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Thread Statistics | Show CCP posts - 2 post(s) |

Rodj Blake
PIE Inc. Praetoria Imperialis Excubitoris
985
|
Posted - 2012.06.19 12:28:00 -
[31] - Quote
The carebears need the griefers and PvPers.
Without griefers and PvPers there would be no market for the stuff produced by the carebears. Dulce et decorum est pro imperium mori. |

Elistea
Ministry of War Amarr Empire
73
|
Posted - 2012.06.19 12:29:00 -
[32] - Quote
Uhm... no. |

Rodj Blake
PIE Inc. Praetoria Imperialis Excubitoris
985
|
Posted - 2012.06.19 12:30:00 -
[33] - Quote
Washichu May wrote:Only thing that ruins the game is meta gaming. It's like punching someone in the face while playing backgammon.
You just made me think of The Game, and now I've lost it. 
Dulce et decorum est pro imperium mori. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
632
|
Posted - 2012.06.19 12:30:00 -
[34] - Quote
Rodj Blake wrote:The carebears need the griefers and PvPers.
Without griefers and PvPer there would be no market for the stuff produced by the carebears.
As you say, the griefers and PvPers need the carebears. Without which, what would griefers and PvPers do ?
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Jenn aSide
Smokin Aces.
122
|
Posted - 2012.06.19 12:31:00 -
[35] - Quote
Oxford Longman wrote:Just by typing the title I can feel the angry hordes forming to storm the battlements.....
Eve appears to be filled with players who passionately disagree about what Eve actually is or should be. The often used description of "Sand box" game Is used to reinforce whatever point the person is trying to make in each forum post often at the expense of the other. On and on process cycles.
I am tired of the endless pantomime cycle of "Hi sec is safe" ..." oh no it isn't" debates that fill the forums. ( what? like this one! quote .lol)
Is it time to split the game in two? Have an "eve-lite" for thoses who want to look at nice spaceship pixels and do safe missioning and stuff and have a separate main eve game that has no hi sec, only low sec and null sec - or just a game with null only?
But that will kill the game.... Which version? Which sand box?
Brb... Theres a large group of people at my door, hmmm..... Seem angry about something......
P.s.
Yes, I cant spell No, I won't show you on the doll.... No, I have no tears, Yes.... This is a alt , I'm not that crazy ( quote number 2)
Do this and several things will happen:
-The "EVE-lite" will die quickly because there isn't really anything to spend the money people make.
-"EVE-Hardcore" will die quickly because there's nowhere to shop, no one to build anything, and no where to go when some bigger group (inevitably) flexes it's mi8litary might and punts you from your space.
-"Carebears" will simply invade "EVE-Hardcore" in some kind of way just to then claim to CCP that "hey, you know what will get you lots more subs? HIGH SEC/SAFE ZONES and MOAR PVE content!!!" (because, other than risk-aversion, that's what carebears do, try to change situations to suit them rather than adpating to suit the situation"
-Since no one will end up playing , CCP will explode and it will all be moot, NO EVE for anyone.
EVE is supposed to be harsh, but you knw what else is harsh? Real life business lol. CCP had to make some concessions (like high sec and other "player coddling" features" because, lets face it, there aren't enough hard core space ship pvp players on earth to keep something like the original eve financially viable. Fact is, most mmo gamers are themepark/hold my hand/casual-solo players, and for eve to survive ccp had to get some of them.
I know RL politics are taboo here, but I'll make the analogy anyway. It's just like rightwing/conservative people vs left wing liberal/progressive/socialist people. they HATE each other, each side wishes the other side would fall the hell off the face of the freaking earth. But, (and they won't admit it, some don't even realize it) they need each other, for balance sake. An all rightwing world would suck just a much as an all elft wiing world, it's meeting in the middle that makes things work.
I have forever said on these boards, I understand this game needs all types and I don't care how you play as long as you understand that eve is NOT really meant to be a solo-casual-hold your hand game. You can choose to play that way, but you MUST understand that by doing so, you make yourself a second class EVE citizen. The conflict (for me) comes when people refuse to accept the consequence of their "playstyle" but rather try to get ccp to change the nature of the game. |

Annie Anomie
Shadows Of The Federation Drunk 'n' Disorderly
37
|
Posted - 2012.06.19 12:39:00 -
[36] - Quote
No. |
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CCP Prism X
C C P C C P Alliance
674

|
Posted - 2012.06.19 12:40:00 -
[37] - Quote
I, too, miss my childhood! @CCP_PrismX EVE Database Developer and Expert Ranter |
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Lykouleon
GoonWaffe Goonswarm Federation
481
|
Posted - 2012.06.19 12:56:00 -
[38] - Quote
Lord Zim wrote:Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception. Get out.
Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD |

Doc Mulder
Imperial Academy Amarr Empire
1
|
Posted - 2012.06.19 13:00:00 -
[39] - Quote
Like this is ever gonna happen.... Goof Ball... |

Malcanis
Vanishing Point. The Initiative.
4083
|
Posted - 2012.06.19 13:06:00 -
[40] - Quote
Chribba wrote:Splitting will only mail (sic) it a fail box, not a sand box.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Malcanis
Vanishing Point. The Initiative.
4083
|
Posted - 2012.06.19 13:08:00 -
[41] - Quote
Lord Zim wrote:Jade Constantine wrote:Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers? The PVE servers would die out, the carebears would slink back to the PVP servers, and they would see that it was good. So yes, it'd be better.
Now if CCP were to charge a PLEX for each server transfer after the first free one... 
PS who would sell PLEX on the PvE server? Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Roime
Shiva Furnace Dead On Arrival Alliance
890
|
Posted - 2012.06.19 13:13:00 -
[42] - Quote
Jade Constantine wrote:Granted its a huge step and not needed currently - but its probably trending in that direction due to the apparent differences in game design aspirations between geographically-disparate groups.
Besides North Americans requiring profanity filters so they won't be offended, what else is different between these geographical groups? Gallente - the choice of the interstellar gentleman |

Malcanis
Vanishing Point. The Initiative.
4083
|
Posted - 2012.06.19 13:20:00 -
[43] - Quote
Thorn Galen wrote:Rodj Blake wrote:The carebears need the griefers and PvPers.
Without griefers and PvPer there would be no market for the stuff produced by the carebears. As you say, the griefers and PvPers need the carebears. Without which, what would griefers and PvPers do ?
You genuinely think that "PvPers" are unable to make ships and modules? Why? Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
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Chribba
Otherworld Enterprises Otherworld Empire
3820
|
Posted - 2012.06.19 13:20:00 -
[44] - Quote
Malcanis wrote:Chribba wrote:Splitting will only mail (sic) it a fail box, not a sand box. Ok I had to go back and check, it was a typo, I was going to sake 'make' not 'mail' lol. But still mail box, fail box, sand box. It worked out nicely I think?
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Vincent Athena
V.I.C.E. Comic Mischief
737
|
Posted - 2012.06.19 13:24:00 -
[45] - Quote
Thing is it could happen at any time. Another game company could put out an eve-like game that is PvE based. If that were to happen, would a good portion of CCP's subs move over? Would eve survive? In order to prevent such an occurrence, would the best company to run such a game be CCP?
Its interesting to contemplate what a PvE version of eve would be like. First what is meant by a "PvE game"? The definition I will use is "No non-consensual space combat, even when you are flying in space". There would still be the market, and players could compete against each other in activities like exploration.
The eve economy runs on stuff being blown up. But with no non-consensual space combat players will be killing each other far less. We need to keep the economy working. What would have to happen is the PvE segment of the game would have to be ramped up. Way up. POSes in high sec getting attacked by NPCs. NPC supers in Null hot dropping your mining op, or trying to take away your Sov.
Other changes would be needed. If done, would it be best for it to actually be a different shard? Or just a new area in the current eve universe? http://vincentoneve.wordpress.com/ |

Jade Constantine
Jericho Fraction The Star Fraction
2369
|
Posted - 2012.06.19 13:26:00 -
[46] - Quote
Roime wrote:Jade Constantine wrote:Granted its a huge step and not needed currently - but its probably trending in that direction due to the apparent differences in game design aspirations between geographically-disparate groups.
Besides North Americans requiring profanity filters so they won't be offended, what else is different between these geographical groups?
I think euro's tend to prefer smaller individualistic organizations with their own character and quirks while north americans prefer giant uber alliances with everyone being a cog in the great machine. As we can see with the current wardec mechanic discussions there is a tension between the two preferences with many believing one must give way to the other with a oneway system in the sandbox.
(obviously euro/russia being a whole mess of different language/cultural groups helps reinforce this diverse tapestry feel - while the mono culture of north america tends to reinforce the large organisation bias.)
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom Epic Inferno Wardec Test, Sign up and shoot Goons for free! |

Jacob Kelbrand
Eve Defence Force Fatal Ascension
13
|
Posted - 2012.06.19 13:28:00 -
[47] - Quote
Jade Constantine wrote:Ciar Meara wrote:Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.
Dumbest thing ever said on the forums. Even more so then the OP, and that's saying something. Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers? Personally I think any kind of PVE server thing would be the death of Eve everywhere. Whereas I think you could probably get away with geographical sharding with identical rulesets if you needed to go that way. Granted its a huge step and not needed currently - but its probably trending in that direction due to the apparent differences in game design aspirations between geographically-disparate groups. Personally I can't help but be a little intrigued as to what the character of a Euro/russian server for Eve online would be. I have to admit I really like the atmosphere on euro world of tanks :) (and remember usually with server splits individuals can still choose which region's they want to play on, many North American's play on the euro servers in tanks because thats where their clan mates are). Still its bluesky thinking in a funny thread, whats wrong with pondering some bizzare options on a tuesday morning eh.
ITT Jade confirms he is full of dumb ideas.
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Lord Zim
842
|
Posted - 2012.06.19 13:30:00 -
[48] - Quote
Stay tuned for more shocking news at 11. |

Roime
Shiva Furnace Dead On Arrival Alliance
890
|
Posted - 2012.06.19 13:31:00 -
[49] - Quote
Vincent Athena wrote:Thing is it could happen at any time. Another game company could put out an eve-like game that is PvE based. If that were to happen, would a good portion of CCP's subs move over? Would eve survive? In order to prevent such an occurrence, would the best company to run such a game be CCP?
Its interesting to contemplate what a PvE version of eve would be like. First what is meant by a "PvE game"? The definition I will use is "No non-consensual space combat, even when you are flying in space". There would still be the market, and players could compete against each other in activities like exploration.
The eve economy runs on stuff being blown up. But with no non-consensual space combat players will be killing each other far less. We need to keep the economy working. What would have to happen is the PvE segment of the game would have to be ramped up. Way up. POSes in high sec getting attacked by NPCs. NPC supers in Null hot dropping your mining op, or trying to take away your Sov.
Other changes would be needed. If done, would it be best for it to actually be a different shard? Or just a new area in the current eve universe?
Why would anyone want to fight NPCs instead of real people? Is it because you can't lose to EVE AI?
Gallente - the choice of the interstellar gentleman |

dontbanmebro
Federal Navy Academy Gallente Federation
14
|
Posted - 2012.06.19 13:32:00 -
[50] - Quote
omg
stop posting |

Skippermonkey
Tactical Knightmare
1043
|
Posted - 2012.06.19 13:32:00 -
[51] - Quote
Tippia wrote:Oxford Longman wrote:Is it time to split the game in two? Have an "eve-lite" for thoses who want to look at nice spaceship pixels and do safe missioning and stuff It's called Sisi. No-one goes there because, predictably, it's entirely pointless.
Where else am i going to fly a triple stabbed hull tanked smartbomb Typhoon Fleet Issue?
I dont usually play on SiSi, but when i do, i get blapped in combat zone one by gank fit Moros
My homeboys tried to warn me But that butt you got makes me so horny |

Kestutis Fujika
Critical Mass ltd.
0
|
Posted - 2012.06.19 13:34:00 -
[52] - Quote
U cant split EvE. Try that and it will die. PvPers and PvEers need each other .U can argue all u want but its true. |

Roime
Shiva Furnace Dead On Arrival Alliance
890
|
Posted - 2012.06.19 13:38:00 -
[53] - Quote
Jade Constantine wrote: I think euro's tend to prefer smaller individualistic organizations with their own character and quirks while north americans prefer giant uber alliances with everyone being a cog in the great machine. As we can see with the current wardec mechanic discussions there is a tension between the two preferences with many believing one must give way to the other with a oneway system in the sandbox.
(obviously euro/russia being a whole mess of different language/cultural groups helps reinforce this diverse tapestry feel - while the mono culture of north america tends to reinforce the large organisation bias.)
It is true that educated people with long histories and rich cultures appreciate individualism, nuances and character, and illiterate masses favor consumerism, spoon-fed values and Republicans, but without the data linking McDonald's or civilized nations to EVE corporations I can't directly confirm or deny how this is relevant in the current wardec discussion.
Gallente - the choice of the interstellar gentleman |

