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Thread Statistics | Show CCP posts - 2 post(s) |
Alavaria Fera
GoonWaffe Goonswarm Federation
1066
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Posted - 2012.06.19 13:46:00 -
[61] - Quote
Mara Rinn wrote:What happened to Ultima wasn't sharing, it was Tremmel: a place where people were free to go out into the wilds with no fear of PvP, but their products were in the same market as those people who went out into the non-tremmel wilds to collect the same goods with the risk of PvP. Oh.
Sounds like how nullsec ends up buying tons of things made by alts or whatever in highsec and JFed down.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Alice Saki
Analog Folk SRS.
120
|
Posted - 2012.06.19 13:46:00 -
[62] - Quote
http://tinyurl.com/crxmx4d Scottish Interweb Spaceshippy Person |
Oxford Longman
Republic Military School Minmatar Republic
0
|
Posted - 2012.06.19 13:47:00 -
[63] - Quote
Lol, nicely said. ( never played another online game except eve but I get the point)
Leave the game ? I'm happy doing pvp in low and null sec so I'll stay for a little longer for now.
Are we painting all hi-sec dwellers with the same brush and saying that they would all go to the "lite" version. I think there are many in this game that excel in the current game mechanics and would happily stay in the "full" version.
The posts seem to argue that this is a bad idea because of market issues. So are we saying that a market could not function in a game with only low or null secs. Or a game with null sec only? I have not been playing this game as long as many but was the game not all 0.0 before he introduction of high sec? Was there no market then ( genuine question here)
Cant see the point in having an EU /US split that seems silly even to me. The multi national/cultural aspect of the game is one of the many things that makes this game shine. |
Alpheias
Euphoria Released Verge of Collapse
640
|
Posted - 2012.06.19 13:55:00 -
[64] - Quote
Oxford Longman wrote:
Cant see the point in having an EU /US split that seems silly even to me. The multi national/cultural aspect of the game is one of the many things that makes this game shine.
Did the troll just bitchslap Jade in the face? I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |
Grumpy Owly
Paladin Philanthropists
656
|
Posted - 2012.06.19 13:59:00 -
[65] - Quote
Mara Rinn wrote:Grumpy Owly wrote:Though I will agree there is merit to split the playerbase into two shards: Shard 1: Mature players who are capable of respectfully extending the sandbox to others and understand the symbiosis of interests but can expect and accept some aspects of gameplay outside of their control. Shard 2: Selfish Asshats with unhealthy Meta interests where "winning at all costs" is the only consideration. Though I'm unsure wether it has a comercial future as realistically I would see shard 2 as a minority populace, but if it's sustainable? If only there was a reliable way to sort the asshats out of the rest of the population
If I was to be baited into player possibilities of IG applied therapy where action speaks louder than words I could say Hulkageddon is one of course, for the extreme Carebear elements that are fixed about their need to win the game with no losses.
I'm trying to get one element for the uncompromising griefer/criminal element going with Bounty Hunting to help address some of the inequalities. But I don't want to label it as "white knighting" pers se as their are suffcient considerations to it simply being a mercenary profession providing an additional security service. Also there are more criminal related aspects than just suicide ganking and the Hulkageddon issue, but it is a very topical issue to help advertise.
Other than that, education is still key, so I guess continue the rhetoric. Maybe then its not simply a case of triage but embrassing pilots with better awareness to all the aspects within EVE, whilst trying to accomodate concerns respectfully.
tl;dr: don't have a magic wand, would be arrogant of me to wave it, it will be an ongoing "evolution" for us all ideally. Bounty Hunting, Soon Gäó
It's just criminal - Smuggling |
Ana Vyr
Vyral Technologies
322
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Posted - 2012.06.19 14:00:00 -
[66] - Quote
I agree that splitting the game would destroy it.
What needs to be done is for CCP to figure out why nullsec is not where people are playing anymore and FIX IT. |
highonpop
Void.Tech Fatal Ascension
106
|
Posted - 2012.06.19 14:02:00 -
[67] - Quote
Oxford Longman wrote:Just by typing the title I can feel the angry hordes forming to storm the battlements.....
Eve appears to be filled with players who passionately disagree about what Eve actually is or should be. The often used description of "Sand box" game Is used to reinforce whatever point the person is trying to make in each forum post often at the expense of the other. On and on process cycles.
Then they should leave the game. Not have the server split in two. Its not CCP's fault they are playing a game that they don't even like.
Read First Dev Post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread
My post was probably full of typos. I don;t care... |
Shenra Twrin
Republic Military School Minmatar Republic
9
|
Posted - 2012.06.19 14:02:00 -
[68] - Quote
Oxford Longman wrote:Just by typing the title I can feel the angry hordes forming to storm the battlements.....
Eve appears to be filled with players who passionately disagree about what Eve actually is or should be. The often used description of "Sand box" game Is used to reinforce whatever point the person is trying to make in each forum post often at the expense of the other. On and on process cycles.
I am tired of the endless pantomime cycle of "Hi sec is safe" ..." oh no it isn't" debates that fill the forums. ( what? like this one! quote .lol)
Is it time to split the game in two? Have an "eve-lite" for thoses who want to look at nice spaceship pixels and do safe missioning and stuff and have a separate main eve game that has no hi sec, only low sec and null sec - or just a game with null only?
But that will kill the game.... Which version? Which sand box?
Brb... Theres a large group of people at my door, hmmm..... Seem angry about something......
P.s.
Yes, I cant spell No, I won't show you on the doll.... No, I have no tears, Yes.... This is a alt , I'm not that crazy ( quote number 2)
-> http://www.quickmeme.com/meme/3prrng/ <-- |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1996
|
Posted - 2012.06.19 14:03:00 -
[69] - Quote
Ana Vyr wrote:I agree that splitting the game would destroy it.
What needs to be done is for CCP to figure out why nullsec is not where people are playing anymore and FIX IT.
Nulsec has a boom and bust cycle of activity. Always has. Next boom in activity and those in HS will be free from disturbance again. This is EVE. -á Everybody Versus Everybody. |
Grumpy Owly
Paladin Philanthropists
656
|
Posted - 2012.06.19 14:03:00 -
[70] - Quote
Ana Vyr wrote:I agree that splitting the game would destroy it.
What needs to be done is for CCP to figure out why nullsec is not where people are playing anymore and FIX IT.
Caveats being:
1) Choice
2) Hopefully not breaking someone elses fun in the process.
Bounty Hunting, Soon Gäó
It's just criminal - Smuggling |
|
Morganta
Peripheral Madness The Midget Mafia
1518
|
Posted - 2012.06.19 14:04:00 -
[71] - Quote
Oxford Longman wrote: I am tired of the endless pantomime cycle of "Hi sec is safe" ..." oh no it isn't" debates that fill the forums
seems to me the easiest solution is to stop reading the forums lookitthat.... no coding or second cluster needed
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
pussnheels
417
|
Posted - 2012.06.19 14:11:00 -
[72] - Quote
You will only create 2 broken games , one thema park where economy is useless since nobody ever breaks something and nothing is being sold other just onebig arcade game where everybody flies a ibis since nobody produces anything I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Desert Ice78
Cobra Kai Dojo WHY so Seri0Us
139
|
Posted - 2012.06.19 14:25:00 -
[73] - Quote
no
that is all I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |
Malcanis
Vanishing Point. The Initiative.
4085
|
Posted - 2012.06.19 14:37:00 -
[74] - Quote
pussnheels wrote:other just onebig arcade game where everybody flies a ibis since nobody ever produces anything
Why do you believe PvPers are unable to produce anything? Is it because the "PVP" character class has a -100% industry modifier even at level 80? Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Ciar Meara
PIE Inc. Praetoria Imperialis Excubitoris
685
|
Posted - 2012.06.19 14:42:00 -
[75] - Quote
Jade Constantine wrote:Ciar Meara wrote:Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.
