| Pages: 1 2 3 [4] 5 6 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Souvera Corvus
SPORADIC MOVEMENT Cult of War
|
Posted - 2009.09.21 02:48:00 -
[91]
Originally by: m3rb3aSt The ONLY excuse for not liking the tax is because people want a safe way to mission without wardecs
CCP has decided that enough is enough. I think it is a great decision. Join a corp!
How will a tax make missioners more susceptible to war decs?
|

Saint Lazarus
Tri-Mining Corp Rising Phoenix Alliance
|
Posted - 2009.09.21 03:19:00 -
[92]
Great decision, probably wont change much but its nice introduction, 11 even seems a little low....
lets hope its upped :D
-----------------
My EvE Comic
|

Psiri
|
Posted - 2009.09.21 03:31:00 -
[93]
Edited by: Psiri on 21/09/2009 03:32:51 Seems like a solid idea, makes sense and penalizes people who enjoy the current benefits of being in an NPC corp.
However, it doesn't really make sense why you just can't be uncorped.
Personally I'd just have preferred to see non-mutual wardecs removed from highsec and instead penalize lvl IV missions and trit mining there and make lowsec and 0.0 non-POS operations more lucrative. Highsec should IMO just be a base of operations for beginners, research, trade and logistics. Non-mutual highsec wars are for most part just griefing and it doesn't make sense why it's be allowed even from a lore point of view as far as I'm aware, how is it any different from plain piracy?
|

Venkul Mul
Gallente
|
Posted - 2009.09.21 08:31:00 -
[94]
The problem is simple:
without changing how creating corporations work; how one player corp works; how wardec works; how people can leave/join corp during warcdec; how staying docked during wardecs works,
this change will not affect players with some experience in any way.
Who will be affected?
New players that will pay a tax while learning the game and earning the first isk; new players that will spend time training corp running skills to get in a one man corp; new players that will lose most of the people willing to explain how the modules work in the NPC corp channel (and the help channel honestly is mostly useless).
.
|

Karlemgne
Tides Of War
|
Posted - 2009.09.21 09:23:00 -
[95]
Edited by: Karlemgne on 21/09/2009 09:23:56
Originally by: Lotus Sutra
Because I want to. I play an MMO alone, because that is what I like to do. I like being the lone wolf. I like interacting with people. I don't want or need anyone's help to have fun in an Internet Spaceship Game.
If You need others to have fun with then by all means please enjoy your fun but leave us others who have fun in a different manner our sandbox to play in as well. We pay for the game just like you do.
The people who think you MUST be in a corp to experience the fullness of EVE just don't understand how people like me who can enjoy something so simple in a game as making that 0.01% margin trade that allows us to make a much larger profit than our competitors. Or those of us who like and enjoy just running missions and don't care about PVP or player corps or talking to people.
I like trading. Mission running. PvP. But I like doing them solo and without any one else's help or blob to accomplish it.
I. DO. NOT. NEED. YOU. TO. HAVE. MY. FUN. IN. AN. INTERNET. SPACESHIP. GAME.
YOU ARE NOT REQUIRED FOR ME TO ENJOY THIS GAME.
Like jerking off, you usually do it alone, but now and then it's nice to have someone give you a hand. It's not needed, but fun now and then.
Great, so start your own corp of one, set the tax to zero and be on with your life. What's the problem?
Unless...
You don't care so much about preserving your ability to "play solo" without taxes, and instead care only about your ability to be 100% free of any possibility of a war-dec.
In which case I say boo on you. I don't care what you like to do, you don't have the "right" to an advantage everyone else doesn't have in your NPC corp.
The only way I'd ever side with you is if they allowed war dec's of NPC corps, which I'm doubting you'd support. My sig don't fracking work. |

Robert Caldera
|
Posted - 2009.09.21 09:49:00 -
[96]
Edited by: Robert Caldera on 21/09/2009 09:50:42
Originally by: Kaylee Juuna Edited by: Kaylee Juuna on 19/09/2009 20:29:20 The whole '11% tax for NPC corps is awesome' idea? What, are you all morons? Do you get angry at the fact that you can't shoot people walking down your street?
stop whining, mo***, you still get easy ISK as before, just reduced by a small amount for a good reason. Fking greedy mission farmers...
In my opinion this soft missiongrinders nerf is not enough, remove the loot ownership of NPC stuff as well, like the salvage already is.
Quote: Time Flux Detected You are going too fast! Wait five minutes and try again. Go back One page | Go back to forums
when CCP is going to fix that damned time flux cr*p???
|

Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.09.21 10:45:00 -
[97]
Originally by: XXSketchxx should be 25% tbh
No. 50% would be appropriate.
Can we have more drama in this thread please?
-CX |

Serge Bastana
Gallente GWA Corp
|
Posted - 2009.09.21 11:03:00 -
[98]
Originally by: Venkul Mul The problem is simple:
Who will be affected?
New players that will pay a tax while learning the game and earning the first isk;
But new players won't be affected by this tax until they start running missions that earn over 100k in mission rewards or bounties, corp tax is only taken from any amount that is over 100k, and since mission rewards, mission bonuses and bounties are all separate amounts as far as corp tax goes, most won't start to see the effects of the tax until they are perhaps into running level 3 missions, or at least some of the better paying level 2's.
So really this helps new players get into the game and only taxes them once they are a little more established and running higher level missions.
|

Rordan D'Kherr
Amarr
|
Posted - 2009.09.21 11:12:00 -
[99]
In this world nothing can be said to be certain, except death and taxes. (Benjamin Franklin)
|

fmercury
Club Bear
|
Posted - 2009.09.21 11:15:00 -
[100]
Originally by: Lotus Sutra Edited by: Lotus Sutra on 20/09/2009 07:12:04
Originally by: rValdez5987
Originally by: Kaylee Juuna Edited by: Kaylee Juuna on 19/09/2009 20:29:20 The whole '11% tax for NPC corps is awesome' idea? What, are you all morons? Do you get angry at the fact that you can't shoot people walking down your street?
God, if you're that worried about being able to kill people in hi-sec without CONCORD tearing you a new hole (lol @ people who don't like concord) then you should just quit this game. Player corps aren't 'required' and they shouldn't be.
This is an mmo. meaning you need to play with other people. Eve doesnt have a single player mode.
I run a corp myself, I get war decced sometimes even though I mind my own business most of the time. It happens. You kill those who try to kill you, make your isk, and move on.
By being in a NPC corp you are missing out on that entire experience. Why do you even bother playing if you just play completely alone?
Because I want to. I play an MMO alone, because that is what I like to do. I like being the lone wolf. I like interacting with people. I don't want or need anyone's help to have fun in an Internet Spaceship Game.
If You need others to have fun with then by all means please enjoy your fun but leave us others who have fun in a different manner our sandbox to play in as well. We pay for the game just like you do.
The people who think you MUST be in a corp to experience the fullness of EVE just don't understand how people like me who can enjoy something so simple in a game as making that 0.01% margin trade that allows us to make a much larger profit than our competitors. Or those of us who like and enjoy just running missions and don't care about PVP or player corps or talking to people.
I like trading. Mission running. PvP. But I like doing them solo and without any one else's help or blob to accomplish it.
I. DO. NOT. NEED. YOU. TO. HAVE. MY. FUN. IN. AN. INTERNET. SPACESHIP. GAME.
YOU ARE NOT REQUIRED FOR ME TO ENJOY THIS GAME.
Like jerking off, you usually do it alone, but now and then it's nice to have someone give you a hand. It's not needed, but fun now and then.
Great, you're a lonely nerd. Fantastic for you. It doesn't mean CCP shouldn't encourage other people to join corps, where the vast majority of them will have much more fun and experience a much greater portion of the game.
|

N Ano
|
Posted - 2009.09.21 11:34:00 -
[101]
Originally by: Doomed Predator Edited by: Doomed Predator on 19/09/2009 21:29:45 Damn greedy carebears. So you won't be making 40 mill/hour but 38,5 mill per hour since selling loot and salvage isn't taxed it'll barely dent your precious isk per hour ratio.
QFFT!!! I just dont understand why the hell people are whining about this. If they are so upset they should train 1 skill to lvl 1 make a corp make an office at some deserted location for low prices set tax to 0% ????? PROFIT!!! f***ing carebears...
|

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
|
Posted - 2009.09.21 11:37:00 -
[102]
Originally by: fmercury It doesn't mean CCP shouldn't encourage other people to join corps, where the vast majority of them will have much more fun and experience a much greater portion of the game.
So very much, this. -- Eventus stultorum magister. |

Julian Lynq
|
Posted - 2009.09.21 11:53:00 -
[103]
Originally by: N Ano
Originally by: Doomed Predator Edited by: Doomed Predator on 19/09/2009 21:29:45 Damn greedy carebears. So you won't be making 40 mill/hour but 38,5 mill per hour since selling loot and salvage isn't taxed it'll barely dent your precious isk per hour ratio.
QFFT!!! I just dont understand why the hell people are whining about this. If they are so upset they should train 1 skill to lvl 1 make a corp make an office at some deserted location for low prices set tax to 0% ????? PROFIT!!! f***ing carebears...
and you profit by that ... how ?

|

N Ano
|
Posted - 2009.09.21 11:56:00 -
[104]
You have 0% tax instead of the 11% tax in an NPC corp you moron
|

Amy Wang
|
Posted - 2009.09.21 12:12:00 -
[105]
Originally by: Erialor Godsent
Originally by: Doomed Predator Damn greedy carebears. So you won't be making 40 mill/hour but 28,5 mill per hour since selling loot and salvage isn't taxed it'll barely dent your precious isk per hour ratio.
11% just became ~25% 
good, we are approaching a reasonable amount then, 40% is more like it tho imho 
even better would be a dynamic tax based on char age, start with 0% for the first 2-3 months, then 5% per every month after that, capping out at 50% or so
|

Spurty
Caldari D00M. Triumvirate.
|
Posted - 2009.09.21 12:17:00 -
[106]
Who is selling the jars to catch tears?
I only have a bucket and its filling fast!
Originally by: Machine Delta When making a point, anyone taking it should consider the source.
pretty deep coming from you |

Venkul Mul
Gallente
|
Posted - 2009.09.21 12:17:00 -
[107]
Originally by: Serge Bastana
Originally by: Venkul Mul The problem is simple:
Who will be affected?
New players that will pay a tax while learning the game and earning the first isk;
But new players won't be affected by this tax until they start running missions that earn over 100k in mission rewards or bounties, corp tax is only taken from any amount that is over 100k, and since mission rewards, mission bonuses and bounties are all separate amounts as far as corp tax goes, most won't start to see the effects of the tax until they are perhaps into running level 3 missions, or at least some of the better paying level 2's.
So really this helps new players get into the game and only taxes them once they are a little more established and running higher level missions.
1) lower limit for taxes is 30.000 isk;
2) bounties are totaled every 20 minutes, so it is almost guaranteed that any mission with more than 3-4 NPC will be taxed.
Level 1 courier mission will be (mostly) exempt for this, but no other mission.
|

Serge Bastana
Gallente GWA Corp
|
Posted - 2009.09.21 12:20:00 -
[108]
Edited by: Serge Bastana on 21/09/2009 12:25:02 Edited by: Serge Bastana on 21/09/2009 12:21:58 Lower limit for bounties is 30k, but for mission rewards it's 100k so really it's only the rewards and bonuses for the higher end level 2 missions that will show any reduction while some of the better bounties for level 1's may be taxed, haven't run those for a while so can't recall what the bounties were like on them.
|

CEOcat
CAT Corp
|
Posted - 2009.09.21 12:27:00 -
[109]
What the frell are you people whining about?
Start your own 1 man corp, it takes like 1 hour worth of skills to train, like a million isk and if you stick to youself and mission no-one will dec it EVER. If they do you can just drop the corp and make another....
All you are going to loose by avoiding the tax is the NPC corp chat and finding a better social chat room than that isn't hard.
The only reason you could need the war dec shield a NPC corp offer is if you aren't just missioning but interact with other people and generally **** them of. I don't see why this behaviour should get the option of a free war dec shield. CAT Corp - BPO/BPC store |

Julian Lynq
|
Posted - 2009.09.21 12:27:00 -
[110]
Edited by: Julian Lynq on 21/09/2009 12:27:29
Originally by: N Ano You have 0% tax instead of the 11% tax in an NPC corp you moron

OK, let me rephrase (and i will do it slowly too, so you can comfortably follow it):
And you profit from other people making 1 man corporations how ?
Tipp: When reading the above please notice the important parts are in bold & italic.
|

Sky Marshal
IMpAct Corp Tau Ceti Federation
|
Posted - 2009.09.21 12:28:00 -
[111]
Originally by: fmercury It doesn't mean CCP shouldn't encourage other people to join corps, where the vast majority of them will have much more fun and experience a much greater portion of the game.
Sure, you know better than this people where they will have fun 
Arrogant players has an ability : Demotivate people by their annoying mentality. _______ Local is fine, period.
CCP devs, you nerfed shield resists by 8.3% but armor by 7.1% (The old Explo/EM "10 points" Nerf). When will you correct this inconsistency ? |

HunterDK7414
|
Posted - 2009.09.21 12:31:00 -
[112]
Well its a corp
So the corp will get 100% and you will get the same fixed amount every month
You have to be online 09:00 ū 17:00 five days a week
If you doesnĘt do well you will be kicked out

|

N Ano
|
Posted - 2009.09.21 12:34:00 -
[113]
Originally by: Julian Lynq Edited by: Julian Lynq on 21/09/2009 12:27:29
Originally by: N Ano You have 0% tax instead of the 11% tax in an NPC corp you moron

OK, let me rephrase (and i will do it slowly too, so you can comfortably follow it):
And you profit from other people making 1 man corporations how ?
Tipp: When reading the above please notice the important parts are in bold & italic.
You dont profit from other people in an NPC corp so i dont see why you guys are *****ing about it
|

Julian Lynq
|
Posted - 2009.09.21 12:38:00 -
[114]
Originally by: N Ano
Originally by: Julian Lynq Edited by: Julian Lynq on 21/09/2009 12:27:29
Originally by: N Ano You have 0% tax instead of the 11% tax in an NPC corp you moron

OK, let me rephrase (and i will do it slowly too, so you can comfortably follow it):
And you profit from other people making 1 man corporations how ?
Tipp: When reading the above please notice the important parts are in bold & italic.
You dont profit from other people in an NPC corp so i dont see why you guys are *****ing about it
Because, as I successfully demonstrated above, it is a change that does not profit anybody. Changes that do not profit anyone are bad changes and should not be made. Thats the reason for the *****ing, which you can easily avoid by not reading the respective topics.
|

N Ano
|
Posted - 2009.09.21 12:41:00 -
[115]
Well lets say you Join a corp that is already on a roll(like ccp intended). You play your part then You benefit and so does the corp. Your argument has been in an uphill fight since the start
|

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.09.21 12:41:00 -
[116]
Originally by: Venkul Mul The problem is simple:
without changing how creating corporations work; how one player corp works; how wardec works; how people can leave/join corp during warcdec; how staying docked during wardecs works,
this change will not affect players with some experience in any way.
Who will be affected?
New players that will pay a tax while learning the game and earning the first isk; new players that will spend time training corp running skills to get in a one man corp; new players that will lose most of the people willing to explain how the modules work in the NPC corp channel (and the help channel honestly is mostly useless).
.
Venkul, you are substantially correct. We can only hope that this is the first, small step CCP are taking to rebalancing and reforming hi-sec. As Incarna is the next expansion we will probably have to wait for the Winter '10 expansion at best 
|

Wa'roun
Quantum Cats Syndicate
|
Posted - 2009.09.21 12:43:00 -
[117]
"Corp tax is one of the most idiotic ideas I've (ever) hoird."
No comment on the thread, just the title  Join channel: "Eve University" or read here |

CEOcat
CAT Corp
|
Posted - 2009.09.21 12:44:00 -
[118]
Edited by: CEOcat on 21/09/2009 12:45:34
Originally by: Julian Lynq And you profit from other people making 1 man corporations how ?
I consider it to be a improvement to be able to wardec ******s who mess with me. Even if they just drop there corp before the dec goes active it can still annoying them. Versus if they are in NPC corp where I can do nothing against them without loosing ships to concord...
It is perfectly reasonable to put a price tag on the ability to mess without people with without being able to retaliate without concord intervention.
What is unfortunate is that the tax do so little difference. It would be awesome if there was a way to tax more stuff done in NPC corps ... like give ninja salvages a drawback for having npc corp protection... CAT Corp - BPO/BPC store |

Nidhiesk
|
Posted - 2009.09.21 12:44:00 -
[119]
I didn't read the whole thing and I dont want too but 11% is not bad. most player corp is that amount anyway. so I'll stay in npc... thank you
p.s: all pirates that wanted noobies out of noc corp just failed mwhahahahha, NOOBIES won the match ... AGAIN
|

Julian Lynq
|
Posted - 2009.09.21 12:46:00 -
[120]
Originally by: N Ano Well lets say you Join a corp that is already on a roll(like ccp intended). You play your part then You benefit and so does the corp. Your argument has been in an uphill fight since the start
That doesn¦t make sense at all. How would the corp benefit from it ? So now they can put their fingers on NPC Corps players and say "ha ha, you pay 11%" ??
|
| |
|
| Pages: 1 2 3 [4] 5 6 :: one page |
| First page | Previous page | Next page | Last page |