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Bouchement
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Posted - 2010.01.01 15:43:00 -
[61]
Originally by: Testy Kills When I'm in a mission I generally salvage as I go. Some missions are harder to do this to than others. In the instances where a ninja-salvager appears, I wait to see which wreck they head to and destroy it right our from under them. My philosophy; if I can't have the salvage then no one can. Most ninja-salvagers I've run into that I do this to generally leave after a couple of times and I still will have plenty of salvage. If not then we both go home empty handed.
I had one guy can flip me and I did open fire on his frig and I insta-popped it. He warped off in his pod and after a moment or two I began to have one of "those feelings". I warped to the only station in system just in time to see the same guy undocking in his BS and I'm supposing, on his way back to me. I stayed docked and waited out the timer.
If the OP, or anyone reading this sympathizes with and/or agrees with the OP and wants to be able to quietly run missions in peace and quiet; I suggest go find a nice quiet non-MMO/non-online game to go play where you'll never run into another living human being. Your problems (and they are your problems) will be solved.
FUNNY! Did the same thing. Guy had a Catalyst, I had a Vexor with T2 medium drones. The guy popped so fast I thought maybe he disrupted my targeting. I targeted his pod as he warped away (wouldn't have popped it)... and yeah, had "that feeling". Docked back into the only station in the system to see his Raven come pulling out. I docked and waited for the timer to run out. He sent me a message saying "you want some of this?", to which I replied "nah, watching you pop, looting your wreck and salvaging it was enough. FAIL."
Never heard from him again, and he didn't go back to the site to loot/salvage either. How boring would this game be withot any human interaction and "harassment".
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Selrid Miamarr
Amarr
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Posted - 2010.01.01 17:11:00 -
[62]
I don't think most of the players here "get" the OP. The point everyone seems to miss is that there is no positive upside to this for him. If it's human interaction, it's in the same way being bullied at school is.
When you just want to earn money to fit your ship or replace it, it's pointless to trumpet someone disrupting that as good gameplay. In a meta sense, the freedom to do so might be very good gameplay indeed, but the personal impact is dealing with people who want to screw you over for no point.
This is why we get solutions like this, and why all of the responses to the OP are foolish-they are actually reinforcing all the negative aspects of interaction in this game, with none of the positive. The urge to dislike negative interaction isn't unnatural, and you are not going to hook people on the game if you constantly blast them for not liking people being jerks to them.
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Uran otan
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Posted - 2010.01.01 23:58:00 -
[63]
Originally by: Selrid Miamarr I don't think most of the players here "get" the OP. The point everyone seems to miss is that there is no positive upside to this for him. If it's human interaction, it's in the same way being bullied at school is.
When you just want to earn money to fit your ship or replace it, it's pointless to trumpet someone disrupting that as good gameplay. In a meta sense, the freedom to do so might be very good gameplay indeed, but the personal impact is dealing with people who want to screw you over for no point.
This is why we get solutions like this, and why all of the responses to the OP are foolish-they are actually reinforcing all the negative aspects of interaction in this game, with none of the positive. The urge to dislike negative interaction isn't unnatural, and you are not going to hook people on the game if you constantly blast them for not liking people being jerks to them.
I think we do 'get' the OP. The problem is that the OP doesn't seem to 'get' EVE. EVE is meant to be a harsh gaming environment where your actions have consequences. It's a challenge. This is the reason it is successful for the most part. As was already stated it also forces people to interact with others. There is an ingame system for placing bounties, a crime and punishment forum where you can hire people to kill those that are bothering you and make their experience more unpleasant than they are making yours. You could even *gasp* join a corp and have some friends around to pwn said bad guy.
What the OP is suggesting is ridiculous, why not just have CCP give everyone an unlimited supply of ISK? Where is the risk vs reward in having an unscannable mission site? From the sounds of it the OP might like THIS GAME a bit better. If you want a game with no challenge at all go play something else seriously, quit crying. You already have WOW to go play without the possibility of PVP if you so desire, so why come in here crying trying to ruin my game?
TBH hearing all you high sec guys cry about risk vs reward is hilarious being a 0.0 player. Your ISK production vs risk is insanely good compared to low or null sec. I can't make the same ISK per hour as you guys do and I have infinitely more risk. If you want a place where you can mission all day with no risk you do in fact need to go to a different game cause this one is not for you.
P.S. It's not our job to "hook people on the game" I for one would be happy to be the person that popped this ***** for the final time, sending him over the edge and causing him to ctrl+Q for good. Weak, unresourceful and unintelligent people usually fail at EVE. I am thankful for that.
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ratamnimb
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Posted - 2010.01.02 00:25:00 -
[64]
Wow. He got all of you guys good, haha.
6/10.
