Pages: 1 2 3 4 [5] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jeremey
Glittering Dust
|
Posted - 2010.03.18 13:34:00 -
[121]
Edited by: Jeremey on 18/03/2010 13:34:56
Originally by: sanjar
the following is the result of poll that took place in a central russian-community resource: 81 ppl would like those features to be eliminated 160 ppl would like those features to be kept intact.
Oh, it's simply a lie. As everyone can see by looking at this thread with poll 33.46% (88 ppl) answered that they want these exploits to be fixed, 42.21% (111 ppl) answered that these are exploits but they don't want them to be fixed, and 24.33% (64 ppl) answered to "lulz answer" that they're members of DarkSide and have a butthurt because they're using these exploits themselves. So the last group cannot be realistically taken as voters against fixing these exploits.
Originally by: sanjar PS. I beg a pardon, gents, but most probably i wouldn't be able to reply you. I can't read english. I can only write messages in english.
Then go away: don't disturb our dark and evil doings. |
darius mclever
|
Posted - 2010.03.18 14:00:00 -
[122]
does this thread help your discussion? |
seany1212
Stylo Corporation
|
Posted - 2010.03.18 19:40:00 -
[123]
Originally by: Dark Rai Edited by: Dark Rai on 16/03/2010 05:29:39 Edited by: Dark Rai on 15/03/2010 20:27:29 I do not sign it, Jeremey why the hell did you tell everyone about these exploits? Why? You think it`ll help? And I say: NO it wont help. Before this thread only a rare golem or whatever would use these things to get out of the camp, but now you`ve opened so many people`s eyes on it, that everyone, EVERY SINGLE ONE uses this crap now. Have you lost your mind man? Or its juat a rage cuz you SOMETIMES fail to kill some sweetass carebear ship/freighter? Well Im glad to tell you that now you will have difficulties to kill a lot more people, as these things have become extremely popular, you may be proud of yourself, GJ.
/NOT signed
Imho this thread should not exist, devs plz delete it as it tells everyone about the exploits. Before only about 200 people were useing them in the whole EVE, now every single bud uses em, omgwtfbbq... Yeah, big thx Jeremey, big thx man. GOOD JOB FFS
Grammar mistakes
I was fine about these exploits although i never used them myself, and i was fine when sometimes my victims use them, because it were only rare occasions.
OH and BTW some people have REALLY bad internet, so wtf if they have a disconnect in camp/warp they lose their ship? Yeah sounds good for you? But perhaps not for them. I personally do not want to write reimbursemnt petitions every time i lose my hsip because of a power cut, etc and then wait few days just to enjoy a GMs refuse to reimburse my ship because the server was not lagging, it is me who is lagging. This thing is nto exploit, it was created to help laggers, to defend them from some ass pirate-kiddies who want to kill him when he lags.
And now these pirate blob-kiddies are whining on forums "WE CANT BE SILENT ANYMOOOOOOOOAR!!! WE WANT EASY FRAAAAGS!!! IT IS SUCH A PLEASURE TO KILL A FACTION FITTED GOLEM OR WHATEVAH WHEN HE LAAAAAAAAAAAAAAAAAAGS!!!! WHYYYYYY WE CANT KILLL HEEEEEEEEEEEEEM?!?!?!?!?!??!"
How bou you guys grow up a bit eh?
Sounds like somebodys ****ed that they're about to lose there most used exploit.
Originally by: Dark Rai Edited by: Dark Rai on 16/03/2010 05:33:08 And fixing this will deny forever making deep spots :(( that would be really, REALLY sad... Devs do not listen to him.
He posted this crap on Russian community forums (eve-ru.com) as well, and you now what? Few people support him. Only few.
Because if he do not have enough DPS to kill a logoffsky, its his problem, not mine, not ours, and not CCPs.
Period.
Thats because most russians are the ones who use it, the amount of russian cynabal pilots who jumped into a gate camp in my last corp and logoffski'd i stopped counting because it became a joke. |
Pelorn
|
Posted - 2010.03.18 20:06:00 -
[124]
Just had (1) happen to me:
Warp in on two hulks and a mammoth in my harpy; tackle one of the hulks. Get him down to 25% shield, he dissapears. I wait for him to come back online, but being in a main system, alliance brings in an archon and I'm forced to warp out.
