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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 05:01:00 -
[1]
Edited by: Aloriana Jacques on 06/01/2010 05:01:42 With Dominion fresh off the shelves it seems a bit odd to be ready for the next expansion already. But considering that Dominion's key features were focused more on 0.0 some of us *coughcarebearscough* need to look to the future and anticipate wonderful things...hopefully.
As most know, planetary interactions are coming next and is slated for a summer release (may-july). There's not too much that we know will be thrown into the expansion, but here's where we can hypothesize what will be coming.
What we know is coming:
Planetary interaction-----
- Low barrier of entry
- Own regions, develop them (industry, academia, infrastructure) and profit from them
- Interact with other players who own regions around you
- Player actions within their regions can spill into their neighbours
- Care for/enslave/"employ" your citizens
- "It's less about particular units or installations and more about policies, trade agreements and diplomacy by other means..." -Fan Fest 2009, CCP Presents, Timestamp 1:03:39
- Nuke your enemies from orbit (destroying the infrastructure in the process)
- On release of DUST 514, hire DUST players to take your enemy's territory (while keeping the infrastructure intact)
What we know is coming (soonTM) and may or may not be part of the next expansion:
- Alliance Treaties (removed from Dominion for more work, allows alliance to make treaties with other alliances, corps, and even individuals giving them rights within their space to specific things)
- Mining revamp (planetary rings and comets that must be scanned out and contain new resources)
- Fleet Formations (offers many bonuses to ships in formation)
- T3 Frigate series (stated to be the next iteration of Tech 3 that is to be "cheap" and "highly configurable")
- T3 loot (not much out except it'll be a new generation of modules + components and "It's going to be awesome!")
And also expect:
- Random info on Incarna (maybe they'll rename it again!)
- Jovians (Mysteeeerious... And are waiting for the right time to strike.)
So is anybody else excited for the future?! :D NINJA-EDIT: And if I missed anything else, let me know and I'll throw it up!
----------------------------------------------------------- CCP Presents: http://www.youtube.com/watch?v=rNhPig8inEY CCP q&A Panel: http://www.youtube.com/watch?v=BFEi2aIvsFA - - - Aloriana Jacques - Skill Sheet
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Intense Thinker
Minmatar
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Posted - 2010.01.06 05:07:00 -
[2]
Walking in stations has been "coming soon" for 2 years now, planetary interaction for a few more... don't hold your breath
Originally by: a51 duke1406 The girls just dont understand that sunday is pvp night, not cuddle on the couch watching tv night.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 05:10:00 -
[3]
Originally by: Intense Thinker Walking in stations has been "coming soon" for 2 years now, planetary interaction for a few more... don't hold your breath
Considering they confirmed that planetary interaction would be next, it'd be pretty odd to suddenly change their minds. Especially with the tie in to dust. Incarna, however, I would not be surprised if they pushed out of it's current winter slot. - - - Aloriana Jacques - Skill Sheet
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.06 05:10:00 -
[4]
Originally by: Aloriana Jacques What we know is coming:
Not sure if serious. 
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Aloriana Jacques
Amarr Royal Amarr Institute
|
Posted - 2010.01.06 05:12:00 -
[5]
Originally by: Seth Ruin
Originally by: Aloriana Jacques What we know is coming:
Not sure if serious. 
Completely. Taken from their own lists and presentations from fan fest. - - - Aloriana Jacques - Skill Sheet
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Intense Thinker
Minmatar
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Posted - 2010.01.06 05:13:00 -
[6]
Originally by: Aloriana Jacques
Originally by: Intense Thinker Walking in stations has been "coming soon" for 2 years now, planetary interaction for a few more... don't hold your breath
Considering they confirmed that planetary interaction would be next, it'd be pretty odd to suddenly change their minds. Especially with the tie in to dust. Incarna, however, I would not be surprised if they pushed out of it's current winter slot.
we have videos confirming walking in stations, please provide video evidence of your claims.
Originally by: a51 duke1406 The girls just dont understand that sunday is pvp night, not cuddle on the couch watching tv night.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 05:16:00 -
[7]
Originally by: Intense Thinker we have videos confirming walking in stations, please provide video evidence of your claims.
You mean like those two big links to their presentations at the bottom of my opening wall of text? ;) - - - Aloriana Jacques - Skill Sheet
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.06 05:19:00 -
[8]
Originally by: Aloriana Jacques
Originally by: Seth Ruin
Originally by: Aloriana Jacques What we know is coming:
Not sure if serious. 
Completely. Taken from their own lists and presentations from fan fest.
Ah, to be young and nanve again...
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Aloriana Jacques
Amarr Royal Amarr Institute
|
Posted - 2010.01.06 05:22:00 -
[9]
Originally by: Seth Ruin Completely. Taken from their own lists and presentations from fan fest.
Ah, to be young and nanve again...
Having faith is a wonderful thing. Which is odd really since I've been here for years and I know CCP's track record. But hey, it's not like there's anything else to look forward to I didn't find/list. And some of that is bound to be in the next expansion. Otherwise I'd be really curious as to where they've gone with all of THAT stuff. > . > - - - Aloriana Jacques - Skill Sheet
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Rachel Silverside
Caldari Conflagration. Wildly Inappropriate.
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Posted - 2010.01.06 05:23:00 -
[10]
a needle that fires out of your computer case and into your neck to inject dopamine and endorphins to keep australians happy during downtime --------------------
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
Originally by: CCP Soundwave Tuxford isn't even at work today, how can this happen?
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Taedrin
Gallente The Green Cross DEFI4NT
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Posted - 2010.01.06 05:25:00 -
[11]
/me is still waiting for the long fabled "industry expansion".
I'm personally hoping for a mining revamp. ---------- There is always a choice. The choice might not be easy, nor simple, nor the options be what you desire - but, nevertheless, the choice is there to be made. |

Halcyon Ingenium
Caldari Interstellar Commodity Exchange
|
Posted - 2010.01.06 05:55:00 -
[12]
I'm hoping for some new spells and armor, maybe a level 80 sword or two as well....  __________ Once you have their money, you never give it back. |

