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Jenn aSide
Smokin Aces.
100
|
Posted - 2012.06.12 13:22:00 -
[1] - Quote
So some of the high sec miner types are all up in arms because people are killing their "max yield but not enough tank to stand up to a destoyer" Hulks. I imagie the silent majority are simply taking the more than reasonable counter-steps needed to frustrate the gankers, but this goes out to the stubborn foot stomping entitled few who thinks to game working as intended is somehow wrong.
Talk to High Sec Mission runners.
I'm serious. Just talk to them.. They did this thing called "ADAPTING" and it's must less profitable/satisfying to screw with most of them now.
You see, in the past, some Mission runners felt like the game owed them to right to put full officer fits on mission running ships (these were the "Max-yeild Hulks of mission running"). Well, some other folks used in game items (ship scanners, probes ect) and mechanics (suicide ganking) to take these things away from the super shiney mission runners. Some (the weak) quit in frustration.
The rest (the strong) stopped putting so much shiney crap on mission ships (and/or filled their fracking EM hole on their tengus lol) and are still quietly mission running in high sec to this very day.
The "Incursion Communities" (rofl) just experianced this too. They were doing their own max yeild thing. Then players came in and killed the mother ship or join tehir fleet and withheld reps or simply suicide ganked them out of their 5 bil isk Nightmares/vindicators ect. Then CCP came down from on high and killed the farmable things.
The dedicated incursion runners (the strong) are still at it, the oppurtunistic, fair weather, incursion gold miners (the weak) are long gone, hopefully never to return.
So it is with EVE, this huge Electro-Darwinian Experiment, the storong survive, the weak perish after multiple General Discussion forum whiney posts. I'm just glad dinosaurs didn't have forums, or Asteroids would have been nerfed eons ago.........And then what would miners mine? |

baltec1
1432
|
Posted - 2012.06.12 13:26:00 -
[2] - Quote
Thankfully there are still a lot of mission runners and haulers who don't fit a good tank or do silly things. |

Savage Angel
Garoun Investment Bank Gallente Federation
74
|
Posted - 2012.06.12 13:26:00 -
[3] - Quote
Not sure if it is strong vs weak or just committed vs not. The ones that left adapted as well, just in a way that fit them. |

Jenn aSide
Smokin Aces.
100
|
Posted - 2012.06.12 13:28:00 -
[4] - Quote
Savage Angel wrote:Not sure if it is strong vs weak or just committed vs not. The ones that left adapted as well, just in a way that fit them.
I can see what you mean, but I tend to think of adapting as "somehow continuing on in the same general direction".
By your logic, people who commit suicide are simply adapting to the preassures of real life lol. |

Savage Angel
Garoun Investment Bank Gallente Federation
74
|
Posted - 2012.06.12 13:30:00 -
[5] - Quote
Jenn aSide wrote:Savage Angel wrote:Not sure if it is strong vs weak or just committed vs not. The ones that left adapted as well, just in a way that fit them. I can see what you mean, but I tend to think of adapting as "somehow continuing on in the same general direction". By your logic, people who commit suicide are simply adapting to the preassures of real life lol.
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems. |

baltec1
1432
|
Posted - 2012.06.12 13:32:00 -
[6] - Quote
Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting. |

Kijo Rikki
Killboard Padding Services
78
|
Posted - 2012.06.12 13:44:00 -
[7] - Quote
Confirming I have a giant EM hole on my mission runner.  |

Savage Angel
Garoun Investment Bank Gallente Federation
74
|
Posted - 2012.06.12 13:47:00 -
[8] - Quote
baltec1 wrote:Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting.
You talk like finding a more enjoyable leisure activity for your time and money is giving up. That I really don't get. |

Ban Bindy
Bindy Brothers Pottery Association
342
|
Posted - 2012.06.12 13:54:00 -
[9] - Quote
You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game. |

Ana Vyr
Vyral Technologies
313
|
Posted - 2012.06.12 13:59:00 -
[10] - Quote
Yeah, a bog standard T2 fit Raven or Abaddon does the trick for me in level 4's depending on who I'm fighting. I do own a CNR, which is admittedly faster at missioning, but I rarely bother flying it anymore. Missioning gets a bit stale after a while. |

Kiteo Hatto
The Fiction Factory Blue Nation
196
|
Posted - 2012.06.12 14:15:00 -
[11] - Quote
The reason why mission runners don't buy officer stuff is because of its price, we would rather buy a few pvp ships instead of getting a few % on some stat :)
Each of us mission runners have our own dps/tank balance that we prefer.
You can't really compare a combat/non combat ship activity. |

Jame Jarl Retief
Deep Core Mining Inc. Caldari State
168
|
Posted - 2012.06.12 14:16:00 -
[12] - Quote
My question is this: when EVE is made safer, which is the inevitable result of too much suicide ganking and griefing, when it begins to seriously harm the population growth, what will the gankers and griefers do? Will they adapt too? Or will they quit in frustration? That'll be the ultimate irony, if all these "hardcore" players ragequit. |

Jake Warbird
Republic Military School Minmatar Republic
1280
|
Posted - 2012.06.12 14:16:00 -
[13] - Quote
I run with standard t2 stuff all day everyday. If I do get ganked, well, it would pretty easy to replace.
I lol'ed at both posts above... Agreed! |

Kiteo Hatto
The Fiction Factory Blue Nation
196
|
Posted - 2012.06.12 14:20:00 -
[14] - Quote
Jame Jarl Retief wrote:My question is this: when EVE is made safer, which is the inevitable result of too much suicide ganking and griefing, when it begins to seriously harm the population growth, what will the gankers and griefers do? Will they adapt too? Or will they quit in frustration? That'll be the ultimate irony, if all these "hardcore" players ragequit.
I'll assume that they will use the "eve that i liked is dead" excuse when you tell them to HTFU and link that music video multiple times in a thread. Followed by many "GG CCP U CATERd carebears" threads on GD by pvp masters. |

Jenn aSide
Smokin Aces.
102
|
Posted - 2012.06.12 14:36:00 -
[15] - Quote
Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game.
"EVE is a game" is true. It is also a dodge.
EVE is (among other things) an activity. One filled with both weak willed and strong willed people. As in real life, the strong willed will find a way to do what they want regardless of the actions of others. The Weak willed will quit or whine/rage about unfariness. If you don't think enough of your chosen pass time/activiy to adapt to chainging circumstances to stay in that passtime/activity (because it's just a game), then why do it in the 1st place?
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
This is not to say that EVE online is perfect and that no dissent is warranted, we all have thing we don't like, or that we think could be inproved. But we aren't talking about that, we are talking about weak minded individuals who buy into fallacy-land logic like "what's bad for me is bad for the game".
Which is why I say EVE may not be "real", but it mimics real life in one key aspect: only the strong survive. |

Jenn aSide
Smokin Aces.
102
|
Posted - 2012.06.12 14:44:00 -
[16] - Quote
Jame Jarl Retief wrote:My question is this: when EVE is made safer, which is the inevitable result of too much suicide ganking and griefing, when it begins to seriously harm the population growth, what will the gankers and griefers do? Will they adapt too? Or will they quit in frustration? That'll be the ultimate irony, if all these "hardcore" players ragequit.
I disagree fully. In fact I find your stance to be seriously self- serving.
People have been "greifing and ganking" in eve since day one, and day one started YEARS ago lol. People like you have predicted doom from the start, mainly because you can't understand that everyone else isn't you, and as many people have a higher tolerance for the things you don't like.
If it worked that way, why isn't EVE dead yet? If greifing and ganking (two things the game makers damn near advertise as FEATURES) is so bad, why havne't YOU left yet?
People always predict that some change to the game (that negatively affects them personally) will somehow lead to the death of eve or some major change. I've never seen it happen.
The only (gameplay related)thing that could kill eve are change so major that negatively affect an over-whleming majority of players (like, as an extreme example, CCP removing the ability to undock from a station lol). Players killing hulks in high sec isn't something on that scale, not by a long shot.
i'm not a ganker, I'm a null sec pvp'r and explorer (nullbear if you prefer lol), and I'm even religiously anti-goon (down with something aweful i say). But I'm anti-weak minded entitlement loving blood sucker more than I'm anti-goon lol.
|

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
189
|
Posted - 2012.06.12 14:53:00 -
[17] - Quote
'Tis true, my son. You are strong now.
Your 2 bil tanked Hulk now takes 2 catalysts to pop instead of one. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Random Majere
Rogue Fleet
14
|
Posted - 2012.06.12 15:54:00 -
[18] - Quote
Jenn aSide wrote:
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
If people whining on the forums bothers you...that makes you weak. |

MasterEnt
MGroup9
83
|
Posted - 2012.06.12 15:57:00 -
[19] - Quote
Please explain to me how using a combat ship to attack a non-combat ship is strong? |

baltec1
1433
|
Posted - 2012.06.12 16:18:00 -
[20] - Quote
MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong?
Somali skiffs vs bulk tankers
U-boats vs merchant ships
Slave ships vs a royal navy 5th rate
Spanish gold ships vs gallions
Trade hulks vs triremes
Piracy is not a new thing here. Its history goes back for as long as merchant ships have existed. Why would EVE be any different? |

Kijo Rikki
Killboard Padding Services
82
|
Posted - 2012.06.12 16:23:00 -
[21] - Quote
baltec1 wrote:MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Somali skiffs vs bulk tankers U-boats vs merchant ships Slave ships vs a royal navy 5th rate Spanish gold ships vs gallions Trade hulks vs triremes Piracy is not a new thing here. Its history goes back for as long as merchant ships have existed. Why would EVE be any different?
Not to mention ganking in hisec has been nerfed over hte years and CONCORD buffed. Gankers seem to have adapted. Regardless of the point that killing a defenseless ship is not a feat of strength, the resolve to find a way to do so in an ever increasingly difficult environment is what makes them strong. |

Bossy Lady
Aliastra Gallente Federation
65
|
Posted - 2012.06.12 16:35:00 -
[22] - Quote
MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong?
Please explain to me how losing your ship and all your stuff isn't weak
Posting on this character because apparently some people get upset when they're asked difficult questions. M. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
234
|
Posted - 2012.06.12 16:38:00 -
[23] - Quote
Jenn aSide wrote:So some of the high sec miner types are all up in arms because people are killing their "max yield but not enough tank to stand up to a destoyer" Hulks. I imagie the silent majority are simply taking the more than reasonable counter-steps needed to frustrate the gankers, but this goes out to the stubborn foot stomping entitled few who thinks the game working as intended is somehow wrong.
Talk to High Sec Mission runners.
I'm serious. Just talk to them.. They did this thing called "ADAPTING" and it's much less profitable/satisfying to screw with most of them now.
You see, in the past, some Mission runners felt like the game owed them to right to put full officer fits on mission running ships (these were the "Max-yeild Hulks of mission running"). Well, some other folks used in game items (ship scanners, probes ect) and mechanics (suicide ganking) to take these things away from the super shiney mission runners. Some (the weak) quit in frustration.
The rest (the strong) stopped putting so much shiney crap on mission ships (and/or filled their fracking EM hole on their tengus lol) and are still quietly mission running in high sec to this very day.
The "Incursion Communities" (rofl) just experianced this too. They were doing their own max yeild thing. Then players came in and killed the mother ship or join tehir fleet and withheld reps or simply suicide ganked them out of their 5 bil isk Nightmares/vindicators ect. Then CCP came down from on high and killed the farmable things.
The dedicated incursion runners (the strong) are still at it, the oppurtunistic, fair weather, incursion gold miners (the weak) are long gone, hopefully never to return.
So it is with EVE, this huge Electro-Darwinian Experiment, the strong survive, the weak perish ( but only after multiple General Discussion forum whiney posts, of course). I'm just glad dinosaurs didn't have forums, or Asteroids would have been nerfed eons ago.........And then what would miners mine?
another pontificating high horse post... I was hoping you'd say something new.. but nope. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Mr Epeen
It's All About Me
1476
|
Posted - 2012.06.12 16:39:00 -
[24] - Quote
Strong = knowing when a game is not for you and finding something else more suited to your idea of fun.
Weak = making fun of those people.
Mr Epeen  There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Lin-Young Borovskova
Science and Trade Institute Caldari State
194
|
Posted - 2012.06.12 16:54:00 -
[25] - Quote
baltec1 wrote:Thankfully there are still a lot of mission runners and haulers who don't fit a good tank or do silly things.
Specific rat tankers are ubber intelligently fitted ships !! -specially with officer/dead space mods all over their slots !
Amirite? 
brb |

Scien Inkunen
School of Applied Knowledge Caldari State
45
|
Posted - 2012.06.12 17:22:00 -
[26] - Quote
Jenn aSide wrote:Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game. "EVE is a game" is true. It is also a dodge. EVE is (among other things) an activity. One filled with both weak willed and strong willed people. As in real life, the strong willed will find a way to do what they want regardless of the actions of others. The Weak willed will quit or whine/rage about unfariness. If you don't think enough of your chosen pass time/activiy to adapt to chainging circumstances to stay in that passtime/activity (because it's just a game), then why do it in the 1st place? The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right? This is not to say that EVE online is perfect and that no dissent is warranted, we all have thing we don't like, or that we think could be inproved. But we aren't talking about that, we are talking about weak minded individuals who buy into fallacy-land logic like "what's bad for me is bad for the game". Which is why I say EVE may not be "real", but it mimics real life in one key aspect: only the strong survive.
Strong survive - my ass. Wolf pack survive. Read the "Fart file" and you will understand the meaning of life ! |

Partii Boii
EVE University Ivy League
0
|
Posted - 2012.06.12 17:23:00 -
[27] - Quote
CCP disagrees with you - http://community.eveonline.com/devblog.asp?a=blog&nbid=72880 |