Malcanis
Vanishing Point. The Initiative.
4083
|
Posted - 2012.06.19 13:38:00 -
[54] - Quote
Vincent Athena wrote:Thing is it could happen at any time. Another game company could put out an eve-like game that is PvE based. If that were to happen, would a good portion of CCP's subs move over? Would eve survive? In order to prevent such an occurrence, would the best company to run such a game be CCP?
Its interesting to contemplate what a PvE version of eve would be like. First what is meant by a "PvE game"? The definition I will use is "No non-consensual space combat, even when you are flying in space". There would still be the market, and players could compete against each other in activities like exploration.
The eve economy runs on stuff being blown up. But with no non-consensual space combat players will be killing each other far less. We need to keep the economy working. What would have to happen is the PvE segment of the game would have to be ramped up. Way up. POSes in high sec getting attacked by NPCs. NPC supers in Null hot dropping your mining op, or trying to take away your Sov.
Other changes would be needed. If done, would it be best for it to actually be a different shard? Or just a new area in the current eve universe?
The point is that CCP could just put all that effort into PvE on the PvP shard and not bother splitting the shard.
Or all the people that have come from multi-shard PvE games to EVE could just accept that EVE isn't just another multi-shard PvE game, nor should it be.
The OP's suggestion has a flavour of "OK so our forum campaign to change EVE's non-consensual PvP culture is failing, so instead of asking for the whole game to be changed to suit us, we'll change our demands to asking for only half of CCP's resources to be allocated to us". Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Muffser
The State
0
|
Posted - 2012.06.19 13:39:00 -
[55] - Quote
OP: You are terrible and you should feel terrible for beeing terrible |

Beckie DeLey
Garoun Investment Bank Gallente Federation
83
|
Posted - 2012.06.19 13:41:00 -
[56] - Quote
Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.
Are you intentionally trying to come up with the most ridiculous nonsense you could think of? After already going full tilt on your tinfoil crusade against goons/ccp, you actually managed to make a post that shows even more of a complete ignorance towards everything related to this game.
Congrats are in order, i guess. It's The Legendary Extraordinary Me |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1529
|
Posted - 2012.06.19 13:42:00 -
[57] - Quote
Grumpy Owly wrote:Though I will agree there is merit to split the playerbase into two shards: Shard 1: Mature players who are capable of respectfully extending the sandbox to others and understand the symbiosis of interests but can expect and accept some aspects of gameplay outside of their control. Shard 2: Selfish Asshats with unhealthy Meta interests where "winning at all costs" is the only consideration. Though I'm unsure wether it has a comercial future as realistically I would see shard 2 as a minority populace, but if it's sustainable? 
If only there was a reliable way to sort the asshats out of the rest of the population  Day 0 advice for new players: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=77176 |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1995
|
Posted - 2012.06.19 13:44:00 -
[58] - Quote
Thorn Galen wrote:Rodj Blake wrote:The carebears need the griefers and PvPers.
Without griefers and PvPer there would be no market for the stuff produced by the carebears. As you say, the griefers and PvPers need the carebears. Without which, what would griefers and PvPers do ?
Uhh... shoot each other and have a ball of a time? This is EVE. -á Everybody Versus Everybody. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1529
|
Posted - 2012.06.19 13:45:00 -
[59] - Quote
Kacer Xenro wrote:Look what happened to Ultima Online, or the wilderness in Runespace, you're bad and so is your idea.
What happened to Ultima wasn't sharing, it was Tremmel: a place where people were free to go out into the wilds with no fear of PvP, but their products were in the same market as those people who went out into the non-tremmel wilds to collect the same goods with the risk of PvP.
As Tippia pointed out, we already have Singularity for those folks who want actions without consequences (or consequence). Day 0 advice for new players: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=77176 |

Alavaria Fera
GoonWaffe Goonswarm Federation
1066
|
Posted - 2012.06.19 13:45:00 -
[60] - Quote
Beckie DeLey wrote:Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception. Are you intentionally trying to come up with the most ridiculous nonsense you could think of? After already going full tilt on your tinfoil crusade against goons/ccp, you actually managed to make a post that shows even more of a complete ignorance towards everything related to this game. Congrats are in order, i guess. Now now ...
Drone regions would need some new landlords. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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