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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Phantom
C C P C C P Alliance
1416
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Posted - 2012.06.12 11:36:00 -
[1] - Quote
Incursions can be scary fun and challenging profit, especially if you band up together with friends or strangers.
To keep Incursions on this thin line - not too easy and predictable, not too boring with grind - our developers monitors both your feedback and internal statistics closely.
Read the devblog from CCP Affinity about the latest Incursions update here!
As always, we welcome your (constructive) feedback. CCP Phantom - German Community Coordinator |
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CCP Affinity
C C P C C P Alliance
285
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Posted - 2012.06.12 11:36:00 -
[2] - Quote
first ;) CCP Affinity | Team Five 0 |-á @CCP_Affinity |
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Vendetta
0
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Posted - 2012.06.12 11:38:00 -
[3] - Quote
Thanks for the update. Reserved for later. |
Jack Paladin
Solar Storm Intrepid Crossing
159
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Posted - 2012.06.12 11:41:00 -
[4] - Quote
Thankyou! Let's hope some of the old communities that got crucified will return. |
Serge SC
Inglorious Waffles
31
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Posted - 2012.06.12 11:42:00 -
[5] - Quote
Thank you for the update. Will try to get some feedback and testing done. Serge SC Le Frenchman Friendly FC |
Setsune Rin
xLegion of the dammedx.
0
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Posted - 2012.06.12 12:06:00 -
[6] - Quote
what about a tweak to OTA's? make them bearable for fleets other then the ones that blind you with shiny stuff (remove that stupid repping tower and/or the hacking requirement)
that might restore it some some form of popularity, instead of stopping vanguards alltogether after there is nothing but OTA's |
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CCP Affinity
C C P C C P Alliance
285
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Posted - 2012.06.12 12:07:00 -
[7] - Quote
These are just short term fixes to get us back to a place where people are happier with Incursions. We will look at further changes in the future - one step at a time. CCP Affinity | Team Five 0 |-á @CCP_Affinity |
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Michael1995
Lead Farmers Kill It With Fire
17
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Posted - 2012.06.12 12:15:00 -
[8] - Quote
I don't think this will satisfy DarthNefarius, better make them all super easy again. Oh and nerf Wormholes too! One does not simply buy their way into Goonswarm. |
DarkAegix
Acetech Systems
1134
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Posted - 2012.06.12 12:22:00 -
[9] - Quote
Cool pic! Needs moar resolution! |
Indahmawar Fazmarai
802
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Posted - 2012.06.12 12:25:00 -
[10] - Quote
Interested to see a new devblog, but not surprised to see that it isn't Team Avatar's devblog. EVE is Serious Business: You shall not feel entitled to being allowed to play EVE just because you are paying it. |
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Simi Kusoni
HelloKittyFanclub
1209
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Posted - 2012.06.12 12:33:00 -
[11] - Quote
So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.
While I agree with the incursion bar changes, buffing isk reward is simply a quick fix. One that in the long run is just going to continue turning older players away from the game.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
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Chribba
Otherworld Enterprises Otherworld Empire
3686
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Posted - 2012.06.12 12:37:00 -
[12] - Quote
Whoop whoop!
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Simi Kusoni
HelloKittyFanclub
1210
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Posted - 2012.06.12 12:42:00 -
[13] - Quote
Michael1995 wrote:I don't think this will satisfy DarthNefarius, better make them all super easy again. Oh and nerf Wormholes too! Hehe, I give it a week before he is back forum warrioring for another buff to incursions.
The reason I'm annoyed at the war dec changes is actually because I can't declare war on him now. I was considering doing it for the lulz, then I remembered that not only is evading war decs still trivial but he can just invite half of Eve to join him for free.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Michael1995
Lead Farmers Kill It With Fire
18
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Posted - 2012.06.12 12:44:00 -
[14] - Quote
Simi Kusoni wrote:Michael1995 wrote:I don't think this will satisfy DarthNefarius, better make them all super easy again. Oh and nerf Wormholes too! Hehe, I give it a week before he is back forum warrioring for another buff to incursions. The reason I'm annoyed at the war dec changes is actually because I can't declare war on him now. I was considering doing it for the lulz, then I remembered that not only is evading war decs still trivial but he can just invite half of Eve to join him for free.
I think a couple tornadoes should sort things out nicely. One does not simply buy their way into Goonswarm. |
Borlag Crendraven
Numbskull Emptybrook
49
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Posted - 2012.06.12 12:48:00 -
[15] - Quote
Silly changes to be honest. It's not the 10% isk nerf that is killing incursion fleets, nor is it the influence bar although it was definitely better earlier. It's the pacing that's an issue, fleets running into roadblocks with sites not worth running.
If isk was their only concern, and it seems it really was, rollback ALL changes and nerf all incursion profits, including LP by 50% in high sec, 30% in null sec and leave low sec as is and the incursion community would complain about the nerf in the short run, but in the long run people would actually start running them again. The isk gained would drop significantly, but still be at comparable levels to l4 missioning (topping it slightly, when you're in a good fleet, and being roughly the same with junk fleets vs. non optimal l4 runners). |
Cathrine Kenchov
Ice Cold Ellites
13
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Posted - 2012.06.12 12:54:00 -
[16] - Quote
Simi Kusoni wrote:So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.
While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game.
Because that's the same dev team, right? Jesus you high sec people get bitter easy
On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards. |
Alice Katsuko
Terra Incognita Intrepid Crossing
132
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Posted - 2012.06.12 12:55:00 -
[17] - Quote
Thanks for keeping an eye on things. It may make sense to boost LP payouts instead of ISK, if inflation is still a concern. |
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CCP Soundwave
C C P C C P Alliance
1356
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Posted - 2012.06.12 12:56:00 -
[18] - Quote
Cathrine Kenchov wrote:Simi Kusoni wrote:So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.
While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game. Because that's the same dev team, right? Jesus you high sec people get bitter easy On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards.
I think at the end of the day, we were unhappy with the way the changes turned out and now we're going to kill them. These are stopgaps though, we'll need to do some larger remodeling but that has to go on another timescale than "next week". |
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Ya Huei
Imperial Collective
77
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Posted - 2012.06.12 12:58:00 -
[19] - Quote
Jack Paladin wrote:Thankyou! Let's hope some of the old communities that got crucified will return.
Don't kid yourself.. u guys where just co-workers. Once the ISK flow stopped u all went to find a new job to do in order to make easy money.
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Simi Kusoni
HelloKittyFanclub
1210
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Posted - 2012.06.12 13:05:00 -
[20] - Quote
Borlag Crendraven wrote:Silly changes to be honest. It's not the 10% isk nerf that is killing incursion fleets, nor is it the influence bar although it was definitely better earlier. It's the pacing that's an issue, fleets running into roadblocks with sites not worth running.
If isk was their only concern, and it seems it really was, rollback ALL changes and nerf all incursion profits, including LP by 50% in high sec, 30% in null sec and leave low sec as is and the incursion community would complain about the nerf in the short run, but in the long run people would actually start running them again. The isk gained would drop significantly, but still be at comparable levels to l4 missioning (topping it slightly, when you're in a good fleet, and being roughly the same with junk fleets vs. non optimal l4 runners). ^Pretty much this.
Cathrine Kenchov wrote:Because that's the same dev team, right? Jesus you high sec people get bitter easy
On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards. Heh, I'm not a high sec person.
And I'm aware that war dec mechanics and incursion iterations were done by different dev teams, but the goals are defined by the same company and the effect of both changes are intertwined inside the game. In the end the result is a massive reduction in the chances of ~surprise PvP~ occurring in high sec, coupled with a failed nerf to incursions that has now been largely undone.
For those of us outside of high sec looking in, it just looks like theme park MMO game design. Especially when you have null sec, wh and low sec residents with high sec alts for generating ISK, which is then used to fund essentially pointless PvP in their home space. Segregation of PvE and PvP and whatnot.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
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Daneel Trevize
The Scope Gallente Federation
138
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Posted - 2012.06.12 13:05:00 -
[21] - Quote
Glad to see CCP are actually iterating, able to admit their mistakes somewhat promptly, and state they will continue to review and tweak.
But what about the sites per level (Vanguard, Assaults) that are bottlenecking the system, because they're so inefficient and unfun to run?
What about seeding more than 1 big fat bullseye of a lowsec incursion at a time?
Incursions were fun for the couple of months I ran them, it's a false dichotomy to say the fleets were purely for the isk or run by blood-oath-brothers doing them purely for the principle of it. Small fleet PvE in an MMO is a no-brainer.
Inb4 Darth & Apol can't help themselves... |
Taga Kreon
School of Applied Knowledge Caldari State
2
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Posted - 2012.06.12 13:11:00 -
[22] - Quote
The main change that killed Vanguards was the OTA, not the payouts... And it's been clearly stated in the forums... And by looking at the data CCP could not see the OTA stacking up in every system??? I'm a bit disappointed... The only thing Vanguards need is to balancing out of OTA site, ok, some iterations for influence bar are welcome. Payout is not the issue. |
Dinsdale Pirannha
Pirannha Corp
198
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Posted - 2012.06.12 13:12:00 -
[23] - Quote
CCP Soundwave wrote:Cathrine Kenchov wrote:Simi Kusoni wrote:So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.