Jenn aSide
Smokin Aces.
105
|
Posted - 2012.06.12 18:02:00 -
[28] - Quote
I think you have read wrong. When did I say anything about ccp agreeing or disagreeing?
I said that the REAL incursion community (strong) adapted, the fair weather crowd (weak) bailed. Nothing ccp does to incursions changes this.
MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong?
Please explain to me where I said this....
But since you mention it, I admire how the gankers and many, many high sec miners have adapted to changing circumstances rather than whine. I am not a ganker, but I do like the fact that the game has some avenue to allow the rest of us to affect the high sec/concord protected people who think they should be able to dump mins on the market with no chance of interference.
Mr Epeen wrote:Strong = knowing when a game is not for you and finding something else more suited to your idea of fun. Weak = making fun of those people. Mr Epeen 
I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)? Who ever told them that they were safe, did they not learn the game before skilling up to a tech 2 ship to play the game with?
If they had the expectation of total safety, they were simply wrong. If they quit because they are being forced to contend with a reality (suicide ganking) that is exists not just since before they downloaded the game, but from the very beginning of High Sec, well then, that's just their own fault, now isn't it?
This is what I mean by weak. The majority of eve players I think are not so weak, this included to people who got out of there hulks and into Rokhs ect, or who stayed in them and went to null sec, or stayed in empire and got in a good corp for protection/repping ect.
I'm talking to that minority of entitled kids who are despairing someone being able to shoot them in high sec. The majority of mission runners learned what to do (take the shiny crap off, stop mission running in over populated systems ect ect), and the Hulk miners can do the same. |

Jenn aSide
Smokin Aces.
105
|
Posted - 2012.06.12 18:04:00 -
[29] - Quote
Scien Inkunen wrote:Jenn aSide wrote:Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game. "EVE is a game" is true. It is also a dodge. EVE is (among other things) an activity. One filled with both weak willed and strong willed people. As in real life, the strong willed will find a way to do what they want regardless of the actions of others. The Weak willed will quit or whine/rage about unfariness. If you don't think enough of your chosen pass time/activiy to adapt to chainging circumstances to stay in that passtime/activity (because it's just a game), then why do it in the 1st place? The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right? This is not to say that EVE online is perfect and that no dissent is warranted, we all have thing we don't like, or that we think could be inproved. But we aren't talking about that, we are talking about weak minded individuals who buy into fallacy-land logic like "what's bad for me is bad for the game". Which is why I say EVE may not be "real", but it mimics real life in one key aspect: only the strong survive. Strong survive - my ass. Wolf pack survive.
Join wolfpack?
|

Random Majere
Rogue Fleet
14
|
Posted - 2012.06.12 18:04:00 -
[30] - Quote
Bossy Lady wrote:MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Please explain to me how losing your ship and all your stuff isn't weak
I do not know about loosing ALL your stuff but loosing ships does not mean you are weak. Not sure if your question makes sense or.... |

Talon SilverHawk
Patria o Muerte
410
|
Posted - 2012.06.12 18:05:00 -
[31] - Quote
baltec1 wrote:Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting.
Playing something for pleasure your not enjoying is not adapting, its stupid.
Tal
|

Talon SilverHawk
Patria o Muerte
410
|
Posted - 2012.06.12 18:08:00 -
[32] - Quote
Jenn aSide wrote:I think you have read wrong. When did I say anything about ccp agreeing or disagreeing? I said that the REAL incursion community (strong) adapted, the fair weather crowd (weak) bailed. Nothing ccp does to incursions changes this. MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Please explain to me where I said this.... But since you mention it, I admire how the gankers and many, many high sec miners have adapted to changing circumstances rather than whine. I am not a ganker, but I do like the fact that the game has some avenue to allow the rest of us to affect the high sec/concord protected people who think they should be able to dump mins on the market with no chance of interference. Mr Epeen wrote:Strong = knowing when a game is not for you and finding something else more suited to your idea of fun. Weak = making fun of those people. Mr Epeen  I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)? Who ever told them that they were safe, did they not learn the game before skilling up to a tech 2 ship to play the game with? If they had the expectation of total safety, they were simply wrong. If they quit because they are being forced to contend with a reality (suicide ganking) that is exists not just since before they downloaded the game, but from the very beginning of High Sec, well then, that's just their own fault, now isn't it? This is what I mean by weak. The majority of eve players I think are not so weak, this included to people who got out of there hulks and into Rokhs ect, or who stayed in them and went to null sec, or stayed in empire and got in a good corp for protection/repping ect. I'm talking to that minority of entitled kids who are despairing someone being able to shoot them in high sec. The majority of mission runners learned what to do (take the shiny crap off, stop mission running in over populated systems ect ect), and the Hulk miners can do the same.
Sorry you can't call a player weak just because the game dynamics change they don't enjoy it and move on, thats just dumb.
Tal
|

Jenn aSide
Smokin Aces.
105
|
Posted - 2012.06.12 18:14:00 -
[33] - Quote
Talon SilverHawk wrote:baltec1 wrote:Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting. Playing something for pleasure your not enjoying is not adapting, its stupid. Tal
Not making simply adaptations to keep enjoying something you were already doing, that's what I find to be stupid (and weak).
I use my own experience as an example. When cloaky people came into my upgraded system and stopped ratting and even took to the forums in "THIS IS WRONG" rage.
After a couple hours , i figured that was stupid, I fitted a cloak and mwd, logged in my scouting alt, and found systems with no sov and no cloaky guys and plenty of natural anoms and made a damn fortune on them and the escalations. sure, going through gates is risky (less risky with scout), having a cloak on makes looking stuff take longer, no pos to warp to sucks (but i have cloak + safe spot) and my ratting system has a station. inconvenient, yes, but I still found a way to have my fun and make my isk.
I simply feel sorry for people who can't adapt. I use the mission runners as an example, because you people on here whinning about something that has always existed and will never change will be happier when you, like I did, just shut up and adapt.
|

Jax Bederen
Republic Military School Minmatar Republic
2
|
Posted - 2012.06.12 18:15:00 -
[34] - Quote
Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game.
Glad someone put a bit of perspective into this thread. |

Jenn aSide
Smokin Aces.
106
|
Posted - 2012.06.12 18:16:00 -
[35] - Quote
Talon SilverHawk wrote:Jenn aSide wrote:I think you have read wrong. When did I say anything about ccp agreeing or disagreeing? I said that the REAL incursion community (strong) adapted, the fair weather crowd (weak) bailed. Nothing ccp does to incursions changes this. MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Please explain to me where I said this.... But since you mention it, I admire how the gankers and many, many high sec miners have adapted to changing circumstances rather than whine. I am not a ganker, but I do like the fact that the game has some avenue to allow the rest of us to affect the high sec/concord protected people who think they should be able to dump mins on the market with no chance of interference. Mr Epeen wrote:Strong = knowing when a game is not for you and finding something else more suited to your idea of fun. Weak = making fun of those people. Mr Epeen  I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)? Who ever told them that they were safe, did they not learn the game before skilling up to a tech 2 ship to play the game with? If they had the expectation of total safety, they were simply wrong. If they quit because they are being forced to contend with a reality (suicide ganking) that is exists not just since before they downloaded the game, but from the very beginning of High Sec, well then, that's just their own fault, now isn't it? This is what I mean by weak. The majority of eve players I think are not so weak, this included to people who got out of there hulks and into Rokhs ect, or who stayed in them and went to null sec, or stayed in empire and got in a good corp for protection/repping ect. I'm talking to that minority of entitled kids who are despairing someone being able to shoot them in high sec. The majority of mission runners learned what to do (take the shiny crap off, stop mission running in over populated systems ect ect), and the Hulk miners can do the same. Sorry you can't call a player weak just because the game dynamics change they don't enjoy it and move on, thats just dumb. Tal
Stop right there.
What game dynamics changed (for miners)?
|

Mr Epeen
It's All About Me
1480
|
Posted - 2012.06.12 18:21:00 -
[36] - Quote
Jenn aSide wrote: I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)?
Holy crap!
Have you even been reading the forums for the last few months? Are we even playing the same version of EVE?
I won't bother quoting or responding to the rest of that diatribe as it's all straw man.
Mr Epeen  There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Alexandra Delarge
The Korova
94
|
Posted - 2012.06.12 18:26:00 -
[37] - Quote
Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game. Replace the words:
'How tough you are' with 'Having the right attitude to enjoy the game to its fullest'
'Badass game' with 'Challenging'
Looks like you don't like challenging games or have the right attitude to enjoy this game to its fullest and are jealous of others who do.
|

Jenn aSide
Smokin Aces.
106
|
Posted - 2012.06.12 18:27:00 -
[38] - Quote
Mr Epeen wrote:Jenn aSide wrote: I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)?
Holy crap! Have you even been reading the forums for the last few months? Are we even playing the same version of EVE? I won't bother quoting or responding to the rest of that diatribe as it's all straw man. Mr Epeen 
rofl, you do know that calling something a straw man is in fact a use of the straw man fallacies lol.
And I've been playing the game for the last few months, yes. I make isk from null sec anomalies, so Ive been through the recent cycles of nerf buff nerf like everyone else. I adapted to it.
The fact is, for high sec miners, nothing has changed except maybe the tempo of ganks. If they came into the game and got spoiled by the max yeild no tank mining and thus let themselves be shocked by the fact that people can still kill you in high sec, that's simply their fault for not being well informed enough. |

Darth Gustav
Sons Of 0din Fatal Ascension
807
|
Posted - 2012.06.12 18:28:00 -
[39] - Quote
Alexandra Delarge wrote:Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game. Replace the words: 'How tough you are' with 'Having the right attitude to enjoy the game to its fullest' 'Badass game' with 'Challenging' Looks like you don't like challenging games or have the right attitude to enjoy this game to its fullest and are jealous of others who do. I totally +1'd this post for truthfulness and clarity. Would read again. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Surfin's PlunderBunny
Blue Republic RvB - BLUE Republic
1440
|
Posted - 2012.06.12 18:29:00 -
[40] - Quote
http://i48.tinypic.com/mj9y74.gif |

Jenn aSide
Smokin Aces.
106
|
Posted - 2012.06.12 18:30:00 -
[41] - Quote
Alexandra Delarge wrote:Ban Bindy wrote:You seem to be confusing Eve with Darwin. Eve is a game. Your strong and your weak are internet database operators. Eve is not real, you know, and what you achieve here does not mean anything. So puff yourself up about how tough you are and continue to delude yourself with your badass game. Replace the words: 'How tough you are' with 'Having the right attitude to enjoy the game to its fullest' 'Badass game' with 'Challenging' Looks like you don't like challenging games or have the right attitude to enjoy this game to its fullest and are jealous of others who do. Very well said. Like i told Ban Bindy, the whole "eve is a game" thing is a dodge, along the lines of the whole "didn't want that ship anyways" when someone tries to mask their upset at their pixels exploding :) .
.
|

Cutter Isaacson
Peace N Quiet
434
|
Posted - 2012.06.12 18:35:00 -
[42] - Quote
Jame Jarl Retief wrote:My question is this: when EVE is made safer, which is the inevitable result of too much suicide ganking and griefing, when it begins to seriously harm the population growth, what will the gankers and griefers do? Will they adapt too? Or will they quit in frustration? That'll be the ultimate irony, if all these "hardcore" players ragequit.
You based your reply on a false assumption, just so you know. That assumption being that CCP thinks ganking is bad, which they don't, so your entire post from that point on is a waste of time. Also, stop being a crybear and fight back. Numbers of terminally stupid people seem to be on the increase, I suggest we have a real life Stupidageddon to rectify this issue. |

Talon SilverHawk
Patria o Muerte
410
|
Posted - 2012.06.12 18:38:00 -
[43] - Quote
Stop right there.
What game dynamics changed (for miners)? [/quote]
Becoming a target for every ganker in game, all the time ?
Anyway again its a game not RL so no strong or weak, just enjoying or not enjoying. My friend has a brother who is as I type this going through open heart surgery, then we can talk about strong or weak, but not in "game".
Tal |

Andoria Thara
Fallen Avatars
30
|
Posted - 2012.06.12 18:45:00 -
[44] - Quote
weak and strong?
Try living through a deployment to a 3rd world country, then we'll talk weak and strong.
This is just a video game.
Some people  |