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DeputyFruitfly
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Posted - 2010.01.02 00:42:00 -
[65]
I quit football because people kept trying to tackle me. What d|cks.
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Nitemare111
Left Field Holding
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Posted - 2010.01.02 07:03:00 -
[66]
Originally by: Selrid Miamarr I don't think most of the players here "get" the OP. The point everyone seems to miss is that there is no positive upside to this for him. If it's human interaction, it's in the same way being bullied at school is.
When you just want to earn money to fit your ship or replace it, it's pointless to trumpet someone disrupting that as good gameplay. In a meta sense, the freedom to do so might be very good gameplay indeed, but the personal impact is dealing with people who want to screw you over for no point.
This is why we get solutions like this, and why all of the responses to the OP are foolish-they are actually reinforcing all the negative aspects of interaction in this game, with none of the positive. The urge to dislike negative interaction isn't unnatural, and you are not going to hook people on the game if you constantly blast them for not liking people being jerks to them.
We "get" the OP. He wants to play single player Eve. It doesn't exist. The OP has gotten a great deal of good advice from people. If he wants to take it, fine. If he wants to ignore it, that's fine, too. If someone's so thinskinned that being interrupted while earning isk is enough to send them into a crying, whining rampage, they need to leave Eve and go play something for 5 year olds.
We aren't interested in hooking someone who is so stupid as to think that the world revolves around them. That's what WoW is for.
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SgtRaider
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Posted - 2010.01.02 10:14:00 -
[67]
The easiest way to resolve this is to move to another system. |
Boink'urr
Minmatar Wasserette De Tarthorst
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Posted - 2010.01.02 13:24:00 -
[68]
Originally by: Nitemare111
Originally by: Selrid Miamarr I don't think most of the players here "get" the OP. The point everyone seems to miss is that there is no positive upside to this for him. If it's human interaction, it's in the same way being bullied at school is.
When you just want to earn money to fit your ship or replace it, it's pointless to trumpet someone disrupting that as good gameplay. In a meta sense, the freedom to do so might be very good gameplay indeed, but the personal impact is dealing with people who want to screw you over for no point.
This is why we get solutions like this, and why all of the responses to the OP are foolish-they are actually reinforcing all the negative aspects of interaction in this game, with none of the positive. The urge to dislike negative interaction isn't unnatural, and you are not going to hook people on the game if you constantly blast them for not liking people being jerks to them.
We "get" the OP. He wants to play single player Eve. It doesn't exist. The OP has gotten a great deal of good advice from people. If he wants to take it, fine. If he wants to ignore it, that's fine, too. If someone's so thinskinned that being interrupted while earning isk is enough to send them into a crying, whining rampage, they need to leave Eve and go play something for 5 year olds.
We aren't interested in hooking someone who is so stupid as to think that the world revolves around them. That's what WoW is for.
So what exactly is your problem with WOW again?
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Renagaide Tempest
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Posted - 2010.01.05 05:15:00 -
[69]
How many months has this gone on? Aren't you gaining in sp and experience? If he's stealing from you can't you attack him? What are you afraid of? Isn't your ship insured? Can you see this huge gang of his waiting to gank you? Or are they all cloaked? This guy's online what? 24/7?
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Junko Togawa
Caldari
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Posted - 2010.01.05 05:49:00 -
[70]
Originally by: Boink'urr So what exactly is your problem with WOW again?
None whatsoever here. But IME a lot of people will hate something just because it's popular. Seen a lot of hate for D&D over the years in the tabletop RPG genre, for example.
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Leandro Salazar
Quam Singulari
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Posted - 2010.01.05 11:05:00 -
[71]
I really hope someone DOES gank the OP, as much for his attitude towards eve as for his lazy spelling. I don't demand perfection, but really, how hard is it to at least use the shift key every once in a while or proofread your drivel at least once? Writing with the attitude of "who cares how it is spelled as long as the meaning is somewhat clear and I get it over with asap" seems to become a standard these days, but imho it is agonizingly selfish and impolite, if not outright rude. And if you are reading this, you have arrived at the signature without noticing...
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Haramir Haleths
Caldari Nutella Bande
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Posted - 2010.01.05 12:35:00 -
[72]
Hi Sec is full of bad people. This is where the real crime take place. Come to 00 Space and find yourself in a warm and safe universe where everyone is nice.
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Peter Powers
FinFleet IT Alliance
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Posted - 2010.01.05 13:53:00 -
[73]
Hello Cordial Reloaded,
Originally by: Cordial Reloaded Edited by: Cordial Reloaded on 27/12/2009 13:23:45 it is limited because i cant enjoy the side of the game i like to play and the game is allready offering
So you want to only pick the parts that you like? Thank god thats not possible, cause honestly, what i like about the game is the pvp part, but if there was no isk-making-need, and if i could focus on pew pew all the time, then losing a ship wouldnt bother me anymore - neither would killing one be so much fun.
In the other direction the Game works the same way, you allways have the risk that something happens when you undock - Thats why most of us play this game.
So suggesting a safezone-missioning-plex whatever is pretty much saying "i dont like the cool parts about the game, please make it so others, who use the eve sandbox, cant do so anymore.
Seriously, you dont like the competative ways of eve? gbtw or try one of the newer mmorpg - most of 'em are PVE heavy and try to be "fair" to the gamer.
Originally by: Cordial Reloaded and since u consider is not consistent with the gameplay then why are there missions for ? to supply targets for guys such as that guy who can only interfere with others ppl gameplay? i think not
What are missions for? a) making ISK for PVP b) training noobs in the use of their ship c) getting people to undock and risk their ship.
Originally by: Cordial Reloaded and yes i have considered and like every change things can move on and adapt and since ure friends logo was adapt or perish i supose u cant accept changes verry well.
thank god ccp understands they would kill the game for most of us, if they did changes like you propose.
Originally by: Cordial Reloaded
clearly the fact that you dont like carebears is at state here since everything you considered from the start is to resume only on the PVP side of the game u never took in consideration the PVE side. and since u cant find anything to relate to this situation please stop flaming my post. thank you
The game is a whole sandbox, you cant just cherry-pick and blame everyone else for not doing it the way you like.
Personaly i'd rather suggest to move all level 4s to lowsec.
Everanking Lotteries - will be back soon! |
Julia Venatrix
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Posted - 2010.01.05 14:11:00 -
[74]
Originally by: SgtRaider The easiest way to resolve this is to move to another system.
"Resolve" it? It's not a problem, it's a gift!
Every time I get scanned down in a hisec mission it's by a proper ninja salvager, hiding behind the skirts of CONCORD and leaving my loot well alone.
OP has someone willing to give him aggro! I am so jealous! My Wolf is gathering dust looking lonesome and blue in Dodixie waiting for the very same thing to happen.
And the OP has the temerity to complain about this ninja, who unlike so many of his kind, is not a wussy carebear snaffling salvage under police protection, but an actual warrior looking for a fight!
I dunno. Some men you just can't reach. --- Some days you are the pigeon, and some the statue. |
Mendolus
Aurelius Federation Apotheosis of Virtue
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Posted - 2010.01.05 15:32:00 -
[75]
Edited by: Mendolus on 05/01/2010 15:34:45 You can successfully petition his actions if he persistently tries to interfere with your gameplay experience in a way that is consistent with harassment under the terms of the EULA.
This includes warping into your mission pockets and salvaging your loot repeatedly over the course of a few days. I have had a few corporate members successfully petition this kind of behavior and get the aggressor a warning or three day suspension, etc.
It is not against the EULA or intended game mechanic at all to salvage wrecks in space as at this time they do not retain property rights are are FFA for any and all pilots in the game at any time. However, it IS against the EULA to specifically target a single person with the sole intent of interfering with their gameplay experience in a way that they have no viable course of action, much in the same way rolling new alts and spamming someone with private conversation invites every day is considered harassment.
Now if he is stealing your loot and flagging himself, it may be different, but salvaging alone, if repeatedly targeted against one individual for the sole purpose of grief play, is against the EULA as far as the CCP moderators are concerned.
{...and they will respect a line drawn in the sand more than forgiveness} |
Riedle
Minmatar Raptus Regalitor Black Legion.
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Posted - 2010.01.05 17:50:00 -
[76]
Originally by: Maximus Sentius I actually like the idea of some deadspace missions requiring a key. It would not require any change in mechanics, fits the backstory completely and would add an interesting element.
Of course how did you get a key to the pirate/cultist/mad scientist's private piece of deadspace and who else has access to their own copy or copies? And in such cases make some accelleration gates destructable, they would be illegal in that space after all, that way when the missioner warps out to get his salvager the ninja can have a buddy blow up the gate so he can salvage in piece while the mission runner is unable to return.
Some missions already require a key... next!
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Ras Tikarren
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Posted - 2010.01.05 17:50:00 -
[77]
8/10
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JordanParey
Minmatar Suddenly Ninjas
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Posted - 2010.01.06 03:08:00 -
[78]
For someone with "Cordial" in their name, you aren't very cordial to other styles of play.
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Ultranoia
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Posted - 2010.01.06 09:46:00 -
[79]
It would have been more interesting if missions were competitive. Anyone with proper standing should be able to accept a mission and given the deadspace warp-in coordinates - thus the one that first accomplish the mission objective gets the agent's reward.
I wanna watch 15 CNR's slowboat-race to get first to the next gate!
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