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DawnTreader
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Posted - 2010.04.18 12:22:00 -
[1]
OK, so we've all got access to battleclinic and EFT. We generally know what most ships are capable of and likley to be packing.
But what happened to imagination and trial and error? Is it not just a little bit boring that you can guess whether is hostile ship is likley to neut/cloak/snipe/jam etc as soon as you see the type on d-scan?
In the endless cat and mouse of PVP, why wouldn't you try to surprise your enemy and catch them off guard by jamming in a drake or probing in a stealth bomber?
So, what's the most ridiculous looking, yet devious and successful fit you've ever seen or used?
(Note to loadout ****s and random trolls: nothing to see here, move along please.)
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Admiral Pelleon
White Shadow Imperium Z.E.R.G
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Posted - 2010.04.18 12:34:00 -
[2]
I flew a structure tanked neut geddon 3 years ago.
That was pretty amusing. ________
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Artemis Rose
Sileo In Pacis THE SPACE P0LICE
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Posted - 2010.04.18 12:45:00 -
[3]
1. Dump a bunch of junk into your hanger (from mission loot or something)
2. Ctrl+A
3. Fit to Active Ship.
I'm pretty sure that is where all the battleclinic fits come from anyway. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Abbot Laarkin
Order Of Mystical Mountain Monks
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Posted - 2010.04.18 12:50:00 -
[4]
Edited by: Abbot Laarkin on 18/04/2010 12:50:57
Originally by: Admiral Pelleon I flew a structure tanked neut geddon 3 years ago.
That was pretty amusing.
LOL did the same thing with a typhoon, was surprisingly effective. Certainly took an obscene amount of damage before dying (RR ftw ) ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
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Duchess Starbuckington
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Posted - 2010.04.18 12:51:00 -
[5]
Originally by: Artemis Rose 1. Dump a bunch of junk into your hanger (from mission loot or something)
2. Ctrl+A
3. Fit to Active Ship.
I'm pretty sure that is where all the battleclinic fits come from anyway.
I lol'd. Too true. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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SFX Bladerunner
Minmatar The Hurt Locker Sandbox Bullies
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Posted - 2010.04.18 12:54:00 -
[6]
remote sensor boosting drakes.
Won't get called primary, can aid tackle in preventing stuff from getting away.
Oh, another lovely idea I had is glass cannon sniper blackops with T2 cloak and 4 sensor boosters.
Victim jumps into system, decloaks thinking gate is clear, you and your buds decloak (aligned), lock and alpha his/her ass, warp to safe, cloak. For added lulz add a dictor with cloak.
Ideal for hostile pipe or ratting/homesystem camping. __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

Zilberfrid
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Posted - 2010.04.18 13:21:00 -
[7]
Edited by: Zilberfrid on 18/04/2010 13:21:49 100MN AB Cynabal, I added a metric ton of nano's and some shield. Align time is 15,7 with a speed of 2200 (no heat) and uses 425's.
I use this as a replacement for my beloved AF's and Comet in l4 missions when I feel like moving.
DLA 4x 425mm II
100MN Fed navy Inv II Tracking comp II (mostly with a tracking script, but I bring an optimal script) LSE II Rat spec hardener
DCU II 3xNano II TE II
Ambit Collission acc Field extender
5x med drones
I fiddled a 100MN dual prop together as well, but that fit entirely sucks, can't do anything other then burn
DLA 4x dual 150mm scout
Cap booster 100MN FN burner 100MN Shadow serp MWD 2x LSE
4x PDU2 1x RCU2
3x ACR
I do not apologise for the above fit, and suggest you do not use it. It does go just shy of 8km/s on MWD though (with heat, 5400ish without).
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Klazktrknuitzksalikamono
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Posted - 2010.04.18 14:42:00 -
[8]
It's not that out of the box, but a sentry Vexor can be quite entertaining.
[Vexor, Vexor: Ishtar Maybe?] 1600mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Energized Adaptive Nano Membrane II Damage Control II
Omnidirectional Tracking Link I Omnidirectional Tracking Link I Sensor Booster II
Drone Link Augmentor I Drone Link Augmentor I [empty high slot] [empty high slot] [empty high slot]
Medium Sentry Damage Augmentor I Medium Sentry Damage Augmentor I
Warrior II x5 Garde II x3
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chrisss0r
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Posted - 2010.04.18 14:46:00 -
[9]
Originally by: DawnTreader
In the endless cat and mouse of PVP, why wouldn't you try to surprise your enemy and catch them off guard by [...] probing in a stealth bomber?
how exactly does a cloaky warpi failfit 43dps probing bomber catch someone off guard?