Vaerah Vahrokha
Vahrokh Consulting
1275
|
Posted - 2012.06.12 18:45:00 -
[45] - Quote
Jenn aSide wrote: I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)? Who ever told them that they were safe, did they not learn the game before skilling up to a tech 2 ship to play the game with?
If they had the expectation of total safety, they were simply wrong. If they quit because they are being forced to contend with a reality (suicide ganking) that is exists not just since before they downloaded the game, but from the very beginning of High Sec, well then, that's just their own fault, now isn't it?
This is what I mean by weak. The majority of eve players I think are not so weak, this included to people who got out of there hulks and into Rokhs ect, or who stayed in them and went to null sec, or stayed in empire and got in a good corp for protection/repping ect.
I'm talking to that minority of entitled kids who are despairing someone being able to shoot them in high sec. The majority of mission runners learned what to do (take the shiny crap off, stop mission running in over populated systems ect ect), and the Hulk miners can do the same.
Your sense of self entitlement about judging people is bigger than miners' and it's not a small feat.
EvE for you might be a life defining, most paramount important value, where you measure your mettle against whoever (the gimps of course).
For everybody else, this is a GAME, a pass time, one of many. Not even the best of them.
They don't have to demonstrate YOU how good or survivalist or adaptable they are. They do it all their life by managing their job, their family, their business. Not some pixel base bullsh1t.
If they log in 10 minutes to relax, then guess what, they are not in the "I will measure who has the best e-hard on" mood.
Therefore their decision to stop one of the secondary hobbies and switch to i.e. building airplane models or crafting plywood figurines is none of your business. It's none of your right to judge on WTF everybody else do with their paid time.
Lol why anyone would have to justify to you why they join or quit EvE "or else they are weak". Get a grip.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Jenn aSide
Smokin Aces.
106
|
Posted - 2012.06.12 18:51:00 -
[46] - Quote
Talon SilverHawk wrote:Stop right there. What game dynamics changed (for miners)?
Becoming a target for every ganker in game, all the time ?
Anyway again its a game not RL so no strong or weak, just enjoying or not enjoying. My friend has a brother who is as I type this going through open heart surgery, then we can talk about strong or weak, but not in "game".
Tal[/quote]
Whats funny here is the double standard really. You and people like you deride my opinion (to be clear, my opinion is that mission runners and those who adapt like they did are a model the miners should follow) because "strong" and weak" belong in real life....then you use real life examples lol.
That's just dumb.
A person can demonstrate strenght and weakness through any activity, electronic or otherwise. and yes, the people who would rather whine on a forum or quit a video game they previously purported to like when there are simple, low cost adaptations available that would keep them playing and enjoying, they are, in my opinion, weak willed people.
|

Jenn aSide
Smokin Aces.
106
|
Posted - 2012.06.12 18:56:00 -
[47] - Quote
Vaerah Vahrokha wrote:Jenn aSide wrote: I've seen this reply before (not just in this thread) and it is simply illogical. How did the game become suddenly unfun for the people were are talking about (high sec miners)? Who ever told them that they were safe, did they not learn the game before skilling up to a tech 2 ship to play the game with?
If they had the expectation of total safety, they were simply wrong. If they quit because they are being forced to contend with a reality (suicide ganking) that is exists not just since before they downloaded the game, but from the very beginning of High Sec, well then, that's just their own fault, now isn't it?
This is what I mean by weak. The majority of eve players I think are not so weak, this included to people who got out of there hulks and into Rokhs ect, or who stayed in them and went to null sec, or stayed in empire and got in a good corp for protection/repping ect.
I'm talking to that minority of entitled kids who are despairing someone being able to shoot them in high sec. The majority of mission runners learned what to do (take the shiny crap off, stop mission running in over populated systems ect ect), and the Hulk miners can do the same.
Your sense of self entitlement about judging people is bigger than miners' and it's not a small feat. EvE for you might be a life defining, most paramount important value, where you measure your mettle against whoever (the gimps of course). For everybody else, this is a GAME, a pass time, one of many. Not even the best of them. They don't have to demonstrate YOU how good or survivalist or adaptable they are. They do it all their life by managing their job, their family, their business. Not some pixel based bullsh1t. If they log in 10 minutes to relax, then guess what, they are not in the "I will measure who has the best e-hard on" mood. Therefore their decision to stop one of the secondary hobbies and switch to i.e. building airplane models or crafting plywood figurines is none of your business. It's none of your right to judge on WTF everybody else do with their paid time. Lol why anyone would have to justify to you why they join or quit EvE "or else they are weak". Get a grip. Also - and this is truly ridicolous if it was not sad - for 1 miner who created a thread to cry, there are 10 threads of self-promoted badasses schooling an absent audience. No one gives a crap about those who can't tank an Hulk - not even the other miners - except you who for some reason feel this irresistible need to teach everybody else how to be a Strong Man.
So much wrong here.
But i'll adress one simple point. They made it my right to judge them in public by complaining in public. If a person simply quits the game or quits mining over the ganking but remains silent, I still have a negative opinion of them, but won't go out of my way to say it.
In my country (I'm American), some people like to throw up the whole "I have a right to free speech" thing when you say something against them. That's true,YOU do, so do I.
I'm not ccp, I can't force them to stop complaining, but by complaining without trying to adapt 1st, they consent to me and others calling them names like "weak" lol, just like how undocking in eve is consenting to pvp.........
|

Jenn aSide
Smokin Aces.
107
|
Posted - 2012.06.12 18:59:00 -
[48] - Quote
Andoria Thara wrote:weak and strong? Try living through a deployment to a 3rd world country, then we'll talk weak and strong. This is just a video game. Some people 
At the risk of injecting more "IRL" stuff, i'm a police officer when i'm not at home blowing up people in space ships. I work in a low income area, does that count?
lol
The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character.
|

Talon SilverHawk
Patria o Muerte
411
|
Posted - 2012.06.12 19:09:00 -
[49] - Quote
Jenn aSide wrote:Andoria Thara wrote:weak and strong? Try living through a deployment to a 3rd world country, then we'll talk weak and strong. This is just a video game. Some people  At the risk of injecting more "IRL" stuff, i'm a police officer when i'm not at home blowing up people in space ships. I work in a low income area, does that count? lol The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character.
Boll*cks
and it hasn't always existed
Tal
|

Scien Inkunen
School of Applied Knowledge Caldari State
45
|
Posted - 2012.06.12 19:10:00 -
[50] - Quote
Jenn aSide wrote:Andoria Thara wrote:weak and strong? Try living through a deployment to a 3rd world country, then we'll talk weak and strong. This is just a video game. Some people  At the risk of injecting more "IRL" stuff, i'm a police officer when i'm not at home blowing up people in space ships. I work in a low income area, does that count? lol The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character.
People demonstrate their character trough how they use their brains and then the action they take upon the thinking process. Read the "Fart file" and you will understand the meaning of life ! |

Mr Epeen
It's All About Me
1480
|
Posted - 2012.06.12 19:15:00 -
[51] - Quote
Since the OP (who I suspect by the posting style is one of the Ferguson alts) has made this exclusively about miners, I'll wade in with a comment or two.
For a gamer there are three modes of play. Easy, challenging and just ******* stupid.
Example: Diablo 3. Normal mode is easy, the next two are a challenge and Inferno mode (irony) is the most insanely impossible pile of **** ever designed to be called a game. And unlike an MMO, when you group in D3 it gets harder, not easier.
So it goes in EVE for the miners.
Mining in the ships designed for it has become near imposable. You can't tank an alpha strike from a dedicated gank ship, so what's the point of tanking. You can't not tank or you are the laughing stock of the elites in GD. You can't relax for a second of the mind numbing ice mining cycle or risk losing everything you just made in the last hour (or however long it takes to fill a hold).
In other words, there is nothing remotely fun about it. Miners have been designed by CCP to be the victim class. They have always been easy kills and if the trend that I see continues, even easier to kill as time goes on.
Now, some people like the idea of mining vOv
But what they don't like is having a target painted on their ship. A ship designed from scratch to be an easy and expensive kill for small minded morons that will then continue paying each month as its so much fun killing hulks with disposable alts. So what happens with people who like to mine and play a social game.? They try it, hate it. Maybe ask in the forums why it's so stupid , and then go find something fun to do.
Can you really blame them?
Well yes, actually. You bunch can. Blame the victim is the dogmatic response to any questioning of gank mechanics here. I'm not judging the mechanic, by the way, I'm questioning the implementation of it.
So let let me reiterate. The strong are the ones that say "**** you, CCP. I'm spending my money somewhere else". The weak are the risk averse gankers that don't want their fish to leave the barrel and try to insult them into staying.
Mr Epeen  There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Vaerah Vahrokha
Vahrokh Consulting
1276
|
Posted - 2012.06.12 19:17:00 -
[52] - Quote
Jenn aSide wrote: But i'll adress one simple point. They made it my right to judge them in public by complaining in public. If a person simply quits the game or quits mining over the ganking but remains silent, I still have a negative opinion of them, but won't go out of my way to say it.
But these guys are doing it on the forums. Thus my suggestion to take a page from mission runners (who gave up some isk making ability by taking off the officer mods lol).
Just ignore them and let their 5 stupid threads sink to GD page 5 in 2 hours? That would more than address them.
Just because you have the right to talk does not mean it's the most effective thing. All you do is to give them importance and spotlights.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Barbelo Valentinian
The Scope Gallente Federation
279
|
Posted - 2012.06.12 19:18:00 -
[53] - Quote
Jenn aSide wrote: So it is with EVE, this huge Electro-Darwinian Experiment, the strong survive, the weak perish
And here was I thinking it was just a game  |

Tarryn Nightstorm
Hellstar Towing and Recovery
402
|
Posted - 2012.06.12 19:33:00 -
[54] - Quote
Jame Jarl Retief wrote:My question is this: when EVE is made safer, which is the inevitable result of too much suicide ganking and griefing, when it begins to seriously harm the population growth, what will the gankers and griefers do? Will they adapt too? Or will they quit in frustration? That'll be the ultimate irony, if all these "hardcore" players ragequit.
You seem to be under the assumptions that,
A) Ganking = griefing. It does not, per CCPs own definition/s of what does/does not constitute grief-play. (Crossing the line as CCP defines it will get you banned--or at least warned to "cease and desist"--right freaking now, by the way).
Non-consensual PvP in a sandbox informed by/built around same =/= griefing. What is so hard about this ?
B) That CCP sees what's happening as "too much." This is most assuredly not the case, from everything I've ever seen, especially recently regarding the "Fizzle Jita" thingy. Gods be thanked, and that's coming from a somewhat carebearish player!
C) That this is causing a drop in subs/population. Nothing could be further from the truth, as EVE has only grown year-over year, or at least held steady, since it went live, with the quite-proper exception of that God-awful Incarna debacle.
Mate, seriously:
You need to take all your pre-conceptions informed by other MMOGs, and keep them somewhere well away from this one.
EVE is very different to all of those. Again, Gods be thanked!
(Because since 3+ years in EVE, I've given other games a go on occasion, and in every case just felt like I was being condescended to and having my intellect insulted. No GB2WoW for this boy, especially given that I never came from WoW in the first place!)
In irae, veritas. |

Jenn aSide
Smokin Aces.
107
|
Posted - 2012.06.12 19:33:00 -
[55] - Quote
Talon SilverHawk wrote:Jenn aSide wrote:Andoria Thara wrote:weak and strong? Try living through a deployment to a 3rd world country, then we'll talk weak and strong. This is just a video game. Some people  At the risk of injecting more "IRL" stuff, i'm a police officer when i'm not at home blowing up people in space ships. I work in a low income area, does that count? lol The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character. Boll*cks and it hasn't always existed Tal
please point out the patch notes for the patch that introduced suicide ganking, thanks.
|

Jenn aSide
Smokin Aces.
110
|
Posted - 2012.06.12 19:50:00 -
[56] - Quote
Scien Inkunen wrote:Jenn aSide wrote:Andoria Thara wrote:weak and strong? Try living through a deployment to a 3rd world country, then we'll talk weak and strong. This is just a video game. Some people  At the risk of injecting more "IRL" stuff, i'm a police officer when i'm not at home blowing up people in space ships. I work in a low income area, does that count? lol The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character. People demonstrate their character trough how they use their brains and then the action they take upon the thinking process.
Exactly so, and if their "action" in this regard is to whine about something the simply, flat out didn't consider before skilling up for mining, that demonstrates a character flaw.
The mission runners who chose to preserve their fun/preferred activity in the game display better character traits. This is the gist of my opinion, and one that I think would benefit the people complaining on the forums.
Now, like I said, it's ok if people think (for example) hulks should be more tankable (that's debatable), but the people crying because other people in the sandbox are affecting their max yield afk activity are simply being unreasonable (unreasonableness being on of those aforementioned character flaws :) ). |

Scien Inkunen
School of Applied Knowledge Caldari State
45
|
Posted - 2012.06.12 19:59:00 -
[57] - Quote
Jenn aSide wrote:[quote=Scien Inkunen][quote=Jenn aSide][quote=Andoria Thara]weak and strong?
......... :) ).
Simple matter - if someone do not like the game he can qiut in any time - but also has right to complain about it, or whatever. And if you do not like someones post - don't read it. Read the "Fart file" and you will understand the meaning of life ! |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.12 20:00:00 -
[58] - Quote
baltec1 wrote:Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting.
Real life is not video games. I adapt to and overcome obstacles in real life every day. Most people play video games to escape that.
I know you probably got confused by the "Eve is real" trailer. It was SO good and realistic. We now return you to your regularly scheduled **** poast. |

Jenn aSide
Smokin Aces.
110
|
Posted - 2012.06.12 20:05:00 -
[59] - Quote
Cipher Jones wrote:baltec1 wrote:Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting. Real life is not video games. I adapt to and overcome obstacles in real life every day. Most people play video games to escape that. I know you probably got confused by the "Eve is real" trailer. It was SO good and realistic.
That's a strawman argument, I don't know why people wanted to inject RL into the idea.
Also, this is a multilayer game, in such a game you have to adapt to the actions of others. It's not enough to say "I'm having fun doing this", someone can always come in and make you not have fun, and that is how it should be in a sandbox game imo.
I know some play for escape, a pvp-centric sandbox is a bad choice for such an escape mechanism, single play pvp games are a better choice. That players made the wrong choice by coming to eve is not CCPs fault.
|

Andoria Thara
Fallen Avatars
31
|
Posted - 2012.06.12 20:10:00 -
[60] - Quote
Jenn aSide wrote:
That's a strawman argument, I don't know why people wanted to inject RL into the idea.
Maybe because 10+ of these same threads pop up in GD every day?
The whole "hey people who suck, be like me and stop sucking" threads, you know the type. |