Dumbest thing ever said on the forums. Even more so then the OP, and that's saying something. Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers?
I think both ideas are dumb, if I consider one more dumb then the other that doesn't mean any of the two should be implimented, not even in a 'stuck between a rock and a hard place' moment. They both should be dumped in the bin at around the same time.
Anyone playing UO around the time of trammel/felucia disaster knows how crappy that turned out.
Anyone playing eve knows that the fact that there is one server where everyone works, plays and dies makes this world live more then others worlds that have shards with a few thousands players on. Some of my best friends in eve are americans. Splitting up that stuff is just wel, stupid in every way. (even more so then a trammel/felucia disaster but at least those two where linked!) - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
Karl Hobb
Imperial Margarine
361
|
Posted - 2012.06.19 14:49:00 -
[76] - Quote
Malcanis wrote:pussnheels wrote:other just onebig arcade game where everybody flies a ibis since nobody ever produces anything Why do you believe PvPers are unable to produce anything? Is it because the "PVP" character class has a -100% industry modifier even at level 80? I keep seeing statements like this and wondering where people get this crazy idea that only carebears can produce anything...
People have alts, people. Nothing Found |
Jade Constantine
Jericho Fraction The Star Fraction
2371
|
Posted - 2012.06.19 14:52:00 -
[77] - Quote
Ciar Meara wrote:Jade Constantine wrote:Ciar Meara wrote:Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.
Dumbest thing ever said on the forums. Even more so then the OP, and that's saying something. Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers? I think both ideas are dumb, if I consider one more dumb then the other that doesn't mean any of the two should be implimented, not even in a 'stuck between a rock and a hard place' moment. They both should be dumped in the bin at around the same time. Anyone playing UO around the time of trammel/felucia disaster knows how crappy that turned out. Anyone playing eve knows that the fact that there is one server where everyone works, plays and dies makes this world live more then others worlds that have shards with a few thousands players on. Some of my best friends in eve are americans. Splitting up that stuff is just wel, stupid in every way. (even more so then a trammel/felucia disaster but at least those two where linked!)
For what its worth I tend to agree with you "both ideas are bad" - but I do think one is far worse than the other. The notion of a PVE server fills me with horror. The notion of a geographic split - not so much. But then I've probably got a bit of sentimentality for how eve used to be with 7000 players on a sat night - back when wars were won with 10 apocalypses. I'm not entirely joking with the commentary on national character though - I do think there is a quite a difference between the way europeans and north americans go at their online gaming (probably as much difference as exists between PVP'ers and non PVP'ers if you cared to analyse it - and the mix between the two different gaming cultures has always had a bit of underlying tension in the management of eve online (especially community management).
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom Epic Inferno Wardec Test, Sign up and shoot Goons for free! |
Ciar Meara
PIE Inc. Praetoria Imperialis Excubitoris
685
|
Posted - 2012.06.19 15:12:00 -
[78] - Quote
Jade Constantine wrote:But then I've probably got a bit of sentimentality for how eve used to be with 7000 players on a sat night - back when wars were won with 10 apocalypses.
Agreed.
- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
Vincent Athena
V.I.C.E. Comic Mischief
739
|
Posted - 2012.06.19 15:29:00 -
[79] - Quote
Roime wrote:Vincent Athena wrote:Thing is it could happen at any time. Another game company could put out an eve-like game that is PvE based. If that were to happen, would a good portion of CCP's subs move over? Would eve survive? In order to prevent such an occurrence, would the best company to run such a game be CCP?
Its interesting to contemplate what a PvE version of eve would be like. First what is meant by a "PvE game"? The definition I will use is "No non-consensual space combat, even when you are flying in space". There would still be the market, and players could compete against each other in activities like exploration.
The eve economy runs on stuff being blown up. But with no non-consensual space combat players will be killing each other far less. We need to keep the economy working. What would have to happen is the PvE segment of the game would have to be ramped up. Way up. POSes in high sec getting attacked by NPCs. NPC supers in Null hot dropping your mining op, or trying to take away your Sov.
Other changes would be needed. If done, would it be best for it to actually be a different shard? Or just a new area in the current eve universe? Why would anyone want to fight NPCs instead of real people? Is it because you can't lose to EVE AI?
Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic). http://vincentoneve.wordpress.com/ |
Lord Zim
843
|
Posted - 2012.06.19 15:32:00 -
[80] - Quote
Vincent Athena wrote:Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic). Then I'd suggest the people who find adrenaline unpleasant should take a look at such games as X3 instead. |
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Andoria Thara
Fallen Avatars
41
|
Posted - 2012.06.19 15:36:00 -
[81] - Quote
PVE server would = buy the ships/mods you want, and then what?
Who would buy anything other than ammo?
You do realize that right? |
Malcanis
Vanishing Point. The Initiative.
4085
|
Posted - 2012.06.19 15:39:00 -
[82] - Quote
Vincent Athena wrote:Roime wrote:Vincent Athena wrote:Thing is it could happen at any time. Another game company could put out an eve-like game that is PvE based. If that were to happen, would a good portion of CCP's subs move over? Would eve survive? In order to prevent such an occurrence, would the best company to run such a game be CCP?
Its interesting to contemplate what a PvE version of eve would be like. First what is meant by a "PvE game"? The definition I will use is "No non-consensual space combat, even when you are flying in space". There would still be the market, and players could compete against each other in activities like exploration.
The eve economy runs on stuff being blown up. But with no non-consensual space combat players will be killing each other far less. We need to keep the economy working. What would have to happen is the PvE segment of the game would have to be ramped up. Way up. POSes in high sec getting attacked by NPCs. NPC supers in Null hot dropping your mining op, or trying to take away your Sov.
Other changes would be needed. If done, would it be best for it to actually be a different shard? Or just a new area in the current eve universe? Why would anyone want to fight NPCs instead of real people? Is it because you can't lose to EVE AI? Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic).
The RFU should split Rugby into normal and non-contact divisions to cater for hemophilliacs. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Vincent Athena
V.I.C.E. Comic Mischief
739
|
Posted - 2012.06.19 15:41:00 -
[83] - Quote
Lord Zim wrote:Vincent Athena wrote:Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic). Then I'd suggest the people who find adrenaline unpleasant should take a look at such games as X3 instead.
So you are saying there SHOULD be a PvE version of Eve? http://vincentoneve.wordpress.com/ |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1999
|
Posted - 2012.06.19 15:42:00 -
[84] - Quote
Vincent Athena wrote:Lord Zim wrote:Vincent Athena wrote:Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic). Then I'd suggest the people who find adrenaline unpleasant should take a look at such games as X3 instead. So you are saying there SHOULD be a PvE version of Eve?
There IS a PvE Server of EvE. This is EVE. -á Everybody Versus Everybody. |
Vincent Athena
V.I.C.E. Comic Mischief
739
|
Posted - 2012.06.19 15:44:00 -
[85] - Quote
RubyPorto wrote:Vincent Athena wrote:Lord Zim wrote:Vincent Athena wrote:Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic). Then I'd suggest the people who find adrenaline unpleasant should take a look at such games as X3 instead. So you are saying there SHOULD be a PvE version of Eve? There IS a PvE Server of EvE.
