Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Lexx Khadar
Minmatar Tribal Liberation Force
|
Posted - 2010.03.07 21:31:00 -
[31]
Edited by: Lexx Khadar on 07/03/2010 21:31:42 Experts are calling this Suggestion.. Terrbile.
This would turn eve into a game of Locking priority being more important than anything. Fleets would have to let the slowest locking heavy hitters lock first if they wanted to give decent damage. Leaving tacklers unable to lock down targets. Really needed to be better thought out this. Whilst lagfest fleet fights aren't fun I don't think this is the answer at all.
Also how would tracking links work with this in your mind?
|
yourdoingitwrong
|
Posted - 2010.03.07 21:39:00 -
[32]
and this is why ccp designs the game and not the OP
btw OP after 4 edits your idea is still terrible.
|
SurrenderMonkey
|
Posted - 2010.03.07 22:04:00 -
[33]
This idea does not have a single redeeming quality. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
Lightningshade
Caldari The Athiest Syndicate Advocated Destruction
|
Posted - 2010.03.07 22:12:00 -
[34]
Originally by: Deus Ex'Machina Edited by: Deus Ex''Machina on 07/03/2010 19:55:31
Originally by: masternerdguy tacklers dont typically do much dmg.....so what happens is this....
crow - 100% of its dps stiletto - 50% dps rifter - 33% dps Drake - 7.5% dps Ferox - 2.5% dps Dominix - 1.5% dps Raven - 0.5% dps
so the slower lockers are hurt the most......this is a true idiot plan.
the op called for a stacking penalty,
you're the idiot for giving the greatest penalty to the highest dps ships
ie , if 5 ibises would shoot at each other with their puny 3-4 dmg, when a ship with 10 times more damage would join the fight it would get no penalty for having the highest dps ... ie stacking rules : the strongest gets no penalty
same would apply with spider tanking for the dolt who suggested it , ie the ship being remote repped would get diminishing returns from the 20 guys repping him , so most would rep for 0
this WOULD work if the devs would not be tunnel visioning toward blobs
eg. if a pos needs 100 people to be blown in an hour then make it so that 5 .. or 5000 can take it down in 3 hours at best, so blobs would disperse, thing is ... this gives a chance to defenders as well
Why would you step into this topic and immediately go on the offensive?
So lets say I have a fleet. What woudl the "DPS" be based upon? output from the attacker or incoming from the defender, the attackers switch ammo, does the 100% ship then change?
one attacker overloads, does the 100% non stack nerfed ship change?
one attacker launches drones
one attacker has better tracking, and the defender becomes webbed.
I can see the tiniest bit of merit in the recycled idea, but the mechanic change within game would cause so many issues. the additional calcs alone in my opinion would cause enough problems server side
|
Berenices Herculina
Gallente Center for Advanced Studies
|
Posted - 2010.03.07 23:06:00 -
[35]
OK, OP should seriously try to be social in massive multiplayer game. If you get ganked when you are flying solo, maybe you should stop flying solo...?
Solution: X up and have fun. Period.
|
Deus Ex'Machina
The-Machine
|
Posted - 2010.03.07 23:50:00 -
[36]
Originally by: Lightningshade Why would you step into this topic and immediately go on the offensive?
So lets say I have a fleet. What woudl the "DPS" be based upon? output from the attacker or incoming from the defender, the attackers switch ammo, does the 100% ship then change?
one attacker overloads, does the 100% non stack nerfed ship change?
one attacker launches drones
one attacker has better tracking, and the defender becomes webbed.
I can see the tiniest bit of merit in the recycled idea, but the mechanic change within game would cause so many issues. the additional calcs alone in my opinion would cause enough problems server side
Problem IS you're trying to push the cube trough the triangle shaped orifice, even if you're very very strong, you will fail.
bottom line, say you're in charge of a blob with 100 ships, and you order to focus fire on one enemy ship, you're effectively gimping the output of your blob to just the top 5 damage dealers, while the rest are less then faceless blob member #42 cause they deal 0 dmg/noss/web etc
say i have a blob of 30, and i designate 5 squad leaders who can then pick their own targets for their squads, and each of these squads also has a member who can be recalled to form the sixth squad in case i need them for a special mission... maybe even tell them to slide along the walls for a surprise pincer-move ;-) - Arkanon: EXPLAIN YOURSELF, EVILDOER! Sharkbait: Dude. |
Zun thar
|
Posted - 2010.03.08 02:13:00 -
[37]
While i'm inexperienced in EvE, i've played every MMO under the sun and will say one thing for sure: truly skill-based pvp mmo's fail when it comes to population retention.
Teh blob gives everyone a chance to "succeed", no?
When it comes to MMO's, the average Joe pays the bills.. why the hell would any smart dev team cater to teh LEET PVPERZ?
It just wouldn't pay..
|
Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
|
Posted - 2010.03.08 04:15:00 -
[38]
Originally by: Khamal Jolstien
Originally by: Darth Iamnothappy Don't break immersion? HAHAHAHA
Okay lets make the real empires roflstomp every little alliance/corp that is red to them flat. The empires need their lulz too. Also make the empires actually expand into 0.0 space for more territory to keep the immersion. Your breaking my immersion ccp. You bastards!
Game play is what it is while it will change in some ways the immersion argument is pathetically funny. Also it is humerous how players do not like it when their style of play might take a turn for the worse though it is okay long as they get their lulz at the expense of others.
You're discussing realism, not immersion. They're VERY different topics.
The OP does not have a good idea, nor has the experience in EVE to come up with a solid idea to solve the 'problem'.
This.
You may not realize this, but this is not an original idea. It has come up before in various forms, and never got anywhere... for a variety of good reasons.
Large groups will always have an advantage over smaller ones, whether you are talking about RL military situations or in this particular game. If a small group is going to be successful against them, they need superior training, skill, ability to work as a tight knit group, communications, tactics, and have at hand the right tool for the job.
This is how it should be. Not some dumbed down, hand holding, mind numbingly stupid balancing mechanism. If you want to be handed an artificially balanced fight you need to look at other games. If you want to actually EARN those victories, stick with EVE. That way eventually you may have some wins that actually mean something.
As for myself, it would be very much to my advantage right now if the playing field were equalized. Life would be ever so much easier... and I'd end up quitting EVE in very short order. I don't play this game for it to be "easy". What would be the point?
===== If you go to Za'Ha'Dum I will gank you. |
Salmeria
Advanced Component Research Enterprise
|
Posted - 2010.03.08 04:45:00 -
[39]
Nothing is wrong with the current system of PVP.
Its like saying 5 people should have a chance to take on an entire army!
|
Cortante
|
Posted - 2010.03.08 04:52:00 -
[40]
Excellent troll. 8/10
Fortunately, this is a MASSIVELY multiplayer title, so I know you can't be serious with the post. Kudos.
|
|
Garia666
Amarr T.H.U.G L.I.F.E
|
Posted - 2010.03.08 06:39:00 -
[41]
If you are so experienced that you say you are.. you wouldnt fly tech 1 ships. But atleast tech II or faction.
Second.
If you where actualy experienced you would never post something like this..
So my suggestion... pew pew a bit more and come back after an year or 2 www.garia.net |
Jerid Verges
|
Posted - 2010.03.08 06:53:00 -
[42]
Protip -> Bring more friends.
God. This is worst then carebears whining for Concord in lowsec or pirates whining for a WTZ removal.
|
Gladys Pank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2010.03.08 06:58:00 -
[43]
I'm a solo PVPer, I also die when blobbed. It's a simple fact that if you opt to fly solo you are putting yourself at risk.
~
Soar Like a Penguin |
Usagi Tsukino
Stimulus Rote Kapelle
|
Posted - 2010.03.08 07:09:00 -
[44]
Originally by: Deus Ex'Machina Problem IS you're trying to push the cube trough the triangle shaped orifice, even if you're very very strong, you will fail.
bottom line, say you're in charge of a blob with 100 ships, and you order to focus fire on one enemy ship, you're effectively gimping the output of your blob to just the top 5 damage dealers, while the rest are less then faceless blob member #42 cause they deal 0 dmg/noss/web etc
say i have a blob of 30, and i designate 5 squad leaders who can then pick their own targets for their squads, and each of these squads also has a member who can be recalled to form the sixth squad in case i need them for a special mission... maybe even tell them to slide along the walls for a surprise pincer-move ;-)
Still sounds like a blob to me tbqfh. Not focusing fire won't help the OP who flies all by her lonesome. Are 4 of your 5 squads going to just sit on their thumbs when you come across her, or are they all going to open up on her anyway to killmail *****, since iirc, that's the whole point of PvP to begin with. ---
|
Caldari 5
Amarr The Element Syndicate Hand That Feeds
|
Posted - 2010.03.08 07:15:00 -
[45]
I personally wouldn't modify the Damage Dealt, I would modify the chance to hit.
You know in action Movies/Anime that with each large hit there is a plume of debris/smoke/flame/etc, my thinking is that with each hit in a specified time period it would become harder and harder to see your opponent, thus the chance of hitting your opponent in that debris field would become less and less.
Obviously with this kind of reasoning different weapons will cause more of a problem then others.
This might modify the blog a little in the fact that they might have to alpha wait for smoke, then alpha again in order to kill targets quickly, else they might Alpha and then the next volley might completely miss :P
|
Hiroshima Jita
|
Posted - 2010.03.08 07:43:00 -
[46]
Troll. And I've seen people wave this idea around before.
And bigger blobs would still win. FCs wouldn't call primary anymore. THey would just hope that their guys spread fire enough not to be too stacking nerfed, so small gangs would have individual pilots die at the same rate of the large gang but the small gang would have alot more of their pilots dying at any given time. Not to mention large gangs abilitys to bring more ewar and logistics.
Doesn't fix the "problem." Introduces Ibis tanking. I wonder if the original guy to some up with this seriously thoughht it was a good idea or if he was just striving to be the best troll that he could be.
|
Xiona Vherokior
|
Posted - 2010.03.08 09:10:00 -
[47]
Edited by: Xiona Vherokior on 08/03/2010 09:14:00 Edited by: Xiona Vherokior on 08/03/2010 09:12:29 Edited by: Xiona Vherokior on 08/03/2010 09:11:46
Originally by: Garia666 If you are so experienced that you say you are.. you wouldnt fly tech 1 ships. But atleast tech II or faction.
In a 1vs1 you would never win with any t2 ship (smaller than Command Ship) vs my t1 battlecruiser. The problem is, there is no 1vs1 and not even a 1vs3 any more. (It's pretty long time ago, but you where my first t2 solo kill. And even i had damn bad skills my BS was cheaper than your curse(?) but worked fine) That's why i prefer t1. Further more noone was afraid of a caracal e.g....but today they fleet up everytime they see me.
I was flying t2 in former times. As i recognised, they are not that much better as they are expensive.
Originally by: Garia666
Second.
If you where actualy experienced you would never post something like this..
If I am something I'm experienced in 0.0 solo PVP, as i'm doing since about 1.5 years nothing else.
I have absolutly no problem with losing a ship...the problem comes when you fly 2 hours to find an enemy, and this enemy is a blob. As i don't shoot miners and haulers, this problem gets even worse
Originally by: Gladys Pank I'm a solo PVPer, I also die when blobbed. It's a simple fact that if you opt to fly solo you are putting yourself at risk.
Thats the reason why i don't fly t2. If you get blobbed it doesn't matter if you sit in ibis or T2 BS.
In the end, you all are right. By posting ideas how to change this game nothing will change (as i wrote in my first post already). I have to change my tactics or i have to quit. Like evolution. Everyone likes evolution until he got eaten
|
Kikki Di'je
Lay Low
|
Posted - 2010.03.08 14:09:00 -
[48]
Originally by: Xiona Vherokior The Problem: Outnumbering. Every skilled PVPr knows, that this is a damn problem.
You are clearly not skilled, nor is anyone who even thinks this.
|
Ran Khanon
Amarr Vengeance Innovations
|
Posted - 2010.03.08 14:38:00 -
[49]
I like gameplay option A Which leaves me vulnerable to gameplay option B Please nerf gameplay option B
No.
The in-system blob alert option due to a large combined sig radius sounds better though. Maybe make blobs of 10+ ships show up on the hud as an icon so you always know were it is (and allow insta warps to it as well)
Support Lana's new bounty system. |
chrisss0r
|
Posted - 2010.03.08 14:52:00 -
[50]
Originally by: Xiona Vherokior
In a 1vs1 you would never win with any t2 ship (smaller than Command Ship) vs my t1 battlecruiser. The problem is, there is no 1vs1 and not even a 1vs3 any more.
your trying really hard to look like a moron, don't you?
|
|
JonnyWarhawk
ANZAC ALLIANCE IT Alliance
|
Posted - 2010.03.08 14:56:00 -
[51]
I actually kinda like this suggestion and it would be great, but it won't ever happend. But it would be nice to see fleets getting some kind nerf. I for one simply love solo pvp, trying to survive while being outnumbered and still manage to kill stuff.
This is play style i used in every single mmorpg i played, it does work sometimes in eve but it's not easy since i like to attack ships that are pvp fitted and can defend themselves, and these don't move around without buddys generally.
- - -
|
baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2010.03.08 15:03:00 -
[52]
Hi, I'm Jacky Moon. I am a solo bomber pilot and I think the idea is stupid and removes the fun out of beating a large number of idiots.
|
CommmanderInChief
Comply Or Die
|
Posted - 2010.03.08 15:14:00 -
[53]
Interesting idea but...
Your still going to die, just slower! Why dont people think of that.. If you outnumbered or your a solo guy and get hit my 4 ppl your still going to die, solo pvp (id a love solo) is dead really it is.. 1 tackler - web and scram so your cant move. 1 Dampener or ECM - so you cant hit anything 1 neuter - well you cant do anything at all
thats it your dead...
|
JonnyWarhawk
ANZAC ALLIANCE IT Alliance
|
Posted - 2010.03.08 15:30:00 -
[54]
Originally by: CommmanderInChief Interesting idea but...
Your still going to die, just slower! Why dont people think of that.. If you outnumbered or your a solo guy and get hit my 4 ppl your still going to die, solo pvp (id a love solo) is dead really it is.. 1 tackler - web and scram so your cant move. 1 Dampener or ECM - so you cant hit anything 1 neuter - well you cant do anything at all
thats it your dead...
My english isn't best possible, what i meant is that instead nerfing fleets (after all they are situations where they are must, like 0.0 wars) but ccp should encourage solo pvp, there's nothing more exiting then mouse&cat game with "victim".
I'm not saying solo pvp is dead but let's face it, it's pretty rare. Unless by solo pvp you mean killing macro haulers - - -
|
Nareg Maxence
Gallente JotunHeim Hird
|
Posted - 2010.03.08 15:53:00 -
[55]
Edited by: Nareg Maxence on 08/03/2010 15:55:14 Edited by: Nareg Maxence on 08/03/2010 15:54:29 Fail reply.
|
Di atos
xtort Aeternus.
|
Posted - 2010.03.08 15:56:00 -
[56]
Edited by: Di atos on 08/03/2010 16:03:53 Wow, you guys are an ignorant lot. Just because you think his idea is terrible, doesn't mean you have to slam him over and over.
You sound like relgious zealots, You were the Christian people who wanted to hang anyone who said the world is round or that the Earth revolves around the Sun.
Also, the way you guys counter the argument is under the assumption that everyone should be hitting the same target.
If something like this came into effect, it would breed specilization. Fc's and wing leaders would have to make decisions. You could have wings that have damage specilization. Who would have to seek out targets that would be more suseptable.
Im not saying that the Op's idea is good, but good god give him a break.
|
baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2010.03.08 16:00:00 -
[57]
Originally by: Di atos Wow, you guys are an ignorant lot. Just because you think his idea is terrible, doesn't mean you have to slam him over and over.
You sound like relgious zealots, You were the Christian people who wanted to hang anyone who said the world is round or that the sun revolves around the Earth.
Also, the way you guys counter the argument is under the assumption that everyone should be hitting the same target.
If something like this came into effect, it would breed specilization. Fc's and wing leaders would have to make decisions. You could have wings that have damage specilization. Who would have to seek out targets that would be more suseptable.
Im not saying that the Op's idea is good, but good god give him a break.
BURN THE HERETIC!
|
Aineko Macx
|
Posted - 2010.03.08 16:05:00 -
[58]
I lol @ all the hypocrites that whine in one thread about blobbing and then go bashing the OP here.
The proposal is terrible yes, but I can see where the OP is coming from. Solo PvP is mostly dead and small gangs are also on downwards trend. If you try to work out a game mechanic that dis-incentivized blobbing over smaller gangs, you'll see that it is damn hard to come up with something that isn't terrible.
|
Di atos
xtort Aeternus.
|
Posted - 2010.03.08 16:06:00 -
[59]
I was just thinking. What if the rule only applied to something like 30 - 50 attackers. High enough so it only effect blobs but low enough that it does not effect smaller gangs.
|
Chaos Incarnate
Faceless Logistics
|
Posted - 2010.03.08 16:31:00 -
[60]
Originally by: Di atos You sound like relgious zealots, You were the Christian people who wanted to hang anyone who said the world is round or that the Earth revolves around the Sun.
lol
yes, clearly the modern analogue of the trial of Galileo and his subsequent house arrest for the remainder of his life is people being mean and impolite to each other regarding internet spaceships ideas on our internet spaceships forum _____________________ Horrors! Demons in the deep! |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |