Pages: 1 2 [3] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

lollerwaffle
Sileo In Pacis THE SPACE P0LICE
|
Posted - 2010.02.12 18:27:00 -
[61]
In before 'Op had a question which has been answered. Any further debate is old, tired and akin to flogging a non-living horse. This is not the place to discuss your biased viewpoints. Locked.'
-CCP ModXXYY
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
|

Starchy Jeanus
|
Posted - 2010.02.12 18:30:00 -
[62]
I hereby assert that CCP introduced the mechanics that allow for interstellar janitorial careers in order to REDUCE lag.
Mission runners come to the forums to vent their rage at so called ninja salvagers, diverting clicks and keystrokes from the game UI to the web browser. Like moths to a flame, the salvagers and malcontents in general will also be drawn to these threads in order to defend their positions and maximize the extraction of tears, diverting even more in game keystrokes and clicks, resulting in a lighter load on the servers.
Please provide a source that refutes this claim.
|

Yuki Kulotsuki
|
Posted - 2010.02.12 18:31:00 -
[63]
Edited by: Yuki Kulotsuki on 12/02/2010 18:32:29
Originally by: lollerwaffle In before 'Op had a question which has been answered. Any further debate is old, tired and akin to flogging a non-living horse. This is not the place to discuss your biased viewpoints. Locked.'
-CCP ModXXYY
Awww... you're no fun.
But a challenger approaches!
Originally by: Starchy Jeanus I hereby assert that CCP introduced the mechanics that allow for interstellar janitorial careers in order to REDUCE lag.
Mission runners come to the forums to vent their rage at so called ninja salvagers, diverting clicks and keystrokes from the game UI to the web browser. Like moths to a flame, the salvagers and malcontents in general will also be drawn to these threads in order to defend their positions and maximize the extraction of tears, diverting even more in game keystrokes and clicks, resulting in a lighter load on the servers.
Please provide a source that refutes this claim.
You can post to the forums from the in-game browser.
Originally by: CCP Lemur THIS IS GOD: ... IF YOU HAVE ANY MORE REQUESTS I'M AVAILABLE SUNDAY FROM 10:30 TO 12:00 TO RECEIVE YOUR PRAYERS.
|

lollerwaffle
Sileo In Pacis THE SPACE P0LICE
|
Posted - 2010.02.12 18:44:00 -
[64]
Originally by: Yuki Kulotsuki
Awww... you're no fun.
It's only fun for the first 999 times. Anything after the 1000th thread to this argument is pretty much old, sad, and frankly tiresome. What's being said has been said before, and the various ways in which to say is have also been used.
Sorry for spoiling your fun 
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
|

Starchy Jeanus
|
Posted - 2010.02.12 19:22:00 -
[65]
Edited by: Starchy Jeanus on 12/02/2010 19:22:01
Originally by: Starchy Jeanus I hereby assert that CCP introduced the mechanics that allow for interstellar janitorial careers in order to REDUCE lag.
Mission runners come to the forums to vent their rage at so called ninja salvagers, diverting clicks and keystrokes from the game UI to the web browser. Like moths to a flame, the salvagers and malcontents in general will also be drawn to these threads in order to defend their positions and maximize the extraction of tears, diverting even more in game keystrokes and clicks, resulting in a lighter load on the servers.
Please provide a source that refutes this claim.
You can post to the forums from the in-game browser.
I.. er... also assert that actions taken in the IGB have less of an impact on the EVE servers than shooting at NPCs and salvaging their wrecks!  |

Zifrian
Licentia Ex Vereor The Ascendent Dominion
|
Posted - 2010.02.12 19:24:00 -
[66]
The issue I have with ninja salvaging is that recent changes to abandoning wrecks don't seem consistent with previous statements by CCP on the issue.
If I abandon a wreck, I'm essentially flagging that for anyone to salvage and take loot from. I can understand the loot issue but why bother with marking the wreck? If anyone can salvage it already, then I don't see the reason for this change.
Of course, you can now tractor beam the wreck and take loot but it's just not consistent imo. Maybe it's just a coding thing. Maybe it's nothing. But it just doesn't seem to match what they've sayd.
Anywho, to those of you that ninja salvage...what's your isk per hour? I'm just curious because I can't believe that it's something that you can make decent money doing. Like to see some numbers though.
|

Tippia
Reikoku IT Alliance
|
Posted - 2010.02.12 19:29:00 -
[67]
Originally by: Zifrian If I abandon a wreck, I'm essentially flagging that for anyone to salvage and take loot from. I can understand the loot issue but why bother with marking the wreck? If anyone can salvage it already, then I don't see the reason for this change.
Sure you can:
Quote: you can now tractor beam the wreck and take loot
That's the reason.
Quote: but it's just not consistent imo
What's inconsistent about it? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Ba'Rumph
The Really Awesome Players
|
Posted - 2010.02.12 19:30:00 -
[68]
Originally by: Zifrian The issue I have with ninja salvaging is that recent changes to abandoning wrecks don't seem consistent with previous statements by CCP on the issue.
If I abandon a wreck, I'm essentially flagging that for anyone to salvage and take loot from. I can understand the loot issue but why bother with marking the wreck? If anyone can salvage it already, then I don't see the reason for this change.
Of course, you can now tractor beam the wreck and take loot but it's just not consistent imo. Maybe it's just a coding thing. Maybe it's nothing. But it just doesn't seem to match what they've sayd.
Anywho, to those of you that ninja salvage...what's your isk per hour? I'm just curious because I can't believe that it's something that you can make decent money doing. Like to see some numbers though.
Now, this is just a guess, but I'd bet that CCP did that to limit the amount of tears on the forums from people who shot looters because they went flashy.
|

Yuki Kulotsuki
|
Posted - 2010.02.12 19:34:00 -
[69]
Originally by: Starchy Jeanus Edited by: Starchy Jeanus on 12/02/2010 19:22:01
Originally by: Yuki Kulotsuki
Originally by: Starchy Jeanus I hereby assert that CCP introduced the mechanics that allow for interstellar janitorial careers in order to REDUCE lag.
Mission runners come to the forums to vent their rage at so called ninja salvagers, diverting clicks and keystrokes from the game UI to the web browser. Like moths to a flame, the salvagers and malcontents in general will also be drawn to these threads in order to defend their positions and maximize the extraction of tears, diverting even more in game keystrokes and clicks, resulting in a lighter load on the servers.
Please provide a source that refutes this claim.
You can post to the forums from the in-game browser.
I.. er... also assert that actions taken in the IGB have less of an impact on the EVE servers than shooting at NPCs and salvaging their wrecks! 
Mission domi + Aggressive drones + IGB.
As for the question about isk/hour. It's less than it used to be for me between unholy rage, sized rigs and filters getting changed around in Apocrypha 1.1. But factor in that I can do it with 850k SP and there's a certain level of enjoyment that comes from it. Each encounter is different. Some times you hit a field of nothing but wrecks because the MR is finished and isn't coming back. Other times you bump into a coordinated op. Occasionally you find mission miners. Once in a while you scan out a BS to find that it's doing a Lvl 1 for standings. Now and again it turns into a race between you, another ninja and a tractor/salvage destroyer. There's also the fun banter in local between you, the MR and the peanut gallery since it usually happens in crowded systems.
Originally by: CCP Lemur THIS IS GOD: ... IF YOU HAVE ANY MORE REQUESTS I'M AVAILABLE SUNDAY FROM 10:30 TO 12:00 TO RECEIVE YOUR PRAYERS.
|

Mr Kidd
|
Posted - 2010.02.15 03:31:00 -
[70]
Originally by: Tulisin Dragonflame Ninja salvaging is no big deal either way. It isn't particularly profitable to do unless you're really low-skilled, and it gives missioners a little opportunity for some economic PvP.
Actually, no. Ninja salvaging is profitable. If skills and techniques are properly honed and one is willing to loot, it is as profitable as missioning an L4 except in cases of the highly skilled player who can knock out L4's in about 30 minutes. For that kind of skill level one is looking at almost a year's focused skill training. A highly skilled ninja can achieve the necessary level of skills in a fraction of the time that it requires a missioner to reach the skills necessary to consistently complete missions in 30 minutes. Of course this is all predicated on high.sec missioning and ninjaing.
Whereas if a missioner is not uber trained in the necessary skills then some missions will require longer periods of time. I ninja about 1 hour a day, a bit more on the weekend, and rake in about 200mil isk/week. Now someone is going to quote that you can make 50mil/hour missioning and that may be true, for some, but I've yet to reach that skill level. Besides, ninjaing is infinitely more engaging than missioning. Coupled with looting, being shot at and a willingness to come back in a pvp fit ship, it's down right exciting. Honestly, it's the best balance between care bearing and pvping that I've found in Eve.
|

Nefrin Maldoes
Minmatar Outer Rim Survey and Salvage
|
Posted - 2010.02.15 13:13:00 -
[71]
I demand irrefutable proof that Sarcough Illrilian is not Chesterr theMolester from this thread! ---------- while(horse==dead) { beat(); } |

Kyra Felann
Gallente
|
Posted - 2010.02.15 17:07:00 -
[72]
Edited by: Kyra Felann on 15/02/2010 17:12:46
Originally by: Sarcough Illrilian I don't need any sources, because it's a statement. You write "Source?" does nothing, i made the statement, you can refute it, otherwise I stand unanswered.
I backed up my statements with evidence. Yours come from Sarcough's fantasy land in your mind and are completely against the way the game actually works and everything CCP has said. Forgive us if we just roll our eyes and continue on rather than taking anything you say seriously.
Also, learn a little about logic and arguments. If you make an argument, it is upon you to prove that. As said earlier, I can't just say "The world is on the back of a giant turtle. It's a statement and if you can't prove me wrong, then I'm right."
|

Richard Move
|
Posted - 2010.02.15 18:44:00 -
[73]
Let's be honest, there are two reasons to ninja-salvage: a) if you're desperately poor and/or you don't have the skills to make isk any other way, and b) you use carebear tears for lubrication because the callouses on your hand are too rough.
Personally, given the hazards of jumping into random missions (npc aggro, recon 3/3, etc.,) I would hypothesize that a Tengu would make a great Ninja Salvager. Perma-runs a tank that should be able to handle any level 4, AB for speed, multiple salvagers, a probe launcher, a covert ops cloak to put the ninja in ninja-salavager, and a weapon on the off chance you get warp scrambled by a frigate (no idea if that's enough firepower to kill a NPC frig or not. (Logging off may or may not be a valid option too.))
[Tengu, Richard Move's Ninja Salvager] Power Diagnostic System II Power Diagnostic System II Nanofiber Internal Structure II Damage Control II
Large Shield Booster II Photon Scattering Field II Explosion Dampening Field II Invulnerability Field II Shield Boost Amplifier II 10MN Afterburner II
Assault Missile Launcher II, Bloodclaw Light Missile Salvager II Salvager II Salvager II Expanded Probe Launcher I, Combat Scanner Probe I Covert Ops Cloaking Device II
Medium Capacitor Control Circuit II Medium Capacitor Control Circuit I Medium Warhead Rigor Catalyst I
Tengu Defensive - Adaptive Shielding Tengu Electronics - Emergent Locus Analyzer Tengu Engineering - Capacitor Regeneration Matrix Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Fuel Catalyst
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |