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Lorth
|
Posted - 2004.11.13 07:44:00 -
[1]
Well with the recent camping of empire systems and the even more recent stoppage of said camping via the GMÆs I thought I would write this.
We have seen a huge thread about the camps in empire, with the non-pvp population complaining, and the pirate population saying this is alright. Let me make this perfectly clear. Ganking empire gates is not pvp, it is not pirating, and is frankly harmful to the game. Let me explain.
In every single online multiplayer game I have played there is a player base that bends and twists the mechanics of the game to there advantage to get all the reward with none of the risk. Be it spawn camping in a FPS or gate camping in eve it happens all the time, and there are plenty of other examples. What usually happens is someone finds a way to circumvent the game mechanics in such a way that they can achieve victory with little to no effort, skill, or risk of losing.
We have seen this happing in eve before. M0o camped 0.4 chock points, so CCP adds sentry guns. People figured out a way to kill in secure empire space, so CCP makes concord uber. People figure out how to tank the sentries so CCP makes them stronger. In the past year every single nerf, especially to piracy, can be attributed to people who feel the need to win, no matter what the cost.
Fast forward to today and we find that ASS has figured out a way, yet again, to camp in empire. Through what ever means they have figured out a way to kill in empire virtually no risk and with out effort. Coupled with spy alts on the other side of the gate and the concentual nature or PVP they are virtually immune from any sort of player intervention. Also the fact that even many experienced players are not familiar with the rules regarding sentries and aggression ASS is next to immune from a losing PVP encounter. Through abuse of the game mechanics they essentially gained the ultimate win button.
What is the end result of this and why is it bad for the game you ask. Well it should be perfectly clear that CCP did not intend for examples like the above to happen. Sentry guns all over empire, auto cloaking at jump ins, beefed up concord, you name it, CCP has done a lot to ensure that this does not happen. Being on the receiving end of a gank is not fun, CCP knows this, and IÆm sure has had lot of petitions as well. However, they are also responsible for ensuring that the pirates, who they want in the game, are happy, they are left a difficult choice. Though in nearly every instance, in this and any other game, the nerf bat come out of the closet. Who suffers, well in eve it seems the legitimate pirates who suffer. Why? Because seen less gankings hurt their subscription base, and since these will continue they are left with no choice but to change the rules so that cases like the above donÆt happen.
I am convinced that CCP doesnÆt want the nerf PVP or piracy into non existence, but the actions of a select few forces them to change the rules, to the detriment of the PVP and pirate population. DonÆt blame the æcare bearsÆ for whining, nor the legitimate pirates for doing what they do, they are part of the game. But those who bend the rules of the game to gain every advantage they can are the real reasons for the changes. ItÆs these select few people who hurt the pirating population, and no one else. What they do is lame, and frankly cowardly.
If you disagree I welcome a debate. Though if you have nothing better to say then STFU, NOOB, care bear, KBYTHX, or other such original and incite-full comments then please refrain from posting and save me some band-with.
|

Lorth
|
Posted - 2004.11.13 07:44:00 -
[2]
Well with the recent camping of empire systems and the even more recent stoppage of said camping via the GMÆs I thought I would write this.
We have seen a huge thread about the camps in empire, with the non-pvp population complaining, and the pirate population saying this is alright. Let me make this perfectly clear. Ganking empire gates is not pvp, it is not pirating, and is frankly harmful to the game. Let me explain.
In every single online multiplayer game I have played there is a player base that bends and twists the mechanics of the game to there advantage to get all the reward with none of the risk. Be it spawn camping in a FPS or gate camping in eve it happens all the time, and there are plenty of other examples. What usually happens is someone finds a way to circumvent the game mechanics in such a way that they can achieve victory with little to no effort, skill, or risk of losing.
We have seen this happing in eve before. M0o camped 0.4 chock points, so CCP adds sentry guns. People figured out a way to kill in secure empire space, so CCP makes concord uber. People figure out how to tank the sentries so CCP makes them stronger. In the past year every single nerf, especially to piracy, can be attributed to people who feel the need to win, no matter what the cost.
Fast forward to today and we find that ASS has figured out a way, yet again, to camp in empire. Through what ever means they have figured out a way to kill in empire virtually no risk and with out effort. Coupled with spy alts on the other side of the gate and the concentual nature or PVP they are virtually immune from any sort of player intervention. Also the fact that even many experienced players are not familiar with the rules regarding sentries and aggression ASS is next to immune from a losing PVP encounter. Through abuse of the game mechanics they essentially gained the ultimate win button.
What is the end result of this and why is it bad for the game you ask. Well it should be perfectly clear that CCP did not intend for examples like the above to happen. Sentry guns all over empire, auto cloaking at jump ins, beefed up concord, you name it, CCP has done a lot to ensure that this does not happen. Being on the receiving end of a gank is not fun, CCP knows this, and IÆm sure has had lot of petitions as well. However, they are also responsible for ensuring that the pirates, who they want in the game, are happy, they are left a difficult choice. Though in nearly every instance, in this and any other game, the nerf bat come out of the closet. Who suffers, well in eve it seems the legitimate pirates who suffer. Why? Because seen less gankings hurt their subscription base, and since these will continue they are left with no choice but to change the rules so that cases like the above donÆt happen.
I am convinced that CCP doesnÆt want the nerf PVP or piracy into non existence, but the actions of a select few forces them to change the rules, to the detriment of the PVP and pirate population. DonÆt blame the æcare bearsÆ for whining, nor the legitimate pirates for doing what they do, they are part of the game. But those who bend the rules of the game to gain every advantage they can are the real reasons for the changes. ItÆs these select few people who hurt the pirating population, and no one else. What they do is lame, and frankly cowardly.
If you disagree I welcome a debate. Though if you have nothing better to say then STFU, NOOB, care bear, KBYTHX, or other such original and incite-full comments then please refrain from posting and save me some band-with.
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theRaptor
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Posted - 2004.11.13 08:04:00 -
[3]
Well if what you said is true then CCP should just warn/temp ban those people abusing game mehcanics. But instead they have made all piracy harder. --------------------------------------------------
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theRaptor
|
Posted - 2004.11.13 08:04:00 -
[4]
Well if what you said is true then CCP should just warn/temp ban those people abusing game mehcanics. But instead they have made all piracy harder. --------------------------------------------------
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Lorth
|
Posted - 2004.11.13 08:14:00 -
[5]
Originally by: theRaptor Well if what you said is true then CCP should just warn/temp ban those people abusing game mehcanics. But instead they have made all piracy harder.
Ahh but heres the problem. As a business it is in thier best interst to keep as many players paying as they can. Not to mention said people are not exploiting the game mechanics, least in the 'legal' resulting in a ban way. So do you ban everyone who uses the system in such a way that the developers didn't intend? It would seem the CCP, and every other game company, would rather change the rules to prevent stuff like this happening. After all these people pay the same RL money that I do. Its better in thier eyes to force people to conform through a nerf rather then banning people. This seems to be the thinking of every game company that I have played.
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Lorth
|
Posted - 2004.11.13 08:14:00 -
[6]
Originally by: theRaptor Well if what you said is true then CCP should just warn/temp ban those people abusing game mehcanics. But instead they have made all piracy harder.
Ahh but heres the problem. As a business it is in thier best interst to keep as many players paying as they can. Not to mention said people are not exploiting the game mechanics, least in the 'legal' resulting in a ban way. So do you ban everyone who uses the system in such a way that the developers didn't intend? It would seem the CCP, and every other game company, would rather change the rules to prevent stuff like this happening. After all these people pay the same RL money that I do. Its better in thier eyes to force people to conform through a nerf rather then banning people. This seems to be the thinking of every game company that I have played.
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Jebidus Skari
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Posted - 2004.11.13 08:35:00 -
[7]
I can't help but feel to many people want all the reward and no risk travelling through empire too though. If there's a corp camping a 0.4 gate I have always felt the best thing about this game was for the community to rally round and do something about it.
More often than not people don't want to risk their (replaceable) ships and ask CCP to do things for them. I think this is wrong.
The best thing (and the most realistic) that has been proposed through history is a graded concord response to campers, allowing it to occur but not for a bazillion years unchecked.
Lastly, where are all the supposed Anti-Pirate corps in this game? it's not just some cool label you give yourself to win the hearts and minds of day old players it's a title that suggests you go and break up these camps. I know lordmix has a healthy bounty on his head to make it worthwhile?
Anyways I haven't slept in nearly a day (20hrs of EVE time still going strong ) hope some of this is constructive 
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Jebidus Skari
|
Posted - 2004.11.13 08:35:00 -
[8]
I can't help but feel to many people want all the reward and no risk travelling through empire too though. If there's a corp camping a 0.4 gate I have always felt the best thing about this game was for the community to rally round and do something about it.
More often than not people don't want to risk their (replaceable) ships and ask CCP to do things for them. I think this is wrong.
The best thing (and the most realistic) that has been proposed through history is a graded concord response to campers, allowing it to occur but not for a bazillion years unchecked.
Lastly, where are all the supposed Anti-Pirate corps in this game? it's not just some cool label you give yourself to win the hearts and minds of day old players it's a title that suggests you go and break up these camps. I know lordmix has a healthy bounty on his head to make it worthwhile?
Anyways I haven't slept in nearly a day (20hrs of EVE time still going strong ) hope some of this is constructive 
|

Lorth
|
Posted - 2004.11.13 08:51:00 -
[9]
Good point about the no risk for the people in empire. And I agree the CCP shouldn't be taking care of the problems of the majority of the players.
Though the problem is with safe spots and an alt on the other side of the gate it is next to impossible for any sort of player intervention to occur. How many war'decs does the said corp have, and how many ships do you think that they have lost?
It is all but impossible for the player base to do anything about this. Maybe break up the camp, but once the 'heros' are gone the camp simply resumes. A few spy alts (which are most definaly there) assures the campers have more then enough warning when ever any sort of force comes to clear the area. Simply warp to a safe and log off. Tactics like this means that the campers face virually no risk doing what they do.
As far as the NPC responce, well we are really talking about anouther nerf. I'm sure this is something that the pirate comunity would hate to see happen, as it will limit them even more.
Rest assured though somthing will be changed to prevent this from happening again. The pirates will complain about the change (rightfully) and blame the carebears for whining (wrongfully) and the game will be slightly worse off simply because of the events described in he above post.
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Lorth
|
Posted - 2004.11.13 08:51:00 -
[10]
Good point about the no risk for the people in empire. And I agree the CCP shouldn't be taking care of the problems of the majority of the players.
Though the problem is with safe spots and an alt on the other side of the gate it is next to impossible for any sort of player intervention to occur. How many war'decs does the said corp have, and how many ships do you think that they have lost?
It is all but impossible for the player base to do anything about this. Maybe break up the camp, but once the 'heros' are gone the camp simply resumes. A few spy alts (which are most definaly there) assures the campers have more then enough warning when ever any sort of force comes to clear the area. Simply warp to a safe and log off. Tactics like this means that the campers face virually no risk doing what they do.
As far as the NPC responce, well we are really talking about anouther nerf. I'm sure this is something that the pirate comunity would hate to see happen, as it will limit them even more.
Rest assured though somthing will be changed to prevent this from happening again. The pirates will complain about the change (rightfully) and blame the carebears for whining (wrongfully) and the game will be slightly worse off simply because of the events described in he above post.
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Superbus Maximus
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Posted - 2004.11.13 09:14:00 -
[11]
I dont think empire pirating has any real effect in .4 systems and lower, u take the risk of going down there with no concord, so its on your own accord. All this does is make u carebears have to think on ur tows a bit more and if you dont like a pirate crop thats killing you in empire declare war on them so you can smoke them any where in space.
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Superbus Maximus
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Posted - 2004.11.13 09:14:00 -
[12]
I dont think empire pirating has any real effect in .4 systems and lower, u take the risk of going down there with no concord, so its on your own accord. All this does is make u carebears have to think on ur tows a bit more and if you dont like a pirate crop thats killing you in empire declare war on them so you can smoke them any where in space.
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Koda
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Posted - 2004.11.13 09:29:00 -
[13]
CCP needs to make a choice: Either plug the holes in their code or change their vision of what they intended Eve to be.
Eve was DESIGNED to be about non-consensual PVP and the rewards and penalties that go along with it.
As far as I can tell ASS is working within game rules to the best of their advantage. Their opposition is not; be it from poor tactics, a lack of teamwork or pvp experience. ASS should not be punished for that.
Pvp is not witchcraft or sorcery. There is no secret to it. Any one with sufficient patience can learn. The player base should not fear clicking "lock target" and pressing F1-8. --------------
Share the love in the SNIGG Forums
|

Koda
|
Posted - 2004.11.13 09:29:00 -
[14]
CCP needs to make a choice: Either plug the holes in their code or change their vision of what they intended Eve to be.
Eve was DESIGNED to be about non-consensual PVP and the rewards and penalties that go along with it.
As far as I can tell ASS is working within game rules to the best of their advantage. Their opposition is not; be it from poor tactics, a lack of teamwork or pvp experience. ASS should not be punished for that.
Pvp is not witchcraft or sorcery. There is no secret to it. Any one with sufficient patience can learn. The player base should not fear clicking "lock target" and pressing F1-8. --------------
Share the love in the SNIGG Forums
|

Eviljohn
|
Posted - 2004.11.13 09:53:00 -
[15]
OMG a group of pirates camp one gate out of 1000s what a carebear nightmare.
ive not read these forums for a while it seems u guys are just as sad as always whinging about the same topics over and over again.
pirates think of ways to gank ppl,they have a single goal,if u guys put as much effort into blasting pirates as u do whining on the forums we would all be screwed.
u say pirates exploit the game machanics i would say we play the game to its fullest, play every aspect of the game.
if the corp that was sent after us last night (bless them) knew anything about tanking guns or that shooting ppl with less then -5 near gate guns they wouldent of lost there ships.
so get over it and get on with it there are a zillion ways to kill pirates if u use your head get out there and gank us we like it in a kinky sort of way(or is that just me ) |

Eviljohn
|
Posted - 2004.11.13 09:53:00 -
[16]
OMG a group of pirates camp one gate out of 1000s what a carebear nightmare.
ive not read these forums for a while it seems u guys are just as sad as always whinging about the same topics over and over again.
pirates think of ways to gank ppl,they have a single goal,if u guys put as much effort into blasting pirates as u do whining on the forums we would all be screwed.
u say pirates exploit the game machanics i would say we play the game to its fullest, play every aspect of the game.
if the corp that was sent after us last night (bless them) knew anything about tanking guns or that shooting ppl with less then -5 near gate guns they wouldent of lost there ships.
so get over it and get on with it there are a zillion ways to kill pirates if u use your head get out there and gank us we like it in a kinky sort of way(or is that just me ) |

The Colonel
|
Posted - 2004.11.13 09:57:00 -
[17]
This type of camping is only 'virtually no risk' and 'without effort' because noone bothers to counter them.
What we found doing the same thing in Empire is a complete lack of will by any Empire dwelling corp to work as a team to counter gate camps. They'll complain about it in local, but then pick up where they left off ferrying things around in frigates and haulers.
It really isn't that difficult, you need one person in a covert ops frigate to get to the range camp, and the rest can warp to him when in position. Sure they may run before you get to them, but thats what you want isn't it? Clear gates.
Because nobody makes the effort to get organised and wage war on pirates CCP have to do it for you by adding various nerfs. Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
In my opinion, rather than make a criminals life harder by various 'time sink' nerfs and penalties, they should assist the other corps and encourage them to team up and fight back.
Corps gate camping are a great opportunity for us, as we know it's likely to be a lazy corp paying little attention and consequently easy targets, although it takes some organisation to get them, its damn enjoyable trying.
Forum |

The Colonel
|
Posted - 2004.11.13 09:57:00 -
[18]
This type of camping is only 'virtually no risk' and 'without effort' because noone bothers to counter them.
What we found doing the same thing in Empire is a complete lack of will by any Empire dwelling corp to work as a team to counter gate camps. They'll complain about it in local, but then pick up where they left off ferrying things around in frigates and haulers.
It really isn't that difficult, you need one person in a covert ops frigate to get to the range camp, and the rest can warp to him when in position. Sure they may run before you get to them, but thats what you want isn't it? Clear gates.
Because nobody makes the effort to get organised and wage war on pirates CCP have to do it for you by adding various nerfs. Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
In my opinion, rather than make a criminals life harder by various 'time sink' nerfs and penalties, they should assist the other corps and encourage them to team up and fight back.
Corps gate camping are a great opportunity for us, as we know it's likely to be a lazy corp paying little attention and consequently easy targets, although it takes some organisation to get them, its damn enjoyable trying.
Forum |

HitGirl
|
Posted - 2004.11.13 10:00:00 -
[19]
Like we havnt heard this thrue 1000+ threads already
get in line, send some petitions about Pirats camping ni 0.4 and give the GMs a good laugh.
they are aware of it, they play the same game as you and you just sound like an angry carebear that just lost his ship to ASS?
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 10:00:00 -
[20]
Like we havnt heard this thrue 1000+ threads already
get in line, send some petitions about Pirats camping ni 0.4 and give the GMs a good laugh.
they are aware of it, they play the same game as you and you just sound like an angry carebear that just lost his ship to ASS?
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Book
|
Posted - 2004.11.13 10:14:00 -
[21]
Originally by: The Colonel
Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
This is laughable at best. Every single pirate I have ever seen faced with a fight that comes as a consequence of their actions runs to a safespot and logs, including your men.
I've seen plenty of empire corps band together to fight pirates. I've also seen those same corps lose interest in fighting pirates because of how lame it is to constantly watch your opponent run and log when faced with anything they consider bad odds.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 10:14:00 -
[22]
Originally by: The Colonel
Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
This is laughable at best. Every single pirate I have ever seen faced with a fight that comes as a consequence of their actions runs to a safespot and logs, including your men.
I've seen plenty of empire corps band together to fight pirates. I've also seen those same corps lose interest in fighting pirates because of how lame it is to constantly watch your opponent run and log when faced with anything they consider bad odds.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

HitGirl
|
Posted - 2004.11.13 10:24:00 -
[23]
Originally by: Book
Originally by: The Colonel
Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
This is laughable at best. Every single pirate I have ever seen faced with a fight that comes as a consequence of their actions runs to a safespot and logs, including your men.
I've seen plenty of empire corps band together to fight pirates. I've also seen those same corps lose interest in fighting pirates because of how lame it is to constantly watch your opponent run and log when faced with anything they consider bad odds.
All people have their own taccs, why stand in space and wait for better times when u can logon to your alt and make some money and laugh at the campers while we are making money?
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 10:24:00 -
[24]
Originally by: Book
Originally by: The Colonel
Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
This is laughable at best. Every single pirate I have ever seen faced with a fight that comes as a consequence of their actions runs to a safespot and logs, including your men.
I've seen plenty of empire corps band together to fight pirates. I've also seen those same corps lose interest in fighting pirates because of how lame it is to constantly watch your opponent run and log when faced with anything they consider bad odds.
All people have their own taccs, why stand in space and wait for better times when u can logon to your alt and make some money and laugh at the campers while we are making money?
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Book
|
Posted - 2004.11.13 10:27:00 -
[25]
Originally by: HitGirl
All people have their own taccs, why stand in space and wait for better times when u can logon to your alt and make some money and laugh at the campers while we are making money?
Maybe because it's bad for the game, totally destroys immersion, and ends up in nerfs? "They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 10:27:00 -
[26]
Originally by: HitGirl
All people have their own taccs, why stand in space and wait for better times when u can logon to your alt and make some money and laugh at the campers while we are making money?
Maybe because it's bad for the game, totally destroys immersion, and ends up in nerfs? "They sharpen their tongues like swords, and aim their words like deadly arrows" |

HitGirl
|
Posted - 2004.11.13 10:31:00 -
[27]
Originally by: Book
Originally by: HitGirl
All people have their own taccs, why stand in space and wait for better times when u can logon to your alt and make some money and laugh at the campers while we are making money?
Maybe because it's bad for the game, totally destroys immersion, and ends up in nerfs?
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 10:31:00 -
[28]
Originally by: Book
Originally by: HitGirl
All people have their own taccs, why stand in space and wait for better times when u can logon to your alt and make some money and laugh at the campers while we are making money?
Maybe because it's bad for the game, totally destroys immersion, and ends up in nerfs?
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Bible Dave
|
Posted - 2004.11.13 10:34:00 -
[29]
I have to laugh me ass off everytime I read things like this.
'Pirates run to safe spots'
Yeh its cos you carebear n00bs send fleets of ships after us.. Its not like we can't see 50 ships comming down the map and its not like u can fight 50 ships in your 1 ship.
Most pirates will fight 1 on 1 or even 2 v 1 but why would they want to throw there 110mil isk battleship at a 50 ship fleet ???..
For example last night a fleet of 27 ships was sent to take out me and Eviljohn. We were only in 2 cruisers!!!!....
Come on you carebear's get some sense and a backbone!...
www.dav3r.co.uk << my home page |

Bible Dave
|
Posted - 2004.11.13 10:34:00 -
[30]
I have to laugh me ass off everytime I read things like this.
'Pirates run to safe spots'
Yeh its cos you carebear n00bs send fleets of ships after us.. Its not like we can't see 50 ships comming down the map and its not like u can fight 50 ships in your 1 ship.
Most pirates will fight 1 on 1 or even 2 v 1 but why would they want to throw there 110mil isk battleship at a 50 ship fleet ???..
For example last night a fleet of 27 ships was sent to take out me and Eviljohn. We were only in 2 cruisers!!!!....
Come on you carebear's get some sense and a backbone!...
www.dav3r.co.uk << my home page |

Nafri
|
Posted - 2004.11.13 10:34:00 -
[31]
how do you made it into everlasting vendetta?? Wanna fly with me?
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Nafri
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Posted - 2004.11.13 10:34:00 -
[32]
how do you made it into everlasting vendetta?? Wanna fly with me?
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Book
|
Posted - 2004.11.13 10:35:00 -
[33]
Originally by: HitGirl
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
And as long as you keep finding new ways, new nerfs will stack, and everyone, carebear and pirate alike will have reason to continue *****ing. It's not good for the game anyway you cut it.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 10:35:00 -
[34]
Originally by: HitGirl
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
And as long as you keep finding new ways, new nerfs will stack, and everyone, carebear and pirate alike will have reason to continue *****ing. It's not good for the game anyway you cut it.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Eviljohn
|
Posted - 2004.11.13 10:37:00 -
[35]
as i said book u carebears need to use your heads i sat in a safe last night because they sent 22 ships after us lol we had 2 cruisers there tactics was to wait at the gate fire on the wrong person and loose a load of ships.
anybody with half a brain would of waited on the other side of the gate or set a trap anything its not hard really .
still confused??
i think its best if play u zelda or something |