Caldari 5
Amarr The Element Syndicate Black Mesa Project
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Posted - 2010.01.06 05:59:00 -
[13]
Originally by: Taedrin /me is still waiting for the long fabled "industry expansion".
I'm personally hoping for a mining revamp.
Personally I would like a S&I UI to remember that I always use Current SolarSystem, instead of Current Blueprint Location.
Maybe a couple of other tweaks
Search BP's like you can your Items, you know nice easy things.
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Nystul
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Posted - 2010.01.06 06:01:00 -
[14]
*Proper* Anti-aliasing support! :-)
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Aricaan
Profit Union
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Posted - 2010.01.06 06:03:00 -
[15]
They said taking care of your regions would be like taking care of your garden.
I have a feeling it might be like Farmville on Facebook.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 06:17:00 -
[16]
Originally by: Aricaan They said taking care of your regions would be like taking care of your garden.
I have a feeling it might be like Farmville on Facebook.
Except Farmville didn't reward you with iskies for all your hard work. Though we still have to wait on exactly what sort of production we'll be able to do. But it does seem like it would be related to industry, invention, etc. based on their hints. - - - Aloriana Jacques - Skill Sheet
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ChrisDude70
Imperium Technologies
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Posted - 2010.01.06 06:56:00 -
[17]
Personally, Im hoping planitary interaction will be a sim city style game. Not a rip off though( as mentioned at fanfest ). Just think about it, DUST players will be on our planets right? So in theory we could be making maps for them. Awesome!
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 07:03:00 -
[18]
Originally by: ChrisDude70 Personally, Im hoping planitary interaction will be a sim city style game. Not a rip off though( as mentioned at fanfest ). Just think about it, DUST players will be on our planets right? So in theory we could be making maps for them. Awesome!
Apparently our interaction won't be so detailed. One of DUST's features is that one person will be given the role to place installations on the map as he sees fit. The map itself is static, but features there can change depending on how we as pilots act on it. IE: Nuking an environment from orbit would reflect a wasteland in DUST. This might cause rivers or lakes to become dry and gain strategic advantage.
It seems like it'll be more macro-management then micro-management. You might be able to tell your police force how brutal to be, for example. It could makes things more secure, but your workers might be unhappy as a result. Requiring you to pump them with gifts and bonuses to make them happy again.
.....I can't wait. >:) - - - Aloriana Jacques - Skill Sheet
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Washell Olivaw
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Posted - 2010.01.06 08:01:00 -
[19]
There isn't enough salt in the sea to make the grain needed with which you need to take the fanfest promises.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Major Stallion
The Dark Horses
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Posted - 2010.01.06 08:13:00 -
[20]
Originally by: Aloriana Jacques
Originally by: Seth Ruin
Originally by: Aloriana Jacques What we know is coming:
Not sure if serious. 
Completely. Taken from their own lists and presentations from fan fest.
you're new here aren't you? |

Magnus Nordir
Caldari Nordir Industries
|
Posted - 2010.01.06 08:22:00 -
[21]
Originally by: Major Stallion you're new here aren't you?
While delays and further reconsideration/detailing of new features is to be expected, I think it's pretty fair to say that the major feature goals are staying where they are. Looking at CCPs track record, they've always implemented the major feature additions on the schedule, once they set one that is, even if the initial implementation was nothing to write home about. --------------------------- Only those who surrender are lost |

Triss S'Jet
Gallente
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Posted - 2010.01.06 08:35:00 -
[22]
Originally by: Aloriana Jacques
And also expect: [list]Random info on Incarna (maybe they'll rename it again!)
Yeah, to Neverelesia.
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.06 09:10:00 -
[23]
I hope that next expansion will give us an option to turn off positional sound effects, so that we can enjoy the explosions and turret fire once more.
It is certainly possible, as Baldur said he was interested in doing this. Of course sound has only been messed up for 9 months, Dominion was just too short notice to get such an advanced feature in the game, but perhaps with another 6 months, he may be able to do it.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |

Powder Monkey
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Posted - 2010.01.06 09:15:00 -
[24]
If they want to make a *lot* of people happy there will be 2 kinds of ships
1. small , directly piloted , Freelancer style , everbody loves this , to draw people in , the hook. 2. large , indirectly , EVE style , argument here is you cant control 8 turrets so the cpu does it.
srsly guys ?
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Archangel17
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Posted - 2010.01.06 09:23:00 -
[25]
<3 dust. I think starting merc corps and being paid on eve will be profitable to any who are good at FPS.
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Winters Chill
Amarr Shadow Legion. Talos Coalition
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Posted - 2010.01.06 09:50:00 -
[26]
Originally by: Aloriana Jacques
"It's less about particular units or installations and more about policies, trade agreements and diplomacy by other means..." -Fan Fest 2009, CCP Presents, Timestamp 1:03:39
This is CCP speak for "almost no content - use your imagination, sandbox etc"
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Archangel17
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Posted - 2010.01.06 09:54:00 -
[27]
oh and cant wait for t3 frigs as i love my ishkur!
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Tharrn
Amarr Epitoth Guard Curatores Veritatis Alliance
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Posted - 2010.01.06 09:54:00 -
[28]
Mining revamp and comets were on the feature list of some expansion like two or three years ago even after the expansion had been deployed :P
I believe in features when they are on SiSi.
-----
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.01.06 10:05:00 -
[29]
Please fix dominion first.
And all the unfinished and dead content in Eve so far before adding more, please?
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Nina Treml
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Posted - 2010.01.06 10:28:00 -
[30]
What is STRONGLY needed and more than ever in this game is: fixing fleet fights! All the promo video by ccp are cool, but the game is not even far from what you can see in those videos, it's all about blobbing, nothing can change that... or:
Introduce REAL squadrons/teams/wings call them as you like, but make it so that people MUST create smaller groups to fight each other. What i mean is not to reduce the number of people fighting, but having a more tactical and deep fighings.
Example: you can still make huge fleets of 200+ people, but the squads inside it should really be indipendent: the fleet leader should assign a target for every squad, up to a maximum of 2 squads can fight a single target. So you can have dedicated squads and attack an enemy bs team with 2 of your squads, 1 of tacklers and 1 of bs; then the enemy must fight you with an anti-tacklers squad while sending support and so on...
You can then have mixed squad (let's say 5 tacklers + 5 sniping bs, or 1 command + 3 tacklers + 6 dps ships and so on) and solo-pilots that can be assigned like a jolly to support teams (but, being alone, they don't get bonuses from the fleet).
This will mean: less focused fire + more tactics + more fun fights.
It's very hard for me to exlpain this well, like i'd wish to do, expecially becouse of my poor english, but I really hope to see something like this one day.
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khendro
Caldari Point of No Return
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Posted - 2010.01.06 11:55:00 -
[31]
From what i heard, the regions where DUST players will fight on are seperate. So you can't order DUST players to conquer entire planets, they will only be able to conquer specific regions, all the other regions are purely controlled through EVE Online. |

Magnus Nordir
Caldari Nordir Industries
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Posted - 2010.01.06 12:19:00 -
[32]
Originally by: khendro From what i heard, the regions where DUST players will fight on are seperate. So you can't order DUST players to conquer entire planets, they will only be able to conquer specific regions, all the other regions are purely controlled through EVE Online.
[citation needed]
Just stop spreading ******ed rumours. Either show us your sources or don't present your personal speculations as fact. |

Dasola
Minmatar
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Posted - 2010.01.06 12:20:00 -
[33]
I bet that they make game even more noob friendly. And probably messup t2 production chains even more then this round. |

Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.06 12:25:00 -
[34]
FIX. MY. ROCKETS. CCP. |

Jonny Lumi
Gallente Blend.
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Posted - 2010.01.06 12:29:00 -
[35]
Originally by: Aricaan They said taking care of your regions would be like taking care of your garden.
I have a feeling it might be like Farmville on Facebook.
Yeah, and we get notifications like: "Oh no! A lonely small frigate wandered into your system. She's tired and needs a new home."... ...
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Florio
Blue Republic
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Posted - 2010.01.06 12:30:00 -
[36]
I'm just looking forward to the Xeno-Incursion expansion.
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Banana Torres
The Green Banana Corporation
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Posted - 2010.01.06 12:56:00 -
[37]
Dragons, I hope there will be dragons, big fire spitting dragons with huge claws and a barbed tail.
Space dragons, that's what we need. To go along with the space whales.
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Kolatha
|
Posted - 2010.01.06 13:49:00 -
[38]
Originally by: Nina Treml What is STRONGLY needed and more than ever in this game is: fixing fleet fights! All the promo video by ccp are cool, but the game is not even far from what you can see in those videos, it's all about blobbing, nothing can change that... or:
Introduce REAL squadrons/teams/wings call them as you like, but make it so that people MUST create smaller groups to fight each other. What i mean is not to reduce the number of people fighting, but having a more tactical and deep fighings.
Example: you can still make huge fleets of 200+ people, but the squads inside it should really be indipendent: the fleet leader should assign a target for every squad, up to a maximum of 2 squads can fight a single target. So you can have dedicated squads and attack an enemy bs team with 2 of your squads, 1 of tacklers and 1 of bs; then the enemy must fight you with an anti-tacklers squad while sending support and so on...
You can then have mixed squad (let's say 5 tacklers + 5 sniping bs, or 1 command + 3 tacklers + 6 dps ships and so on) and solo-pilots that can be assigned like a jolly to support teams (but, being alone, they don't get bonuses from the fleet).
This will mean: less focused fire + more tactics + more fun fights.
It's very hard for me to exlpain this well, like i'd wish to do, expecially becouse of my poor english, but I really hope to see something like this one day.
It's not difficult to understand what you are thinking. Just that assigning an arbitrary fixed number of wings/squads/whatever kinda goes against the open battle themes of EVE.
What would probably work better would be something along the lines of the more people targeting or trying to target a ship the smaller its effective sig radius. It basically becomes a game of diminishing returns where a ship has an effective, but no real hard limit to the number of other ships that can target it.
This makes it ineffective to target something like a frigate with anything more than another wing of frigates while leaving enough room for mass targeting of capital and super capital ships. This opens up some huge opportunities for more tactical deployment of pilots beyond the current "Nyx is primary, primay is still the Nyx"
However, something like this could potentially give birth to some seriously nasty lag monsters so I doubt we will see anything like it in the near future.
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Callista Sincera
Amarr
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Posted - 2010.01.06 14:01:00 -
[39]
Originally by: Magnus Nordir While delays and further reconsideration/detailing of new features is to be expected, I think it's pretty fair to say that the major feature goals are staying where they are.
By "staying where they are" you mean "in the future", right?
Originally by: Helicity Boson FIX. MY. ROCKETS. CCP.
Be a good amarrian girl and use lazers!
Originally by: Nina Treml What is STRONGLY needed and more than ever in this game is: fixing fleet fights!
It sure wouldn't hurt, but you need to understand that a lot of players have never been in any fleet to begin with. -
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Ticarus Hellbrandt
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Posted - 2010.01.06 14:08:00 -
[40]
pray that empire gets nerfed to balance the risk/reward of low sec and 0.0 and generally fix the game.
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.01.06 14:25:00 -
[41]
I'll try not to derail too much, as arguments like these have been done to death
Originally by: Kolatha What would probably work better would be something along the lines of the more people targeting or trying to target a ship the smaller its effective sig radius. It basically becomes a game of diminishing returns where a ship has an effective, but no real hard limit to the number of other ships that can target it.
Your FC > hey guys, our supercaps are about to jump in, everyone target them as soon as they land so as to screw up enemy targetting/damage. /evil laughter _____________________ Horrors! Demons in the deep! |

