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Thread Statistics | Show CCP posts - 1 post(s) |
The holyghost
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Posted - 2010.02.23 21:09:00 -
[1]
I remember the first one and we could all relax in 0.0 without having to fork out 20 mill per pod. Am i on my own here?
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Reptzo
Channel 4 News Team Forbidden Domain
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Posted - 2010.02.23 21:23:00 -
[2]
I would say clone prices are fine.
The more you have to risk, the more you have to lose. And thus it should remain, the first drop was plenty.
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.02.23 22:11:00 -
[3]
Originally by: Reptzo I would say clone prices are fine.
The more you have to risk, the more you have to lose. And thus it should remain, the first drop was plenty.
Have to admit I hope the clone prices will be reduced. With 77 million Skillpoints the fee to pay for a clone is getting pretty hefty..
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
Ephemeron
Retribution Corp. Initiative Associates
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Posted - 2010.02.23 22:16:00 -
[4]
I wouldn't be surpised if CCP went with the carebears on this one, sooner or later
They been pussifying this game for last 3 years at least, making it easier for the casual gamer, more softcore
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.23 22:27:00 -
[5]
Edited by: Destination SkillQueue on 23/02/2010 22:27:49 No you aren't on your own with this. I would prefer lower cost simply because performance is already tied to the equipment you use, with a hardcap on how much your skills can influence your performance. This means that there isn't a strong gameplay reason to keep the higher prices and I think that the players SP count shouldn't be a reason to prevent him enjoying the same low cost PvP, that is currently only an option on low/medium SP levels.
I'm sure the situation won't change until a large part of the playerbase has to pay those prices on a regular basis though. It isn't a gamebreaking issue, most players wouldn't significantly benefit from it currently and it is an ISK sink. The slight advantage the SP count gives, that is usually scoffed at when a new player dares to mention it, is used here as a reason to keep the ever increasing clone costs as they are. Things are unlikely to change until there are enough people constantly whining about it, so it becomes a priority issue.
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.02.23 22:30:00 -
[6]
Originally by: Ephemeron I wouldn't be surpised if CCP went with the carebears on this one, sooner or later
They been pussifying this game for last 3 years at least, making it easier for the casual gamer, more softcore
Actually its still just as hard as when it launched. Although the game is now more organized and thought through than before. So the game have not been dumbed down. They have just made the tutorial easier for new players. That way they can get into the game much faster. But that is still a long shot away from calling it dumbed down when the game is still as harsh as before.
When it comes to cloning cost.. Some day the price will be 50 million to 100 million for a clone cost. You will have to grind a lot, even in deep space to earn that kind of money. So yes, in time they will have to reduce the pricetag seeing I cant afford to buy a clone for 50 to 100 million ISK.. Today I pay around 20 million or so I think. That is more than enough.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
Reptzo
Channel 4 News Team Forbidden Domain
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Posted - 2010.02.23 22:50:00 -
[7]
As a caveat to my earlier statement, I think the prices are fine. But when thinking years from now, when people have 200/300/400 million sp, the clones will need their sp range adjusted. I think the prices are fine, they will simply need to increase the amount of sp each clone retains proportionally. Otherwise logically, it would eventually cost you 100s of million isk per clone, if you have been playing eve from the beginning.
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Vaal Erit
Science and Trade Institute
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Posted - 2010.02.23 22:54:00 -
[8]
I sure hope so. Clone costs are trivial until you hit about 4 years played and shell out well over 10m per clone. I'm not sure what that guy is talking about the more you risk as you don't risk your skillpoints, it is simply a tax. If you are risking something then you wouldn't mind everyone risking isk and not just the very high sp players?
Clone costs simply needs to be changed from exponential costs to something more linear.
Originally by: Jim Raynor EVE needs danger, EVE needs risks, EVE needs combat, even piracy, without these things, the game stagnates to a trivial game centering around bloating your wallet with no purpose. |
Aqriue
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Posted - 2010.02.23 22:58:00 -
[9]
Originally by: Ephemeron I wouldn't be surpised if CCP went with the carebears on this one, sooner or later
They been pussifying this game for last 3 years at least, making it easier for the casual gamer, more softcore
Carebears don't loose clones on a constant basis, they just upgrade every few months just to be safe and almost never loose the clone. The ones kvetchen aloud are like yourself, hardcore PVP players that loose clones on a constant basis with the hazards of low sec and null sec. So, you too Mr. Hardcore Toughguy could be spending half a billion in clone costs during a bad week keeping it updated because retraining level 5 rank 5+ skills over again sucks regardless how much you want to pretend its the fun and challenge of EVE.
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Slade Trillgon
Endless Possibilities Inc. Ushra'Khan
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Posted - 2010.02.23 23:42:00 -
[10]
If they do anything at all I would bet that the next thing they do is to put a max cap on the clone cost. Meaning that all pilots above a set SP level will only have to pay whatever the top amount is set at.
Slade
*snip* Let's not go there. Shadow.
≡v≡ |
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Ak'athra J'ador
Amarr Handsome Millionaire Playboys
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Posted - 2010.02.23 23:43:00 -
[11]
yeah, lets hope they bring the prices down a bit.
wanted to do some cheap pvp in frigs in my corp, but at 20 mil a pod, its not really cheap.
its only a problem in 0.0, cause with no bubbles you can normally save the pod, still it would be nice if they brought the prices down...
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Typhado3
Minmatar
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Posted - 2010.02.24 02:36:00 -
[12]
Edited by: Typhado3 on 24/02/2010 02:39:37
Originally by: Ak'athra J'ador yeah, lets hope they bring the prices down a bit.
wanted to do some cheap pvp in frigs in my corp, but at 20 mil a pod, its not really cheap.
its only a problem in 0.0, cause with no bubbles you can normally save the pod, still it would be nice if they brought the prices down...
this.
Sure takes the fun out of t1 ops or trying to fly frigates... though faction frigates can work without costing about same as your clone. ------------------------------ God is an afk cloaker |
Terminal Insanity
Minmatar Gith Industries
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Posted - 2010.02.24 03:27:00 -
[13]
I think they need to raise the lower-end clone prices, and drop the highend clone prices a bit, but not too much.
Also, try making an alt >.>
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2010.02.24 04:21:00 -
[14]
Originally by: Ephemeron I wouldn't be surpised if CCP went with the carebears on this one, sooner or later
Yeah, cause "carebears" get podded a lot.
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HIghlord Diamond
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Posted - 2010.02.24 08:28:00 -
[15]
Okay, this is from someone who just visited the 'How much is rich' thread, but it seems to me that a 4 year old char who needs to shell out 10M-20m a pop should be able to regain that amount in a matter of minutes.
But I can understand why this can be annoying.
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CCP Applebabe
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Posted - 2010.02.24 08:30:00 -
[16]
Moved from EVE General Discussion.
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Kapse Locke
Minmatar Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2010.02.24 11:52:00 -
[17]
I wouldn't complain if the prices dropped, but at the same time I think that if you're starting to feel the pinch on your wallet when you get podded, then you're getting podded too much.
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Salpad
Carebears with Attitude
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Posted - 2010.02.24 16:04:00 -
[18]
What about triple the current clone price, but as a one-time cost, and once you've paid this cost you own that grade of clone forever. Replacement clones could then cost less than the current ISK price for the same amount of SPs. Like 1/3 as much or even 1/10 as much.
How would that work?
-- Salpad C.E.O., Carebears with Attitude |
Drykor
Minmatar Tribal Liberation Force
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Posted - 2010.02.24 23:51:00 -
[19]
I too would love a drop in this price. There's just no cheap fun in t1 cruisers or even frigates anymore when your clone costs way more than your ship. In low sec it's less of an issue but you can still lag out.
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Ravenal
The Fated E.Y
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Posted - 2010.02.25 00:18:00 -
[20]
Originally by: Salpad What about triple the current clone price, but as a one-time cost, and once you've paid this cost you own that grade of clone forever. Replacement clones could then cost less than the current ISK price for the same amount of SPs. Like 1/3 as much or even 1/10 as much.
How would that work?
Seems strange to have an isk sink on preventing the loss of the only thing you are buying with a subscription (training of skills).
seriously, I paid to train skills, luckily enough I get to play the game too as an added bonus. Skill loss is silly, what a good clone should be is means to overcome the trauma of the transfer of consciousness ... which would result in side effects like drug side effects that last for a while, depending on how good your clone is. .
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.02.27 11:03:00 -
[21]
Clone price is fine. Don't fly ships that cost less than your clone or if you fly frigates then make an alt in spare slot. You can max frigate skills in few months just fine and have dirt cheap clone.
The new anomalies are outright fountain of isk so while I will feel my pod losses they are relatively minor irritation if you can do 90 m/h in liquid isk grinding L5 anoms.
I will not cry ofc when higher end clones would get cheaper, but it's not a problem if they do not.
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Clementina
Eye of God Systematic-Chaos
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Posted - 2010.02.27 16:36:00 -
[22]
They actually did reduce the clone prices some time ago when a few people had more skillpoints than the maximum clone could hold. They increased the skillpoints holdable by each clone (And reorganized the top clones if I recall); Effectively reducing the price.
So, wait until someone has 450,000,000 skillpoints. Then you'll see a price reduction.
