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1. Why so Split on Supers? - in EVE General Discussion [original thread]
Grytok wrote: Alice Saki wrote: Grytok wrote: Back in 2006 when I started playing this game I allready said that titans and mothers should be big fat support-vessels instead of doomsday-machines. Allthough I've over 140 mil SP on this ch...
- by Grytok - at 2015.03.08 22:26:34
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2. Why so Split on Supers? - in EVE General Discussion [original thread]
Alice Saki wrote: Grytok wrote: Back in 2006 when I started playing this game I allready said that titans and mothers should be big fat support-vessels instead of doomsday-machines. Allthough I've over 140 mil SP on this character, I've not...
- by Grytok - at 2015.03.08 22:25:37
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3. Why so Split on Supers? - in EVE General Discussion [original thread]
Back in 2006 when I started playing this game I allready said that titans and mothers should be big fat support-vessels instead of doomsday-machines. Allthough I've over 140 mil SP on this character, I've not trained a single capital ship skill. ...
- by Grytok - at 2015.03.08 19:30:17
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4. #Superopcalypse 2015 - in EVE General Discussion [original thread]
Look at all those sweet tears. Titans and mothers are finally being revamped into the sort of ships they should've been from the very beginning. Big fat stationary support-vessels. GO CCP Fozzy!
- by Grytok - at 2015.03.08 19:23:35
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5. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I fully endorse all the supposed changes to sov and supercapitals made by CCP during the last week. This is exactly what I wanted to see for aslong as I can remember playing this game - allmost 10 years. I'm finally looking forward to join a 0.0...
- by Grytok - at 2015.03.08 19:12:54
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6. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: Grytok wrote: beakerax wrote: Require that Ishtars be in bastion to deploy sentries, but do not release a bastion module for Ishtars. This would work and make sense actually. Sentries are a stationary weapon-system...
- by Grytok - at 2015.02.27 17:48:32
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7. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
beakerax wrote: Require that Ishtars be in bastion to deploy sentries, but do not release a bastion module for Ishtars. This would work and make sense actually. Sentries are a stationary weapon-system, and so should be the ship deploying th...
- by Grytok - at 2015.02.27 17:35:28
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8. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Simply remove all flavours of drone-assist.
- by Grytok - at 2015.02.27 13:41:05
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9. Sticky:[Scylla] Bouncer Sentry Drone Optimal and Falloff - in Player Features and Ideas Discussion [original thread]
Sentries do not need fixing. Simply remove the dreaded drone-assist and the Drone Damage Amp modules, which fixes all kinds of drone-related problems.
- by Grytok - at 2015.02.27 13:34:45
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10. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
The thing that made the Ishtar king of the hill for fleet-warfare isn't the ships boni, it's the Drone Damage Amps. Remove the Drone Damage Amp module and leave the Ishtars boni as they are.
- by Grytok - at 2015.02.27 13:29:23
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11. Fix the patching-process allready! - in Issues, Workarounds & Localization [original thread]
Minmatar Citizen 92500388 wrote: Hey guys hold the phone There is a manual download link that avoids the launcher. Try this http://cdn1.eveonline.com/862956/EVE_Online_861477-862956_win.zip I have gotten farther than ive ever been with this...
- by Grytok - at 2015.02.18 08:10:20
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12. NULLSEC - playercontrolled space and agent-missions - in Player Features and Ideas Discussion [original thread]
Introducing harder content ment for groups is not helping at all. NULLSEC needs more solo-content per system, so that more players can actually make money in NULLSEC. It devalues the space itself, making it less attractive to conquer more space t...
- by Grytok - at 2015.02.17 13:51:51
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13. Fix the patching-process allready! - in Issues, Workarounds & Localization [original thread]
After downloading the second time I'm now stuck at 2.5%. Frikkin fantastic... NOT.
- by Grytok - at 2015.02.17 13:26:59
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14. Announcement:Tiamat Issues - in EVE Information Portal [original thread]
Are you kidding me...? I've now downladed the patch the second time and now I'm stuck at 2.5% instead of 5%. Quote: (3/3): APPLYING EVE_ONLINE_861477-862956_WIN.PATCH: 2.5% The patching-process get's more and more annoying. Give us our of...
- by Grytok - at 2015.02.17 13:25:57
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15. NULLSEC - playercontrolled space and agent-missions - in Player Features and Ideas Discussion [original thread]
Hi there. A very old idea, but I like to bring it up once more and mix it up with the current state of NULLSEC. The biggest problem with playercontrolled NULLSEC imho is the amount of players you can squeeze into a given space, and make it worth...
- by Grytok - at 2015.02.17 13:23:01
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16. Fix the patching-process allready! - in Issues, Workarounds & Localization [original thread]
It's getting very tedious. Everytime there's a new patch I need to run the download and patching-process atleast two times before the patch finally installs correctly. Right here's the problem... Quote: (3/3): APPLYING EVE_ONLINE_861477-8629...
- by Grytok - at 2015.02.17 12:38:40
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17. Announcement:Tiamat Issues - in EVE Information Portal [original thread]
(3/3): APPLYING EVE_ONLINE_861477-862956_WIN.PATCH: 5.0% It's stuck there and I really don't want to wait another hour for the patch to download. Had this issue with prior patches aswell. So get the damn patching-process fixed allready.
- by Grytok - at 2015.02.17 12:24:21
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18. Paladin - Pulse or Beams for LvL 4? - in Ships and Modules [original thread]
This massive cargohold is needed for looting the field. Otherwise I wouldn't even look for a Marauder other than it's big cargohold. I could simply a Rattlesnake or Ishtar etc, as they do just fine. I don't want to come back for salvage and loot ...
- by Grytok - at 2015.02.14 15:05:55
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19. Paladin - Pulse or Beams for LvL 4? - in Ships and Modules [original thread]
Thanks so far, I'll try both setups I guess, but I'm not to keen on using a MJD, but rather go only with a MWD.
- by Grytok - at 2015.02.14 13:42:35
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20. Paladin - Pulse or Beams for LvL 4? - in Ships and Modules [original thread]
The Bastion-module doen't make you immune to NOS/neuts tho. That's exactly the reason why I'm not sure about the Pulses.
- by Grytok - at 2015.02.14 13:01:16
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