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Thread Statistics | Show CCP posts - 9 post(s) |

Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
9
|
Posted - 2011.09.20 01:24:00 -
[211] - Quote
I came. Is there a torfi fan club, I'd like to request membership. We have a blog, it is terrible. How to fix Bounty Hunting |

Sri Nova
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2011.09.20 01:26:00 -
[212] - Quote
\o/ YAY thank you for listening . its great to see this being implemented heres to more awesomeness in the future ! :) |

Farrisen
MoaR ChickeN
44
|
Posted - 2011.09.20 01:35:00 -
[213] - Quote
All hail t0rfi!
|

Hiram Alexander
Capital Enrichment Services
4
|
Posted - 2011.09.20 01:35:00 -
[214] - Quote
CCP t0rfifrans wrote:Whoah, I wasn't expecting such a positive feedback. We are simply fixing some things that we broke so that we can move forward. Tbh we've had our head somewhat placed in the lowermost segment of the large intestine and are finally coming out for air. I have to say, that I've been very happy to read your recent posts, Torfi. It feels good to see the company heading back in the 'right' direction. I remember reading a PC Gamer article a good while back, talking about EVE's history, and talking about people like yourself slaving on code through the night and sleeping on floors to achieve your dreams of making EVE get off the ground.
That resonated with me, and it's good to see you taking a 'hands on' approach, once again.
CCP t0rfifrans wrote:Anyway, in regards to questions for a boarding animation, given how a dramatic event that is, you can always go and watch this, which we made a while ago. It was supposed to underscore how painful and nasty it is for a capsuleer to emerge from his pod and be nothing but a vulnerable weak piece of clonemeat. We opted for no cut scene ingame, simply because it happens so often. Way back in beta we had this beautiful 2001-esque docking sequence, every time you wanted to dock with a station. Ofc, after docking a few times, it became tedious as hell, so we decided to sacrifice immersion on the altar of usability. Same applies for a pod-exit cut scene. To be honest, I don't think there could be a better time really to revisit the "Dare to be bold." cutscene when the game starts up... We have new avatar technology, new nebulas - that's where I think the pod-decanting video would be of most benefit. New people would benefit from a better understanding of the lore, and vets can switch it off as usual...
And speaking purely personally; "nanites" might be a handy 'get out of jail free' way of explaining the lack of a pod room, due to development constraints/whatever - but the current deal, the pod and stepladder is, I feel, a disaster. When time allows, please deploy the pod room properly.
Incidentally, thank you for showing that the Caldari CQ's are progressing. I think the avatar is a touch too big/corridor too small, at present, but it's good to see the progress - I just really hope that the 'glass' you have now is just a 'placeholder', and that the side-lighting will come close to capturing the concept art, which was pretty stunning...
And who would you recommend that 'we' direct our (constructive) comment to at CCP, regarding Nex clothing...? |

m3talc0re X
SandStorm. The Babylon Consortium
2
|
Posted - 2011.09.20 01:46:00 -
[215] - Quote
CCP, why do you keep being stupid?
The rendered turrets are fine in the thumbnails. What you need to fix is make those thumbnails clickable to open the preview window. That or put the eye icon back. Having to open the Info window first and THEN preview is stupid. |

Phey Onat
Sigillum Militum Xpisti Fatal Ascension
10
|
Posted - 2011.09.20 01:48:00 -
[216] - Quote
CCP t0rfifrans wrote:Whoah, I wasn't expecting such a positive feedback. We are simply fixing some things that we broke so that we can move forward. Tbh we've had our head somewhat placed in the lowermost segment of the large intestine and are finally coming out for air.
Well, when expectations are low enough, even removing work you've done can be an improvement. |

Sethose Olderon
Gryphon Chancellery Gryphon League
0
|
Posted - 2011.09.20 01:49:00 -
[217] - Quote
Your on the right track CCP, now just remove the macro-transactions and you'll get more people on your side. |

Myxx
Atropos Group
53
|
Posted - 2011.09.20 01:57:00 -
[218] - Quote
Phey Onat wrote:CCP t0rfifrans wrote:Whoah, I wasn't expecting such a positive feedback. We are simply fixing some things that we broke so that we can move forward. Tbh we've had our head somewhat placed in the lowermost segment of the large intestine and are finally coming out for air.
Well, when expectations are low enough, even removing work you've done can be an improvement.
Sethose Olderon wrote:Your on the right track CCP, now just remove the macro-transactions and you'll get more people on your side. ^ |

