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baltec1
1436
|
Posted - 2012.06.12 23:34:00 -
[91] - Quote
DeMichael Crimson wrote: You conveniently forgot to include what happened to those engaging in Piracy activities. Granted there will always be a small amount of Piracy happening in isolated areas but history has shown time and time again when it becomes a large scale activity affecting the welfare of citizens, the Authorities will hunt them down, kill them and or force them into hiding.
Seems it's always the same MO with players who advocate and try to justify the massive increase of Suicide Ganking in this game. Always trying to 'Rationalize away' opposing statements using broad 'Generalizations' presented with half truth 'Examples'.
The Spanish sent an armada to deal with English raiders on their gold ships. It was wiped out and the piracy continued. |

ModeratedToSilence
Republic Military School Minmatar Republic
117
|
Posted - 2012.06.12 23:39:00 -
[92] - Quote
up until World War 1. |

Barbelo Valentinian
The Scope Gallente Federation
284
|
Posted - 2012.06.12 23:55:00 -
[93] - Quote
Darth Gustav wrote:Quote: "A kingdom that is divided shall not stand" - Mark 3:24
Religious implication of the quote notwithstanding, Eve Online is not a kingdom.
Reference to the metagame, the absolutely fundamental one being CCP's attempt to make money out of players. CCP is God in these parts.
If the players (howsoever they behave in-game) are at each others' throats (to some extent irl, with each side making rl accusations like "sociopath" and "weak" and trying to force the other playstyle out of the game) then there's a problem for CCP, because the actual game concept requires both PvE and PvP participation.
Check the rp sub-forum to see how different it is when such terms are thrown around in the course of roleplay, in reference to the player character, to the way the terms are thrown around in General, in reference to the player.
Both sides bring rl into the discussion, both types of stigma are insulting the rl person. But neither type of accusation has any place because ... EVE is a just a game.
But it's a game that you pretend is real. As soon as the "pretend" element fades, and people start bleeding rl mutual hatred, gamer vs. gamer, playstyle vs. playstyle, into the forums, then there's a problem - a "fence" and a problem. |

Alexandra Delarge
The Korova
94
|
Posted - 2012.06.13 00:03:00 -
[94] - Quote
Raekek wrote: Also, when you say "some of the high sec miner types" are up in arms, you mean a handful of very verbal forum posters.
And some bot users no doubt. We have already seen one thread calling for the removal of suicide ganking from a bot user who thinks that 'botting is no worse than scamming'. |

Josef Djugashvilis
The Scope Gallente Federation
310
|
Posted - 2012.06.13 00:10:00 -
[95] - Quote
Jenn aSide wrote:
"EVE is a game" is true. It is also a dodge.
EVE is (among other things) an activity. One filled with both weak willed and strong willed people. As in real life, the strong willed will find a way to do what they want regardless of the actions of others. The Weak willed will quit or whine/rage about unfariness. If you don't think enough of your chosen pass time/activiy to adapt to chainging circumstances to stay in that passtime/activity (because it's just a game), then why do it in the 1st place?
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
This is not to say that EVE online is perfect and that no dissent is warranted, we all have thing we don't like, or that we think could be inproved. But we aren't talking about that, we are talking about weak minded individuals who buy into fallacy-land logic like "what's bad for me is bad for the game".
Which is why I say EVE may not be "real", but it mimics real life in one key aspect: only the strong survive.
Yet more tedious pixel hardman tosh. You want fries with that? |

Jimmy Gunsmythe
Republic Military School Minmatar Republic
1
|
Posted - 2012.06.13 00:13:00 -
[96] - Quote
Random Majere wrote:Jenn aSide wrote:
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
If people whining on the forums bothers you...that makes you weak.
If people playing the game they way they want to, not the way you want them to bothers you, that makes you weak. Well, not you personally, but in the general sense.
Jenn aSide wrote:Scien Inkunen wrote:Strong survive - my ass. Wolf pack survive. Join wolfpack?
Yes, be a follower. Walk in the path blazed by others better than you, yeah?
Jenn aSide wrote:So much wrong here.
But i'll adress one simple point. They made it my right to judge them in public by complaining in public. If a person simply quits the game or quits mining over the ganking but remains silent, I still have a negative opinion of them, but won't go out of my way to say it.
But these guys are doing it on the forums. Thus my suggestion to take a page from mission runners (who gave up some isk making ability by taking off the officer mods lol).
In my country (I'm American), some people like to throw up the whole "I have a right to free speech" thing when you say something against them. That's true,YOU do, so do I.
I'm not ccp, I can't force them to stop complaining, but by complaining without trying to adapt 1st, they consent to me and others calling them names like "weak" lol, just like how undocking in eve is consenting to pvp.........
And this is where I have to really stop and say, WTF are you smoking? They consent to you doing such things? That's like the guy who assaulted the woman consented to it because of the way she dressed, or the mugger saying that the well-to-do gentleman consented to being mugged because he walked in the wrong neighborhood with his wallet. You have a very strong and overpowering sense of self-entitlement there bud. Confriming you are American only backs that theory up. I'm American too, but I believe in things like respect and doing things right. In game, this wouldn't mean that I wouldn't attack someone if it suited me, but I'm not going to come to the forums and blast the person for it either.
A lot of people don't adapt in this game, but it's not limited to miners and mission runners. It also encompasses those who whine about what little hiseccers do get (compared to nulseccers), saying that they get massive amounts of money and prizes for absolutely no risk whatsoever while they risk everything every second of every day. I've had a member of a large nulsec alliance come out and tell me how much they make safely in their backyard unabashedly. True, not every member of nulsec makes billions upon billions every day, but the payout is substantially larger than hisec could ever dream of being. So tell me, are you gonna bag on them too, for all their whining and moaning and crying? Probably not.Truthfully, you're just another nobody who needs/wants some attention by acting like a hard-ass. Note I said acting, because you aren't strong and you certainly haven't adapted either. You aren't revolutionary, you are just blending in with the crowd.
Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. Way back in the day, I wanted to be an industrialist, but I just could not sit there and mine for long periods of time. After awhile, I wished that I could have those SP back, just so I could put them into something useful for me. Despite my weakness, there are many who not only tolerate it, they love to do it. For them, it's all about their endgame. How many of us can say that we can and would subject ourselves to mining for long hours, the droning hum of the mining lasers our only soundtrack? No thanks, in this, I'll take the easier path, it's has a little more to see. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |

Delen Ormand
Center for Advanced Studies Gallente Federation
1
|
Posted - 2012.06.13 00:35:00 -
[97] - Quote
Jenn aSide wrote:The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character.
See, this is one of the big problems with your post - you speak as though New Eden is the real world. Pretty obviously, it isn't, so when you interpret people's actions in Eve as being weak or strong, you're taking them way out of context. You'll never know how strong or weak someone is just by judging their actions in a game. If someone quits Eve because they're not enjoying it, all you really know about them is that they quit because they're not enjoying it.
Following on from that, technically, you're probably right in what you wrote. According to your apparent definitions of strength and weakness, you're right. On the other hand, those definitions make **** all sense unless Eve is your whole life. |

Wolf Kruol
Capsuleer Legions Of New Eden GREATER ITAMO MAFIA
16
|
Posted - 2012.06.13 01:39:00 -
[98] - Quote
Jen your asking to much.. Most of these guys don't want to think.. Just run like robots.. Mindless!.. I think this in itself is a crime. But if ccp keeps suppording these types of players.. EVE will need a new name to mimic wow audience. I'm all ears to hear any variation on new eve title. 
Maybe I'm extreme.. Maybe I'm on the ball. Or Maybe I'm just messed up... Too much Crash does that to my clone and deep space with exotic girlies sharing juices.....  |

Kiteo Hatto
The Fiction Factory Blue Nation
201
|
Posted - 2012.06.13 02:42:00 -
[99] - Quote
Quote:But if ccp keeps suppording these types of players
Its these types of players that are supporting CCP, silly. Check the map population. We are in highsec because we like doing stuff in peace(not 100% safe mind you), you are in hisec because you want to ruin our days because you are too bored with your space.
Hisec and newbies see EVE as a scifi game with a bit of risk and lots of free choices, they enjoy it You see it as a constant kill or be killed game, you enjoy it. What they don't enjoy is being constant victims unless they start seeing the game through your eyes. |

RAP ACTION HERO
66
|
Posted - 2012.06.13 03:00:00 -
[100] - Quote
not weak just dumb |

