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hatchette
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Posted - 2004.11.26 06:40:00 -
[31]
everyone telling ppl that lvl4 missions are meant for groups. Have you even tried them?! I doubt you will be able to do certain missions without any losses... which means it isn't worth it. Not for the totally laughable loot you get from missions.
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hatchette
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Posted - 2004.11.26 06:40:00 -
[32]
everyone telling ppl that lvl4 missions are meant for groups. Have you even tried them?! I doubt you will be able to do certain missions without any losses... which means it isn't worth it. Not for the totally laughable loot you get from missions.
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Tyrrax Thorrk
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Posted - 2004.11.26 06:44:00 -
[33]
I can do most of the kill missions my agent sends me to, not the damsel in distress one tho :/
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Tyrrax Thorrk
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Posted - 2004.11.26 06:44:00 -
[34]
I can do most of the kill missions my agent sends me to, not the damsel in distress one tho :/
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Cpt Canuck
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Posted - 2004.11.26 07:13:00 -
[35]
Edited by: Cpt Canuck on 26/11/2004 07:20:32 I have to concur with the unusual mission progression from 1-4. Lvl 3 missions are laughably easy in bs so naturally lvl 4 missions shoud be soloable "in most cases" by a bs. And the hardest of the missions soloable by a skilled pilot. furthermore in the future lvl 5 missions would be soloable in a Titan and lvl 4 missions laughably easy in a Titan.
Agents runners, in general, in any given corp are spread all over and to force them to team up to complete missions is enforcing a style of gameplay instead of an evolving system system of play with freedom of choice. By forcing group play, a limition is put upon smaller corps also as it may be hard to get the pilots together for the mission at the same time so again gameplay is effected. Agentrunning atm to lvl 3 is a well balanced idea but the Huge jump in difficulty in certain missions at lvl4 causes more harm than good to this great game.
The loot question, well leave the loot gathering to 0.0 hunting as agent running will have other benefits I am sure and the bounties make in almost on par with good 0.0 hunting. Please CCP bring a more balanced lvl 4 plate of missions. Ideally, imo, lvl 5 missions should be soloable in a Titan and lvl 6 should be implemented for fleet operations as that is in an entirely diff class of operations. And that would be a sensible and logical progression of play.
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Cpt Canuck
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Posted - 2004.11.26 07:13:00 -
[36]
Edited by: Cpt Canuck on 26/11/2004 07:20:32 I have to concur with the unusual mission progression from 1-4. Lvl 3 missions are laughably easy in bs so naturally lvl 4 missions shoud be soloable "in most cases" by a bs. And the hardest of the missions soloable by a skilled pilot. furthermore in the future lvl 5 missions would be soloable in a Titan and lvl 4 missions laughably easy in a Titan.
Agents runners, in general, in any given corp are spread all over and to force them to team up to complete missions is enforcing a style of gameplay instead of an evolving system system of play with freedom of choice. By forcing group play, a limition is put upon smaller corps also as it may be hard to get the pilots together for the mission at the same time so again gameplay is effected. Agentrunning atm to lvl 3 is a well balanced idea but the Huge jump in difficulty in certain missions at lvl4 causes more harm than good to this great game.
The loot question, well leave the loot gathering to 0.0 hunting as agent running will have other benefits I am sure and the bounties make in almost on par with good 0.0 hunting. Please CCP bring a more balanced lvl 4 plate of missions. Ideally, imo, lvl 5 missions should be soloable in a Titan and lvl 6 should be implemented for fleet operations as that is in an entirely diff class of operations. And that would be a sensible and logical progression of play.
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Jags
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Posted - 2004.11.26 07:35:00 -
[37]
well 3 of us managed one lvl 4 mission , 10 x inty , 4 x cruiser and 3 x BS , *****ing fun but the first guy in almost got wasted while the other 2 of us were untouched :(
2nd mission , **** me that was hard. 4 of us tried to do "The Serpentis Spies" mission , couldnt even count the number of ships , all i know was there was 2 x 1m BS and they both targeted me and I was in hull inside 2 mins. Lost 1 ship and teh other 3 got spanked pretty bad. Awesome challenge though to do this , I still had my setup for lvl 3 missions on so will need to work on a new one to try survive lvl 4.
No point in nerfing them though , would lose the challenge for everyone , and if you dont feel up to lvl 4 you can always go hunt out a good lvl 3 kill agent as you will get deadspace from them and they are just as much fun although a bit harder than previous lvl 3 they are a lot easier than any lvl 4 mission I have seen
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Jags
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Posted - 2004.11.26 07:35:00 -
[38]
well 3 of us managed one lvl 4 mission , 10 x inty , 4 x cruiser and 3 x BS , *****ing fun but the first guy in almost got wasted while the other 2 of us were untouched :(
2nd mission , **** me that was hard. 4 of us tried to do "The Serpentis Spies" mission , couldnt even count the number of ships , all i know was there was 2 x 1m BS and they both targeted me and I was in hull inside 2 mins. Lost 1 ship and teh other 3 got spanked pretty bad. Awesome challenge though to do this , I still had my setup for lvl 3 missions on so will need to work on a new one to try survive lvl 4.
No point in nerfing them though , would lose the challenge for everyone , and if you dont feel up to lvl 4 you can always go hunt out a good lvl 3 kill agent as you will get deadspace from them and they are just as much fun although a bit harder than previous lvl 3 they are a lot easier than any lvl 4 mission I have seen
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Arthur Guinness
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Posted - 2004.11.26 07:54:00 -
[39]
Nobody forces you todo lvl4 missions.
Group up if you can't do them solo or do lvl3 missions (which are a tad harder than before now).
Btw, those npc's don't retarget. And they always go for the first ship to warp in. So team up with an inty pilot, have him equip a 10mn ab + 1mn ab so the npcs can waste their time chasing him around while you kill the ships without even losing shield.
Really i wonder, some of you whiners are like total nubs trying todo everything then complaining to ccp about your own stupidity and lack of ability to adapt. |

