Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] [12]:: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Smurfprime
|
Posted - 2010.04.24 17:11:00 -
[331]
Originally by: Pac man05 Is it just me or are processing plants unable to use any of the materials?
They work, but the process is so stupidly inefficient that you can never have enough output from your extractors to keep it running for any length of time.
This is an absolutely gigantic waste of time with very very little return.
|
Kanatta Jing
|
Posted - 2010.04.25 03:46:00 -
[332]
Processors that can't process a material are probably set to the wrong schematic.
Also not all planets can mine equally.
|
Quin'gan
|
Posted - 2010.04.25 11:08:00 -
[333]
I've been playing around the PI for a few days. At first i thought it was a new nice way to keep people busy, like salvaging, that i sometimes enjoy dooing...
This, however is SO different.
I know it's beeing tested, but for me to ever revisit PI, it has to be compleaty redone. The interface SUCKS bigtime - the linking/routing is frustrating as hell, so when you are finally done setting up one base - you need to rescan because the hotspots move - and you have to link/route again...
This is proberly one of the only activities in eve i'll not skill for at all, and i pity all who does. I cant understand why the dev's will waste so much dev. time dooin this PoS over fixing lag, FW or even revisit the wormhole space.
There's SO many loose ends the dev's never got back to - and then we get this?
Really..
|
Myloi
|
Posted - 2010.04.25 18:29:00 -
[334]
Edited by: Myloi on 25/04/2010 18:29:35 ok i just set up some PI stuff.... 90% of the time i waited for "the network" because it was "busy".
PI can suck my ****....
|
Kyra Felann
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
|
Posted - 2010.04.26 02:23:00 -
[335]
Edited by: Kyra Felann on 26/04/2010 02:24:54
Originally by: Myloi 90% of the time i waited for "the network" because it was "busy".
You don't have to hit "submit" after every single change you make. Just set everything up then submit it all at once.
The only time you have to submit before while setting up is before you start scanning for deposits.
|
Hypan
Amarr Rio Xingu
|
Posted - 2010.04.26 09:45:00 -
[336]
ok been trying PI for a week and here are my thoughts.
im anoyed with the almost constant -41h to mine a deposit, so i never get any mins from most of my miner things, awesom
im anoyed with that stupid buzzing noise that the survey makes, why on gods earth did you pick that sound?
im anoyed with the total lack of understand with deposit durations, like 5h omfg how stupidly short, when it does decide to work that is
im anoyed that the stupid lazy forman cant find the next deposit and sits at a unused one so i have to survey twice
so in a bit over a week ive made 10 coolant and some electronics.
this sxxt better not be replacing npc sell orders for pos fuel stuffs or we are all screwed.
i hope to see a better finished product that has actual meaning in real game terms than what is currently on sisi
very disapointed, hypan
|
Avoida
|
Posted - 2010.04.26 18:06:00 -
[337]
Edited by: Avoida on 26/04/2010 18:06:40
Originally by: Hypan ok been trying PI for a week and here are my thoughts.
im anoyed with the almost constant -41h to mine a deposit, so i never get any mins from most of my miner things, awesome
Yes, that is a bug. SiSi update tonight may fix that.
im anoyed with that stupid buzzing noise that the survey makes, why on gods earth did you pick that sound?
EVE has sound? Anyway, agreed it's a bit annoying of a sound but not that big of a deal.
im anoyed with the total lack of understand with deposit durations, like 5h omfg how stupidly short, when it does decide to work that is
You do realize that if you choose lower extraction rates, the time increases AND you get more materials overall? Lowest extraction rates mean deposits last ~15 hours.
im anoyed that the stupid lazy forman cant find the next deposit and sits at a unused one so i have to survey twice
This isn't mean to be something done AFK like moon mining. You're going to need to go back when deposits are exhausted and rescan. Get over it.
so in a bit over a week ive made 10 coolant and some electronics.
You haven't created the optimal setup then. That is not the fault of PI, but rather your own. Did you have just 1 or 2 extractors feeding 1 Basic Industry Facility? If so, then yes, you're only going to get 10 coolants in a week. Have 8 extractors feeding 2 BIFs feeding into another BIF and you can get impressive amounts of coolant quite quickly.
this sxxt better not be replacing npc sell orders for pos fuel stuffs or we are all screwed.
People who adapt will not be screwed.
i hope to see a better finished product that has actual meaning in real game terms than what is currently on sisi
very disapointed, hypan
|
Hypan
Amarr Rio Xingu
|
Posted - 2010.04.26 18:56:00 -
[338]
Edited by: Hypan on 26/04/2010 18:58:23
Originally by: Avoida Edited by: Avoida on 26/04/2010 18:06:40
Originally by: Hypan ok been trying PI for a week and here are my thoughts.
im anoyed with the almost constant -41h to mine a deposit, so i never get any mins from most of my miner things, awesome
Yes, that is a bug. SiSi update tonight may fix that.
im anoyed with that stupid buzzing noise that the survey makes, why on gods earth did you pick that sound?