I have the combat log, but I don't know of any way to do anything about this situation.
...Atlas cowards ftl. |
Alter Id
|
Posted - 2010.03.19 14:28:00 -
[125]
Quick question before I reply in full. You say you have petitioned this and you insinuated that the petitions were upheld in some fashion. Does CCP consider use of these tactics to be illegal exploits for which they punish players for using? |
Drake Draconis
Minmatar Shadow Cadre Looney Toons.
|
Posted - 2010.03.19 14:53:00 -
[126]
Edited by: Drake Draconis on 19/03/2010 14:59:40
Originally by: Alter Id Quick question before I reply in full. You say you have petitioned this and you insinuated that the petitions were upheld in some fashion. Does CCP consider use of these tactics to be illegal exploits for which they punish players for using?
The only one that is being considered an exploit (quietly) is the deep deep deep space log off trick.
You log in... and log off... log in... log off.. .log in... eventually you end up in the ass end of the system.
And thanks to Grid Fu you end up on the overview a kajillion AU away from destination.
We caught some prick doing this in one of our systems... the GM actually shoved his shiny carrier butt in the station because someone got screen-shots to prove it. Of which we camped 23/7 until he managed to sneak out using the same damn trick right after downtime.
They said they haven't publicly announced it as such so what I'm saying is likely going to be disproved or "meh'd" and still require proof. Not easy considering.
The only reason that's being even considered as such mind you is due to the fact its abuse of said mechanic.
Disconnections and logoffskies?
AS I've said before.... pull the Ethernet cable from your tower and the server doesn't have a damn clue what your doing.
The moment you get that figured out... is the moment you understand that while this mechanic "Sucks".... it isn't as simple to fix.
All thanks to TCP/IP.
If anything there needs to be a change for when you log back in.... should be the exact same spot regardless.
And perhaps the best solution for THAT is that the said location remains "Stuck" until your session timer (double it if you need to) expires.. then you can write a new location.
Should be warped in long before it times out.
But they likely have already fixed that with Tyranis on the horizon. And I do mean specifically That.
You will likely never get a ultimate solution to this.
So while disconnections and logoffskies will be around... the logging on process will be nailed down as its logically the only rational solution to track.
It's impossible to track disconnections because if you attempt to do so on the server side... you will likely get accused of misjudging and CCP will never take that liability on.
The last thing they want to do is deal with ship reimbursement complaints on that level.
However... if you log back in... your going to log back in in such a way that it is entirely predictable within reason.... and if people camp that spot... they will get a all be it brief window of opportunity to pod said person. |
Alter Id
|
Posted - 2010.03.19 15:34:00 -
[127]
Edited by: Alter Id on 19/03/2010 15:37:22 So basically 1 is a glitch, 3 is an abused safety feature and 2 is a CCP error somewhere. 2 - Almost impossible to prove and the time it was proven in your above scenario the GM placed them in a station which he later escaped from using the exact same tactic. I'm going to assume a little something here. That the people supporting this thread are low-sec null-sec primarily. So I will reserve any vitriol for those I consider deserving of it.
As you said, there really is not way to stop the "logoffski" trick w/o punishing people who are not using it. (A friend was a victim of a dropout a couple of nights ago and CCP gave him the usual - we had no lag no our system so it was yours, tuff luck.)
I am going to surpise myself and support this proposal, my first, even though I'm a newb carebear/mission runner right now. I've been nailed in low sec 2 days into the game, can-flipped, had some attempt to gank me and had ninja-salvagers in my corp mates missions. These are people generally associated with pirates and low sec/ null sec dwellers. I'm going to support this anyway. I'm doing so really for one reason only, its a flaw that should be fixed. Even if I consider other areas of the game to be broken, some of which I cannot think of a fix for anyway (not really despite the threads about them), and I'm currently on the dead opposite side of you, they should at least fix fix this. So often it seems the don't want to fix, or rebalance or even improve the damned font! Maybe if I can get them to setting people to fixing problems, they will eventually get around to mine. (Well, that and I want to be able to use your own tactics against you in the near future.:D One above poster was correct though. This really should have found another way to raise this issue w/o detailing what action is taken. If I had the opportunity to use this against someone who had tried to gank me or ninja salved me, I would in an instant. Just the thought of them spitting on their monitor in frustration brings a smile to my face.
Good Luck with this.
(Bloody Pirates!) |
darius mclever
|
Posted - 2010.03.19 15:51:00 -
[128]
just in case you didnt read the link .... CCP will change that mechanic in tyrranis. so the thread is already obsolete. |
Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
|
Posted - 2010.03.19 16:07:00 -
[129]
Edited by: Bagehi on 19/03/2010 16:13:42 1. The exploit is impossible to track because it usually occurs during a session change (jumping into a gate camp) and session changes are often when normal disconnects occur (ever click "undock" and found yourself staring at your desktop instead?).
2. I'm under the impression this trick has been solved to some extent. Current mechanic is that even if you do end up 700 AU away, it will warp you back (eventually) to where you started and there is nothing you can do about it. However, there is no reason the server shouldn't flag this and dump the character back at their original location for 2 hours (just out of spite) if it is done more than twice in a row.
3. Not familiar with this, but I live in the world where bubbles exist. If this is the case, it should be fixed.
So, 2 & 3 should be fixed, but 1 is just something we have to deal with until CCP finds a way to win at the internets and prevent disconnections from ever happening again.
|
Lubomir Penev
Dark Nexxus
|
Posted - 2010.03.22 16:47:00 -
[130]
Originally by: De'Veldrin As soon as you tell me how to tell from the server's perspective the difference between me unplugging my network cable and my internet going down, sure.
I mean sure, we can trap for CTRL-Q or closing the application - of course if I open task manager and just terminate the process none of that code will fire either, so...
The server does an awful job of detecting real network issue. Try it with a corpmate watching you : unplug your cable and ask him if he saw you ewarp. The time the server will take to detect you are gone is more than enough to get you killed, network events triggered ewarp don't really protect anyone in PvP (but do a decent job in missions where the dps is usually much less)
OTOH CTRL-Q is acted swiftly upon, making me support those issues a thousand times. -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |
|
Kostya Semer
Gallente Facepalm Corp.
|
Posted - 2010.04.01 20:53:00 -
[131]
go away, lowsec blober. everything ok now
|
Ephemeron
Retribution Corp. Initiative Associates
|
Posted - 2010.04.01 21:28:00 -
[132]
Why are people discussing the difference between real and fake disconnect?
The nature of the disconnect is irrelevant for the things we are trying to fix. From the OP:
Quote: 1) You logoff and after that someone places aggro on you - but you will still disappear after 1 minute. 2) You logoff, login, logoff, login - and appear on a spot not where you was or where you're travelling previously. 3) You click warp to and instantly logoff - no one can scramble you or even lock you.
Those game mechanics are bad whether they are done deliberately or accidentally, and thus should be changed.
|
Jerid Verges
The Society of Innovation The Last Stand
|
Posted - 2010.04.02 00:40:00 -
[133]
Logoffski should be fixed. If you are in a PVP fight with aggression and stuff like that, you should definately NOT be able to take advantage of the safing mechanics. Very few people actually use it LEGIT, it is too heavily abused.
In all other circumstances, such as fights with NPCs or just in normal space. It should still apply.
There really is no easy way to approach the problem.
|
Angel Scott
|
Posted - 2010.04.06 19:45:00 -
[134]
I support this measure |
Tibalt Avalon
Ministry of War
|
Posted - 2010.04.07 04:51:00 -
[135]
Originally by: HCMan Yes, i want it
Hardstyle Ambassador |
Cassidy Solo
|
Posted - 2010.04.08 00:40:00 -
[136]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 10/03/2010 07:05:00
Originally by: Red Raider I knew when I posted this that someone wouldn't know that LD means link dead. This is caused by the server and there is nothing you can do about it. So NOT flying into situations where you go LD is not an option.
So essentially you say that eve cluster disconnects you while keeping other players in the same/nearby system on-line? Nah, never've been in such situation.
Lol? Play much? Or not at all? How about the fact that I have had two characters logged in, in the SAME FIGHT, and one gets an error message and disconnects, and the other one doesn't? I have been getting socket closure error messages at least once a day, sometimes as many as five or six times within an hour. It doesn't appear to be related to a specific account, as it randomly decides which one to disconnect, and which one to keep online.
|
|
|
|
Pages: 1 2 3 4 [5] :: one page |
First page | Previous page | Next page | Last page |