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2010.01.06 14:33:00 -
[42]
Edited by: Jowen Datloran on 06/01/2010 14:34:23 I have been with EVE since its early days, and I have realized that for once I have little idea about what CCP is planning next. A lot of things have been thrown into the air, but which one takes priority? The information regarding what to expect from Planetary Interaction is very vague and seems to be at a concept art stage.
Incarna is still being buzzed, but nobody knows if all concepts have been scrapped and it will develop into something completely new, if at all. DUST looks to have had a lot of developing going on, but no release date yet.
I am just thinking, perhaps CCP is struggling with some external problems these days, and the next big announcement they will make is about leaving Iceland. ---------------- Mr. Science & Trade Institute
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Scout Ops
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Posted - 2010.01.06 15:37:00 -
[43]
Originally by: Jowen Datloran Edited by: Jowen Datloran on 06/01/2010 14:34:23 I have been with EVE since its early days, and I have realized that for once I have little idea about what CCP is planning next. A lot of things have been thrown into the air, but which one takes priority? The information regarding what to expect from Planetary Interaction is very vague and seems to be at a concept art stage.
Incarna is still being buzzed, but nobody knows if all concepts have been scrapped and it will develop into something completely new, if at all. DUST looks to have had a lot of developing going on, but no release date yet.
I am just thinking, perhaps CCP is struggling with some external problems these days, and the next big announcement they will make is about leaving Iceland.
Science and Trade Institute for the win!!! the lolz @ emplyment history.
I just hope they don't ruin the game and turn it into The Sims online...
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 17:19:00 -
[44]
Good to see we've been staying (mostly) on topic as to what we'd like for the next expansion. Even if some of the things don't have synergy with each other I think they can be regarded as follow-ups to Dominion, such as looking at fleet formations.
Personally, I think this planetary interaction will be a new facet that the game needs and would work as a good prep for Incarna (whenever it gets here). From space, to planets, to walking in stations. All that we would need after that are actual stations on planets, but that would require planetary flight and that I'm pretty sure we'll NEVER see.
Overall, I think it's always good to have many things to look forward to. It helps endure many of the problems we have now when they strike. - - - Aloriana Jacques - Skill Sheet
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Almighty Narshe
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Posted - 2010.01.06 19:21:00 -
[45]
Originally by: Banana Torres Dragons, I hope there will be dragons, big fire spitting dragons with huge claws and a barbed tail.
Space dragons, that's what we need. To go along with the space whales.
This. Also rockets. And T3 frigs. And less lag (seriously).
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Kyra Felann
Gallente
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Posted - 2010.01.06 19:35:00 -
[46]
Originally by: Nystul *Proper* Anti-aliasing support! :-)
TBH, if there was an expansion that just gave us this, I think I'd be happy with it.
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sue denim
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Posted - 2010.01.06 19:35:00 -
[47]
Originally by: Magnus Nordir
Originally by: Major Stallion you're new here aren't you?
While delays and further reconsideration/detailing of new features is to be expected, I think it's pretty fair to say that the major feature goals are staying where they are. Looking at CCPs track record, they've always implemented the major feature additions on the schedule, once they set one that is, even if the initial implementation was nothing to write home about.
like the capital changes amirite?
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Trinity Faetal
Gallente Burn The Witch
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Posted - 2010.01.06 19:59:00 -
[48]
a carefull guess, we may be able to walk in station in the summer, planetary orbit, thats winter stuff, won't happen this summer. ----------------------------------- woot, free zephyr, ccp won me back. |

Highwind Cid
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Posted - 2010.01.06 20:32:00 -
[49]
Originally by: Halcyon Ingenium I'm hoping for some new spells and armor, maybe a level 80 sword or two as well.... 
Hopefully in the Diablo 2 1.13 patch, that would be cool. From what I've seen from their patch notes though, it looks like a handful of programmers could have made the changes in a few weeks, not months.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.06 22:51:00 -
[50]
Originally by: Trinity Faetal a carefull guess, we may be able to walk in station in the summer, planetary orbit, thats winter stuff, won't happen this summer.
That would be...really out of left field if they did that. But I don't think they will because of the whole planetary-interaction/DUST connection. It makes sense that we'd get planetary interaction before DUST because DUST currently is only a single feature (that we know of) in EVE. While in DUST, the ability to take the contracts and be part of EVE corporations is a really big thing.
While Incarna...well, there really isn't anything in it that we've been told that directly connects to anything else. And they still need to spill more on it. Like, actual GAMEPLAY parts of it and not just show off how pretty out pod-room looks. > _ > - - - Aloriana Jacques - Skill Sheet
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Junko Togawa
Caldari
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Posted - 2010.01.07 00:00:00 -
[51]
I want more things that **** off hardcore PvP-types and make happy carebears lulz at them and their emorage spraying over the forums like so much skunk musk. 
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.07 00:13:00 -
[52]
Originally by: Junko Togawa I want more things that **** off hardcore PvP-types and make happy carebears lulz at them and their emorage spraying over the forums like so much skunk musk. 
Be more specific! That happens....like....every content expansion. XD - - - Aloriana Jacques - Skill Sheet
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Captain Futur3
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Posted - 2010.01.07 00:57:00 -
[53]
Better combat graphics is a must have in my opinion. Missiles coming out of missile launchers instead of the center of your ship. Explosions need more love and all other effects too.
SOUNDFIX!!!!!!!!!!!
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Sator deHarak
Caldari Shut Up And Play WE FORM VOLTRON
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Posted - 2010.01.07 01:00:00 -
[54]
Now if only they'd fix the DEP error that keeps creeping up 
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Mr M
Sebiestor tribe
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Posted - 2010.01.07 03:02:00 -
[55]
- Global stockmarket
- A way for Minmatar players to free slaves
- Polar bears shooting lasers through their eyes
Eve Tribune|EVEgeek|Firebrand Radio |

