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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 05:55:00 -
[1]
Edited by: masternerdguy on 09/01/2010 05:56:38 Hulkageddon is the kind of thing that makes EVE a fun game. In most MMOs everyone is safe to make money in their little world.....
NOT IN EVE
EVE has real risk and I like that. Hulkageddon is the stuff CCP loves, lets be honest. It builds publicity.
Did you know the average mining Hulk is fitted for almost 300m? Its terrifying. Especially with how inneficient and uneeded mining is to EVE's economy.
Mining on one's own as a noobie hulk often produces less isk/hour than a level 3 mission. With good mining skill support, you still make less than a level 4. Also, mining is the most unsafe profit generator you can do in hi sec.
It is not hard to gank a hulk. Here's how: You need a battleship that can drop out an alpha damage of about 3,000. This will melt most mining barges. Hulks are a bit tricky, since they have good resists and can tank. So take 2 BS for them.
1. To clarify, no miners! Your not special and you do not support EVE's economy. Almost all manufacturing is done with refined mission loot. Why? Because you can get large quantities of rare ores in total safety! For a miner to do it they have to go to low or null sec!
2. Everyone seems to think Hulkageddon is mean....it really isnt especially with how avoidable it is. Just don't mine without support. And no, an orca fitted for max profit is not support. Effective mining ops employ hired thugs in their corps flying dominixes to bring the pain on gankers.
3. IF you don't like it, you have the power to stop it. All you have to do is unite and defend yourselves. But instead your willing to let yourselves get ganked 1 by 1.
Defense: I really posted this to tell you how to defend urselves. 1. dont mine alone 2. fit your ship for tank not max cargo capacity. 3. carry combat drones. 4. RR fleet mates are your friends. 5. mine in obscure places.
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Lord Windu
Echelon Solutions Echelon.
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Posted - 2010.01.09 06:02:00 -
[2]
Yeah Hulkageddon really needed another thread. ------
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Konoch
Caldari Azriel's Legion Free Worlds Alliance
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Posted - 2010.01.09 06:19:00 -
[3]
Originally by: masternerdguy Edited by: masternerdguy on 09/01/2010 05:56:38 Hulkageddon is the kind of thing that makes EVE a fun game. In most MMOs everyone is safe to make money in their little world.....
NOT IN EVE
EVE has real risk and I like that. Hulkageddon is the stuff CCP loves, lets be honest. It builds publicity.
Did you know the average mining Hulk is fitted for almost 300m? Its terrifying. Especially with how inneficient and uneeded mining is to EVE's economy.
Mining on one's own as a noobie hulk often produces less isk/hour than a level 3 mission. With good mining skill support, you still make less than a level 4. Also, mining is the most unsafe profit generator you can do in hi sec.
It is not hard to gank a hulk. Here's how: You need a battleship that can drop out an alpha damage of about 3,000. This will melt most mining barges. Hulks are a bit tricky, since they have good resists and can tank. So take 2 BS for them.
1. To clarify, no miners! Your not special and you do not support EVE's economy. Almost all manufacturing is done with refined mission loot. Why? Because you can get large quantities of rare ores in total safety! For a miner to do it they have to go to low or null sec!
2. Everyone seems to think Hulkageddon is mean....it really isnt especially with how avoidable it is. Just don't mine without support. And no, an orca fitted for max profit is not support. Effective mining ops employ hired thugs in their corps flying dominixes to bring the pain on gankers.
3. IF you don't like it, you have the power to stop it. All you have to do is unite and defend yourselves. But instead your willing to let yourselves get ganked 1 by 1.
Defense: I really posted this to tell you how to defend urselves. 1. dont mine alone 2. fit your ship for tank not max cargo capacity. 3. carry combat drones. 4. RR fleet mates are your friends. 5. mine in obscure places.
When the prices of ships and modules go so high that you cant fit your pretty little HAC for less than it costs for a CNR dont ***** to me. Hulkageddon is pointless dumb and will make prices skyrocket throughout all of eve. Hulks will hit 400 million. Most ships will likely double in price if the current rate of killing continues and POS's will shut down across eve because ice mining is probably going to be the most effected from everything thats happened already. 612 exhumers at last count. Congrats boys you're hitting the supply lines for the entire game now you get to see a glimpse of the future of real life.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 06:24:00 -
[4]
Originally by: Konoch
When the prices of ships and modules go so high that you cant fit your pretty little HAC for less than it costs for a CNR dont ***** to me. Hulkageddon is pointless dumb and will make prices skyrocket throughout all of eve. Hulks will hit 400 million. Most ships will likely double in price if the current rate of killing continues and POS's will shut down across eve because ice mining is probably going to be the most effected from everything thats happened already. 612 exhumers at last count. Congrats boys you're hitting the supply lines for the entire game now you get to see a glimpse of the future of real life.
Miners are not the source of all minerals most mins come from missions.
I cannot stress this enough. Also, most ships are NOT made at ship assembly arrays in POSes. Also needs stress.
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.01.09 06:30:00 -
[5]
Originally by: masternerdguy most mins come from missions.
40% is not most. It's not even half. It is some, or at best, a lot.
--Vel
Brand new year, same old attitude. |

Bane Loppknow
Pel Industries
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Posted - 2010.01.09 06:31:00 -
[6]
I would like to point out that using combat drones on a suicide ganker in highsec is a very bad idea. Concord WILL pop them, all you need to do is survive long enough. By siccing your drones on them, all you've done is make it perfectly legal for anyone in their corp to come shoot you.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 06:34:00 -
[7]
Originally by: De'Veldrin
Originally by: masternerdguy most mins come from missions.
40% is not most. It's not even half. It is some, or at best, a lot.
lol 40%......hahahahaah Ok 40%, but lets take something into consideration.
Where do you get morphite in hi sec? How about zydrine?
Exactly. All the GOOD minerals come from missions. So what if you can provide 9 trillion veldspar if thats all you can provide.
Not to mention missions provide salvage for rig building.
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Omara Otawan
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Posted - 2010.01.09 06:35:00 -
[8]
Originally by: Bane Loppknow I would like to point out that using combat drones on a suicide ganker in highsec is a very bad idea. Concord WILL pop them, all you need to do is survive long enough. By siccing your drones on them, all you've done is make it perfectly legal for anyone in their corp to come shoot you.
Fail. You only made it legal for ONE person to shoot you, and that one person will have GCC as long as you have agression.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.01.09 06:42:00 -
[9]
Originally by: Konoch When the prices of ships and modules go so high that you cant fit your pretty little HAC for less than it costs for a CNR dont ***** to me. Hulkageddon is pointless dumb and will make prices skyrocket throughout all of eve. Hulks will hit 400 million. Most ships will likely double in price if the current rate of killing continues and POS's will shut down across eve because ice mining is probably going to be the most effected from everything thats happened already. 612 exhumers at last count. Congrats boys you're hitting the supply lines for the entire game now you get to see a glimpse of the future of real life.
FACT : you can buy minerals, buy a BS BPC, manufacture BS, insure BS, self-destruct it and still end up with a profit CONCLUSION : there's far too many minerals on the market
FACT : a Covetor mines a bit less conveniently but almost as much as a Hulk CONCLUSION: even if Hulks would not exist (or would be prohibitively expensive), there would not be radically less minerals on the market
OVERALL CONCLUSION : you have no idea what you're talking about
_
We are recruiting | Beginner's ISK making guide | Manufacturer's helper |

Tzarus
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Posted - 2010.01.09 06:47:00 -
[10]
Originally by: masternerdguy
Originally by: De'Veldrin
Originally by: masternerdguy most mins come from missions.
40% is not most. It's not even half. It is some, or at best, a lot.
lol 40%......hahahahaah Ok 40%, but lets take something into consideration.
Where do you get morphite in hi sec? How about zydrine?
Exactly. All the GOOD minerals come from missions. So what if you can provide 9 trillion veldspar if thats all you can provide.
Not to mention missions provide salvage for rig building.
I heard this "rumor" once and again that L4s yield more minerals that a maxed Hulk.
Now you even say that MR yield 40% of the total market minerals.
where did you get this data from?
Any link would be welcome.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 06:49:00 -
[11]
Originally by: Tzarus
Originally by: masternerdguy
Originally by: De'Veldrin
Originally by: masternerdguy most mins come from missions.
40% is not most. It's not even half. It is some, or at best, a lot.
lol 40%......hahahahaah Ok 40%, but lets take something into consideration.
Where do you get morphite in hi sec? How about zydrine?
Exactly. All the GOOD minerals come from missions. So what if you can provide 9 trillion veldspar if thats all you can provide.
Not to mention missions provide salvage for rig building.
I heard this "rumor" once and again that L4s yield more minerals that a maxed Hulk.
Now you even say that MR yield 40% of the total market minerals.
where did you get this data from?
Any link would be welcome.
i never said it was 40% he did. I assumed 40% for my argument.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.01.09 07:17:00 -
[12]
Edited by: Akita T on 09/01/2010 07:18:38
Originally by: Tzarus Any link would be welcome.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=989786&page=2#46 (Linkage)
Originally by: CCP Chronotis Posted - 2009.02.04 To give more precise data as the 40% was a figure I used as an overall average was 'of the top of my head' during the meeting taken from the data below.
This was the one month split for all items reprocessed measured mid-august to mid-september 2008.
|| Mineral || Ore% || Loot% || Drone Compounds% || ||-----------||------||-------||------------------|| || Tritanium || 46% || 43% || 11% || || Pyerite || 29% || 60% || 10% || || Mexallon || 30% || 59% || 11% || || Isogen || 21% || 56% || 23% || || Nocxium || 18% || 32% || 51% || || Zydrine || 43% || 18% || 40% || || Megacyte || 44% || 39% || 16% || || Morphite || 77% || 1% || 22% ||
* Ore is minerals from the asteroid ores * loot is modules, ships, charges, drones for example. * drone compounds are loot items from rogue drones
However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source. It is a similar story for anytime a player encounters the rogue drones.
The ongoing discussion we are having internally is really around the point of to what degree a specialist profession like mining should be adversely affected by another career path where this forms only one part of their total reward/income pool.
Dev post good enough for ya' ? 
_
We are recruiting | Beginner's ISK making guide | Manufacturer's helper |

masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 07:23:00 -
[13]
Originally by: Akita T Edited by: Akita T on 09/01/2010 07:18:38
Originally by: Tzarus Any link would be welcome.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=989786&page=2#46 (Linkage)
Originally by: CCP Chronotis Posted - 2009.02.04 To give more precise data as the 40% was a figure I used as an overall average was 'of the top of my head' during the meeting taken from the data below.
This was the one month split for all items reprocessed measured mid-august to mid-september 2008.
|| Mineral || Ore% || Loot% || Drone Compounds% || ||-----------||------||-------||------------------|| || Tritanium || 46% || 43% || 11% || || Pyerite || 29% || 60% || 10% || || Mexallon || 30% || 59% || 11% || || Isogen || 21% || 56% || 23% || || Nocxium || 18% || 32% || 51% || || Zydrine || 43% || 18% || 40% || || Megacyte || 44% || 39% || 16% || || Morphite || 77% || 1% || 22% ||
* Ore is minerals from the asteroid ores * loot is modules, ships, charges, drones for example. * drone compounds are loot items from rogue drones
However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source. It is a similar story for anytime a player encounters the rogue drones.
The ongoing discussion we are having internally is really around the point of to what degree a specialist profession like mining should be adversely affected by another career path where this forms only one part of their total reward/income pool.
Dev post good enough for ya' ? 
if ya read this little line:
"However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source."
That means CCP divided the total ore income from missions by the amount of people running missions for their chart.
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Tzarus
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Posted - 2010.01.09 07:29:00 -
[14]
Edited by: Tzarus on 09/01/2010 07:34:45 Edited by: Tzarus on 09/01/2010 07:31:43 Edited by: Tzarus on 09/01/2010 07:30:18 Edited by: Tzarus on 09/01/2010 07:29:18 anyway, in order to be able to accurately say: "minerals come from MRes in a 40%", you need access to several data.
You need to know how many miners, in what ships, with what skills, and how many hours they play per day and make an average of how many minerals the supply to the market.
same for MRes, how many mission runners, in what ships, what level of missions, what skills, working alone or with an alt, and how many hours per day do they play and make an everage of how many minerals they supply to the market.
Then you can compare these averages and roughly say: A yield 40% and B 60% of the total mineral supply at any given day.
I guess just CCP can have access to this data. Assuming they've bothered to calculated it and post it somewhere.. I'd be happy if someone who assert: "the majority of minerals cmoe from Mission runners" point me where did they get this data from.
I'm genuinely interested.
Thanks akita T I just saw your post after I finished to edit and post mine. I'm not so fast thinking and typing in English :P 
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cyclobs
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Posted - 2010.01.09 07:32:00 -
[15]
sooo, we're not allowed to make money... but you are? :S
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 07:34:00 -
[16]
Originally by: cyclobs sooo, we're not allowed to make money... but you are? :S
nobody is stopping you from making isk. We deal with ninja looters.
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cyclobs
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Posted - 2010.01.09 07:41:00 -
[17]
Originally by: masternerdguy
Originally by: cyclobs sooo, we're not allowed to make money... but you are? :S
nobody is stopping you from making isk. We deal with ninja looters.
yeah but they're not costing you 300+ mil a mission
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 07:42:00 -
[18]
Originally by: cyclobs
Originally by: masternerdguy
Originally by: cyclobs sooo, we're not allowed to make money... but you are? :S
nobody is stopping you from making isk. We deal with ninja looters.
yeah but they're not costing you 300+ mil a mission
if you agress em and they come back in a pvp ship they can. ITs a growingly popular method.
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cyclobs
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Posted - 2010.01.09 07:48:00 -
[19]
Originally by: masternerdguy
if you agress em and they come back in a pvp ship they can. ITs a growingly popular method.
lol, like i've said to my corpmates, if you're stupid enough to shoot at something that isn't flashing then you deserve to loose the ship
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Mathis LeBanc
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Posted - 2010.01.09 07:49:00 -
[20]
&threadID Originally by: masternerdguy
Originally by: Akita T Edited by: Akita T on 09/01/2010 07:18:38
Originally by: Tzarus Any link would be welcome.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=989786&page=2#46 (Linkage)
Originally by: CCP Chronotis Posted - 2009.02.04 To give more precise data as the 40% was a figure I used as an overall average was 'of the top of my head' during the meeting taken from the data below.
This was the one month split for all items reprocessed measured mid-august to mid-september 2008.
|| Mineral || Ore% || Loot% || Drone Compounds% || ||-----------||------||-------||------------------|| || Tritanium || 46% || 43% || 11% || || Pyerite || 29% || 60% || 10% || || Mexallon || 30% || 59% || 11% || || Isogen || 21% || 56% || 23% || || Nocxium || 18% || 32% || 51% || || Zydrine || 43% || 18% || 40% || || Megacyte || 44% || 39% || 16% || || Morphite || 77% || 1% || 22% ||
* Ore is minerals from the asteroid ores * loot is modules, ships, charges, drones for example. * drone compounds are loot items from rogue drones
However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source. It is a similar story for anytime a player encounters the rogue drones.
The ongoing discussion we are having internally is really around the point of to what degree a specialist profession like mining should be adversely affected by another career path where this forms only one part of their total reward/income pool.
Dev post good enough for ya' ? 
if ya read this little line:
"However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source."
That means CCP divided the total ore income from missions by the amount of people running missions for their chart.
No...in fact that that statement actually helps the argument of the miner. Miners still put up numbers like 40% even though they have considerably less people contributing than with missions. It states nothing about any number being divided having anything to do with any piece of data on that chart. In fact it states the exact opposite of what you said.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 07:51:00 -
[21]
hehe doesnt matter lotta hulks gonna die.
I want to personally ask everyone who participates to FRAPS their kills so we can make a youtube montage of hulkageddon II.
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Qarthy
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Posted - 2010.01.09 07:58:00 -
[22]
Edited by: Qarthy on 09/01/2010 07:58:35 I think CCP should stop the payouts of insurance for being blow to hell by Concord or self destructing. Would put an end to suicide ganking and insurance scams.
Still thinks it's stupid that you get paid insurance for getting killed by the cops.
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Imweasel09
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Posted - 2010.01.09 08:05:00 -
[23]
Originally by: Mathis LeBanc &threadID Originally by: masternerdguy
Originally by: Akita T Edited by: Akita T on 09/01/2010 07:18:38
Originally by: Tzarus Any link would be welcome.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=989786&page=2#46 (Linkage)
Originally by: CCP Chronotis Posted - 2009.02.04 To give more precise data as the 40% was a figure I used as an overall average was 'of the top of my head' during the meeting taken from the data below.
This was the one month split for all items reprocessed measured mid-august to mid-september 2008.
|| Mineral || Ore% || Loot% || Drone Compounds% || ||-----------||------||-------||------------------|| || Tritanium || 46% || 43% || 11% || || Pyerite || 29% || 60% || 10% || || Mexallon || 30% || 59% || 11% || || Isogen || 21% || 56% || 23% || || Nocxium || 18% || 32% || 51% || || Zydrine || 43% || 18% || 40% || || Megacyte || 44% || 39% || 16% || || Morphite || 77% || 1% || 22% ||
* Ore is minerals from the asteroid ores * loot is modules, ships, charges, drones for example. * drone compounds are loot items from rogue drones
However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source. It is a similar story for anytime a player encounters the rogue drones.
The ongoing discussion we are having internally is really around the point of to what degree a specialist profession like mining should be adversely affected by another career path where this forms only one part of their total reward/income pool.
Dev post good enough for ya' ? 
if ya read this little line:
"However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source."
That means CCP divided the total ore income from missions by the amount of people running missions for their chart.
No...in fact that that statement actually helps the argument of the miner. Miners still put up numbers like 40% even though they have considerably less people contributing than with missions. It states nothing about any number being divided having anything to do with any piece of data on that chart. In fact it states the exact opposite of what you said.
That doesn't change the fact that most of the minerals on the market (with 1 exception) are coming from missions, even if an individual miner produces more minerals than an individual mission runner. Right now missions have more effect on mineral prices than mining.
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Berendas
Monolithic.
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Posted - 2010.01.09 08:28:00 -
[24]
You hope for three more?
...
Why stop at five?
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genette devo
Gallente Center for Advanced Studies
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Posted - 2010.01.09 08:34:00 -
[25]
you would think smart miners would love hulkageddon, it isn't exactly hard to avoid a suicide gank if you pay attention, let the pirates kill the macros and afk guys and help your relative position
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.09 08:50:00 -
[26]
Originally by: Lord Windu Yeah Hulkageddon really needed another thread.
Well it's still better than another salvage flagging thread.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.09 08:55:00 -
[27]
Originally by: genette devo you would think smart miners would love hulkageddon, it isn't exactly hard to avoid a suicide gank if you pay attention, let the pirates kill the macros and afk guys and help your relative position
One of the defining characteristics of 'carebears' is that they're unable (or unwilling) to accept the principle of comparative advantage.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.09 09:00:00 -
[28]
Originally by: Qarthy Edited by: Qarthy on 09/01/2010 07:58:35 I think CCP should stop the payouts of insurance for being blow to hell by Concord or self destructing. Would put an end to suicide ganking and insurance scams.
Why do you think that suicide ganking needs to be stopped?
Do you realise that stopping insurance scams would financially damage miners a thousand times more than Hulkageddon?
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Leandro Salazar
Quam Singulari
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Posted - 2010.01.09 10:44:00 -
[29]
Originally by: Qarthy Edited by: Qarthy on 09/01/2010 07:58:35 I think CCP should stop the payouts of insurance for being blow to hell by Concord or self destructing. Would put an end to suicide ganking and insurance scams.
Still thinks it's stupid that you get paid insurance for getting killed by the cops.
While I agree with removing insurance for losses to concord, it would do nothing to stop Hulkageddon since that can be done in destroyers where insurance is really a non-issue. And if you are reading this, you have arrived at the signature without noticing...
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Ambein Flambein
352 Industries
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Posted - 2010.01.09 10:46:00 -
[30]
Originally by: Imweasel09 That doesn't change the fact that most of the minerals on the market (with 1 exception) are coming from missions
4/8 is not most ______________________________________________
Sig is Broken |
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Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.09 11:23:00 -
[31]
Let me just state for the record that I find it completely stupid that such large percentages of minerals originate in missions (and the drone regions).
It's bizarre, counter intuitive, and in my opinion, bad for producers and miners alike.
I think they should greatly reduce the number of T1 and low meta items that drop off mission rats, for the dual purposes of reducing l4 income a bit, and increasing the importance of miners in the game.
I also think the game is WELL PAST DUE, for improvements to the *gameplay* of mining, both to make it harder to mine AFK efficiently, and to make it less boring to do so.
Mining should have a gameplay element that is engaging and requires attention, so it's not just a matter of turning on lasers and coming back 10 minutes later, that is not good gamepley design at all.
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Braskyte
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Posted - 2010.01.09 12:10:00 -
[32]
Dam. To be honest they should do missiongeddon next. Uou just fly in and steal loot, if he shoots back, pop him lol.
The % of minerals that come from missions is far too high. I can now see why I should support moving lvl4 to low sec...
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Elena Laskova
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Posted - 2010.01.09 12:39:00 -
[33]
On the matter of risk vs reward:
As currently implemented, suicide ganking is *free*. So it's predictable (no risk), and there's no cost. According to the "Holy Commandments of EvE" that means the appropriate reward is zero, and suicide gankers are carebears.
Consaider the other side. Mining takes time. The necessary defense force for a miner has to be there all the time. This means hiring mercs on an hourly basis who are strong enough to block gankers isn't cost-effective. Conclusion: miners take much higher risks than suicide gankers, and therefore according to the "Holy Commandments" are due two things:
* A reward over and above the ISK from selling ore. * Recognition by the player base that miners are PvPers.
The only way to change this would be to make it *practical* for miners to arrange to defend themselves. And since EvE is an economic smulation, not a combat game, that means that they can make a reasonable return on their time grinding mining time *after* paying for other players to grind guard duty.
Obviously the easy answer is to stop insurance for suicide gankers. Obviously the suicide gankers (who seem to represent a majority of EvE players) are lobbying against this.
But that means the suicide gankers have de facto admitted they are carebears, and that the miners are PvPers.
EvE is certainly different: most of the brave talk comes from avid risk-avoiders, and the people focusing solely on economic activities are the real PvPers.
PS: If the suicide-gankers didn't get an insurance payout, I'd be in favor of it. Ditto suicide-killing mission runners. But zero-risk free ganking in highSec is just crazy.
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Kiri Serrensun
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Posted - 2010.01.09 12:58:00 -
[34]
Originally by: Akita T
Dev post good enough for ya' ? 
I don't think they ever clarified if the 40% included people making and reprocessing certain modules for transport, to save cargo space, so take that with a pinch of salt.
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lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2010.01.09 13:18:00 -
[35]
Originally by: Elena Laskova On the matter of risk vs reward:
As currently implemented, suicide ganking is *free*. So it's predictable (no risk), and there's no cost. According to the "Holy Commandments of EvE" that means the appropriate reward is zero, and suicide gankers are carebears.
Consaider the other side. Mining takes time. The necessary defense force for a miner has to be there all the time. This means hiring mercs on an hourly basis who are strong enough to block gankers isn't cost-effective. Conclusion: miners take much higher risks than suicide gankers, and therefore according to the "Holy Commandments" are due two things:
* A reward over and above the ISK from selling ore. * Recognition by the player base that miners are PvPers.
The only way to change this would be to make it *practical* for miners to arrange to defend themselves. And since EvE is an economic smulation, not a combat game, that means that they can make a reasonable return on their time grinding mining time *after* paying for other players to grind guard duty.
Obviously the easy answer is to stop insurance for suicide gankers. Obviously the suicide gankers (who seem to represent a majority of EvE players) are lobbying against this.
But that means the suicide gankers have de facto admitted they are carebears, and that the miners are PvPers.
EvE is certainly different: most of the brave talk comes from avid risk-avoiders, and the people focusing solely on economic activities are the real PvPers.
PS: If the suicide-gankers didn't get an insurance payout, I'd be in favor of it. Ditto suicide-killing mission runners. But zero-risk free ganking in highSec is just crazy.
Are you and MatrixSkye related?
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
|

Elena Laskova
|
Posted - 2010.01.09 13:37:00 -
[36]
lollerwaffle:
I'm sure there are plenty of EvE players who don't buy into the nonsense the pretend-combat players hide behind. Most just work around it, whch is why highSec is full and lowSec is empty. If everyone believed the lies there would be an endless stream of highSec players looking to develop their playing skills by flying into lowSec to get ganked.
There's a problem with this though. The pretend-PvPers have taken a large part of the game hostage to their play-style. Which means there's less of EvE for real gamers to experience.
BTW - why did you quote a longish post and then attach a one-liner immediately afterwards?
|

Ocudnam
|
Posted - 2010.01.09 13:40:00 -
[37]
test
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Enoch Thered
|
Posted - 2010.01.09 13:50:00 -
[38]
Mechanics (and devs) that allow things like Hulkageddon is the reason EVE Online is the only MMO I play. There's less interaction with players in other games, and any interaction is tainted by there always being a GM holding their hand and coddling them if you decide you're not their friend any more.
|

Tzarus
|
Posted - 2010.01.09 13:54:00 -
[39]
Originally by: Helicity Boson Let me just state for the record that I find it completely stupid that such large percentages of minerals originate in missions (and the drone regions).
It's bizarre, counter intuitive, and in my opinion, bad for producers and miners alike.
I think they should greatly reduce the number of T1 and low meta items that drop off mission rats, for the dual purposes of reducing l4 income a bit, and increasing the importance of miners in the game.
I also think the game is WELL PAST DUE, for improvements to the *gameplay* of mining, both to make it harder to mine AFK efficiently, and to make it less boring to do so.
Mining should have a gameplay element that is engaging and requires attention, so it's not just a matter of turning on lasers and coming back 10 minutes later, that is not good gamepley design at all.
I agree 200% with this. 10/10
Obviously, a specialized miner yield more minerals than a mission Runner at any given amount of time, but the fact is that there are much more MRers than miners, so statistically (thanks Akita T for the link) the former supply more minerals than the last.
well, as Helicity has well said this is stupid and ridiculous.
I think Mission runners have already their contribution to the market, LP stuff, isk fountain, salvage, implants.. why on earth should also have to seed the market with cheap T1 drops (f**ing the T1 manufacturers) and also minerals? (in direct competence with an specialist)
I just don't get it..
|

Jukhta Mein
22nd Black Rise Defensive Unit General Panic.
|
Posted - 2010.01.09 13:56:00 -
[40]
Originally by: Helicity Boson Let me just state for the record that I find it completely stupid that such large percentages of minerals originate in missions (and the drone regions).
It's bizarre, counter intuitive, and in my opinion, bad for producers and miners alike.
I think they should greatly reduce the number of T1 and low meta items that drop off mission rats, for the dual purposes of reducing l4 income a bit, and increasing the importance of miners in the game.
I also think the game is WELL PAST DUE, for improvements to the *gameplay* of mining, both to make it harder to mine AFK efficiently, and to make it less boring to do so.
Mining should have a gameplay element that is engaging and requires attention, so it's not just a matter of turning on lasers and coming back 10 minutes later, that is not good gamepley design at all.
I hope CCP is reading this.
|
|

Tason Hyena
Minmatar
|
Posted - 2010.01.09 14:14:00 -
[41]
Originally by: Helicity Boson Let me just state for the record that I find it completely stupid that such large percentages of minerals originate in missions (and the drone regions).
It's bizarre, counter intuitive, and in my opinion, bad for producers and miners alike.
I think they should greatly reduce the number of T1 and low meta items that drop off mission rats, for the dual purposes of reducing l4 income a bit, and increasing the importance of miners in the game.
I also think the game is WELL PAST DUE, for improvements to the *gameplay* of mining, both to make it harder to mine AFK efficiently, and to make it less boring to do so.
Mining should have a gameplay element that is engaging and requires attention, so it's not just a matter of turning on lasers and coming back 10 minutes later, that is not good gamepley design at all.
Bad idea.
Keep in mind that people will be doing mining for extended periods of time, so that any little minigame or quicktime event will start to grate very soon, driving miners out of the profession. It won't stop RMT, because the most engaging ones will just hack the minigame client side.
What it will do is make mining a pain in the ass to do. We've already established that it is both more hazardous and less profitable than mission running, it doesn't also need to be more carpal tunnel inducing.
|