Arthur Guinness
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Posted - 2004.11.26 07:54:00 -
[40]
Nobody forces you todo lvl4 missions.
Group up if you can't do them solo or do lvl3 missions (which are a tad harder than before now).
Btw, those npc's don't retarget. And they always go for the first ship to warp in. So team up with an inty pilot, have him equip a 10mn ab + 1mn ab so the npcs can waste their time chasing him around while you kill the ships without even losing shield.
Really i wonder, some of you whiners are like total nubs trying todo everything then complaining to ccp about your own stupidity and lack of ability to adapt. |

hatchette
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Posted - 2004.11.26 08:15:00 -
[41]
Arthur, did you even try the missions?! You are talking like you know something, despite apparently you haven't done more than few missions.
Interceptor? And 10 npc interceptors web him and kill him in 1second.
They don't retarget? Try waiting until every npc targets you and deploy drones. Will drones survive? No. Npcs will start shooting drones.
Get a group of 5-6 pilots and try doing lvl4 demsel mission. My bet is you will lose at least one ship - most likely all if you aren't skilled. And this is not even the hardest mission.
My demsel mission was like that ~20 interceptors ~15 cruisers 1BS (zor) and elena gazky + countless sentry guns & missile batteries Before i got a lock on any interceptor i was down on 20% armor on apoc with proper hardeners, maxed tanking skills and 2 large accomodation repairers (both enabled before i warped in). And webbed to hell.. my speed was 0.1m/s
Test your theories before you post them.
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hatchette
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Posted - 2004.11.26 08:15:00 -
[42]
Arthur, did you even try the missions?! You are talking like you know something, despite apparently you haven't done more than few missions.
Interceptor? And 10 npc interceptors web him and kill him in 1second.
They don't retarget? Try waiting until every npc targets you and deploy drones. Will drones survive? No. Npcs will start shooting drones.
Get a group of 5-6 pilots and try doing lvl4 demsel mission. My bet is you will lose at least one ship - most likely all if you aren't skilled. And this is not even the hardest mission.
My demsel mission was like that ~20 interceptors ~15 cruisers 1BS (zor) and elena gazky + countless sentry guns & missile batteries Before i got a lock on any interceptor i was down on 20% armor on apoc with proper hardeners, maxed tanking skills and 2 large accomodation repairers (both enabled before i warped in). And webbed to hell.. my speed was 0.1m/s
Test your theories before you post them.
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dosperado
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Posted - 2004.11.26 09:02:00 -
[43]
Yes and you warp right into these damn NPC's...you can do what you want...my Damsel Mission had no sentrys but an annoying missile bug where Scourge Heavy Missiles did 562.5-750 dmg. We lost 3 BS to this mission. Result: I canceled it.
So even if you warp in with some friends...the possibility that ONE gangm8 loses his BS is at 99.9%.
So is this balanced??? For 180k isk reward and maybe a time reward that you really dont get because that Mission would take to long.
Minimum 1 BS vs 180k isk reward?
Devs! MAKE custom warp-in Distance for DEADSPACE possible!!! We dont want to appear everytime at the same position when getting out of warp, stacked between 30 cruiser, 1-3 BS and several Scramble Frigs. These mission are NOT DOABLE without custom warp-in ranges. I want to warp in at 60km, make a bookmark, warp out..and warp to this bookmark again at 60km...So I have a REALISTIC chance to complete that mission. With the situation now it ISN'T possible for me!!
What I furthermore noticed is that the Mercenary Wingman Scramble Frigs respawned every 5 minutes or so . That only sucks.
____________________ CEO Denial of Service
NPC Mass Murderer | Security Status 6.4 |

dosperado
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Posted - 2004.11.26 09:02:00 -
[44]
Yes and you warp right into these damn NPC's...you can do what you want...my Damsel Mission had no sentrys but an annoying missile bug where Scourge Heavy Missiles did 562.5-750 dmg. We lost 3 BS to this mission. Result: I canceled it.
So even if you warp in with some friends...the possibility that ONE gangm8 loses his BS is at 99.9%.
So is this balanced??? For 180k isk reward and maybe a time reward that you really dont get because that Mission would take to long.
Minimum 1 BS vs 180k isk reward?
Devs! MAKE custom warp-in Distance for DEADSPACE possible!!! We dont want to appear everytime at the same position when getting out of warp, stacked between 30 cruiser, 1-3 BS and several Scramble Frigs. These mission are NOT DOABLE without custom warp-in ranges. I want to warp in at 60km, make a bookmark, warp out..and warp to this bookmark again at 60km...So I have a REALISTIC chance to complete that mission. With the situation now it ISN'T possible for me!!
What I furthermore noticed is that the Mercenary Wingman Scramble Frigs respawned every 5 minutes or so . That only sucks.
____________________ CEO Denial of Service
NPC Mass Murderer | Security Status 6.4 |

MysticNZ
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Posted - 2004.11.26 09:06:00 -
[45]
Leave it as it is, stop the whining :P
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

MysticNZ
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Posted - 2004.11.26 09:06:00 -
[46]
Leave it as it is, stop the whining :P
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

hatchette
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Posted - 2004.11.26 09:08:00 -
[47]
Yes, lets stop whining.
Quote: 2004.11.26 09:04:32 combat Scourge Heavy Missile I belonging to Unknown hits you, doing 655.8 damage.
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hatchette
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Posted - 2004.11.26 09:08:00 -
[48]
Yes, lets stop whining.
Quote: 2004.11.26 09:04:32 combat Scourge Heavy Missile I belonging to Unknown hits you, doing 655.8 damage.
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Wonko Sane
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Posted - 2004.11.26 09:24:00 -
[49]
My take on lvl 4 missions.
They should be difficult. I triead (with my main char) a couple of lvl 4 kill missions on Sisi and managed to do some solo, but also lost 2 BS. Thats good! Have not tried a lvl 4 mission on TQ yet.
However, since the lvl 4 missions are supposed to be a group mission type, they should also be possible to accept as a group.
I would like to see a system where you can form a gang, accept a mission and then the rewards are split between the gang members. Comments?
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Wonko Sane
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Posted - 2004.11.26 09:24:00 -
[50]
My take on lvl 4 missions.
They should be difficult. I triead (with my main char) a couple of lvl 4 kill missions on Sisi and managed to do some solo, but also lost 2 BS. Thats good! Have not tried a lvl 4 mission on TQ yet.
However, since the lvl 4 missions are supposed to be a group mission type, they should also be possible to accept as a group.
I would like to see a system where you can form a gang, accept a mission and then the rewards are split between the gang members. Comments?
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drunkenmaster
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Posted - 2004.11.26 09:41:00 -
[51]
People saying lvl 5's should be soloable in a titan - wtf? A Titan is not a fighting ship, no matter how much you might want it to be.
As for the difficulty - why does everyone want these things to be soloable in a battleship? Where's the challenge in that?
And the fact that some people already *can* solo 90% of them would indicate that you *can* solo them. It's just that *you* can't.
So what it boils down to is that you want the difficulty reduced to your chosen level. Which is a ridiculous request.
The challenge is in taking on a job *above* your difficulty level.
If you're still finding it unfair, or hard, just wait. The succesful people will probably be putting up tactical tips/loadouts for taking on most of these missions, as they have before.
So just wait, and get some advice from someone who can do them already. .
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drunkenmaster
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Posted - 2004.11.26 09:41:00 -
[52]
People saying lvl 5's should be soloable in a titan - wtf? A Titan is not a fighting ship, no matter how much you might want it to be.
As for the difficulty - why does everyone want these things to be soloable in a battleship? Where's the challenge in that?
And the fact that some people already *can* solo 90% of them would indicate that you *can* solo them. It's just that *you* can't.
So what it boils down to is that you want the difficulty reduced to your chosen level. Which is a ridiculous request.
The challenge is in taking on a job *above* your difficulty level.
If you're still finding it unfair, or hard, just wait. The succesful people will probably be putting up tactical tips/loadouts for taking on most of these missions, as they have before.
So just wait, and get some advice from someone who can do them already. .
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hatchette
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Posted - 2004.11.26 09:51:00 -
[53]
drunkenmaster, the problem is that while those missions are doable with larger group they are still not doable without any losses. And rewards including bounties do not cover insurance even for one BS. that's the problem.
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hatchette
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Posted - 2004.11.26 09:51:00 -
[54]
drunkenmaster, the problem is that while those missions are doable with larger group they are still not doable without any losses. And rewards including bounties do not cover insurance even for one BS. that's the problem.
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Arthur Guinness
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Posted - 2004.11.26 10:08:00 -
[55]
Originally by: hatchette drunkenmaster, the problem is that while those missions are doable with larger group they are still not doable without any losses. And rewards including bounties do not cover insurance even for one BS. that's the problem.
The problem is YOU are not able todo that with YOUR group of pilots.
so to summarize, YOU are the problem. There is no other porblem than YOU and maybe 1000 other agent runners.
In time you might figure out what modules/tactics are needed.
Btw eve is not only about skillpoints, it's also about skill and that only develops by playing. |

Arthur Guinness
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Posted - 2004.11.26 10:08:00 -
[56]
Originally by: hatchette drunkenmaster, the problem is that while those missions are doable with larger group they are still not doable without any losses. And rewards including bounties do not cover insurance even for one BS. that's the problem.
The problem is YOU are not able todo that with YOUR group of pilots.
so to summarize, YOU are the problem. There is no other porblem than YOU and maybe 1000 other agent runners.
In time you might figure out what modules/tactics are needed.
Btw eve is not only about skillpoints, it's also about skill and that only develops by playing. |

drunkenmaster
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Posted - 2004.11.26 10:09:00 -
[57]
That's because people haven't learnt how to do them yet.
The patch has only been out a couple of days.
This happened at the beginning of castor too, people complaining that the new BS spawns were too hard, people were losing ships all over the place. Once people learned how to do them, they became too easy.
This will be exactly the same. Mark my words. .
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drunkenmaster
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Posted - 2004.11.26 10:09:00 -
[58]
That's because people haven't learnt how to do them yet.
The patch has only been out a couple of days.
This happened at the beginning of castor too, people complaining that the new BS spawns were too hard, people were losing ships all over the place. Once people learned how to do them, they became too easy.
This will be exactly the same. Mark my words. .
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dosperado
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Posted - 2004.11.26 10:27:00 -
[59]
Yes and those hard BS spawns after castor release were fixed and lowered..so they are going to do the same with exodus
q.e.d. ____________________ CEO Denial of Service
NPC Mass Murderer | Security Status 6.4 |

dosperado
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Posted - 2004.11.26 10:27:00 -
[60]
Yes and those hard BS spawns after castor release were fixed and lowered..so they are going to do the same with exodus
q.e.d. ____________________ CEO Denial of Service
NPC Mass Murderer | Security Status 6.4 |
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