ValentinaDLM
Ubi Concordia Ibi Victoria
403
|
Posted - 2011.09.20 01:57:00 -
[219] - Quote
I am pleased by this, it is a good thing too, I wouldn't want to have to kill CCP t0rfifrans' Noob ship yet again to get CCP motivated :P |

Joe D'Trader
Dreddit Test Alliance Please Ignore
21
|
Posted - 2011.09.20 02:09:00 -
[220] - Quote
PLease make there be an easy difference between 0 and O pretty please... |

MeBiatch
Republic University Minmatar Republic
23
|
Posted - 2011.09.20 02:15:00 -
[221] - Quote
CCP t0rfifrans wrote:Whoah, I wasn't expecting such a positive feedback. We are simply fixing some things that we broke so that we can move forward. Tbh we've had our head somewhat placed in the lowermost segment of the large intestine and are finally coming out for air. Anyway, in regards to questions for a boarding animation, given how a dramatic event that is, you can always go and watch this, which we made a while ago. It was supposed to underscore how painful and nasty it is for a capsuleer to emerge from his pod and be nothing but a vulnerable weak piece of clonemeat. We opted for no cut scene ingame, simply because it happens so often. Way back in beta we had this beautiful 2001-esque docking sequence, every time you wanted to dock with a station. Ofc, after docking a few times, it became tedious as hell, so we decided to sacrifice immersion on the altar of usability. Same applies for a pod-exit cut scene. The screenshots didn't show the exact buttons you use to board and unboard your ship, they will be placed close to the undock button on your neocom most likely. It may take a couple of weeks for these changes to hit Singularity. I can't make promises on the exact date at the moment. But in any case, they are live on what we refer to as "MAIN", which is the internal development branch, and what we see internally when we fetch latest code. So, in typical programmer-speak: "It works on my machine!". In regards to the Cyno effect, it's not an exact copy of the old effect, it's still supposed to communicate the hadron-tearing disruption of the time space continuum being violated. Or something along those lines. Let's see what people think once it's on Singularity, and we'll take it from there.
tbh having an animation while the undocking bar is loading would be nice... i prefer in a sandbox havings option and if i wanted to i could opt to turn this graphic off... power to the players i say... |

Crasniya
Dragon's Legion of New Eden
3
|
Posted - 2011.09.20 02:16:00 -
[222] - Quote
Malkev wrote:Quote:we will be reverting the change so that turret icons use the original custom drawn icons, rather than 3d renders of the turrets themselves. Will they be staying, or will they be 'redesigned' again? Please say they are staying.
Why wouldn't you want them redesigned? Eventually they'll have to be. You expect to see like 8-bit graphics in games in 2018 simply because you're terrified of change? Obviously they need to be done more carefully, and in better fashion, but I can't imagine any graphics staying in place in a long-lasting MMO for the entire life of the game.
That's just dumb. |

Zarnak Wulf
Amok. Goonswarm Federation
9
|
Posted - 2011.09.20 02:18:00 -
[223] - Quote
You are born again hard CCP. I may even let you serve as a rifleman in my beloved corp.  |

Rook Mallard
Aperture Harmonics
0
|
Posted - 2011.09.20 02:21:00 -
[224] - Quote
Hell YEAH!!
bout time! This is the type of commitment to excellence from CCP we all love.
Thanks Torfi !!
Thanks CCP for putting Torfi back in the driver seat !! |

Taiwanistan
Wildly Inappropriate Goonswarm Federation
3
|
Posted - 2011.09.20 03:05:00 -
[225] - Quote
hey before everybody go and wet your panties look at this http://youtu.be/W3MpW7N_PQ8
Torfi and Craig, realize that ppl don't want your god damn space barbie? realize that incarna is utterly worthless and has no potential? realize that 99% of people will turn your incarna OFF? can we get a proper "mistakes were made" devblog or a "mission accomplished" devblog because some work and testing of the WOD engine were completed
look at you now Torfi and Craig immerse in this http://youtu.be/gvehBd6B1bE |

Pak Narhoo
Knights of Kador
19
|
Posted - 2011.09.20 03:08:00 -
[226] - Quote
Awesome blog, not so awesome forum rendering |