Elena Laskova
|
Posted - 2010.01.09 14:49:00 -
[42]
Edited by: Elena Laskova on 09/01/2010 14:51:15
There's an other way to look at it:
Mining in highSec is never going to be exciting. Design for it to be a semi-AFK activity. For example, the occasional interruptions to deter macro-miners would be ok, but nothing to stop using an alt to mine while doing something else. Make the basic rewards for highSec mining appropriate for semi-AFK. You could even look for a way to make mining pay better of you're in the ship (though it might difficult to find something that doesn't halp macro miners).
I wish I didn't get all these low meta-level T1 drops from missions. It would be much better if they were be made and sold at a profit by beginner industrialists. For L4 missions, I'd be happy with fewer module drops from small ships, but only good ones (T2 or M4+). This would make mining a little more important, but no MR will care - this is a win-win scenario. I
A change something like that should be good for miners, good for industrialists, and harmless for mission runners. Or am I missing something important?
BTW - I think T2 BP's are a mess - IMO more T2 drops, including in highSec L4's, would be a good start to fixing it.
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Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.09 15:05:00 -
[43]
Originally by: Elena Laskova Edited by: Elena Laskova on 09/01/2010 14:51:15
There's an other way to look at it:
Mining in highSec is never going to be exciting. Design for it to be a semi-AFK activity. For example, the occasional interruptions to deter macro-miners would be ok, but nothing to stop using an alt to mine while doing something else. Make the basic rewards for highSec mining appropriate for semi-AFK. You could even look for a way to make mining pay better of you're in the ship (though it might difficult to find something that doesn't halp macro miners).
I wish I didn't get all these low meta-level T1 drops from missions. It would be much better if they were be made and sold at a profit by beginner industrialists. For L4 missions, I'd be happy with fewer module drops from small ships, but only good ones (T2 or M4+). This would make mining a little more important, but no MR will care - this is a win-win scenario. I
A change something like that should be good for miners, good for industrialists, and harmless for mission runners. Or am I missing something important?
BTW - I think T2 BP's are a mess - IMO more T2 drops, including in highSec L4's, would be a good start to fixing it.
You're not understanding that the risk vs. reward for l4 missions in high sec is seriously out of whack. Higher rewards requiring team work and risk will ultimately make the game better for everyone, even more so if some pvp is sprinkled into it, because at it's core eve is designed to be a player versus player game.
Not a solo grind fest, you can play great single player games like freelancer for that, and the play experience will be /better/ than running l4s solo in a noob corp.
|

soren tores
|
Posted - 2010.01.09 15:28:00 -
[44]
Edited by: soren tores on 09/01/2010 15:33:43 Edited by: soren tores on 09/01/2010 15:29:13
Originally by: masternerdguy Edited by: masternerdguy on 09/01/2010 05:56:38 Hulkageddon is the kind of thing that makes EVE a fun game. In most MMOs everyone is safe to make money in their little world.....
NOT IN EVE
EVE has real risk and I like that. Hulkageddon is the stuff CCP loves, lets be honest. It builds publicity.
Did you know the average mining Hulk is fitted for almost 300m? Its terrifying. Especially with how inneficient and uneeded mining is to EVE's economy.
Mining on one's own as a noobie hulk often produces less isk/hour than a level 3 mission. With good mining skill support, you still make less than a level 4. Also, mining is the most unsafe profit generator you can do in hi sec.
It is not hard to gank a hulk. Here's how: You need a battleship that can drop out an alpha damage of about 3,000. This will melt most mining barges. Hulks are a bit tricky, since they have good resists and can tank. So take 2 BS for them.
1. To clarify, no miners! Your not special and you do not support EVE's economy. Almost all manufacturing is done with refined mission loot. Why? Because you can get large quantities of rare ores in total safety! For a miner to do it they have to go to low or null sec!
2. Everyone seems to think Hulkageddon is mean....it really isnt especially with how avoidable it is. Just don't mine without support. And no, an orca fitted for max profit is not support. Effective mining ops employ hired thugs in their corps flying dominixes to bring the pain on gankers.
3. IF you don't like it, you have the power to stop it. All you have to do is unite and defend yourselves. But instead your willing to let yourselves get ganked 1 by 1.
Defense: I really posted this to tell you how to defend urselves. 1. dont mine alone 2. fit your ship for tank not max cargo capacity. 3. carry combat drones. 4. RR fleet mates are your friends. 5. mine in obscure places.
you sir are talking rectal mumbo jumbo, there is no way mission loot can cover the vast ammount of base minerals needed for the daily manufaturing in eve without mining support. and since when has 40% been most?
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Swiftgaze
Elysium Holdings Elysium Alliance
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Posted - 2010.01.09 15:57:00 -
[45]
Excuse me guys, where do I sign up for the ganking?
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Junko Togawa
Caldari
|
Posted - 2010.01.09 16:44:00 -
[46]
Screw miners, screw gankers. Remove insurance for CONCORD losses. Change salvaging so it gives a flag to the salvager if it hasn't been marked blue or white. I wants moar PvP'er tears. MOAR!!!!! 
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Elena Laskova
|
Posted - 2010.01.09 16:57:00 -
[47]
Edited by: Elena Laskova on 09/01/2010 16:58:18
Originally by: Helicity Boson You're not understanding that the risk vs. reward for l4 missions in high sec is seriously out of whack. Higher rewards requiring team work and risk will ultimately make the game better for everyone, even more so if some pvp is sprinkled into it, because at it's core eve is designed to be a player versus player game.
Not a solo grind fest, you can play great single player games like freelancer for that, and the play experience will be /better/ than running l4s solo in a noob corp.
This is a mining/suicideGank thread. HighSec L4's missions are relevant only because they are an alternative source of minerals.
FWIW the numbers showing the incredible profitability of highSec L4's are faked. Noobs in Battleships can be happy if they average 15 million per hour. About right compared to semi-AFK highSec mining by alts in Hulks.
And why should 0.0 players have a special right to the highest incomes in the game anyway? They *own* their space. If they don't like it they can return to highSec - they'll soon be replaced.
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Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.09 18:07:00 -
[48]
Originally by: Elena Laskova This is a mining/suicideGank thread.
You don't know who I am, do you?
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Braskyte
|
Posted - 2010.01.09 18:11:00 -
[49]
Originally by: Helicity Boson
Originally by: Elena Laskova This is a mining/suicideGank thread.
You don't know who I am, do you?
I heard your the reason my Hulk is docked up for now
Please do missiongeddon next 
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RootEmerger
|
Posted - 2010.01.09 18:16:00 -
[50]
Edited by: RootEmerger on 09/01/2010 18:16:55
Originally by: masternerdguy
Defense: I really posted this to tell you how to defend urselves. 1. dont mine alone 2. fit your ship for tank not max cargo capacity. 3. carry combat drones. 4. RR fleet mates are your friends. 5. mine in obscure places.
so... please explain how a miner, that's not doing as much isk as any lv4 missioneer as you are saying, can afford to pay a gang of rr dominix to just be near him all the time to hold his hand and do nothing when they could be doing the same l4 or whathever?
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Banana Torres
The Green Banana Corporation
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Posted - 2010.01.09 18:38:00 -
[51]
Edited by: Banana Torres on 09/01/2010 18:41:07 So, masternerdguy supports Hulkageddon.
Over the years masternerdguy has proved to be one of the most clueless and idiotic posters on these boards.
Which, along with the sociopaths of Eve, is what the pilots who are taking part in Hulkageddon seem to be.
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Ryhss
Caldari The Templar Navy SRS.
|
Posted - 2010.01.09 19:30:00 -
[52]
Originally by: masternerdguy
Originally by: De'Veldrin
Originally by: masternerdguy most mins come from missions.
40% is not most. It's not even half. It is some, or at best, a lot.
lol 40%......hahahahaah Ok 40%, but lets take something into consideration.
Where do you get morphite in hi sec? How about zydrine?
Exactly. All the GOOD minerals come from missions. So what if you can provide 9 trillion veldspar if thats all you can provide.
Not to mention missions provide salvage for rig building.
Well said. Billy Corgan is dating Jessica Simpson, my cousin has dubbed the celeb couple "Smashing Dumbkins".
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IIIAsharakIII
Solstice Systems Development Concourse Distant Drums
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Posted - 2010.01.09 20:03:00 -
[53]
Originally by: Malcanis
Originally by: genette devo you would think smart miners would love hulkageddon, it isn't exactly hard to avoid a suicide gank if you pay attention, let the pirates kill the macros and afk guys and help your relative position
One of the defining characteristics of 'carebears' is that they're unable (or unwilling) to accept the principle of comparative advantage.
Please try to keep your racist philanthropic ideas in your head and not dribble it onto the forums for the rest of us to smell. Comparative advantage is a **FAILED IDEA**. Applying it to a game profession only helps explain your ideas of how you think the rest of the world should operate. .
Serving YOU.
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Epic DaSoto
|
Posted - 2010.01.09 20:27:00 -
[54]
I'm afk mining while I read this thread.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 20:38:00 -
[55]
Originally by: RootEmerger Edited by: RootEmerger on 09/01/2010 18:16:55
Originally by: masternerdguy
Defense: I really posted this to tell you how to defend urselves. 1. dont mine alone 2. fit your ship for tank not max cargo capacity. 3. carry combat drones. 4. RR fleet mates are your friends. 5. mine in obscure places.
so... please explain how a miner, that's not doing as much isk as any lv4 missioneer as you are saying, can afford to pay a gang of rr dominix to just be near him all the time to hold his hand and do nothing when they could be doing the same l4 or whathever?
That isnt my problem. To borrow from a euphamism, it is not a perfect galaxy.
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Elena Laskova
|
Posted - 2010.01.09 21:05:00 -
[56]
Originally by: Helicity Boson
Originally by: Elena Laskova This is a mining/suicideGank thread.
You don't know who I am, do you?
Nope.
I judge people by what they write in the current thread. I hope for the same from others, but don't really expect it :s
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 21:13:00 -
[57]
Originally by: Enoch Thered Mechanics (and devs) that allow things like Hulkageddon is the reason EVE Online is the only MMO I play. There's less interaction with players in other games, and any interaction is tainted by there always being a GM holding their hand and coddling them if you decide you're not their friend any more.
this man deserves a cookie. This is the best post I've seen in a long time! Im serious here.
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Elena Laskova
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Posted - 2010.01.09 21:35:00 -
[58]
Hulkageddon: cool idea Pretend-Pvpers waiting until highSec ganking in a BS is free: It's EvE PvP, but it's not combat /kek
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 21:38:00 -
[59]
Originally by: Elena Laskova Hulkageddon: cool idea Pretend-Pvpers waiting until highSec ganking in a BS is free: It's EvE PvP, but it's not combat /kek
is it combat to attack a miner in lo sec who went AFK? Hey, he never shot back and you killed him just like hi sec ganking.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.09 21:59:00 -
[60]
Originally by: soren tores Edited by: soren tores on 09/01/2010 20:05:44
Originally by: masternerdguy Edited by: masternerdguy on 09/01/2010 05:56:38 Hulkageddon is the kind of thing that makes EVE a fun game. In most MMOs everyone is safe to make money in their little world.....
NOT IN EVE
EVE has real risk and I like that. Hulkageddon is the stuff CCP loves, lets be honest. It builds publicity.
Did you know the average mining Hulk is fitted for almost 300m? Its terrifying. Especially with how inneficient and uneeded mining is to EVE's economy.
Mining on one's own as a noobie hulk often produces less isk/hour than a level 3 mission. With good mining skill support, you still make less than a level 4. Also, mining is the most unsafe profit generator you can do in hi sec.
It is not hard to gank a hulk. Here's how: You need a battleship that can drop out an alpha damage of about 3,000. This will melt most mining barges. Hulks are a bit tricky, since they have good resists and can tank. So take 2 BS for them.
1. To clarify, no miners! Your not special and you do not support EVE's economy. Almost all manufacturing is done with refined mission loot. Why? Because you can get large quantities of rare ores in total safety! For a miner to do it they have to go to low or null sec!
2. Everyone seems to think Hulkageddon is mean....it really isnt especially with how avoidable it is. Just don't mine without support. And no, an orca fitted for max profit is not support. Effective mining ops employ hired thugs in their corps flying dominixes to bring the pain on gankers.
3. IF you don't like it, you have the power to stop it. All you have to do is unite and defend yourselves. But instead your willing to let yourselves get ganked 1 by 1.
Defense: I really posted this to tell you how to defend urselves. 1. dont mine alone 2. fit your ship for tank not max cargo capacity. 3. carry combat drones. 4. RR fleet mates are your friends. 5. mine in obscure places.
you sir are talking rectal mumbo jumbo, there is no way mission loot can cover the vast ammount of base minerals needed for the daily manufacturing in eve without mining support. and since when has 40% been most?
I see you've never ratted in Sansha space. The amount of minerals you get from the loot there has to be seen to be believed.
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The Crushah
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.01.09 22:05:00 -
[61]
Mining should be like Dust514. Asteroids should be running around the belts with arms and legs flailing and its up to the miners to chase them down and eradicate them with their mining lasers, cutting them down as they let out horrible screams of agony.
Their carcasses can then be processed into minerals and achievements can be awarded.
Kill 100 baby Veldspar: 5 points!
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.09 22:21:00 -
[62]
Edited by: Malcanis on 09/01/2010 22:21:02 nm
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Obsidian Hawk
Free Galactic Enterprises FREGE
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Posted - 2010.01.09 22:23:00 -
[63]
Have lots of afk miners in Assiettes, and Inghenges in sinq liason.
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Tuyook
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Posted - 2010.01.09 22:39:00 -
[64]
I think the latest gank attempt on my mining crew crashed the servers =) perfect timing too, managed to dock right before node crash. not before i looted the concordokkened ravens tho =)
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 22:48:00 -
[65]
Originally by: Tuyook I think the latest gank attempt on my mining crew crashed the servers =) perfect timing too, managed to dock right before node crash. not before i looted the concordokkened ravens tho =)
ok so the real reason the server crashed was a failed gank not the act of ganking!
Therefore, if we remove concord from hi sec and display a window that says "Hey man.....your doin sometin wrong your....breaking local laws...we might have to fine you 32k...." instead.
I think I have a song for you all.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.09 23:26:00 -
[66]
post crash bump 2: DA BUMPINATOR
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Ai Mei
|
Posted - 2010.01.10 02:45:00 -
[67]
I salute the mass suiciding of hulks today!!
Now if we could only use bombs in empire.
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WolfSchwarzMond
|
Posted - 2010.01.10 13:59:00 -
[68]
Edited by: WolfSchwarzMond on 10/01/2010 14:00:03 Ok lets forget the whole where minerals come from thing for a minute.
The fact is if you get sucide ganked you weren't paying attention!! I've watched the Hulkageddion channel. Miners your being Laughed at cause your not playing INTELLIGENTLY!!! Your leaving yourself wide open to attack. Common Errors as quoted by the Gankers themselves. 1 Failure to align. 2 Not watching Local. 3 AFK. 4 Bot or Macro Miners. 5 Sitting in the middle of the rocks where you can't warp. 6 Same locations over and over and over GANKER> Well, if they're dumb enough to hang around an obviously targeted system, I won't loose any sleep over them.
And I agree the insurance scam is BS, and needs to be fixed. Wake UP people use the tools the game gives you.
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Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
|
Posted - 2010.01.10 15:39:00 -
[69]
Originally by: WolfSchwarzMond Edited by: WolfSchwarzMond on 10/01/2010 14:00:03 Ok lets forget the whole where minerals come from thing for a minute.
The fact is if you get sucide ganked you weren't paying attention!! I've watched the Hulkageddion channel. Miners your being Laughed at cause your not playing INTELLIGENTLY!!! Your leaving yourself wide open to attack. Common Errors as quoted by the Gankers themselves. 1 Failure to align. 2 Not watching Local. 3 AFK. 4 Bot or Macro Miners. 5 Sitting in the middle of the rocks where you can't warp. 6 Same locations over and over and over GANKER> Well, if they're dumb enough to hang around an obviously targeted system, I won't loose any sleep over them.
And I agree the insurance scam is BS, and needs to be fixed. Wake UP people use the tools the game gives you.
^this
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Mistah Ewedynao
Gallente
|
Posted - 2010.01.10 15:58:00 -
[70]
Helcity I owe you an apology I think. You seem more thoughtful and brighter than I thought.
Macro miners seem to be tolerated by CCP. My main has turned in/reported to CCP 3 different pairs who operate in the same region 23/7 year round. He makes lots of pick up runs on buy orders on a daily basis, and see's these same BOT's online ALWAYS...same systems always there.
CCP responded with some Mumbo Jumbo about they can't discuss their actions with other players, but they will investigate and closed the petitions.
End result??? All 3 pairs of maco's are still operating.....23/7.
May just gank em myself. 
|
|

Slade Trillgon
Endless Possibilities Inc. Ushra'Khan
|
Posted - 2010.01.10 16:06:00 -
[71]
There are some nuamces I do not like about the Hulageddon II but the fact that it can be done is why I love this game.
It does not take much to avoid a gank as point out a few posts above. If true miners were in corps with a few players that pvp'ed then they would shortyl know pretty much all they need to know to minimize their losses.
Also, as stated above, most high sec miners should like this opportunity to increase their profits, via increases in demand.
Originally by: Mistah Ewedynao Helcity I owe you an apology I think. You seem more thoughtful and brighter than I thought.
Macro miners seem to be tolerated by CCP. My main has turned in/reported to CCP 3 different pairs who operate in the same region 23/7 year round. He makes lots of pick up runs on buy orders on a daily basis, and see's these same BOT's online ALWAYS...same systems always there.
CCP responded with some Mumbo Jumbo about they can't discuss their actions with other players, but they will investigate and closed the petitions.
End result??? All 3 pairs of maco's are still operating.....23/7.
May just gank em myself. 
So was it you, individually, that determined that they were on 23/7?
Slade
Originally by: Niccolado Starwalker
Please go sit in the corner, and dont forget to don the shame-on-you-hat!
≡v≡ |

Mistah Ewedynao
Gallente
|
Posted - 2010.01.10 16:14:00 -
[72]
Well Slade I am unemployed and have been for a couple of months, too much time on my hands.
Yeah me persaonnly, I see them all the time, same system for each pair. Have even probed them, attempted convo's, local chat. BTW, a couple of them have 1M isk fee's for convo attempts. 
They are bots...period.
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Hulkageddon Jackpot
|
Posted - 2010.01.10 16:20:00 -
[73]
Originally by: Mistah Ewedynao Well Slade I am unemployed and have been for a couple of months, too much time on my hands.
Yeah me persaonnly, I see them all the time, same system for each pair. Have even probed them, attempted convo's, local chat. BTW, a couple of them have 1M isk fee's for convo attempts. 
They are bots...period.
I'd point out that we find pods sitting in belts 2-5 hours after their ship has been destroyed.
I say that is fairly indicative of what most of the ships we have destroyed really are.
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Germaldi's Mum
|
Posted - 2010.01.11 00:29:00 -
[74]
Originally by: masternerdguy
1. To clarify, no miners! Your not special and you do not support EVE's economy. Almost all manufacturing is done with refined mission loot. Why? Because you can get large quantities of rare ores in total safety! For a miner to do it they have to go to low or null sec!
wrong by a longshot
lose the miners and half of eve subscribership disappears as players stop paying for alt accounts and ultimately less money for ccp followed by less frequent expansions due to less staff being employed to create said expansion. also suicide gankers have less to shoot at.
the mining career path DOES however need to be fixed by reducing the minerals gained from reprocessing modules by at least 75%
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bomocho
Gallente
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Posted - 2010.01.11 01:23:00 -
[75]
I like mining. I actually enjoy upgrading various aspects of the ship and figuring out what ores are most profitable and where to sell or what to produce or whatever. I just like that eve has an economy that can/should be fueled by the players from the ground up: from the collection to the refining and the making and selling and then the blowing up of.. whatever! I agree with helicity's post a while back saying that the minerals should come from miners more than missions or looting whatever, and to emphasize this part of the game. Now, I am no hardcore gamer so I don't expect too many other players to really enjoy mining as much as I. But it is an aspect of this game that others lack. Where NPC stores dole out infinite amounts of items to players at set prices, that role in eve is replaced by real players doing ****! That's cool right? Well that is why I play. And if you play to shoot people, that is fine, and good. I just don't think that mining should be looked down upon.
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Tzarus
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Posted - 2010.01.11 01:42:00 -
[76]
Talking about minerals supply from mission runners Vs miners. you might want to have a look at his thread in the Features and Ideas Discussion forum.
Seems like the CSMs are trying to find a solution of the "problem"
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necrosia demora
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Posted - 2010.01.11 01:56:00 -
[77]
let me get this right. you support this because mining is pointless due to the fact you can get more mins from mission.
WHAT A LOAD OF C***.
we all know this is just a greifer campeign funded and promoted by 0.0 corps with the goal of boosting prices. afterall who are the only ones out there mining and profiting from this at the moment while this cowards pvp is going on.
no wonder eve is dying a slow death
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Domestic Abuse
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Posted - 2010.01.11 03:22:00 -
[78]
Originally by: Germaldi's Mum
lose the miners and half of eve subscribership disappears
its not as if hulkageddon is going to spell the certain doom of the mining profession as we know it. the implication that somehow the foundations of the game are going to be completely rocked by empire piracy is completely out of touch.
if anything, this will probably mean increased demand for minerals and better prices for ore.
Originally by: Germaldi's Mum
the mining career path DOES however need to be fixed by reducing the minerals gained from reprocessing modules by at least 75%
this probably would rock the foundations of the game though.
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.11 04:07:00 -
[79]
Originally by: Domestic Abuse
Originally by: Germaldi's Mum
the mining career path DOES however need to be fixed by reducing the minerals gained from reprocessing modules by at least 75%
this probably would rock the foundations of the game though.
definately....where would high end minerals come from?
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.11 04:15:00 -
[80]
Originally by: masternerdguy
Originally by: Domestic Abuse
Originally by: Germaldi's Mum
the mining career path DOES however need to be fixed by reducing the minerals gained from reprocessing modules by at least 75%
this probably would rock the foundations of the game though.
definately....where would high end minerals come from?
0.0, W-space and drone space...?
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masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.11 04:18:00 -
[81]
Originally by: Malcanis
Originally by: masternerdguy
Originally by: Domestic Abuse
Originally by: Germaldi's Mum
the mining career path DOES however need to be fixed by reducing the minerals gained from reprocessing modules by at least 75%
this probably would rock the foundations of the game though.
definately....where would high end minerals come from?
0.0, W-space and drone space...?
oh totally! I mean lets analyze that...
WH space: pirate infested, intermittently available. 0.0: "Hey fellow goons, lets ship minerals to hi sec!" --eh no Drone Space: "Hey fellow Solarfleetites, lets ship minerals to hi sec" -- eeh no!
This would inflate the cost of t2 ships about 2x. T1 would also be inflated, probably worse tho tbh.
I dont wantmy thrasher to start costing me 20m to buy.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 05:46:00 -
[82]
Originally by: masternerdguy oh totally! I mean lets analyze that...
WH space: pirate infested, intermittently available. 0.0: "Hey fellow goons, lets ship minerals to hi sec!" --eh no Drone Space: "Hey fellow Solarfleetites, lets ship minerals to hi sec" -- eeh no!
The respective parties already import base compounds into highsec from those areas, so why wouldn't they import high-end minerals as well?
Quote: This would inflate the cost of t2 ships about 2x. T1 would also be inflated, probably worse tho tbh.
Not really, no. The high-end mineral content cost is insignificant next to the moongoo component cost… which, as mentioned, are imported from said areas. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.11 08:07:00 -
[83]
Edited by: Helicity Boson on 11/01/2010 08:07:10 put high end minerals in low sec.
Still dangerous, but an organized group (and this is an MMO so thats kinda the point) can secure a system to mine it dry with some thinking.
increase ore yield, reduce drops in L4s in high sec, make miners matter, but DO force them to organize and be clever (and employ pvp players) for real success.
I think that would make the game better as a whole.
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Alarci
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Posted - 2010.01.11 08:20:00 -
[84]
Why i Think you are absolutely wrong with supporting ingame terrorism. Yes terrorism that whats hulkagedon is, praying on the defenseless and innocent because they are too scared to fight someone who can fight back, If this was RL those organising it would be hunted down and ending up in some dark secret compound on a waterboard.
For any industrialist supporting this . In RL what comes to mind are blooddiamonds.
Yes this is a game, this is a mmo , this is a sandbox, you can be what ever you like But abusing a exploit just so you can grief others, that is something ccp should look into
Take this example, In the system i and my corp hang out is this 2 month old player , he is a member of a npc corp, but he is well liked by my people. For the past 2 months while he was training for his huk he worked hard ( mining)to save up the money to buy his hulk, he finally had the skills and the money to buy one, so proud he was ....till a hulkwhat ever started and a terrorist found him in a belt, rest you can imagine what happened. While that griefer maybe lost little or nothing because of insurancefraud, our 2 month old player lost just about everything he has been working for in the last 2 months .
This is a exploit and should be stopped by removing insurancepayouts when you get concorded This will not stop suicide ganks i am sure, if you are hauling 200mil isk worth of goods in a industrial hauler you deserved to be suicide gank.
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Imweasel09
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Posted - 2010.01.11 08:32:00 -
[85]
Originally by: Alarci Why i Think you are absolutely wrong with supporting ingame terrorism. Yes terrorism that whats hulkagedon is, praying on the defenseless and innocent because they are too scared to fight someone who can fight back, If this was RL those organising it would be hunted down and ending up in some dark secret compound on a waterboard.
For any industrialist supporting this . In RL what comes to mind are blooddiamonds.
Yes this is a game, this is a mmo , this is a sandbox, you can be what ever you like But abusing a exploit just so you can grief others, that is something ccp should look into
Take this example, In the system i and my corp hang out is this 2 month old player , he is a member of a npc corp, but he is well liked by my people. For the past 2 months while he was training for his huk he worked hard ( mining)to save up the money to buy his hulk, he finally had the skills and the money to buy one, so proud he was ....till a hulkwhat ever started and a terrorist found him in a belt, rest you can imagine what happened. While that griefer maybe lost little or nothing because of insurancefraud, our 2 month old player lost just about everything he has been working for in the last 2 months .
This is a exploit and should be stopped by removing insurancepayouts when you get concorded This will not stop suicide ganks i am sure, if you are hauling 200mil isk worth of goods in a industrial hauler you deserved to be suicide gank.
That isn't an exploit, a pirate shot him, his ship blew up, and concord responded. Whether or not he should get insurance for losing a ship to the police is a different matter, but there isn't anything in there that is an exploit and the fact that you don't like what happened doesn't change that. Oh and trying to use terrorism as an argument is beyond stupid.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 09:35:00 -
[86]
Originally by: Alarci Yes terrorism that whats hulkagedon is, praying on the defenseless and innocent because they are too scared to fight someone who can fight back
Lmao. Anyway, no. That's neither what terrorism is or what hulkageddon is. Terrorism is asymmetric warfare: hitting the enemy where it hurts him the most for the least amount of cost – right in the morale. Hulkageddon is about praying on the careless and the stupid because you know they won't fight back, even though they can. I'd imagine that most participants would be overjoyed if they actually met any resistance, but since they know beyond a shadow of a doubt that they won't, being scared or not isn't even a factor.
Quote: But abusing a exploit just so you can grief others, that is something ccp should look into
What exploit? Where's the griefing?
Quote: Take this example, In the system i and my corp hang out is this 2 month old player , he is a member of a npc corp, but he is well liked by my people. For the past 2 months while he was training for his huk he worked hard ( mining)to save up the money to buy his hulk, he finally had the skills and the money to buy one, so proud he was ....till a hulkwhat ever started and a terrorist found him in a belt, rest you can imagine what happened.
So why didn't you train him, educate him and warn him? That's a pretty **** move on your part, I must say. Trying to rid yourself of your competition because you "liked" him so much? You knew full well about the threat, about how "having money to buy one" isn't nearly the same thing as "afford one", and I'm willing to bet that you knew all kinds of avoidance techniques that you chose not to hand on to him. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Kyra Felann
Gallente
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Posted - 2010.01.11 09:40:00 -
[87]
I think if EVE needs a "-geddon", it needs a "mission-runnergeddon".
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Imbosol Norand
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Posted - 2010.01.11 10:07:00 -
[88]
There needs to be some risk to the high sec ganker, remove insurance on concord deaths, and award the ganked with a retribution ticket, which can be bought and sold to mercs who want to hunt down high sec gankers. Retribution ticket would allow the holders fleet to hunt down and pod kill any ganker without concord interference in any sec anywhere in the game. When the gankers start getting ganked for their actions and it starts costing their wallets, then we might see a lot less griefing tanking place.
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Amaron Ghant
Caldari Icarus' Wings
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Posted - 2010.01.11 10:26:00 -
[89]
Originally by: necrosia demora let me get this right. you support this because mining is pointless due to the fact you can get more mins from mission.
WHAT A LOAD OF C***.
we all know this is just a greifer campeign funded and promoted by 0.0 corps with the goal of boosting prices. afterall who are the only ones out there mining and profiting from this at the moment while this cowards pvp is going on.
no wonder eve is dying a slow death
Must be plate tectonic slow then because i've not noticed this slow death of which you speak and I've been playing since 2003 |

Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.11 10:28:00 -
[90]
Originally by: Imbosol Norand There needs to be some risk to the high sec ganker, remove insurance on concord deaths, and award the ganked with a retribution ticket, which can be bought and sold to mercs who want to hunt down high sec gankers. Retribution ticket would allow the holders fleet to hunt down and pod kill any ganker without concord interference in any sec anywhere in the game. When the gankers start getting ganked for their actions and it starts costing their wallets, then we might see a lot less griefing tanking place.
Or people could, you know, not be stupid, get a clue, watch local, tank their ships and generally play the game better.
and there would be almost no griefing at all \o/
But it's easier to cry like a baby and hope CCP saves you, I agree.
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Kalnov
Gallente Problematique Inc.
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Posted - 2010.01.11 10:31:00 -
[91]
Originally by: Amaron Ghant
Originally by: necrosia demora let me get this right. you support this because mining is pointless due to the fact you can get more mins from mission.
WHAT A LOAD OF C***.
we all know this is just a greifer campeign funded and promoted by 0.0 corps with the goal of boosting prices. afterall who are the only ones out there mining and profiting from this at the moment while this cowards pvp is going on.
no wonder eve is dying a slow death
Must be plate tectonic slow then because i've not noticed this slow death of which you speak and I've been playing since 2003
Maybe he's one of those guys that believes something will happen in 2012.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 10:45:00 -
[92]
Edited by: Tippia on 11/01/2010 10:45:46
Originally by: Imbosol Norand There needs to be some risk to the high sec ganker
There is. It's just that the targets are more than willing to remove that risk for their attackers.
That said, though, yes: tradeable killrights need to happen for a bunch of reasons – this is just one of them. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Dragonmede
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Posted - 2010.01.11 10:53:00 -
[93]
Better solution, give the Strip Miner and Mining Laser a DP value. Then the Miners can return fire and strip all the Veld and Scord out of your ship's hull.
But, blocking Insurance payouts for criminal activity would be good as well.

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Othran
Brutor tribe
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Posted - 2010.01.11 11:05:00 -
[94]
Originally by: Helicity Boson Edited by: Helicity Boson on 11/01/2010 08:07:10 put high end minerals in low sec.
They were. It caused MASSIVE inflation and they were moved out of Empire space. Week 2 or 3 retail in May 2003. Jel used to have ark and bist in it :D
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Bhattran
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Posted - 2010.01.11 11:12:00 -
[95]
Originally by: WolfSchwarzMond Edited by: WolfSchwarzMond on 10/01/2010 14:00:03 Ok lets forget the whole where minerals come from thing for a minute.
The fact is if you get sucide ganked you weren't paying attention!! I've watched the Hulkageddion channel. Miners your being Laughed at cause your not playing INTELLIGENTLY!!! Your leaving yourself wide open to attack. Common Errors as quoted by the Gankers themselves. 1 Failure to align. 2 Not watching Local. 3 AFK. 4 Bot or Macro Miners. 5 Sitting in the middle of the rocks where you can't warp. 6 Same locations over and over and over GANKER> Well, if they're dumb enough to hang around an obviously targeted system, I won't loose any sleep over them.
And I agree the insurance scam is BS, and needs to be fixed. Wake UP people use the tools the game gives you.
Problem with your argument is it does not address miners using containers, or miners with an orca. Allign as it has been described means moving at least 3/4 max speed, the only way to do this with the two issues I've mentioned is impractical due to moving out of range of the asteroids you are mining or your drop off point, can or orca.
I have not nor will I watch and read every 'report' of a kill to see if the situations above were ignored in favor of other targets. If they were great, but someone else would take advantage of that situation cause that is how EVE and people are.
As far as 'using the tools the game gave you' well the games gives much more to the ganker and like minded ilk it always has and probably always will, cause that is what CCP wants. This type of event is fine, and I support the mastermind behind it for making a fun event (for some) that brings people together to achieve something. The event was publicized and anyone who didn't take precautions during this event really has themselves to blame as I saw warnings in local as well as several other threads about it on the forum in a couple different sections. The 'target' has been claimed to be AFK miners which in theory is fine but not all the victims are AFK, the good point about that is it reinforces the motto of 'nowhere in eve is safe', the bad point is that being at the keyboard can't save you if someone/group wants to suicide kill you no matter what ship you fly or how much backup you bring.
The 'problem' is that outside of events like this following the 'common errors' can make mining near impossible except on your own, orbiting a roid, and mining already isn't that profitable when you max out skills.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 11:36:00 -
[96]
Originally by: Bhattran Problem with your argument is it does not address miners using containers, or miners with an orca. Allign as it has been described means moving at least 3/4 max speed, the only way to do this with the two issues I've mentioned is impractical due to moving out of range of the asteroids you are mining or your drop off point, can or orca.
How does it cause issues with an Orca? The thing has 70km/1kps tractors and can collect cans from all over the place, should you want to keep your hulks (and/or the Orca itself) on the move. It can also readily field a 300k EHP tank, so it'll require a fair bit of effort to gank. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

ZenSun
Total Mayhem. Cry Havoc.
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Posted - 2010.01.11 11:46:00 -
[97]
Overall conclusion: Please start mining in wormhole space, then I can gank you for free, catch my drift, eh?

Please resize sig to a file size no greater than 24000 bytes - Mitnal |

Imbosol Norand
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Posted - 2010.01.11 12:07:00 -
[98]
Originally by: Helicity Boson Or people could, you know, not be stupid, get a clue, watch local, tank their ships and generally play the game better.
and there would be almost no griefing at all \o/
But it's easier to cry like a baby and hope CCP saves you, I agree.
This alone will not stop griefing, all it will do is take some victims out of the picture. An absence of victims does not make for an absence of perpetrators and the only sure fire way to change the culture of griefing is to make it hurt their wallets and to make perpetrators targets to all.
The mantra that everyone keeps preaching is "Risk verses Reward", and in a game that's primarily focused on economic risk, high sec ganking needs to have an economic risk for the perpetrators of such acts, something that is not currently there because insurance on concord kills makes it a break even situation at worst.
Trade-able kill-rights (thanks to the person who gave me the correct term) would put a lot of risk into griefing as a career path or for those partaking in hulkamania, but would not put too much risk into getting even with someone in high sec who has crossed you.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 12:16:00 -
[99]
Originally by: Imbosol Norand This alone will not stop griefing, all it will do is take some victims out of the picture. An absence of victims does not make for an absence of perpetrators and the only sure fire way to change the culture of griefing is to make it hurt their wallets and to make perpetrators targets to all.
First of all, it's not griefing – griefers are easy to stop: you just report them.
Quote: The mantra that everyone keeps preaching is "Risk verses Reward", and in a game that's primarily focused on economic risk, high sec ganking needs to have an economic risk for the perpetrators of such acts, something that is not currently there because insurance on concord kills makes it a break even situation at worst.
Second of all, the reason there is no risk is because the victims have removed it by creating such an overabundance of minerals and selling them at (well) below their actual worth. They are the ones that can put it back by simply stop doing that.
As for retribution, you can already do that. Tradeable killrights is, as mentioned, a good idea for a number of other reasons, but for this particular one, there are already mechanics available in the game that lets you get revenge. It's (once again) just that the victims don't, for some reasons. If that's anything to go by, tradeable killrights won't change anything since they would still rely on the victims actually taking action. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Bhattran
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Posted - 2010.01.11 12:32:00 -
[100]
Originally by: Tippia
Originally by: Bhattran Problem with your argument is it does not address miners using containers, or miners with an orca. Allign as it has been described means moving at least 3/4 max speed, the only way to do this with the two issues I've mentioned is impractical due to moving out of range of the asteroids you are mining or your drop off point, can or orca.
How does it cause issues with an Orca? The thing has 70km/1kps tractors and can collect cans from all over the place, should you want to keep your hulks (and/or the Orca itself) on the move. It can also readily field a 300k EHP tank, so it'll require a fair bit of effort to gank.
When you jetcan all of a sudden can flipping fools start popping up like ants at a picnic, if you simply don't try to take back the ore they have several options to collect 'tears'; bring in friends and collect free ore, hang out and pop back in now and then to see if you took the ore and 'pew pew', just sit there and steal ore etc. Does it happen everytime an Orca is pulling in cans, no of course not, but this is Eve some fool has nothing better to do cause the alternative might be sitting on a gate or warping to belts trying to get a nub to take back their ore. Just like those players that will sit in a belt ramming a miner for half an hour or whatever cause it is 'fun'.
Mining can be done on the move but it doesn't change that using containers or a support ship orca/industrial means you are limiting your ability to mine when being aligned=moving(safest).
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Typhado3
Minmatar
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Posted - 2010.01.11 12:35:00 -
[101]
hulkageddon is a rediculous sign of how broken insurance is.
It's the cheap risk free version of pvp for empire. You can make plenty of money doing it and they never seem to run out of targets, puts low sec pirating to shame. It's on the same level as lvl 4 missions in empire imo.
------------------------------ God is an afk cloaker |

Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 12:40:00 -
[102]
Edited by: Tippia on 11/01/2010 12:40:35
Originally by: Bhattran Mining can be done on the move but it doesn't change that using containers or a support ship orca/industrial means you are limiting your ability to mine when being aligned=moving(safest).
Sure, but that's just an assessment you have to make. Do you want to reduce the risk of being ganked, or reduce the risk of having your ore stolen? His suggestion doesn't address the latter because it's not really the topic at hand. Also, using an Orca reduces both risks at once, due to what it does and how it's designed, so that's a solution right there.
Originally by: Typhado3 hulkageddon is a rediculous sign of how broken insurance is.
How so? It rather seems to signify how broken the mineral market is. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

T'ealk O'Neil
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Posted - 2010.01.11 13:06:00 -
[103]
Edited by: T''ealk O''Neil on 11/01/2010 13:07:00
Originally by: Typhado3 hulkageddon is a rediculous sign of how broken insurance is.
It's the cheap risk free version of pvp for empire. You can make plenty of money doing it and they never seem to run out of targets, puts low sec pirating to shame. It's on the same level as lvl 4 missions in empire imo.
Hulkageddon = PVP for pussies afraid to enter low sec / WH space where they might get killed
The usual response is risk vs reward - so where is the risk for the ganker, when their insurance pays for everything?
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.11 13:08:00 -
[104]
I'm still pretty new to the game, but I have some thoughts on the event itself.
I'm a miner. I like mining. I know some of you will think I'm crazy, but I find it relaxing, I think it's fun. I don't "afk" mine or anything, but it's not exactly a really attention intensive activity. I like to sit with my two accounts and haul for myself while I mine and watch a movie or a tv show or something, maybe read a book or do some homework. So long as you're keeping an eye on things you're usually fine... Not always... but usually, and most of the time I can slide out from whatever hassle presents itself.
For this event I'm leaving my hulk parked. I'm okay with it, there are other things to do. I managed to get the epic story arc completed, it was pretty cool! I don't think I woudl have done it if it weren't for HAG, so in a way I'm kind of grateful. Parking my hulk isn't any kind of protest or anything, it's purely for pragmatic reasons, I just simply can't afford to replace it
I know that there are a number of people who think this is just a griefing event... and maybe for some people it is. But I've been thinking about it and the reality is that there will be market consequences. For instance, the price of hulks, alone, has gone up to well over 200 million since this thing started. It's not a massive increase, but it's clear that the demand has increased for new hulks, and that demand is likely as a result of so many folks getting their sh*t blown up. The conspiracy theorist in me is telling me that there's a larger agenda here, one to affect the marketplace, hidden behind a veil of griefing.
Some people like to grief... and in other MMOs I might be here arguing against it, but the reality is that EVE is a very different animal. Unlike other games where griefing is considered bad form (in some games it's downright illegal in the more severe cases) EVE actually fosters griefing.
Of course, that's assuming it's actually griefing... which, in the case of HAG, I don't actually think it is. See, I (personally) define griefing as a behaviour in which one player impedes the play of another while collecting zero profit. So, for instance, podding someone you don't know, just because it's fun... I would consider that griefing. But, really... that's about it. Technically, I consider any behaviour that impedes the play of another person, or costs them time or ISK while, at the same time, earning the perpetrator of the behaviour a profit of any kind (beyond simply the pleasure of being a pain in the ass) isn't griefing. It's completely fair game.
So, if the conspiracy theorist in me is right, and the over-riding albeit undisclosed ultimate aim of this is to affect market prices in a way that's favourable to the organizers of the event (be it ore prices, various ship prices, minerals or whatever the case may be), then it's not a griefing event. In fact, if that's the case, then I applaud the organizers for their creativity.
Of course... that still doesn't mean that I'll be undocking anything other than my Myrmidon until the event is over. :-) --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

Taran Seikar
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Posted - 2010.01.11 13:32:00 -
[105]
I'm curious and don't have the time to read through all the chronicles at the moment.
Whats the ingame explanation for getting the Concordoken?
I mean sure, in game terms it makes sense. You break the rules, you get punished for it by the police force. But why is the only possible punishment instant death without a trial or anything?
Immagine theres a psyco out there shooting randomly at passing cars. Now instead of sending out police officers to catch and imprisonate the guy, it's official policy to explode him with a laser guided missile and act as if nothing serious happened.
Now immagine you are frustrated and kick the car of your ex-wife. Boom - laser guided missile to the face.
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Imbosol Norand
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Posted - 2010.01.11 13:32:00 -
[106]
Originally by: Tippia Second of all, the reason there is no risk is because the victims have removed it by creating such an overabundance of minerals and selling them at (well) below their actual worth. They are the ones that can put it back by simply stop doing that.
That sounds to me like broken game mechanics, with insurance not following the fluctuations of the market with is central to this game and something that can be fixed. Unless of course you think that the victim had it coming because they wore a short skirt.
Originally by: Tippia As for retribution, you can already do that. Tradeable killrights is, as mentioned, a good idea for a number of other reasons, but for this particular one, there are already mechanics available in the game that lets you get revenge. It's (once again) just that the victims don't, for some reasons. If that's anything to go by, tradeable killrights won't change anything since they would still rely on the victims actually taking action.
Not all players want to PK. Not all players are skilled at PK. My miner toons cannot fly ships that would allow them to have revenge because they are specialized in what they do and even my combat toon would be hard pressed to get revenge against a high sec ganker once he returns to normal life, sure i could get him in his destroyer, but when they start flying proper ships again, they are going to be out of my reach, in that case, i should be able to sell my kill rights to someone who can kill them.
Also someone who has specialized in one aspect of the game cannot get revenge because of missing skills, then there is a design flaw, which could be easily fixed if miner toons could sell off their kill rights to the highest bidder, they then, have access to revenge.
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Empyre
Domestic Reform
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Posted - 2010.01.11 13:41:00 -
[107]
so your gripe is that you don't like people being able to make money in their own little world. your points are that empire miners and missions runners can do that, that miners contribute less and are more exposed, plus are easier targets.
so you just admitted on a public forum that you prefer to go after easier targets that have little or no defense and have the least of what you perceive is a negative impact on the economy.
thread and logic fail.
what the crap just happened? |

Kyng Lewie
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Posted - 2010.01.11 13:55:00 -
[108]
Originally by: genette devo you would think smart miners would love hulkageddon, it isn't exactly hard to avoid a suicide gank if you pay attention, let the pirates kill the macros and afk guys and help your relative position
Bingo.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 14:05:00 -
[109]
Originally by: Imbosol Norand That sounds to me like broken game mechanics, with insurance not following the fluctuations of the market with is central to this game and something that can be fixed.
No, it's not something that can, or indeed should be fixed, since it's one of the key control mechanisms for the economy. Or, well… it could be fixed, but you'd have to figure out something pretty elaborate to replace it.
Quote: Unless of course you think that the victim had it coming because they wore a short skirt.
It's not so much that as the inherent ignorance (and I don't mean that in a pejorative way) of miners complaining that insurance makes them easy targets. That's a problem with the mineral market – of which they're a large part – not with the game mechanics. As players of that market, they are the ones who've made those inexpensive-to-the-point-of-free ganks possible. By choosing not to exit that market, they'll keep making it easier until they do exit it. It's a self-balancing system in that regard (granted, it has a couple of other issues that might make it a problem, such as being yet another ISK faucet, but that still only leads back to the source issue, which is the minerals market).
Quote: Not all players want to PK. Not all players are skilled at PK.
Doesn't particularly matter – the option is still there, and the choice not to present the gankers with a risk lies with the targets. Even if you don't want to – or can't do it – yourself, you already have the option of hiring someone else to do it. Tradeable killright might, at best, lower the level of entry into that kind of revenge market, but the problem of choice still remains: if you choose not to do it now, why would you choose to do it just because of a new system that allows the same thing?
That's why I don't believe those kill trades will help for this particular problem: people already have the choice and are already choosing not to use the means available to them. Will adding more means really change that choice? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.11 14:27:00 -
[110]
Edited by: CyberGh0st on 11/01/2010 14:30:26
Originally by: Qarthy Edited by: Qarthy on 09/01/2010 07:58:35 I think CCP should stop the payouts of insurance for being blow to hell by Concord or self destructing. Would put an end to suicide ganking and insurance scams.
Still thinks it's stupid that you get paid insurance for getting killed by the cops.
Agreed !
I found it absolutely hilarious that I got payed to selfdestruct my ship the 1st time I did it.
And payout of insurance to suicide gankers is just bad game mechanics imho.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
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Joe Skellington
Minmatar JOKAS Industries Revival Of The Talocan Empire
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Posted - 2010.01.11 14:28:00 -
[111]
Edited by: Joe Skellington on 11/01/2010 14:28:14
Originally by: Dragonmede
But, blocking Insurance payouts for criminal activity would be good as well.
I can't stress this enough.
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Ivan Desinovich
Caldari Caldari Provisions
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Posted - 2010.01.11 14:38:00 -
[112]
i love hulkageddon, Trit is pushing 6isk per right now.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 14:41:00 -
[113]
Originally by: Ivan Desinovich i love hulkageddon, Trit is pushing 6isk per right now.
That alone should make it unprofitable in very short order…  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.11 15:03:00 -
[114]
Originally by: Ivan Desinovich i love hulkageddon, Trit is pushing 6isk per right now.
lol seriously?
Awesome if so. That means there's a huge incentive for many, many more of these events.
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Dead Fetus
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Posted - 2010.01.11 16:21:00 -
[115]
Im not sure all of you realize this but here's the general facts: 1. Missioners do not generate as much minerals as a minor, more isk maybe.
2. When your in 0.0 mining, you DON'T mine veld. Only merxicot or some other high end ore
3. When your in high-sec mining, you ONLY mine low end ore ie: veldspar.
In result: 1. Suicide ganking hi-sec miners ""WILL"" affect hi-sec mineral prices negatively no matter now many "missioners" or lowsec miners ther are.
2. Not sure if you realize but most ships require more low end ore then high end ores to build so prices will rise for your "pvp" ships.
3. Hulkageddon players will find some sorta excuse the justify their actions even if its clearly stupid.
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Tippia
Reikoku IT Alliance
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Posted - 2010.01.11 18:33:00 -
[116]
Originally by: Dead Fetus Im not sure all of you realize this but here's the general facts:
Don't know if I'd call them that, personally, considering the rather important details you leave out…
Quote: 1. Missioners do not generate as much minerals as a minor, more isk maybe.
On an individual basis, no. As a group, yes. In fact, for most minerals, they produce more. Oh, and mining generates exactly zero ISK.
Quote: When your in 0.0 mining, you DON'T mine veld. Only merxicot or some other high end ore
…because mission loot makes those the only sane choices by (vastly) reducing the value of the mid-range minerals.
Quote: When your in high-sec mining, you ONLY mine low end ore ie: veldspar.
…because mission loot makes that the only sane choice by (vastly) reducing the value of the mid-range minerals.
Quote: 2. Not sure if you realize but most ships require more low end ore then high end ores to build so prices will rise for your "pvp" ships.
Realise it? They're banking on it. Of course, they built their ships before the price went up. Possibly selling them at the new high, and then waiting until the price drops before building a new set.
Quote: 3. Hulkageddon players will find some sorta excuse the justify their actions even if its clearly stupid.
How is it stupid? There's lots of money to be made, and (just about) everyone benefits from it. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Mukuro Gravedigger
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Posted - 2010.01.11 19:00:00 -
[117]
What if the ability to reduce non-asteroids to minerals through refining was removed save for those that learned the Scrapmetal Processing skill? To me, it seems this skill is a bit redundant in the grand scheme of gaming. Learning it allows a few more minerals to be saved - not enough to justify the time spent. With the skill changed, perhaps each level learned allows a 20% cumulative effect of the total minerals to be recovered. Or perhaps the levels learned allow another tier of minerals to be recovered. No skill retrieves metal scrap = Tritanium, level one retrieves Pyerite and Mexallon, etc. up to level five being able to squeeze the Morphite out of the refined item.
Yes, I am a miner and changes of this sort would benefit me. Not that I am looking to corner the mineral market, but swing the pendulum back to miners being the primary and secondary source of minerals. Not that some ship jockey can blast a bunch of rats to bits, gather the goods, toss them in a refinery, and then hit "Melt" and get the same, if not better, output than me toiling away in fields. It makes my small contribution to the universe null and void.
Just a suggestion. 
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Kyra Felann
Gallente
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Posted - 2010.01.11 19:48:00 -
[118]
Originally by: Taran Seikar I'm curious and don't have the time to read through all the chronicles at the moment.
Whats the ingame explanation for getting the Concordoken?
I mean sure, in game terms it makes sense. You break the rules, you get punished for it by the police force. But why is the only possible punishment instant death without a trial or anything?
Immagine theres a psyco out there shooting randomly at passing cars. Now instead of sending out police officers to catch and imprisonate the guy, it's official policy to explode him with a laser guided missile and act as if nothing serious happened.
Now immagine you are frustrated and kick the car of your ex-wife. Boom - laser guided missile to the face.
I'm pretty sure CONCORD only does this to capsuleers. CONCORD law is about the only law that applies to us, and they don't want capsuleer wars in high-sec unless the war is registered and the fee paid, so they don't mess around. If a capsuleers makes an unprovoked attack against another capsuleer, they lose their ship.
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Ana Vyr
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Posted - 2010.01.11 20:43:00 -
[119]
As somebody who enjoys mining, it has been awesome fun having my Hulk docked all week. Well, not really.
Been running missions instead...wheeee such fun! Actually, I'd rather be mining.
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Professor Tarantula
Hedion University
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Posted - 2010.01.11 20:49:00 -
[120]
Hulkageddon appears to be much like armageddon, you hear lots of people saying it's happening, and getting all excited, but when you really look around you see no evidence of it happening.
They're welcome to make it an everyday (non)event as far as i'm concerned.
My deepest sympathies. Prof. Tarantula, Esq. |
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.11 20:50:00 -
[121]
Originally by: Helicity Boson
Originally by: Elena Laskova This is a mining/suicideGank thread.
You don't know who I am, do you?
I don't know who you are... but then, the real question is why should I, or anyone, care?
I mean, and I'm not trying to be antagonistic, but why should it matter who you are? Seems to me we're just folks posting on a game forum... Are you the POTUS or something? --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

Zeredek
Gallente Blue Republic
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Posted - 2010.01.11 20:52:00 -
[122]
Originally by: Fergus McRae
Originally by: Helicity Boson
Originally by: Elena Laskova This is a mining/suicideGank thread.
You don't know who I am, do you?
I don't know who you are... but then, the real question is why should I, or anyone, care?
I mean, and I'm not trying to be antagonistic, but why should it matter who you are? Seems to me we're just folks posting on a game forum... Are you the POTUS or something?
He doesn't know...
Shun the nonbeliever... Shuuuun... Shhhuuuuuuuuuuuuuunnn...
Zeredek Not a moderator
Originally by: Rolk Anderson Words cannot describe the hatred I feel for you Zeredek.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.11 20:53:00 -
[123]
Originally by: Professor Tarantula Hulkageddon appears to be much like armageddon, you hear lots of people saying it's happening, and getting all excited, but when you really look around you see no evidence of it happening.
They're welcome to make it an everyday (non)event as far as i'm concerned.
1000 Hulks is less than 1 per hi-sec system.
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Taran Seikar
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Posted - 2010.01.11 21:08:00 -
[124]
Quote: I'm pretty sure CONCORD only does this to capsuleers. CONCORD law is about the only law that applies to us, and they don't want capsuleer wars in high-sec unless the war is registered and the fee paid, so they don't mess around. If a capsuleers makes an unprovoked attack against another capsuleer, they lose their ship.
That's still pretty cold hearted. I mean they are killing thousands of innocent people when they blow up a playership and the one guy who actually controls the whole thing and was solely responsible gets away with the (practically nonexistant) financial loss. Well and the emotional scarring of leading thousands to their death I guess, but if you look at the actual Capsuleers (the Players) You will have to look pretty hard to find anybody wo gives a flying **** about that.
Ships should cost more for suicide gankers, because word gets around that no one ever comes back 
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.11 21:13:00 -
[125]
Originally by: Taran Seikar
Quote: I'm pretty sure CONCORD only does this to capsuleers. CONCORD law is about the only law that applies to us, and they don't want capsuleer wars in high-sec unless the war is registered and the fee paid, so they don't mess around. If a capsuleers makes an unprovoked attack against another capsuleer, they lose their ship.
That's still pretty cold hearted. I mean they are killing thousands of innocent people when they blow up a playership and the one guy who actually controls the whole thing and was solely responsible gets away with the (practically nonexistant) financial loss. Well and the emotional scarring of leading thousands to their death I guess, but if you look at the actual Capsuleers (the Players) You will have to look pretty hard to find anybody wo gives a flying **** about that.
Ships should cost more for suicide gankers, because word gets around that no one ever comes back 
They killed millions of people on the Death Star as well. Not the first one, but the one they destroyed in Return of the Jedi, the one that was still being built by the millions of plumbers, electricians, mechanics, carpenters, welders and so on...
Of course, when asked this question George Lucas said that it was being built by Geonoshans, and they don't matter 'cause they're just bugs... which is just insane, if you think about it, not to mention racist beyond belief.
Anyway... --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