Torneach
Viziam Amarr Empire
233
|
Posted - 2012.06.12 20:11:00 -
[61] - Quote
Jenn aSide wrote:That players made the wrong choice by coming to eve is not CCPs fault.
Quote of the year right here. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.12 20:12:00 -
[62] - Quote
Quote:That's a strawman argument...
When you ignore something and someone points it out, its not a strawman.
People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are.
Quote:Torneach wrote:Jenn aSide wrote:That players made the wrong choice by coming to eve is not CCPs fault. Quote of the year right here.
Quote of the year 2010, when CCP hit its high point for subscriptions. We now return you to your regularly scheduled **** poast. |

baltec1
1434
|
Posted - 2012.06.12 20:16:00 -
[63] - Quote
Cipher Jones wrote:
Real life is not video games. I adapt to and overcome obstacles in real life every day. Most people play video games to escape that.
I know you probably got confused by the "Eve is real" trailer. It was SO good and realistic.
You are playing the wrong game. |

baltec1
1435
|
Posted - 2012.06.12 20:18:00 -
[64] - Quote
Cipher Jones wrote:Quote:That's a strawman argument... When you ignore something and someone points it out, its not a strawman. People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are.
9 years and still growing. Seems people are happy with the way EVE works. |

Darth Gustav
Sons Of 0din Fatal Ascension
811
|
Posted - 2012.06.12 20:20:00 -
[65] - Quote
Cipher Jones wrote:Quote:That's a strawman argument... When you ignore something and someone points it out, its not a strawman. People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are. Quote:Torneach wrote:Jenn aSide wrote:That players made the wrong choice by coming to eve is not CCPs fault. Quote of the year right here. Quote of the year 2010, when CCP hit its high point for subscriptions. Because once they pay for their sub and then cancel due to butthurt, CCP has to send them their money back due to the SATISFACTION GUARANTEE.
Oh wait, no they don't. 
Meanwhile people like you and me, Cipher Jones, we keep on payin'. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.12 20:26:00 -
[66] - Quote
baltec1 wrote:Cipher Jones wrote:Quote:That's a strawman argument... When you ignore something and someone points it out, its not a strawman. People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are. 9 years and still growing. Seems people are happy with the way EVE works.
The game is 9 years old and has less subscribers than 2 years ago. CCP admitted that they almost went bankrupt over player exodus.
"9 years old and still growing" is not accurate at all.
"9 years old and growing" is true, but not the whole story.
"9 years old and growing towards a point it had once been" is the intellectually honest way to word what you are trying to say.
We now return you to your regularly scheduled **** poast. |

baltec1
1436
|
Posted - 2012.06.12 20:36:00 -
[67] - Quote
Cipher Jones wrote:baltec1 wrote:Cipher Jones wrote:Quote:That's a strawman argument... When you ignore something and someone points it out, its not a strawman. People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are. 9 years and still growing. Seems people are happy with the way EVE works. The game is 9 years old and has less subscribers than 2 years ago. CCP admitted that they almost went bankrupt over player exodus. "9 years old and still growing" is not accurate at all. "9 years old and growing" is true, but not the whole story. "9 years old and growing towards a point it had once been" is the intellectually honest way to word what you are trying to say.
Please link said CCP statement of almost going bankcrupt over a player exodus.
Please link sub numbers because the ones I am looking at show EVE grew to well past 400k subs last year dispite the troubles. |

Barbelo Valentinian
The Scope Gallente Federation
283
|
Posted - 2012.06.12 20:49:00 -
[68] - Quote
baltec1 wrote:Cipher Jones wrote:Quote:That's a strawman argument... When you ignore something and someone points it out, its not a strawman. People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are. 9 years and still growing. Seems people are happy with the way EVE works.
But the way EVE works has changed over time. It was, in fact, harsher at the beginning. It's gradually been carebear-ified over time, but that was always done in a circumspect way, without losing the essential FFA open-world PvP aspect.
So in fact, "people were happy" with the carebearish direction it was going in for a while, but something changed more recently.
What changed more recently is the lower class of player that's infested the game in recent years. It's no longer a game that has FFA open world PvP realism because that contributes to the sense of a virtual world (a "multiplayer Elite"), it's now a game in which it's widely known that you can be an asshat with little consequence - IOW, the open world PvP is a mere enabler of asshattery and metagaming.
The tail is now wagging the dog.
So, bang goes the neighbourhood, and people start leaving.
Does anyone even care that this game is a virtual make-believe universe any more? Do many players even care about the lore any more? Or do most players just laugh at all that stuff now? Is it all merely about jumping into an internet spaceship for some pew-pew now?
Constantly, I see whining in the forums about making the game easier to get into - and that usually means "easier to jump into an uber ship and start pwning noobs". It's that attitude that's killing the spirit of the game (not the actual game itself - EVE will go on for years to come - but the spirit of the game, the core idea of the game).
NO, NO, NO, a thousand times NO!!!! This is a roleplaying game - which means that even if you aren't a "serious" roleplayer, your actions ought to respect the idea that you aren't Joe Blow sitting at your computer merely playing a game, but you are Joe Blow imaginatively finding his place and carving out a career (solo or with others) in an imaginary world.
EVE is being devalued by its own players. CCP have given people a sandbox, and there's a whole bunch of players who are basically just shitting in it. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
129
|
Posted - 2012.06.12 20:51:00 -
[69] - Quote
Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same? |

Jonah Gravenstein
461
|
Posted - 2012.06.12 20:56:00 -
[70] - Quote
Barbelo Valentinian wrote: EVE is being devalued by its own players. CCP have given people a sandbox, and there's a whole bunch of players who are basically just shitting in it.
WTS Pooper Scooper (republic fleet version) War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Barbelo Valentinian
The Scope Gallente Federation
283
|
Posted - 2012.06.12 20:57:00 -
[71] - Quote
Natsett Amuinn wrote:Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same?
The fact that there's a "fence" is the whole problem. When EVE started, there was no "fence", and for many years there was no "fence". Now there's a "fence" - funnily enough, coinciding with a slow-down in EVE's previously seemingly inexorable rise. |

Darth Gustav
Sons Of 0din Fatal Ascension
812
|
Posted - 2012.06.12 20:59:00 -
[72] - Quote
Barbelo Valentinian wrote:Natsett Amuinn wrote:Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same? The fact that there's a "fence" is the whole problem. Can't we all just get along?
According to Dr. E, that's not good for Eve.
So I guess we get more abloobloobloo. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.12 21:04:00 -
[73] - Quote
baltec1 wrote:Cipher Jones wrote:baltec1 wrote:Cipher Jones wrote:Quote:That's a strawman argument... When you ignore something and someone points it out, its not a strawman. People pay for this game with real world currency. Therefore their enjoyment level is absolutely critical to CCP's success, no matter what your opinions are. 9 years and still growing. Seems people are happy with the way EVE works. The game is 9 years old and has less subscribers than 2 years ago. CCP admitted that they almost went bankrupt over player exodus. "9 years old and still growing" is not accurate at all. "9 years old and growing" is true, but not the whole story. "9 years old and growing towards a point it had once been" is the intellectually honest way to word what you are trying to say. Please link said CCP statement of almost going bankcrupt over a player exodus. Please link sub numbers because the ones I am looking at show EVE grew to well past 400k subs last year dispite the troubles.
Please link me to the pot you are smoking.
It was one of the first things talked about at fanfest, it has had articles dedicated to it in gaming periodicals, and you could google the financial information for yourself, and people did so and posted the information right here in this forum. It is also visibly demonstrate-able by logging into the server, or observing it via the API system. We now return you to your regularly scheduled **** poast. |

Darth Gustav
Sons Of 0din Fatal Ascension
812
|
Posted - 2012.06.12 21:07:00 -
[74] - Quote
The pot I'm smoking.
Edit: link was borked, now fixed. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Natsett Amuinn
GoonWaffe Goonswarm Federation
129
|
Posted - 2012.06.12 21:07:00 -
[75] - Quote
Barbelo Valentinian wrote:Natsett Amuinn wrote:Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same? The fact that there's a "fence" is the whole problem. When EVE started, there was no "fence", and for many years there was no "fence". Now there's a "fence" - funnily enough, coinciding with a slow-down in EVE's previously seemingly inexorable rise.
Don't kid yourself, there's always been a fence.
Those that don't want FFA pvp, and those that do.
Thakfully CCP has a world that works for everyone. Unfortunetly neither side is willing to stop with the posting. |

Darth Gustav
Sons Of 0din Fatal Ascension
812
|
Posted - 2012.06.12 21:09:00 -
[76] - Quote
Natsett Amuinn wrote:Barbelo Valentinian wrote:Natsett Amuinn wrote:Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same? The fact that there's a "fence" is the whole problem. When EVE started, there was no "fence", and for many years there was no "fence". Now there's a "fence" - funnily enough, coinciding with a slow-down in EVE's previously seemingly inexorable rise. Don't kid yourself, there's always been a fence. Those that don't want FFA pvp, and those that do. Thakfully CCP has a world that works for everyone. Unfortunetly neither side is willing to stop with the posting. Never stop posting bro. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

baltec1
1436
|
Posted - 2012.06.12 21:15:00 -
[77] - Quote
Cipher Jones wrote:
It was one of the first things talked about at fanfest, it has had articles dedicated to it in gaming periodicals, and you could google the financial information for yourself, and people did so and posted the information right here in this forum. It is also visibly demonstrate-able by logging into the server, or observing it via the API system.
Then you should be able to provide evidence for your wild accusations then. |

Barbelo Valentinian
The Scope Gallente Federation
284
|
Posted - 2012.06.12 21:18:00 -
[78] - Quote
Darth Gustav wrote:Barbelo Valentinian wrote:Natsett Amuinn wrote:Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same? The fact that there's a "fence" is the whole problem. Can't we all just get along? According to Dr. E, that's not good for Eve. So I guess we get more abloobloobloo.
Obviously, the game thrives on conflict, but in the old days, it was roleplaying conflict (I don't mean in a "heavy" way, like serious RP-ers do, but in a loose general, rp-lite sort of way - i.e. the players in the game were into the idea of this big, s-f universe, and into the idea of imaginatively putting themselves in it).
Or to put it another way: in the old days, it was EVE players against the world. All of us, PvP-ers and PvE-ers alike, were proud to play in a wonderfully-realized s-f game that had full-on FFA open-world PvP because that made it a more realistic, MORE ENGAGING virtual world.
Now it's EVE players against EVE players.
That's the "fence" and IMHO that's the reason for EVE's bumpy subscription ride atm. |

Darth Gustav
Sons Of 0din Fatal Ascension
813
|
Posted - 2012.06.12 21:22:00 -
[79] - Quote
Barbelo Valentinian wrote:Darth Gustav wrote:Barbelo Valentinian wrote:Natsett Amuinn wrote:Seems like the guys on the other side of the fence have relaxed with the posting.
Imagine if the guys on this side of the fence did the same? The fact that there's a "fence" is the whole problem. Can't we all just get along? According to Dr. E, that's not good for Eve. So I guess we get more abloobloobloo. Obviously, the game thrives on conflict, but in the old days, it was roleplaying conflict (I don't mean in a "heavy" way, like serious RP-ers do, but in a loose general, rp-lite sort of way - i.e. the players in the game were into the idea of this big, s-f universe, and into the idea of imaginatively putting themselves in it). Or to put it another way: in the old days, it was EVE players against the world. All of us, PvP-ers and PvE-ers alike, were proud to play in a wonderfully-realized s-f game that had full-on FFA open-world PvP because that made it a more realistic, MORE ENGAGING virtual world. Now it's EVE players against EVE players. That's the "fence" and IMHO that's the reason for EVE's bumpy subscription ride atm. So I'm not sure what you're saying.
Either Eve players were originally against Eve players, or they weren't. RP reasons have nothing to do with it anymore than strategic or tactical ones do.
And I think the Eve community still has a fairly coherent "Us against all the other lame themepark mmo's in the world" vibe to it, even if you don't.
To me this just looks like it's working as intended. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Natsett Amuinn
GoonWaffe Goonswarm Federation
129
|
Posted - 2012.06.12 21:28:00 -
[80] - Quote
Barbelo Valentinian wrote:
Obviously, the game thrives on conflict, but in the old days, it was roleplaying conflict (I don't mean in a "heavy" way, like serious RP-ers do, but in a loose general, rp-lite sort of way - i.e. the players in the game were into the idea of this big, s-f universe, and into the idea of imaginatively putting themselves in it).
Or to put it another way: in the old days, it was EVE players against the world. All of us, PvP-ers and PvE-ers alike, were proud to play in a wonderfully-realized s-f game that had full-on FFA open-world PvP because that made it a more realistic, MORE ENGAGING virtual world.
Now it's EVE players against EVE players.
That's the "fence" and IMHO that's the reason for EVE's bumpy subscription ride atm.
It just becomes more prominent as the game attracts more players.
But lets keep in mind, that if EVE always remained in the state it was in, in the "good old days" you wouldn't have the players you have today.
I'd rather EVE had 500k players under the system we have today, then 100k under the system it had 8-9 years ago. This is by far the best system of any FFA pvp mmo on the market. The fact that it's the most succesful is proof of that.
Both sides are responcible for giving the game a bad rep by continuing to post about how the other side doesn't get it. The only side that needs to get it is CCP, and they obviously do or the game wouldn't be were it is today.
Love it or hate, CCP must be doing something right and it sure aint mining! |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.12 21:37:00 -
[81] - Quote
baltec1 wrote:Cipher Jones wrote:
It was one of the first things talked about at fanfest, it has had articles dedicated to it in gaming periodicals, and you could google the financial information for yourself, and people did so and posted the information right here in this forum. It is also visibly demonstrate-able by logging into the server, or observing it via the API system.
Then you should be able to provide evidence for your wild accusations then.
I have not made any wild accusations. I have simply reiterated.
We now return you to your regularly scheduled **** poast. |

Barbelo Valentinian
The Scope Gallente Federation
284
|
Posted - 2012.06.12 21:44:00 -
[82] - Quote
Darth Gustav wrote: Either Eve players were originally against Eve players, or they weren't. RP reasons have nothing to do with it anymore than strategic or tactical ones do.
But I think they did, in the "good old days". Nowadays, the metagame has taken over to such an extent that what was originally in-game conflict in in-game terms is bleeding out to two camps of players who are paranoid that the other camp is ruining their game experience.
That didn't used to be the case. In the old days, the carebear vs leet pvp-er stuff was just joshing, mostly done with a sense of irony, because pvp-ers understood that miners were important, and miners understood that pvp-ers were important TO THEIR RESPECTIVE GAMES.
Nowadays, it's serious biznes - stuff is at stake. Some pvp players really are paranoid that carebears will ruin their sandbox. Some pve players really are paranoid that pvp-ers will ruin their sandbox. So the PvP is bleeding through into the real world a bit. One camp of players wants the other camp of players to GTFO of EVE.
Originally, both camps were united against players who didn't like EVE. Now two camps of players who do like EVE are at each others' throats, and there's a lot of imaginary accusations about motivation flying around.
"A kingdom that is divided shall not stand" - Mark 3:24 |

Darth Gustav
Sons Of 0din Fatal Ascension
813
|
Posted - 2012.06.12 21:57:00 -
[83] - Quote
Barbelo Valentinian wrote:Darth Gustav wrote: Either Eve players were originally against Eve players, or they weren't. RP reasons have nothing to do with it anymore than strategic or tactical ones do.
But I think they did, in the "good old days". Nowadays, the metagame has taken over to such an extent that what was originally in-game conflict in in-game terms is bleeding out to two camps of players who are paranoid that the other camp is ruining their game experience. That didn't used to be the case. In the old days, the carebear vs leet pvp-er stuff was just joshing, mostly done with a sense of irony, because pvp-ers understood that miners were important, and miners understood that pvp-ers were important TO THEIR RESPECTIVE GAMES. Nowadays, it's serious biznes - stuff is at stake. Some pvp players really are paranoid that carebears will ruin their sandbox. Some pve players really are paranoid that pvp-ers will ruin their sandbox. So the PvP is bleeding through into the real world a bit. One camp of players wants the other camp of players to GTFO of EVE. Originally, both camps were united against players who didn't like EVE. Now two camps of players who do like EVE are at each others' throats, and there's a lot of imaginary accusations about motivation flying around. "A kingdom that is divided shall not stand" - Mark 3:24 Religious implication of the quote notwithstanding, Eve Online is not a kingdom.
It's an empire. With four racial factions and countless player-based ones.
The game was not designed to give us a warm fuzzy sense of coming together with our fellow players as men and equals.
It was designed to give us a cold bleak sense of tearing down everything our enemies built even if it costs us every last ISK we have.
Or that's the way it looks in all the catchy ads. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

baltec1
1436
|
Posted - 2012.06.12 22:04:00 -
[84] - Quote
Barbelo Valentinian wrote:Darth Gustav wrote: Either Eve players were originally against Eve players, or they weren't. RP reasons have nothing to do with it anymore than strategic or tactical ones do.
But I think they did, in the "good old days". Nowadays, the metagame has taken over to such an extent that what was originally in-game conflict in in-game terms is bleeding out to two camps of players who are paranoid that the other camp is ruining their game experience. That didn't used to be the case. In the old days, the carebear vs leet pvp-er stuff was just joshing, mostly done with a sense of irony, because pvp-ers understood that miners were important, and miners understood that pvp-ers were important TO THEIR RESPECTIVE GAMES. Nowadays, it's serious biznes - stuff is at stake. Some pvp players really are paranoid that carebears will ruin their sandbox. Some pve players really are paranoid that pvp-ers will ruin their sandbox. So the PvP is bleeding through into the real world a bit. One camp of players wants the other camp of players to GTFO of EVE. Originally, both camps were united against players who didn't like EVE. Now two camps of players who do like EVE are at each others' throats, and there's a lot of imaginary accusations about motivation flying around. "A kingdom that is divided shall not stand" - Mark 3:24
Difference between then and now is the new generation of people who seem to have no grasp of risk or consiquences. Rther than fit a tank they will whine its too hard. You see this in all walks of life these days, they want everything now and anything that stops them is a bad thing that should go away. |

Talon SilverHawk
Patria o Muerte
411
|
Posted - 2012.06.12 22:36:00 -
[85] - Quote
Jenn aSide wrote:Talon SilverHawk wrote:Jenn aSide wrote:Andoria Thara wrote:weak and strong? Try living through a deployment to a 3rd world country, then we'll talk weak and strong. This is just a video game. Some people  At the risk of injecting more "IRL" stuff, i'm a police officer when i'm not at home blowing up people in space ships. I work in a low income area, does that count? lol The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character. Boll*cks and it hasn't always existed Tal please point out the patch notes for the patch that introduced suicide ganking, thanks.
I don't need patch notes. Playing the game for 9 years is enough to know its changed. While there has always been an element for getting caught out in hi sec, which to be honest is one of the reasons I like the game, it has become more prevalent over the last 4 /5 years. 2009 was the first hulkageddon (correct me if wrong) and the first real Eve wide organised attack on miners and hi sec, before that it happened of course but you where unlucky if you got caught this way. For pretty much the first year or two (maybe longer) afk mining was pretty standard as a chill out activity (mining while maybe surfing the web or whoring the forums) and getting ganked wasn't even a consideration (in hi sec).
Hi sec was even made safer after some famous events bought up in these forums, but those guys were small corps (mOo and such) so unless you operated where they worked or put yourself in harms way, you weren't in allot of danger.
The issue now isn't so much the ganking as the scale of the ganking, What was once the activity of a few, has now become the activity of many (Goons for example). Once upon a time to be honourable seemed to de rigueur, not so much any more.
So moving because of a change in the culture of Eve and not the mechanics, doesn't make you weak, just means its not for you right now. (although I do exlude the guy trolling about salvaging)
Tal
P.S if you read it earlier, operation was ok, guy is now in recovery  |

DeMichael Crimson
Republic University Minmatar Republic
2616
|
Posted - 2012.06.12 22:53:00 -
[86] - Quote
baltec1 wrote:MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Somali skiffs vs bulk tankers U-boats vs merchant ships Slave ships vs a royal navy 5th rate Spanish gold ships vs gallions Trade hulks vs triremes Piracy is not a new thing here. Its history goes back for as long as merchant ships have existed. Why would EVE be any different? You conveniently forgot to include what happened to those engaging in Piracy activities. Granted there will always be a small amount of Piracy happening in isolated areas but history has shown time and time again when it becomes a large scale activity affecting the welfare of citizens, the Authorities will hunt them down, kill them and or force them into hiding.
Seems it's always the same MO with players who advocate and try to justify the massive increase of Suicide Ganking in this game. Always trying to 'Rationalize away' opposing statements using broad 'Generalizations' presented with half truth 'Examples'.
|

Darth Gustav
Sons Of 0din Fatal Ascension
815
|
Posted - 2012.06.12 22:59:00 -
[87] - Quote
DeMichael Crimson wrote:baltec1 wrote:MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Somali skiffs vs bulk tankers U-boats vs merchant ships Slave ships vs a royal navy 5th rate Spanish gold ships vs gallions Trade hulks vs triremes Piracy is not a new thing here. Its history goes back for as long as merchant ships have existed. Why would EVE be any different? You conveniently forgot to include what happened to those engaging in Piracy activities. Granted there will always be a small amount of Piracy happening in isolated areas but history has shown time and time again when it becomes a large scale activity affecting the welfare of citizens, the Authorities will hunt them down, kill them and or force them into hiding. Seems it's always the same MO with players who advocate and try to justify the massive increase of Suicide Ganking in this game. Always trying to 'Rationalize away' opposing statements using broad 'Generalizations' presented with half truth 'Examples'. In EVE the most powerful Authorities are the players.
And I don't expect anything to change any time soon there...
This isn't an attempt to rationalize away opposing statements using broad generalizations presented with half-truth examples.
This is a truth in the context of the original game design, supported by continued and ongoing development, and as stated repeatedly by CCP. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Christopher Dulson
Royal Amarr Institute Amarr Empire
10
|
Posted - 2012.06.12 23:07:00 -
[88] - Quote
Kijo Rikki wrote:Confirming I have a giant EM hole on my mission runner. 
I feel like a giant nerd when i really laughed out loud over this |

Raekek
Red Federation RvB - RED Federation
1
|
Posted - 2012.06.12 23:23:00 -
[89] - Quote
Why are they up in arms? Partly because of the month long 9.95 $/Gé¼ new account sale (even cheaper on Stream for a week or two). There are lots of new players, and they're accustomed having things handed to them in other MMOs. They've just begun EVE's painful learning process.
Also, when you say "some of the high sec miner types" are up in arms, you mean a handful of very verbal forum posters. Most new players that do enjoy the game probably don't feel as tempted to post on the forum. So the overall attitude of the GD is biased in favor of whining players.
|

Talon SilverHawk
Patria o Muerte
412
|
Posted - 2012.06.12 23:32:00 -
[90] - Quote
Raekek wrote:Why are they up in arms? Partly because of the month long 9.95 $/Gé¼ new account sale (even cheaper on Stream for a week or two). There are lots of new players, and they're accustomed having things handed to them in other MMOs. They've just begun EVE's painful learning process.
Also, when you say "some of the high sec miner types" are up in arms, you mean a handful of very verbal forum posters. Most new players that do enjoy the game probably don't feel as tempted to post on the forum. So the overall attitude of the GD is biased in favor of whining players.
Not having a go, but I would say GD doesnt favour the whining player, for every whine post there are about 20+ HTFU responses (very approx but you know what mean.)
Tal
|

baltec1
1436
|
Posted - 2012.06.12 23:34:00 -
[91] - Quote
DeMichael Crimson wrote: You conveniently forgot to include what happened to those engaging in Piracy activities. Granted there will always be a small amount of Piracy happening in isolated areas but history has shown time and time again when it becomes a large scale activity affecting the welfare of citizens, the Authorities will hunt them down, kill them and or force them into hiding.
Seems it's always the same MO with players who advocate and try to justify the massive increase of Suicide Ganking in this game. Always trying to 'Rationalize away' opposing statements using broad 'Generalizations' presented with half truth 'Examples'.
The Spanish sent an armada to deal with English raiders on their gold ships. It was wiped out and the piracy continued. |

ModeratedToSilence
Republic Military School Minmatar Republic
117
|
Posted - 2012.06.12 23:39:00 -
[92] - Quote
up until World War 1. |

Barbelo Valentinian
The Scope Gallente Federation
284
|
Posted - 2012.06.12 23:55:00 -
[93] - Quote
Darth Gustav wrote:Quote: "A kingdom that is divided shall not stand" - Mark 3:24
Religious implication of the quote notwithstanding, Eve Online is not a kingdom.
Reference to the metagame, the absolutely fundamental one being CCP's attempt to make money out of players. CCP is God in these parts.
If the players (howsoever they behave in-game) are at each others' throats (to some extent irl, with each side making rl accusations like "sociopath" and "weak" and trying to force the other playstyle out of the game) then there's a problem for CCP, because the actual game concept requires both PvE and PvP participation.
Check the rp sub-forum to see how different it is when such terms are thrown around in the course of roleplay, in reference to the player character, to the way the terms are thrown around in General, in reference to the player.
Both sides bring rl into the discussion, both types of stigma are insulting the rl person. But neither type of accusation has any place because ... EVE is a just a game.
But it's a game that you pretend is real. As soon as the "pretend" element fades, and people start bleeding rl mutual hatred, gamer vs. gamer, playstyle vs. playstyle, into the forums, then there's a problem - a "fence" and a problem. |

Alexandra Delarge
The Korova
94
|
Posted - 2012.06.13 00:03:00 -
[94] - Quote
Raekek wrote: Also, when you say "some of the high sec miner types" are up in arms, you mean a handful of very verbal forum posters.
And some bot users no doubt. We have already seen one thread calling for the removal of suicide ganking from a bot user who thinks that 'botting is no worse than scamming'. |

Josef Djugashvilis
The Scope Gallente Federation
310
|
Posted - 2012.06.13 00:10:00 -
[95] - Quote
Jenn aSide wrote:
"EVE is a game" is true. It is also a dodge.
EVE is (among other things) an activity. One filled with both weak willed and strong willed people. As in real life, the strong willed will find a way to do what they want regardless of the actions of others. The Weak willed will quit or whine/rage about unfariness. If you don't think enough of your chosen pass time/activiy to adapt to chainging circumstances to stay in that passtime/activity (because it's just a game), then why do it in the 1st place?
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
This is not to say that EVE online is perfect and that no dissent is warranted, we all have thing we don't like, or that we think could be inproved. But we aren't talking about that, we are talking about weak minded individuals who buy into fallacy-land logic like "what's bad for me is bad for the game".
Which is why I say EVE may not be "real", but it mimics real life in one key aspect: only the strong survive.
Yet more tedious pixel hardman tosh. You want fries with that? |