Raid'En
Apprentice Innovations
30
|
Posted - 2011.09.20 03:18:00 -
[227] - Quote
Quote:Rather than a checkbox in the escape menu, you will simply be able to board and unboard your ship, toggling between CaptainGÇÿs Quarters and Ship Spinning mode. finally |

Hockston Axe
65
|
Posted - 2011.09.20 03:18:00 -
[228] - Quote
That's more like it.
Vanessa Vansen wrote:Chribba wrote:I'm spinning, right round, round... how was that song again?
\o/ there you go
Add that hair and that eyepatch from the video to the character creator, it needs to be done. |

J Kunjeh
75
|
Posted - 2011.09.20 03:37:00 -
[229] - Quote
CCP Zulu wrote:Confirming new font.
Holy be-juices, I can actually read it without having to CTRL-zoom. Woooooooooooooot! And the forums too...now with new embiggened font. Nice work. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

Bloody Wench
15
|
Posted - 2011.09.20 03:43:00 -
[230] - Quote
CCP t0rfifrans wrote: As it turns out, it didnGÇÿt allow you to look at the ship from all angles, it requires far more GPU and CPU power than simply rendering a ship and a hangar and, importantly, we didnGÇÿt retain UI functionality such as drag-dropping a ship onto your hangar to activate it or double-clicking on the ship to open its cargo. We know that itGÇÿs annoying as hell logging into a station on a craptop trying to sort out some market orders and feel it slowly roasting your lap while it renders your pencil skirt-wearing Caldari commander lady. We are addressing this now.
I lol'd a little, I think you're finally starting to get it.
|

J Kunjeh
75
|
Posted - 2011.09.20 03:45:00 -
[231] - Quote
CCP t0rfifrans wrote:Whoah, I wasn't expecting such a positive feedback. We are simply fixing some things that we broke so that we can move forward. Tbh we've had our head somewhat placed in the lowermost segment of the large intestine and are finally coming out for air.
Truer words haven't oft been spoken lately by CCP...and to hear it from t0rfifrans? Priceless. Every one of you bloody whiners should be praising this paragraph to the heavens. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

Tyrnaeg en Varche
29
|
Posted - 2011.09.20 03:52:00 -
[232] - Quote
Wow - i wake up in the morning, make a cup of coffee and I see this blog!! Almost spilled everything on keyboard 
Grats on your choices regarding those issues. Best blog in a while, can't wait to see them in game. |

ergherhdfgh
Imperial Academy Amarr Empire
0
|
Posted - 2011.09.20 03:55:00 -
[233] - Quote
OMFG! seriously it took you this long to give us ship spinning back? Especially after all the drama that expac caused you'd think you could re-release old content a little faster. |

Metallius
Black Hive Industries
1
|
Posted - 2011.09.20 04:02:00 -
[234] - Quote
And what about ship turret sizes I think the current turret size is very very small I can barely see them... wouldnt be a good idea to increase their size? I wannna feel carriying a big gun on a battleship not feeling like I am wielding a water gun |

Lars Erlkonig
Ars ex Discordia Test Alliance Please Ignore
0
|
Posted - 2011.09.20 04:18:00 -
[235] - Quote
I would say good job CCP, but these fixes are long past overdue.
I honestly have no idea why all these posters are cheering for the fact that CCP has demonstrated that they have the ability to basically 'CTRL + Z' undo a whole pile of giant f'ups.
I'm waiting to see any actual new features besides a new in game font. People have only been complaining about its legibility since I started playing EVE 6 or so years ago.
Stop releasing 1/2 baked crap and actually sit down and improve the game.
In the past few months I've come across broken mission chains where the next agent I am supposed to speak with doesn't exist. Had to deal with borked COSMOS rewards & Standings boosts. And the fun process of fixing my sec status by killing NPC pirates. Should only take me a few more weeks and about 60 more battleship kills once every 15 minutes/system jump before I can maybe enter highsec again.
I'm still waiting on promised features like treaties, a serious look at moon goo, and maybe the thought of a captains quarters that does something besides fry my video board.
Announcing new features that are just returning old features means you messed up and should say sorry, not expect lauds and praise. Get Hilmar or whomever is currently running CCP to actually put up a fight for EVE and I might actually try to convince corp mates to come back log back into this game. |

