Pages: [1] 2 3 4 5 6 7 :: one page |
Author |
Thread Statistics | Show CCP posts - 34 post(s) |

Salpun
Paramount Commerce Masters of Flying Objects
336
|
Posted - 2012.07.12 16:21:00 -
[1] - Quote
All, The late summer release is starting to appear on Sisi. Lets get a changes list started.
Changes-
Angel ships are V3'ed Drag out windows on the Inventory system work. Looks like all the right click menus for cargo holds are back. Yay Drone bays show on ships that do not have them still.
Anything else? |

Commissar Kate
Ishuk-Raata Enforcement Directive
40
|
Posted - 2012.07.12 17:06:00 -
[2] - Quote
There is now a greenscreen option on Display and Graphics tab of the ESC menu. |

Salpun
Paramount Commerce Masters of Flying Objects
336
|
Posted - 2012.07.12 17:10:00 -
[3] - Quote
Commissar Kate wrote:There is now a greenscreen option on Display and Graphics tab of the ESC menu. Nice |

Palovana
Inner Fire Inc.
252
|
Posted - 2012.07.12 17:44:00 -
[4] - Quote
Download size = 116.66 MB, FYI. Please support: export of settings in editable format
Your stuff goes here. |

Sellendis
The Ares project
145
|
Posted - 2012.07.12 18:09:00 -
[5] - Quote
Machariel downsized to 1.4km, i think it was 1.9km before Apoc is now the biggest BS with 1.5km in length, few meters bigger than Hyperion.
Damn this patch :) |

Salpun
Paramount Commerce Masters of Flying Objects
336
|
Posted - 2012.07.12 18:24:00 -
[6] - Quote
From: Missile War Sent: 2012.07.12 18:08
Checking the new features and I absolutely love them for the most part, the new pop ups are great, altho I'd like to get more info added to them. Like cycle time, boost amount, neut/nos amount(Things I can think of this quickly) The text is in bold, which isn't really needed imo, but it itsn't that bad since it makes it more obvious. I dislike the new + sign tho beside the speed, it looks really weird, the - sign looks fine, but the + sign looks wrong.
The new v3's look awesome as well altho the daredevil looks a bit too much like the dramiel now IMO. I also love the market/browse combination, works so much smoother ^.^
And the green screen option is really way-too-bright-green screen...Eyeblinding green is not the way I like...
I think that is it from me so far...
PS, is it maybe possible to add the resist % to the capacitor health bars when you go over them? I think it would be a great addition if you are working on that part of the ui :) |

Joelleaveek
Center for Advanced Studies Gallente Federation
62
|
Posted - 2012.07.12 18:24:00 -
[7] - Quote
new executioner/condor/atron/slasher are up
Edit: changed stats i should say |

Salpun
Paramount Commerce Masters of Flying Objects
336
|
Posted - 2012.07.12 18:26:00 -
[8] - Quote
Joelleaveek wrote:new executioner/condor/atron/slasher are up
Edit: changed stats i should say Will this change AT testing any? |

Joelleaveek
Center for Advanced Studies Gallente Federation
62
|
Posted - 2012.07.12 18:41:00 -
[9] - Quote
Salpun wrote:Joelleaveek wrote:new executioner/condor/atron/slasher are up
Edit: changed stats i should say Will this change AT testing any?
hmmm, that's a good point, but i would think those ships wouldn't be used in their current traq form in the tournament anyway, so maybe no a big deal. |

Joelleaveek
Center for Advanced Studies Gallente Federation
62
|
Posted - 2012.07.12 18:42:00 -
[10] - Quote
new tool tips when you mouse over your mods in space. Weapon show optimal + falloff! |

Sarmatiko
748
|
Posted - 2012.07.12 18:49:00 -
[11] - Quote
List of static data changes: http://pastebin.com/cb3uWccy
Agents in Yrmori now have properties. Attack Frigate changes Small boost for deadspace small Remote Shield Rechargers and Remote Armor Repairers Elite Drone Parasite now have bounty Skill Ethnic Relations renamed to Diplomatic Relations and now affect war ally cost Crash Boosters now affect capitals? Assault Missile renamed to Heavy Assault Missile Eifyr and Co. 'Rogue' Afterburner and Eifyr and Co. 'Rogue' Warp Drive Operation implant bonuses now doubled.
Also you can now force launcher to launch using shortcut, just like I suggested in February  |