Eviljohn
|
Posted - 2004.11.13 10:37:00 -
[36]
as i said book u carebears need to use your heads i sat in a safe last night because they sent 22 ships after us lol we had 2 cruisers there tactics was to wait at the gate fire on the wrong person and loose a load of ships.
anybody with half a brain would of waited on the other side of the gate or set a trap anything its not hard really .
still confused??
i think its best if play u zelda or something |

Booky
|
Posted - 2004.11.13 10:41:00 -
[37]
Do away with alts alltogether. I am not great at PvP but I hate it when some noob rats run from my Raven before they even find out how I fight. The problem is that you are able to do just as HitGirl says, log of and log in an alt to make isk. I don't think this should be allowed since those you tormented are stuck waiting on your coward ars. Oh and why do you call the attackers Campers hitgirl? It seems to me taht the origional gate gank noob rats are the campers and the attackers should be called "offensive and bored waiting on the dweebs to show up for the fight that they always claim they can win" squad. Spelling corrections welcome, but don't expect me to edit my post. |

Booky
|
Posted - 2004.11.13 10:41:00 -
[38]
Do away with alts alltogether. I am not great at PvP but I hate it when some noob rats run from my Raven before they even find out how I fight. The problem is that you are able to do just as HitGirl says, log of and log in an alt to make isk. I don't think this should be allowed since those you tormented are stuck waiting on your coward ars. Oh and why do you call the attackers Campers hitgirl? It seems to me taht the origional gate gank noob rats are the campers and the attackers should be called "offensive and bored waiting on the dweebs to show up for the fight that they always claim they can win" squad. Spelling corrections welcome, but don't expect me to edit my post. |

Book
|
Posted - 2004.11.13 10:42:00 -
[39]
Originally by: Bible Dave
Yeh its cos you carebear n00bs send fleets of ships after us.. Its not like we can't see 50 ships comming down the map and its not like u can fight 50 ships in your 1 ship.
It's a natural reaction to send everything you have at an infection to kill it. And perhaps it's in your nature to run from that reaction, but if people are coming after you, that is backbone.
If you expected anything else I would wager you weren't really looking for a fight in the first place.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 10:42:00 -
[40]
Originally by: Bible Dave
Yeh its cos you carebear n00bs send fleets of ships after us.. Its not like we can't see 50 ships comming down the map and its not like u can fight 50 ships in your 1 ship.
It's a natural reaction to send everything you have at an infection to kill it. And perhaps it's in your nature to run from that reaction, but if people are coming after you, that is backbone.
If you expected anything else I would wager you weren't really looking for a fight in the first place.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

HitGirl
|
Posted - 2004.11.13 10:48:00 -
[41]
If u cant handle the space then dont you aint supposed to be there, people dont play fair because that can result in loses?
We have fun by our own meens, this is a game, fase the facts, if the gms didnt like the empire camping they would bann em
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 10:48:00 -
[42]
If u cant handle the space then dont you aint supposed to be there, people dont play fair because that can result in loses?
We have fun by our own meens, this is a game, fase the facts, if the gms didnt like the empire camping they would bann em
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Shadow Raver
|
Posted - 2004.11.13 10:58:00 -
[43]
Originally by: Booky Do away with alts alltogether. I am not great at PvP but I hate it when some noob rats run from my Raven before they even find out how I fight. The problem is that you are able to do just as HitGirl says, log of and log in an alt to make isk. I don't think this should be allowed since those you tormented are stuck waiting on your coward ars. Oh and why do you call the attackers Campers hitgirl? It seems to me taht the origional gate gank noob rats are the campers and the attackers should be called "offensive and bored waiting on the dweebs to show up for the fight that they always claim they can win" squad.
she means second accounts not alts.. cause why would anyone train 2 chars on one account 
the dweebs have brain cells and wont attack and fight 8-15bs with there 3.. frankly if we had as many bs as the camp breakers have we would se an additional 20 threads saying pirate corp should have a member limit or something like that  When The Man Behind The Blade Comes You Will Feel Pain |

Shadow Raver
|
Posted - 2004.11.13 10:58:00 -
[44]
Originally by: Booky Do away with alts alltogether. I am not great at PvP but I hate it when some noob rats run from my Raven before they even find out how I fight. The problem is that you are able to do just as HitGirl says, log of and log in an alt to make isk. I don't think this should be allowed since those you tormented are stuck waiting on your coward ars. Oh and why do you call the attackers Campers hitgirl? It seems to me taht the origional gate gank noob rats are the campers and the attackers should be called "offensive and bored waiting on the dweebs to show up for the fight that they always claim they can win" squad.
she means second accounts not alts.. cause why would anyone train 2 chars on one account 
the dweebs have brain cells and wont attack and fight 8-15bs with there 3.. frankly if we had as many bs as the camp breakers have we would se an additional 20 threads saying pirate corp should have a member limit or something like that  When The Man Behind The Blade Comes You Will Feel Pain |

Bible Dave
|
Posted - 2004.11.13 11:02:00 -
[45]
Edited by: Bible Dave on 13/11/2004 11:05:02 OMG! finally 2 decent posts ......
Is it me or dont these carebears get a warning when they goto low sec systems 'Concord is not responsible for any losses'
or something like that.....
Its like going into a prison and not expecting to get your ass raped and called a little biatch!!....
IF you cant take the heat then get out o the kitchen!.... Stay in 1.0 you can mine there till your hearts content and take as many pics o roids as u like!!....

www.dav3r.co.uk << my home page |

Bible Dave
|
Posted - 2004.11.13 11:02:00 -
[46]
Edited by: Bible Dave on 13/11/2004 11:05:02 OMG! finally 2 decent posts ......
Is it me or dont these carebears get a warning when they goto low sec systems 'Concord is not responsible for any losses'
or something like that.....
Its like going into a prison and not expecting to get your ass raped and called a little biatch!!....
IF you cant take the heat then get out o the kitchen!.... Stay in 1.0 you can mine there till your hearts content and take as many pics o roids as u like!!....

www.dav3r.co.uk << my home page |

Book
|
Posted - 2004.11.13 11:04:00 -
[47]
Originally by: HitGirl Stuff
Read the thread again, every single one of your points has already been addressed.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 11:04:00 -
[48]
Originally by: HitGirl Stuff
Read the thread again, every single one of your points has already been addressed.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Avon
|
Posted - 2004.11.13 11:17:00 -
[49]
Edited by: Avon on 13/11/2004 11:20:49
Originally by: Book
Originally by: HitGirl
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
And as long as you keep finding new ways, new nerfs will stack, and everyone, carebear and pirate alike will have reason to continue *****ing. It's not good for the game anyway you cut it.
Here is the problem Book.
When many people took up piracy there were lots of ways to do it without 'ganking', AND it was possible to reform by increasing your sec in a reasonable timeframe (0.1 gain per day + concord agent missions and bribes).. Unfortunately CCP swung the nerf bat twice when castor was released, taking away the ability to reform (especially as sec gains from npc's were broken in the patch), and removing many of the ways for 'legitimate' piracy. Lots of people saw that piracy would turn into ganking, but they were unable to give up piracy becuase they could not fix their sec ratings. A viable method of gameplay was being removed, but nothing was done to provide an alternative or way out for the people who played that way. With the further introduction of criminal flagging the last 'belt' pirates saw that the potential timesink involved removed most of the action ... ganking was/is pretty much all that remained.
The problem is that people moaned about, what seems now a minor thing, being held up and ransomed - and ccp tried to solve the 'problem', but went about it badly. I bet most players ganked would rather be pirated, but the moans about piracy are what got them ganked.
Ironic, eh? ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.11.13 11:17:00 -
[50]
Edited by: Avon on 13/11/2004 11:20:49
Originally by: Book
Originally by: HitGirl
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
And as long as you keep finding new ways, new nerfs will stack, and everyone, carebear and pirate alike will have reason to continue *****ing. It's not good for the game anyway you cut it.
Here is the problem Book.
When many people took up piracy there were lots of ways to do it without 'ganking', AND it was possible to reform by increasing your sec in a reasonable timeframe (0.1 gain per day + concord agent missions and bribes).. Unfortunately CCP swung the nerf bat twice when castor was released, taking away the ability to reform (especially as sec gains from npc's were broken in the patch), and removing many of the ways for 'legitimate' piracy. Lots of people saw that piracy would turn into ganking, but they were unable to give up piracy becuase they could not fix their sec ratings. A viable method of gameplay was being removed, but nothing was done to provide an alternative or way out for the people who played that way. With the further introduction of criminal flagging the last 'belt' pirates saw that the potential timesink involved removed most of the action ... ganking was/is pretty much all that remained.
The problem is that people moaned about, what seems now a minor thing, being held up and ransomed - and ccp tried to solve the 'problem', but went about it badly. I bet most players ganked would rather be pirated, but the moans about piracy are what got them ganked.
Ironic, eh? ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

claire xxx
|
Posted - 2004.11.13 11:23:00 -
[51]
CCP should give use all cloaks at the start that never turn off so we can all mine and go anywhere all the time with no risk.
Then we can share LOVE and cuddles and the forums can be turned into the glowing repect boards they should be where ppl can place messages from the heart to each other.
We dont need to use torps ppl give flowers hold hands and lets power hug , place yourself into the bussom of love and let your inner soul shine for all to see  |

claire xxx
|
Posted - 2004.11.13 11:23:00 -
[52]
CCP should give use all cloaks at the start that never turn off so we can all mine and go anywhere all the time with no risk.
Then we can share LOVE and cuddles and the forums can be turned into the glowing repect boards they should be where ppl can place messages from the heart to each other.
We dont need to use torps ppl give flowers hold hands and lets power hug , place yourself into the bussom of love and let your inner soul shine for all to see  |

Book
|
Posted - 2004.11.13 11:25:00 -
[53]
Edited by: Book on 13/11/2004 11:37:11
Originally by: Avon
Ironic, eh?
Absolutely man. Sadly, anyway you cut it, the current situation we have sucks, regardless of what side of the empire fence you sit on.
I just don't see the way things are right now being very healthy in the long term for the game.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 11:25:00 -
[54]
Edited by: Book on 13/11/2004 11:37:11
Originally by: Avon
Ironic, eh?
Absolutely man. Sadly, anyway you cut it, the current situation we have sucks, regardless of what side of the empire fence you sit on.
I just don't see the way things are right now being very healthy in the long term for the game.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Elexia Sly
|
Posted - 2004.11.13 11:57:00 -
[55]
Ya know, one of the things that I love about Eve the most is the uncertainty of whats gonna happen next. Whats on the other side of a gate when I'm moving from Empire to non-secure systems. Is my SS gonna get found? Am I gotta look away for a set only to turn back and see myself floating in space dead as a doornail? I love it all. It keeps my heart pumpin and my interest flaring. Sure it sucks to get podded or loose a ship, but lets face it. Sometimes you eat the bear, sometimes the bear eats you. I love the thrill of the chase. Such a great feeling of accomplishment to run that 20 BS blockade. To play cat and mouse for hours with the same person is a fantastic experience. Personally the way things are right now aren't exactly balanced. In fact I think its too EZ for people to get away from PvP's. Especially when moving system to system. I think that Concord is too strong, and we need splash damage back. It was more realistic with it in. Now I'm going to bed. I've been up nearly 24 hours.
|

Elexia Sly
|
Posted - 2004.11.13 11:57:00 -
[56]
Ya know, one of the things that I love about Eve the most is the uncertainty of whats gonna happen next. Whats on the other side of a gate when I'm moving from Empire to non-secure systems. Is my SS gonna get found? Am I gotta look away for a set only to turn back and see myself floating in space dead as a doornail? I love it all. It keeps my heart pumpin and my interest flaring. Sure it sucks to get podded or loose a ship, but lets face it. Sometimes you eat the bear, sometimes the bear eats you. I love the thrill of the chase. Such a great feeling of accomplishment to run that 20 BS blockade. To play cat and mouse for hours with the same person is a fantastic experience. Personally the way things are right now aren't exactly balanced. In fact I think its too EZ for people to get away from PvP's. Especially when moving system to system. I think that Concord is too strong, and we need splash damage back. It was more realistic with it in. Now I'm going to bed. I've been up nearly 24 hours.
|

Cracken
|
Posted - 2004.11.13 12:43:00 -
[57]
Edited by: *****en on 13/11/2004 13:01:39
Originally by: Jebidus Skari I can't help but feel to many people want all the reward and no risk travelling through empire too though. If there's a corp camping a 0.4 gate I have always felt the best thing about this game was for the community to rally round and do something about it.
More often than not people don't want to risk their (replaceable) ships and ask CCP to do things for them. I think this is wrong.
The best thing (and the most realistic) that has been proposed through history is a graded concord response to campers, allowing it to occur but not for a bazillion years unchecked.
Lastly, where are all the supposed Anti-Pirate corps in this game? it's not just some cool label you give yourself to win the hearts and minds of day old players it's a title that suggests you go and break up these camps. I know lordmix has a healthy bounty on his head to make it worthwhile?
Anyways I haven't slept in nearly a day (20hrs of EVE time still going strong ) hope some of this is constructive 
While ships are replaceable the large number of people in emipre, are freelancers who like myself don't have the isk on hand too replace ship after ship after ship.
What hurts the most is replacing the modules on your ship that are destroyed it makes the game much less fun too have too be constantly running around replacing modules who's total cost often comes too more than that of the ship itself.
if there was some sort of insurance for modules it wouldn't be so bad but as it is now even platinum insurance can be kinda worthless, ganking people in empire is too easy ransoming them is not, I would prefer too be ransomed over losing by ship time and again.
Then you have those knobs who gank you for ****s and giggles. Those aren't pirates they're just people who have issues in real life. Aka they really need their head examined.
|

Cracken
|
Posted - 2004.11.13 12:43:00 -
[58]
Edited by: *****en on 13/11/2004 13:01:39
Originally by: Jebidus Skari I can't help but feel to many people want all the reward and no risk travelling through empire too though. If there's a corp camping a 0.4 gate I have always felt the best thing about this game was for the community to rally round and do something about it.
More often than not people don't want to risk their (replaceable) ships and ask CCP to do things for them. I think this is wrong.
The best thing (and the most realistic) that has been proposed through history is a graded concord response to campers, allowing it to occur but not for a bazillion years unchecked.
Lastly, where are all the supposed Anti-Pirate corps in this game? it's not just some cool label you give yourself to win the hearts and minds of day old players it's a title that suggests you go and break up these camps. I know lordmix has a healthy bounty on his head to make it worthwhile?
Anyways I haven't slept in nearly a day (20hrs of EVE time still going strong ) hope some of this is constructive 
While ships are replaceable the large number of people in emipre, are freelancers who like myself don't have the isk on hand too replace ship after ship after ship.
What hurts the most is replacing the modules on your ship that are destroyed it makes the game much less fun too have too be constantly running around replacing modules who's total cost often comes too more than that of the ship itself.
if there was some sort of insurance for modules it wouldn't be so bad but as it is now even platinum insurance can be kinda worthless, ganking people in empire is too easy ransoming them is not, I would prefer too be ransomed over losing by ship time and again.
Then you have those knobs who gank you for ****s and giggles. Those aren't pirates they're just people who have issues in real life. Aka they really need their head examined.
|

Rthor
|
Posted - 2004.11.13 13:14:00 -
[59]
But if players lose their ships to NPC pirates does that ruin the game too?
|

Rthor
|
Posted - 2004.11.13 13:14:00 -
[60]
But if players lose their ships to NPC pirates does that ruin the game too?
|

Creemy Goodness
|
Posted - 2004.11.13 13:20:00 -
[61]
Originally by: *****en [:roll: Then you have those knobs who gank you for ****s and giggles. Those aren't pirates they're just people who have issues in real life. Aka they really need their head examined.
Ah yes another moron who brings 'real life' into it. Get ganked did ya?

|

Creemy Goodness
|
Posted - 2004.11.13 13:20:00 -
[62]
Originally by: *****en [:roll: Then you have those knobs who gank you for ****s and giggles. Those aren't pirates they're just people who have issues in real life. Aka they really need their head examined.
Ah yes another moron who brings 'real life' into it. Get ganked did ya?

|

Slarty Bardfast
|
Posted - 2004.11.13 13:37:00 -
[63]
Originally by: *****en
Then you have those knobs who gank you for ****s and giggles. Those aren't pirates they're just people who have issues in real life. Aka they really need their head examined.

I enjoy killing people in EVE. I pay my monthly sub to have a blast well...blasting people . Really, get over the whole "people who shoot me in a game are nasty ppl in rl!!!!". Just because I enjoy killing here doesn't mean that I wander the streets at night looking for people to shoot.
Hmmm.....
|

Slarty Bardfast
|
Posted - 2004.11.13 13:37:00 -
[64]
Originally by: *****en
Then you have those knobs who gank you for ****s and giggles. Those aren't pirates they're just people who have issues in real life. Aka they really need their head examined.

I enjoy killing people in EVE. I pay my monthly sub to have a blast well...blasting people . Really, get over the whole "people who shoot me in a game are nasty ppl in rl!!!!". Just because I enjoy killing here doesn't mean that I wander the streets at night looking for people to shoot.
Hmmm.....
|

Trevedian
|
Posted - 2004.11.13 14:08:00 -
[65]
Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Trevedian
|
Posted - 2004.11.13 14:08:00 -
[66]
Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Sally
|
Posted - 2004.11.13 14:23:00 -
[67]
Originally by: Nafri how do you made it into everlasting vendetta??
The same thing came into my mind. -- Stories: #1 --
|

Sally
|
Posted - 2004.11.13 14:23:00 -
[68]
Originally by: Nafri how do you made it into everlasting vendetta??
The same thing came into my mind. -- Stories: #1 --
|

ABSSM
|
Posted - 2004.11.13 14:30:00 -
[69]
I think Claire xxx is right p.s. can i have your babies claire you fox 
|

ABSSM
|
Posted - 2004.11.13 14:30:00 -
[70]
I think Claire xxx is right p.s. can i have your babies claire you fox 
|

Luc Boye
|
Posted - 2004.11.13 14:32:00 -
[71]
Tbh, pirating has been nerfed so hard its not funny. Remember the old m0o days and Mara/Passari Carnage? Or the first month of FD- PF- blockades again with m0o/SINC. Man that was kickass times. You'd be a newb in a cruiser in empire or around, and there be monsters out there beyond. That's how its supposed to be, tbh.
Sure in first months, there was this dmg mod stacking bug, so people had insane dmg mods of 15 or something on cruisers, but thats not the point. The point is that there were really bad asses, there was temptation, excitement, rumours, scheming, all of it.
Or the old SPVD (before FE days) and first Venal war. JIP camping, target jamming sentry guns with racial jammers, etc etc. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
|
Posted - 2004.11.13 14:32:00 -
[72]
Tbh, pirating has been nerfed so hard its not funny. Remember the old m0o days and Mara/Passari Carnage? Or the first month of FD- PF- blockades again with m0o/SINC. Man that was kickass times. You'd be a newb in a cruiser in empire or around, and there be monsters out there beyond. That's how its supposed to be, tbh.
Sure in first months, there was this dmg mod stacking bug, so people had insane dmg mods of 15 or something on cruisers, but thats not the point. The point is that there were really bad asses, there was temptation, excitement, rumours, scheming, all of it.
Or the old SPVD (before FE days) and first Venal war. JIP camping, target jamming sentry guns with racial jammers, etc etc. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Daktor
|
Posted - 2004.11.13 14:52:00 -
[73]
Originally by: Bible Dave
Most pirates will fight 1 on 1 or even 2 v 1 but why would they want to throw there 110mil isk battleship at a 50 ship fleet ???..
As an empire dweler, with rare trips to 0.0, I'd like to try and explain the mindset of the 'carebears' for you. We are off doing our missions, or collection ore/minerals for our latest production run (probably of weapons, to sell to you, so you can blow us up eaiser). We jump through a gate in our industrial, and there are 6-9 ships there. One clone jump later, we are sitting in our new ibis, ****ed off at the gate campers. Why?
1) It wasn't a fair fight (like you state in your reason for safespotting). 2) We probably didn't even have a weapon. 3) We don't understand why after destroying our ship (and whatever cargo), you had to pod us. 4) We are mad at ourselves for not checking the map, but want to take it out on you, since no one likes to blame themselves for stupidity.
You say you want to have fun by blowing stuff up. Believe it or not, some people want to have fun by moving stuff from here to there, and they get upset when you stop them. Just like you'd get upset if CCP made PvP concentual. So they complain and try and get the game 'fixed' so they can enjoy themselves. Just as I hear pirates complain about stuff they want 'fixed' (Bookmarks being a prime example) to make their game more enjoyable. I'm glad I'm not a dev trying to balance these opposing sides.
Enough rambling for now, hope not to see any of you soon 
|

Daktor
|
Posted - 2004.11.13 14:52:00 -
[74]
Originally by: Bible Dave
Most pirates will fight 1 on 1 or even 2 v 1 but why would they want to throw there 110mil isk battleship at a 50 ship fleet ???..
As an empire dweler, with rare trips to 0.0, I'd like to try and explain the mindset of the 'carebears' for you. We are off doing our missions, or collection ore/minerals for our latest production run (probably of weapons, to sell to you, so you can blow us up eaiser). We jump through a gate in our industrial, and there are 6-9 ships there. One clone jump later, we are sitting in our new ibis, ****ed off at the gate campers. Why?
1) It wasn't a fair fight (like you state in your reason for safespotting). 2) We probably didn't even have a weapon. 3) We don't understand why after destroying our ship (and whatever cargo), you had to pod us. 4) We are mad at ourselves for not checking the map, but want to take it out on you, since no one likes to blame themselves for stupidity.
You say you want to have fun by blowing stuff up. Believe it or not, some people want to have fun by moving stuff from here to there, and they get upset when you stop them. Just like you'd get upset if CCP made PvP concentual. So they complain and try and get the game 'fixed' so they can enjoy themselves. Just as I hear pirates complain about stuff they want 'fixed' (Bookmarks being a prime example) to make their game more enjoyable. I'm glad I'm not a dev trying to balance these opposing sides.
Enough rambling for now, hope not to see any of you soon 
|

Turboneger
|
Posted - 2004.11.13 15:08:00 -
[75]
Edited by: Turboneger on 13/11/2004 15:11:55 Learn how to use the map. If the system you're heading into reads 100 ships blown up in the last 24 hours and 60 pod's done and you're new...use your brain. Unless you can gather a fleet and hit them... don't enter.
|

Turboneger
|
Posted - 2004.11.13 15:08:00 -
[76]
Edited by: Turboneger on 13/11/2004 15:11:55 Learn how to use the map. If the system you're heading into reads 100 ships blown up in the last 24 hours and 60 pod's done and you're new...use your brain. Unless you can gather a fleet and hit them... don't enter.
|

HitGirl
|
Posted - 2004.11.13 15:11:00 -
[77]
Originally by: Booky Do away with alts alltogether. I am not great at PvP but I hate it when some noob rats run from my Raven before they even find out how I fight. The problem is that you are able to do just as HitGirl says, log of and log in an alt to make isk. I don't think this should be allowed since those you tormented are stuck waiting on your coward ars. Oh and why do you call the attackers Campers hitgirl? It seems to me taht the origional gate gank noob rats are the campers and the attackers should be called "offensive and bored waiting on the dweebs to show up for the fight that they always claim they can win" squad.
Let me rephrase, ok not campers, blobbers that always wanna fight in 2:1 and yes we are camping that is what we do, and i ment diffrent accounts!
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 15:11:00 -
[78]
Originally by: Booky Do away with alts alltogether. I am not great at PvP but I hate it when some noob rats run from my Raven before they even find out how I fight. The problem is that you are able to do just as HitGirl says, log of and log in an alt to make isk. I don't think this should be allowed since those you tormented are stuck waiting on your coward ars. Oh and why do you call the attackers Campers hitgirl? It seems to me taht the origional gate gank noob rats are the campers and the attackers should be called "offensive and bored waiting on the dweebs to show up for the fight that they always claim they can win" squad.
Let me rephrase, ok not campers, blobbers that always wanna fight in 2:1 and yes we are camping that is what we do, and i ment diffrent accounts!
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 15:15:00 -
[79]
Originally by: Trevedian Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
Hehe we fight but only when the odds seem fair, and ive prolly moved cuz the phone rang or there was a covert ops nearby:P those things make me paranoid
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 15:15:00 -
[80]
Originally by: Trevedian Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
Hehe we fight but only when the odds seem fair, and ive prolly moved cuz the phone rang or there was a covert ops nearby:P those things make me paranoid
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 15:16:00 -
[81]
Originally by: Daktor
Originally by: Bible Dave
Most pirates will fight 1 on 1 or even 2 v 1 but why would they want to throw there 110mil isk battleship at a 50 ship fleet ???..
As an empire dweler, with rare trips to 0.0, I'd like to try and explain the mindset of the 'carebears' for you. We are off doing our missions, or collection ore/minerals for our latest production run (probably of weapons, to sell to you, so you can blow us up eaiser). We jump through a gate in our industrial, and there are 6-9 ships there. One clone jump later, we are sitting in our new ibis, ****ed off at the gate campers. Why?
1) It wasn't a fair fight (like you state in your reason for safespotting). 2) We probably didn't even have a weapon. 3) We don't understand why after destroying our ship (and whatever cargo), you had to pod us. 4) We are mad at ourselves for not checking the map, but want to take it out on you, since no one likes to blame themselves for stupidity.
You say you want to have fun by blowing stuff up. Believe it or not, some people want to have fun by moving stuff from here to there, and they get upset when you stop them. Just like you'd get upset if CCP made PvP concentual. So they complain and try and get the game 'fixed' so they can enjoy themselves. Just as I hear pirates complain about stuff they want 'fixed' (Bookmarks being a prime example) to make their game more enjoyable. I'm glad I'm not a dev trying to balance these opposing sides.
Enough rambling for now, hope not to see any of you soon 
Yap yap, na but the podding is a sport=)
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.13 15:16:00 -
[82]
Originally by: Daktor
Originally by: Bible Dave
Most pirates will fight 1 on 1 or even 2 v 1 but why would they want to throw there 110mil isk battleship at a 50 ship fleet ???..
As an empire dweler, with rare trips to 0.0, I'd like to try and explain the mindset of the 'carebears' for you. We are off doing our missions, or collection ore/minerals for our latest production run (probably of weapons, to sell to you, so you can blow us up eaiser). We jump through a gate in our industrial, and there are 6-9 ships there. One clone jump later, we are sitting in our new ibis, ****ed off at the gate campers. Why?
1) It wasn't a fair fight (like you state in your reason for safespotting). 2) We probably didn't even have a weapon. 3) We don't understand why after destroying our ship (and whatever cargo), you had to pod us. 4) We are mad at ourselves for not checking the map, but want to take it out on you, since no one likes to blame themselves for stupidity.
You say you want to have fun by blowing stuff up. Believe it or not, some people want to have fun by moving stuff from here to there, and they get upset when you stop them. Just like you'd get upset if CCP made PvP concentual. So they complain and try and get the game 'fixed' so they can enjoy themselves. Just as I hear pirates complain about stuff they want 'fixed' (Bookmarks being a prime example) to make their game more enjoyable. I'm glad I'm not a dev trying to balance these opposing sides.
Enough rambling for now, hope not to see any of you soon 
Yap yap, na but the podding is a sport=)
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Nenmahet
|
Posted - 2004.11.13 15:29:00 -
[83]
This thread is ridiculous and needs to be deleted...
|

Nenmahet
|
Posted - 2004.11.13 15:29:00 -
[84]
This thread is ridiculous and needs to be deleted...
|

Falhofnir
|
Posted - 2004.11.13 15:54:00 -
[85]
Biased pirate back-patting is getting old, fast. Get a bunch of clues, lose the hypocrisy.
Thread starter is right at least about the ASS case, and the fact that such a thing wasn't supposed to happen TO THAT EXTENT. In other words, if they had complied to game mechanics, they just wouldn't have killed that many ships. So much for the 'we play the game to its fullest' blabla, you enlightened ones.
And yeah, you do realize that empire gate camping is next to riskless, when done right. and it's the case for both flavours i can think of. Oh, yeah, you guys also like to boast about how the risks are nothing compared to the rewards. So stop changing your mind when it comes to flaming on the board ?
'Give the pirates a fight, it is what they want.' 'Most pirates will fight 1 on 1 or even 2 v 1'. Mind if i stop refraining myself from laughing ? oh wait, i just won't address that topic, would lose us too much time.
Altho, i have to say it's not harmful for the game, it's just a pity WHEN the campers do use broken game mechanics, and when all the rest of the 'playing all aspects of the game' pirates population just congratulate them.
So pls, enough of the mindless forum bashing whenever someones attacks the pirate profession, especially when at least half of his points are valid.
|

Falhofnir
|
Posted - 2004.11.13 15:54:00 -
[86]
Biased pirate back-patting is getting old, fast. Get a bunch of clues, lose the hypocrisy.
Thread starter is right at least about the ASS case, and the fact that such a thing wasn't supposed to happen TO THAT EXTENT. In other words, if they had complied to game mechanics, they just wouldn't have killed that many ships. So much for the 'we play the game to its fullest' blabla, you enlightened ones.
And yeah, you do realize that empire gate camping is next to riskless, when done right. and it's the case for both flavours i can think of. Oh, yeah, you guys also like to boast about how the risks are nothing compared to the rewards. So stop changing your mind when it comes to flaming on the board ?
'Give the pirates a fight, it is what they want.' 'Most pirates will fight 1 on 1 or even 2 v 1'. Mind if i stop refraining myself from laughing ? oh wait, i just won't address that topic, would lose us too much time.
Altho, i have to say it's not harmful for the game, it's just a pity WHEN the campers do use broken game mechanics, and when all the rest of the 'playing all aspects of the game' pirates population just congratulate them.
So pls, enough of the mindless forum bashing whenever someones attacks the pirate profession, especially when at least half of his points are valid.
|

Lorth
|
Posted - 2004.11.13 16:27:00 -
[87]
Originally by: Avon
Here is the problem Book.
When many people took up piracy there were lots of ways to do it without 'ganking', AND it was possible to reform by increasing your sec in a reasonable timeframe (0.1 gain per day + concord agent missions and bribes).. Unfortunately CCP swung the nerf bat twice when castor was released, taking away the ability to reform (especially as sec gains from npc's were broken in the patch), and removing many of the ways for 'legitimate' piracy. Lots of people saw that piracy would turn into ganking, but they were unable to give up piracy becuase they could not fix their sec ratings. A viable method of gameplay was being removed, but nothing was done to provide an alternative or way out for the people who played that way. With the further introduction of criminal flagging the last 'belt' pirates saw that the potential timesink involved removed most of the action ... ganking was/is pretty much all that remained.
The problem is that people moaned about, what seems now a minor thing, being held up and ransomed - and ccp tried to solve the 'problem', but went about it badly. I bet most players ganked would rather be pirated, but the moans about piracy are what got them ganked.
Ironic, eh?
If yu read this post up I think you've summed up what I was trying to say rather well. I truly believe that CCP doesn't want to nerf piracy into non existance. Though that being said I can also say that the do not want the majority of PVP in eve to be sensless gankings. Which is exactly were the problem lies. Everytime someone figures out a way to senslessly gank somone, CCP nerfs it. Look at the examples that even your self posted. I think if an empire gate camping gank was part of the game CCP wouldn't be trying to do away with it as much as they obviously are. Unfortunaltly every time CCP tries to nerf, it is nearly always to the detrament of the pirating comunity. What CCP wants, are true pirates, the ones the ransom, and kill in belts. What they don't want are people sitting on a gate killing vast numbers of people for no reason at all. Thats what causes the nerf bat to swing every time. Its really not the carebears moaning that does it. Think about it, it should be perfectly clear that what is happening today was not intended by the developers. The problem is that everytime the nerf bat gets swung, the pirates get hurt, which was exactly my point.
As for some of the comments... Well for staters, how would you kill the pirates at such a camp? They have second accounts sitting on each side of the gate. There is no way a force can jump in with out being seen, be it equal odds or not. By the time your screen had loaded tsaid pirates are no where near the gate. Just explain to me how any force no matter how swift can actually kill these people if they choose to run?
As for the carebear name calling. Let me assure you that I am not a carebear. Truthfully I hav't mined, done a mission, in a very long time. I play this game to pvp. Nor did I say that pirateing or pvp are bad. Please go back and read the post, read it twice if you didn;t understand it. I never said I disliked or hated pirates, I was simply stating that from what I can see that empire gankings are killing the pirating population. Which if you has understood what I was trying to say is a BAD thing.
|

Lorth
|
Posted - 2004.11.13 16:27:00 -
[88]
Originally by: Avon
Here is the problem Book.
When many people took up piracy there were lots of ways to do it without 'ganking', AND it was possible to reform by increasing your sec in a reasonable timeframe (0.1 gain per day + concord agent missions and bribes).. Unfortunately CCP swung the nerf bat twice when castor was released, taking away the ability to reform (especially as sec gains from npc's were broken in the patch), and removing many of the ways for 'legitimate' piracy. Lots of people saw that piracy would turn into ganking, but they were unable to give up piracy becuase they could not fix their sec ratings. A viable method of gameplay was being removed, but nothing was done to provide an alternative or way out for the people who played that way. With the further introduction of criminal flagging the last 'belt' pirates saw that the potential timesink involved removed most of the action ... ganking was/is pretty much all that remained.
The problem is that people moaned about, what seems now a minor thing, being held up and ransomed - and ccp tried to solve the 'problem', but went about it badly. I bet most players ganked would rather be pirated, but the moans about piracy are what got them ganked.
Ironic, eh?
If yu read this post up I think you've summed up what I was trying to say rather well. I truly believe that CCP doesn't want to nerf piracy into non existance. Though that being said I can also say that the do not want the majority of PVP in eve to be sensless gankings. Which is exactly were the problem lies. Everytime someone figures out a way to senslessly gank somone, CCP nerfs it. Look at the examples that even your self posted. I think if an empire gate camping gank was part of the game CCP wouldn't be trying to do away with it as much as they obviously are. Unfortunaltly every time CCP tries to nerf, it is nearly always to the detrament of the pirating comunity. What CCP wants, are true pirates, the ones the ransom, and kill in belts. What they don't want are people sitting on a gate killing vast numbers of people for no reason at all. Thats what causes the nerf bat to swing every time. Its really not the carebears moaning that does it. Think about it, it should be perfectly clear that what is happening today was not intended by the developers. The problem is that everytime the nerf bat gets swung, the pirates get hurt, which was exactly my point.
As for some of the comments... Well for staters, how would you kill the pirates at such a camp? They have second accounts sitting on each side of the gate. There is no way a force can jump in with out being seen, be it equal odds or not. By the time your screen had loaded tsaid pirates are no where near the gate. Just explain to me how any force no matter how swift can actually kill these people if they choose to run?
As for the carebear name calling. Let me assure you that I am not a carebear. Truthfully I hav't mined, done a mission, in a very long time. I play this game to pvp. Nor did I say that pirateing or pvp are bad. Please go back and read the post, read it twice if you didn;t understand it. I never said I disliked or hated pirates, I was simply stating that from what I can see that empire gankings are killing the pirating population. Which if you has understood what I was trying to say is a BAD thing.
|

Wild Rho
|
Posted - 2004.11.13 16:53:00 -
[89]
The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.11.13 16:53:00 -
[90]
The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
I have the body of a supermodel. I just can't remember where I left it... |

Falhofnir
|
Posted - 2004.11.13 16:58:00 -
[91]
Originally by: Wild Rho The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
thank you for proving my point about clueless assertions.
|

Falhofnir
|
Posted - 2004.11.13 16:58:00 -
[92]
Originally by: Wild Rho The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
thank you for proving my point about clueless assertions.
|

Zachios Primos
|
Posted - 2004.11.13 17:51:00 -
[93]
OK i would disagree with your theory completely, I gank in empire all time time in my scorp or raven. and there is always a risk of losing a ship. its just a matter of picking your targets. and the more of you there are the better your off since the sentry fire switches between its targets, giving you time to rep if you need to. My alt was caught in the ASS gank the other day, and there style is no different then why me and my crew do all the time. although the MWD raven was a nice touch...I'll have to try that out.
The only way that makes it no risk, but no gain at the same time is camping at the 150km mark and sniping everything that comes your way, only way this is profitable is to have an alt or a teammate sitting at the gate collecting the goods. and there is no way to shield boost within sentry range because now everything is considered an act of aggression except for ship scanning. So don't say there is no risk in gate camping in empire. if anything is more so than in 0.0 (only when not counting numbers of attackers) I camp alone in empire also and there is huge risk cause you are taking fire from sentries and from your target and if the happen to scramble you, you better hope you have some wcs fitted or destroy them before its too late for you. ____________________ |

Zachios Primos
|
Posted - 2004.11.13 17:51:00 -
[94]
OK i would disagree with your theory completely, I gank in empire all time time in my scorp or raven. and there is always a risk of losing a ship. its just a matter of picking your targets. and the more of you there are the better your off since the sentry fire switches between its targets, giving you time to rep if you need to. My alt was caught in the ASS gank the other day, and there style is no different then why me and my crew do all the time. although the MWD raven was a nice touch...I'll have to try that out.
The only way that makes it no risk, but no gain at the same time is camping at the 150km mark and sniping everything that comes your way, only way this is profitable is to have an alt or a teammate sitting at the gate collecting the goods. and there is no way to shield boost within sentry range because now everything is considered an act of aggression except for ship scanning. So don't say there is no risk in gate camping in empire. if anything is more so than in 0.0 (only when not counting numbers of attackers) I camp alone in empire also and there is huge risk cause you are taking fire from sentries and from your target and if the happen to scramble you, you better hope you have some wcs fitted or destroy them before its too late for you. ____________________ |

Gift
|
Posted - 2004.11.13 17:55:00 -
[95]
heres a crazy idea: 1. look at the map, find the system in question 2. click, "ships destroyed in the last hour" 3. If its all "glowy" then dont go there.
It seems that the only reason anyone would care is that the blockade is affecting something they want to do. TOO BAD! Do something else, don't post some crap about "its ruining the game" cuz you cant have everything you want when you want it. What if I wanted to mine ark & bist non-stop in FA space but sometimes they didn't let me, could i then post "FA's ruining the game"!!? ok, I'll go ahead & get that thread started in a bit. Stop asking CCP to adapt the game around you desires.
|

Gift
|
Posted - 2004.11.13 17:55:00 -
[96]
heres a crazy idea: 1. look at the map, find the system in question 2. click, "ships destroyed in the last hour" 3. If its all "glowy" then dont go there.
It seems that the only reason anyone would care is that the blockade is affecting something they want to do. TOO BAD! Do something else, don't post some crap about "its ruining the game" cuz you cant have everything you want when you want it. What if I wanted to mine ark & bist non-stop in FA space but sometimes they didn't let me, could i then post "FA's ruining the game"!!? ok, I'll go ahead & get that thread started in a bit. Stop asking CCP to adapt the game around you desires.
|

Falhofnir
|
Posted - 2004.11.13 18:12:00 -
[97]
Originally by: Zachios Primos OK i would disagree with your theory completely, I gank in empire all time time in my scorp or raven. and there is always a risk of losing a ship. its just a matter of picking your targets. and the more of you there are the better your off since the sentry fire switches between its targets, giving you time to rep if you need to. My alt was caught in the ASS gank the other day, and there style is no different then why me and my crew do all the time. although the MWD raven was a nice touch...I'll have to try that out.
The only way that makes it no risk, but no gain at the same time is camping at the 150km mark and sniping everything that comes your way, only way this is profitable is to have an alt or a teammate sitting at the gate collecting the goods. and there is no way to shield boost within sentry range because now everything is considered an act of aggression except for ship scanning. So don't say there is no risk in gate camping in empire. if anything is more so than in 0.0 (only when not counting numbers of attackers) I camp alone in empire also and there is huge risk cause you are taking fire from sentries and from your target and if the happen to scramble you, you better hope you have some wcs fitted or destroy them before its too late for you.
Hence the 'when done right' bit of my sentence. It for sure isn't 100% riskless, but it can get quite close to that, provided you do it the right way. I'd even say that sniping isn't much less risky, due to the extreme specialization of the setup you have to pack, which makes you quite vulnerable. see covert ops. but it's still quite easy to avoid getting caught if you're prudent. Thanks for the constructive post by the way.
|

Falhofnir
|
Posted - 2004.11.13 18:12:00 -
[98]
Originally by: Zachios Primos OK i would disagree with your theory completely, I gank in empire all time time in my scorp or raven. and there is always a risk of losing a ship. its just a matter of picking your targets. and the more of you there are the better your off since the sentry fire switches between its targets, giving you time to rep if you need to. My alt was caught in the ASS gank the other day, and there style is no different then why me and my crew do all the time. although the MWD raven was a nice touch...I'll have to try that out.
The only way that makes it no risk, but no gain at the same time is camping at the 150km mark and sniping everything that comes your way, only way this is profitable is to have an alt or a teammate sitting at the gate collecting the goods. and there is no way to shield boost within sentry range because now everything is considered an act of aggression except for ship scanning. So don't say there is no risk in gate camping in empire. if anything is more so than in 0.0 (only when not counting numbers of attackers) I camp alone in empire also and there is huge risk cause you are taking fire from sentries and from your target and if the happen to scramble you, you better hope you have some wcs fitted or destroy them before its too late for you.
Hence the 'when done right' bit of my sentence. It for sure isn't 100% riskless, but it can get quite close to that, provided you do it the right way. I'd even say that sniping isn't much less risky, due to the extreme specialization of the setup you have to pack, which makes you quite vulnerable. see covert ops. but it's still quite easy to avoid getting caught if you're prudent. Thanks for the constructive post by the way.
|

Zypho
|
Posted - 2004.11.13 18:12:00 -
[99]
God this is getting anoying, First think when I come into the forums is someone complaining about pirates camping in empire. Dont ask CCP to take care of your problems if they did that for every one in the game it would suck. Dont go down to low sec space if you cant handle it then. Or you can get some guys togather and go down and take them out. But dont come onto the forums making stupid threads like this crying because of empire gate camps. Just wait till shiva comes out then you will be sad
*** Proud Member Of The Curse Alliance *** |

Zypho
|
Posted - 2004.11.13 18:12:00 -
[100]
God this is getting anoying, First think when I come into the forums is someone complaining about pirates camping in empire. Dont ask CCP to take care of your problems if they did that for every one in the game it would suck. Dont go down to low sec space if you cant handle it then. Or you can get some guys togather and go down and take them out. But dont come onto the forums making stupid threads like this crying because of empire gate camps. Just wait till shiva comes out then you will be sad
*** Proud Member Of The Curse Alliance *** |

steaIth
|
Posted - 2004.11.13 18:14:00 -
[101]
Originally by: Trevedian Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
Fallschirmjager have never backed down from a relativily fair fight (i.e we weren't blobbed)and generalising us with the likes of inferno is wrong. we are nothing to do with inferno and as u know we are actualy at war with them.
trevedian you say we wont fight anyone who presents a challenge...this is also wrong.
2004.11.08 - 3 krom bs (none of which are outlaws) sit a gate in azedi smak talking in local in hope that 2 fallschirmjager bs and 1 frigate will attack. 1 fallschirmjager bs (not an outlaw)warps to the gate....you do nothing. so we offer u out to a planet you say "sure" and then the 3 krom bs jump out of system and leave.
2004.11.09 -krom begin to smak on a similar thread to this saying they will meet us in azedi for a fight
2004.11.09 -Fallschirmjager declares war on KR0M
2004.11.09-present day- Krom have yet to be seen
so trevedian ask yourself who realy isn't prepared to fight anyone who presents a challenge?
www.fallschirmjager.net |

steaIth
|
Posted - 2004.11.13 18:14:00 -
[102]
Originally by: Trevedian Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
Fallschirmjager have never backed down from a relativily fair fight (i.e we weren't blobbed)and generalising us with the likes of inferno is wrong. we are nothing to do with inferno and as u know we are actualy at war with them.
trevedian you say we wont fight anyone who presents a challenge...this is also wrong.
2004.11.08 - 3 krom bs (none of which are outlaws) sit a gate in azedi smak talking in local in hope that 2 fallschirmjager bs and 1 frigate will attack. 1 fallschirmjager bs (not an outlaw)warps to the gate....you do nothing. so we offer u out to a planet you say "sure" and then the 3 krom bs jump out of system and leave.
2004.11.09 -krom begin to smak on a similar thread to this saying they will meet us in azedi for a fight
2004.11.09 -Fallschirmjager declares war on KR0M
2004.11.09-present day- Krom have yet to be seen
so trevedian ask yourself who realy isn't prepared to fight anyone who presents a challenge?
www.fallschirmjager.net |

Lygos
|
Posted - 2004.11.13 18:46:00 -
[103]
You Redistributionists sure complain alot. Why not just invest in some warp bubbles for once. Those are the tools of your trade. Everybody has something like that available to them. Put some money on the line and take on some worthier prey.
Or you could just train a pet monkey to pilot an ibis and char with no skills to keep trying to cross out of 0.5 for bananas all day. You can't really say that you Deserve some superior targets or that they should mine for you afterall. Frankly most of you aren't fun to play with because you frequently count as comrades many that lack verbal or other entertaining cognitive skills. (Which is odd. Surely you must all reveal some banterous felicity during those hours and days long campouts.)
I look forward to PvP shaped by irredentist player empires and "decided" by POS attrition.
|

Lygos
|
Posted - 2004.11.13 18:46:00 -
[104]
You Redistributionists sure complain alot. Why not just invest in some warp bubbles for once. Those are the tools of your trade. Everybody has something like that available to them. Put some money on the line and take on some worthier prey.
Or you could just train a pet monkey to pilot an ibis and char with no skills to keep trying to cross out of 0.5 for bananas all day. You can't really say that you Deserve some superior targets or that they should mine for you afterall. Frankly most of you aren't fun to play with because you frequently count as comrades many that lack verbal or other entertaining cognitive skills. (Which is odd. Surely you must all reveal some banterous felicity during those hours and days long campouts.)
I look forward to PvP shaped by irredentist player empires and "decided" by POS attrition.
|

Jorlin
|
Posted - 2004.11.13 19:33:00 -
[105]
extremly offtopic....
but someday i want to see the people from "Fallschirmjõger" leaving their ships with parachutes...should look funny in space 
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |

Jorlin
|
Posted - 2004.11.13 19:33:00 -
[106]
extremly offtopic....
but someday i want to see the people from "Fallschirmjõger" leaving their ships with parachutes...should look funny in space 
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |

Cmdr Sp0ck
|
Posted - 2004.11.13 19:43:00 -
[107]
Awww come on people... this has been discussed over and over again. Why would gate camping ruin the game??
I mean come on.. 0.4 systems are low security, things like this are supposed to happen! Enjoy the game already. Stop trying to ruin it by wanting risk free reward. 
It's the same arguments over and over again. We even have people wanting easy ways into 0.0...  |

Cmdr Sp0ck
|
Posted - 2004.11.13 19:43:00 -
[108]
Awww come on people... this has been discussed over and over again. Why would gate camping ruin the game??
I mean come on.. 0.4 systems are low security, things like this are supposed to happen! Enjoy the game already. Stop trying to ruin it by wanting risk free reward. 
It's the same arguments over and over again. We even have people wanting easy ways into 0.0...  |

Reebo77
|
Posted - 2004.11.13 20:09:00 -
[109]
Originally by: Wild Rho The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
I agree tbh, I dont think it was right for the GM's to tell them to move on, and I hope this kind of thing doesnt become the norm.
|

Reebo77
|
Posted - 2004.11.13 20:09:00 -
[110]
Originally by: Wild Rho The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
I agree tbh, I dont think it was right for the GM's to tell them to move on, and I hope this kind of thing doesnt become the norm.
|

Falhofnir
|
Posted - 2004.11.13 20:21:00 -
[111]
Ok boys. wake up. GMs did NOT tell ASS to move away. Thank you for reading and understanding that sentence. yeah, you can read it again, it might help, GMs did NOT tell ASS to move away.
oh, and empire gatecamping is one of the best examples of low risk vs high reward. Thank you for realising that too.
Even if i disagree about some points the original thread starter makes, i just can't bear the inherent hypocritical bulls floating around pirates posts anymore.
|

Falhofnir
|
Posted - 2004.11.13 20:21:00 -
[112]
Ok boys. wake up. GMs did NOT tell ASS to move away. Thank you for reading and understanding that sentence. yeah, you can read it again, it might help, GMs did NOT tell ASS to move away.
oh, and empire gatecamping is one of the best examples of low risk vs high reward. Thank you for realising that too.
Even if i disagree about some points the original thread starter makes, i just can't bear the inherent hypocritical bulls floating around pirates posts anymore.
|

Sally
|
Posted - 2004.11.13 20:22:00 -
[113]
Originally by: Falhofnir
Hence the 'when done right' bit of my sentence. It for sure isn't 100% riskless, but it can get quite close to that, provided you do it the right way. I'd even say that sniping isn't much less risky, due to the extreme specialization of the setup you have to pack, which makes you quite vulnerable. see covert ops. but it's still quite easy to avoid getting caught if you're prudent. Thanks for the constructive post by the way.
So what? Traveling in 0.0 (so called PvP areas, roflmao) is 100% riskless when done right. I'd say empire space should be even more safer, but not with this ultra-consent PvP-***ness we have in 0.0.
The carebears deserve any beating they can get. They exploit the game daily by using instant jumps, safespots, log off exploits, triple-MWD/8-WCS-ships and can only be caught in empire space when AFK or when they feel safe.
And you wonder why people go to empire to have easy ganks.
Fix the cause not the effect! -- Stories: #1 --
|

Sally
|
Posted - 2004.11.13 20:22:00 -
[114]
Originally by: Falhofnir
Hence the 'when done right' bit of my sentence. It for sure isn't 100% riskless, but it can get quite close to that, provided you do it the right way. I'd even say that sniping isn't much less risky, due to the extreme specialization of the setup you have to pack, which makes you quite vulnerable. see covert ops. but it's still quite easy to avoid getting caught if you're prudent. Thanks for the constructive post by the way.
So what? Traveling in 0.0 (so called PvP areas, roflmao) is 100% riskless when done right. I'd say empire space should be even more safer, but not with this ultra-consent PvP-***ness we have in 0.0.
The carebears deserve any beating they can get. They exploit the game daily by using instant jumps, safespots, log off exploits, triple-MWD/8-WCS-ships and can only be caught in empire space when AFK or when they feel safe.
And you wonder why people go to empire to have easy ganks.
Fix the cause not the effect! -- Stories: #1 --
|

Joshua Calvert
|
Posted - 2004.11.13 20:27:00 -
[115]
Edited by: Joshua Calvert on 13/11/2004 20:30:13 GM's told ASS to move away from Aunenen because they are planning a major event in those systems.
I want to start a rumour :/
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.11.13 20:27:00 -
[116]
Edited by: Joshua Calvert on 13/11/2004 20:30:13 GM's told ASS to move away from Aunenen because they are planning a major event in those systems.
I want to start a rumour :/
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Nafri
|
Posted - 2004.11.13 20:32:00 -
[117]
omg, this things makes nafri thinking about leaving eve
0.4 = pirate land
so just be smart or die
and why shouldnt pirates have no low risk, high income methods?
pirating the belts is nearly worthless (anyone wants to buy some of my 100+ miner2s ??)
so only camping belts is worth it Wanna fly with me?
|

Nafri
|
Posted - 2004.11.13 20:32:00 -
[118]
omg, this things makes nafri thinking about leaving eve
0.4 = pirate land
so just be smart or die
and why shouldnt pirates have no low risk, high income methods?
pirating the belts is nearly worthless (anyone wants to buy some of my 100+ miner2s ??)
so only camping belts is worth it Wanna fly with me?
|

Falhofnir
|
Posted - 2004.11.13 20:33:00 -
[119]
Originally by: sally So what? Traveling in 0.0 (so called PvP areas, roflmao) is 100% riskless when done right. I'd say empire space should be even more safer, but not with this ultra-consent PvP-***ness we have in 0.0.
The carebears deserve any beating they can get. They exploit the game daily by using instant jumps, safespots, log off exploits, triple-MWD/8-WCS-ships and can only be caught in empire space when AFK or when they feel safe.
And you wonder why people go to empire to have easy ganks.
Fix the cause not the effect!
Should i put pirates into the carebear category, for they use all those exploits as happily as the aforementioned ones ? Would that make your point look a lot less valid ?
|

Falhofnir
|
Posted - 2004.11.13 20:33:00 -
[120]
Originally by: sally So what? Traveling in 0.0 (so called PvP areas, roflmao) is 100% riskless when done right. I'd say empire space should be even more safer, but not with this ultra-consent PvP-***ness we have in 0.0.
The carebears deserve any beating they can get. They exploit the game daily by using instant jumps, safespots, log off exploits, triple-MWD/8-WCS-ships and can only be caught in empire space when AFK or when they feel safe.
And you wonder why people go to empire to have easy ganks.
Fix the cause not the effect!
Should i put pirates into the carebear category, for they use all those exploits as happily as the aforementioned ones ? Would that make your point look a lot less valid ?
|

Falhofnir
|
Posted - 2004.11.13 20:35:00 -
[121]
Edited by: Falhofnir on 13/11/2004 20:39:31 ah well, there we go, piratical solidarity in hypocrisy and lack of consistency in argumentation got me bored of chatting with you again. see you in space.
|

Falhofnir
|
Posted - 2004.11.13 20:35:00 -
[122]
Edited by: Falhofnir on 13/11/2004 20:39:31 ah well, there we go, piratical solidarity in hypocrisy and lack of consistency in argumentation got me bored of chatting with you again. see you in space.
|

Nafri
|
Posted - 2004.11.13 20:48:00 -
[123]
Originally by: Falhofnir Edited by: Falhofnir on 13/11/2004 20:39:31 ah well, there we go, piratical solidarity in hypocrisy and lack of consistency in argumentation got me bored of chatting with you again. see you in space.
no need to argue about basic things
got bored discussing about this things 8 month ago Wanna fly with me?
|

Nafri
|
Posted - 2004.11.13 20:48:00 -
[124]
Originally by: Falhofnir Edited by: Falhofnir on 13/11/2004 20:39:31 ah well, there we go, piratical solidarity in hypocrisy and lack of consistency in argumentation got me bored of chatting with you again. see you in space.
no need to argue about basic things
got bored discussing about this things 8 month ago Wanna fly with me?
|

Sally
|
Posted - 2004.11.13 20:53:00 -
[125]
Originally by: Falhofnir
Originally by: sally So what? Traveling in 0.0 (so called PvP areas, roflmao) is 100% riskless when done right. I'd say empire space should be even more safer, but not with this ultra-consent PvP-***ness we have in 0.0.
The carebears deserve any beating they can get. They exploit the game daily by using instant jumps, safespots, log off exploits, triple-MWD/8-WCS-ships and can only be caught in empire space when AFK or when they feel safe.
And you wonder why people go to empire to have easy ganks.
Fix the cause not the effect!
Should i put pirates into the carebear category, for they use all those exploits as happily as the aforementioned ones ? Would that make your point look a lot less valid ?
Doesn't really matter you know. I do not think in those categories at all, but you started this so I sticked to it. The things I mentioned apply for all types of players.
Let's talk about players.
PvP is completly broken in EVE for me, I use this game as an ISK-generator now for some better times, and I am not wondering why people sit at gates in 0.4 and gank everything that comes along.
There is no real opportunity to this, all I find is 10 vs 1 (me) fights or people using EVE's mechanics to not fight. And I prefer to fight in 0.0 only. Consent mass-fleet battles are no opportunity for me, lag is horrible and I do not see the fun in being locked by 30 ships and going back to the station to pick a new ship.
I always end up doing something stupid in 0.0, cause the way EVE allows people to not fight bores me to death and I go for some fights I shouldn't go.
The only solution for me I can see is to join a 0.4-gank-squad, wait for some serious fixes to this bullcrap, accept EVE as a PvE game or leave it.
Right now, I am waiting for Shiva and some fixes afterwards.
Until then, gank 10 people in 0.4 for every smart ass in 0.0 who ruins the game for me by jumping through a gate and loging off. -- Stories: #1 --
|

Sally
|
Posted - 2004.11.13 20:53:00 -
[126]
Originally by: Falhofnir
Originally by: sally So what? Traveling in 0.0 (so called PvP areas, roflmao) is 100% riskless when done right. I'd say empire space should be even more safer, but not with this ultra-consent PvP-***ness we have in 0.0.
The carebears deserve any beating they can get. They exploit the game daily by using instant jumps, safespots, log off exploits, triple-MWD/8-WCS-ships and can only be caught in empire space when AFK or when they feel safe.
And you wonder why people go to empire to have easy ganks.
Fix the cause not the effect!
Should i put pirates into the carebear category, for they use all those exploits as happily as the aforementioned ones ? Would that make your point look a lot less valid ?
Doesn't really matter you know. I do not think in those categories at all, but you started this so I sticked to it. The things I mentioned apply for all types of players.
Let's talk about players.
PvP is completly broken in EVE for me, I use this game as an ISK-generator now for some better times, and I am not wondering why people sit at gates in 0.4 and gank everything that comes along.
There is no real opportunity to this, all I find is 10 vs 1 (me) fights or people using EVE's mechanics to not fight. And I prefer to fight in 0.0 only. Consent mass-fleet battles are no opportunity for me, lag is horrible and I do not see the fun in being locked by 30 ships and going back to the station to pick a new ship.
I always end up doing something stupid in 0.0, cause the way EVE allows people to not fight bores me to death and I go for some fights I shouldn't go.
The only solution for me I can see is to join a 0.4-gank-squad, wait for some serious fixes to this bullcrap, accept EVE as a PvE game or leave it.
Right now, I am waiting for Shiva and some fixes afterwards.
Until then, gank 10 people in 0.4 for every smart ass in 0.0 who ruins the game for me by jumping through a gate and loging off. -- Stories: #1 --
|

Falhofnir
|
Posted - 2004.11.13 21:13:00 -
[127]
Looks like i lied to escape nafri's mindless comments. I agree with you sally, pvp is broken a lot. Once again, not all lorth points are valid, and i ain't saying .4- camps shouldn't exist. There's just too much of it around around forums these days, i can't refrain from expressing my point of view about it anymore. Which i'll probably stop doing now, because posting in c&p seems even more useless now than it used to be back in the days.
|

Falhofnir
|
Posted - 2004.11.13 21:13:00 -
[128]
Looks like i lied to escape nafri's mindless comments. I agree with you sally, pvp is broken a lot. Once again, not all lorth points are valid, and i ain't saying .4- camps shouldn't exist. There's just too much of it around around forums these days, i can't refrain from expressing my point of view about it anymore. Which i'll probably stop doing now, because posting in c&p seems even more useless now than it used to be back in the days.
|

Lorth
|
Posted - 2004.11.13 21:15:00 -
[129]
So many insults, off topic posts, flames, and mis information. I am truely surpirsed at the general lack of reading comprension shown by the majority of the people who have replyed to this post. So for the lazy, incompetient, and truely dense, I will sum up what I am trying to say in a shorter, more clear formate.
1: People find a way in which they can kill easily with little risk to them selves. 2: The GM's see this and find that it doesn't fit with thier vision of the game. 3: The mechanics of the game are changed in such as way to make said activity impossible to do. 4: The pirateing community who are most closly linked to the ganking comunity are also effected. 5: The cycle repeats, each time the gankers find a new way to gank that the GM's didn't plan for/don't want in the game, the GM's are forcerd to change the rules. 6: The pirtating comunity, which is a perfectly vailid play style, are also reapetadly nerfed.
The end result is that in order to keep the ganking in check the GM's are forced to coninuatly change the rules. Connecting the dots, it is my oppion that the nerfing of piracy, is directly the result of the attemps to control ganking. Therefore the sensless ganking is ruining a valid play style through the GM's attemps to control such actions.
The points about checking the maps, watching local, and not entering 0.4 are perfectly vailid points. Though that is not the point I wanted to make. I know how to do this, as do many other players.
Further, my play style, or what you believe is my play style has no bearing on the validity of my points. If you have carfully read what I have tried to say and have nothign better then to call me a carebear bassed on what you think my play style is then don't. It serves no purpose, and frankly if you had read and understood what I was trying to say you'll see that I am in fact, pro pirate.
|

Lorth
|
Posted - 2004.11.13 21:15:00 -
[130]
So many insults, off topic posts, flames, and mis information. I am truely surpirsed at the general lack of reading comprension shown by the majority of the people who have replyed to this post. So for the lazy, incompetient, and truely dense, I will sum up what I am trying to say in a shorter, more clear formate.
1: People find a way in which they can kill easily with little risk to them selves. 2: The GM's see this and find that it doesn't fit with thier vision of the game. 3: The mechanics of the game are changed in such as way to make said activity impossible to do. 4: The pirateing community who are most closly linked to the ganking comunity are also effected. 5: The cycle repeats, each time the gankers find a new way to gank that the GM's didn't plan for/don't want in the game, the GM's are forcerd to change the rules. 6: The pirtating comunity, which is a perfectly vailid play style, are also reapetadly nerfed.
The end result is that in order to keep the ganking in check the GM's are forced to coninuatly change the rules. Connecting the dots, it is my oppion that the nerfing of piracy, is directly the result of the attemps to control ganking. Therefore the sensless ganking is ruining a valid play style through the GM's attemps to control such actions.
The points about checking the maps, watching local, and not entering 0.4 are perfectly vailid points. Though that is not the point I wanted to make. I know how to do this, as do many other players.
Further, my play style, or what you believe is my play style has no bearing on the validity of my points. If you have carfully read what I have tried to say and have nothign better then to call me a carebear bassed on what you think my play style is then don't. It serves no purpose, and frankly if you had read and understood what I was trying to say you'll see that I am in fact, pro pirate.
|

Book
|
Posted - 2004.11.13 21:41:00 -
[131]
Lorth, I think your going to find that no matter how many times you say it, alot of these people are just not going to understand.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.13 21:41:00 -
[132]
Lorth, I think your going to find that no matter how many times you say it, alot of these people are just not going to understand.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

will9anthony
|
Posted - 2004.11.13 22:29:00 -
[133]
Edited by: will9anthony on 13/11/2004 22:35:04 ill start with OMG STFU NOOB
and go onto this, "no risk" yea that 100+ dmg every second (100 dmg every 2 seconds from each gun) yea no risk at all cuz my battle ships big and bad.... oh wait thats right its a HUGE RISK
umm people werent cloaked when exiting jump gate to stop pirates from ganking them totally, it was done so that people who lag when entering a new system actually have a chance to live if they dont have ap on
sentry guns werent added to stop piracy they are there to discourage it... if it was possible to sit there w/o getting shot you would have madness on your hands and every gate in the game would be camped.... further more if sentrys were there to stop us no matter what then why does the number go down from like 10 to 8 to 6 to 4 to 2 or something like that?
these are all things put in place to keep things from getting totally out of hand... i didnt buy this game to mine like a smacktard... i didnt buy this game to sit in lag from 254684651698651067 ships in a 10 km radius... (allthough its nice when its not not a lagfest) i bought this game to blow other real people up and ruin the occasional over obsessive persons day
if ccp wanted gate camping/empire fights ect to not exist there would be 10 sentrys at the gate, you would be cloaked until you started your warp, concord would be in all systems above 0 sec.. hell their wouldnt even BE any other sec but 0 and 1 ... but that wouldnt be fun now would it? i doubt carebears would even enjoy that...
the whole point of .4 and below is to harbor unexpected killing periode, thats the pint end of story
now the fact that ccp made choke points at .4 systems might have been an accident, might not have.. they may change it, they may not
but get one thing STRAIGHT IN YOUR HEAD gate camping is not an exploit of game mechanics
also expect me to try and blow even more people up in shiva since the explosion are just phenominal I am back |

will9anthony
|
Posted - 2004.11.13 22:29:00 -
[134]
Edited by: will9anthony on 13/11/2004 22:35:04 ill start with OMG STFU NOOB
and go onto this, "no risk" yea that 100+ dmg every second (100 dmg every 2 seconds from each gun) yea no risk at all cuz my battle ships big and bad.... oh wait thats right its a HUGE RISK
umm people werent cloaked when exiting jump gate to stop pirates from ganking them totally, it was done so that people who lag when entering a new system actually have a chance to live if they dont have ap on
sentry guns werent added to stop piracy they are there to discourage it... if it was possible to sit there w/o getting shot you would have madness on your hands and every gate in the game would be camped.... further more if sentrys were there to stop us no matter what then why does the number go down from like 10 to 8 to 6 to 4 to 2 or something like that?
these are all things put in place to keep things from getting totally out of hand... i didnt buy this game to mine like a smacktard... i didnt buy this game to sit in lag from 254684651698651067 ships in a 10 km radius... (allthough its nice when its not not a lagfest) i bought this game to blow other real people up and ruin the occasional over obsessive persons day
if ccp wanted gate camping/empire fights ect to not exist there would be 10 sentrys at the gate, you would be cloaked until you started your warp, concord would be in all systems above 0 sec.. hell their wouldnt even BE any other sec but 0 and 1 ... but that wouldnt be fun now would it? i doubt carebears would even enjoy that...
the whole point of .4 and below is to harbor unexpected killing periode, thats the pint end of story
now the fact that ccp made choke points at .4 systems might have been an accident, might not have.. they may change it, they may not
but get one thing STRAIGHT IN YOUR HEAD gate camping is not an exploit of game mechanics
also expect me to try and blow even more people up in shiva since the explosion are just phenominal I am back |

Torvus Jay
|
Posted - 2004.11.13 22:54:00 -
[135]
Quote:
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
Total garbage it would be less than easy for them to make it 100% impossible to camp empire but they dont. Instead they try to balance it out to better fit the vision of the game. Maybe you should take a hint and stop crying about it since it is absoultely obvious it is a intended part of the game. ______________
Aim careful, and look the devil in the eye. |

Torvus Jay
|
Posted - 2004.11.13 22:54:00 -
[136]
Quote:
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
Total garbage it would be less than easy for them to make it 100% impossible to camp empire but they dont. Instead they try to balance it out to better fit the vision of the game. Maybe you should take a hint and stop crying about it since it is absoultely obvious it is a intended part of the game. ______________
Aim careful, and look the devil in the eye. |