Vaako Horizon
Casual Slackers Daily Operations
1
|
Posted - 2011.09.20 04:19:00 -
[236] - Quote
ok, going mr negative...
Where are the other *BEEP* CQ's? They should have been out for some time ago :P
That said, these changes are perfect and thumbs up for you CCP'ers for this... ( only one FIS change? :P ) |

Vaako Horizon
Casual Slackers Daily Operations
1
|
Posted - 2011.09.20 04:22:00 -
[237] - Quote
Lars Erlkonig wrote:I would say good job CCP, but these fixes are long past overdue.
I honestly have no idea why all these posters are cheering for the fact that CCP has demonstrated that they have the ability to basically 'CTRL + Z' undo a whole pile of giant f'ups.
I'm waiting to see any actual new features besides a new in game font. People have only been complaining about its legibility since I started playing EVE 6 or so years ago.
Stop releasing 1/2 baked crap and actually sit down and improve the game.
In the past few months I've come across broken mission chains where the next agent I am supposed to speak with doesn't exist. Had to deal with borked COSMOS rewards & Standings boosts. And the fun process of fixing my sec status by killing NPC pirates. Should only take me a few more weeks and about 60 more battleship kills once every 15 minutes/system jump before I can maybe enter highsec again.
I'm still waiting on promised features like treaties, a serious look at moon goo, and maybe the thought of a captains quarters that does something besides fry my video board.
Announcing new features that are just returning old features means you messed up and should say sorry, not expect lauds and praise. Get Hilmar or whomever is currently running CCP to actually put up a fight for EVE and I might actually try to convince corp mates to come back log back into this game.
You got some fair points... :D Treaties!!! give me some!!! That might be what sends me to null in the end ( for the first time ) |

Lars Erlkonig
Ars ex Discordia Test Alliance Please Ignore
0
|
Posted - 2011.09.20 04:27:00 -
[238] - Quote
Vaako Horizon wrote:Lars Erlkonig wrote:I would say good job CCP, but these fixes are long past overdue.
I honestly have no idea why all these posters are cheering for the fact that CCP has demonstrated that they have the ability to basically 'CTRL + Z' undo a whole pile of giant f'ups.
I'm waiting to see any actual new features besides a new in game font. People have only been complaining about its legibility since I started playing EVE 6 or so years ago.
Stop releasing 1/2 baked crap and actually sit down and improve the game.
In the past few months I've come across broken mission chains where the next agent I am supposed to speak with doesn't exist. Had to deal with borked COSMOS rewards & Standings boosts. And the fun process of fixing my sec status by killing NPC pirates. Should only take me a few more weeks and about 60 more battleship kills once every 15 minutes/system jump before I can maybe enter highsec again.
I'm still waiting on promised features like treaties, a serious look at moon goo, and maybe the thought of a captains quarters that does something besides fry my video board.
Announcing new features that are just returning old features means you messed up and should say sorry, not expect lauds and praise. Get Hilmar or whomever is currently running CCP to actually put up a fight for EVE and I might actually try to convince corp mates to come back log back into this game. You got some fair points... :D Treaties!!! give me some!!! That might be what sends me to null in the end ( for the first time )
Thanks, now if we can only get the people in charge to do something about them Soon*
* (note lack of the TM attached to this 'soon.' CCP's trademark Soon is really like a corporate glorification of the fact that they take years to actually fix stuff they know is broken. I'm getting rather perturbed with the lack of anyone actually doing stuff about it, and letting it be a hallmark of CCP's corporate culture.)
[Yes I'm finally a bitter vet.]
|

J Kunjeh
75
|
Posted - 2011.09.20 04:30:00 -
[239] - Quote
Lars Erlkonig wrote:semi-whiney stuffs
I think the reason we're all so thrilled is that it finally shows (from the very TOP) that CCP is finally hearing their players loud and clear and getting things back on track. Yes, we know, they're giving us back old functionality, but many of us thought their hubris would never allow them to backtrack on such simple mistakes. This blog shows they're willing to eat crow from time to time.
"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

flank steak
Ancient Malevolence Rage Alliance
4
|
Posted - 2011.09.20 04:33:00 -
[240] - Quote
but people were just starting to adapt! http://www.youtube.com/watch?v=fyPWWCArKuQ&feature=channel_video_title
But in all honesty about the adapting, you should not have changed the turret icons back imo, the new turret icons were fine, people just wanted things to complain about |
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