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Nym Qyamara
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Posted - 2004.12.11 19:55:00 -
[91]
We are having a POS well established with lots of Guns and no problem keeping it online, We got a few Ice miners out mining for a few hours and everything is running online and going smoth for a few days. Keeping a POS online is not that hard, really.
"The little ppl" |

Nym Qyamara
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Posted - 2004.12.11 19:55:00 -
[92]
We are having a POS well established with lots of Guns and no problem keeping it online, We got a few Ice miners out mining for a few hours and everything is running online and going smoth for a few days. Keeping a POS online is not that hard, really.
"The little ppl" |

Danton Marcellus
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Posted - 2004.12.11 20:24:00 -
[93]
Quote: Wow, not that I am a pirate or anything, but, if your corp can't afford 30mil to go have a hell of a fun time wastin that POS somethins wrong
Wow, to teach this person about there being no spoon you'd first have to teach him the concept of utensils.
In plain english, you don't have to act on every impulse you get, life is oftentime more rewarding with some sort of code attached to it.
Convert Stations
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Danton Marcellus
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Posted - 2004.12.11 20:24:00 -
[94]
Quote: Wow, not that I am a pirate or anything, but, if your corp can't afford 30mil to go have a hell of a fun time wastin that POS somethins wrong
Wow, to teach this person about there being no spoon you'd first have to teach him the concept of utensils.
In plain english, you don't have to act on every impulse you get, life is oftentime more rewarding with some sort of code attached to it.
Convert Stations
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Nym Qyamara
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Posted - 2004.12.11 21:14:00 -
[95]
its a game  |

Nym Qyamara
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Posted - 2004.12.11 21:14:00 -
[96]
its a game  |

Joshua Foiritain
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Posted - 2004.12.11 21:51:00 -
[97]
Originally by: Danton Marcellus In plain english, you don't have to act on every impulse you get, life is oftentime more rewarding with some sort of code attached to it.
Good thing this aint real life  ---------------------------
[Coreli Corporation Mainframe] |

Joshua Foiritain
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Posted - 2004.12.11 21:51:00 -
[98]
Originally by: Danton Marcellus In plain english, you don't have to act on every impulse you get, life is oftentime more rewarding with some sort of code attached to it.
Good thing this aint real life  ---------------------------
[Coreli Corporation Mainframe] |

Danton Marcellus
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Posted - 2004.12.11 22:24:00 -
[99]
How about you go play something with a 5 minute longevity to it.
Now watch as I do something I can 'cause it's a game... 
Convert Stations
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Danton Marcellus
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Posted - 2004.12.11 22:24:00 -
[100]
How about you go play something with a 5 minute longevity to it.
Now watch as I do something I can 'cause it's a game... 
Convert Stations
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Fester Addams
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Posted - 2004.12.11 22:56:00 -
[101]
Saberhawk, good to see a person who isnt all that attached to isk.
Just out of curiosity, the fuel requirements, at what intervalls do they need fuel?
I can easilly find how much but no mention of how long a fuel cycle lasts.
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Fester Addams
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Posted - 2004.12.11 22:56:00 -
[102]
Saberhawk, good to see a person who isnt all that attached to isk.
Just out of curiosity, the fuel requirements, at what intervalls do they need fuel?
I can easilly find how much but no mention of how long a fuel cycle lasts.
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Nym Qyamara
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Posted - 2004.12.11 23:19:00 -
[103]
Originally by: Danton Marcellus How about you go play something with a 5 minute longevity to it.
Now watch as I do something I can 'cause it's a game... 
Lol - thats the spiret.
PS: a cycle is 60 min |

Nym Qyamara
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Posted - 2004.12.11 23:19:00 -
[104]
Originally by: Danton Marcellus How about you go play something with a 5 minute longevity to it.
Now watch as I do something I can 'cause it's a game... 
Lol - thats the spiret.
PS: a cycle is 60 min |