Falhofnir
|
Posted - 2004.11.14 00:19:00 -
[137]
Originally by: will9anthony if it was possible to sit there w/o getting shot you would have madness on your hands and every gate in the game would be camped....
interesting, really interesting ...
|

Falhofnir
|
Posted - 2004.11.14 00:19:00 -
[138]
Originally by: will9anthony if it was possible to sit there w/o getting shot you would have madness on your hands and every gate in the game would be camped....
interesting, really interesting ...
|

will9anthony
|
Posted - 2004.11.14 00:21:00 -
[139]
... thats not interesting thats fact I am back |

will9anthony
|
Posted - 2004.11.14 00:21:00 -
[140]
... thats not interesting thats fact I am back |

Book
|
Posted - 2004.11.14 00:24:00 -
[141]
Originally by: Torvus Jay
Total garbage it would be less than easy for them to make it 100% impossible to camp empire but they dont. Instead they try to balance it out to better fit the vision of the game. Maybe you should take a hint and stop crying about it since it is absoultely obvious it is a intended part of the game.
Who's crying? I'm saying that if they nerf something, it means that it's being used in a way that was unintended. Lo and behold, there are nerfs abound. Keep clinging to this kind of attitude about your gameplay will continue to be nerfed to hell and gone.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.14 00:24:00 -
[142]
Originally by: Torvus Jay
Total garbage it would be less than easy for them to make it 100% impossible to camp empire but they dont. Instead they try to balance it out to better fit the vision of the game. Maybe you should take a hint and stop crying about it since it is absoultely obvious it is a intended part of the game.
Who's crying? I'm saying that if they nerf something, it means that it's being used in a way that was unintended. Lo and behold, there are nerfs abound. Keep clinging to this kind of attitude about your gameplay will continue to be nerfed to hell and gone.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Falhofnir
|
Posted - 2004.11.14 00:25:00 -
[143]
Originally by: will9anthony ... thats not interesting thats fact
indeed, i'll give you that you know what you're talking about.
|

Falhofnir
|
Posted - 2004.11.14 00:25:00 -
[144]
Originally by: will9anthony ... thats not interesting thats fact
indeed, i'll give you that you know what you're talking about.
|

Shaelin Corpius
|
Posted - 2004.11.14 00:55:00 -
[145]
You know, I camp ocassionally, mostly in 0.0, but sometimes in 0.4-0.1. I can do it in a Scorp quite well, and alot of the times solo.
This game is about domination, power, and war. The only way to stop a camp is to camp it yourself. If you bring an immensely overpowerd force, more than likely the bad guys will log/leave. You keep it up over a period of time, and they will move on more than likely.
As the pirate corp has technically taken over that system for the time being. So if you want free pasage for your ppl who can't defend against a camp, Take the system over. Day by day. Eventually they may go somewhere else permanently as their is too much risk for them to play there. And *poof* the system is clear for a while.
For god sakes USE THE WAR SLOTS. Ya they can shoot you too, but get some nerve. You can hunt them day and night anywhere you see fit.
I'm not flaming anyone, as I used to be on the good guys side, and I used to crash gate camps like no elses business. And it works. But you have to remember, pirates are mostly fighter characters, their skills in combat are prolly better than yours, they know how the game reacts to every motion of it.
If you want AAS corp to move along find a bunch of corps that dislike them, declare wars and attempt to ruin their day. If you then can't beat em, you may need to think about changing your location in the Eve universe.
Their is no exploits going on, and I don't want to hear about "They always run and log," crap. Because EVERYONE does it. If pirates think they can win with minimal losses, they'll most likely stay and fight. Thats the way it goes. Unfortunately most non-pirate ppl believe it takes a massive force to fight pirates. So they gather odds that are just rediculous vs thier opponent. You know like 30 vs 3-5. Yet non-pirates almost always run when numbers are either even, or slightly skewed, say 15 vs 9.
If non-pirates spent more time practicing fighting and how to setup their ships for pvp, they might win more battles. There are a few good anti-pirate corps out their that know this. They know what it takes to kill pirates, maybe you should ask them for their advice.
If you can't get through a camp, go around, if you can't go around, well find something else to do. If you can't find anything else to do, then play something else for a while. 
|

Shaelin Corpius
|
Posted - 2004.11.14 00:55:00 -
[146]
You know, I camp ocassionally, mostly in 0.0, but sometimes in 0.4-0.1. I can do it in a Scorp quite well, and alot of the times solo.
This game is about domination, power, and war. The only way to stop a camp is to camp it yourself. If you bring an immensely overpowerd force, more than likely the bad guys will log/leave. You keep it up over a period of time, and they will move on more than likely.
As the pirate corp has technically taken over that system for the time being. So if you want free pasage for your ppl who can't defend against a camp, Take the system over. Day by day. Eventually they may go somewhere else permanently as their is too much risk for them to play there. And *poof* the system is clear for a while.
For god sakes USE THE WAR SLOTS. Ya they can shoot you too, but get some nerve. You can hunt them day and night anywhere you see fit.
I'm not flaming anyone, as I used to be on the good guys side, and I used to crash gate camps like no elses business. And it works. But you have to remember, pirates are mostly fighter characters, their skills in combat are prolly better than yours, they know how the game reacts to every motion of it.
If you want AAS corp to move along find a bunch of corps that dislike them, declare wars and attempt to ruin their day. If you then can't beat em, you may need to think about changing your location in the Eve universe.
Their is no exploits going on, and I don't want to hear about "They always run and log," crap. Because EVERYONE does it. If pirates think they can win with minimal losses, they'll most likely stay and fight. Thats the way it goes. Unfortunately most non-pirate ppl believe it takes a massive force to fight pirates. So they gather odds that are just rediculous vs thier opponent. You know like 30 vs 3-5. Yet non-pirates almost always run when numbers are either even, or slightly skewed, say 15 vs 9.
If non-pirates spent more time practicing fighting and how to setup their ships for pvp, they might win more battles. There are a few good anti-pirate corps out their that know this. They know what it takes to kill pirates, maybe you should ask them for their advice.
If you can't get through a camp, go around, if you can't go around, well find something else to do. If you can't find anything else to do, then play something else for a while. 
|

Jorlin
|
Posted - 2004.11.14 01:16:00 -
[147]
thoughts from an old school empire space hogging carebear:
i'm a producer, trader, missionrunner....whatever. at the moment i'm trying to repair my caldari faction by running missions foe caldari navy. i worked my way up the ladder and now my best L3 agents are sitting in nonni and aunenen. no need to say those are not the best places for mission running at the moment... some of my research agents are in 0.1 space. i need to travel a lot through low sec space to watch after my factories and to replace stuff at my business points. so maybe i should go with the crowd and cry for pirate nerfing and safer travels...but i won't.
when i started eve, i knew it was made with PvP in mind. i also knew that i'm not much of the PvP type when it comes to fighting (trading is a different thing). all i wanted was to be a trader...a blockade runner. i WANT it to be dangerous (if the risk/reward is set right). and the limitation to 0.4 and below seems exactly right to me...or a very good compromise. i won't argue about how bad PvP is implemented...since i know next to nothing about it. all i know is, if there were no losses, i couldn't sell anything. i gladly give up easy opportunities like better agents for the sake of a living, unpredictible game experiance. the times i could do an afk trip with my industrial to curse are long gone...and i'm not sad about it. i knew my time in 0.0 was over when BobGhengiskhan killed me while hunting npc in curse...although i returned for a while ;) this rupture was my only loss so far to player pirates..and i sent Bob a message to let him know he did a good job catching me pants down. it taught me a lesson to be more careful...but didn't make me paranoid. i did a few trips to 0.0 space afterwards...in every type of ship. but i like to stay near my factories, agents and stuff.
my point is: pirates don't need another nerf. if a system or region is pirate infested...live with it or work around it. even better: fly right in and get wasted...and buy new stuff from me ;) i'd like PvP to get improved though. more difference when acting smart/dumb or having the proper skills. if i get killed no matter what skills i have or how i act and the only choice is to go there or not....is not very satisfying. and just placing insta BMs is not what i call smart...in fact i could live without them since i hate just to make them.
this is a PvP game...live with it, leave or adapt to it. there is little to do for the PvP crowd at the moment...besides shooting on everyting not "friendly". no time for decisions, no possibility of hold ups or asking for ransom. i took part in a pirate hunting group once or twice....god it was boring. and if you restrict yourself to known pirates, you won't see action for a long time. so most PvPers go pirate sooner or later...it's easier to shoot on everything moving....at least you've got something to do.
1) no more pirate nerfing 2) PvP improvements (eventually leading to less pirates) 3) general acceptance that this is a PvP game
this should fix many issues....
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |

Jorlin
|
Posted - 2004.11.14 01:16:00 -
[148]
thoughts from an old school empire space hogging carebear:
i'm a producer, trader, missionrunner....whatever. at the moment i'm trying to repair my caldari faction by running missions foe caldari navy. i worked my way up the ladder and now my best L3 agents are sitting in nonni and aunenen. no need to say those are not the best places for mission running at the moment... some of my research agents are in 0.1 space. i need to travel a lot through low sec space to watch after my factories and to replace stuff at my business points. so maybe i should go with the crowd and cry for pirate nerfing and safer travels...but i won't.
when i started eve, i knew it was made with PvP in mind. i also knew that i'm not much of the PvP type when it comes to fighting (trading is a different thing). all i wanted was to be a trader...a blockade runner. i WANT it to be dangerous (if the risk/reward is set right). and the limitation to 0.4 and below seems exactly right to me...or a very good compromise. i won't argue about how bad PvP is implemented...since i know next to nothing about it. all i know is, if there were no losses, i couldn't sell anything. i gladly give up easy opportunities like better agents for the sake of a living, unpredictible game experiance. the times i could do an afk trip with my industrial to curse are long gone...and i'm not sad about it. i knew my time in 0.0 was over when BobGhengiskhan killed me while hunting npc in curse...although i returned for a while ;) this rupture was my only loss so far to player pirates..and i sent Bob a message to let him know he did a good job catching me pants down. it taught me a lesson to be more careful...but didn't make me paranoid. i did a few trips to 0.0 space afterwards...in every type of ship. but i like to stay near my factories, agents and stuff.
my point is: pirates don't need another nerf. if a system or region is pirate infested...live with it or work around it. even better: fly right in and get wasted...and buy new stuff from me ;) i'd like PvP to get improved though. more difference when acting smart/dumb or having the proper skills. if i get killed no matter what skills i have or how i act and the only choice is to go there or not....is not very satisfying. and just placing insta BMs is not what i call smart...in fact i could live without them since i hate just to make them.
this is a PvP game...live with it, leave or adapt to it. there is little to do for the PvP crowd at the moment...besides shooting on everyting not "friendly". no time for decisions, no possibility of hold ups or asking for ransom. i took part in a pirate hunting group once or twice....god it was boring. and if you restrict yourself to known pirates, you won't see action for a long time. so most PvPers go pirate sooner or later...it's easier to shoot on everything moving....at least you've got something to do.
1) no more pirate nerfing 2) PvP improvements (eventually leading to less pirates) 3) general acceptance that this is a PvP game
this should fix many issues....
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |

will9anthony
|
Posted - 2004.11.14 02:00:00 -
[149]
yes declare war that will help ::chuckle:: shows how much you know about removeing campers 
doesnt matter anyway this thread is old and everyones missing a very important fact I am back |

will9anthony
|
Posted - 2004.11.14 02:00:00 -
[150]
yes declare war that will help ::chuckle:: shows how much you know about removeing campers 
doesnt matter anyway this thread is old and everyones missing a very important fact I am back |

Cracken
|
Posted - 2004.11.14 02:25:00 -
[151]
a rather simple solution would be too remove gates all together and give everyone a jump drive with a random jump in point in the next system. You can't really camp anywhere but a planet station or asty belt with this setup.
|

Cracken
|
Posted - 2004.11.14 02:25:00 -
[152]
a rather simple solution would be too remove gates all together and give everyone a jump drive with a random jump in point in the next system. You can't really camp anywhere but a planet station or asty belt with this setup.
|

Snavold
|
Posted - 2004.11.14 02:34:00 -
[153]
Another QQ post about pirates in empire. If it bugs you that much, quit the game.
|

Snavold
|
Posted - 2004.11.14 02:34:00 -
[154]
Another QQ post about pirates in empire. If it bugs you that much, quit the game.
|

Lorth
|
Posted - 2004.11.14 02:52:00 -
[155]
Will9antony, you do have some valid points, so let me address them.
While you are right, CCP may in fact think that 0.4 camps should be possible, I seriously doubt, based on thier reactions, that they imagined it would be on this scale. Anything when taken to an exterme, becomes a bad thing. Now my agguement is that in order to stop such massive gankings CCP is forced to make rule change. The end result is that the original vision, or idea of what a gate cmap in 0.4 should look like in CCP's mind is also nerfed. Who knows what CCP wanted the happen at a gate in 0.4, but I highly doubted that this is what they had in mind. I would ask you to explain the constant nerfs, the GM's asking you to stop etc.. if you disagree with this statement.
Further, I didn't say that gate camping was an expliot. I was trying to get accross the point that in my oppion CCP doens't want it to happen on such a massive scale. And that coninuing to do so leads to the eventual nerf bat, which harms everyone.
if ccp wanted gate camping/empire fights ect to not exist there would be 10 sentrys at the gate, you would be cloaked until you started your warp, concord would be in all systems above 0 sec.. hell their wouldnt even BE any other sec but 0 and 1 ... but that wouldnt be fun now would it? i doubt carebears would even enjoy that...
See the problem is that I can frankly see this happening. If my assertion is right, and CCP coninues to nerf this will result in yet more destruction of the PVP system in EVE that I and your self love.
My enitire argument is that if CCP coninually nerfs gate camps in empire then it should be obvious that they are being conducted in a manner in which they did not intend. And if we continue to see such camps then we will continue to see more nerfs. And the these nerfs have a negative effect on the entire population of eve and especially whats left of what I would call ligitement pirats.
I want a PVP game, this is why I bought it and why I coninue the pay every mounth. My concern is that more nerfs lead to more and more ways to avoid PVP. And it is allready to easy right now. And I feel the root cause of the majoirty of the nerfs, and perhaps some of the hesitancy of CCP to fix certain things, is the gank squads that are far too common.
|

Lorth
|
Posted - 2004.11.14 02:52:00 -
[156]
Will9antony, you do have some valid points, so let me address them.
While you are right, CCP may in fact think that 0.4 camps should be possible, I seriously doubt, based on thier reactions, that they imagined it would be on this scale. Anything when taken to an exterme, becomes a bad thing. Now my agguement is that in order to stop such massive gankings CCP is forced to make rule change. The end result is that the original vision, or idea of what a gate cmap in 0.4 should look like in CCP's mind is also nerfed. Who knows what CCP wanted the happen at a gate in 0.4, but I highly doubted that this is what they had in mind. I would ask you to explain the constant nerfs, the GM's asking you to stop etc.. if you disagree with this statement.
Further, I didn't say that gate camping was an expliot. I was trying to get accross the point that in my oppion CCP doens't want it to happen on such a massive scale. And that coninuing to do so leads to the eventual nerf bat, which harms everyone.
if ccp wanted gate camping/empire fights ect to not exist there would be 10 sentrys at the gate, you would be cloaked until you started your warp, concord would be in all systems above 0 sec.. hell their wouldnt even BE any other sec but 0 and 1 ... but that wouldnt be fun now would it? i doubt carebears would even enjoy that...
See the problem is that I can frankly see this happening. If my assertion is right, and CCP coninues to nerf this will result in yet more destruction of the PVP system in EVE that I and your self love.
My enitire argument is that if CCP coninually nerfs gate camps in empire then it should be obvious that they are being conducted in a manner in which they did not intend. And if we continue to see such camps then we will continue to see more nerfs. And the these nerfs have a negative effect on the entire population of eve and especially whats left of what I would call ligitement pirats.
I want a PVP game, this is why I bought it and why I coninue the pay every mounth. My concern is that more nerfs lead to more and more ways to avoid PVP. And it is allready to easy right now. And I feel the root cause of the majoirty of the nerfs, and perhaps some of the hesitancy of CCP to fix certain things, is the gank squads that are far too common.
|

Wild Rho
|
Posted - 2004.11.14 03:00:00 -
[157]
Edited by: Wild Rho on 14/11/2004 03:23:40 Damn double post thingy
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.11.14 03:00:00 -
[158]
Edited by: Wild Rho on 14/11/2004 03:23:40 Damn double post thingy
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.11.14 03:20:00 -
[159]
Edited by: Wild Rho on 14/11/2004 03:23:15
Originally by: Falhofnir
Originally by: Wild Rho The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
thank you for proving my point about clueless assertions.
Pretty bluntly put but point taken, from reading the thread I got the strong impression the devs had told ass to stop camping the system because of their considerable "success".
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.11.14 03:20:00 -
[160]
Edited by: Wild Rho on 14/11/2004 03:23:15
Originally by: Falhofnir
Originally by: Wild Rho The GM's intervention has set a depressing precedent. Now it seems if a pirate corps sets up an effective blockade at a lucrative spot and gets "too many kills" they are told to move.
I can only wonder what is going to be next.
thank you for proving my point about clueless assertions.
Pretty bluntly put but point taken, from reading the thread I got the strong impression the devs had told ass to stop camping the system because of their considerable "success".
I have the body of a supermodel. I just can't remember where I left it... |

Zachios Primos
|
Posted - 2004.11.14 04:26:00 -
[161]
simply put...if you have a problem with ganking in empire take the safest route you can whenever you can, you carebear, if its that for out of the way thats your problem for not taking the risk, and if worst comes to worst wait till night (or morning depending on where you are) to get your travelling through less secure space out of the way. you choose which one you want...
Just watch where you are, I'll be waitin... ____________________ |

Zachios Primos
|
Posted - 2004.11.14 04:26:00 -
[162]
simply put...if you have a problem with ganking in empire take the safest route you can whenever you can, you carebear, if its that for out of the way thats your problem for not taking the risk, and if worst comes to worst wait till night (or morning depending on where you are) to get your travelling through less secure space out of the way. you choose which one you want...
Just watch where you are, I'll be waitin... ____________________ |

Falhofnir
|
Posted - 2004.11.14 04:30:00 -
[163]
Originally by: Wild Rho Pretty bluntly put but point taken, from reading the thread I got the strong impression the devs had told ass to stop camping the system because of their considerable "success".
Sadly, this is what they're making it look like, and everyone is buying it.
|

Falhofnir
|
Posted - 2004.11.14 04:30:00 -
[164]
Originally by: Wild Rho Pretty bluntly put but point taken, from reading the thread I got the strong impression the devs had told ass to stop camping the system because of their considerable "success".
Sadly, this is what they're making it look like, and everyone is buying it.
|

will9anthony
|
Posted - 2004.11.14 04:35:00 -
[165]
i didnt read your reply cuz basically this subject is closed for me, it suposed to happen, its part of the game, just ******* get over it and play. if you get ganked oh well itll cost you at most 40 mil... if u have mils in your hold and your afk or didnt check your map then your a complete idiot and deserve to be ganked
so please just shut up about it, if ccp wants to thell do something about it if not then tough live with it I am back |

will9anthony
|
Posted - 2004.11.14 04:35:00 -
[166]
i didnt read your reply cuz basically this subject is closed for me, it suposed to happen, its part of the game, just ******* get over it and play. if you get ganked oh well itll cost you at most 40 mil... if u have mils in your hold and your afk or didnt check your map then your a complete idiot and deserve to be ganked
so please just shut up about it, if ccp wants to thell do something about it if not then tough live with it I am back |

Zachios Primos
|
Posted - 2004.11.14 06:27:00 -
[167]
Edited by: Zachios Primos on 14/11/2004 06:30:16
  Die carebears!!   ____________________ |

Zachios Primos
|
Posted - 2004.11.14 06:27:00 -
[168]
Edited by: Zachios Primos on 14/11/2004 06:30:16
  Die carebears!!   ____________________ |

Book
|
Posted - 2004.11.14 06:30:00 -
[169]
Originally by: will9anthony i didnt read your reply cuz basically this subject is closed for me,
Then cease posting and stop wasting bandwidth.
Quote:
so please just shut up about it, if ccp wants to thell do something about it if not then tough live with it
They are doing something about it, and will continue to do more I'm sure.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Book
|
Posted - 2004.11.14 06:30:00 -
[170]
Originally by: will9anthony i didnt read your reply cuz basically this subject is closed for me,
Then cease posting and stop wasting bandwidth.
Quote:
so please just shut up about it, if ccp wants to thell do something about it if not then tough live with it
They are doing something about it, and will continue to do more I'm sure.
"They sharpen their tongues like swords, and aim their words like deadly arrows" |

Taaser
|
Posted - 2004.11.14 10:20:00 -
[171]
"If you can't stand the heat, get out of the kitchen"
- or in this case .4 systems.
|

Taaser
|
Posted - 2004.11.14 10:20:00 -
[172]
"If you can't stand the heat, get out of the kitchen"
- or in this case .4 systems.
|

Joza Gulikoza
|
Posted - 2004.11.14 11:07:00 -
[173]
Let me apologize first if I go a bit offtopic. My experience in pvp is that its very unbalanced. I'm quite new and whenever I tryed to have some fun pvp, my frig or cruiser got owned by uber ships. Or more of them. Like assault, battleship, interceptor with tech 2 blasters killing my cruiser in seconds... I'm starting to realize why there are so many pirates - if you want pvp and not get owned every time, you better be pirate and kill some helpless indy or agent runner (preferably at the gate and in superior numbers). That is your so called ganking isn't it? It may be my problem but it isn't my idea of fun (killing helpless people). But I understand when you have a choice being at the receiving end being ganked or you doing it - you choose the lesser pain and call it "fun".
So excuse me if I don't want to be pirate for choosing the "carebear" way.
|

Joza Gulikoza
|
Posted - 2004.11.14 11:07:00 -
[174]
Let me apologize first if I go a bit offtopic. My experience in pvp is that its very unbalanced. I'm quite new and whenever I tryed to have some fun pvp, my frig or cruiser got owned by uber ships. Or more of them. Like assault, battleship, interceptor with tech 2 blasters killing my cruiser in seconds... I'm starting to realize why there are so many pirates - if you want pvp and not get owned every time, you better be pirate and kill some helpless indy or agent runner (preferably at the gate and in superior numbers). That is your so called ganking isn't it? It may be my problem but it isn't my idea of fun (killing helpless people). But I understand when you have a choice being at the receiving end being ganked or you doing it - you choose the lesser pain and call it "fun".
So excuse me if I don't want to be pirate for choosing the "carebear" way.
|