Epic DaSoto
|
Posted - 2010.01.07 03:36:00 -
[56]
I hope walking in station will include purchasable homes/apartments with the ability to decorate, aka SWG. (Yes, I know...gay).
In station gambling.
An end to station games in high sec.
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Kolatha
|
Posted - 2010.01.07 03:38:00 -
[57]
Originally by: Chaos Incarnate
Your FC > hey guys, our supercaps are about to jump in, everyone target them as soon as they land so as to screw up enemy targetting/damage. /evil laughter
Edit: and to predict the next 20 posts of this conversation:
You'll say "Okay, so fleet lockings don't count" and I'll say "Okay, so I'll have seperate fleets" You'll say "Okay, well, alliance lockings don't count" and I'll say "Oh, I'll have my coalitionmates lock our supercaps instead" You'll say "Well, any lockings toward blue standings don't count" and I'll say "Well, we'll fiddle with standings before fights, as annoying as it will be."
I'll then be forced to explain how the game can't properly differentiate between hostile locks and friendly locks meant to imitate hostile locks in a way that isn't exploitable, because the game can't read your mind. Yet.
You are right, we could go the whole I say - you say routine but that is rather a pointless task when all that is presented is a very broad possibility.
With a bit of creative thinking you don't even need to differentiate between hostile and non-hostile at all, I could go on and on with many ways to implement the mechanics that don't require knowledge of the difference between friendly or hostile targets.
Stacking penalties first come to mind. Fiddle the stacking right and supercaps, with their already huge sig radii, aren't reduced to an unlockable state while smaller ships have an effective upper limit to the number of people who can get a fast lock. But even that can go through the whole I say - you say argument.
But to reiterate, it is just a broad fuzzy wishful concept not a sweeping intricately detailed mechanic. There isn't enough detail presented on how it would work to actually say whether the idea I presented would or would not work. It's just a broad idea that would be a nice addition to fleet warfare.
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Tbear
Cave Bear Mining
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Posted - 2010.01.07 06:39:00 -
[58]
Nope, sorry, you all got it wrong.... CCP needs to give Exploration some love with a new battlecruiser class exploration ship and exploration sites randomly spawned (% chance of spawn when scan probe initiated). Could mix in a few story line exploration missions from deep space agents you find off the beaten paths by scanning out their hidden hideaways in deep space. Follow the bread crumb trail of clues and avoid getting killed to find the hidden dark places that may be guarded or un-guarded where riches could be found.
Not Epic Arc style, or WH style, or lvl 4 style, but any pilot with medium scanning skills could find an exploration site in any system in eve. Give each exploration spawn a random dificulty with matching risk/rewards.
Walking in stations, Bah! DUST console, who cares! Just give us the hard core stuff of flying ships, shooting at things and maybe grabbing a few iskies for ourselves. Exploring space is what attracted many of us to Eve, why not give it just a little love...... 

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Headerman
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Posted - 2010.01.07 07:18:00 -
[59]
Two things i would love to see...
1) Strategic Battleships and frigs 2) The into of a third carrier to fly linked squads of automated frigs
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Cyberman Mastermind
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Posted - 2010.01.07 07:37:00 -
[60]
Originally by: Aloriana Jacques Considering they confirmed that planetary interaction would be next, it'd be pretty odd to suddenly change their minds.
Ever heard of Quantum Patch? That was the big industry-expansion, until it was decided a bug-fix expansion was more needed. |

Georn
VIRTUAL LIFE VANGUARD Black Star Alliance
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Posted - 2010.01.07 08:54:00 -
[61]
well well well... Fixes is what I wants..
Sound fix.. no more hardeners that disable turret sounds, working jukebox etc... Turrets to have recoil again.. Missile launchers to maaaybe come out of their launchers (maybe rats not killing my drones if I have a reconnect) AA that works fix for blocky Shadows a rework for the lousy hit effect for turrets Petitions that get answered in less than 3 days (it's been 5 now.. I hope the Account get's it's 90 days added before the subscription runs out...) ... nothing fancy
____________ nerf metagaming, boost fun |

Dr Karsun
Gallente HUSARIA Curatores Veritatis Alliance
|
Posted - 2010.01.07 10:43:00 -
[62]
I want zombies...
Battleships will launch bombs with toxins at colonies down on planets and the players playing dust will have to take their guns and kill the zombie hordes...
Seriously, we won't know what we'll get like 10 days before the patch as far as I've seen it and as this time - there will be stuff added that won't ever reach final patch notes (like moros nerf in dominion). Lets not count on anything really, although I am really waiting for walking on stations and on pos.
Landing on the ground should also be nice and fighting but I'd rather see it not as normal fps but more like mech wars, with soldiers running around but npc controlled. Capsuleers should control huge war machines on the field. But that's just my vision...
huge war machines fighting zombie hordes... Yarr...
And btw - if capitals will be able to give support to those fighting on land... A normal siege launcher launching a nuke ever like what... 4 seconds? Whiping out the entire surface of a battlefield... No f-way this will work as we'd love to...
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.07 15:15:00 -
[63]
Edited by: CyberGh0st on 07/01/2010 15:16:33
Originally by: Kyra Felann
Originally by: Nystul *Proper* Anti-aliasing support! :-)
TBH, if there was an expansion that just gave us this, I think I'd be happy with it.
Same here, it is almost as high on my wish list as the option to turn off "positional sound effects" and fix sound to pre-Apocrypha quality ( then you can start improving after that )
The shimmering and flickering ( due to no AA ) is especially visible on Minmatar stations ( probably has something to do with the duct tape :p )
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |

Azran Zala
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Posted - 2010.01.07 15:49:00 -
[64]
LOWSEC BOOST!
Who was it that had that idea again for a "Corruption Expansion" ? a underground subculture expansion in eve, involving all things shady.
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Simvastatin Montelukast
Qui dormit non peccat
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Posted - 2010.01.07 16:22:00 -
[65]
So one of the things bandied about is the ability to build/develop infrastructure on the planets? So now I get to play Sim City on Eve?
As has been said on here several times fix the Risk/Reward in low sec.
Also, putting out a fully finished product and actually listening to the people putting in time on the test server to give feed back might be a good place to start.
In general I believe CCP does an outstanding job with this game. Sometimes, though, I believe they overthink the problem and over do whatever they believe the fix might be.
Whatever the next expansion holds, I am sure I will still be playing, and enjoying almost every minute of it.
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Sithadel
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Posted - 2010.01.07 16:23:00 -
[66]
Originally by: Azran Zala Edited by: Azran Zala on 07/01/2010 16:04:10
LOWSEC BOOST!
Who was it that had that idea again for a "Corruption Expansion" ? a underground subculture expansion in eve, involving all things shady.
Edit: Found it, written by the Mitanni.
http://www.tentonhammer.com/node/67950/page/3
Signed. High Sec and 0.0 players get the most bones thrown their way. Low sec is the land of forgotten.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.07 19:13:00 -
[67]
Originally by: Simvastatin Montelukast So one of the things bandied about is the ability to build/develop infrastructure on the planets? So now I get to play Sim City on Eve?
Only in so much as the spirit behind SimCity and Civilization type games. As noted, it'll be more about adopting policies and such rather than building actual structures, roads, etc.
But until they fork over more details, there's really nothing concrete to work off except for these concepts they've given us. So no need to worry....yet. - - - Aloriana Jacques - Skill Sheet
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Lateris
Gallente Dark Star Industries
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Posted - 2010.01.07 20:01:00 -
[68]
I want incarna.
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Neutrino Sunset
Bene Gesserit ChapterHouse Tread Alliance
|
Posted - 2010.01.08 05:00:00 -
[69]
Originally by: Winters Chill
Originally by: Aloriana Jacques
"It's less about particular units or installations and more about policies, trade agreements and diplomacy by other means..." -Fan Fest 2009, CCP Presents, Timestamp 1:03:39
This is CCP speak for "almost no content - use your imagination, sandbox etc"
This. 'Planetary Interaction' when it comes will almost certainly consist of a new dialog box with a few boxes to tick, and probably a new pointless and unbelievable isk sink.
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Allen Ramses
Caldari Typo Corp
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Posted - 2010.01.08 05:51:00 -
[70]
Originally by: Cyberman Mastermind
Originally by: Aloriana Jacques Considering they confirmed that planetary interaction would be next, it'd be pretty odd to suddenly change their minds.
Ever heard of Quantum Patch? That was the big industry-expansion, until it was decided a bug-fix expansion was more needed.
I would love a bug-fix/mechanic improvement patch for T2 '010, but I'd like it to be defined as being such from the beginning. The EVE client, game mechanics, and game logic have been continuously modified for well over seven years. After a project has been actively modified for this long, it has to have become a mess. It would be comparable to not reformatting a PC for two years.
CCP really should dedicate the next patch to housekeeping. EVE needs it... Badly.
____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does. |

Nikita Alterana
Gallente Clearly Compensating Da Orkz
|
Posted - 2010.01.08 07:56:00 -
[71]
Originally by: Nina Treml What is STRONGLY needed and more than ever in this game is: fixing fleet fights! All the promo video by ccp are cool, but the game is not even far from what you can see in those videos, it's all about blobbing,
I'm pretty sure 90% of that video was about being blobbed by russians.
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Cyberman Mastermind
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Posted - 2010.01.08 07:59:00 -
[72]
Originally by: Allen Ramses I would love a bug-fix/mechanic improvement patch for T2 '010, but I'd like it to be defined as being such from the beginning.
Try to sell that to marketing :-) |

Prt Scr
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Posted - 2010.01.08 12:43:00 -
[73]
Space whales and beerbottle frigates
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.09 00:58:00 -
[74]
Originally by: Allen Ramses I would love a bug-fix/mechanic improvement patch for T2 '010, but I'd like it to be defined as being such from the beginning. The EVE client, game mechanics, and game logic have been continuously modified for well over seven years. After a project has been actively modified for this long, it has to have become a mess. It would be comparable to not reformatting a PC for two years.
CCP really should dedicate the next patch to housekeeping. EVE needs it... Badly.
In all honesty, housekeeping should be done little as little as they go, not all at once. That kind of defies the purpose of bug fixing. If you patch a whole bunch of things all at once and people report MORE problems you don't know where to start looking. Meanwhile, if you patch even one thing a month, there's a much narrow possibility of where the problem is if a new problem occurs for some people because of a small patch.
Bug fixes are all well and nice, but it's not really anything to look forward to and be excited about. :\ Not in the same way as you can about an expansion releasing new content. - - - Aloriana Jacques - Skill Sheet
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Asuka Smith
Gallente Noir.
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Posted - 2010.01.09 01:45:00 -
[75]
If it means anything, this thread has been going around since before wis was a gleam in it's father's eye and most of the complaints are still the same :-x
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.01.09 02:03:00 -
[76]
Originally by: Nikita Alterana I'm pretty sure 90% of that video was about being blobbed by russians.
no, 90% of that video was people fighting who were blissfully unawares of the aggression timers and docking
In real eve, the video would have been over at 0:30 with,"he lit a cyno...", with the entire defending fleet docking or sitting inside a POS bubble _____________________ Horrors! Demons in the deep! |

Solaris233
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Posted - 2010.01.11 05:10:00 -
[77]
I love to enter planets and fight in the atmosphere. Would be a great way to hide from your enemies that are hunting you. Of course it woudln't work on jupiter size planets the gravity is way too heavy but on Earth size and below would be a welcome edition.
Star trek online now has planatery interactions.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.11 05:27:00 -
[78]
Originally by: Solaris233 Star trek online now has planatery interactions.
Not really the same as what planetary interaction means for EVE. Star Trek uses planets as an environment for players, like dungeons and zones. EVE will use it not as something that we pilots physically visit, but something we take care of and get something back for....like a potted plant, but with guns, and lasers, and factories, and nukes dropped from orbit.
Oh, and welcome back to the game, Solaris. Saw your other post. - - - Aloriana Jacques - Skill Sheet
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Surda Elysium
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Posted - 2010.01.13 09:01:00 -
[79]
They should fix the boring crapfest that is mining IMO. Yeah, jetcan mining really shows gaming polish.
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Forge Lag
Jita Lag Preservation Fund
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Posted - 2010.01.13 09:37:00 -
[80]
Edited by: Forge Lag on 13/01/2010 09:40:39
Originally by: Surda Elysium They should fix the boring crapfest that is mining IMO. Yeah, jetcan mining really shows gaming polish.
Go to character bazzaar. Almost every character sold is miner. AFK mining enables CCP to squeeze out last money from people who really really do not want to play any more but still feel attached to the game - before they finally quit. The same with AFK training. The less interaction the better.
Also polish in my EvE? EvE has rough barebone mechanics that people metagame around. And abuses are touted as sales pitch.
"Real men play badminton, deep diving is for pussies." PvP 13373P33K unscrambled
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Captain Hooker
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Posted - 2010.01.13 09:39:00 -
[81]
I WANT A STABLE GAME THAT NOT CRASHING EVERYDAY!
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admiral root
Caldari EGTC Militia
|
Posted - 2010.01.13 09:56:00 -
[82]
Originally by: Banana Torres Space dragons, that's what we need. To go along with the space whales.
Space turtles, mate. |

Serpents smile
|
Posted - 2010.01.13 10:00:00 -
[83]
My only wish except for a more stable less crashing game would be this:
In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
Well... ok got a few more wishes:
- A tool in game to verify the damage crystals have when they are not loaded. Whether it be laser or mining crystals, please find a way to r-click then get damage or something a like.
- Default short-cut notifications on the right when you do a right click so people get familiar with them
- Auto stacking in cargo and hangars/ cans like the POS fuel bay. *\o/*
- Drag & drop. Like in the corporate hangars of the orca you can easily move items into 1 of the 7 cargo holds without opening the tab. Would love to drag stuff from my cargobay onto of one of my GSC's without the need of having to open it.
- A skill to unanchored offlined towers. L3 makes it possible to unanchor small, l4 medium and l5 large towers.
- When docked see other ships docked, pahaleash! :)
- Make mining less boring less AFK possible.
- A US/EU store with *NORMAL* shipping cost ffs. >.< I want to buy stuff not hand over my arm to some stupid fedex agency.
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ZiYauRen
Gallente RedShift Limited Sang Do Oligarchic Democracy
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Posted - 2010.01.13 10:03:00 -
[84]
Only one thing i'd really like to see... the rest is cool but it will come w/patience. Give players a way to stablilize a wormhole. Nuff said
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2010.01.13 11:51:00 -
[85]
I would loved to have had the ability to pilot my typhoon down into a planets atmosphere until I remembered one small problem. Tritanium explodes when exposed to an atmosphere. Bummer :0(
Originally by: Haks'he Lirky Some people should just stick to Pac Man.
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stravros vatta
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Posted - 2010.01.13 12:01:00 -
[86]
i want full ut3 integration with my client and the ability to insta load jita 4
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Zane Lucanus
|
Posted - 2010.01.13 18:48:00 -
[87]
Originally by: admiral root
Originally by: Banana Torres Space dragons, that's what we need. To go along with the space whales.
Space turtles, mate.
with elephants on their backs.
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Captian Conrad
Minmatar Empyrean Warriors
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Posted - 2010.01.13 19:00:00 -
[88]
Originally by: Nina Treml What is STRONGLY needed and more than ever in this game is: fixing fleet fights! All the promo video by ccp are cool, but the game is not even far from what you can see in those videos, it's all about blobbing, nothing can change that... or:
Introduce REAL squadrons/teams/wings call them as you like, but make it so that people MUST create smaller groups to fight each other. What i mean is not to reduce the number of people fighting, but having a more tactical and deep fighings.
Example: you can still make huge fleets of 200+ people, but the squads inside it should really be indipendent: the fleet leader should assign a target for every squad, up to a maximum of 2 squads can fight a single target. So you can have dedicated squads and attack an enemy bs team with 2 of your squads, 1 of tacklers and 1 of bs; then the enemy must fight you with an anti-tacklers squad while sending support and so on...
You can then have mixed squad (let's say 5 tacklers + 5 sniping bs, or 1 command + 3 tacklers + 6 dps ships and so on) and solo-pilots that can be assigned like a jolly to support teams (but, being alone, they don't get bonuses from the fleet).
This will mean: less focused fire + more tactics + more fun fights.
It's very hard for me to exlpain this well, like i'd wish to do, expecially becouse of my poor english, but I really hope to see something like this one day.
Agreed, make the FC more of a command role focuing on straighty/tatics rather than command 
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Mr Kidd
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Posted - 2010.01.14 00:49:00 -
[89]
Instead of expansion how about some polishing? Why do software companies ignore the obvious and apparent imperfections in their software and instead expand it to include more imperfections with which the customer base is left to deal with?
A polished UI would be more welcome than planet interaction. Some real physics would be cool too? Ducking behind objects to deflect fire. First person piloting. Gravity wells. How about a freaking compass of some sort to orient the player in both the space view and the map view? How about if I collide with another ship I don't just bounce off?
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Intense Thinker
Minmatar
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Posted - 2010.01.14 00:52:00 -
[90]
Edited by: Intense Thinker on 14/01/2010 00:52:29
Originally by: Mr Kidd Instead of expansion how about some polishing? Why do software companies ignore the obvious and apparent imperfections in their software and instead expand it to include more imperfections with which the customer base is left to deal with?
A polished UI would be more welcome than planet interaction. Some real physics would be cool too? Ducking behind objects to deflect fire. First person piloting. Gravity wells. How about a freaking compass of some sort to orient the player in both the space view and the map view? How about if I collide with another ship I don't just bounce off?
Objects deflecting fire, 1st person piloting, gravity wells = massive lag
Ship collisions used to cause damage, most likely fixed due to jita undock
Originally by: a51 duke1406 The girls just dont understand that sunday is pvp night, not cuddle on the couch watching tv night.
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stravros vatta
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Posted - 2010.01.15 19:35:00 -
[91]
id like to point out that with all the other items you have to contorl it would be impractical to fly first person but if you could use scout drones like probes to scout a grid from a safe and you could first person fly it and attack people with them that would be cool but hard to balance
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NyteTyger
Gallente NiteSun Enterprises
|
Posted - 2010.01.15 20:09:00 -
[92]
If they would just move the 'Make Active' option farther away from the 'Trash It' option, I'd consider it a resounding success. __________________________________________
It's a do or die universe, so you better damn well choose between one or the other. |

stravros vatta
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Posted - 2010.01.15 20:13:00 -
[93]
id think the are you sure you would like to trash it pop up would balance that out
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inVictu5
Caldari The Flaming Sideburn's
|
Posted - 2010.01.15 20:24:00 -
[94]
Americans will rise in Dust as the supreme eve players. All russian and euro players will get pwned to our american console skills. Hordes of highley skilled smacktalking etards from america will infiltrate your nap train and topple your macro regime one headshot at a time.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.15 21:13:00 -
[95]
Just wanna refresh that the point of the thread was to talk about features we know are coming or have been mentioned by CCP, not a random list of what WE want. There was already a thread about that going on when I made this one. :x - - - Aloriana Jacques - Skill Sheet
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Antinette Gogett
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Posted - 2010.01.15 21:58:00 -
[96]
Momentum. - Is all.
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Samurai Katana
|
Posted - 2010.01.16 00:28:00 -
[97]
Targetting ship systems.
But this has a lot of problems with it. (the relative axis of firing and hitlocation, how to overcome shields/armour and a lot of other things)
Exotic dancers and janitors in Incarna
The other lost races (like sleepers)
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Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2010.01.16 11:29:00 -
[98]
I want WIS but if they get it done I'll be surprised, I don't think they've devoted as much resources to EVE the last 2 years as they used to devote to it.
 Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. -Mitnal |

Titas Agor
TITANS OF PEACE
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Posted - 2010.01.16 16:57:00 -
[99]
I want to see WiS or (Incarna) or whatever new name they choose for it. Been waiting seems like 3 yrs now since they officially announced it and at the time was pretty much the one thing that made me renew my subscription at the time, not 2 yrs on or so and still next to absolutely nothing to show except 1 teaser trailer and some pre alpha footage thats over a year old. Was really looking forward to owning a bar, getting the new skills for the clothing stores ect, not just seems like a waste of time even mentioning it.
Dont care for DUST myself, plenty of other shooters out there if i want that...Moving all the asteroid belts in all systems to planet rings would be high on the list, so that you can never run out of the asteroids to mine, basicly was supposed to be simular to ice mining, long stretches of asteroids that re-generaited the futher you moved down the belt, dont remember what i saw that at or even if that will still be implemented or not.
More T3 stuff, i for one thinks T3 frigs would really suck, who wants a frig? lol plenty of those in game already, i wanted the T3 BS ever since T3 was first shown at fanfest, never wanted the cruisers lol..
Planetary Interaction, now this has been talked about for years aswell, but i dont want any more usless crap going into 0.0, last thing i think eve needs is another damn expansion limited to pvp area's again. Dominion hasn't changed anything at all with all of its 0.0 space, the same alliances still hold the majority of the same space with no new players occupiying anything free'd up.
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Thornike K
Caldari U-208 Blade.
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Posted - 2010.01.26 20:17:00 -
[100]
I have seen Planetary Interaction being marked as the next "expansion" by many threads' authors, although I have only seen CCP say that it is going to follow Dominion as one of the new features. There could be an expansion with both Planetary Interacton and Incarna (depends on how vast and feature-rich the PI is). I personally could not care less about DUST 514, all I'm waiting for is 1. Incarna 2. Formations. --
"Non-essential personnel, abandon ship." -Admiral Yakiya Tovil-TobaÆs last command.CE 23155 |

Drefsab
Caldari Caldari Provisions
|
Posted - 2010.01.26 20:55:00 -
[101]
In the next expansion ill be retunring to pwn noobs, thats as much hype as i need.  "Death Before Dishonor" |

Commoner
Caldari The Tuskers
|
Posted - 2010.01.26 21:24:00 -
[102]
Lowsec boost please - something to distinguish it from 0.0 and Highsec!
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Omal Omal
|
Posted - 2010.01.26 21:38:00 -
[103]
Originally by: Aloriana Jacques Edited by: Aloriana Jacques on 06/01/2010 05:01:42 With Dominion fresh off the shelves it seems a bit odd to be ready for the next expansion already. But considering that Dominion's key features were focused more on 0.0 some of us *coughcarebearscough* need to look to the future and anticipate wonderful things...hopefully.
As most know, planetary interactions are coming next and is slated for a summer release (may-july). There's not too much that we know will be thrown into the expansion, but here's where we can hypothesize what will be coming.
What we know is coming:
Planetary interaction-----
- Low barrier of entry
- Own regions, develop them (industry, academia, infrastructure) and profit from them
- Interact with other players who own regions around you
- Player actions within their regions can spill into their neighbours
- Care for/enslave/"employ" your citizens
- "It's less about particular units or installations and more about policies, trade agreements and diplomacy by other means..." -Fan Fest 2009, CCP Presents, Timestamp 1:03:39
- Nuke your enemies from orbit (destroying the infrastructure in the process)
- On release of DUST 514, hire DUST players to take your enemy's territory (while keeping the infrastructure intact)
What we know is coming (soonTM) and may or may not be part of the next expansion:
- Alliance Treaties (removed from Dominion for more work, allows alliance to make treaties with other alliances, corps, and even individuals giving them rights within their space to specific things)
- Mining revamp (planetary rings and comets that must be scanned out and contain new resources)
- Fleet Formations (offers many bonuses to ships in formation)
- T3 Frigate series (stated to be the next iteration of Tech 3 that is to be "cheap" and "highly configurable")
- T3 loot (not much out except it'll be a new generation of modules + components and "It's going to be awesome!")
And also expect:
- Random info on Incarna (maybe they'll rename it again!)
- Jovians (Mysteeeerious... And are waiting for the right time to strike.)
So is anybody else excited for the future?! :D NINJA-EDIT: And if I missed anything else, let me know and I'll throw it up!
----------------------------------------------------------- CCP Presents: http://www.youtube.com/watch?v=rNhPig8inEY CCP q&A Panel: http://www.youtube.com/watch?v=BFEi2aIvsFA
Modular stations!!
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