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Dr Looaf
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Posted - 2010.02.28 03:13:00 -
[23]
Edited by: Dr Looaf on 28/02/2010 03:13:23
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Yarinor
Yarinors Trust Fund
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Posted - 2010.02.28 17:32:00 -
[24]
Originally by: Clementina They actually did reduce the clone prices some time ago when a few people had more skillpoints than the maximum clone could hold. They increased the skillpoints holdable by each clone (And reorganized the top clones if I recall); Effectively reducing the price.
So, wait until someone has 450,000,000 skillpoints. Then you'll see a price reduction.
So in other words Soonᵗᵐ
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Deva Blackfire
LOST IDEA C0VEN
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Posted - 2010.02.28 21:20:00 -
[25]
Originally by: Carniflex Clone price is fine. Don't fly ships that cost less than your clone or if you fly frigates then make an alt in spare slot. You can max frigate skills in few months just fine and have dirt cheap clone.
****. guess im stuck with t3 cruisers, t2 battleships and capitals then.
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Drykor
Minmatar Tribal Liberation Force
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Posted - 2010.02.28 23:21:00 -
[26]
Originally by: Carniflex Clone price is fine. Don't fly ships that cost less than your clone or if you fly frigates then make an alt in spare slot. You can max frigate skills in few months just fine and have dirt cheap clone.
People keep spouting this nonsense. I bet you can't find a single pvp ship that has less than 20M sp applying to it, save maybe no-propulsion single weapon system no-tank ships. Even if you could, some people actually like flying with their mains instead of some random alt.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.03.01 08:05:00 -
[27]
Originally by: Drykor
Originally by: Carniflex Clone price is fine. Don't fly ships that cost less than your clone or if you fly frigates then make an alt in spare slot. You can max frigate skills in few months just fine and have dirt cheap clone.
People keep spouting this nonsense. I bet you can't find a single pvp ship that has less than 20M sp applying to it, save maybe no-propulsion single weapon system no-tank ships. Even if you could, some people actually like flying with their mains instead of some random alt.
My alts are not random, they are specialized. Only jack - of - all - trades is my main, this character. I will move in month or two into 30 mil clones that will be good for up to approx 112 mil SP. Properly fitted interceptor or AF cost 30+ mil easily. And nothing stops me flying T1 frigate if I so desire, clones will cost a bit but meh, at that amount of SP you can easily do 30 mil isk. Implants you plug into your head are not part of your 'clone cost' btw. You can blow billion on them as easily in medical clone that is worth 500 000 isk as you can in one that is 30 mil. If you can't afford them then yes - you should not fly ships that blow up on regular basis in locations where you get propably podded if your ship pops.
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SeismicForce
Terra Incognita Systematic-Chaos
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Posted - 2010.03.01 16:12:00 -
[28]
I hope they do drop the prices. Lots of high SP players enjoy fighting in smaller ships, and enjoy the fun of close range combat. An interceptor pilot will probably get podded more than a battleship pilot, and you see lots of vets in interceptors. Losing a ship isn't that serious, but getting podded 3 or 4 times in a short time hits the wallet when your clone costs 20 million a pop.
I would just simplify the whole clone cost thing : 1 million isk per 10 million skill points. Doesn't hurt younger players too much, and older players don't have to worry that much about being podded.
Originally by: Allisie In a recent interview, a dev mentioned that ships and skills cause lag and will be removed in EVE 2.
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Ravenal
The Fated E.Y
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Posted - 2010.03.01 16:41:00 -
[29]
Originally by: SeismicForce I hope they do drop the prices. Lots of high SP players enjoy fighting in smaller ships, and enjoy the fun of close range combat. An interceptor pilot will probably get podded more than a battleship pilot, and you see lots of vets in interceptors. Losing a ship isn't that serious, but getting podded 3 or 4 times in a short time hits the wallet when your clone costs 20 million a pop.
I would just simplify the whole clone cost thing : 1 million isk per 10 million skill points. Doesn't hurt younger players too much, and older players don't have to worry that much about being podded.
+1 for this ... even less isk per skill points. Less incentive to having lots of isk please. .
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Clueless Alt
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Posted - 2010.03.01 17:45:00 -
[30]
I hope too. I hate playing a dictor when the clone is sooo pricey. :<
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Novamako
Duty.
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Posted - 2010.03.02 10:25:00 -
[31]
Originally by: Aqriue
Originally by: Ephemeron I wouldn't be surpised if CCP went with the carebears on this one, sooner or later
They been pussifying this game for last 3 years at least, making it easier for the casual gamer, more softcore
Carebears don't loose clones on a constant basis, they just upgrade every few months just to be safe and almost never loose the clone. The ones kvetchen aloud are like yourself, hardcore PVP players that loose clones on a constant basis with the hazards of low sec and null sec. So, you too Mr. Hardcore Toughguy could be spending half a billion in clone costs during a bad week keeping it updated because retraining level 5 rank 5+ skills over again sucks regardless how much you want to pretend its the fun and challenge of EVE.
ever hear of hulkageddon?
Miners and other carebears lose their pods constantly, due to the fact they dont know to spam on the warp button as soon as you are going down(or in the process of). As for 0.0 pilots: Tough break. You knew the dynamic of joining up in hostile areas where tech can keep you interdicted. If you have a constant problem of losing a pod in a nullsec fleet, maybe you shouldnt fly the shinest ship on the field that catches the enemy FC's eye if you arent willing to take the risk of dying. If its becoming a constant problem, maybe your alliance isn't doing it right?
In short: stop crying, rat for about 10-20 minutes, get your ISK, pay the man, do something awesome/stupid that gets you podded, rinse and repeat.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.03.02 17:43:00 -
[32]
Originally by: Novamako
ever hear of hulkageddon?
Miners and other carebears lose their pods constantly, due to the fact they dont know to spam on the warp button as soon as you are going down(or in the process of). As for 0.0 pilots: Tough break. You knew the dynamic of joining up in hostile areas where tech can keep you interdicted. If you have a constant problem of losing a pod in a nullsec fleet, maybe you shouldnt fly the shinest ship on the field that catches the enemy FC's eye if you arent willing to take the risk of dying. If its becoming a constant problem, maybe your alliance isn't doing it right?
In short: stop crying, rat for about 10-20 minutes, get your ISK, pay the man, do something awesome/stupid that gets you podded, rinse and repeat.
It's worth pointing out tho, that price of medical clone is propably negliable compared to the loss in hardwires if one loses it's carebear clone that occasionaly has high grade pirate sets on top of their headful of 5% or in extreme cases even occasional 7-8% COSMOS hardwire. More often tho just headful of +5 and 5% ones. Still few bil right there.
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Amberglow
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Posted - 2010.03.04 01:45:00 -
[33]
I would like to look at it at another perspective. High clone prices does not encourage PVP. Take myself for instance, 4 years in EVE, my med clone cost close to 20m naked with no implants.
Being podded in nulsec is a way of life. It appears that it becomes prohibitively expensive to have a high SP toon to PVP. It would mean two options for me. Stop training my high SP toon, relegate him to high sec missioning/trade, start training a new toon/alt for PVP. Second option is too not even go lowsec/nulsec at all.
Sometimes it is interesting to see PVPers complain that nulsec is under populated, but yet does not see that it is expensive to live in nulsec with a high SP toon.
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Isyllus
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Posted - 2010.03.09 19:59:00 -
[34]
The entire clone/sp loss mechanic is pointless. It creates an illusion of risk for people that look into the mirror and fancy themselves Srsbsness Internet Spaceshipz0r Tough Guyz. There really is no risk of 'losing' SP as such; the mechanic doesn't make eve a 'cold harsh place'. All it really does is penalize people that get podded a lot for not spending an an*l retentive level of attention to whether or not they have an updated clone. If the hardcore types really wanted eve to be a cold, harsh place, we'd have SP loss on ship destruction, with the amount depending upon ship class, not just t3s. Now that would be awesome. But of course, the 'bad*** PvPers' actually lose ships so they'd just whine about that.
As far as clone costs go, yea my clone is 45m heh (no implants, just the clone). So screw 0.0 and its bubbles, lowsec has more fun and dynamic pvp in my experience anyway. And I've never lost a pod in lowsec either.
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Qolde
Minmatar art of eve Gunmen of the Apocalypse
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Posted - 2010.03.11 03:29:00 -
[35]
It's supposed to sting at least a little when you lose a clone. How else would the big alliances clear out a 0.0 region full of immortal millionaires (read pod pilot), if the millionaires stood to lose nothing by staying?
Hey did you know that even if you illegally kill a pod in hisec, the killed party doesn't get kill rights on you?
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Taua Roqa
Minmatar Toroidal Bum-Donuts
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Posted - 2010.03.11 08:35:00 -
[36]
can you still infinitely web and warp scramble a pod after popping the ship if you had killrights on them, without getting concorded?
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Novamako
Duty.
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Posted - 2010.03.12 19:46:00 -
[37]
Originally by: Taua Roqa can you still infinitely web and warp scramble a pod after popping the ship if you had killrights on them, without getting concorded?
no, any agression after you destroyed the kill-rightees ship towards him/her will result in you being flagged as GCC. kill-rights apply towards ONE ship kill, and never the pod.
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