Your idea was not innovative it was plain stuoid so freaking stop padding yourself on the back.
ontopic: ab fitted fleet stabber + halo set + x-stinct booster
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Eli Porter
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Posted - 2010.04.18 14:53:00 -
[10]
http://eve.battleclinic.com/loadout/23079-Punisher-Little-Bastard.html
This was a long time ago, and the fit isn't perfect for what it's supposed to do either. I'd move the low slots around depending on skills and the exact role you want to fulfill.
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DawnTreader
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Posted - 2010.04.18 15:00:00 -
[11]
Originally by: chrisss0r
Originally by: DawnTreader
In the endless cat and mouse of PVP, why wouldn't you try to surprise your enemy and catch them off guard by [...] probing in a stealth bomber?
how exactly does a cloaky warpi failfit 43dps probing bomber catch someone off guard?
Your idea was not innovative it was plain stuoid so freaking stop padding yourself on the back.
ontopic: ab fitted fleet stabber + halo set + x-stinct booster
Your bridge called, wants it's troll back. It can't find a replacement quite as deranged.
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SFX Bladerunner
Minmatar The Hurt Locker Sandbox Bullies
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Posted - 2010.04.18 15:04:00 -
[12]
[Cynabal, ultimate tackler] Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Reactor Control Unit II Reactor Control Unit II
Core X-Type 100MN MicroWarpdrive Republic Fleet Warp Disruptor Sensor Booster II, Scan Resolution Drone Navigation Computer I Medium Electrochemical Capacitor Booster I, Cap Booster 800
220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M Drone Link Augmentor I
Medium Low Friction Nozzle Joints I Medium Polycarbon Engine Housing II Medium Polycarbon Engine Housing II
Warrior II x5 Hornet EC-300 x5
What do you guys think of this fit? the EFT numbers are awesome, but I haven't actually tested it so don't know how much of an issue the (lack of) acceleration will be.
epic fit C/D?
__________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.04.18 15:32:00 -
[13]
We were having some trouble with a small gang that loved to bring along a neutral scimi so I fit this out to counter it. Worked a charm and the logi pilot mailed me afterwards with congrats on killing him. And yes I had dedicated tackle to hold him so don't give me any guff over the painter instead of a point. 
[Harbinger, Anti-Logi] Heat Sink II Heat Sink II Heat Sink II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II
10MN MicroWarpdrive I Phased Weapon Navigation Array Generation Extron Large Shield Extender II Large F-S9 Regolith Shield Induction
Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Auto Targeting System I
Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I Medium Auxiliary Thrusters I
Vespa EC-600 x5
Originally by: CCP Zymurgist Get off the forums and go kill someone!
Originally by: Amarr Supremacist Yeah, it(Jaguar) almost has cruiser level tank and gank!
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Hung Wang
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Posted - 2010.04.18 16:18:00 -
[14]
Everyone loves to primary scorpions for some reason (ECM maybe?). Our corp has had good luck in the past fitting a scorp for bait and logistics. More often than not the scorp gets shot first. Usually the outcome of the engagement is decided before they realize that they need to shoot someone else, and even if they are smart enough to figure it out quickly you still have a ship with good RR capability. I wouldn't bother using this in nullsec, its more of a low-sec pirate technique.
[Scorpion, Bait] Internal Force Field Array I Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
X-Large Shield Booster II X-Large Shield Booster II Heavy Capacitor Booster II, Cap Booster 800 Heavy Capacitor Booster II, Cap Booster 800 Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Shield Boost Amplifier II
Large 'Solace' I Remote Bulwark Reconstruction Large 'Solace' I Remote Bulwark Reconstruction Large 'Solace' I Remote Bulwark Reconstruction Medium Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I
Large Core Defence Operational Solidifier I Large Core Defence Capacitor safeguard I Large Core Defence Capacitor safeguard I
Ogre II x2 Hammerhead II x2 Hobgoblin II x1
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MoeJoe Green
Gallente Empire Assault Corp Dead Terrorists
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Posted - 2010.04.18 17:49:00 -
[15]
Never tried this fit... Since destroyers signature radius is ****ed up. Maybe speed tank it with a oversized afterburner?
[Thrasher, New Setup 1] Damage Control II Gyrostabilizer II
10MN Afterburner II Warp Disruptor II Stasis Webifier II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [empty high slot]
Small Auxiliary Thrusters I Small Polycarbon Engine Housing I Small Polycarbon Engine Housing I
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Duchess Starbuckington
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Posted - 2010.04.18 17:51:00 -
[16]
Originally by: MoeJoe Green Never tried this fit... Since destroyers signature radius is ****ed up. Maybe speed tank it with a oversized afterburner?
[Thrasher, New Setup 1] Damage Control II Gyrostabilizer II
10MN Afterburner II Warp Disruptor II Stasis Webifier II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [empty high slot]
Small Auxiliary Thrusters I Small Polycarbon Engine Housing I Small Polycarbon Engine Housing I
The turning circle the size of a planet would likely make that a bit tricky, but I suppose it could work if you named the ship "DRIVEBY MOTHERFU-" _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Starcofski
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Posted - 2010.04.18 20:01:00 -
[17]
[Apocalypse, Shield] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II
Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Caldari Navy X-Large Shield Booster Shield Boost Amplifier II
Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
...Cap stable.
I might actually fly this in a mission someday =P
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Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2010.04.18 20:11:00 -
[18]
Originally by: Starcofski
Stuff
PDS don't have a stacking penalty? I would have thought that, like most modules, more than three of them would be pretty useless.
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Starcofski
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Posted - 2010.04.18 20:17:00 -
[19]
Originally by: Neesa Corrinne
Originally by: Starcofski
Stuff
PDS don't have a stacking penalty? I would have thought that, like most modules, more than three of them would be pretty useless.
If they had a stacking Penalty,, it wouldn't be anywhere close to stable. So yea, unless EFT's wrong, then it appears there's no stacking penalty =)
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Zhilia Mann
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Posted - 2010.04.18 20:25:00 -
[20]
Originally by: Neesa Corrinne PDS don't have a stacking penalty? I would have thought that, like most modules, more than three of them would be pretty useless.
Nope. Neither do SPRs. That's what makes them kind of awesome on the right build.
(Oh, and once more for the record: modules don't have stacking penalties, attributes do. I know it seems like a trivial point but seriously, it's not.)
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Max Tux
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Posted - 2010.04.18 20:57:00 -
[21]
Edited by: Max Tux on 18/04/2010 21:02:30 still love my bait ferox
[Ferox, bait] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I
X-Large Shield Booster II Shield Boost Amplifier II Invulnerability Field II Medium Capacitor Booster II, Cap Booster 800 Warp Scrambler II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Nosferatu II
Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I Medium Core Defence Operational Solidifier I
Hobgoblin II x5
65K EHP, 1019 DPS overloaded tank
The idea is to let the target think you are ratting / lost and then get them scrambled, pulse the shield booster a few times so they know you are active tanked, then let your tank fail, time it just about as your gang arrives.... every time they will stay to "pop the fail fit ferox" and they won't realise you have an armor buffer until you gang are ontop of them.
Works without any pirate implants, with crystals, or with Slaves.
when your gang arrives, you can either be shield repped or armor repped depending on your gang to help your tank if they haven't switched targets.
Managed to deagress under carrier supported battleships and dock up without dying in this fit ( or close to it, i think i was using Blasters, and a second anti-em)
Its cheap as chips as well, no1 wants a ferox so prices are rock bottom, and it doesn't need high meta items to fit, hell could even do a full tech 1 fit of this if you are that cheap....
edit: tech 2 plate fits as well, if the meta 4 ends up 2 expensive, EFT values this at 51 million ISK, although those prices are alot higher than any i've seen in game, the ferox hull goes for about 16.5, 7 mill on insurance, 24 mill payout, you have .5 mill towards modules already
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Torpir Lee
Caldari School of Applied Knowledge
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Posted - 2010.04.18 21:28:00 -
[22]
Much <3 to that Ferox fit.
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.04.18 22:09:00 -
[23]
I once put CPR's on a shieldtanked carrier.
Want to test a supercap on Sisi but don't have one? look here |

Aamrr
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Posted - 2010.04.18 23:26:00 -
[24]
I once put CPRs on a shield-tanked nightmare.
When you're using 100+ GJ/s, the +24% bonus is very significant, and worth the shield boost penalty. You end up having to use a large or X-large shield booster, but it's the only way to get one that's stable without sacrificing craploads of midslots
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LonTas 5
Minmatar The Southern Fairies
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Posted - 2010.04.19 00:48:00 -
[25]
Got bored and used my stabber to see how fast it went. I learned two things, which are are obvious to everyone but me (previously).
A.) 3 overdrives and a 100mn MWD make stabbers go 2.5km/s when overloaded. fun.
B.) The stabber is a terrible ship. i would rather have a bellicose, much more a rupture.
When i got on, i forgot i had that fit, warped to a mission area, and got put into structure by a bunch of frigs. Thats my ridiculous story. My post is done. Critics, commence! |

Missm Uppet
Caldari
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Posted - 2010.04.19 02:32:00 -
[26]
With proper cap and speed skills you should be getting up to around 10km/s in a stabber. I was around 5-6km/s in my zealot. I had a ton of fun one evening bumping hulks 50-60km off of the ice they were mining.
Pretty cheap ship for bumping stuff off stations as well.
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Pater Peccavi
Minmatar Tribal Liberation Force
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Posted - 2010.04.19 02:44:00 -
[27]
Originally by: LonTas 5 Got bored and used my stabber to see how fast it went. I learned two things, which are are obvious to everyone but me (previously).
A.) 3 overdrives and a 100mn MWD make stabbers go 2.5km/s when overloaded. fun.
B.) The stabber is a terrible ship. i would rather have a bellicose, much more a rupture.
When i got on, i forgot i had that fit, warped to a mission area, and got put into structure by a bunch of frigs. Thats my ridiculous story.
o_O
I'm assuming you mean afterburner, because a stabber can go faster than that with a 10mn microwarpdrive and no speed modules (with a 100mn microwarpdrive, you can go 10k+ overloaded). _________
Originally by: CCP Zymurgist You have always had permission to kill anyone in game you see fit to lose a ship!
My name is Pater!  |

Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.04.19 03:35:00 -
[28]
I power-fitted a BC to field a BS-sized missile launcher (Arbalest I think). It was funny seeing those large booms testing this on belt rats. Could still field drones too for smaller ships. Not much else power for more mods, and didn't bother to pursue the matter further. Was worth the time for a laugh though and I imagine such a fit, if you could horn in a scram and web, would not be primary in fleet but give some BS pilots a neat surprise.
I do have a Thrasher fitted with a heavy missile launcher that I actually use for ratting and general low level site clearing. Works wonders on frigs and large drones with ACs and web. Not much tank though. It's like a Tie Fighter (which, if you played the early Tie Fighter games in the 90s, had no shields).
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Alberta
Gallente Wayne Solutions Amalgamated
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Posted - 2010.04.19 09:10:00 -
[29]
It's pretty hard to come up with a truly innovative fit these days. There's only a short period following balance / mechanic change patches where you can really come up with something that's truly new and different. Here's a bit of eve history that is probably the most innovative fitting I can recall:
Turbo Maller [by TWD, 2004]
Highs 5 x Medium Pulse Laser II (Radio) [scorch did not exist at the time] 1 x Medium Diminishing Nos
Meds 2 x 100MN AB II 1 x Faint Warp Disruptor I [may have been T2, not 100% sure]
Lows 4 x Power Diagnostic II 2 x Cap Relay II
Cap stable without the nos.
Pretty sure credit goes to TWD for this fit. At the time it was so far out of left field that even after being around for several months (when it was nerfed), most people still thought it used MWDs. It was so overpowered that I never lost one, despite flying it in many many fleet battles and spending countless hours doing solo and small gang work.
This ship is almost certainly one of the main reasons that you can no longer use multiple propulsion mods, and they now add mass to make oversize mods a much less attractive proposition.
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Jennz
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Posted - 2010.04.19 09:47:00 -
[30]
The only people who permatank Nightmares are the ones that haven't quite yet shed their CNR stabilisers.
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