Alavaria Fera
GoonWaffe Goonswarm Federation
1023
|
Posted - 2012.06.13 03:07:00 -
[101] - Quote
Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Darth Gustav
Sons Of 0din Fatal Ascension
827
|
Posted - 2012.06.13 03:11:00 -
[102] - Quote
Alavaria Fera wrote:Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you... Nor traveled back home with Villy leading a large fleet full of disonnecting CFC members after he's clearly come down...er...abruptly gotten tired.
Ah-lign...
...
chirp...
...
"Oh jesus we have 21 jumps to go!"
[edit: sorry villy i love your alphabet style!] He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tesal
12
|
Posted - 2012.06.13 04:01:00 -
[103] - Quote
I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. At least in nullsec you have the time to dock up at a POS if you see a neut in local, you only have 4 seconds in hisec and even then you might mistake the incoming ship for a returning industrial if you aren't on top of things every second. This is simply begging for a nerf like a buff to the Hulk and Mack or an even more powerful concord. I heard the same screaching when people were flying HACs at 10km/sec, how they deserved to fly these ships and their prey deserved to die because they were stupid, it was unbalanced and the balance was corrected. They cried and moaned that they would quit the game. Every time something gets overpowered it gets nerfed. Hisec ganking of Hulks deserves a nerf.
The real problem here is that nullsec alliances seem to need to generate content for their players. They should have better things to do with their time and isk than grief miners in hisec. Stuff like this never happened when people were fighting wars in nullsec. Now its one giant blue mob versus a few scattered alliances. That too deserves to be nerfed. This is blatant evidence that 0.0 is broken and giant flows of passive moon isk are making alliances fat beyond what they know what to spend their money on. Don't be suprised if ring mining destroys moon mining as an isk making operation. If that happens you will have the ultimate irony take place, the people griefing miners will have to turn to carebears and renters as a source of income to fund their pvp operations. |

Torneach
Viziam Amarr Empire
233
|
Posted - 2012.06.13 04:03:00 -
[104] - Quote
Tesal wrote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. At least in nullsec you have the time to dock up at a POS if you see a neut in local, you only have 4 seconds in hisec and even then you might mistake the incoming ship for a returning industrial if you aren't on top of things every second. This is simply begging for a nerf like a buff to the Hulk and Mack or an even more powerful concord. I heard the same screaching when people were flying HACs at 10km/sec, how they deserved to fly these ships and their prey deserved to die because they were stupid, it was unbalanced and the balance was corrected. They cried and moaned that they would quit the game. Every time something gets overpowered it gets nerfed. Hisec ganking of Hulks deserves a nerf.
The real problem here is that nullsec alliances seem to need to generate content for their players. They should have better things to do with their time and isk than grief miners in hisec. Stuff like this never happened when people were fighting wars in nullsec. Now its one giant blue mob versus a few scattered alliances. That too deserves to be nerfed. This is blatant evidence that 0.0 is broken and giant flows of passive moon isk are making alliances fat beyond what they know what to spend their money on. Don't be suprised if ring mining destroys moon mining as an isk making operation. If that happens you will have the ultimate irony take place, the people griefing miners will have to turn to carebears and renters as a source of income to fund their pvp operations.
Nowhere in EVE is ever truly safe. Never has been and never should be. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1143
|
Posted - 2012.06.13 04:11:00 -
[105] - Quote
Tesal wrote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. Agreed. Let's make all of EVE nullsec so that these poor miners can enjoy the safety of 0.0
|

Ned Black
Driders
37
|
Posted - 2012.06.13 06:19:00 -
[106] - Quote
Torneach wrote: Nowhere in EVE is ever truly safe. Never has been and never should be.
EDIT: Also, people have a chance to hide in nullsec because the players have established a way for intelligence to be gathered so their members can be more secure. This is not necessarily handed to them, but worked for.
Well, kind of, local isn't really 'working for intelligence', but the intelligence network I suppose requires effort to establish.
Now that is a load of crock that you nullsec people like to spew.
If there were no local then most of the time those intelligence networks you give so much credit would be a LOT harder to maintain simply because you would either have to have ships keeping track of them or you would have to have people report constantly... and not even then would it insure any real safety to the people in a specific system.
Today however you use local in null as your life line. As soon as anyone pops in, no matter if its by wormhole, cyno, gate or by any other means possible or impossible local will always let you know INSTANTLY... there is absolutely no way in heaven or hell that I can hide myself in nullsec if I want to come gank you guys. You will always be able to track me by the use of local. You dont have to have eyes on the gate to see if I jump throug, a quick glance on your local chat will tell you if its time to get the hell out of dodge or if you can happlily continue your PvE activities.
Every single time I have jumped through a WH to a crowded nullsec system, where none of those "intelligence networks" would have been worth a damn you nullbears still run off to your safe POSes and stations like roaches from a light.
When mining in "safe" space is about 10000 times more dangerous than mining it in "lawless" space the ratio is way off if you ask me... but if they remove local that ratio would most likely change quite drastically and suddenly it would not be as much fun when its your money making ship being butt raped in your home system...
Suddenly all that talk about information networks to keep safe in null would fall flat on its face... because if local went away you really would have to have scouts sitting on the gates to keep you "safe"... and not even that would keep you safe at all times... which is as it should be in nullsec. |

Makkal Hanaya
Drakenburg
102
|
Posted - 2012.06.13 06:27:00 -
[107] - Quote
I think it's strange that covert ops ship pilots are visible in Local.
How is an operation covert if everyone in the system knows you're there? although my eyes were open they might have just as well've been closed
|

Jhango Fett
Armada Ministry Defence Fidelas Constans
3
|
Posted - 2012.06.13 06:33:00 -
[108] - Quote
That video was made back in 2004 I believe.
General principle is the same, yet people still buy EVE accounts and play for years never knowing?
2012 and General forums is still full of threads about people getting ganked and wanting the game changed, it never ends. |

Talon SilverHawk
Patria o Muerte
414
|
Posted - 2012.06.13 06:55:00 -
[109] - Quote
RAP ACTION HERO wrote:not weak just dumb
How ?
Tal
|

March rabbit
Trojan Trolls Red Alliance
199
|
Posted - 2012.06.13 07:02:00 -
[110] - Quote
Alavaria Fera wrote:Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you... done it many times. + 2 hours CTA with only destroyed 2-3 SBUs. And/or territorial claim unit. HURRAY! Killmail! And never shown enemies.....
And after this i still can't force myself to get into belt for mining or into anomaly for ratting... This is simply TOOO BORING  |

Talon SilverHawk
Patria o Muerte
414
|
Posted - 2012.06.13 07:13:00 -
[111] - Quote
Alavaria Fera wrote:Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you...
I've spent more hours than I would like to think, sitting around in gangs and fleets waiting for a fight or the other side to get numbers and turn up, which 7 times out of 10 they didn't, although when they did, fun was had and almost made up for it.
Tal
|

Rico Minali
Sons Of 0din Fatal Ascension
740
|
Posted - 2012.06.13 08:51:00 -
[112] - Quote
Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve. Trust me, I almost know what I'm doing. |

Grumpy Owly
Paladin Philanthropists
625
|
Posted - 2012.06.13 08:52:00 -
[113] - Quote
Typical plug from me as its another "ganker/bear" (used for effect) debate. ;)
[salespitch]Whilst I wouldn't expect it to be the "holy grail" to the end of all forum warriors or the ongoing debate needed with CCP constantly evolving the game I have to say the correction and proper introduction of an effective Bounty Hunting system might go a long way to putting the debate IG as opposed to the forums when a working mechanic can be used to help address the balance to these particular issues.[/salespitch]
Quote:For PvP and like to encourage more of it? Or perhaps you are an industrialist with a specific focus in game not directly concerned with PvP skilling to be effective at your role and therefore ineffective to apply teeth in response to criminal activities?
Want to validate a potential Career path in GëívGëí with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another?
Actually like situations where ships shoot back and "really" improve your KB resume as opposed to simply suprising soft industrial targets?
You agree that pilots should adapt to challenging situations in GëívGëí where acceptance of risk is an everyday seperator of those getting ahead on the curve, criminals included, to ensure the game evolves instead of being kept dumbed down?
Or simply want to make GëívGëí less boring with adding more fun and challenging gameplay elements?
Would like to see CCP finally correct a long standing broken mechanic in the game which at best provides an exploit for the effected criminal party to profit further from and yet has been left in the game still?
Support: Bounty Hunting for CSM7.
CCP Design panel wrote: "It's going to be awesome."
"It's absolutley on the list of things to do."
"We have a spaceships game, but you can't be han solo or boba fett, that's not clever."
http://www.youtube.com/watch?feature=player_detailpage&v=_pLi1J9YrkM#t=1199s Bounty Hunting for CSM7 |

RAP ACTION HERO
67
|
Posted - 2012.06.13 09:05:00 -
[114] - Quote
Talon SilverHawk wrote:RAP ACTION HERO wrote:not weak just dumb How ? Tal the fact that they insist on reducing their ehp with their fitting choices. |

RAP ACTION HERO
67
|
Posted - 2012.06.13 09:09:00 -
[115] - Quote
DeMichael Crimson wrote:baltec1 wrote:MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Somali skiffs vs bulk tankers U-boats vs merchant ships Slave ships vs a royal navy 5th rate Spanish gold ships vs gallions Trade hulks vs triremes Piracy is not a new thing here. Its history goes back for as long as merchant ships have existed. Why would EVE be any different? You conveniently forgot to include what happened to those engaging in Piracy activities. Granted there will always be a small amount of Piracy happening in isolated areas but history has shown time and time again when it becomes a large scale activity affecting the welfare of citizens, the Authorities will hunt them down, kill them and or force them into hiding. Seems it's always the same MO with players who advocate and try to justify the massive increase of Suicide Ganking in this game. Always trying to 'Rationalize away' opposing statements using broad 'Generalizations' presented with half truth 'Examples'.
yeah like somalian pirates are no longer a problem, the UN and etc forces have ceased all their activities right?
|

baltec1
1436
|
Posted - 2012.06.13 09:13:00 -
[116] - Quote
Tesal wrote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. At least in nullsec you have the time to dock up at a POS if you see a neut in local, you only have 4 seconds in hisec and even then you might mistake the incoming ship for a returning industrial if you aren't on top of things every second. This is simply begging for a nerf like a buff to the Hulk and Mack or an even more powerful concord. I heard the same screaching when people were flying HACs at 10km/sec, how they deserved to fly these ships and their prey deserved to die because they were stupid, it was unbalanced and the balance was corrected. They cried and moaned that they would quit the game. Every time something gets overpowered it gets nerfed. Hisec ganking of Hulks deserves a nerf.
The real problem here is that nullsec alliances seem to need to generate content for their players. They should have better things to do with their time and isk than grief miners in hisec. Stuff like this never happened when people were fighting wars in nullsec. Now its one giant blue mob versus a few scattered alliances. That too deserves to be nerfed. This is blatant evidence that 0.0 is broken and giant flows of passive moon isk are making alliances fat beyond what they know what to spend their money on. Don't be suprised if ring mining destroys moon mining as an isk making operation. If that happens you will have the ultimate irony take place, the people griefing miners will have to turn to carebears and renters as a source of income to fund their pvp operations.
Out of those 4k miners 99% had no or near to no tank. |

Grumpy Owly
Paladin Philanthropists
625
|
Posted - 2012.06.13 09:48:00 -
[117] - Quote
baltec1 wrote:Tesal wrote:"Ganking concerns for mining" Out of those 4k miners 99% had no or near to no tank.
Just be aware that just trying to use bling wont really help you.
Better advice
However, adaptation to a point whilst neccesary for the mining contingent needs to stop when people start prescribing "how" you should play, but the application of a tank is pretty obvious in improving your survivability. Bounty Hunting for CSM7 |

RAP ACTION HERO
67
|
Posted - 2012.06.13 10:03:00 -
[118] - Quote
Grumpy Owly wrote:baltec1 wrote:Tesal wrote:"Ganking concerns for mining" Out of those 4k miners 99% had no or near to no tank. Just be aware that just trying to use bling wont really help you. Better adviceHowever, adaptation to a point whilst neccesary for the mining contingent needs to stop when people start prescribing "how" you should play, but the application of a tank is pretty obvious in improving your survivability.
cargo rigs, tech ii don't make it better lol |

Yolanta Geezenstack
GWA Corp Unified Church of the Unobligated
6
|
Posted - 2012.06.13 10:22:00 -
[119] - Quote
Jenn aSide wrote:So it is with EVE, this huge Electro-Darwinian Experiment, the strong survive, the weak perish
Don't rely on Darwin when you say that the ones who stay are "the strong". He said: "It is not the strongest or the most intelligent who will survive but those who can best manage change.GÇ¥
One of the oldest living species are some tiny marine mollusk - not exactly looking strong, but ... uh... gibberish. |

Talon SilverHawk
Patria o Muerte
414
|
Posted - 2012.06.13 10:38:00 -
[120] - Quote
Rico Minali wrote:Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve.
Its a game ... ffs
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