Jimmy Gunsmythe
Republic Military School Minmatar Republic
1
|
Posted - 2012.06.13 00:13:00 -
[96] - Quote
Random Majere wrote:Jenn aSide wrote:
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
If people whining on the forums bothers you...that makes you weak.
If people playing the game they way they want to, not the way you want them to bothers you, that makes you weak. Well, not you personally, but in the general sense.
Jenn aSide wrote:Scien Inkunen wrote:Strong survive - my ass. Wolf pack survive. Join wolfpack?
Yes, be a follower. Walk in the path blazed by others better than you, yeah?
Jenn aSide wrote:So much wrong here.
But i'll adress one simple point. They made it my right to judge them in public by complaining in public. If a person simply quits the game or quits mining over the ganking but remains silent, I still have a negative opinion of them, but won't go out of my way to say it.
But these guys are doing it on the forums. Thus my suggestion to take a page from mission runners (who gave up some isk making ability by taking off the officer mods lol).
In my country (I'm American), some people like to throw up the whole "I have a right to free speech" thing when you say something against them. That's true,YOU do, so do I.
I'm not ccp, I can't force them to stop complaining, but by complaining without trying to adapt 1st, they consent to me and others calling them names like "weak" lol, just like how undocking in eve is consenting to pvp.........
And this is where I have to really stop and say, WTF are you smoking? They consent to you doing such things? That's like the guy who assaulted the woman consented to it because of the way she dressed, or the mugger saying that the well-to-do gentleman consented to being mugged because he walked in the wrong neighborhood with his wallet. You have a very strong and overpowering sense of self-entitlement there bud. Confriming you are American only backs that theory up. I'm American too, but I believe in things like respect and doing things right. In game, this wouldn't mean that I wouldn't attack someone if it suited me, but I'm not going to come to the forums and blast the person for it either.
A lot of people don't adapt in this game, but it's not limited to miners and mission runners. It also encompasses those who whine about what little hiseccers do get (compared to nulseccers), saying that they get massive amounts of money and prizes for absolutely no risk whatsoever while they risk everything every second of every day. I've had a member of a large nulsec alliance come out and tell me how much they make safely in their backyard unabashedly. True, not every member of nulsec makes billions upon billions every day, but the payout is substantially larger than hisec could ever dream of being. So tell me, are you gonna bag on them too, for all their whining and moaning and crying? Probably not.Truthfully, you're just another nobody who needs/wants some attention by acting like a hard-ass. Note I said acting, because you aren't strong and you certainly haven't adapted either. You aren't revolutionary, you are just blending in with the crowd.
Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. Way back in the day, I wanted to be an industrialist, but I just could not sit there and mine for long periods of time. After awhile, I wished that I could have those SP back, just so I could put them into something useful for me. Despite my weakness, there are many who not only tolerate it, they love to do it. For them, it's all about their endgame. How many of us can say that we can and would subject ourselves to mining for long hours, the droning hum of the mining lasers our only soundtrack? No thanks, in this, I'll take the easier path, it's has a little more to see. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |

Delen Ormand
Center for Advanced Studies Gallente Federation
1
|
Posted - 2012.06.13 00:35:00 -
[97] - Quote
Jenn aSide wrote:The point is, people demonstrate character with their actions. The miners complaining about something that has always existed are demonstrating bad character.
See, this is one of the big problems with your post - you speak as though New Eden is the real world. Pretty obviously, it isn't, so when you interpret people's actions in Eve as being weak or strong, you're taking them way out of context. You'll never know how strong or weak someone is just by judging their actions in a game. If someone quits Eve because they're not enjoying it, all you really know about them is that they quit because they're not enjoying it.
Following on from that, technically, you're probably right in what you wrote. According to your apparent definitions of strength and weakness, you're right. On the other hand, those definitions make **** all sense unless Eve is your whole life. |

Wolf Kruol
Capsuleer Legions Of New Eden GREATER ITAMO MAFIA
16
|
Posted - 2012.06.13 01:39:00 -
[98] - Quote
Jen your asking to much.. Most of these guys don't want to think.. Just run like robots.. Mindless!.. I think this in itself is a crime. But if ccp keeps suppording these types of players.. EVE will need a new name to mimic wow audience. I'm all ears to hear any variation on new eve title. 
Maybe I'm extreme.. Maybe I'm on the ball. Or Maybe I'm just messed up... Too much Crash does that to my clone and deep space with exotic girlies sharing juices.....  |

Kiteo Hatto
The Fiction Factory Blue Nation
201
|
Posted - 2012.06.13 02:42:00 -
[99] - Quote
Quote:But if ccp keeps suppording these types of players
Its these types of players that are supporting CCP, silly. Check the map population. We are in highsec because we like doing stuff in peace(not 100% safe mind you), you are in hisec because you want to ruin our days because you are too bored with your space.
Hisec and newbies see EVE as a scifi game with a bit of risk and lots of free choices, they enjoy it You see it as a constant kill or be killed game, you enjoy it. What they don't enjoy is being constant victims unless they start seeing the game through your eyes. |

RAP ACTION HERO
66
|
Posted - 2012.06.13 03:00:00 -
[100] - Quote
not weak just dumb |

Alavaria Fera
GoonWaffe Goonswarm Federation
1023
|
Posted - 2012.06.13 03:07:00 -
[101] - Quote
Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Darth Gustav
Sons Of 0din Fatal Ascension
827
|
Posted - 2012.06.13 03:11:00 -
[102] - Quote
Alavaria Fera wrote:Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you... Nor traveled back home with Villy leading a large fleet full of disonnecting CFC members after he's clearly come down...er...abruptly gotten tired.
Ah-lign...
...
chirp...
...
"Oh jesus we have 21 jumps to go!"
[edit: sorry villy i love your alphabet style!] He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tesal
12
|
Posted - 2012.06.13 04:01:00 -
[103] - Quote
I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. At least in nullsec you have the time to dock up at a POS if you see a neut in local, you only have 4 seconds in hisec and even then you might mistake the incoming ship for a returning industrial if you aren't on top of things every second. This is simply begging for a nerf like a buff to the Hulk and Mack or an even more powerful concord. I heard the same screaching when people were flying HACs at 10km/sec, how they deserved to fly these ships and their prey deserved to die because they were stupid, it was unbalanced and the balance was corrected. They cried and moaned that they would quit the game. Every time something gets overpowered it gets nerfed. Hisec ganking of Hulks deserves a nerf.
The real problem here is that nullsec alliances seem to need to generate content for their players. They should have better things to do with their time and isk than grief miners in hisec. Stuff like this never happened when people were fighting wars in nullsec. Now its one giant blue mob versus a few scattered alliances. That too deserves to be nerfed. This is blatant evidence that 0.0 is broken and giant flows of passive moon isk are making alliances fat beyond what they know what to spend their money on. Don't be suprised if ring mining destroys moon mining as an isk making operation. If that happens you will have the ultimate irony take place, the people griefing miners will have to turn to carebears and renters as a source of income to fund their pvp operations. |

Torneach
Viziam Amarr Empire
233
|
Posted - 2012.06.13 04:03:00 -
[104] - Quote
Tesal wrote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. At least in nullsec you have the time to dock up at a POS if you see a neut in local, you only have 4 seconds in hisec and even then you might mistake the incoming ship for a returning industrial if you aren't on top of things every second. This is simply begging for a nerf like a buff to the Hulk and Mack or an even more powerful concord. I heard the same screaching when people were flying HACs at 10km/sec, how they deserved to fly these ships and their prey deserved to die because they were stupid, it was unbalanced and the balance was corrected. They cried and moaned that they would quit the game. Every time something gets overpowered it gets nerfed. Hisec ganking of Hulks deserves a nerf.
The real problem here is that nullsec alliances seem to need to generate content for their players. They should have better things to do with their time and isk than grief miners in hisec. Stuff like this never happened when people were fighting wars in nullsec. Now its one giant blue mob versus a few scattered alliances. That too deserves to be nerfed. This is blatant evidence that 0.0 is broken and giant flows of passive moon isk are making alliances fat beyond what they know what to spend their money on. Don't be suprised if ring mining destroys moon mining as an isk making operation. If that happens you will have the ultimate irony take place, the people griefing miners will have to turn to carebears and renters as a source of income to fund their pvp operations.
Nowhere in EVE is ever truly safe. Never has been and never should be. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1143
|
Posted - 2012.06.13 04:11:00 -
[105] - Quote
Tesal wrote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. Agreed. Let's make all of EVE nullsec so that these poor miners can enjoy the safety of 0.0
|

Ned Black
Driders
37
|
Posted - 2012.06.13 06:19:00 -
[106] - Quote
Torneach wrote: Nowhere in EVE is ever truly safe. Never has been and never should be.
EDIT: Also, people have a chance to hide in nullsec because the players have established a way for intelligence to be gathered so their members can be more secure. This is not necessarily handed to them, but worked for.
Well, kind of, local isn't really 'working for intelligence', but the intelligence network I suppose requires effort to establish.
Now that is a load of crock that you nullsec people like to spew.
If there were no local then most of the time those intelligence networks you give so much credit would be a LOT harder to maintain simply because you would either have to have ships keeping track of them or you would have to have people report constantly... and not even then would it insure any real safety to the people in a specific system.
Today however you use local in null as your life line. As soon as anyone pops in, no matter if its by wormhole, cyno, gate or by any other means possible or impossible local will always let you know INSTANTLY... there is absolutely no way in heaven or hell that I can hide myself in nullsec if I want to come gank you guys. You will always be able to track me by the use of local. You dont have to have eyes on the gate to see if I jump throug, a quick glance on your local chat will tell you if its time to get the hell out of dodge or if you can happlily continue your PvE activities.
Every single time I have jumped through a WH to a crowded nullsec system, where none of those "intelligence networks" would have been worth a damn you nullbears still run off to your safe POSes and stations like roaches from a light.
When mining in "safe" space is about 10000 times more dangerous than mining it in "lawless" space the ratio is way off if you ask me... but if they remove local that ratio would most likely change quite drastically and suddenly it would not be as much fun when its your money making ship being butt raped in your home system...
Suddenly all that talk about information networks to keep safe in null would fall flat on its face... because if local went away you really would have to have scouts sitting on the gates to keep you "safe"... and not even that would keep you safe at all times... which is as it should be in nullsec. |

Makkal Hanaya
Drakenburg
102
|
Posted - 2012.06.13 06:27:00 -
[107] - Quote
I think it's strange that covert ops ship pilots are visible in Local.
How is an operation covert if everyone in the system knows you're there? although my eyes were open they might have just as well've been closed
|

Jhango Fett
Armada Ministry Defence Fidelas Constans
3
|
Posted - 2012.06.13 06:33:00 -
[108] - Quote
That video was made back in 2004 I believe.
General principle is the same, yet people still buy EVE accounts and play for years never knowing?
2012 and General forums is still full of threads about people getting ganked and wanting the game changed, it never ends. |

Talon SilverHawk
Patria o Muerte
414
|
Posted - 2012.06.13 06:55:00 -
[109] - Quote
RAP ACTION HERO wrote:not weak just dumb
How ?
Tal
|

March rabbit
Trojan Trolls Red Alliance
199
|
Posted - 2012.06.13 07:02:00 -
[110] - Quote
Alavaria Fera wrote:Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you... done it many times. + 2 hours CTA with only destroyed 2-3 SBUs. And/or territorial claim unit. HURRAY! Killmail! And never shown enemies.....
And after this i still can't force myself to get into belt for mining or into anomaly for ratting... This is simply TOOO BORING  |

Talon SilverHawk
Patria o Muerte
414
|
Posted - 2012.06.13 07:13:00 -
[111] - Quote
Alavaria Fera wrote:Jimmy Gunsmythe wrote:Sadly, I would wager that the strongest among us are the miners. How many of us could sit here and do what they do? It's mind-numbing, and rather tedious. You've never sat on a titan for an hour with a bored Boat waiting for enemies that never show up, have you...
I've spent more hours than I would like to think, sitting around in gangs and fleets waiting for a fight or the other side to get numbers and turn up, which 7 times out of 10 they didn't, although when they did, fun was had and almost made up for it.
Tal
|

Rico Minali
Sons Of 0din Fatal Ascension
740
|
Posted - 2012.06.13 08:51:00 -
[112] - Quote
Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve. Trust me, I almost know what I'm doing. |

Grumpy Owly
Paladin Philanthropists
625
|
Posted - 2012.06.13 08:52:00 -
[113] - Quote
Typical plug from me as its another "ganker/bear" (used for effect) debate. ;)
[salespitch]Whilst I wouldn't expect it to be the "holy grail" to the end of all forum warriors or the ongoing debate needed with CCP constantly evolving the game I have to say the correction and proper introduction of an effective Bounty Hunting system might go a long way to putting the debate IG as opposed to the forums when a working mechanic can be used to help address the balance to these particular issues.[/salespitch]
Quote:For PvP and like to encourage more of it? Or perhaps you are an industrialist with a specific focus in game not directly concerned with PvP skilling to be effective at your role and therefore ineffective to apply teeth in response to criminal activities?
Want to validate a potential Career path in GëívGëí with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another?
Actually like situations where ships shoot back and "really" improve your KB resume as opposed to simply suprising soft industrial targets?
You agree that pilots should adapt to challenging situations in GëívGëí where acceptance of risk is an everyday seperator of those getting ahead on the curve, criminals included, to ensure the game evolves instead of being kept dumbed down?
Or simply want to make GëívGëí less boring with adding more fun and challenging gameplay elements?
Would like to see CCP finally correct a long standing broken mechanic in the game which at best provides an exploit for the effected criminal party to profit further from and yet has been left in the game still?
Support: Bounty Hunting for CSM7.
CCP Design panel wrote: "It's going to be awesome."
"It's absolutley on the list of things to do."
"We have a spaceships game, but you can't be han solo or boba fett, that's not clever."
http://www.youtube.com/watch?feature=player_detailpage&v=_pLi1J9YrkM#t=1199s Bounty Hunting for CSM7 |

RAP ACTION HERO
67
|
Posted - 2012.06.13 09:05:00 -
[114] - Quote
Talon SilverHawk wrote:RAP ACTION HERO wrote:not weak just dumb How ? Tal the fact that they insist on reducing their ehp with their fitting choices. |

RAP ACTION HERO
67
|
Posted - 2012.06.13 09:09:00 -
[115] - Quote
DeMichael Crimson wrote:baltec1 wrote:MasterEnt wrote:Please explain to me how using a combat ship to attack a non-combat ship is strong? Somali skiffs vs bulk tankers U-boats vs merchant ships Slave ships vs a royal navy 5th rate Spanish gold ships vs gallions Trade hulks vs triremes Piracy is not a new thing here. Its history goes back for as long as merchant ships have existed. Why would EVE be any different? You conveniently forgot to include what happened to those engaging in Piracy activities. Granted there will always be a small amount of Piracy happening in isolated areas but history has shown time and time again when it becomes a large scale activity affecting the welfare of citizens, the Authorities will hunt them down, kill them and or force them into hiding. Seems it's always the same MO with players who advocate and try to justify the massive increase of Suicide Ganking in this game. Always trying to 'Rationalize away' opposing statements using broad 'Generalizations' presented with half truth 'Examples'.
yeah like somalian pirates are no longer a problem, the UN and etc forces have ceased all their activities right?
|

baltec1
1436
|
Posted - 2012.06.13 09:13:00 -
[116] - Quote
Tesal wrote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. At least in nullsec you have the time to dock up at a POS if you see a neut in local, you only have 4 seconds in hisec and even then you might mistake the incoming ship for a returning industrial if you aren't on top of things every second. This is simply begging for a nerf like a buff to the Hulk and Mack or an even more powerful concord. I heard the same screaching when people were flying HACs at 10km/sec, how they deserved to fly these ships and their prey deserved to die because they were stupid, it was unbalanced and the balance was corrected. They cried and moaned that they would quit the game. Every time something gets overpowered it gets nerfed. Hisec ganking of Hulks deserves a nerf.
The real problem here is that nullsec alliances seem to need to generate content for their players. They should have better things to do with their time and isk than grief miners in hisec. Stuff like this never happened when people were fighting wars in nullsec. Now its one giant blue mob versus a few scattered alliances. That too deserves to be nerfed. This is blatant evidence that 0.0 is broken and giant flows of passive moon isk are making alliances fat beyond what they know what to spend their money on. Don't be suprised if ring mining destroys moon mining as an isk making operation. If that happens you will have the ultimate irony take place, the people griefing miners will have to turn to carebears and renters as a source of income to fund their pvp operations.
Out of those 4k miners 99% had no or near to no tank. |

Grumpy Owly
Paladin Philanthropists
625
|
Posted - 2012.06.13 09:48:00 -
[117] - Quote
baltec1 wrote:Tesal wrote:"Ganking concerns for mining" Out of those 4k miners 99% had no or near to no tank.
Just be aware that just trying to use bling wont really help you.
Better advice
However, adaptation to a point whilst neccesary for the mining contingent needs to stop when people start prescribing "how" you should play, but the application of a tank is pretty obvious in improving your survivability. Bounty Hunting for CSM7 |

RAP ACTION HERO
67
|
Posted - 2012.06.13 10:03:00 -
[118] - Quote
Grumpy Owly wrote:baltec1 wrote:Tesal wrote:"Ganking concerns for mining" Out of those 4k miners 99% had no or near to no tank. Just be aware that just trying to use bling wont really help you. Better adviceHowever, adaptation to a point whilst neccesary for the mining contingent needs to stop when people start prescribing "how" you should play, but the application of a tank is pretty obvious in improving your survivability.
cargo rigs, tech ii don't make it better lol |

Yolanta Geezenstack
GWA Corp Unified Church of the Unobligated
6
|
Posted - 2012.06.13 10:22:00 -
[119] - Quote
Jenn aSide wrote:So it is with EVE, this huge Electro-Darwinian Experiment, the strong survive, the weak perish
Don't rely on Darwin when you say that the ones who stay are "the strong". He said: "It is not the strongest or the most intelligent who will survive but those who can best manage change.GÇ¥
One of the oldest living species are some tiny marine mollusk - not exactly looking strong, but ... uh... gibberish. |

Talon SilverHawk
Patria o Muerte
414
|
Posted - 2012.06.13 10:38:00 -
[120] - Quote
Rico Minali wrote:Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve.
Its a game ... ffs
|

My Postman
Royal Amarr Institute Amarr Empire
49
|
Posted - 2012.06.13 10:53:00 -
[121] - Quote
Did-¦nt read the whole thread, so excuse if mentioned before.
OP, you are right, as sad as it is.
On the other hand, why does these "shinys" still exist? Do only the dumb buy them for multiple billions and fit them to their Pirate faction ships? Every sane mission runner knows that they make HUGHE gank magnets. Will you fit them to your PvP ship? Lol, no for sure.
When missioning, you are perfectly fine T2 fitted, and you even don-¦t need a Vindi (or so) to do every mission, a Domi will do the Job as well, but you might need 5 minutes longer.
Still the question is, what shall i do with them, if (and i don-¦t have any) i get my hands on such? Collectors item? |

Jonni Favorite
Aliastra Gallente Federation
99
|
Posted - 2012.06.13 11:00:00 -
[122] - Quote
baltec1 wrote:Savage Angel wrote:
Not at all. People play games for enjoyment, and if they can find more enjoyment elsewhere, who can blame them for leaving? Now if they never touched a computer again because of a gank, then they would have problems.
Nah that doesn't work for me. Giving up is not adapting.
We bow down in front of the Almighty E-peen! Habadahabada o-mahHabadahabada
|

Bossy Lady
Aliastra Gallente Federation
68
|
Posted - 2012.06.13 11:03:00 -
[123] - Quote
My Postman wrote:Did-¦nt read the whole thread, so excuse if mentioned before.
OP, you are right, as sad as it is.
On the other hand, why does these "shinys" still exist? Do only the dumb buy them for multiple billions and fit them to their Pirate faction ships? Every sane mission runner knows that they make HUGHE gank magnets. Will you fit them to your PvP ship? Lol, no for sure.
When missioning, you are perfectly fine T2 fitted, and you even don-¦t need a Vindi (or so) to do every mission, a Domi will do the Job as well, but you might need 5 minutes longer.
Still the question is, what shall i do with them, if (and i don-¦t have any) i get my hands on such? Collectors item?
the prices of officer/X-type items are set by the players, they're not intrinsic. So they're worth what we all on aggregate say they are.
That said, they're popular and useful for Titan/Supercarrier fits.
Posting on this character because apparently some people get upset when they're asked difficult questions. M. |

My Postman
Royal Amarr Institute Amarr Empire
49
|
Posted - 2012.06.13 11:26:00 -
[124] - Quote
Bossy Lady wrote:My Postman wrote:Did-¦nt read the whole thread, so excuse if mentioned before.
OP, you are right, as sad as it is.
On the other hand, why does these "shinys" still exist? Do only the dumb buy them for multiple billions and fit them to their Pirate faction ships? Every sane mission runner knows that they make HUGHE gank magnets. Will you fit them to your PvP ship? Lol, no for sure.
When missioning, you are perfectly fine T2 fitted, and you even don-¦t need a Vindi (or so) to do every mission, a Domi will do the Job as well, but you might need 5 minutes longer.
Still the question is, what shall i do with them, if (and i don-¦t have any) i get my hands on such? Collectors item? the prices of officer/X-type items are set by the players, they're not intrinsic. So they're worth what we all on aggregate say they are. That said, they're popular and useful for Titan/Supercarrier fits.
I agree on that with you.
But i-¦m willing to bet if only Titan/Super folks fit that modules, prices will plummet. There MUST be a market for the "dumb". |

Bossy Lady
Aliastra Gallente Federation
68
|
Posted - 2012.06.13 11:37:00 -
[125] - Quote
I'm sure that "dumb" is a market segment for Officer mods. Some people play to max out their ship as the goal itself, not to max their ISK efficiency.
Which is fine and good, more power to them. As long as they don't demand that the rules of the game be changed to protect them. I can fit officer mods to my Velators if I choose; that doesn't entitle me to demand that CCP make noobships invulnerable and then claim that what I'm really interested in is "protecting new players".
Posting on this character because apparently some people get upset when they're asked difficult questions. M. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.13 17:38:00 -
[126] - Quote
Quote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec.
Utter bullshit. 4k hulks destroyed and the price of minerals has gone DOWN. That's how many bots there are in this ******* game. We now return you to your regularly scheduled **** poast. |

Wolf Kruol
Capsuleer Legions Of New Eden GREATER ITAMO MAFIA
16
|
Posted - 2012.06.13 17:49:00 -
[127] - Quote
Kiteo Hatto wrote:Quote:But if ccp keeps suppording these types of players Its these types of players that are supporting CCP, silly. Check the map population. We are in highsec because we like doing stuff in peace(not 100% safe mind you), you are in hisec because you want to ruin our days because you are too bored with your space. Hisec and newbies see EVE as a scifi game with a bit of risk and lots of free choices, they enjoy it You see it as a constant kill or be killed game, you enjoy it. What they don't enjoy is being constant victims unless they start seeing the game through your eyes. At that point EVE becomes a game that they don't want to play. Yes we all support ccp. highsec is a false reality. It tricks you to believe your safe. but infact your not. No where is safe. No matter how many harderners or buffs you put. If someone wants to kill you it can be done. Any ship can be ganked, if the person or people willing to put the resourses to do it.
goons did a nice job with that during the jita burning event. Showed many that highsec isn't safe as you like to believe.
What I enjoy in this game.. is the killing. Everthing else sucks. I don't care what language you speak or what color your skin is or how old you are.. male or female... PEWPEW all the way.. 
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1027
|
Posted - 2012.06.13 18:07:00 -
[128] - Quote
Wolf Kruol wrote:PEWPEW all the way..  I take it you don't use artillery then... or missiles.
Lasers or hybrids?
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.13 18:09:00 -
[129] - Quote
My Postman wrote:Did-¦nt read the whole thread, so excuse if mentioned before.
OP, you are right, as sad as it is.
On the other hand, why does these "shinys" still exist? Do only the dumb buy them for multiple billions and fit them to their Pirate faction ships? Every sane mission runner knows that they make HUGHE gank magnets. Will you fit them to your PvP ship? Lol, no for sure.
When missioning, you are perfectly fine T2 fitted, and you even don-¦t need a Vindi (or so) to do every mission, a Domi will do the Job as well, but you might need 5 minutes longer.
Still the question is, what shall i do with them, if (and i don-¦t have any) i get my hands on such? Collectors item?
Lol. While in your playstyle it may be perfectly fine to complete missions in twice the amount of time, in mine only "the dumb" run missions slowly.
We now return you to your regularly scheduled **** poast. |

Kerist Lafayette
The Lafayette Family
25
|
Posted - 2012.06.13 18:13:00 -
[130] - Quote
Jenn aSide wrote:Savage Angel wrote:Not sure if it is strong vs weak or just committed vs not. The ones that left adapted as well, just in a way that fit them. I can see what you mean, but I tend to think of adapting as "somehow continuing on in the same general direction". By your logic, people who commit suicide are simply adapting to the preassures of real life lol.
Yes, well, you see, that's the difference between real life and games.
There's really no alternative to going to school, so you have to live with the playground bullies, adapt, fight back and in some way survive. There's no alternative to having a job, so you have to find your way around the abusive boss, the obnoxious twunt next desk and so on - you can be self-employed but it's still a job, and unless you're self-employed collecting coconuts on a deserted island, you still have to interact with the occasional obnoxious twunt. You fight back, you adapt, you spend your teen years headbutting bullies until they leave you alone (or you go all Stockholm Syndrome, decide they really are the cool kids and after a few years you become a Goon - but I digress) or you decide you really need to take another route to get home after school. It's called real life.
This. Is. A. Game. The options are different. Quitting is not like quitting school. In fact it's a perfectly reasonable option if your idea of fun is doing something that is impossible to do in Eve.
Continuing in the same general direction means "having fun playing an online game". You adapt by playing a game where you can have fun, as opposed to a game where the environment forces you into activities that are not fun for you.
Repeat with me: It. Is. A. Game. |

Barbelo Valentinian
The Scope Gallente Federation
304
|
Posted - 2012.06.13 18:38:00 -
[131] - Quote
Talon SilverHawk wrote:Rico Minali wrote:Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve. Its a game ... ffs
Yeah exactly, talk of "weak and strong" is as absurd as talk of "sociopaths".
It seems that both "sides" have a blind spot in their EVE - they actually think that rl "rules" apply in the game in some way, and that in-game behaviour should reflect rl personality.
It's all make-believe, kids.
Hate on each other in-game, in character, all you like, but let's stop this divisive nonsense in the EVE community of players.
So long as CCP has a rule that means some places are safer than others, because "policed", there will always be a reasonable expectation of greater safety in those areas. So griefers can't expect a free ride.
So long as CCP has a rule that means nowhere is absolutely safe, there will always be a reasonable expectation that ganking ought to be possible anywhere in the game - although more difficult and costly in the high security areas than anywhere else. So carebears need to always be alert.
These two have to be balanced - whether CCP have the balance right is always up for debate, but that there must be a balance, and that both PvE and PvP playstyles have a place in the game, ought to be beyond dispute. |