While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game. Because that's the same dev team, right? Jesus you high sec people get bitter easy On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards. I think at the end of the day, we were unhappy with the way the changes turned out and now we're going to kill them. These are stopgaps though, we'll need to do some larger remodeling but that has to go on another timescale than "next week".
What is this "we were unhappy"????
How about the marketing team finally got through to management that you and the other null sec zealots were killing the sub base. I imagine the conversation went "fix this or you are fired".
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Simi Kusoni
HelloKittyFanclub
1210
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Posted - 2012.06.12 13:14:00 -
[24] - Quote
Simi Kusoni wrote:So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.
While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game. *Please disregard this comment, misread dev blog as a 10% buff to all incursion site payouts.
10% back to VGs is probably a reasonable change, as is the incursion bar.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Nomatech
Terbo Holdings Allies with None
9
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Posted - 2012.06.12 13:18:00 -
[25] - Quote
Ms Affinity;
These seem like very reasonable changes to dial back some of the unintended consequences of the Escalation patch. It should encourage more pilots to come back without opening the isk faucet to the level it was before. By keeping the anti-blitzing measures in place in the sites, I think there there will be a good balance in risk-v-reward-v-time ratios. The reversion of the influence bar is substantial, if not as obvious to many non-incursion players. It will make Low and Null incursions viable once again. There hadn't been any measurable low/null Incursion activity since the patch. Combined with the anti-blitzing measures, the Influence was a large factor in making the VG's unreasonable to run for some pilots. HQ's and AS's will also be more pleasant and consistent to run as well, although those sites weren't anywhere near as impacted by Escalation.
So overall I'm very pleased with these incremental changes and hope to see incursions continue to be iterated on.
Thanks! Nomatech |
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CCP Affinity
C C P C C P Alliance
290
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Posted - 2012.06.12 13:24:00 -
[26] - Quote
Cathrine Kenchov wrote:Simi Kusoni wrote:So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.
While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game. Because that's the same dev team, right? Jesus you high sec people get bitter easy On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards.
Entirely different team. We will also continue to monitor the payouts in all sites CCP Affinity | Team Five 0 |-á @CCP_Affinity |
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Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
110
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Posted - 2012.06.12 13:39:00 -
[27] - Quote
I want to express satisfaction at this devblog.
I have no idea if these changes are good or bad. But I'm very happy to see CCP FINALLY able to properly iterate on features, instead of changing-and-forgetting them.
Good job! Keep looking at what you do/redo/undo, and dampen the wildest oscillations between too much and too little, toward the right balance. << THE RABBLE BRIGADE >> |
Vedje
Oberon Incorporated RAZOR Alliance
8
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Posted - 2012.06.12 14:07:00 -
[28] - Quote
Wow, are you guys on liquor again? Incursions were the nr1 source of inflation in the game. Just check the rising plex prices in the last year and from the time when incursions begun. The small change of 10% drop in rewards was insufficient, and now you are backing up from it? Way to go ccp, spineless bunch |
Adan Natrier
Paladin Order Fidelas Constans
5
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Posted - 2012.06.12 14:09:00 -
[29] - Quote
Quote: (2:50:04 PM) Cpt Underpants: "We promised to monitor the result of these changes and we stand to our promise: after evaluating both your feedback and our internal metrics, we..." realised nobody is doing incursions at all outside of highsec.
This is the current state of incursions outside of high sec, and neither vanguards nor assaults are worth the time for the only groups that ever did them away from concord's comforting glare. Even pre-Escalation 0.0 and low sec incursions were seriously limited in appeal because of the logistics difficulties and ohmygoshpirates, and it took less than 6 hours after that for that to go from little appeal to flat zero. I'm sure, CCP you have stats, but to anyone else, you just need to look at the incursions entry on the journal to corroborate that.
Either level the playing field so that there's no concord in incursion systems and put them back, or If you don't want there to be low or nullsec incursion running, just remove them, because it was formerly the best flying-in-space addition of the last two years, but you've made them basically nothing but a nuisance to everyone. |
Elvin Gizza
Gerek Ore And Moon Surveying
30
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Posted - 2012.06.12 14:09:00 -
[30] - Quote
Excellent, btw could you fix the unified inventory also? |
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