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xxxak
Caldari No Limit Productions Mostly Harmless
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Posted - 2009.09.28 07:05:00 -
[1]
Why don't we see more Gallente recons? With the speed nerf and the web uber nerf, it seems that a 20km scram is now the uber weapon. Why don't I see more flying around?
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Izo Alabaster
Friendly Neighbourhood Extortion Company
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Posted - 2009.09.28 07:14:00 -
[2]
Because the speed nerf is far from enough to make them useful. At 20km, they're in range of most close range weapon systems, and they aren't built to take the pounding that those types of weapons can dish out.
Remote Sensor Dampeners still suck, too. It takes 3 bonused RSDs to make an appreciable impact on a target, which is just too much. If it takes all 3 E-war modules to make a difference, that's not a force multiplier, that's just a waste.
A tech 1 frigate with an afterburner and a scram does almost as well as a Gallente recon, and at 1/100th the price.
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.28 07:14:00 -
[3]
Because they're slow(ish), and have absolutely no defense against anything that gets within 15km.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2009.09.28 07:27:00 -
[4]
Originally by: xxxak Why don't we see more Gallente recons? With the speed nerf and the web uber nerf, it seems that a 20km scram is now the uber weapon. Why don't I see more flying around?
They are slow, have a tissue-paper tank, and cannot realistically use ewar for defense due to the sad state of damps currently. They also have severe cap issues.
Lach/Arazu damp bonus could use a boost (to make damps worth fitting again), and the ships could use some general love (a bit more speed/agility, more cap).
That said, I do like flying the Lachesis. Maybe I'm masochistic.
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Sidus Isaacs
Gallente
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Posted - 2009.09.28 07:30:00 -
[5]
My corp mate uses his Arazu with a lot of success. 40km disruption and friends in other ships makes for fun. Arazu also makes an ok podding ship.
But its lost some of its old glory, somewhat due to low dps from rails I think. Imo, non caldari sniper ships deal poor dps with rails. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Intigo
Amarr Rionnag Alba Against ALL Authorities
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Posted - 2009.09.28 07:38:00 -
[6]
They aren't as bad as people make it out to be, people just need to play to their strengths a little more. Throw a faction scrambler (close range) on it and get an Interdiction bonus in your gang and you've got some scary MWD-disabling range on there. Don't fit any damps at all and just go for a tackling beast with a shield tank and possibly a single SB.
Or utilize the damps to their full potential and fly with a Curse + something high DPS at range (Zealot?) and go gank some ratters.
They are just overshadowed by common tacklers (Interceptors) in most gangs. And good Arazu pilots are very rare. ___________________
HELLO! My name is Inigo Mont...oh f' it. |

Davinel Lulinvega
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Posted - 2009.09.28 07:44:00 -
[7]
An excellent question. 20km point is awesome. And yet I still see people trying to fit loldamp arazus with no tank. Might have something to do with scram and point being their only significant offense. They can't even pop frigates like a rapier. Also the split weapons on the lachesis is horrid.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |

XFreedomX
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Posted - 2009.09.28 07:59:00 -
[8]
Originally by: Davinel Lulinvega
They can't even pop frigates like a rapier. Also the split weapons on the lachesis is horrid.
Huggin has split weapon system also. Scram reduce speed more then web. 7 mid slot allow gallente recon to fit webs/scram and tank.
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Caius Severus
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Posted - 2009.09.28 09:38:00 -
[9]
Originally by: Intigo They aren't as bad as people make it out to be, people just need to play to their strengths a little more. Throw a faction scrambler (close range) on it and get an Interdiction bonus in your gang and you've got some scary MWD-disabling range on there. Don't fit any damps at all and just go for a tackling beast with a shield tank and possibly a single SB.
Or utilize the damps to their full potential and fly with a Curse + something high DPS at range (Zealot?) and go gank some ratters.
They are just overshadowed by common tacklers (Interceptors) in most gangs. And good Arazu pilots are very rare.
This.
I like flying my arazu, but you have to be careful and know what it can and cannot do.
I usually fit a disruptor and scram, with the scram mainly to keep people from mwding inside damp range, although with a faction scram you can get decent range. 100km max point range is also lol when people think they are safe but suddenly find they can't warp.
Damps really are underpowered on this ship, especially when you compare the bonuses the falcon gets (lol 30% per level on the most powerful ewar in the game ).
I don't fly lachesis all that much because the arazu does pretty much the same thing but can warp cloaked.
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Davinel Lulinvega
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Posted - 2009.09.28 14:30:00 -
[10]
Originally by: XFreedomX
Originally by: Davinel Lulinvega
They can't even pop frigates like a rapier. Also the split weapons on the lachesis is horrid.
Huggin has split weapon system also. Scram reduce speed more then web. 7 mid slot allow gallente recon to fit webs/scram and tank.
I'm pretty sure the thread title said gallente recons. Minnie ones need a bit of a buff too, but this is not the place for it.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |

Spectre3353
Gallente The Python Cartel.
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Posted - 2009.09.28 14:42:00 -
[11]
I fly both the Lach and Arazu pretty often. They aren't nearly as bad as people make them out to be when discussing them here on the forums but they still have their issues. They have very narrow roles and I tend only to break them out when the specific situation calls for it (having to point from long range). Additionally, it is a bit insane how poorly they handle and how bad their cap is. My Arazu with a 1600mm plate flies like a 70's Buick with concrete blocks where the tires should be and is pretty much a sitting duck if I don't make sure I'm aligned to warp out when the fight starts. My Lachesis runs out of cap if I have to run the MWD for longer than 10 seconds (even with cap relays in the lows).
In other words, they have some serious issues but when used against specific targets or to nab mission runners who are far off the center of their mission, they do their job splendidly. ----- The Python Cartel - My Pirate Blog |

Norwood Franskly
Minmatar Fleet of the Damned
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Posted - 2009.09.28 14:57:00 -
[12]
Originally by: Intigo They aren't as bad as people make it out to be, people just need to play to their strengths a little more. Throw a faction scrambler (close range) on it and get an Interdiction bonus in your gang and you've got some scary MWD-disabling range on there. Don't fit any damps at all and just go for a tackling beast with a shield tank and possibly a single SB.
Or utilize the damps to their full potential and fly with a Curse + something high DPS at range (Zealot?) and go gank some ratters.
They are just overshadowed by common tacklers (Interceptors) in most gangs. And good Arazu pilots are very rare.
As someone who can fly a Claymore, with pretty good bonus's (but doesn't usually) how much better does it make the Arazu? What sort of range do you get with faction scram plus mindlinked inderdiction maneuvers? Does it make Arazu competitive with rapier or is rapier still preferred? ~~~
[ 2009.02.05 09:37:43 ] Louis Trenker > - Who's ship is this?- It's a Titan baby.- Who's Titan is this?- BoB's.- Who's BoB?- BoB's dead baby! BoB's dead!
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Rordan D'Kherr
Amarr
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Posted - 2009.09.28 15:58:00 -
[13]
Originally by: xxxak Why don't we see more Gallente recons? With the speed nerf and the web uber nerf, it seems that a 20km scram is now the uber weapon. Why don't I see more flying around?
Yes, those Gallente recons are ok, but all other races' recons are way better / more useful. The scram bonus only makes sense when there is no bubble around and if you have no other recon in range of 24km. So if you want to bring a good ship in a gang / fleet, do not bring a Gallentean.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2009.09.28 16:28:00 -
[14]
Originally by: Caius Severus
I don't fly lachesis all that much because the arazu does pretty much the same thing but can warp cloaked.
Well, depends. I actually prefer the Lach in many cases, because of
a) superior sensor res b) one more midslot
Of course, everything depends on what you want to do and where you want to do it.
...and yes, the damp bonus is mostly a joke. Rook gets a 100% bonus to ECM strength (with ECM being by far the most powerful form of ewar in the game). And it gets an ECM range bonus. And it gets a cap use bonus.
Lach/Arazu get a +25% damp strength bonus, total (and damps are well below ECM in general power, to boot). No range bonus, no nothing.
It's sad.
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Mr Ignitious
R.E.C.O.N. Zenith Affinity
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Posted - 2009.09.28 16:29:00 -
[15]
I used to be really upset with damp changes but I've done a little adapting. I find myself using my arazu mostly only for small gang roams (me n like 5 other guys) out in 0.0 looking for other small engagements or ratters. After I lost an arazu with a 1600mm plate I decided to try a shield buffered variant and have had much success with it as it gets around much better. Really what has happened to the arazu is that it makes a great gang support ship that can add a lot of tackle strength.
My fit is like this:
[Arazu, LSE] Damage Control II Nanofiber Internal Structure II Power Diagnostic System II Signal Amplifier II
10MN MicroWarpdrive II Warp Disruptor II Warp Scrambler II Remote Sensor Dampener II, Targeting Range Dampening Remote Sensor Dampener II, Targeting Range Dampening Large Shield Extender II
250mm Railgun II, Caldari Navy Uranium Charge M 250mm Railgun II, Caldari Navy Uranium Charge M 250mm Railgun II, Caldari Navy Uranium Charge M Covert Ops Cloaking Device II
Anti-EM Screen Reinforcer I Capacitor Control Circuit I
Valkyrie II x4
Agile enough to GTFO, disrupts at range, disables MWD's and if you're good with your scripts you can add help with inhibiting enemy ships. I'm quite pleased with it.
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Borasatar
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Posted - 2009.09.28 16:57:00 -
[16]
I fly a setup similar to that one (post just above this) but without dampeners in a small gang... haven't had any complaints yet.
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.09.28 17:06:00 -
[17]
Originally by: Mr Ignitious I used to be really upset with damp changes but I've done a little adapting. I find myself using my arazu mostly only for small gang roams (me n like 5 other guys) out in 0.0 looking for other small engagements or ratters. After I lost an arazu with a 1600mm plate I decided to try a shield buffered variant and have had much success with it as it gets around much better. Really what has happened to the arazu is that it makes a great gang support ship that can add a lot of tackle strength.
My fit is like this:
[Arazu, LSE] Damage Control II Nanofiber Internal Structure II Power Diagnostic System II Signal Amplifier II
10MN MicroWarpdrive II Warp Disruptor II Warp Scrambler II Remote Sensor Dampener II, Targeting Range Dampening Remote Sensor Dampener II, Targeting Range Dampening Large Shield Extender II
250mm Railgun II, Caldari Navy Uranium Charge M 250mm Railgun II, Caldari Navy Uranium Charge M 250mm Railgun II, Caldari Navy Uranium Charge M Covert Ops Cloaking Device II
Anti-EM Screen Reinforcer I Capacitor Control Circuit I
Valkyrie II x4
Agile enough to GTFO, disrupts at range, disables MWD's and if you're good with your scripts you can add help with inhibiting enemy ships. I'm quite pleased with it.
How do you not run out of cap in like 10 seconds in that thing? :) I find it almost mandatory to fit a cap booster in the mids just to keep the damps/mwd running long enough to actually be useful during a fight. ----- The Python Cartel - My Pirate Blog |

Mr Ignitious
R.E.C.O.N. Zenith Affinity
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Posted - 2009.09.28 17:15:00 -
[18]
well that's assuming i HAVE to run everything all at once, in real combat i only need 1-3 MWD cycles to get to the range i want (it handles quite nicely). Frequently I'm just using the guns, damps, and disruptor which doesn't take much cap at all.
The scram is there to if there are multiple targets that need tackling. As long as you can micro manage your mods its not to bad. I was in a 6 minute engagement last night and I wasn't below 30% cap at any time. I had to warp out once, but warping it is better than getting dead ^^ Fight was 12 vs 6 I think, we had a few frigs and hacs, 6 were bs/bc/hacs so it was quite fun 
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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W0wbagger
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Posted - 2009.09.28 17:17:00 -
[19]
Originally by: xxxak Why don't we see more Gallente recons? With the speed nerf and the web uber nerf, it seems that a 20km scram is now the uber weapon. Why don't I see more flying around?
because they (arazu) can cloak? :P
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.28 17:21:00 -
[20]
I'm still flying around in my first Arazu... when I fly it. It's named in honor of Dark Elf. I really don't look forward to the day I lose it.
Arazu 2 250mm Rail II (Iridium), Covops Cloak, Covert Cyno Gen (used to be a med unstable neut) 10mn MWD II, LSE II, 3 Phased Muon Damps, Domi Disruptor 3 Overdrive II, CPR II 2 Damp Rigs 4 Hammerhead II
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Mr Ignitious
R.E.C.O.N. Zenith Affinity
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Posted - 2009.09.28 17:23:00 -
[21]
wouldn't want to derail, but does that arazu see much use with the black ops? Or what is the use of the cov ops cyno gen?
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.28 17:28:00 -
[22]
Originally by: Mr Ignitious wouldn't want to derail, but does that arazu see much use with the black ops? Or what is the use of the cov ops cyno gen?
NO NO USE AT ALL NOTHING TO SEE HERE!
Fakeedit: I have a pair of blackops pilots.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.09.28 17:35:00 -
[23]
Falcon wishes it was as useful as the Arazu for BO... 
Damps come with scripts you know, and if a BS takes more than 1 min to lock a frig, say a SB, it won't kill anything, cause it is dead.
BO rocks
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Jesslyn Daggererux
Private Nuisance
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Posted - 2009.09.28 18:02:00 -
[24]
for busting war targets missions i hardly ever use anything else unless we somehow know for a FACT the target is near the warp in. a fast frig is a good chance, but you overload and have a command ship pilot with interdiction plus implant running and youll get that guy even if he is kiting. and have him damped to under 30k, so you can move up and turn off overload. the arazu is great, but damps DO need to be better.
if it takes 3 bonused SDs to take a bs down to 30k targeting range thats a problem. it can hardly run 3 SDs and 2 points with med rails on. throw in speed mod (mwd for outside missions) as needed and youll need to micromanage that. its not a useless ship, but it could stand to be better.
the rapier as well could use a strength bonus. hell, i would be fine if they gave the combat recons the bonus to strength as a balance to no cov ops cloak. seems fair to me. i find very little incentive to use a combat recon except the fact that it has a spare mid for a much loved cap booster so i can run mwd more often. once in awhile, i do need to. curse/pilgrim are great, probobly the only recons id say are balanced to each other. do you want cloak or range? the rook and falcon have some differences, enough to be acceptable.
Originally by: CCP Fallout
Hola, esta forum es ingles solamente.
This forum is English only. Welcome to my lock. Now please, zip your pants. I don't need a show.
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El Mauru
Amarr Quantum Industries RAZOR Alliance
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Posted - 2009.09.28 19:13:00 -
[25]
I don't really know what you guys are smoking- but Arazus are probably the most popular recons right now for blackopsing and roaming gangs. Seeing more of them than falcons these days actually.
Blarazu = win. -
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Lexa Hellfury
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.28 20:17:00 -
[26]
Originally by: Liang Nuren Arazu 2 250mm Rail II (Iridium), Covops Cloak, Covert Cyno Gen (used to be a med unstable neut) 10mn MWD II, LSE II, 3 Phased Muon Damps, Domi Disruptor 3 Overdrive II, CPR II 2 Damp Rigs 4 Hammerhead II
I would fix your lows to be less...stacking penalized. I would also fit a neut for frig defense.
Originally by: RedSplat The Forum moderation Software known as Mitnal became self aware. CCP had no choice but to shut it down.
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.28 20:29:00 -
[27]
Originally by: Lexa Hellfury
Originally by: Liang Nuren Arazu 2 250mm Rail II (Iridium), Covops Cloak, Covert Cyno Gen (used to be a med unstable neut) 10mn MWD II, LSE II, 3 Phased Muon Damps, Domi Disruptor 3 Overdrive II, CPR II 2 Damp Rigs 4 Hammerhead II
I would fix your lows to be less...stacking penalized. I would also fit a neut for frig defense.
Comments: - This is a *very* old Arazu, and I haven't bothered to refit it extensively. ;-) - Overdrives are better for cloaked speed than Nanos. Yes, this is important. - Fitting frig defense (neut) means I'm down to 1 gun, and that's 100% unacceptable. The Covops cyno really kicks me in the nuts for this.
I've often considered switching the lows to 2 nanos, DC, CPR but I just haven't done it. I'm not real eager to lose the speed from 3 overdrives, nor the hp from the nanos. Someday, maybe.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.09.28 21:56:00 -
[28]
Originally by: El Mauru I don't really know what you guys are smoking- but Arazus are probably the most popular recons right now for blackopsing and roaming gangs. Seeing more of them than falcons these days actually.
Blarazu = win.
SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!
Nothing to see here. Move a long.
/me puts up police tape. --
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Cpt Branko
The Scope
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Posted - 2009.09.28 22:00:00 -
[29]
Originally by: xxxak Why don't we see more Gallente recons? With the speed nerf and the web uber nerf, it seems that a 20km scram is now the uber weapon. Why don't I see more flying around?
Because people are tragically stupid, and I'm happy this is the situation.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Mire Stoude
The Undesirables
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Posted - 2009.09.28 23:52:00 -
[30]
Edited by: Mire Stoude on 28/09/2009 23:53:22 I shield tanked my Arazu for lowsec gate tanking/tackling... but I just feel dirty flying it. I liked my scram lach (it can do some pretty decent DPS). But as others have said, they are paper thin.
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Trustworthy Joe
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Posted - 2009.09.29 00:15:00 -
[31]
Quote: Why don't we see more Gallente recons?
becaused they are cloaked.
want a sig? thats great! post it in response to my posts!
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Don Pellegrino
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Posted - 2009.09.29 01:55:00 -
[32]
The Arazu is not a bad ship, but it truly sucks compared to the other recons out there.