Lucas Quaan
Sniggerdly Pandemic Legion
26
|
Posted - 2012.07.12 18:51:00 -
[12] - Quote
Joelleaveek wrote:new tool tips when you mouse over your mods in space. Weapon show optimal + falloff! They are really annoying, though. We need the option to disable them. |

Salpun
Paramount Commerce Masters of Flying Objects
337
|
Posted - 2012.07.12 19:06:00 -
[13] - Quote
Sarmatiko wrote:List of static data changes: http://pastebin.com/cb3uWccyAgents in Yrmori now have properties (you still cannot talk with them though). Attack Frigate changesSmall boost for deadspace small Remote Shield Rechargers and Remote Armor Repairers Elite Drone Parasite now have bounty Skill Ethnic Relations renamed to Diplomatic Relations and now affect war ally cost Crash Boosters now affect capitals? Assault Missile renamed to Heavy Assault Missile Eifyr and Co. 'Rogue' Afterburner and Eifyr and Co. 'Rogue' Warp Drive Operation implant bonuses now doubled. Also you can now force launcher to launch using shortcut, just like I suggested in February  Thanks for the info. |
|

CCP Punkturis
C C P C C P Alliance
2736

|
Posted - 2012.07.12 19:08:00 -
[14] - Quote
Team Super Friends (your best friends) made some changes to saved fittings
Saved fittings now fit rigs (if there aren't any rigs on the ships) - you get a question asking if you like to fit rigs or not like alays
Saved fittings with items you don't have skills to fit now fit everything except the items you don't have skills to fit (instead of not fitting anything)
Saved fittings now save ammo in cargo and fit that in cargo when fitting that saved fitting
I'm pretty sure it's all there but I'm on vacation so I bet Paradox or Tuxford can verify it for me  Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
|

Salpun
Paramount Commerce Masters of Flying Objects
337
|
Posted - 2012.07.12 19:10:00 -
[15] - Quote
CCP Punkturis wrote:Team Super Friends (your best friends) made some changes to saved fittings Saved fittings now fit rigs (if there aren't any rigs on the ships) - you get a question asking if you like to fit rigs or not like alays Saved fittings with items you don't have skills to fit now fit everything except the items you don't have skills to fit (instead of not fitting anything) Saved fittings now save ammo in cargo and fit that in cargo when fitting that saved fitting I'm pretty sure it's all there but I'm on vacation so I bet Paradox or Tuxford can verify it for me  Thanks for the info will test and confirm after I have tested the new NPE |

Sarmatiko
748
|
Posted - 2012.07.12 19:42:00 -
[16] - Quote
I wonder why Cynabal model now related to Battlecruisers in client resources?  Ship is still cruiser but.. |

Bloodpetal
Mimidae Risk Solutions
706
|
Posted - 2012.07.12 20:03:00 -
[17] - Quote
CCP Punkturis wrote:Team Super Friends (your best friends) made some changes to saved fittings Saved fittings now fit rigs (if there aren't any rigs on the ships) - you get a question asking if you like to fit rigs or not like alays Saved fittings with items you don't have skills to fit now fit everything except the items you don't have skills to fit (instead of not fitting anything) Saved fittings now save ammo in cargo and fit that in cargo when fitting that saved fitting I'm pretty sure it's all there but I'm on vacation so I bet Paradox or Tuxford can verify it for me 
OMFG been waiting for this UNDO for lke 3 years now Mimidae Risk Solutions Recruiting |

Palovana
Inner Fire Inc.
252
|
Posted - 2012.07.12 20:18:00 -
[18] - Quote
"Space-Stonehenge w/Rotating Centre" becomes "Floating Stonehenge".
BOO! HISS!
Please support: export of settings in editable format
Your stuff goes here. |

Morwen Lagann
Tyrathlion Interstellar
317
|
Posted - 2012.07.12 21:01:00 -
[19] - Quote
Quote:"Akemon's Modified 'Noble' ZET5000" "Inherent Implants 'Noble' Hull Upgrades HG-1008"
Is it really necessary to remove the unique names from rare items? |

mkint
805
|
Posted - 2012.07.12 21:01:00 -
[20] - Quote
Salpun wrote: NPE needs to mention the new Inventory system more.
The fact that a UI element is so unintuitive and unproductive that it needs it's own tutorial for something that's not even a game mechanic is a problem. Well designed inventory system > tutorial for poorly implemented inventory system. |

Salpun
Paramount Commerce Masters of Flying Objects
339
|
Posted - 2012.07.12 21:09:00 -
[21] - Quote
mkint wrote:Salpun wrote: NPE needs to mention the new Inventory system more.
The fact that a UI element is so unintuitive and unproductive that it needs it's own tutorial for something that's not even a game mechanic is a problem. Well designed inventory system > tutorial for poorly implemented inventory system. If the fix the looting fuctionality where the window closes after hitting loot all comes thru in this patch. The new NPE works fine but right now it changes to a main inventory window without any explanation center screen. |

Bubanni
SniggWaffe YOUR VOTES DON'T COUNT
346
|
Posted - 2012.07.12 21:11:00 -
[22] - Quote
Thanks CCP for listening to us about the right click shortcuts to the different bays :) I now have 1 less thing to complain about with the new inventory.
I was thinking if you could also add the ability to make shortcuts in the neocom for specific inventories if we so please? Like dragging ship hangar to neocom would create a new shortcut that would always open ship hangar in a new window... same for cargo bays or drone bays or specific cargo containers of ones own choice... that would remove a lot of other complaints as people could get the better functionality out of it :)
Besides that... something completely different, what if you added a bonus to intercepters to aaccelerate to their maximum warp speed faster (like reach the 13.5 au sec, faster) atm in systems shorter than 20 au, it takes just as long for the intercepter to reach a location while warping as it does for a battlecruiser (maybe 1-2 sec difference max)
|

Maser Aurilen
Science and Trade Institute Caldari State
0
|
Posted - 2012.07.12 21:30:00 -
[23] - Quote
CCP Punkturis wrote: Saved fittings now save ammo in cargo and fit that in cargo when fitting that saved fitting
hope you can save other items too - like liquid ozone and repair paste. (or a damsel ^^)
another great thing would be if you could fit ships out of a corp hangar or any open window where you have access to items, like containers. |

Poetic Stanziel
Autocannons Anonymous Late Night Alliance
969
|
Posted - 2012.07.12 21:45:00 -
[24] - Quote
Salpun wrote:Green screen option is in. Woot! I've had an affect on EVE. :)
Thanks to CCP Karkur (who is on holiday for the next three weeks) for implementing that. She wins Employee of the Month.
The STAIN Travel Bookmark Collection - 451 Bookmarks |

Poetic Stanziel
Autocannons Anonymous Late Night Alliance
969
|
Posted - 2012.07.12 21:46:00 -
[25] - Quote
Salpun wrote:Dooms Days are doing no damage. The new Titan nerf. :)
The STAIN Travel Bookmark Collection - 451 Bookmarks |

Salpun
Paramount Commerce Masters of Flying Objects
339
|
Posted - 2012.07.12 21:47:00 -
[26] - Quote
Poetic Stanziel wrote:Salpun wrote:Green screen option is in. Woot! I've had an affect on EVE. :) Thanks to CCP Karkur (who is on holiday for the next three weeks) for implementing that. She wins Employee of the Month. The color chosen needs to change though you will need shades in the CC mode. |

TurgidMeatWand
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.07.13 00:10:00 -
[27] - Quote
Salpun wrote:Tool tips on icons include range nice
Can we please also get tracking speed? |

Ravcharas
GREY COUNCIL Nulli Secunda
172
|
Posted - 2012.07.13 00:22:00 -
[28] - Quote
Market search brings up results sorted in categories. Going to result in some extra clicks. |

James Amril-Kesh
4S Corporation RAZOR Alliance
339
|
Posted - 2012.07.13 01:39:00 -
[29] - Quote
Blueprints for clones? What? EVE's 4th of July Fireworks |

St Mio
Imperial Academy Amarr Empire
902
|
Posted - 2012.07.13 05:29:00 -
[30] - Quote
Florence and the Machine?! |
|
|
Pages: [1] 2 3 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |