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Thread Statistics | Show CCP posts - 1 post(s) |

masternerdguy
Gallente Caldari Naval Reserve
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Posted - 2010.03.31 16:27:00 -
[1]
Remember how I was all like "station games are dumb warp scrams need to prevent docking" and you were all like "no way" or you said "yes" or something but CCP then didnt reply and hasnt made those changes on the test server?
This is a friendly reminder not to forget about the mechanic that will end station games once and for all.
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Leaving Eve
Boo Hoo Federation
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Posted - 2010.03.31 16:33:00 -
[2]
I wish I were cool like you.
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Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2010.03.31 16:33:00 -
[3]
Make like a tree and leave ---
Even though you might disagree with what I say, that doesn't automatically make me a troll. |

Ragedman
The Phoenix Enclave G String University
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Posted - 2010.03.31 16:41:00 -
[4]
CSM was talking about it awhile ago. Not sure if they got anywhere.
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S'qarpium D'igil
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Posted - 2010.03.31 16:43:00 -
[5]
Oh look, another thread about what CCP has forgotten to do... This is by far the least important of the things they need to change. 
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Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2010.03.31 16:44:00 -
[6]
Make like an egg and scramble ---
Even though you might disagree with what I say, that doesn't automatically make me a troll. |

MatrixSkye Mk2
Minmatar
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Posted - 2010.03.31 16:44:00 -
[7]
Originally by: masternerdguy Remember how I was all like "station games are dumb warp scrams need to prevent docking" and you were all like "no way" or you said "yes" or something but CCP then didnt reply and hasnt made those changes on the test server?
This is a friendly reminder not to forget about the mechanic that will end station games once and for all.
Not a second before players can "look" to see what's outside.
TYVM
Grief a PVP'er. Run a mission today! |

Last Wolf
Rage For Order
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Posted - 2010.03.31 16:49:00 -
[8]
Originally by: MatrixSkye Mk2
Originally by: masternerdguy Remember how I was all like "station games are dumb warp scrams need to prevent docking" and you were all like "no way" or you said "yes" or something but CCP then didnt reply and hasnt made those changes on the test server?
This is a friendly reminder not to forget about the mechanic that will end station games once and for all.
Not a second before players can "look" to see what's outside.
TYVM
My number 1 wish in EVE. A station with a freaking view!! Oh no you don't! Incoming witty reply, ETA: 300 seconds! |

N0N
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Posted - 2010.03.31 17:02:00 -
[9]
Originally by: MatrixSkye Mk2
Originally by: masternerdguy Remember how I was all like "station games are dumb warp scrams need to prevent docking" and you were all like "no way" or you said "yes" or something but CCP then didnt reply and hasnt made those changes on the test server?
This is a friendly reminder not to forget about the mechanic that will end station games once and for all.
Not a second before players can "look" to see what's outside.
TYVM
Also warp to zero at stations should be just that, before this idea gets in.
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Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2010.03.31 17:10:00 -
[10]
Edited by: Captain Pompous on 31/03/2010 17:11:23 Make like a banana and split with your nonsense
edited to soften the blow ---
Even though you might disagree with what I say, that doesn't automatically make me a troll. |
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2010.03.31 17:41:00 -
[11]
Make it like a cat and dig your ****?
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Yuda Mann
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Posted - 2010.03.31 17:42:00 -
[12]
Make like a baby and head on out.
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Furb Killer
Gallente
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Posted - 2010.03.31 18:22:00 -
[13]
This might help against station games, but it boosts station camps, i dont think we really need more of them.
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Haxfar Portlaind
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Posted - 2010.03.31 19:17:00 -
[14]
If you've read the CSM summit, you'll see that they are planning to implement it along with a way to see what's on grid outside station.
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Pa Thetic
Amarr 24th Imperial Crusade
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Posted - 2010.03.31 19:36:00 -
[15]
You expect this masteridiotguy to actually read something before making a terrible post? That's terribly naive of you. Please re-size your signature to the maximum allowed of 400 x 120 pixels. Zymurgist OK
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Typhado3
Minmatar
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Posted - 2010.03.31 21:01:00 -
[16]
ccp really need to start banning obvious trolls like these. ------------------------------ God is an afk cloaker |

Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.03.31 21:02:00 -
[17]
Soon(tm)
CSM Iceland meeting minutes - READ THEM :D |

Gerrei
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Posted - 2010.03.31 21:07:00 -
[18]
Originally by: Sokratesz Soon(tm)
Rule 17, don't discuss other games.
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Trader20
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Posted - 2010.03.31 21:36:00 -
[19]
Originally by: Haxfar Portlaind If you've read the CSM summit, you'll see that they are planning to implement it along with a way to see what's on grid outside station.
NOOOOOOOO!!!!!!!!!!!
running a train on undockin war targets is all im good at 
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Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2010.03.31 21:54:00 -
[20]
Originally by: S'qarpium D'igil Oh look, another thread about what CCP has forgotten to do... This is by far the least important of the things they need to change. 
I disagree entirely.
This game has entirely too many "get out jail free" cards when it comes to PVP. Putting an end to station humping is a big deal for the majority of PVP'ers in this game.
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MatrixSkye Mk2
Minmatar
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Posted - 2010.03.31 22:23:00 -
[21]
Edited by: MatrixSkye Mk2 on 31/03/2010 22:25:25 And as long as people have the option to "look" outside the station AND WTZ works 100% on all stations that's fine. It'll fix the docking games and won't overpower station-camping. They should also add a "warm-up" time to activate such module immediately after undocking (maybe 15-20 seconds?) so that if someone happens to undock at the same time that a pirate gang undocks the victim has some time to either redock or GTFO.
Grief a PVP'er. Run a mission today! |

Le Skunk
Low Sec Liberators
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Posted - 2010.03.31 22:43:00 -
[22]
Why not read the csm-ccp meeting notes.
SKUNK (o)
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Ephemeron
Retribution Corp. Initiative Associates
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Posted - 2010.04.01 00:12:00 -
[23]
Even tho station docking games are lame, I have to support them because removing them would shift power balance in favor of blobs.
As we know, blobs enjoy a lot of benefits in EVE and the small gang pvp guys have suffered a lot of nerfs.
We already have several types of kick-out stations that disable this tactic.
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SurrenderMonkey
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Posted - 2010.04.01 00:46:00 -
[24]
Edited by: SurrenderMonkey on 01/04/2010 00:47:10 Edited by: SurrenderMonkey on 01/04/2010 00:46:22 If the goal is to solve the problem of "station games", it seems like this is a rather half-assed solution geared towards a similarly half-assed assessment of the problem itself.
It occurs to me that, if I were running a business (which is really what a station is, in the context of the game), and people were making a habit of sitting in the doorway harassing my clientele, I might object to that - strenuously.
This solution proposes to fix "station games" by making engaging someone as they dock or undock more practical, but the problem could just as easily be solved by making combat at stations LESS practical.
There are some distinct advantages to this: -Less cluster****ing outside of stations. -It actually makes sense in the context of the game world. Station managers SHOULD be irked by people loitering in their entryways and shooting up their customer base. Additionally, it doesn't require revision of the "RP" aspect of docking to explain why scrambling target A somehow interferes with Scotty's ability to tow them into the docking bay. -In low sec, at least, there are turrets at stations that will open fire on aggressors, so there is obviously SUPPOSED to be some form of deterrent system in place. The present execution of that deterrent is effectively non-functioning for most intents and purposes, but the intention is obvious. -It would almost certainly be easier to implement than the alternative.
I am not necessarily suggesting that this should be done - I am merely pointing out that there is more than one way to skin a cat. The point I am actually trying to illustrate is that the "problem" being discussed does not, in actuality, seem to be the problem of "people playing station games" - that seems to be merely a pretext for discussing the problem of, "Sometimes people get away from me and I don't want them to," as the only solution presented thus far is, "Dear CCP, stop letting people get away from me when I don't think they should be able to get away from me!" --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |

Lorieen
AQ Militis Seprentia
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Posted - 2010.04.01 01:05:00 -
[25]
Edited by: Lorieen on 01/04/2010 01:05:42 It doesnt make sense why scramblers would be able to keep people from docking if they are in range. Now having webbers keep ppl from docking would make more sense as in: "the station is unable to tractor you into station because a webifier is causing to much strain on our tractor beam to pull you in" unless you come up with an excuse like a scrambler causes a tractor beam not to work on your ship.
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Ryhss
Caldari 42nd Airborn
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Posted - 2010.04.01 01:49:00 -
[26]
Originally by: masternerdguy Remember how I was all like "station games are dumb warp scrams need to prevent docking" and you were all like "no way" or you said "yes" or something but CCP then didnt reply and hasnt made those changes on the test server?
This is a friendly reminder not to forget about the mechanic that will end station games once and for all.
/signed. I hate staion camping. It all comes down to who has to pee first....
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Grarr Dexx
Amarr GK inc. Panda Team
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Posted - 2010.04.01 01:50:00 -
[27]
Even if we ignore masterfailguy, it's still an important topic. To be honest, I don't think such a mundane, long range weapon as a scrambler or a webber should be able to interrupt docking. Instead, we should be looking at other side effects that would promote not playing docking games.
I'm thinking, maybe a longer aggression timer if the aggressor is in the vicinity of the object he's trying to 'hug'. As an RP reason you could extend the current message by something like 'Your reckless behaviour might cause damage to the docking bays, as such we deny you access'. ___
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SurrenderMonkey
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Posted - 2010.04.01 01:54:00 -
[28]
Originally by: Grarr Dexx As an RP reason you could extend the current message by something like 'Your reckless behaviour might cause damage to the docking bays, as such we deny you access'.
I don't see why it would need that contrived of a reason, even.
Go get in a fight in front of the main entrance to a bar/club/store/whatever and see how the owners feel about it. For some reason, station owners in Eve are fine with this type of activity. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |

Aralieus
Amarr Rising Devils Chain of Chaos
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Posted - 2010.04.01 02:07:00 -
[29]
I believe you to be a drunk poster but.... I need warp disruptor range on my scrammie plzthnxbye 
Fortune favors the bold!!! |

Kale Kold
Caldari Broken Skull
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Posted - 2010.04.01 10:04:00 -
[30]
Originally by: masternerdguy This is a friendly reminder not to forget about the mechanic that will end station games once and for all.
AMEN BROTHER!!! Please let Heavy Dictors stop this crap!!! 
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