The Lachesis is actually okay-ish if you put a mean tank in the mids, magstabs in the lows and blasters in the highs.
[Lachesis, New Setup 1] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Invulnerability Field II Photon Scattering Field II Medium Shield Extender II Warp Scrambler II
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Torrent Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Torrent Assault Missile
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Valkyrie II x4
400 dps, 53k EHP, 125 dps passive tank
Originally by: El Mauru I don't really know what you guys are smoking- but Arazus are probably the most popular recons right now for blackopsing and roaming gangs. Seeing more of them than falcons these days actually.
Blarazu = win.
oh and this is truly funny.
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Vyktrr
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Posted - 2009.09.29 01:59:00 -
[33]
I used to fly an Arazu when roaming with The Church on my old charachter Abdullahahmed, and I loved the ship. It doesn't need tank to be effective when you have an efficient group.
I rigged mine for damps, and fitted a MWD, 3 Damps and 2 Disruptors (this was before scram changes).
The Ability to scram out to 40-50km is fantastic, and with a MWD, you can get some distance.
With rigs and 3x damps, you can switchn the scripts for targetting range, and with a bit of fiddling around, make anything that decides to get on top of you pretty useless, atleast for long enough to get some help dealing with them.
The Drones give you a little bit of DPS to add to a fight, and you can also scout, and pop the pods for your side.
I even had the job to damp and point a carrier down solo while my fleet wiped the system of enemy support, without tank. Worked wonderfully. (Try locking an arazu at 30k with 3x targetting range damps on you).
Great ship the Arazu.
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Jesslyn Daggererux
Private Nuisance
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Posted - 2009.09.29 04:08:00 -
[34]
but it could stand to be a little better. just because its not garbage doesnt mean it does its job as well as it should.
Originally by: CCP Fallout
Hola, esta forum es ingles solamente.
This forum is English only. Welcome to my lock. Now please, zip your pants. I don't need a show.
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.09.29 04:36:00 -
[35]
The gallante recons are extremely valuable to pirates in mission busting. It is not uncommon to find the missioner 45km away from the warp in and so that ultra long range point is often the difference between a successful ransom and watching the guy laugh and warp off. That said I think that maybe their only use. As said, it's secondary EW is a bit underpowered so it's tough to solo with it. So few people will train for one just to help in busting missions. -----------------------------------------------------
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.29 05:08:00 -
[36]
Edited by: Liang Nuren on 29/09/2009 05:10:40
Originally by: King Rothgar The gallante recons are extremely valuable to pirates in mission busting. It is not uncommon to find the missioner 45km away from the warp in and so that ultra long range point is often the difference between a successful ransom and watching the guy laugh and warp off. That said I think that maybe their only use. As said, it's secondary EW is a bit underpowered so it's tough to solo with it. So few people will train for one just to help in busting missions.
It's not *TERRIBLY* hard to get a 45km point out of a Stiletto.
-Liang
Ed: And yes, said Stiletto is cheaper than an Arazu. -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Alekanderu
GoonFleet GoonSwarm
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Posted - 2009.09.29 07:19:00 -
[37]
arazu/lach have their niche role right now and are in fact two of the better gallente ships (given that gallente is by far the worst race) since they at least perform a somewhat unique role, namely long range scramming with a decent shield tank
that said, ccp needs to fix damps bad, it's completely beyond me how they don't see that damps are totally useless right now
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Dracoknight
Eternal Guardians Corp. The Covenant Alliance
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Posted - 2009.09.29 07:36:00 -
[38]
The Azaru can be good, but as every ship in EvE it have situations.
With the Az you can force long range pilots to go in close and thereby forcing them to get rid of their range tank, and thus set themselves in danger. The other one is by combining your effort with a Caldari Recon, putting on scan res scripts and make people take ages to re-lock and thus allowing the ECM ship to just break the lock of multiply ships and then increase their locking time to a lot more.
Think of this situation:
your ECM can only take out 1 BS and you are up against 3 the ECM break the lock of one of the BSes and you dampen his lock time, then the ECM pilot can throw off a ECM cycle against the other BS...
Or you can combine the Damps with ECM drones, if you get a lucky jam, script your damps to scan res and look at the pilot cry. ____________________
I wish my Thorax could use missiles... |

wallenbergaren
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Posted - 2009.09.29 07:36:00 -
[39]
Originally by: Liang Nuren
It's not *TERRIBLY* hard to get a 45km point out of a Stiletto.
-Liang
Ed: And yes, said Stiletto is cheaper than an Arazu.
The point isn't though Last time I checked they were about the same
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SuperNova221
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Posted - 2009.09.29 07:46:00 -
[40]
Because of cov ops cloak
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.09.29 08:42:00 -
[41]
Edited by: Gypsio III on 29/09/2009 08:42:26
Originally by: wallenbergaren
Originally by: Liang Nuren
It's not *TERRIBLY* hard to get a 45km point out of a Stiletto.
-Liang
Ed: And yes, said Stiletto is cheaper than an Arazu.
The point isn't though Last time I checked they were about the same
If that Stiletto could probe and covops-cloak, this might mean something. Arazu is a bloody great ship... in the right situations.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.29 09:09:00 -
[42]
Originally by: Alex Harumichi
Originally by: Caius Severus
I don't fly lachesis all that much because the arazu does pretty much the same thing but can warp cloaked.
Well, depends. I actually prefer the Lach in many cases, because of
a) superior sensor res b) one more midslot
Of course, everything depends on what you want to do and where you want to do it.
...and yes, the damp bonus is mostly a joke. Rook gets a 100% bonus to ECM strength (with ECM being by far the most powerful form of ewar in the game). And it gets an ECM range bonus. And it gets a cap use bonus.
Lach/Arazu get a +25% damp strength bonus, total (and damps are well below ECM in general power, to boot). No range bonus, no nothing.
It's sad.
The Gallante EW ships are so overdue a boost it's not funny any more.
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kessah
Anonymous Alcoholics Wrath.
|
Posted - 2009.09.29 09:15:00 -
[43]
Best anti Vagabond ship in creation. I think the Arazu is an awesome ship in small gang pvp.
Myself and 2 others used to roam 0.0 in an Ishtar, Rook and Arazu. Probably the most dangerous threesome ive ever been in. We rocked up about 20 battleship kills in 3 days with 0 losses, before eventually getting constantly hotdropped 
Use warp scramblers on them. Id say its the one time a faction Scrambler is warranted. 25.2km Range on the Dominations and they will set you back about 50m -Money well spent.
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Darek Castigatus
Immortalis Inc. Shadow Cartel
|
Posted - 2009.09.29 13:13:00 -
[44]
based on our experiences lowsec pirating i would say the arazu is hands down the best mission tackler in existance.
long range points for off warpin kiters, enough tank to survive having drones sicced on it until the rest of the gang gets in and decent probing ability to find them in the first place.
PVP wise i just have three words, 27km warp scrambler. Makes any ship relying on mwd to close distance cry like a little baby.
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Marcus Druallis
Quantum Industries RAZOR Alliance
|
Posted - 2009.09.29 15:10:00 -
[45]
Originally by: Mire Stoude Edited by: Mire Stoude on 28/09/2009 23:53:22 I shield tanked my Arazu for lowsec gate tanking/tackling... but I just feel dirty flying it. I liked my scram lach (it can do some pretty decent DPS). But as others have said, they are paper thin.
33k EHP is paper thin now? --
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Vyktrr
Amarr The Shadow's Of Eve TSOE Consortium
|
Posted - 2009.09.29 16:34:00 -
[46]
Originally by: Marcus Druallis
Originally by: Mire Stoude Edited by: Mire Stoude on 28/09/2009 23:53:22 I shield tanked my Arazu for lowsec gate tanking/tackling... but I just feel dirty flying it. I liked my scram lach (it can do some pretty decent DPS). But as others have said, they are paper thin.
33k EHP is paper thin now?
This, You can easily rip out 3 damps and put in 2 LSE IIs, and an Invul II, and you have a longer-living 'Razu that's better suited to 20k+ scrams.
Personally, I'd take 2x Arazus, 1 with 3x Damps and 2x Points, As well as a team-mate with a buffer and scrams. Teamed up with some Frigs/Inties and HACs, works great.
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El Mauru
Amarr Quantum Industries RAZOR Alliance
|
Posted - 2009.09.29 17:11:00 -
[47]
Originally by: Marcus Druallis
Originally by: Mire Stoude Edited by: Mire Stoude on 28/09/2009 23:53:22 I shield tanked my Arazu for lowsec gate tanking/tackling... but I just feel dirty flying it. I liked my scram lach (it can do some pretty decent DPS). But as others have said, they are paper thin.
33k EHP is paper thin now?
SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHT-
nothing to see here- move along.
*Puts up police tape -
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.29 17:31:00 -
[48]
Originally by: El Mauru
SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHT-
nothing to see here- move along.
*Puts up police tape
Anything can be made to work man - even lolicoses. It's not like the Arazu is within shouting distance of being overpowered.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Alex Zander505
Amarr Loyal Order Of Bacchus
|
Posted - 2009.09.30 00:52:00 -
[49]
you can actually fit a pretty good shield passive/buffer tank on a lachesis. try it sometime - u'll be surprised
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Hex'Caliber
Gallente
|
Posted - 2009.09.30 10:41:00 -
[50]
Edited by: Hex''Caliber on 30/09/2009 10:44:06 Why fit with a sub standard shield tank and mediocre blaster dmg just for the sake of flying it? Even fully skilled it does not have the cap to shield tank effectively when you try and add in, MWD, scram AND cap draining blasters too.
Yes, you can make it work after a fashion, but it is a pointless exercise trying to turn it into some sort of substandard blaster boat. Any number of ships will do that job better, hell I could throw up a t1 hull and fit that would tank better and do more dmg.
Fly a hack if you want dmg from a T2 cruiser hull; Ishtar, mwd, real tank in the lows, scram, web, nos/neut, would rip the comedy shield/blaster fit a new one; or even a fly deimos and let an intÆy pilot lockdown for you.
Fit for ewar if you want to fly one, damps are pants atm but they are what they are, and what you get a bonus for, this is my cap stable Arazu fit, note I carry a cyno in cargo should the gang need one.
3 X 250mm T2 rails with Fed navy lead Covops Cloak
4 X Phased Muon Damps True Sansha Warp scram YT8 MWD
T2 Damage control 3 X T2 Cap power relay
4 x T2 Hammerheads. Alternatively, use ECM drones if your gang has a lot of dps
Inverted Signal field projector Rig Targeting systems stabiliser rig
And when I say cap stable, I mean I can perma run damps, scram, DC, mwd and rails (using lead is important here). Regards HexCaliber Man kinds greatest Strength and greatest weakness is HOPE
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Wacktopia
Infinity Miners Union Eych Four Eks Zero Ahr
|
Posted - 2009.09.30 11:52:00 -
[51]
I cannot fly one but the Lachesis seems to suit a particular role within a gang.
Two T2 Damps with Targeting Range should be enough to push most ships' max target range down to 20km or so. If not whack a third one on there.
A t2 warp disruptor will have a range of 40km or so on this ship also. Clearly, in a gang you would probably want a ceptor pilot to tackle and allow the Lachesis to stay at a high orbit.
Like any ewar, you will probably be taken out early in a gang fight but in the right situation you will be invaluable.
A solo Lachesis is never going to work.
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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.09.30 13:41:00 -
[52]
Originally by: Hex'Caliber Edited by: Hex''Caliber on 30/09/2009 11:24:12 Why fit with a sub standard shield tank and mediocre blaster dmg just for the sake of flying it? Even fully skilled it does not have the cap to shield tank effectively when you try and add in, MWD, scram AND cap draining blasters too.
Yes, you can make it work after a fashion, but it is a pointless exercise trying to turn it into some sort of substandard blaster boat. Any number of ships will do that job better, hell I could throw up a t1 hull and fit that would tank better and do more dmg.