EVE has sound? Anyway, agreed it's a bit annoying of a sound but not that big of a deal.
im anoyed with the total lack of understand with deposit durations, like 5h omfg how stupidly short, when it does decide to work that is
You do realize that if you choose lower extraction rates, the time increases AND you get more materials overall? Lowest extraction rates mean deposits last ~15 hours.
im anoyed that the stupid lazy forman cant find the next deposit and sits at a unused one so i have to survey twice
This isn't mean to be something done AFK like moon mining. You're going to need to go back when deposits are exhausted and rescan. Get over it.
so in a bit over a week ive made 10 coolant and some electronics.
You haven't created the optimal setup then. That is not the fault of PI, but rather your own. Did you have just 1 or 2 extractors feeding 1 Basic Industry Facility? If so, then yes, you're only going to get 10 coolants in a week. Have 8 extractors feeding 2 BIFs feeding into another BIF and you can get impressive amounts of coolant quite quickly.
this sxxt better not be replacing npc sell orders for pos fuel stuffs or we are all screwed.
People who adapt will not be screwed.
i hope to see a better finished product that has actual meaning in real game terms than what is currently on sisi
very disapointed, hypan
i tried to quote soem of what you have added, but wow you did it in such a way, i just couldnt be asked. the very few items of coolant was due to the bugged -41h miner things and that was with 8 miners. even 15h duration on miners makes it even more of a time sink that reactions at a caldari pos(always liked the extra silo cap on gal's).
in relation to the amount of pos stuffs used and the amount of people that will get into pi at first, meh it might just cover it. after 3 of months pi when everyone is bored stupid of 15h managment duty's unless it is improved or the numbers buffed pos fuel is gonna be rare.
oh yeh eve has sound just some of it sucks, this noise being one of them.
i wouldnt mind making skill books and intresting stuffs, pos fuels and t2 parts just seams like a very dull way to introduce something that if done right is ment to be cool
|
Chromoburst
|
Posted - 2010.04.28 02:58:00 -
[339]
I've got a serious concern that several others on the help system seemed to have. I know its still in dev and thats why I'm asking.
The cost to max out PI skills seems to be like 4.5 millionish SP. It also seems to take alot of time managing it. But to max out an Elite Command center on a temperate and storm planet to start producing Nano-Factory's, a product on the highest tier of PI production, i only spent 10 million isk plus the currently unknown cost of the command centers. My problem then is this: I've got a POS that cost 180millon to setup and gets me a profit of 90 million a month and I only have to deal with it every 16 days yet I've repeatedly considered shutting it down cause its not worth the hassel.
It seems like PI, even in nullsec, wont be able to producec anywhere near this kind of revenue yet takes way more SP and time. Will this be balanced out so that it is worth the time for experienced players? Does the dev team recognize that at its current scale and micro-management an experienced player might expect a fairly substantial amount of ISK for thier effort.
I'd be prepared to drop 200 million on a good setup on a planet but, due to the time involved, I would want profits that compare to moon mining(between 60million and 1.2 billion/month) especially if there is a chance my facilities in null-sec could be destroyed in future updates.
Any feedback on this?
|
Murnock Loran
Caldari School of Applied Knowledge
|
Posted - 2010.04.28 11:04:00 -
[340]
Hi!
I colonized Arant VIII yesterday, today I just get a "Planet unavailable" (*grin*) message telling me that I can't view it. Viewing other, uncolonized planets, in the same system works however.
Any ideas?
Zan
|
|
Alice ww
|
Posted - 2010.04.28 20:53:00 -
[341]
Edited by: Alice ww on 28/04/2010 20:54:05 I've just tried to build some production chain on a planet.
1. Interface is OK. It can be made better but it can be used in current form without tweaks.
2. Whole process of chain building need some external data to understand what can be done and how. After making a simple chain of harvesting something then basic reprocessing I had to seek some spreadsheet on web to findout what can be created.
3. In todays form profit is VERY questionable. I've dropped on a planet a base unit of unknown cost, plus used about 2kk on digging and processing structures. Expecting to gain a few cycles of Mechanical Parts * 5 before raw resources will deplete. Lets say I'll get 4 batches. So I'll gain 20 Mechanical Parts of average market value about 650 isk/unit. That is 13k. If I manage to produce Robotics, witch requires more complex process and maybe more then one planet (since I didnĘt found one resource of 5 to make it), then I will gain 6 units of Robotics from those 20 units of Mechanical Parts and 20 units of Consumer Electronicsą 6*7000 = 42k. So investing about 2kk in units deployment will give like 50k during 24hours. Since resources will deplete and I will have to manage this every day and spent same 2kk on structure placement, and use like 30 minutes to do it. So I expect that one should be able to earn like 10kk+ at least.
|
jkkid
|
Posted - 2010.04.29 16:06:00 -
[342]
i have been setting up PI colonies and noticed that if i decommission a command center on a planet i had to log out and clear cache to be able to set a command center back on the planet. Anyone else see that issue?
|
Lolrus McBukkit
|
Posted - 2010.04.29 16:46:00 -
[343]
Can we get this locked, so people will reply to the new V4 thread that's sticky?
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] [12]:: one page |
First page | Previous page | Next page | Last page |