Talon SilverHawk
Patria o Muerte
416
|
Posted - 2012.06.13 18:42:00 -
[132] - Quote
Cipher Jones wrote:Quote:I'm on the side of the hisec miners on this one. Something like 4k hulks have been destroyed. It is without a doubt more dangerous to be a miner in hisec than in nullsec. Utter bullshit. 4k hulks destroyed and the price of minerals has gone DOWN. That's how many bots there are in this ******* game.
Price of mins has gone down ??? what game are you playing ?? and of course all hi sec miners are bots jeez
Tal
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
131
|
Posted - 2012.06.13 18:55:00 -
[133] - Quote
The best solution is the simplest.
CCP should delete these types of threads. They do nothing but lead to a bunch of bickering.
CCP has a vision, and a system in place that supports that vision. No amount of bitching from one side or the other is going to change it.
It works. It's undeniable. If it wasn't working EVE wouldn't have gotten where it is today.
CCP needs to make one thread, title it "gankers vs miners", sticky it to the top of the forum, and let people go nuts in it. Any thread after that follows the same point should immediately be merged or removed and people directed to the sticky thread were they can do all the bitching at each other that they want, without having to have dozens of posts that result in people writing the same thing over and over.
The moment this thread dies down, and begins it's decent towards page 2, a new thread will pop up continuing this pointless cycle. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.13 20:13:00 -
[134] - Quote
Barbelo Valentinian wrote:Talon SilverHawk wrote:Rico Minali wrote:Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve. Its a game ... ffs Yeah exactly, talk of "weak and strong" is as absurd as talk of "sociopaths". It seems that both "sides" have a blind spot in their EVE - they actually think that rl "rules" apply in the game in some way, and that in-game behaviour should reflect rl personality. It's all make-believe, kids. Hate on each other in-game, in character, all you like, but let's stop this divisive nonsense in the EVE community of players. So long as CCP has a rule that means some places are safer than others, because "policed", there will always be a reasonable expectation of greater safety in those areas. So griefers can't expect a free ride. So long as CCP has a rule that means nowhere is absolutely safe, there will always be a reasonable expectation that ganking ought to be possible anywhere in the game - although more difficult and costly in the high security areas than anywhere else. So carebears need to always be alert. These two have to be balanced - whether CCP have the balance right is always up for debate, but that there must be a balance, and that both PvE and PvP playstyles have a place in the game, ought to be beyond dispute.
Lol.
Go into work tomorrow and tell them;
"I play a sci-fi space game on the internet. I fly around all day after work and kill miners. I kill the same person over and over until the game is unplayable to them. I send them hate mail after I kill them, and I try to extort protection money, and don't honor the bribe afterwards. They have to either pay real world money to keep playing the game or quit. Its so fun."
That won't make you a "sociopath", but you will be viewed as a total douche henceforth.
We now return you to your regularly scheduled **** poast. |

RAP ACTION HERO
67
|
Posted - 2012.06.14 01:51:00 -
[135] - Quote
Cipher Jones wrote:Barbelo Valentinian wrote:Talon SilverHawk wrote:Rico Minali wrote:Not so much about strength or weakness, more about the will to survive. With the will to survive comes the ability to thrive in Eve. Its a game ... ffs Yeah exactly, talk of "weak and strong" is as absurd as talk of "sociopaths". It seems that both "sides" have a blind spot in their EVE - they actually think that rl "rules" apply in the game in some way, and that in-game behaviour should reflect rl personality. It's all make-believe, kids. Hate on each other in-game, in character, all you like, but let's stop this divisive nonsense in the EVE community of players. So long as CCP has a rule that means some places are safer than others, because "policed", there will always be a reasonable expectation of greater safety in those areas. So griefers can't expect a free ride. So long as CCP has a rule that means nowhere is absolutely safe, there will always be a reasonable expectation that ganking ought to be possible anywhere in the game - although more difficult and costly in the high security areas than anywhere else. So carebears need to always be alert. These two have to be balanced - whether CCP have the balance right is always up for debate, but that there must be a balance, and that both PvE and PvP playstyles have a place in the game, ought to be beyond dispute. Lol. Go into work tomorrow and tell them; "I play a sci-fi space game on the internet. I fly around all day after work and kill miners. I kill the same person over and over until the game is unplayable to them. I send them hate mail after I kill them, and I try to extort protection money, and don't honor the bribe afterwards. They have to either pay real world money to keep playing the game or quit. Its so fun." That won't make you a "sociopath", but you will be viewed as a total douche henceforth. a few issues buddy, that same person killed over and over is a bot gankers don't send hate mail, the ganked do it's not protection extortion it's a scamming ganked or not many people are already paying a sub.
|

Jenn aSide
Smokin Aces.
116
|
Posted - 2012.06.14 01:52:00 -
[136] - Quote
Kerist Lafayette wrote:Jenn aSide wrote:Savage Angel wrote:Not sure if it is strong vs weak or just committed vs not. The ones that left adapted as well, just in a way that fit them. I can see what you mean, but I tend to think of adapting as "somehow continuing on in the same general direction". By your logic, people who commit suicide are simply adapting to the preassures of real life lol. Yes, well, you see, that's the difference between real life and games. There's really no alternative to going to school, so you have to live with the playground bullies, adapt, fight back and in some way survive. There's no alternative to having a job, so you have to find your way around the abusive boss, the obnoxious twunt next desk and so on - you can be self-employed but it's still a job, and unless you're self-employed collecting coconuts on a deserted island, you still have to interact with the occasional obnoxious twunt. You fight back, you adapt, you spend your teen years headbutting bullies until they leave you alone (or you go all Stockholm Syndrome, decide they really are the cool kids and after a few years you become a Goon - but I digress) or you decide you really need to take another route to get home after school. It's called real life. This. Is. A. Game. The options are different. Quitting is not like quitting school. In fact it's a perfectly reasonable option if your idea of fun is doing something that is impossible to do in Eve. Continuing in the same general direction means "having fun playing an online game". You adapt by playing a game where you can have fun, as opposed to a game where the environment forces you into activities that are not fun for you. Repeat with me: It. Is. A. Game. Edit: I'd like to point out that this is not (yet) the case for me. I have fun playing Eve, I'm a carebear, I've been ganked a number of times, it's part of the game. I find PvP boring (I had a PvP toon - I trained, I won some fights, I lost others, well, I really lost more than I won but it's normal, ended up being so bored I sold it) and I enjoy mining and building. There are risks, I accept them. Others might not.
This kind of thinking can best be described as apologist.
Yea, it's a game, we all know that. But it's an activity that thousands upon thousand of real human being decide to spend precious real life money on.
If it's important enough to spend money on, important enough to spend some of our precious but definetly finite time on this earth doing, imo that makes it a bit more than "just a game".
You can tell a lot about a person, how "weak, or strong" their personalities are, by how they react to negative events. The people who adapt to defend the fun they are having are demonstrating more strength of character than those who quit orthose who continue but whine about it.
The main gist my op was a suggestion that maybe the whiners haven't considered. Others can be role models, in this case, the sturdy mission runner accepting slightly less isk to make him/herself less attractive to gankers should be (and I think largly, is, in the case of the silent majority of miners who aren't on her complaining) seen as the appropriate path forward.
The 4k hulks haqve been killed is evidence of the entitlement so many have felt in high sec, and while I remain fervently anti-Goon, I'm glad Goons do things like this. It's what makes eve EVE. Love it or leave it.
|

My Postman
Royal Amarr Institute Amarr Empire
49
|
Posted - 2012.06.15 10:49:00 -
[137] - Quote
Cipher Jones wrote:My Postman wrote:Did-¦nt read the whole thread, so excuse if mentioned before.
OP, you are right, as sad as it is.
On the other hand, why does these "shinys" still exist? Do only the dumb buy them for multiple billions and fit them to their Pirate faction ships? Every sane mission runner knows that they make HUGHE gank magnets. Will you fit them to your PvP ship? Lol, no for sure.
When missioning, you are perfectly fine T2 fitted, and you even don-¦t need a Vindi (or so) to do every mission, a Domi will do the Job as well, but you might need 5 minutes longer.
Still the question is, what shall i do with them, if (and i don-¦t have any) i get my hands on such? Collectors item? Lol. While in your playstyle it may be perfectly fine to complete missions in twice the amount of time, in mine only "the dumb" run missions slowly.
Ok, dear sir!
And how many L4-¦s do you have to run to compensate the loss of your +5b officer fitted Nightmare, cause of beeing ganked for the lulz.? |

Wolf Kruol
Capsuleer Legions Of New Eden GREATER ITAMO MAFIA
16
|
Posted - 2012.06.15 13:26:00 -
[138] - Quote
Alavaria Fera wrote:Wolf Kruol wrote:PEWPEW all the way..  I take it you don't use artillery then... or missiles. Lasers or hybrids? I do use all of the above and more.  |

Frying Doom
Tinfoil Hat News Ltd.
304
|
Posted - 2012.06.15 13:32:00 -
[139] - Quote
After reading the Title I was hoping for a discussion on Coffee  Any Spelling, gramatical and literary errors made by me are included free of charge.
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Kaijusan
Austro-Hungarian Empire D0GS OF WAR
0
|
Posted - 2012.06.15 13:41:00 -
[140] - Quote
The amount of forum posts I see, usually about the same crap over and over, makes me wonder who exactly is logged in and playing atm.
|

Vaerah Vahrokha
Vahrokh Consulting
1295
|
Posted - 2012.06.15 13:44:00 -
[141] - Quote
Kaijusan wrote:The amount of forum posts I see, usually about the same crap over and over, makes me wonder who exactly is logged in and playing atm.
Thousands of people have to PvP on the forums, since in game it's all a sea of blue NAPs. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Fabulousli Obvious
State War Academy Caldari State
350
|
Posted - 2012.06.15 14:23:00 -
[142] - Quote
Another Waste-of-Time OP.
Tank as normal for Max, and keep eyes on Local.
Done and done. End of story. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Jenn aSide
Smokin Aces.
120
|
Posted - 2012.06.15 14:35:00 -
[143] - Quote
My Postman wrote:Cipher Jones wrote:My Postman wrote:Did-¦nt read the whole thread, so excuse if mentioned before.
OP, you are right, as sad as it is.
On the other hand, why does these "shinys" still exist? Do only the dumb buy them for multiple billions and fit them to their Pirate faction ships? Every sane mission runner knows that they make HUGHE gank magnets. Will you fit them to your PvP ship? Lol, no for sure.
When missioning, you are perfectly fine T2 fitted, and you even don-¦t need a Vindi (or so) to do every mission, a Domi will do the Job as well, but you might need 5 minutes longer.
Still the question is, what shall i do with them, if (and i don-¦t have any) i get my hands on such? Collectors item? Lol. While in your playstyle it may be perfectly fine to complete missions in twice the amount of time, in mine only "the dumb" run missions slowly. Ok, dear sir! And how many L4-¦s do you have to run to compensate the loss of your +5b officer fitted Nightmare, cause of beeing ganked for the lulz.?
Exactly Postman, very well said.
I just can't imagine the entitlement some people feel, that they somehow "deserve" maximum profit/yeild and minimum to no interferance in a multiplayer game where their actions negatively affect others (as it's been said, every unit of ore mined lowers the value of every other unit).
Mission Runners get it (after some ganking and then some compaining by the worst of the bling runners), are miners more stubborn than them for some reason? I don't think it took 4k pimped Nightmares to die for mission runners to adjust.
The problem simply isn't the game allowing ganking or whatever, the problem is the twisted psycology of the most spoiled players, and there is really nothing CCP can (or should) do about it. |

Jenn aSide
Smokin Aces.
120
|
Posted - 2012.06.15 14:36:00 -
[144] - Quote
Fabulousli Obvious wrote:Another Waste-of-Time OP.
Tank as normal for Max, and keep eyes on Local.
Done and done. End of story.
rofl, so much of a waste of time you took time to post in it and push it back to the top... I should hire you as my full time forum alt lol. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
529
|
Posted - 2012.06.15 16:21:00 -
[145] - Quote
Quote:And how many L4-¦s do you have to run to compensate the loss of your +5b officer fitted Nightmare, cause of beeing ganked for the lulz.?
Zero, because I'm not a ******** flying ships I cant afford to loose. We now return you to your regularly scheduled **** poast. |

Amiar
The Fiction Factory Blue Nation
15
|
Posted - 2012.06.15 16:38:00 -
[146] - Quote
Jenn aSide wrote:[quote=Ban Bindy]
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
Hmm... Reading just a few pages on EVE forums clearly indicates that it's the griefers and suicide gankers who whine the most? So who are in truth really adapting? By even starting this post you made it clear who is not adapting atleast.
|

baltec1
1452
|
Posted - 2012.06.15 16:43:00 -
[147] - Quote
Amiar wrote:Jenn aSide wrote:[quote=Ban Bindy]
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
Hmm... Reading just a few pages on EVE forums clearly indicates that it's the griefers and suicide gankers who whine the most? So who are in truth really adapting? By even starting this post you made it clear who is not adapting atleast.
You have some impressive selective reading skills. |

Simetraz
State War Academy Caldari State
373
|
Posted - 2012.06.15 16:44:00 -
[148] - Quote
Amiar wrote:Jenn aSide wrote:[quote=Ban Bindy]
The people whining on the forums about the unfairness of having their Hulk smashed rather than being silent aren't observing the "it's just a game rule". If it were just a game to them, they'd simpyl log out/unsub and be gone, right?
Hmm... Reading just a few pages on EVE forums clearly indicates that it's the griefers and suicide gankers who whine the most? So who are in truth really adapting? By even starting this post you made it clear who is not adapting atleast.
LOL so true, tons of threads stating you must adapt or do this or that, and then every now and again you see one that says I quit and that is it. (and the ones that have quit could careless cause they have already left the game).
Most of the time I don't even bother with these threads any more but your comment made me laugh.
They should all be locked cause they don't really do anything and there is nothing really to discuss in them either.
EVERYBODY KNOWS |
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