Fly a hack if you want dmg from a T2 cruiser hull; Ishtar, mwd, real tank in the lows, scram, web, nos/neut, would rip the comedy shield/blaster fit a new one; or even a fly deimos and let an intÆy pilot lockdown for you.
Fit for ewar if you want to fly one, damps are pants atm but they are what they are, and what you get a bonus for, this is my cap stable Arazu fit, note I carry a cyno in cargo should the gang need one.
3 X 250mm T2 rails with Fed navy lead Covops Cloak
4 X Phased Muon Damps True Sansha Warp scram YT8 MWD
T2 Damage control 3 X T2 Cap power relay
4 x T2 Hammerheads. Alternatively, use ECM drones if your gang has a lot of dps
Inverted Signal field projector Rig Targeting systems stabiliser rig
And when I say cap stable, I mean I can perma run damps, scram, DC, mwd and rails (using lead or similar ammo is important here).
Name another blaster ship that can sport easily a 25km scram, AND warp cloaked. --
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Darth Felin
|
Posted - 2009.09.30 14:18:00 -
[53]
Originally by: Marcus Druallis
Originally by: Hex'Caliber Edited by: Hex''Caliber on 30/09/2009 11:24:12 Why fit with a sub standard shield tank and mediocre blaster dmg just for the sake of flying it? Even fully skilled it does not have the cap to shield tank effectively when you try and add in, MWD, scram AND cap draining blasters too.
Yes, you can make it work after a fashion, but it is a pointless exercise trying to turn it into some sort of substandard blaster boat. Any number of ships will do that job better, hell I could throw up a t1 hull and fit that would tank better and do more dmg.
Fly a hack if you want dmg from a T2 cruiser hull; Ishtar, mwd, real tank in the lows, scram, web, nos/neut, would rip the comedy shield/blaster fit a new one; or even a fly deimos and let an intÆy pilot lockdown for you.
Fit for ewar if you want to fly one, damps are pants atm but they are what they are, and what you get a bonus for, this is my cap stable Arazu fit, note I carry a cyno in cargo should the gang need one.
3 X 250mm T2 rails with Fed navy lead Covops Cloak
4 X Phased Muon Damps True Sansha Warp scram YT8 MWD
T2 Damage control 3 X T2 Cap power relay
4 x T2 Hammerheads. Alternatively, use ECM drones if your gang has a lot of dps
Inverted Signal field projector Rig Targeting systems stabiliser rig
And when I say cap stable, I mean I can perma run damps, scram, DC, mwd and rails (using lead or similar ammo is important here).
Name another blaster ship that can sport easily a 25km scram, AND warp cloaked.
Proteus? And it make it much better than blarazu
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Manu Hermanus
FaDoyToy
|
Posted - 2009.09.30 14:26:00 -
[54]
Originally by: XFreedomX
Originally by: Davinel Lulinvega
They can't even pop frigates like a rapier. Also the split weapons on the lachesis is horrid.
Huggin has split weapon system also. Scram reduce speed more then web. 7 mid slot allow gallente recon to fit webs/scram and tank.
not when they have an afterburner fit 
the one use for damps I can think of is for ganking solo targets. the almost 60km (overloaded) point is especially nice when busting in a deadspace (and the cloaky warping bit) and don't know how far away they will be. although I guess there is always the chance they are on the warp in and you get owned. (or stabbed)
although I do like the pilgrim for this, shut their tank down too. You're posting again!? Has it really been 5 mins?
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Marcus Druallis
Quantum Industries RAZOR Alliance
|
Posted - 2009.09.30 14:44:00 -
[55]
Originally by: Darth Felin
Originally by: Marcus Druallis
Originally by: Hex'Caliber Edited by: Hex''Caliber on 30/09/2009 11:24:12 Why fit with a sub standard shield tank and mediocre blaster dmg just for the sake of flying it? Even fully skilled it does not have the cap to shield tank effectively when you try and add in, MWD, scram AND cap draining blasters too.
Yes, you can make it work after a fashion, but it is a pointless exercise trying to turn it into some sort of substandard blaster boat. Any number of ships will do that job better, hell I could throw up a t1 hull and fit that would tank better and do more dmg.
Fly a hack if you want dmg from a T2 cruiser hull; Ishtar, mwd, real tank in the lows, scram, web, nos/neut, would rip the comedy shield/blaster fit a new one; or even a fly deimos and let an intÆy pilot lockdown for you.
Fit for ewar if you want to fly one, damps are pants atm but they are what they are, and what you get a bonus for, this is my cap stable Arazu fit, note I carry a cyno in cargo should the gang need one.
3 X 250mm T2 rails with Fed navy lead Covops Cloak
4 X Phased Muon Damps True Sansha Warp scram YT8 MWD
T2 Damage control 3 X T2 Cap power relay
4 x T2 Hammerheads. Alternatively, use ECM drones if your gang has a lot of dps
Inverted Signal field projector Rig Targeting systems stabiliser rig
And when I say cap stable, I mean I can perma run damps, scram, DC, mwd and rails (using lead or similar ammo is important here).
Name another blaster ship that can sport easily a 25km scram, AND warp cloaked.
Proteus? And it make it much better than blarazu
Go away troll. Not everyone runs around in a Proteus. --
|

Grytok
Evoke. Ev0ke
|
Posted - 2009.09.30 17:14:00 -
[56]
I've flown Baster-Raazus long before the Warp Scrams got changed and yes, sometimes you can surprise a poor sod, this doesn't make the Arazu a better ship tho.
If you fly around solo and try to kill a solo-HAC, you'll loose 9 out of ten times, even against a Vexor or Ruptore you'll see no light, as they dish out the same amount or more damage then you do, and they have simply more hitpoints or an active tank that'll last long enough to kill you.
The Arazu and Lachesis are good for gangs tho, as they can disrupt and scramble multiple targets at very good ranges. That's what you use them for... to apply points to multiple targets.
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Dasalt Istgut
|
Posted - 2009.09.30 17:36:00 -
[57]
Use named shield mods if you can't fit this grid-wise. Its absolutely fine btw. Its job isn't to damp because a single blackbird is more effective than a damp ship (why damp when you can just jam?). Its job is to point, point out to long ranges and take some damage while doing so. Blarazu is also great for solo PVP.
[Arazu, Rails] Damage Control II Nanofiber Internal Structure II Nanofiber Internal Structure II Signal Amplifier II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Sensor Booster II, Scan Resolution Domination Warp Disruptor Dread Guristas Warp Scrambler
200mm Railgun II, Caldari Navy Uranium Charge M 200mm Railgun II, Caldari Navy Uranium Charge M 200mm Railgun II, Caldari Navy Uranium Charge M Covert Ops Cloaking Device II
Core Defence Field Extender I Core Defence Field Extender I
Warrior II x5 Warrior II x3
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Borasatar
|
Posted - 2009.09.30 18:02:00 -
[58]
The fit I fly is very similar to yours ^^ and has worked great. About the only diff for me is that I'm always in a gang so I carry ECM Vespas or a split of Warrior2s and Light Armor Bots.
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slightly sillydude
|
Posted - 2009.09.30 23:02:00 -
[59]
its primary E-war should have a bigger bonus, maybe 30%. Its secondary should be better as well but you have to be careful with damps or they could get real OP, as there is no real defense against them. On top of that it really only works terribly well in conjunction with a Rapier, but those two together are some pretty long range tackle.
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Alex Harumichi
Gallente Gradient Electus Matari
|
Posted - 2009.10.01 07:05:00 -
[60]
Edited by: Alex Harumichi on 01/10/2009 07:08:12
Originally by: slightly sillydude its primary E-war should have a bigger bonus, maybe 30%. Its secondary should be better as well but you have to be careful with damps or they could get real OP, as there is no real defense against them.
...unless you count, you know, stuff like sensor boosters. Due to stacking, there is a hard limit to how many damps you can put on a target now (with any effect). Or just take some range: Lach/Arazu get no damp range bonus, and damp optimal is pretty small -- beyond that, damps become chance-based.
Lach/Arazu damp bonus needs to be at least doubled. They get a grand total of a +25% bonus, ffs, while the Rook gets a 100% bonus -- and that's to ECM, the most powerful form of ewar in the game. 
The cap situation should also be looked at. The cap on these ships is so bad it has to be flown to be believed. It's ridiculous.
...and if you want to use damps, you need to fit an armor tank. Which means fitting a 1600mm plate. Which makes the ship move and align slower than a battleship, in many cases (this from personal experience).
I still sort of like the Lach & Arazu, the ranged point & scramble is very nice. But boy do the ships have issues, beyond that. They could seriously use some help.
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Manu Hermanus
FaDoyToy
|
Posted - 2009.10.01 07:27:00 -
[61]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 01/10/2009 07:08:12
Originally by: slightly sillydude its primary E-war should have a bigger bonus, maybe 30%. Its secondary should be better as well but you have to be careful with damps or they could get real OP, as there is no real defense against them.
...unless you count, you know, stuff like sensor boosters. Due to stacking, there is a hard limit to how many damps you can put on a target now (with any effect). Or just take some range: Lach/Arazu get no damp range bonus, and damp optimal is pretty small -- beyond that, damps become chance-based.
Lach/Arazu damp bonus needs to be at least doubled. They get a grand total of a +25% bonus, ffs, while the Rook gets a 100% bonus -- and that's to ECM, the most powerful form of ewar in the game. 
The cap situation should also be looked at. The cap on these ships is so bad it has to be flown to be believed. It's ridiculous.
...and if you want to use damps, you need to fit an armor tank. Which means fitting a 1600mm plate. Which makes the ship move and align slower than a battleship, in many cases (this from personal experience).
I still sort of like the Lach & Arazu, the ranged point & scramble is very nice. But boy do the ships have issues, beyond that. They could seriously use some help.
damps have a stronger effect then sensor boosters
100% bonus on ecm works much differently then a 25% bonus on damps.
cap is pretty bad
there are more then just 1600mm plates, just because they give the best ehp on eft doesn't make them the best
although yes, they do have issues You're posting again!? Has it really been 5 mins?
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Theron Gyrow
Gradient Electus Matari
|
Posted - 2009.10.01 07:38:00 -
[62]
Originally by: Alex Harumichi
Lach/Arazu damp bonus needs to be at least doubled. They get a grand total of a +25% bonus, ffs, while the Rook gets a 100% bonus -- and that's to ECM, the most powerful form of ewar in the game. 
Rook gets a 150% bonus at level 5.
With the current way of calculating damp effects, a major Gallente recon damp bonus boost cannot really be done. For some reason CCP changed the damp (and TD) calculation so that it works on increasing returns.
Example: Currently, a 10% increase to a 60% effect raises it to 66% effect, so for damps it means that the target's locking range would be shortened to 34% instead of 40% - 15% shorter than the 40% that would be the result of the unbonused effect. That same 10% increase to a 90% effect would raise it to 99% effect - 1% locking range instead of 10%, so 90% increased effect for damps.
Previously, damps worked so that the bonuses affected the remaining locking range, and that was good. If you had a 30% locking range and the damping ship got a 10% increase to its damping power, the locking range was reduced by 10%, to 27%. This resulted in diminishing returns and was easy to balance - a percentage point here or there did not cause huge changes in the total effectiveness.
Currently CCP has to take into account the possibility that someone is flying a bonused ship with dual damp rigs and has a max-skilled Eos and info mindlink in the gang and balance _that_ not to be OP. Given the increasing returns, this means that the damps-available-to-mere-mortals will be badly lacking.
If someone from the CCP is reading this, _why_ was this changed? Did the previous version take so much more calculation power?
Quote: The cap situation should also be looked at. The cap on these ships is so bad it has to be flown to be believed. It's ridiculous.
That's a fact. -- Gradient forum |

Hex'Caliber
Gallente
|
Posted - 2009.10.02 15:21:00 -
[63]
Originally by: Marcus Druallis
Originally by: Hex'Caliber Edited by: Hex''Caliber on 30/09/2009 11:24:12 Why fit with a sub standard shield tank and mediocre blaster dmg just for the sake of flying it? Even fully skilled it does not have the cap to shield tank effectively when you try and add in, MWD, scram AND cap draining blasters too.
Yes, you can make it work after a fashion, but it is a pointless exercise trying to turn it into some sort of substandard blaster boat. Any number of ships will do that job better, hell I could throw up a t1 hull and fit that would tank better and do more dmg.
Fly a hack if you want dmg from a T2 cruiser hull; Ishtar, mwd, real tank in the lows, scram, web, nos/neut, would rip the comedy shield/blaster fit a new one; or even a fly deimos and let an intÆy pilot lockdown for you.
Fit for ewar if you want to fly one, damps are pants atm but they are what they are, and what you get a bonus for, this is my cap stable Arazu fit, note I carry a cyno in cargo should the gang need one.
3 X 250mm T2 rails with Fed navy lead Covops Cloak
4 X Phased Muon Damps True Sansha Warp scram YT8 MWD
T2 Damage control 3 X T2 Cap power relay
4 x T2 Hammerheads. Alternatively, use ECM drones if your gang has a lot of dps
Inverted Signal field projector Rig Targeting systems stabiliser rig
And when I say cap stable, I mean I can perma run damps, scram, DC, mwd and rails (using lead or similar ammo is important here).
Name another blaster ship that can sport easily a 25km scram, AND warp cloaked.
Sheer genius, what use are med blasters at 25km's scram range? Completely bloody useless is the answer; when using your scram within bonus range you will never fire your blasters.
Close to blaster range, and you render the bonus to scram range moot, then any blaster ship would have done the job better. Perhaps I will go play with a cloaked Brutix for ****s and giggles, it would be better off than the comedy shield/blaster fit lach and of more use.
Regards HexCaliber Man kinds greatest Strength and greatest weakness is HOPE
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Marcus Druallis
Quantum Industries RAZOR Alliance
|
Posted - 2009.10.02 17:11:00 -
[64]
Originally by: Hex'Caliber Edited by: Hex''Caliber on 02/10/2009 15:36:58
Originally by: Marcus Druallis
Originally by: Hex'Caliber Edited by: Hex''Caliber on 30/09/2009 11:24:12 Why fit with a sub standard shield tank and mediocre blaster dmg just for the sake of flying it? Even fully skilled it does not have the cap to shield tank effectively when you try and add in, MWD, scram AND cap draining blasters too.
Yes, you can make it work after a fashion, but it is a pointless exercise trying to turn it into some sort of substandard blaster boat. Any number of ships will do that job better, hell I could throw up a t1 hull and fit that would tank better and do more dmg.
Fly a hack if you want dmg from a T2 cruiser hull; Ishtar, mwd, real tank in the lows, scram, web, nos/neut, would rip the comedy shield/blaster fit a new one; or even a fly deimos and let an intÆy pilot lockdown for you.
Fit for ewar if you want to fly one, damps are pants atm but they are what they are, and what you get a bonus for, this is my cap stable Arazu fit, note I carry a cyno in cargo should the gang need one.
3 X 250mm T2 rails with Fed navy lead Covops Cloak
4 X Phased Muon Damps True Sansha Warp scram YT8 MWD
T2 Damage control 3 X T2 Cap power relay
4 x T2 Hammerheads. Alternatively, use ECM drones if your gang has a lot of dps
Inverted Signal field projector Rig Targeting systems stabiliser rig
And when I say cap stable, I mean I can perma run damps, scram, DC, mwd and rails (using lead or similar ammo is important here).
Name another blaster ship that can sport easily a 25km scram, AND warp cloaked.
Sheer genius, what use are med blasters at 25km's scram range? Completely bloody useless is the answer; when using your scram within bonus range you will never fire your blasters.
Close to blaster range, and you render the bonus to scram range moot, then any blaster ship would have done the job better. Perhaps I will go play with a cloaked Brutix for ****s and giggles, it would be better off than the comedy shield/blaster fit arazu and of more use.
/me sighs.
I'll explain how you fail my friend:
Blaster boats die because they have to operate within scram range, correct? Now, the Arazu can both scram ANYTHING that is within T2 point range and now close the distance (instead of praying to the EVE god that he can magically end up ontop of his target), or scram the target until he can leave point range and warp off. Seriously, uninstall EFT. PLAY THE ****ING GAME! --
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Max Hardcase
Art of War Cult of War
|
Posted - 2009.10.02 20:09:00 -
[65]
Use blasters and RSD's and MWD you will have serious cap issues. Arazu / lachesis are not known for their cap stability nor anything close to it. I also question how you'd want to tackle the survival issue. Shield buffer and you negate your EW capabilities, armor buffer is not a serious options since that opens up grid issues. I have a hard time figuring out where CCP wants you to use these ships.
It might make more sense to give these ships only a missile bonus weapon since that gives the most DPS for your grid and saves you alot of cap use. It would also fit nicely with Roden Shipyards preference for missile systems.
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Dasalt Istgut
|
Posted - 2009.10.02 20:17:00 -
[66]
Originally by: Max Hardcase Use blasters and RSD's and MWD you will have serious cap issues. Arazu / lachesis are not known for their cap stability nor anything close to it. I also question how you'd want to tackle the survival issue. Shield buffer and you negate your EW capabilities, armor buffer is not a serious options since that opens up grid issues. I have a hard time figuring out where CCP wants you to use these ships.
It might make more sense to give these ships only a missile bonus weapon since that gives the most DPS for your grid and saves you alot of cap use. It would also fit nicely with Roden Shipyards preference for missile systems.
No one uses RSD's + blasters. If you're fitting blasters you're fitting faction scram and maximum shield tank and your objective is to surprise people with the scram, burn into their range and pop them. Its great for anti-frig/ceptor work.
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