Taran Seikar
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Posted - 2010.01.11 21:25:00 -
[126]
Originally by: Fergus McRae
They killed millions of people on the Death Star as well. Not the first one, but the one they destroyed in Return of the Jedi, the one that was still being built by the millions of plumbers, electricians, mechanics, carpenters, welders and so on...
Of course, when asked this question George Lucas said that it was being built by Geonoshans, and they don't matter 'cause they're just bugs... which is just insane, if you think about it, not to mention racist beyond belief.
Anyway...
Wow, you're right. I never thought about that.
Also, all the destroyed Death Star parts rain down on Endor to end Ewok life as we knew it.
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Mantiss
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Posted - 2010.01.11 21:31:00 -
[127]
Originally by: masternerdguy
Originally by: Konoch
When the prices of ships and modules go so high that you cant fit your pretty little HAC for less than it costs for a CNR dont ***** to me. Hulkageddon is pointless dumb and will make prices skyrocket throughout all of eve. Hulks will hit 400 million. Most ships will likely double in price if the current rate of killing continues and POS's will shut down across eve because ice mining is probably going to be the most effected from everything thats happened already. 612 exhumers at last count. Congrats boys you're hitting the supply lines for the entire game now you get to see a glimpse of the future of real life.
Miners are not the source of all minerals most mins come from missions.
I cannot stress this enough. Also, most ships are NOT made at ship assembly arrays in POSes. Also needs stress.
To be honest, I run many lvl 4 missions and the minerals I get from reprocessing junk loot is negligible to what I could get mining. Most of the money is in the bounties, specific salvage items, good drops and better faction drops . Second, if high sec mining doesn't have a significant impact on the economy, what is the purpose of Hulkageddon?? Who do you think was responsible for driving the price of titanium down a couple of months ago? It was high sec miners (in hulks)flooding the market with tritanium. What the gank fest will accomplish will be to drive the cost of cheaper minerals i.e. tritanium, pyrite etc., out of site and make high sec mining more lucrative (and popular) than it ever was (you know, all that supply and demand stuff) So, hey, gank away because when the dust clears, there are going to be some very wealthy noobs out there which is a good way to attract new players to the game.
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.11 21:32:00 -
[128]
Originally by: Taran Seikar
Originally by: Fergus McRae
They killed millions of people on the Death Star as well. Not the first one, but the one they destroyed in Return of the Jedi, the one that was still being built by the millions of plumbers, electricians, mechanics, carpenters, welders and so on...
Of course, when asked this question George Lucas said that it was being built by Geonoshans, and they don't matter 'cause they're just bugs... which is just insane, if you think about it, not to mention racist beyond belief.
Anyway...
Wow, you're right. I never thought about that.
Also, all the destroyed Death Star parts rain down on Endor to end Ewok life as we knew it.
Well, actually... it was the forest moon of Endor. Now, there's some debate about whether the moon's name was Endor or if it was the moon around the planet of Endor, the language in the movie is somewhat obscure.
However, given the nature of the explosion, and the fact that it was a core breach erupting from the centre of the facility most of the pieces would have been small enough to burn up in the atmosphere of the moon. Of course, you're right in that all it would take would be one piece big enough. That being said, it would also have to have sufficient velocity. It's not necessarily the SIZE of the body that impacts with a planet that causes the destruction, it's how hard it hits. The Death Star was in orbit, which means that the only source of propulsion those fragments would have had would be the explosion itself. It's not like an asteroid or meteor that is rocketing through space at hundreds of thousands of kilometres an hour.
But you're right, the possibility exists that it may have had the potential to really do some major damage. --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

masternerdguy
Gallente Etched Hull Innovative Enterprises Don't Feed the Bears
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Posted - 2010.01.12 01:18:00 -
[129]
lol
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necrosia demora
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Posted - 2010.01.12 14:31:00 -
[130]
what a load of rubbish u supporters of hulkadeden speak. you talk about people being stupid for flying hulks or that it doesnt hurt a miner to loose one or even they should fit tank and all their problems go away. CRAP CRAP more CRAP.this is the way it is.these ganktards are just targetting hulks cos they are the most expensive untank capableable ships in eve. if this is not an exploit then there are serious issues with this game. there is no pvp when you have no chance or options to fight bk not to mention how stupid it is that a few mil ship can take out a few hundred mil ship within seconds. you dont see a single bs taking out a rorquel now do you and winning within a few seconds. people, mostly pirates always go on about risk versus reward mostly because the reward is almost always in their favour yet ganking is just pirate reward.
people moan that missions are too profitable yet you gank miners because they cant fight bk. how about you do a missionageddon. then you can have fun fighting someone who is capable of fighting bk. you wont because your all a bunch of cowards.
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N Ano
Caldari Zerg Corp
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Posted - 2010.01.12 15:14:00 -
[131]
Originally by: Ambein Flambein
Originally by: Imweasel09 That doesn't change the fact that most of the minerals on the market (with 1 exception) are coming from missions
4/8 is not most
Are you stupid or something?
Trit: check Pyerite: Check Mexallon: check Megacyte: check Zydrine: check noxcium: check isogen: check morphite: in some cases check

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Imbosol Norand
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Posted - 2010.01.12 22:45:00 -
[132]
Edited by: Imbosol Norand on 12/01/2010 22:46:57
Originally by: necrosia demora what a load of rubbish u supporters of hulkadeden speak. you talk about people being stupid for flying hulks or that it doesnt hurt a miner to loose one or even they should fit tank and all their problems go away. CRAP CRAP more CRAP.this is the way it is.these ganktards are just targetting hulks cos they are the most expensive untank capableable ships in eve. if this is not an exploit then there are serious issues with this game. there is no pvp when you have no chance or options to fight bk not to mention how stupid it is that a few mil ship can take out a few hundred mil ship within seconds. you dont see a single bs taking out a rorquel now do you and winning within a few seconds. people, mostly pirates always go on about risk versus reward mostly because the reward is almost always in their favour yet ganking is just pirate reward.
people moan that missions are too profitable yet you gank miners because they cant fight bk. how about you do a missionageddon. then you can have fun fighting someone who is capable of fighting bk. you wont because your all a bunch of cowards.
Well it is easier to pick on someone who is weak and then blame them for being weak than it is to pick on someone who has guns. It is just the normal school yard bully mentality, i would not pick on the fat kid if he was not fat, weak and unable to run away like the guys on the football team who would kick my ass.
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Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
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Posted - 2010.01.12 23:30:00 -
[133]
Originally by: Imbosol Norand
Well it is easier to pick on someone who is weak and then blame them for being weak than it is to pick on someone who has guns. It is just the normal school yard bully mentality, i would not pick on the fat kid if he was not fat, weak and unable to run away like the guys on the football team who would kick my ass.
in reality, in eve, you pick on the ones too stupid and lazy to learn enough about the game to avoid it. Handily, these also tend to be the types that whine and cry the most, it's like having your cake and eating it too!
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Katrina Rawnsberg
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Posted - 2010.01.12 23:30:00 -
[134]
Originally by: Qarthy Edited by: Qarthy on 09/01/2010 07:58:35 I think CCP should stop the payouts of insurance for being blow to hell by Concord or self destructing. Would put an end to suicide ganking and insurance scams.
Still thinks it's stupid that you get paid insurance for getting killed by the cops.
Yeah, if anything, you should get fined. Usually, you destroy someone's property and get caught, you get footed with the bill, or a portion there of. They change it so the offender pays for the destroyed ship, that'd put a stop to secure space ganking.
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Imbosol Norand
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Posted - 2010.01.13 00:55:00 -
[135]
Originally by: Helicity Boson
Originally by: Imbosol Norand
Well it is easier to pick on someone who is weak and then blame them for being weak than it is to pick on someone who has guns. It is just the normal school yard bully mentality, i would not pick on the fat kid if he was not fat, weak and unable to run away like the guys on the football team who would kick my ass.
in reality, in eve, you pick on the ones too stupid and lazy to learn enough about the game to avoid it. Handily, these also tend to be the types that whine and cry the most, it's like having your cake and eating it too!
However, in the case of Hulkageddon, which is what this thread is about, the case is often about picking on the fat kid who cant fight back, no amount of tanking is going to stop 4,5,6 even 10 man gank teams, and according to greifwatch (aptly named for sure) a good proportion of the kills have been made by fleets, not solo's.
Im a miner and i support the idea of Hulkageddon, people getting together for a common purpose can be a good thing for games even when that common goal is to cause havok, but lets leave out the zen notions of some higher purpose and the justifications that the victims deserve it, and call it what it really is, a chance to cause havoc to the weakest in the game.
All the justifications make it sound like it is just bullies picking in fat kids, because those victims deserve what they get, stupid women in short skirts and boy that child looked at me all sexily, i guess they had it coming /sarcasm/.
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Kuronaga
The Drekla Consortium
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Posted - 2010.01.13 02:48:00 -
[136]
Originally by: necrosia demora what a load of rubbish u supporters of hulkadeden speak. you talk about people being stupid for flying hulks or that it doesnt hurt a miner to loose one or even they should fit tank and all their problems go away. CRAP CRAP more CRAP.this is the way it is.these ganktards are just targetting hulks cos they are the most expensive untank capableable ships in eve. if this is not an exploit then there are serious issues with this game. there is no pvp when you have no chance or options to fight bk not to mention how stupid it is that a few mil ship can take out a few hundred mil ship within seconds. you dont see a single bs taking out a rorquel now do you and winning within a few seconds. people, mostly pirates always go on about risk versus reward mostly because the reward is almost always in their favour yet ganking is just pirate reward.
people moan that missions are too profitable yet you gank miners because they cant fight bk. how about you do a missionageddon. then you can have fun fighting someone who is capable of fighting bk. you wont because your all a bunch of cowards.
Can I have your..... oh wait, you're a miner.
Nevermind.
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Mr Kidd
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Posted - 2010.01.13 03:26:00 -
[137]
Edited by: Mr Kidd on 13/01/2010 03:29:46
Quote: Hulkageddon is the kind of thing that makes EVE a fun game.
Sure, if you're idea of fun is attacking ships that don't shoot back. My idea of fun, however, is not ganking ships that don't shoot back. The idea that you're performing some service is as misplaced as your idea of fun. Translated to the real world I've no doubt you enjoy sticking kittens in microwaves. And then blogging about how it was the kitten's fault. I say blogging because you wouldn't have the balls to do it in front of people who could actually do something to stop you, least you wouldn't be able to have your "fun". Face it! You're a coward. You have reached a point in the game where pvp scares you because you lose quite often. Or worse, you don't even get that far because you're afraid you'll lose. And so, the game has become pointless to you, boring. You can neither move forward in the game because you lack some fundamental and innate skill that drives most other human beings to explore and grow even in a game nor can you, for some defect of your personality, quit the game and find something else to do with your time. You're disdain for mining is probably due to many weeks in your own mining ship mining/hauling ore while deluding yourself about your prowess in the game only if. While others enjoy mining, find it satisfying, you do not. Because of your inability to do anything successfully, one day a dim light flashed in your feeble little mind yet not necessarily through the realization of your own idea but through the many hours you spent reading the forum while mining and discovered how you could assure yourself of some easy "fun". What you're doing is not helping, it's not righteous. Simply put you have found the single most defenseless category of player and exploited that fact. If there were a more defenseless category of player I've no doubt they would be your target. Go crawl back under that rock you came from.
Griefing the single most defenseless category of player in the game and you call that fun.
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Tason Hyena
Minmatar Republic Military School
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Posted - 2010.01.13 03:53:00 -
[138]
Mr. Kidd, it's a game. Also paragraph breaks are your friend.
Seriously, if this bugs you so much, just take some time off, work on your missions, do some fun PvP with frigates, maybe just pop in to chat while you rediscover other games. If you are going to post detailed psychlogical analysis of player mindsets using your amazing psychic powers while your temples throb with righteous anger, it is getting time to kick back and relax a bit.
Does it suck? Yeah, despite the justifications, I think people are pretty much ganking for lulz. So either get over it, go organize a raid against them, go counter it by not being a target, and save your blood pressure.
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ATMega 16
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Posted - 2010.01.13 04:28:00 -
[139]
lol, I love this thread.
but seriously the whole "live with it or go back to WoW" argumentation by the gankers is really hypocritical.
Don't get me wrong, such things make Eve to what it is, same with Ninjas but sitting at a gate, waiting for a target that gives a 100% chance of a win is the real carebear style.
Maybe the best solution to that would be to increase the sec hit you get or just increase the tank on a Hulk, maybe an extra mid-slot
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Darlucey
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Posted - 2010.01.13 07:02:00 -
[140]
Originally by: Helicity Boson Let me just state for the record that I find it completely stupid that such large percentages of minerals originate in missions (and the drone regions).
It's bizarre, counter intuitive, and in my opinion, bad for producers and miners alike.
I think they should greatly reduce the number of T1 and low meta items that drop off mission rats, for the dual purposes of reducing l4 income a bit, and increasing the importance of miners in the game.
I also think the game is WELL PAST DUE, for improvements to the *gameplay* of mining, both to make it harder to mine AFK efficiently, and to make it less boring to do so.
Mining should have a gameplay element that is engaging and requires attention, so it's not just a matter of turning on lasers and coming back 10 minutes later, that is not good gamepley design at all.
You're not understanding that the risk vs. reward for l4 missions in high sec is seriously out of whack. Higher rewards requiring team work and risk will ultimately make the game better for everyone, even more so if some pvp is sprinkled into it, because at it's core eve is designed to be a player versus player game.
Not a solo grind fest, you can play great single player games like freelancer for that, and the play experience will be /better/ than running l4s solo in a noob corp.
I whole-heartedly agree with this and really, really hope that CCP reads this. Nothing else to say, this needs to happen. Now.
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Qui Shon
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Posted - 2010.01.13 09:37:00 -
[141]
Originally by: Akita T Edited by: Akita T on 09/01/2010 07:18:38
Originally by: Tzarus Any link would be welcome.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=989786&page=2#46 (Linkage)
Originally by: CCP Chronotis Posted - 2009.02.04 To give more precise data as the 40% was a figure I used as an overall average was 'of the top of my head' during the meeting taken from the data below.
This was the one month split for all items reprocessed measured mid-august to mid-september 2008.
|| Mineral || Ore% || Loot% || Drone Compounds% || ||-----------||------||-------||------------------|| || Tritanium || 46% || 43% || 11% || || Pyerite || 29% || 60% || 10% || || Mexallon || 30% || 59% || 11% || || Isogen || 21% || 56% || 23% || || Nocxium || 18% || 32% || 51% || || Zydrine || 43% || 18% || 40% || || Megacyte || 44% || 39% || 16% || || Morphite || 77% || 1% || 22% ||
* Ore is minerals from the asteroid ores * loot is modules, ships, charges, drones for example. * drone compounds are loot items from rogue drones
However, whatever conclusion you draw from those stats, be careful as it does not tell you much really such as how many people were mining or running missions. The number of people running missions is massive compared to number of miners and the source per person much lower overall however it is a large diffuse source. It is a similar story for anytime a player encounters the rogue drones.
The ongoing discussion we are having internally is really around the point of to what degree a specialist profession like mining should be adversely affected by another career path where this forms only one part of their total reward/income pool.
Dev post good enough for ya' ? 
No, it's obviously not good enough, not as interpreted by so many people, who have the silly notion that the "Loot" column would represent only mission loot.
I.e. as ol' CCP Chrony apparently doesn't understand about mineral compression, nor that there are NO mission drops to come under the "loot" category that would refine into Morphite. Nor does that table take into account buying stuff off the market only for reprocessing, something I've personally made decent isk from in the past.
But, that's already been covered in other threads, and trying to change peoples simplistic and inaccurate perception of this post by Chronotis, is like fighting windmills. Still, I can't help but point out that particular flaw in reasoning whenever I see it dragged up on these forums.
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merc tula
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Posted - 2010.01.13 09:47:00 -
[142]
Originally by: masternerdguy
2. Everyone seems to think Hulkageddon is mean....it really isnt especially with how avoidable it is. Just don't mine without support. And no, an orca fitted for max profit is not support. Effective mining ops employ hired thugs in their corps flying dominixes to bring the pain on gankers.
Well, i have hulks on both accounts and support Hulk o Mania:) It helps the economy of miners in the long run and hulk builders in the short run.Not to mention cleaning out a lot of bots. So to those of you whining try thinking a bit. Park you hulk and ice miner and wait till the smoke clears. Not only will mineral prices rise but hulk prices will go down to more normal levels in a bit..
The garbage theory about missioners making more on minerals is ludicrous to say the least.
Merc
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.13 11:46:00 -
[143]
Quote: But what for the future?
We have a taskforce (Named TaskForce Doughnut!) which is dedicated to looking over these changes and proposing plans for the future. We have already started work on the above, but the future holds more changes.
In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
The CONCORD changes and Security penalty will be hitting TQ this fall, with Empyrean Age 1.1.
Be safe out there!
CCP Fear
2008.08.06
So whats the ETA? :p
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |

Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.01.13 12:07:00 -
[144]
Hulkageddon or not, the problem producers face will not be fixed by this.
It is the horrendous stupidity of people selling ships even below the mineral value. That is what makes various kinds of insurance frauds in EVE even possible.
My recommendation, gradually remove Insurance. Every player gets an Insurance Budget assigned and after this has been used up, no more ship insurance. Maybe you can still leave the basic payout for uninsured ships in, or remove insurance alltogether.
Second, make building T1 a bit more complicated, so that not every B00n is able to start without having to put at least a bit of thought into it. Introduce T1 ship component BPO for various races and kinds of ship, so at first the components have to be produced and then the ship assembled from Components.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.13 13:33:00 -
[145]
Originally by: Deviana Sevidon
My recommendation, gradually remove Insurance. Every player gets an Insurance Budget assigned and after this has been used up, no more ship insurance. Maybe you can still leave the basic payout for uninsured ships in, or remove insurance alltogether.
This will have the effect of reducing ship loss due to PvP even further, and will also lead to people creating alts just to milk the insurance budget.
I will once again pimp my Insurance Reform proposal.
The tl;dr is to base ship insurance value on the dynamically (say a rolling 7-day average) adjusted average mineral sale value of the ship, and set insurance at about 90% of that level. So that it will always cost something to lose a T1 ship, and it will cost at least a few mill to lose a battleship.
Simply removing insurance altogether will badly unbalance a number of aspects of the game, for instance between T1 and T2 ships, which in turn will hugely disadvantage new PvPers.
But the era of mineral prices being purely supported by ship insurance values have to end.
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.13 14:11:00 -
[146]
Originally by: Tason Hyena Mr. Kidd, it's a game. Also paragraph breaks are your friend.
Seriously, if this bugs you so much, just take some time off, work on your missions, do some fun PvP with frigates, maybe just pop in to chat while you rediscover other games. If you are going to post detailed psychlogical analysis of player mindsets using your amazing psychic powers while your temples throb with righteous anger, it is getting time to kick back and relax a bit.
Does it suck? Yeah, despite the justifications, I think people are pretty much ganking for lulz. So either get over it, go organize a raid against them, go counter it by not being a target, and save your blood pressure.
This.
Getting excited about this is hardly worth the time or the effort. When I first learned of HAG I ranted at my corp mates for an hour or two, then... just forgot about it. I realized there was nothing I could do about it, so I just parked my barges and went and did something else.
Of course it's a gankfest. It's an organized event that grants the opportunity for what can be percieved by PKers as a kind of "Sanctioned" excuse to inconvenience as many people as possible, even if the sanction isn't actually official. There may be something deeper behind it, I still find it really hard to believe that people would put up billions of their own in ISK and fabulous prizes for nothing other than to reward others for giving people a hard time. I think there's something to this, or at least I consider it very possible, if not probable. That being said... maybe it is just a gankfest where people are willing to pay large sums of ISK just to see Hulks get blown up.
I don't have a problem with it, to be honest, no matter what it is, although I'd almost rather have it be the case that my suspicions are right and that someone is profitting from this in a major way. I would love to be able to read, in a couple years, how Hulkageddon was actually a scheme thought up to earn a handful of players a sh*t load of ISK on the backs of gankers and PKers who were more than happy to "compete", even if they stand no chance of winning the event, just for the chance to cause as much grief as possible.
Regardless, the fact of the matter is that I just don't know. Either way, it's not worth the time it takes to get your blood pressure up about it. Just park your Hulk and go play Borderlands or something. One thing I can promise, though, is that coming to the forums and screaming about it only feeds the griefers what they want.
Honestly... the competition has a prize for the best hate-mail and for the ganker who can elicit the most delicious tears. Do you really think that ranting at them on the forum is going to do anything other than enhance their enjoyment? --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

Ana Vyr
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Posted - 2010.01.13 15:11:00 -
[147]
Quote: Hulkageddon is the kind of thing that makes EVE a fun game.
Fun for who? I sure didn't have any fun docking my exhumer.
I just think it's pretty sad when the most fun you can have in PvP amounts to letting CONCORD blow up your own ship so you can gank an exhumer. CCP seems to think this is good gameplay though, so carry on.
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.13 15:24:00 -
[148]
Originally by: Ana Vyr
Quote: Hulkageddon is the kind of thing that makes EVE a fun game.
Fun for who? I sure didn't have any fun docking my exhumer.
I just think it's pretty sad when the most fun you can have in PvP amounts to letting CONCORD blow up your own ship so you can gank an exhumer. CCP seems to think this is good gameplay though, so carry on.
I don't think they consider it "good" gameplay so much as they consider it "acceptable" in that it doesn't violate any of the rules.
I suppose it's possible to construct an argument whereby you can illustrate that there's an element of exploitation in terms of the way the game works. The CONCORD is out there to make sure that if you violate the aggression rules in hi-sec you lose your ship. But if you use a throwaway ship to violate the rules then there is, effectively, no penalty. I'm not sure about that, if I were to actively engage in contructing the argument I think I would have to put a serious effort into it, but I'm not sure that even then it would go very far.
What I find myself wondering now is whether or not hulk ganking will drop again to zero after this, or whether us miners will continue to have trouble in hi-sec for a while, even though it nets the aggressor nothing. --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

Raydn James
Erlang Biolabs Acheron Consortium
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Posted - 2010.01.13 18:48:00 -
[149]
Edited by: Raydn James on 13/01/2010 18:49:52
Originally by: necrosia demora
people moan that missions are too profitable yet you gank miners because they cant fight bk. how about you do a missionageddon. then you can have fun fighting someone who is capable of fighting bk. you wont because your all a bunch of cowards.
I fully endorse this idea and thank Necrosia (amongst others) for suggesting it.
In fact, you don't see a single much cheaper ship blowing up a hulk, it's a swarm of smaller cheaper ships that do it. And yes, a swarm of BSs fit for gank could pop an Orca before concord showed up, more gank BSs could probably take the Rorqual. On top of all that, I would love to jump in and blow the crap out of some 2 month old flying a CNR in a lvl 4 because the pilot usually doesn't appreciate what they were flying until they have to replace it.
edit: and to those that think I'm a dirty pirate. I was a +5 sec status pilot for years and it wasn't until hulkageddon that I broke -0 sec, and to tell you the truth, I had an absolute freaking blast!
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Mr Kidd
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Posted - 2010.01.13 20:44:00 -
[150]
Originally by: Tason Hyena Mr. Kidd, it's a game. Also paragraph breaks are your friend.
Seriously, if this bugs you so much, just take some time off, work on your missions, do some fun PvP with frigates, maybe just pop in to chat while you rediscover other games. If you are going to post detailed psychlogical analysis of player mindsets using your amazing psychic powers while your temples throb with righteous anger, it is getting time to kick back and relax a bit.
Does it suck? Yeah, despite the justifications, I think people are pretty much ganking for lulz. So either get over it, go organize a raid against them, go counter it by not being a target, and save your blood pressure.
I'm no miner but, it doesn't mean I can't sympathize with them. I really don't mind it so much cept when the g****ers start spouting off how they're doing Eve a service and how miners have it way too easy. Well lets see, miners have a succession of about 4 non-inferior non-redundant usable ships to choose from starting from their first mining frigate through to the hulk, plus a couple of specialty ships. None of the mining ships can be setup to be survivable in a sitting duck situation which is of course exactly what mining requires. There is the Hulk. Is it any wonder that miners go for it? PVP'ers have, I dunno, at least a dozen or more ships to choose from and none of which require they stand still to fulfill the role of that ship except for some rather large, expensive capital ships which are so far out of the realm of mining and typical pvp to be considered novel. Mining is also the least profitable money making endeavor. So, who has it too easy? Not the miners. But the miners do have one thing that is attractive to these g****ers: defenselessness. Like I said. If there were a more defenseless category of player, they'd be the target of these *******s.
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Mara Rinn
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Posted - 2010.01.13 21:56:00 -
[151]
Originally by: masternerdguy That means CCP divided the total ore income from missions by the amount of people running missions for their chart.
Where does it say that? You should perhaps refine your comprehension abilities. What the Devs did say is that they did not take into account what volume of minerals resulted from reprocessing items that were manufactured specifically for the purpose of mineral compression.
Here's a little exercise for you: figure out the volume of 100 units of any particular Citadel Torpedo. Now go and figure out the volume of the materials required to produce those torpedoes. Surprising, no? So imagine you're trying to get a lot of Zydrine to hisec from your nullsec stomping grounds, or you are trying to get a large amount of Tritanium from hisec to your nullsec manufacturing system - to reduce the number of trips you need to make, you'd use mineral compression to squeeze as much material as possible into the smallest number of jump freighters wouldn't you?
This still doesn't make it okay for NPCs in mission space to be dropping minerals.
And to people suggesting that having escorts would help protect your Hulk from suicide ganking - please learn what an "alpha strike" is. When the attacking ship can remove 150% of your Hulk's HP in one salvo, there's no opportunity for the escorts to fire back, there's no opportunity for your Hulk to be remote repped, there's no opportunity for you to warp out.
[Aussie players: join channels ANZAC or AUSSIES] |

Psiri
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Posted - 2010.01.13 22:38:00 -
[152]
Nerf empire lvl IV missions and ore, boost lowsec and force people into there. Nerf suicide ganking into oblivion.
Tadaaa... the game wouldn't suck so much anymore.
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Qarthy
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Posted - 2010.01.13 23:09:00 -
[153]
Originally by: Psiri Nerf empire lvl IV missions and ore, boost lowsec and force people into there. Nerf suicide ganking into oblivion.
Tadaaa... the game wouldn't suck so much anymore.
No. All that does is feed the pirates. Plus if you moved level IV's into lowsec then everyone would just do level III's. So that's a moot argument.
Just stop the massive amounts of no name tech I crap that drops in missions and then you reduce the desire to reprocess the mods you do get, as they will be more valuable to sell intact.
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Liang Nuren
The Lollypop Factory
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Posted - 2010.01.14 01:54:00 -
[154]
Originally by: Akita T Dev post good enough for ya' ? 
Doesn't this predate the module volume nerf?
-Liang
-- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Perrigrene
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Posted - 2010.01.14 03:14:00 -
[155]
Originally by: Psiri Nerf empire lvl IV missions and ore, boost lowsec and force people into there. Nerf suicide ganking into oblivion.
Tadaaa... the game wouldn't suck so much anymore.
No, people would just do L3's and not mine the ore there, forcing people there huh? sounds like a great game. However you might manage to force people into lowsec, remove highsec, people would quit or move out to 00 where they could actually own something and have a greater risk/reward than in lowsec.
How would you nerf suicide ganking, if everyone is in lowsec or 00 now?
Tadaa Eve becomes a lousy game that a great many of the current user base don't want any part of and stop playing due to the way 00, lowsec and WH operate, basically the time it takes to get things done 'safely' as well as being able to make isk safely cause they now live in a much more hostile and dangerous area.
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Imbosol Norand
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Posted - 2010.01.14 03:42:00 -
[156]
I personally have no intention of playing low sec or 0.0 ever, period. I also have no intention of playing pvp or participating in corp wars. However, this does not mean that my game play time is without reward. I mine, and the ore that i mine gets sold directly to a 0.0 corp, which uses them to manufacture ships which they use to do wars etc.
If i was forced to play in my sandbox differently to how i do currently, i would leave the game without question and im sure a great many others feel exactly the same way as i do.
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