There is no "v" in the Sisi server, as everything is available for 100 isk. http://vincentoneve.wordpress.com/ |
Lord Zim
843
|
Posted - 2012.06.19 15:45:00 -
[86] - Quote
Vincent Athena wrote:Lord Zim wrote:Vincent Athena wrote:Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic). Then I'd suggest the people who find adrenaline unpleasant should take a look at such games as X3 instead. X3 is single player. Many want to play with others, just not in ways that trigger Adrenaline. Are you saying there SHOULD be a PvE version of Eve for such players? If I wanted to say there should be a PVE version of eve, I would say "there should be a PVE version of eve", not "maybe they should try X3 instead".
Just sayin'. |
Ditra Vorthran
State War Academy Caldari State
81
|
Posted - 2012.06.19 15:45:00 -
[87] - Quote
Grumpy Owly wrote:[cynicism]
Though I will agree there is merit to split the playerbase into two shards:
Shard 1: Mature players who are capable of respectfully extending the sandbox to others and understand the symbiosis of interests but can expect and accept some aspects of gameplay outside of their control.
Shard 2: Selfish Asshats with unhealthy Meta interests where "winning at all costs" is the only consideration. [/cynicism]
Shard 1: Selfish Asshats with unhealthy Meta interests where "winning at all costs" is the only consideration.
Shard 2: Mature players who are capable of respectfully extending the sandbox to others and understand the symbiosis of interests but can expect and accept some aspects of gameplay outside of their control. And the asshats who want to grief them.
Fixed that for you. |
Vera Algaert
Republic University Minmatar Republic
198
|
Posted - 2012.06.19 16:02:00 -
[88] - Quote
Jade Constantine wrote:Ciar Meara wrote:Jade Constantine wrote:Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.
Dumbest thing ever said on the forums. Even more so then the OP, and that's saying something. Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers? . Geographically diverse servers would have no appreciable impact as alliances would have to recruit from the other side of the globe to cover off-times regardless.
either everyone would flock to one server (most likely imho) or alliances on both servers would enter agreements to borrow members of each other as necessary and most of us would have accounts on both servers.
technical (or legal) hurdles have never stopped eve players from doing whatever needs to be done and providing a proxy/VPN to the out-of-region members would soon just become another checkbox on the requirements sheet for any successful alliance. |
Roime
Shiva Furnace Dead On Arrival Alliance
891
|
Posted - 2012.06.19 16:06:00 -
[89] - Quote
Vincent Athena wrote: Because fighting real people tends to trigger the release of adrenaline, which for many is a very unpleasant experience (and for others a very pleasant experience. Its genetic).
It triggers fight-or-flight response, which releases over 30 different hormones to help humans cope with fast and stressful situations. The body state caused by these hormones is too "low-level tech" to be felt subjectively good or bad- it feels rough to all animals experiencing it, but most importantly it is a state that focuses your attention to external factors, leaving no time to ponder your own emotions. Only genetic differences are between the sexes, typically males tend to fight, and females flee.
The subjective reaction "feels good or bad", is a result of conditioning through exposure to stressful events, and the results of those events. Your body starts to associate post-event emotions with the events and the hormonal response. This is normal in all our behaviour, we tend to avoid situations that previously lead to negative results, and seek those that resulted in success.
tl;dr: Go and win someone, and suddenly combat feels damn good all the time
Gallente - the choice of the interstellar gentleman |
Alistair Cononach
The Legion of Spoon Curatores Veritatis Alliance
168
|
Posted - 2012.06.19 16:12:00 -
[90] - Quote
We don't need to split EVE.
Players who prefer a 100% safe PvE-based Experience can choose to move on to OTHER MMO's that cater more to that style of gameplay.
EVE is currently the only meaningful PvP-centric Sandbox-based One-World MMO on the market.
To expect players who came to EVE for what it was to give in to players who prefer EVE be what every other MMO in the marketplace is, is asking too much.
EVE is what it is. If you don't like it, by all means, move on.
But if you think you can take our EVE from us and make in "Typical PvE-based, Sharded, Linear, No-PvP MMO" like so many others, you will not do so without a fight. |
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