Fester Addams
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Posted - 2004.12.12 13:27:00 -
[105]
1 hour to exaust the fuel list... well in order to have a station upp and running you really need to want it :)
Up untill now I have been toying with setting upp one for the fun of it... but no way I spend that kind of time on digging ice.
I may however do some ice digging and selling the refined stuff, its fairly obvious there will be a bit of a demand for it :)
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Fester Addams
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Posted - 2004.12.12 13:27:00 -
[106]
1 hour to exaust the fuel list... well in order to have a station upp and running you really need to want it :)
Up untill now I have been toying with setting upp one for the fun of it... but no way I spend that kind of time on digging ice.
I may however do some ice digging and selling the refined stuff, its fairly obvious there will be a bit of a demand for it :)
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Paw Sandberg
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Posted - 2004.12.13 05:58:00 -
[107]
the damn things use 12000 Isotopes a day
Hi Nym BTW
for all the ppl with smart ass remarks you are missing the bigger picture here
why cant the POS be conquered I though that was the idear behind them
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Paw Sandberg
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Posted - 2004.12.13 05:58:00 -
[108]
the damn things use 12000 Isotopes a day
Hi Nym BTW
for all the ppl with smart ass remarks you are missing the bigger picture here
why cant the POS be conquered I though that was the idear behind them
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Nym Qyamara
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Posted - 2004.12.13 09:06:00 -
[109]
Edited by: Nym Qyamara on 13/12/2004 09:09:25
Originally by: Paw Sandberg the damn things use 12000 Isotopes a day
Hi Nym BTW
for all the ppl with smart ass remarks you are missing the bigger picture here
why cant the POS be conquered I though that was the idear behind them
I am also sad, why has this post been ignored by CCP or anyone else for that matter, that perhaps could explain why we can not capture these POS's. I too was under the impression that the were conquerable. Perhaps its a feature still to come, perhaps the programing is not done yet, all these are explanations that I would understand, but still nothing.
I guess there is nothing else to do than to wait and see what the future might bring.
"the little ppl" |

Nym Qyamara
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Posted - 2004.12.13 09:06:00 -
[110]
Edited by: Nym Qyamara on 13/12/2004 09:09:25
Originally by: Paw Sandberg the damn things use 12000 Isotopes a day
Hi Nym BTW
for all the ppl with smart ass remarks you are missing the bigger picture here
why cant the POS be conquered I though that was the idear behind them
I am also sad, why has this post been ignored by CCP or anyone else for that matter, that perhaps could explain why we can not capture these POS's. I too was under the impression that the were conquerable. Perhaps its a feature still to come, perhaps the programing is not done yet, all these are explanations that I would understand, but still nothing.
I guess there is nothing else to do than to wait and see what the future might bring.
"the little ppl" |

Paw Sandberg
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Posted - 2004.12.13 22:24:00 -
[111]
you could try to petition the Q well wait NM petitions are answered after about 1 months thats a waste of time
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Paw Sandberg
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Posted - 2004.12.13 22:24:00 -
[112]
you could try to petition the Q well wait NM petitions are answered after about 1 months thats a waste of time
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|

Lufio II
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Posted - 2004.12.14 15:26:00 -
[113]
one could file a bug report, but maybe you guys just missed that point where it got incapacitated and never tried unanchoring it as well?
I mean, looking at player drones the points of incapacitation and destruction are very close, on the other hand drones don't have that many hitpoints...
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Lufio II
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Posted - 2004.12.14 15:26:00 -
[114]
one could file a bug report, but maybe you guys just missed that point where it got incapacitated and never tried unanchoring it as well?
I mean, looking at player drones the points of incapacitation and destruction are very close, on the other hand drones don't have that many hitpoints...
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Aegis Osiris
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Posted - 2004.12.14 17:09:00 -
[115]
Saber, I don't think that one was yours, was it? Corp ticker was [RNFS]; don't recognize that one.
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Aegis Osiris
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Posted - 2004.12.14 17:09:00 -
[116]
Saber, I don't think that one was yours, was it? Corp ticker was [RNFS]; don't recognize that one.
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Sabadagus
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Posted - 2004.12.14 18:21:00 -
[117]
Edited by: Sabadagus on 14/12/2004 18:24:55 Saberhawk
The station mentioned in the thread is neither of the 2 Clankiller POS that JQA/3F/DNA have killed.
I would think loosing 2 stations is enough. No point in claiming more losses than that. Unless Clankillers are trying to set some kind of Station loosing record 
Congratulations on putting guns on the 3rd one. Very smart. It will take some effort for us to kill that one. Until we do, have fun pirating those ice roids.
Sab
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Sabadagus
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Posted - 2004.12.14 18:21:00 -
[118]
Edited by: Sabadagus on 14/12/2004 18:24:55 Saberhawk
The station mentioned in the thread is neither of the 2 Clankiller POS that JQA/3F/DNA have killed.
I would think loosing 2 stations is enough. No point in claiming more losses than that. Unless Clankillers are trying to set some kind of Station loosing record 
Congratulations on putting guns on the 3rd one. Very smart. It will take some effort for us to kill that one. Until we do, have fun pirating those ice roids.
Sab
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Nym Qyamara
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Posted - 2004.12.15 09:14:00 -
[119]
Originally by: Sabadagus
Congratulations on putting guns on the 3rd one. Very smart. It will take some effort for us to kill that one. Until we do, have fun pirating those ice roids.
Sab
ROFLMAO -
secondly. the station had nothing to do with the Clankillers
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Nym Qyamara
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Posted - 2004.12.15 09:14:00 -
[120]
Originally by: Sabadagus
Congratulations on putting guns on the 3rd one. Very smart. It will take some effort for us to kill that one. Until we do, have fun pirating those ice roids.
Sab
ROFLMAO -
secondly. the station had nothing to do with the Clankillers
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