Mathin Storm
|
Posted - 2004.11.14 11:14:00 -
[175]
Originally by: Eviljohn OMG a group of pirates camp one gate out of 1000s what a carebear nightmare.
its not just one gate of a 1000, its one major chokepoint in a darn big part of the universe.. i wouldent say anything if they were camping gates in a system where ppl can take other routs. but when they camp a system thats not possible to go around, i tend to be slightly irritated.. i have no problems with pirates, pvp, camping gates etc, but when ppl camp chokepoints from systems where mostly inexperienced players pass. thats just lame.. sure theres experienced players going through to. but anyway, whats the FUN in caming a bloody gate anyway? that HAS to be the most boring crap ever. and shows a tremendous lach of intelligence from the campers. why? because they cant think of any other way to "pvp"
and a cowardly way to be on the "safe side" because they feel the need to have alt spy's on the other side of the gates. and i can bet thats all they have that alt account for.
and yes i can agree that CCP needs to decide what they want with EVE, but they also have to remember that this is a GAME, and pirates thats finding weak spots in the rules doesent always justify their actions. just because its not stated doesent mean its allowed/not allowed. just shows that CCP didnt think of that option. CCP have to think of both the pirates AND the "care bears" to be able to have fun. and having 5-10 so called "pirate corps" using weak spots in the rules just to be as much of an arse as they possibly can makes the game tedious and not fun for most of the player population, AND forces CCP to nerf the pirates even more.
CCP is walking on a very very thin line here between the pirates and the "care bears"...
"DISCLAIMER" /shrug, guess its time for the obligatory "disclaimer" here
My posts on theese here boards are MY views and only mine. in NO way should they be associated with Devils League! |

Mathin Storm
|
Posted - 2004.11.14 11:14:00 -
[176]
Originally by: Eviljohn OMG a group of pirates camp one gate out of 1000s what a carebear nightmare.
its not just one gate of a 1000, its one major chokepoint in a darn big part of the universe.. i wouldent say anything if they were camping gates in a system where ppl can take other routs. but when they camp a system thats not possible to go around, i tend to be slightly irritated.. i have no problems with pirates, pvp, camping gates etc, but when ppl camp chokepoints from systems where mostly inexperienced players pass. thats just lame.. sure theres experienced players going through to. but anyway, whats the FUN in caming a bloody gate anyway? that HAS to be the most boring crap ever. and shows a tremendous lach of intelligence from the campers. why? because they cant think of any other way to "pvp"
and a cowardly way to be on the "safe side" because they feel the need to have alt spy's on the other side of the gates. and i can bet thats all they have that alt account for.
and yes i can agree that CCP needs to decide what they want with EVE, but they also have to remember that this is a GAME, and pirates thats finding weak spots in the rules doesent always justify their actions. just because its not stated doesent mean its allowed/not allowed. just shows that CCP didnt think of that option. CCP have to think of both the pirates AND the "care bears" to be able to have fun. and having 5-10 so called "pirate corps" using weak spots in the rules just to be as much of an arse as they possibly can makes the game tedious and not fun for most of the player population, AND forces CCP to nerf the pirates even more.
CCP is walking on a very very thin line here between the pirates and the "care bears"...
"DISCLAIMER" /shrug, guess its time for the obligatory "disclaimer" here
My posts on theese here boards are MY views and only mine. in NO way should they be associated with Devils League! |

Wolf DeRainger
|
Posted - 2004.11.14 14:11:00 -
[177]
The main question nobody is asking is. How much of a problem is this?
My second account Wyke Derainger is a total 100% trader/hauler. OK, he's only 2 minths old, but he dips in and out of low sec space as the trade dicates, and in that time I've lost one Indy to Pirates, in what frankly was a good and well executed 'take down'. It was the guys from KROM. Yes, it's annoying. Even with insurance I lost a good 2 mils worth of cargo. But that's what Eve is about. I've also made a hell of a lot more by doing the same, big isk isn't made without taking risks. Part of any trade deal/run involves a risk assessment first. Can I get in and out safe? I've turned down many deals, because I thought the risk to great.
From a trader/hauler point of view this is a problem that gets blown out of propotion time and time again simply because people don't bother to study their route, don't bother to check the pods/ships killed filters, don't look to see who's about in local.
I don't like pirates (the characters not the players) They cost me money, they cost me time. But god! Eve would be so damned boring without them.
As a Trader/hauler I never thought I'd see the day when I'd say this:
"Pirates keep doing your thing. The trade game would be as bad as watching paint dry without you guys." Everybody else. For Gods sake, stop whining and adapt! It's a game, learn to beat the pirates, accept the losses when you don't and get on with the game and enjoy it. Take it from me, you don't have to beat pirates with more and bigger guns. It's just as satisfying to slip in to a blockaided system, do your business and slip out again. And no. I don't use instas either.
|

Wolf DeRainger
|
Posted - 2004.11.14 14:11:00 -
[178]
The main question nobody is asking is. How much of a problem is this?
My second account Wyke Derainger is a total 100% trader/hauler. OK, he's only 2 minths old, but he dips in and out of low sec space as the trade dicates, and in that time I've lost one Indy to Pirates, in what frankly was a good and well executed 'take down'. It was the guys from KROM. Yes, it's annoying. Even with insurance I lost a good 2 mils worth of cargo. But that's what Eve is about. I've also made a hell of a lot more by doing the same, big isk isn't made without taking risks. Part of any trade deal/run involves a risk assessment first. Can I get in and out safe? I've turned down many deals, because I thought the risk to great.
From a trader/hauler point of view this is a problem that gets blown out of propotion time and time again simply because people don't bother to study their route, don't bother to check the pods/ships killed filters, don't look to see who's about in local.
I don't like pirates (the characters not the players) They cost me money, they cost me time. But god! Eve would be so damned boring without them.
As a Trader/hauler I never thought I'd see the day when I'd say this:
"Pirates keep doing your thing. The trade game would be as bad as watching paint dry without you guys." Everybody else. For Gods sake, stop whining and adapt! It's a game, learn to beat the pirates, accept the losses when you don't and get on with the game and enjoy it. Take it from me, you don't have to beat pirates with more and bigger guns. It's just as satisfying to slip in to a blockaided system, do your business and slip out again. And no. I don't use instas either.
|

Skyraker7
|
Posted - 2004.11.14 14:43:00 -
[179]
Listen people, it's not our fault that the Nonni populace couldn't get a fleet together, remove us and keep a presence.. surely thats what this game is all about.
If a gate camp had taken place in Nannaras, you can bet we'd have removed it.... why didn't you 'get someone in'?
I actually thought the idea of this game was to have total player mechanics... it seems not... shame really.
And on that note, where were you celes apoc? It would have been more fun second time around. ;)
Regards
sKy
-
|

Skyraker7
|
Posted - 2004.11.14 14:43:00 -
[180]
Listen people, it's not our fault that the Nonni populace couldn't get a fleet together, remove us and keep a presence.. surely thats what this game is all about.
If a gate camp had taken place in Nannaras, you can bet we'd have removed it.... why didn't you 'get someone in'?
I actually thought the idea of this game was to have total player mechanics... it seems not... shame really.
And on that note, where were you celes apoc? It would have been more fun second time around. ;)
Regards
sKy
-
|

Skyraker7
|
Posted - 2004.11.14 15:09:00 -
[181]
Quote: Ok boys. wake up. GMs did NOT tell ASS to move away. Thank you for reading and understanding that sentence. yeah, you can read it again, it might help, GMs did NOT tell ASS to move away.
They politely asked us to desist, no threats, they just had a quiet word.
Regards
-
|

Skyraker7
|
Posted - 2004.11.14 15:09:00 -
[182]
Quote: Ok boys. wake up. GMs did NOT tell ASS to move away. Thank you for reading and understanding that sentence. yeah, you can read it again, it might help, GMs did NOT tell ASS to move away.
They politely asked us to desist, no threats, they just had a quiet word.
Regards
-
|

Nafri
|
Posted - 2004.11.14 15:13:00 -
[183]
Originally by: Falhofnir Looks like i lied to escape nafri's mindless comments. I agree with you sally, pvp is broken a lot. Once again, not all lorth points are valid, and i ain't saying .4- camps shouldn't exist. There's just too much of it around around forums these days, i can't refrain from expressing my point of view about it anymore. Which i'll probably stop doing now, because posting in c&p seems even more useless now than it used to be back in the days.
sorry, but do i complain when our HQ gets camped for a full week by a 300+ player corp?
nah i dont think so
and yeah posting here is useless, i stopped posting useful comments here a long long time ago, nobody reads them Wanna fly with me?
|

Nafri
|
Posted - 2004.11.14 15:13:00 -
[184]
Originally by: Falhofnir Looks like i lied to escape nafri's mindless comments. I agree with you sally, pvp is broken a lot. Once again, not all lorth points are valid, and i ain't saying .4- camps shouldn't exist. There's just too much of it around around forums these days, i can't refrain from expressing my point of view about it anymore. Which i'll probably stop doing now, because posting in c&p seems even more useless now than it used to be back in the days.
sorry, but do i complain when our HQ gets camped for a full week by a 300+ player corp?
nah i dont think so
and yeah posting here is useless, i stopped posting useful comments here a long long time ago, nobody reads them Wanna fly with me?
|

Karistis
|
Posted - 2004.11.14 16:07:00 -
[185]
I find that the anti-pirates use more lame tactics than the pirates do. There's nothing like jumping into a system that says it has no pilots in space, only to find a 25BS blockade that takes 30secs to get a cruiser and then brags about it even if they don't get the pod. I charged a blockade once. Was 2 BB and ceptor vs my caracal. I was in 0.0 JQA space. Funny how they got totally and utterly owned despite their target and warp jamming. All 3 of them lost their ships that day. I didn't log out at a safespot or anything either, but I very well could have. Shows how much uber skillz u "anti-pirates" got lol. _________________________________________ 2005.01.17 22:04:22 combat Chackle [PUSY] perfectly runs from you, wrecking for 1500 cowardice. |

Karistis
|
Posted - 2004.11.14 16:07:00 -
[186]
I find that the anti-pirates use more lame tactics than the pirates do. There's nothing like jumping into a system that says it has no pilots in space, only to find a 25BS blockade that takes 30secs to get a cruiser and then brags about it even if they don't get the pod. I charged a blockade once. Was 2 BB and ceptor vs my caracal. I was in 0.0 JQA space. Funny how they got totally and utterly owned despite their target and warp jamming. All 3 of them lost their ships that day. I didn't log out at a safespot or anything either, but I very well could have. Shows how much uber skillz u "anti-pirates" got lol. _________________________________________ 2005.01.17 22:04:22 combat Chackle [PUSY] perfectly runs from you, wrecking for 1500 cowardice. |

Annu
|
Posted - 2004.11.14 16:11:00 -
[187]
Hello
|

Annu
|
Posted - 2004.11.14 16:11:00 -
[188]
Hello
|

Sangxianc
|
Posted - 2004.11.14 16:26:00 -
[189]
Wolf Derainger I love you.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Sangxianc
|
Posted - 2004.11.14 16:26:00 -
[190]
Wolf Derainger I love you.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Ulendar
|
Posted - 2004.11.14 17:04:00 -
[191]
Well..
I know a very cool game where PVP is impossible and you can chop in the stone quarry or mine some iron ore all day long with the single biggest risk being that someone else mines your deposit....not to worry though as they respawn minutes later. You will never ever have to worry about being killed...EVER!
Sounds great no? The game is called Horizons and if you hurry up you might be able to play it for a bit before it dies...
As for the subscriberbase leaving...
Uhm maybe CCP should blaim that phenomenon, which is now long since OVER, on the REAL reasons why people leave...tons of bugs, BORING gameplay, borked gfx...uhm but no that prolly has NOTHING to do with people leaving. Im sure its ALL because they were ganked, yah ok...
Maybe we should just have two servers. Carebearland and Pirateland and make it a non pvp and a pvp server. then we dont need to bother with the MORE THEN REDICULOUS security rating issues blocking people out of half the game.
So you dont think ganking is PVP... What is PVP then? Is it not ganking if you machienegun a bunch of soldiers to jelly with your Panzertank in a 1st person shooter? Is it not PVP if you snipe a soldier right between the eyes from some unseen location in any shooter game? Is it not PVP when you destroy the nme's supply lines in any RTS game?
Is anything which in your very own opinion does not constitute 'fair fighting' actually PVP? I mean. To me it seems like its close to impossible to win any fight in your version of PVP. And in EVE specifically it is already impossible to lose any fights since you never really lose anything except maybe some ego...
EVE has, if you can even call it a PVP game anymore, probably the least hard core type PVP EVER. Its so fluffy it almost gives me an astma attack. Seriously, people who cannot stand gatecamps or being killed in general are much better off moving to a PVE game. Either that or CCP have to finally decide wtf they want and squish PVP, carebears or just make two servers. This jibbering about PVP and wether or not its fair play or if its PVP or not or blahblah is getting old very fast imho.
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
|

Ulendar
|
Posted - 2004.11.14 17:04:00 -
[192]
Well..
I know a very cool game where PVP is impossible and you can chop in the stone quarry or mine some iron ore all day long with the single biggest risk being that someone else mines your deposit....not to worry though as they respawn minutes later. You will never ever have to worry about being killed...EVER!
Sounds great no? The game is called Horizons and if you hurry up you might be able to play it for a bit before it dies...
As for the subscriberbase leaving...
Uhm maybe CCP should blaim that phenomenon, which is now long since OVER, on the REAL reasons why people leave...tons of bugs, BORING gameplay, borked gfx...uhm but no that prolly has NOTHING to do with people leaving. Im sure its ALL because they were ganked, yah ok...
Maybe we should just have two servers. Carebearland and Pirateland and make it a non pvp and a pvp server. then we dont need to bother with the MORE THEN REDICULOUS security rating issues blocking people out of half the game.
So you dont think ganking is PVP... What is PVP then? Is it not ganking if you machienegun a bunch of soldiers to jelly with your Panzertank in a 1st person shooter? Is it not PVP if you snipe a soldier right between the eyes from some unseen location in any shooter game? Is it not PVP when you destroy the nme's supply lines in any RTS game?
Is anything which in your very own opinion does not constitute 'fair fighting' actually PVP? I mean. To me it seems like its close to impossible to win any fight in your version of PVP. And in EVE specifically it is already impossible to lose any fights since you never really lose anything except maybe some ego...
EVE has, if you can even call it a PVP game anymore, probably the least hard core type PVP EVER. Its so fluffy it almost gives me an astma attack. Seriously, people who cannot stand gatecamps or being killed in general are much better off moving to a PVE game. Either that or CCP have to finally decide wtf they want and squish PVP, carebears or just make two servers. This jibbering about PVP and wether or not its fair play or if its PVP or not or blahblah is getting old very fast imho.
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
|

will9anthony
|
Posted - 2004.11.14 17:31:00 -
[193]
hey book, LALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALA 
boy i just waisted so much bandwith.... oh wait thats right i pay my monthly fee just like everyone else, and these forums are part of that... so kiss my ass I am back |

will9anthony
|
Posted - 2004.11.14 17:31:00 -
[194]
hey book, LALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALALA 
boy i just waisted so much bandwith.... oh wait thats right i pay my monthly fee just like everyone else, and these forums are part of that... so kiss my ass I am back |

Falhofnir
|
Posted - 2004.11.14 19:58:00 -
[195]
skyraker, you're either a liar, or you've been lied to, or there's another reason i can think of which would really disappoint me, but sorry, no.
best indicator of my point being valid is the lack of answers/flames by your corpmates considering what i've been saying in those two threads starring armoured assassins over the past two days.
|

Falhofnir
|
Posted - 2004.11.14 19:58:00 -
[196]
skyraker, you're either a liar, or you've been lied to, or there's another reason i can think of which would really disappoint me, but sorry, no.
best indicator of my point being valid is the lack of answers/flames by your corpmates considering what i've been saying in those two threads starring armoured assassins over the past two days.
|

Nafri
|
Posted - 2004.11.14 20:00:00 -
[197]
Originally by: Falhofnir skyraker, you're either a liar, or you've been lied to, or there's another reason i can think of which would really disappoint me, but sorry, no.
best indicator of my point being valid is the lack of answers/flames by your corpmates considering what i've been saying in those two threads starring armoured assassins over the past two days.
how are you so smart baby? Wanna fly with me?
|

Nafri
|
Posted - 2004.11.14 20:00:00 -
[198]
Originally by: Falhofnir skyraker, you're either a liar, or you've been lied to, or there's another reason i can think of which would really disappoint me, but sorry, no.
best indicator of my point being valid is the lack of answers/flames by your corpmates considering what i've been saying in those two threads starring armoured assassins over the past two days.
how are you so smart baby? Wanna fly with me?
|

Falhofnir
|
Posted - 2004.11.14 20:08:00 -
[199]
i'm just a smart ass, don't blame me :(
|

Falhofnir
|
Posted - 2004.11.14 20:08:00 -
[200]
i'm just a smart ass, don't blame me :(
|

awk
|
Posted - 2004.11.14 20:27:00 -
[201]
Alright I'm getting pretty fed up with ASS telling everyone they were asked to leave because they're so uber, and people actually believing that nonsense! The reason they were asked to leave is because they were exploiting a bug in the sentry guns. If you've ever petitioned a pirate blockade before you'll know that the GMs don't want to hear it, they are perfectly OK with any size fleet tanking the sentries, as long as they are not exploiting anything.
I'll say it again, they were NOT told to leave because they were tanking sentries, because of how many ships they killed, or for which system they were in. For obvious reasons I will not go into detail about the exploit, but it is quite serious and had much to do with their success. |

awk
|
Posted - 2004.11.14 20:27:00 -
[202]
Alright I'm getting pretty fed up with ASS telling everyone they were asked to leave because they're so uber, and people actually believing that nonsense! The reason they were asked to leave is because they were exploiting a bug in the sentry guns. If you've ever petitioned a pirate blockade before you'll know that the GMs don't want to hear it, they are perfectly OK with any size fleet tanking the sentries, as long as they are not exploiting anything.
I'll say it again, they were NOT told to leave because they were tanking sentries, because of how many ships they killed, or for which system they were in. For obvious reasons I will not go into detail about the exploit, but it is quite serious and had much to do with their success. |

Reebo77
|
Posted - 2004.11.14 20:31:00 -
[203]
Yawn! These threads just make me want to kill more carebears.
|

Reebo77
|
Posted - 2004.11.14 20:31:00 -
[204]
Yawn! These threads just make me want to kill more carebears.
|

Sangxianc
|
Posted - 2004.11.14 21:44:00 -
[205]
Edited by: Sangxianc on 14/11/2004 21:47:45 Edited by: Sangxianc on 14/11/2004 21:47:15 So, they were told to leave because they were exploiting an uber l337 bug of greatness which made them powerful beyond all comprehension which for some inexplicable reason you're not allowed to tell us?
Eh...
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Sangxianc
|
Posted - 2004.11.14 21:44:00 -
[206]
Edited by: Sangxianc on 14/11/2004 21:47:45 Edited by: Sangxianc on 14/11/2004 21:47:15 So, they were told to leave because they were exploiting an uber l337 bug of greatness which made them powerful beyond all comprehension which for some inexplicable reason you're not allowed to tell us?
Eh...
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Falhofnir
|
Posted - 2004.11.14 22:17:00 -
[207]
out of pure philantropism, i'll direct you to the forum rules webpage link on the left of your screen.
|

Falhofnir
|
Posted - 2004.11.14 22:17:00 -
[208]
out of pure philantropism, i'll direct you to the forum rules webpage link on the left of your screen.
|

RollinDutchMasters
|
Posted - 2004.11.14 23:44:00 -
[209]
Originally by: Lorth My enitire argument is that if CCP coninually nerfs gate camps in empire then it should be obvious that they are being conducted in a manner in which they did not intend. And if we continue to see such camps then we will continue to see more nerfs. And the these nerfs have a negative effect on the entire population of eve and especially whats left of what I would call ligitement pirats.
I want a PVP game, this is why I bought it and why I coninue the pay every mounth. My concern is that more nerfs lead to more and more ways to avoid PVP. And it is allready to easy right now. And I feel the root cause of the majoirty of the nerfs, and perhaps some of the hesitancy of CCP to fix certain things, is the gank squads that are far too common.
The gank squads are common because thats the only way that pirating can be done. If you try solo pirating miners/NPCers, one third the people will have 4 WCS and be impossible to hold, one third will turn on a tank and log, and one third will be morons and let you kill them and curse about it.
It is next to impossible to pirate alone because of WCS and logoffs. 2-4 people splitting tolls and mining loot means that you'd be lucky to cover ammo costs, so you cant really pirate in belts and make much money. The only real place you can pirate and actually get positive isk flow is at gates, and you need at least 7 or 8 people to properly camp a gate.
The problem is that there are no reasonable alternatives to gatecamps for pirates in empire. Yeah, you can hunt in belts and accumulate an impressive collection of killmails (and hatemails), but the only real place to make isk is killing everything in sight at a well-traveled .4 gate. Don't blame the gankers for taking the only available option to them.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
|

RollinDutchMasters
|
Posted - 2004.11.14 23:44:00 -
[210]
Originally by: Lorth My enitire argument is that if CCP coninually nerfs gate camps in empire then it should be obvious that they are being conducted in a manner in which they did not intend. And if we continue to see such camps then we will continue to see more nerfs. And the these nerfs have a negative effect on the entire population of eve and especially whats left of what I would call ligitement pirats.
I want a PVP game, this is why I bought it and why I coninue the pay every mounth. My concern is that more nerfs lead to more and more ways to avoid PVP. And it is allready to easy right now. And I feel the root cause of the majoirty of the nerfs, and perhaps some of the hesitancy of CCP to fix certain things, is the gank squads that are far too common.
The gank squads are common because thats the only way that pirating can be done. If you try solo pirating miners/NPCers, one third the people will have 4 WCS and be impossible to hold, one third will turn on a tank and log, and one third will be morons and let you kill them and curse about it.
It is next to impossible to pirate alone because of WCS and logoffs. 2-4 people splitting tolls and mining loot means that you'd be lucky to cover ammo costs, so you cant really pirate in belts and make much money. The only real place you can pirate and actually get positive isk flow is at gates, and you need at least 7 or 8 people to properly camp a gate.
The problem is that there are no reasonable alternatives to gatecamps for pirates in empire. Yeah, you can hunt in belts and accumulate an impressive collection of killmails (and hatemails), but the only real place to make isk is killing everything in sight at a well-traveled .4 gate. Don't blame the gankers for taking the only available option to them.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
|

Neon Genesis
|
Posted - 2004.11.15 00:06:00 -
[211]
Why shouldnt ASS camp a 0.4 gate and kill wat comes through if they can tank the sentrys and no-one gives any resistance?
having a strategy is not circumventing the game mechanics, if we were meant to folow the rules in eve we would all be miners and agent runnners, and then i would burn my computer.
'Ganking empire gates is not pvp, it is not pirating, and is frankly harmful to the game.'
Why the hell is this not piracy, wat u think is piracy is pvping and just sayin yarrr while u do it
    
quite frankly i dont think much of this post at all __
There, i just contributed nothing to your thread
|

Neon Genesis
|
Posted - 2004.11.15 00:06:00 -
[212]
Why shouldnt ASS camp a 0.4 gate and kill wat comes through if they can tank the sentrys and no-one gives any resistance?
having a strategy is not circumventing the game mechanics, if we were meant to folow the rules in eve we would all be miners and agent runnners, and then i would burn my computer.
'Ganking empire gates is not pvp, it is not pirating, and is frankly harmful to the game.'
Why the hell is this not piracy, wat u think is piracy is pvping and just sayin yarrr while u do it
    
quite frankly i dont think much of this post at all __
There, i just contributed nothing to your thread
|

theRaptor
|
Posted - 2004.11.15 03:19:00 -
[213]
Originally by: Sangxianc Edited by: Sangxianc on 14/11/2004 21:47:45 Edited by: Sangxianc on 14/11/2004 21:47:15 So, they were told to leave because they were exploiting an uber l337 bug of greatness which made them powerful beyond all comprehension which for some inexplicable reason you're not allowed to tell us?
Eh...
The "inexplicable reason" is also known as "getting banned by GM's". GM's tend to frown upon discussion of specifics of these cases. --------------------------------------------------
|

theRaptor
|
Posted - 2004.11.15 03:19:00 -
[214]
Originally by: Sangxianc Edited by: Sangxianc on 14/11/2004 21:47:45 Edited by: Sangxianc on 14/11/2004 21:47:15 So, they were told to leave because they were exploiting an uber l337 bug of greatness which made them powerful beyond all comprehension which for some inexplicable reason you're not allowed to tell us?
Eh...
The "inexplicable reason" is also known as "getting banned by GM's". GM's tend to frown upon discussion of specifics of these cases. --------------------------------------------------
|

Mitchman
|
Posted - 2004.11.15 03:44:00 -
[215]
Originally by: will9anthony ... thats not interesting thats fact
So before they added sentries to 0.4 and down, all gates were camped? haha, you haven't played that long, have you?
|

Mitchman
|
Posted - 2004.11.15 03:44:00 -
[216]
Originally by: will9anthony ... thats not interesting thats fact
So before they added sentries to 0.4 and down, all gates were camped? haha, you haven't played that long, have you?
|

alphawolf2929
|
Posted - 2004.11.15 04:29:00 -
[217]
if you dont like it stay out of anywhere below .5 lol
|

alphawolf2929
|
Posted - 2004.11.15 04:29:00 -
[218]
if you dont like it stay out of anywhere below .5 lol
|

FoRGyL
|
Posted - 2004.11.15 07:53:00 -
[219]
Originally by: Avon Edited by: Avon on 13/11/2004 11:20:49
Originally by: Book
Originally by: HitGirl
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
And as long as you keep finding new ways, new nerfs will stack, and everyone, carebear and pirate alike will have reason to continue *****ing. It's not good for the game anyway you cut it.
Here is the problem Book.
When many people took up piracy there were lots of ways to do it without 'ganking', AND it was possible to reform by increasing your sec in a reasonable timeframe (0.1 gain per day + concord agent missions and bribes).. Unfortunately CCP swung the nerf bat twice when castor was released, taking away the ability to reform (especially as sec gains from npc's were broken in the patch), and removing many of the ways for 'legitimate' piracy. Lots of people saw that piracy would turn into ganking, but they were unable to give up piracy becuase they could not fix their sec ratings. A viable method of gameplay was being removed, but nothing was done to provide an alternative or way out for the people who played that way. With the further introduction of criminal flagging the last 'belt' pirates saw that the potential timesink involved removed most of the action ... ganking was/is pretty much all that remained.
The problem is that people moaned about, what seems now a minor thing, being held up and ransomed - and ccp tried to solve the 'problem', but went about it badly. I bet most players ganked would rather be pirated, but the moans about piracy are what got them ganked.
Ironic, eh?
Signed
Good post Avon!
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.11.15 07:53:00 -
[220]
Originally by: Avon Edited by: Avon on 13/11/2004 11:20:49
Originally by: Book
Originally by: HitGirl
pirates has gone thrue several nerfs already and we always find a new way to do it=)
Right, maybe you should take a hint and change your whole ideology on pirating. Obviously, if your methods are being nerfed, the people typing the code don't wany you doing what your doing. Maybe, just maybe, they realize that the particular methods of "piracy" your involving yourselves in are not the methods that were initially intended.
And as long as you keep finding new ways, new nerfs will stack, and everyone, carebear and pirate alike will have reason to continue *****ing. It's not good for the game anyway you cut it.
Here is the problem Book.
When many people took up piracy there were lots of ways to do it without 'ganking', AND it was possible to reform by increasing your sec in a reasonable timeframe (0.1 gain per day + concord agent missions and bribes).. Unfortunately CCP swung the nerf bat twice when castor was released, taking away the ability to reform (especially as sec gains from npc's were broken in the patch), and removing many of the ways for 'legitimate' piracy. Lots of people saw that piracy would turn into ganking, but they were unable to give up piracy becuase they could not fix their sec ratings. A viable method of gameplay was being removed, but nothing was done to provide an alternative or way out for the people who played that way. With the further introduction of criminal flagging the last 'belt' pirates saw that the potential timesink involved removed most of the action ... ganking was/is pretty much all that remained.
The problem is that people moaned about, what seems now a minor thing, being held up and ransomed - and ccp tried to solve the 'problem', but went about it badly. I bet most players ganked would rather be pirated, but the moans about piracy are what got them ganked.
Ironic, eh?
Signed
Good post Avon!
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Shamis Orzoz
|
Posted - 2004.11.15 09:30:00 -
[221]
With no risk there is no reward. With no death there is no life. The utopia you seek will be the end of EVE.
That being said, I'll be glad to give those that aren't creative enough, ideas on how to defeat empire gate campers...unless of course its my own gate camp.
|

Shamis Orzoz
|
Posted - 2004.11.15 09:30:00 -
[222]
With no risk there is no reward. With no death there is no life. The utopia you seek will be the end of EVE.
That being said, I'll be glad to give those that aren't creative enough, ideas on how to defeat empire gate campers...unless of course its my own gate camp.
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Crimson Merc
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Posted - 2004.11.15 10:30:00 -
[223]
First off...Im a NOOB and proud of it ::FIRST TIME POSTER::
I think this exploit isnt fair but i think the whole idea of gate camping is fair. Why i dont think its fair is simple. If this was real life CCP would be able to adapt to the pirate tactics pretty quick. Lets face it in real life piracy was NOT easy especailly after they used the same tactic time and time again. In this game CCP is controlled by code and is not adaptive so only way to get the results we expect in real life is to whine at the coders to get them to change it.
In real life Pirates were the most clever people out there. Adapting and changing thier tactics quickly enough to stay one step ahead of 'law'.
In this game Pirates tend to be lazy (ducking because i know the shiet is gonna be hitting the fan on this one). One pirate out of 100 finds a tactic/exploit and all the others join in on the easy kill. Using the same tactic over and over and over and over again for 3 months knowing nothing could be done about it. When thier exploit is gone they sit back til someone finds a new way to be lazy. Not all pirates are like this but enough of them are to ruin the experience.
Nerfing things is not the answer. Why doesn't CCP coders make a deal like after the first 10 people get snagged in this exploit 50 CCP ships rush the gate to clear it out. Taking longer in .05 systems then in .08 systems. Just an idea. They can still do it just not as easy.
Or even easier just make the information about gate camping more easilier avaialbe. Like Gate broadcasts that shows a warning to approaching ships about deaths on the other side. Before you said thats unfair to the Pirates. It happens all the time in real life so get over it. If 10 terrorist take over a mall and kill anyone that enter you would think the news would be all over it and the emergency broadcast system would say something. The way they have it now its like you have to log onto the internet and do a search for the mall your heading to see if there is any activity going on there.
Before you people say "another person comparing real life to game" well its a space simulation game. SIMULATION - suppose to be somewhat like real life so get over it.
Its a shame they took the ransoming away and blackmail. Would have been more thrilling to play that way. Instead of nerfing stuff they should just make it a bit harder and make information more readily available to people. Great for non pirates but pirates would also have the same info too.
Just ideas people. Not saying they are the fix that would end the debate just examples of how to fix something without destroying something that is in itself not an exploit.
As for you Pirates saying get over it,we are having fun if you dont like it BLAH BLAH BLAH... how would you like it if CCP remembered your actions FOREVER...meaning everywhere you went you got attacked by CCP just because your part of a CORP that has done something considered piracy at least once in the past. Hey in real life they would hunt you down and keep hunting you down unti you were dead then come back after your clone just for being your clone. Right now you do have it easy since after a while your forgiven or whatever.
My 0.2 ISKs worth
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Crimson Merc
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Posted - 2004.11.15 10:30:00 -
[224]
First off...Im a NOOB and proud of it ::FIRST TIME POSTER::
I think this exploit isnt fair but i think the whole idea of gate camping is fair. Why i dont think its fair is simple. If this was real life CCP would be able to adapt to the pirate tactics pretty quick. Lets face it in real life piracy was NOT easy especailly after they used the same tactic time and time again. In this game CCP is controlled by code and is not adaptive so only way to get the results we expect in real life is to whine at the coders to get them to change it.
In real life Pirates were the most clever people out there. Adapting and changing thier tactics quickly enough to stay one step ahead of 'law'.
In this game Pirates tend to be lazy (ducking because i know the shiet is gonna be hitting the fan on this one). One pirate out of 100 finds a tactic/exploit and all the others join in on the easy kill. Using the same tactic over and over and over and over again for 3 months knowing nothing could be done about it. When thier exploit is gone they sit back til someone finds a new way to be lazy. Not all pirates are like this but enough of them are to ruin the experience.
Nerfing things is not the answer. Why doesn't CCP coders make a deal like after the first 10 people get snagged in this exploit 50 CCP ships rush the gate to clear it out. Taking longer in .05 systems then in .08 systems. Just an idea. They can still do it just not as easy.
Or even easier just make the information about gate camping more easilier avaialbe. Like Gate broadcasts that shows a warning to approaching ships about deaths on the other side. Before you said thats unfair to the Pirates. It happens all the time in real life so get over it. If 10 terrorist take over a mall and kill anyone that enter you would think the news would be all over it and the emergency broadcast system would say something. The way they have it now its like you have to log onto the internet and do a search for the mall your heading to see if there is any activity going on there.
Before you people say "another person comparing real life to game" well its a space simulation game. SIMULATION - suppose to be somewhat like real life so get over it.
Its a shame they took the ransoming away and blackmail. Would have been more thrilling to play that way. Instead of nerfing stuff they should just make it a bit harder and make information more readily available to people. Great for non pirates but pirates would also have the same info too.
Just ideas people. Not saying they are the fix that would end the debate just examples of how to fix something without destroying something that is in itself not an exploit.
As for you Pirates saying get over it,we are having fun if you dont like it BLAH BLAH BLAH... how would you like it if CCP remembered your actions FOREVER...meaning everywhere you went you got attacked by CCP just because your part of a CORP that has done something considered piracy at least once in the past. Hey in real life they would hunt you down and keep hunting you down unti you were dead then come back after your clone just for being your clone. Right now you do have it easy since after a while your forgiven or whatever.
My 0.2 ISKs worth
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Reloaded INC
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Posted - 2004.11.15 11:03:00 -
[225]
the only problem i have with people gate ganking is when they do it in a .5
u get a message that shows up saying "danger will robinson, yap yap" when u enter a .4 and below. When u click ok and jump through the gate you as a player accept all responsibilty that u may be comming out in a pod.
hell even me a pirate has been ganked in a .3 it was my fault i didnt check local i blatherd on into a battleship that promptly wtfpwnd me.
i would how ever like to see random concord spawns at empire gates in low sec kind of like guristas ect in zero space, and make them gankable. it would add a bit more .... mix intop the play of things.
I am the bad guy the kriptonite the green cronic.
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Reloaded INC
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Posted - 2004.11.15 11:03:00 -
[226]
the only problem i have with people gate ganking is when they do it in a .5
u get a message that shows up saying "danger will robinson, yap yap" when u enter a .4 and below. When u click ok and jump through the gate you as a player accept all responsibilty that u may be comming out in a pod.
hell even me a pirate has been ganked in a .3 it was my fault i didnt check local i blatherd on into a battleship that promptly wtfpwnd me.
i would how ever like to see random concord spawns at empire gates in low sec kind of like guristas ect in zero space, and make them gankable. it would add a bit more .... mix intop the play of things.
I am the bad guy the kriptonite the green cronic.
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Mitchman
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Posted - 2004.11.15 11:10:00 -
[227]
Originally by: Reloaded INC
u get a message that shows up saying "danger will robinson, yap yap" when u enter a .4 and below. When u click ok and jump through the gate you as a player accept all responsibilty that u may be comming out in a pod.
You do not get this message if you use the autopilot.
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Mitchman
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Posted - 2004.11.15 11:10:00 -
[228]
Originally by: Reloaded INC
u get a message that shows up saying "danger will robinson, yap yap" when u enter a .4 and below. When u click ok and jump through the gate you as a player accept all responsibilty that u may be comming out in a pod.
You do not get this message if you use the autopilot.
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Reloaded INC
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Posted - 2004.11.15 11:27:00 -
[229]
need i say any more .............. 
oh fuxs it their is a little button on the auto piolit feature that has Avoid pod kill zones!
but i guess it's the pirates fault that u didn't implement that feature as well.
I am the bad guy the kriptonite the green cronic.
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Reloaded INC
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Posted - 2004.11.15 11:27:00 -
[230]
need i say any more .............. 
oh fuxs it their is a little button on the auto piolit feature that has Avoid pod kill zones!
but i guess it's the pirates fault that u didn't implement that feature as well.
I am the bad guy the kriptonite the green cronic.
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MrMorph
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Posted - 2004.11.15 13:56:00 -
[231]
/emote looks trough posts.
* Boundarys are to be broken, or they would be physical laws, after all we are outlaws. * Carebears have to go 0.0 to get the great fun. Pirates have to go 1.0, wich is much harder. * You can enter aunenen again and do yr silly lvl3 missions, we aint there no more :)
I see the point in the main post, but for gods sake, you all have 5000 1.0-0.5 systems wich we cannot venture into :(
---------------------------------------------- Trishys cookies they are !
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MrMorph
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Posted - 2004.11.15 13:56:00 -
[232]
/emote looks trough posts.
* Boundarys are to be broken, or they would be physical laws, after all we are outlaws. * Carebears have to go 0.0 to get the great fun. Pirates have to go 1.0, wich is much harder. * You can enter aunenen again and do yr silly lvl3 missions, we aint there no more :)
I see the point in the main post, but for gods sake, you all have 5000 1.0-0.5 systems wich we cannot venture into :(
---------------------------------------------- Trishys cookies they are !
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SparrC
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Posted - 2004.11.15 15:41:00 -
[233]
Yup..now they are in Ostingle and Pellile..err spelling is off I know..but anyone in that area will know what i am talking about.
Good luck to all travelers. 
What do you mean I have to pay to pass? |

SparrC
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Posted - 2004.11.15 15:41:00 -
[234]
Yup..now they are in Ostingle and Pellile..err spelling is off I know..but anyone in that area will know what i am talking about.
Good luck to all travelers. 
What do you mean I have to pay to pass? |

lordmix
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Posted - 2004.11.15 15:54:00 -
[235]
Originally by: SparrC Yup..now they are in Ostingle and Pellile..err spelling is off I know..but anyone in that area will know what i am talking about.
Good luck to all travelers. 
Its Pelille ( i then l not other way around lol )
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lordmix
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Posted - 2004.11.15 15:54:00 -
[236]
Originally by: SparrC Yup..now they are in Ostingle and Pellile..err spelling is off I know..but anyone in that area will know what i am talking about.
Good luck to all travelers. 
Its Pelille ( i then l not other way around lol )
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X'Alor
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Posted - 2004.11.15 16:02:00 -
[237]
Originally by: MrMorph
I see the point in the main post, but for gods sake, you all have 5000 1.0-0.5 systems wich we cannot venture into :(
Geeze I think my map is bugged and how do i get the 5000+ > 0.5 system to show up
mine shows that many total and only about a third of it is .5 or greater
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X'Alor
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Posted - 2004.11.15 16:02:00 -
[238]
Originally by: MrMorph
I see the point in the main post, but for gods sake, you all have 5000 1.0-0.5 systems wich we cannot venture into :(
Geeze I think my map is bugged and how do i get the 5000+ > 0.5 system to show up
mine shows that many total and only about a third of it is .5 or greater
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seeyouauntie
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Posted - 2004.11.15 16:03:00 -
[239]
Originally by: Reloaded INC need i say any more .............. 
oh fuxs it their is a little button on the auto piolit feature that has Avoid pod kill zones!
but i guess it's the pirates fault that u didn't implement that feature as well.
Nah... it's not our fault. Most people just don't look at the owner's manual in the glove box when they buy a new ship. ---------------------------------- I <3 mining. |

seeyouauntie
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Posted - 2004.11.15 16:03:00 -
[240]
Originally by: Reloaded INC need i say any more .............. 
oh fuxs it their is a little button on the auto piolit feature that has Avoid pod kill zones!
but i guess it's the pirates fault that u didn't implement that feature as well.
Nah... it's not our fault. Most people just don't look at the owner's manual in the glove box when they buy a new ship. ---------------------------------- I <3 mining. |

Tanis Kitieran
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Posted - 2004.11.15 16:08:00 -
[241]
I think being ganked IS fun.. just like ganking. You even ganked my badger a few days ago in your claw Lorth. It was cool, I convoed you to compliment your gunnery skills.
I lost some ore, and a cheap ship, no big deal. i take a risk every time i fly a badger that someone will take pot shots at me, and i won't be able to get away, but if it's always safe and their are no surprises, then where's the fun in that? I've been ganked in empire too.. lost millions of isk on several occasions. Without pirates (like myself) the game would be boring.
There's a huge handful of anti piracy corps that go to large amounts of effort to kill me wherever i go... i think that's great. it's why i became a pirate.. because safe is boring.
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Tanis Kitieran
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Posted - 2004.11.15 16:08:00 -
[242]
I think being ganked IS fun.. just like ganking. You even ganked my badger a few days ago in your claw Lorth. It was cool, I convoed you to compliment your gunnery skills.
I lost some ore, and a cheap ship, no big deal. i take a risk every time i fly a badger that someone will take pot shots at me, and i won't be able to get away, but if it's always safe and their are no surprises, then where's the fun in that? I've been ganked in empire too.. lost millions of isk on several occasions. Without pirates (like myself) the game would be boring.
There's a huge handful of anti piracy corps that go to large amounts of effort to kill me wherever i go... i think that's great. it's why i became a pirate.. because safe is boring.
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meafy
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Posted - 2004.11.15 21:19:00 -
[243]
to those people within this thread saying "how did a noob like you get into EV" or even the time honoured carebare tag.
Lorth is a Highly respected EV pvp'er and if you want to test that please feel free to come to pureblind/delkein and lorth and EV will be waiting.
Attack or support his points not his game play or his character.
Pirates (who fight) are fun they add to the game without the dark there is no light, i love the boys and girls in TPS, but the mindless camps are annoying. MLM and a number of other corps have war dec'ed ASS and well i will say that they weren't impressed with the out come (from what i have been told, so don't give the whole war dec thing.)
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meafy
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Posted - 2004.11.15 21:19:00 -
[244]
to those people within this thread saying "how did a noob like you get into EV" or even the time honoured carebare tag.
Lorth is a Highly respected EV pvp'er and if you want to test that please feel free to come to pureblind/delkein and lorth and EV will be waiting.
Attack or support his points not his game play or his character.
Pirates (who fight) are fun they add to the game without the dark there is no light, i love the boys and girls in TPS, but the mindless camps are annoying. MLM and a number of other corps have war dec'ed ASS and well i will say that they weren't impressed with the out come (from what i have been told, so don't give the whole war dec thing.)
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vanBuskirk
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Posted - 2004.11.15 22:28:00 -
[245]
Originally by: MrMorph you all have 5000 1.0-0.5 systems wich we cannot venture into :(
And whose fault is that?
Actions should and do have consequences. Deal with it.
---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

vanBuskirk
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Posted - 2004.11.15 22:28:00 -
[246]
Originally by: MrMorph you all have 5000 1.0-0.5 systems wich we cannot venture into :(
And whose fault is that?
Actions should and do have consequences. Deal with it.
---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

RollinDutchMasters
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Posted - 2004.11.15 22:55:00 -
[247]
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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RollinDutchMasters
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Posted - 2004.11.15 22:55:00 -
[248]
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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seeyouauntie
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Posted - 2004.11.15 23:02:00 -
[249]
Originally by: RollinDutchMasters
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.
Booyeah. ---------------------------------- I <3 mining. |

seeyouauntie
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Posted - 2004.11.15 23:02:00 -
[250]
Originally by: RollinDutchMasters
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.
Booyeah. ---------------------------------- I <3 mining. |

Shaelin Corpius
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Posted - 2004.11.16 00:29:00 -
[251]
Since when is tanking the two sentries in a BS a friggin exploit? Oh wait, having someone feed you shields or armor, thats a sploit? Oh wait no, god forbid you use the mods that CCP created for this specific use of being able to sustain more damage than you should.
Sorry if there are only two sentries and maybe 10BS camping, the sentries have to switch targets here and there, and so the camp may be able to sustain a good fight. Thats what the carebears cried for the first time around that ppl tanked the sentries.
You may consider it easy, which it can be sometimes. But like I said before, if you don't have the sand to declare war and scare em off, then thats too bad. You've been pwned. Get better skills, more friends, learn how to fight, take on your opponents. Simple.
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Shaelin Corpius
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Posted - 2004.11.16 00:29:00 -
[252]
Since when is tanking the two sentries in a BS a friggin exploit? Oh wait, having someone feed you shields or armor, thats a sploit? Oh wait no, god forbid you use the mods that CCP created for this specific use of being able to sustain more damage than you should.
Sorry if there are only two sentries and maybe 10BS camping, the sentries have to switch targets here and there, and so the camp may be able to sustain a good fight. Thats what the carebears cried for the first time around that ppl tanked the sentries.
You may consider it easy, which it can be sometimes. But like I said before, if you don't have the sand to declare war and scare em off, then thats too bad. You've been pwned. Get better skills, more friends, learn how to fight, take on your opponents. Simple.
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Nafri
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Posted - 2004.11.16 01:37:00 -
[253]
Originally by: meafy to those people within this thread saying "how did a noob like you get into EV" or even the time honoured carebare tag.
Lorth is a Highly respected EV pvp'er and if you want to test that please feel free to come to pureblind/delkein and lorth and EV will be waiting.
Attack or support his points not his game play or his character.
Pirates (who fight) are fun they add to the game without the dark there is no light, i love the boys and girls in TPS, but the mindless camps are annoying. MLM and a number of other corps have war dec'ed ASS and well i will say that they weren't impressed with the out come (from what i have been told, so don't give the whole war dec thing.)
i didnt called him a noob, but as a PvP he should know camping  Wanna fly with me?
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Nafri
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Posted - 2004.11.16 01:37:00 -
[254]
Originally by: meafy to those people within this thread saying "how did a noob like you get into EV" or even the time honoured carebare tag.
Lorth is a Highly respected EV pvp'er and if you want to test that please feel free to come to pureblind/delkein and lorth and EV will be waiting.
Attack or support his points not his game play or his character.
Pirates (who fight) are fun they add to the game without the dark there is no light, i love the boys and girls in TPS, but the mindless camps are annoying. MLM and a number of other corps have war dec'ed ASS and well i will say that they weren't impressed with the out come (from what i have been told, so don't give the whole war dec thing.)
i didnt called him a noob, but as a PvP he should know camping  Wanna fly with me?
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mahhy
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Posted - 2004.11.16 10:01:00 -
[255]
Edited by: mahhy on 16/11/2004 10:05:39
Originally by: RollinDutchMasters
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.

Excellent point RDM 
edit: that ones in my sig for a bit i like it so much.
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mahhy
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Posted - 2004.11.16 10:01:00 -
[256]
Edited by: mahhy on 16/11/2004 10:05:39
Originally by: RollinDutchMasters
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.

Excellent point RDM 
edit: that ones in my sig for a bit i like it so much.
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HitGirl
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Posted - 2004.11.16 11:10:00 -
[257]
Its a part of the game, it wont ruin the game, as someone said, where there is light there is darkness, just quit yaping and drop this subject i bet there will be another 100 threads like this where u can whine abit more
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
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Posted - 2004.11.16 11:10:00 -
[258]
Its a part of the game, it wont ruin the game, as someone said, where there is light there is darkness, just quit yaping and drop this subject i bet there will be another 100 threads like this where u can whine abit more
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

MrMorph
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Posted - 2004.11.16 11:10:00 -
[259]
Oh, u have to use that "expand empire" button ;) And its no doubth the better 1/3rd ;)
Originally by: X'Alor
Originally by: MrMorph
I see the point in the main post, but for gods sake, you all have 5000 1.0-0.5 systems wich we cannot venture into :(
Geeze I think my map is bugged and how do i get the 5000+ > 0.5 system to show up
mine shows that many total and only about a third of it is .5 or greater
---------------------------------------------- Trishys cookies they are !
|

MrMorph
|
Posted - 2004.11.16 11:10:00 -
[260]
Oh, u have to use that "expand empire" button ;) And its no doubth the better 1/3rd ;)
Originally by: X'Alor
Originally by: MrMorph
I see the point in the main post, but for gods sake, you all have 5000 1.0-0.5 systems wich we cannot venture into :(
Geeze I think my map is bugged and how do i get the 5000+ > 0.5 system to show up
mine shows that many total and only about a third of it is .5 or greater
---------------------------------------------- Trishys cookies they are !
|

hired goon
|
Posted - 2004.11.16 11:42:00 -
[261]
Originally by: RollinDutchMasters
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.
Someone is bitter about choosing the dark side! Just "chain a bs-spawn". All the rage for criminal rehabilitation nowadays, I hear. ------------
We come in peace. And tanks. |

hired goon
|
Posted - 2004.11.16 11:42:00 -
[262]
Originally by: RollinDutchMasters
Originally by: vanBuskirk Actions should and do have consequences. Deal with it.
Well put. The action of going into low-sec space has the consequence of getting shot in the ass. Deal with it.
Someone is bitter about choosing the dark side! Just "chain a bs-spawn". All the rage for criminal rehabilitation nowadays, I hear. ------------
We come in peace. And tanks. |

vanBuskirk
|
Posted - 2004.11.17 09:20:00 -
[263]
Originally by: Nafri pirating the belts is nearly worthless (anyone wants to buy some of my 100+ miner2s ??)
No I don't. I don't want to buy any of your stolen goods from you anytime, anywhere. Why should I give you free isk?
If there was a way of making sure I sold only to the law-abiding, and bought only from them, I'd use it and so would a great number of others. Yes, sure you could use alts and so on, but anything that causes inconvenience to pirates would make me happy. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

vanBuskirk
|
Posted - 2004.11.17 09:20:00 -
[264]
Originally by: Nafri pirating the belts is nearly worthless (anyone wants to buy some of my 100+ miner2s ??)
No I don't. I don't want to buy any of your stolen goods from you anytime, anywhere. Why should I give you free isk?
If there was a way of making sure I sold only to the law-abiding, and bought only from them, I'd use it and so would a great number of others. Yes, sure you could use alts and so on, but anything that causes inconvenience to pirates would make me happy. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

Mongo Peck
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Posted - 2004.11.17 11:21:00 -
[265]
I do the Yap Yap's 
Can all people stay out of .4 space, my security status can't take much more 
Mongo speaks !!
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Mongo Peck
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Posted - 2004.11.17 11:21:00 -
[266]
I do the Yap Yap's 
Can all people stay out of .4 space, my security status can't take much more 
Mongo speaks !!
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MrMorph
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Posted - 2004.11.17 11:22:00 -
[267]
AAS ? [-ASS-] or ASS, not AAS FFS!
And thanks for a nice frazing of the camping tactics. Far to many ppl whine about it.
Originally by: Shaelin Corpius If you want AAS corp to move along find a bunch of corps that dislike them, declare wars and attempt to ruin their day. If you then can't beat em, you may need to think about changing your location in the Eve universe. 
---------------------------------------------- Trishys cookies they are !
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MrMorph
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Posted - 2004.11.17 11:22:00 -
[268]
AAS ? [-ASS-] or ASS, not AAS FFS!
And thanks for a nice frazing of the camping tactics. Far to many ppl whine about it.
Originally by: Shaelin Corpius If you want AAS corp to move along find a bunch of corps that dislike them, declare wars and attempt to ruin their day. If you then can't beat em, you may need to think about changing your location in the Eve universe. 
---------------------------------------------- Trishys cookies they are !
|

MrMorph
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Posted - 2004.11.17 11:23:00 -
[269]
The other way around helps yr sec much more :) Now, go bite some veld in 0.0 !
Originally by: Mongo Peck I do the Yap Yap's 
Can all people stay out of .4 space, my security status can't take much more 
---------------------------------------------- Trishys cookies they are !
|

MrMorph
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Posted - 2004.11.17 11:23:00 -
[270]
The other way around helps yr sec much more :) Now, go bite some veld in 0.0 !
Originally by: Mongo Peck I do the Yap Yap's 
Can all people stay out of .4 space, my security status can't take much more 
---------------------------------------------- Trishys cookies they are !
|

Heero Yuy
|
Posted - 2004.11.17 13:17:00 -
[271]
Originally by: Koda
Eve was DESIGNED to be about non-consensual PVP and the rewards and penalties that go along with it.
Im sorry but even as a pvper i know this is wrong. Eve is designed to be a host of things INCLUDING Pvp however by far what it is designed to be is a diverse and detailed economic system. Your battleship depends on the minerals minered, the factories building it etc... You pod the people who mine and do not want to pvp and you damage the economy thus damageing the gaming in general.
I know as an active Pvper for Smak, the number of corps we have killed off because the people have gotten bored of being podded and prevented from doing what they want to do. Whilst i enjoy the sport of hunting, i know that if you push people too far you damage the game you love! |

Heero Yuy
|
Posted - 2004.11.17 13:17:00 -
[272]
Originally by: Koda
Eve was DESIGNED to be about non-consensual PVP and the rewards and penalties that go along with it.
Im sorry but even as a pvper i know this is wrong. Eve is designed to be a host of things INCLUDING Pvp however by far what it is designed to be is a diverse and detailed economic system. Your battleship depends on the minerals minered, the factories building it etc... You pod the people who mine and do not want to pvp and you damage the economy thus damageing the gaming in general.
I know as an active Pvper for Smak, the number of corps we have killed off because the people have gotten bored of being podded and prevented from doing what they want to do. Whilst i enjoy the sport of hunting, i know that if you push people too far you damage the game you love! |

seeyouauntie
|
Posted - 2004.11.17 13:45:00 -
[273]
Originally by: Heero Yuy
Im sorry but even as a pvper i know this is wrong. Eve is designed to be a host of things INCLUDING Pvp however by far what it is designed to be is a diverse and detailed economic system. Your battleship depends on the minerals minered, the factories building it etc... You pod the people who mine and do not want to pvp and you damage the economy thus damageing the gaming in general.
I know as an active Pvper for Smak, the number of corps we have killed off because the people have gotten bored of being podded and prevented from doing what they want to do. Whilst i enjoy the sport of hunting, i know that if you push people too far you damage the game you love!
For every 1 miner podded, there's at least 10 more sucking veld somewhere else. There's always going to be enough minerals to produce ships. ---------------------------------- I <3 mining. |

seeyouauntie
|
Posted - 2004.11.17 13:45:00 -
[274]
Originally by: Heero Yuy
Im sorry but even as a pvper i know this is wrong. Eve is designed to be a host of things INCLUDING Pvp however by far what it is designed to be is a diverse and detailed economic system. Your battleship depends on the minerals minered, the factories building it etc... You pod the people who mine and do not want to pvp and you damage the economy thus damageing the gaming in general.
I know as an active Pvper for Smak, the number of corps we have killed off because the people have gotten bored of being podded and prevented from doing what they want to do. Whilst i enjoy the sport of hunting, i know that if you push people too far you damage the game you love!
For every 1 miner podded, there's at least 10 more sucking veld somewhere else. There's always going to be enough minerals to produce ships. ---------------------------------- I <3 mining. |

HitGirl
|
Posted - 2004.11.17 13:52:00 -
[275]
Originally by: Mongo Peck I do the Yap Yap's 
Can all people stay out of .4 space, my security status can't take much more 
Always said that you are bad influence on me, and the other good people *Uses the bearish innocent look*
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
|
Posted - 2004.11.17 13:52:00 -
[276]
Originally by: Mongo Peck I do the Yap Yap's 
Can all people stay out of .4 space, my security status can't take much more 
Always said that you are bad influence on me, and the other good people *Uses the bearish innocent look*
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Marina DuMans
|
Posted - 2004.11.17 20:46:00 -
[277]
Topic question : Can Gate Camping Ruin the Game ? I guess No : - Hundreds of systems are >0.4. Carebears like me can handle with them.  - Shiva System Scanning should prevent safe spots - Piraty is a way to play EVE. I personaly respect it. I even find there is no way to have a correct Piraty Roleplay in EVE. No related skills, no real ingame compensation for low sec status. . Purpose skills/modules only usable by low sec chars. The same for high sec ones. There could be a Roleplay explanation like : too proud to use this ! Too evil to use this ! Too nice to use this module... - Use the map with the last ship destroyed and last pod kills locations ! This is not for monkeys. - Use autopilot options like preventing your ship to go in a pod-kill zone or unsec systems
What CCP could do with Abusive Gate Campers : - prevent them to flee their responsabilities : multiply by 20 Log off time for Criminaly flagged chars. Combined with system scanning this should be ok. - Kick those Scouting Alts (personaly no real solution but for example multiplying time from connecting with an alt-decalred char from an account). Anyway those Alts are Unfair and kill the scouting aspect of eve. Yes, I would like to see the Alts nerfed a lot in EVE. For both Pirats and Carebears. The main reason why 90% of aggressive encounters finish even having not begun by a fleet warp. - Update apparition from jumpgate arrival. to a decent radius with a random location. (like 100km in any direction)
Another Idea on a general point of view. - Permit carebears corp to sell or prevent to sell their items to the corps or char they want(The carebears revenge ). Including Alts of the Account, even for hidden ones. This could permit a new RP : Spying and trahison RP.
Yep these are perhaps not really all good ideas, but i prefered purposing them instead of unusefull complains.
|

Marina DuMans
|
Posted - 2004.11.17 20:46:00 -
[278]
Topic question : Can Gate Camping Ruin the Game ? I guess No : - Hundreds of systems are >0.4. Carebears like me can handle with them.  - Shiva System Scanning should prevent safe spots - Piraty is a way to play EVE. I personaly respect it. I even find there is no way to have a correct Piraty Roleplay in EVE. No related skills, no real ingame compensation for low sec status. . Purpose skills/modules only usable by low sec chars. The same for high sec ones. There could be a Roleplay explanation like : too proud to use this ! Too evil to use this ! Too nice to use this module... - Use the map with the last ship destroyed and last pod kills locations ! This is not for monkeys. - Use autopilot options like preventing your ship to go in a pod-kill zone or unsec systems
What CCP could do with Abusive Gate Campers : - prevent them to flee their responsabilities : multiply by 20 Log off time for Criminaly flagged chars. Combined with system scanning this should be ok. - Kick those Scouting Alts (personaly no real solution but for example multiplying time from connecting with an alt-decalred char from an account). Anyway those Alts are Unfair and kill the scouting aspect of eve. Yes, I would like to see the Alts nerfed a lot in EVE. For both Pirats and Carebears. The main reason why 90% of aggressive encounters finish even having not begun by a fleet warp. - Update apparition from jumpgate arrival. to a decent radius with a random location. (like 100km in any direction)
Another Idea on a general point of view. - Permit carebears corp to sell or prevent to sell their items to the corps or char they want(The carebears revenge ). Including Alts of the Account, even for hidden ones. This could permit a new RP : Spying and trahison RP.
Yep these are perhaps not really all good ideas, but i prefered purposing them instead of unusefull complains.
|

Aina Stormborn
|
Posted - 2004.11.18 08:36:00 -
[279]
Well, I am not friend of pirate. I lost a ship with expensive load lately, cause I took the risk of delivering to 0.3 . Pirates are part of the game, as are Miners, Traders, Researchers..... . What I would appreciate is getting the chance of dumping my cargo or get destroyed, cause the loot is what you want, guys. If I have a lock on me and you have a Warship, I would probably dump my cargo and be glad to get away alive. Gate Camping is one of the problems the pirate pest brings us, but I don¦t bother, just turn to another region then.
Aina Stormborn
|

Aina Stormborn
|
Posted - 2004.11.18 08:36:00 -
[280]
Well, I am not friend of pirate. I lost a ship with expensive load lately, cause I took the risk of delivering to 0.3 . Pirates are part of the game, as are Miners, Traders, Researchers..... . What I would appreciate is getting the chance of dumping my cargo or get destroyed, cause the loot is what you want, guys. If I have a lock on me and you have a Warship, I would probably dump my cargo and be glad to get away alive. Gate Camping is one of the problems the pirate pest brings us, but I don¦t bother, just turn to another region then.
Aina Stormborn
|

will9anthony
|
Posted - 2004.11.18 09:11:00 -
[281]
when did anyone scare us off by declaring war?? im pretty sure it just made them easier targets.... I am back |

will9anthony
|
Posted - 2004.11.18 09:11:00 -
[282]
when did anyone scare us off by declaring war?? im pretty sure it just made them easier targets.... I am back |

V2GBR
|
Posted - 2004.11.18 09:39:00 -
[283]
Originally by: will9anthony when did anyone scare us off by declaring war?? im pretty sure it just made them easier targets....
Heh agreed, makes it easier for the outlaws amongst have a better fight without Concord helping out.
Kick ther asses ASS :) ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

V2GBR
|
Posted - 2004.11.18 09:39:00 -
[284]
Originally by: will9anthony when did anyone scare us off by declaring war?? im pretty sure it just made them easier targets....
Heh agreed, makes it easier for the outlaws amongst have a better fight without Concord helping out.
Kick ther asses ASS :) ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

noitulos
|
Posted - 2004.11.18 16:38:00 -
[285]
Originally by: The Colonel This type of camping is only 'virtually no risk' and 'without effort' because noone bothers to counter them.
What we found doing the same thing in Empire is a complete lack of will by any Empire dwelling corp to work as a team to counter gate camps. They'll complain about it in local, but then pick up where they left off ferrying things around in frigates and haulers.
It really isn't that difficult, you need one person in a covert ops frigate to get to the range camp, and the rest can warp to him when in position. Sure they may run before you get to them, but thats what you want isn't it? Clear gates.
Because nobody makes the effort to get organised and wage war on pirates CCP have to do it for you by adding various nerfs. Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
In my opinion, rather than make a criminals life harder by various 'time sink' nerfs and penalties, they should assist the other corps and encourage them to team up and fight back.
Corps gate camping are a great opportunity for us, as we know it's likely to be a lazy corp paying little attention and consequently easy targets, although it takes some organisation to get them, its damn enjoyable trying.
I agree 100% ______________________________________________ "Every battle is won or lost before it is ever fought." -Sun Tsu |

noitulos
|
Posted - 2004.11.18 16:38:00 -
[286]
Originally by: The Colonel This type of camping is only 'virtually no risk' and 'without effort' because noone bothers to counter them.
What we found doing the same thing in Empire is a complete lack of will by any Empire dwelling corp to work as a team to counter gate camps. They'll complain about it in local, but then pick up where they left off ferrying things around in frigates and haulers.
It really isn't that difficult, you need one person in a covert ops frigate to get to the range camp, and the rest can warp to him when in position. Sure they may run before you get to them, but thats what you want isn't it? Clear gates.
Because nobody makes the effort to get organised and wage war on pirates CCP have to do it for you by adding various nerfs. Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
In my opinion, rather than make a criminals life harder by various 'time sink' nerfs and penalties, they should assist the other corps and encourage them to team up and fight back.
Corps gate camping are a great opportunity for us, as we know it's likely to be a lazy corp paying little attention and consequently easy targets, although it takes some organisation to get them, its damn enjoyable trying.
I agree 100% ______________________________________________ "Every battle is won or lost before it is ever fought." -Sun Tsu |

Hans Roaming
|
Posted - 2004.11.18 17:16:00 -
[287]
Originally by: The Colonel This type of camping is only 'virtually no risk' and 'without effort' because noone bothers to counter them.
What we found doing the same thing in Empire is a complete lack of will by any Empire dwelling corp to work as a team to counter gate camps. They'll complain about it in local, but then pick up where they left off ferrying things around in frigates and haulers.
It really isn't that difficult, you need one person in a covert ops frigate to get to the range camp, and the rest can warp to him when in position. Sure they may run before you get to them, but thats what you want isn't it? Clear gates.
Because nobody makes the effort to get organised and wage war on pirates CCP have to do it for you by adding various nerfs. Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
In my opinion, rather than make a criminals life harder by various 'time sink' nerfs and penalties, they should assist the other corps and encourage them to team up and fight back.
Corps gate camping are a great opportunity for us, as we know it's likely to be a lazy corp paying little attention and consequently easy targets, although it takes some organisation to get them, its damn enjoyable trying.
I agree 100%, it's fun being in small pirate hunting units. 
WTS: Male, 37, single, can fly starships, build rockets and dance Salsa. WTB: Female, plays eve, lives near London UK |

Hans Roaming
|
Posted - 2004.11.18 17:16:00 -
[288]
Originally by: The Colonel This type of camping is only 'virtually no risk' and 'without effort' because noone bothers to counter them.
What we found doing the same thing in Empire is a complete lack of will by any Empire dwelling corp to work as a team to counter gate camps. They'll complain about it in local, but then pick up where they left off ferrying things around in frigates and haulers.
It really isn't that difficult, you need one person in a covert ops frigate to get to the range camp, and the rest can warp to him when in position. Sure they may run before you get to them, but thats what you want isn't it? Clear gates.
Because nobody makes the effort to get organised and wage war on pirates CCP have to do it for you by adding various nerfs. Give the pirates a fight, it is what they want. If they are sitting on that gate in fear of being attacked at any moment they will move on.
In my opinion, rather than make a criminals life harder by various 'time sink' nerfs and penalties, they should assist the other corps and encourage them to team up and fight back.
Corps gate camping are a great opportunity for us, as we know it's likely to be a lazy corp paying little attention and consequently easy targets, although it takes some organisation to get them, its damn enjoyable trying.
I agree 100%, it's fun being in small pirate hunting units. 
WTS: Male, 37, single, can fly starships, build rockets and dance Salsa. WTB: Female, plays eve, lives near London UK |

bAExxARn
|
Posted - 2004.11.18 20:44:00 -
[289]
Originally by: Trevedian Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
True, true and true 
YAAAAARR! |

bAExxARn
|
Posted - 2004.11.18 20:44:00 -
[290]
Originally by: Trevedian Let me explain this carebear Lorth... Killing, blowing stuff up etc., is FUN!
Empire Camping doesn't hurt the game, it creates a pecking order and draws boundaries... Nubs stay in .5 and above if ur too lazy to check the map.
Having said this the gate camps held by Inferno and Fallchmircher in Azedi and nearby are vexing because these ppl won't even try to fight anyone who presents a challenge. 3 battleships ran from one of our BS and a pirate told me in local they only fight nubs and that I was too experienced.
Still I support gate camping in .4 and below as a feature of the game.
True, true and true 
YAAAAARR! |
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