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Author |
Thread Statistics | Show CCP posts - 28 post(s) |
Greygal
Gallente Sephray Industries Serenitas Solutus
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Posted - 2010.05.30 02:25:00 -
[601]
Wallet journal reports all mission bounty prizes as occuring in system named "None"
I.e., in my journal, I'll see a line saying, "Greygal got bounty prizes for killing pirates in None" instead of it saying the location (Auvergne) where the mission actually occured.
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Bossman Slim
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Posted - 2010.05.30 03:29:00 -
[602]
Edited by: Bossman Slim on 30/05/2010 03:29:48 Edited by: Bossman Slim on 30/05/2010 03:29:29 Agents & Missions- The mission ôThe Search Party (2 of 2)ö is now working as intended.
I seriously doubt this mission is working as intended, unless intended means everyone from running missions from level 1 to level 5 is eligible to receive this mission. See related thread:
See thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1324987
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panterus29
Gallente Blame The Bunny Bunny Nation
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Posted - 2010.05.30 04:44:00 -
[603]
im having an issue starting just today. when i activate modules after undocking as i would normaly do before warping to a mission im getting no visual display of the modules being active and all visual setting are on. also if i try to deactivate the module it tells me the module is already active and that means i cant deactivate it. earlier i docked and undocked several times and it worked normally again now im getting nothing after doing the same, restarting the client, and even afterwards running a repair on the client then trying again.
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panterus12
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Posted - 2010.05.30 04:50:00 -
[604]
Edited by: panterus12 on 30/05/2010 04:50:15 another thing is the capacitor isnt showing discharge. i am getting a speed boost when i use the afterburner so id assume the repper is working also but i dont feel secure not having visuals.
edit oops wrong face heheh
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panterus29
Gallente Blame The Bunny Bunny Nation
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Posted - 2010.05.30 05:18:00 -
[605]
Edited by: panterus29 on 30/05/2010 05:21:56 sry to triple post here, but i just noticed something that remoinded me of what happened when this all started earlier. i just tried another ship and when i undocked in it, it had several modules offlined, was the same with the first ship earlier. what i had done was dock and try to online in fitting and saw no response, so i then restarted the client and the modules were back online then and i had visuals again but since then nothing, and now im seeing the same on another ship of mine. damn weird bug it seems wonder if it rerlated to my sheilds appearing to not have rcharged in station which happens to me often. i just now docked in the second ship and went back to the firsdt ship exact same modules offline now as the first time
edit: addition
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Dantaeri
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Posted - 2010.05.30 08:01:00 -
[606]
Edited by: Dantaeri on 30/05/2010 08:02:23 Have had issues with heavy dictor bubbles not breaking warp. Tried it with both long warps and also sitting right next to the bubble and warping to something on the other side of it.
Also, upon jumping into some null-sec asteroid belts, the rats have proceeded to leave at MWD speeds, while staying in the grid. Farthest i saw was over 4000km, did not get a screenshot of that one, but here are a few I did get:
200km 1500km |
Terra Mikael
Private Nuisance
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Posted - 2010.05.30 10:50:00 -
[607]
Orca Changes not in patch notes:
Before Tyrannis, if my mining crew was attacked by war targets, they could simply retreat to the orca, and swap for something fast to escape, storing their mining vessel inside the Orca, perhaps even for a combat vessel if necessary. Although it was definetely not in the patch notes, When warp scrambled, you can`t dock or swap ships in the orca. This covers everything from being pointed by a rat to being scambled by another pilot.
I know by searching around that some players have used this function to escape concord, but shouldn't criminal flagging be a more reliable indicator to prevent docking, rather than simply being pointed? I think it should be modeled more around how station docking functions rather than an entirely new set of rules.
The orca is a great ship and adds a lot of flexibility to any fleet, doing this severly hampers it`s role as a support vessel and makes fleets much less flexible.
My question is this: was this change intentional, and if so, is this a temporary solution until a better one presents itself, or is this a permanant solution? ___________ Proof that Daniel Jackson is a ret@rded furry |
Lord DevilHanzo
Gallente Digital assassins
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Posted - 2010.05.30 11:26:00 -
[608]
Apologies if this has already been proffered but since patch the overview seems a little buggy. Items on the overview seem to get 'stuck' at a certain distance and then as you travel about they don't update. Example: gates and celestials will show as 30AU away when you are on grid with them etc.
Happens randomly, doesn't seem to be any pattern and a few others have confirmed similar. Is fixed by refreshing overview but this can be a pain to keep doing.
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Joao Neto
Gallente The Nietzsche Followers
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Posted - 2010.05.30 13:29:00 -
[609]
I heard that there were some issues with agents. Any news on them? My epic arc agent is still rejecting the mission offer. (he does that more than once every 4 hours. Can I lower my standings towards him?)
I was unable to find anything on this, sorry if this was already posted.
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AtomicPower
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Posted - 2010.05.30 13:29:00 -
[610]
In Dominion I remember an issue with the warping, like warping sideways or up-straight instead of nose-forward.
With Tyrannis, this issue seems back again; happens to me 1 of every 5 warps, small or long warps doesn't matter.
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Captain Koo
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Posted - 2010.05.30 18:46:00 -
[611]
Edited by: Captain Koo on 30/05/2010 18:48:58 NJ4x 1845 EveTime
93 in local, does not load grid. Fleet totally stucked.
Way to go Dominion! err... I mean Tyrannis!
-Koo
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Lone Provider
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Posted - 2010.05.30 21:28:00 -
[612]
I got an issue
>>>>>>>>>>>>>> I WANT LVL5 MISSIONS BACK IN HI-SEC !!!! <<<<<<<<<<<<<<<<<<<<
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Kimbeau Surveryor
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Posted - 2010.05.30 21:40:00 -
[613]
Well, it seems that the changes to courier missions have made them even more boring than before -- longer routes, no variation in cargo size, no "fetch" missions. Grinding standings is now more of a grind than ever!
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Im Blue
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Posted - 2010.05.30 23:10:00 -
[614]
1. you can no long take items out of an offline corp hanger at a pos 2. you can no longer trash items in a corp hanger at a pos
fix please
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Bel Rigean
Gallente GoldLeaf Industries
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Posted - 2010.05.30 23:30:00 -
[615]
Originally by: Lord DevilHanzo Apologies if this has already been proffered but since patch the overview seems a little buggy. Items on the overview seem to get 'stuck' at a certain distance and then as you travel about they don't update. Example: gates and celestials will show as 30AU away when you are on grid with them etc.
Happens randomly, doesn't seem to be any pattern and a few others have confirmed similar. Is fixed by refreshing overview but this can be a pain to keep doing.
This has happened to me before the Tyrannis update. It was a ship that would list in my overview at ranges over 100K. It would stay at whatever range it was stuck at, even when I warp to other systems. If I try to click on them, I would get the message - 'No Item Selected'
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Shawn Archer
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Posted - 2010.05.30 23:56:00 -
[616]
Anybody else getting server status unknown. It happen to me right after the patch before tyrannis came out. Ive downloaded the game about 6 times thinking it was the client.
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Gorion Wassenar
Caldari Stimulus Rote Kapelle
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Posted - 2010.05.31 00:07:00 -
[617]
Edited by: Gorion Wassenar on 31/05/2010 00:07:50 When giving the orbit command to maintain a certain orbit to a ship, say a frigate tackling a Battleship for example, what does the eve client use to determine its correct path? Because I've missed several ships in the last few days because the ship I was tackling, which was within a very generous safety margin to maintain range of the warp disruptor, when suddenly the ship I was orbiting became outside of point range and warped off. I'm thinking that the orbit command is using the incorrect distance listed on the overview. ----- *results may vary*
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Jared Tobin
Bloodstone Industries B.S.I.
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Posted - 2010.05.31 02:46:00 -
[618]
We had a BPC for a Rokh battleship with 7 runs left.
Placed it in the lab for 1 run.
Now, after it was "READY"... I delivered it.
We got 1 Rokh and NO BLUEPRINT (with logicly 6 runs left) BACK!
My petitions are maxed out in game because everything is unanswered.
No one has resolved any of the 7 (SEVEN) issues I've reported and...
To be quite frank, CCP: You do good work in the grand scheme of things, you provide a good game. But why is it as I approach three years of paying to continue to be a loyal customer with you, I'm getting to a point that I literally shudder and grind my teeth when I hear of a "new patch"... which ends up, not as the commonly referred to "patch day" but becomes more appropriately reworded as "patch adjustment week"... or two.
You rely on us as much as we rely on you. You ask us for feedback, and then you don't bother responding? This is what "overtime" is for... to balance out your fun posing for pictures in santa suits.
Look:
>> I want our Blueprint back. (You have a database on everything and every item... FIND IT!)
>> I would like to see the LogServer.exe program issue given some semblance of a response... even if it is "gee, we don't know why it isn't working for you."
>> Deal with the sound issue that so many people have reported as they gate jum or even dock... Doesn't take a logserver file (or a genius) to figure out what the problem "sounds like" when so many people are reporting the same issue over and over...
>> respond to the people who take the time out of their own PAID game time to file reports and petitions... especially so we can move onward and file more HELPFUL petitions and bug reports to you during these trying times of a new patch.
>> Address the issue regarding the PEOPLE & PLACES option where you just "scrubbed" the whole section of an automatically updated contact list of CORPORATE ONLY MEMBERS. That's how some of us do payroll to our serving members... and don't you dare say "oh you can set that up yourself" because a when a corporation reached 100... 500... or more... you can't possibly expect people to take more hours out of their game time adjusting a contact list that was originally updated and handled by the program itself.
That's the top 5 of my ongoing and seemingly large list of issues.
My system: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514) Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs) with 2046MB RAM and 1.2 Tbytes of available hard drive storage.
JT
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Sanjio
Honour Before Death Opticon Alliance
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Posted - 2010.05.31 09:17:00 -
[619]
Originally by: Dantaeri Edited by: Dantaeri on 30/05/2010 08:02:23
Also, upon jumping into some null-sec asteroid belts, the rats have proceeded to leave at MWD speeds, while staying in the grid. Farthest i saw was over 4000km, did not get a screenshot of that one, but here are a few I did get:
seen that too Had 2 Sansha lords plus escort in a belt in Provi After dealing with some other beltrats ,they were already like 100km off Shooting them let em aggro but they just head out to the next belt at mwd speed (NOT warping) Hours later when warping the belts again i passed them about 3000km outside the initial belt still heading to the next belt some AUs away
Seems the Patch not only affects players but also Sansha slave navigation implants
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Brain's Pinky
Caldari Imperium Technologies Sodalitas XX
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Posted - 2010.05.31 14:24:00 -
[620]
OK , after reading a lot of bugs i can resume there is a "distance" bug goin on ..... - NPCs and Players are effected: overview showing distance to NPC or Player in overview 67 km , after locked "locked shipwindow" show totally different distances, and i guess because of that tacklers loosing points in battle for example..
And Pls get us a "delocking" shortcut on keyboards ....
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ToxicAid
Minmatar Sensus Numinis Ev0ke
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Posted - 2010.05.31 16:31:00 -
[621]
OLD and annoying!!! Chat window undocking BUG is not fixed. It¦s so hard to fix this problem??? ------------------------------------------------------ Non mortem timemus, sed cogitationem mortis _______________ Memento mori. |
Danneel
Caldari Silver Phoenix Industries and Mines
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Posted - 2010.05.31 17:56:00 -
[622]
Was removal of the set CORP or ALLIANCE standings from Directors intentional? Only a CEO can set standings for the Corp or Alliance!
"Okay, lets take this ship out of dock and see what parts fall off..." - Clear Skies
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Jero Zea
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Posted - 2010.05.31 19:04:00 -
[623]
Nanite paste is bugged it is being consumed at ungodly rates by repairing modules. Please fix? Or is it going to be like this from now on? If so too high a cost to pay for nanite.
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Cookie Catcher
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Posted - 2010.05.31 19:20:00 -
[624]
Originally by: Joe Astor Coming across problems docking at stations and outposts occasionally, I'll be in docking range, click the dock button and it will tell me:
Notify Docking operation already in progress.Estimated time left: xx seconds.
It keeps saying this, and I need to log off, then log back in again to be able to dock in said station.
- Same here. Docking problem 95% of time after changing ships at the POS.
- POS with "alliance standings" marked does not shoot neutrals (no standings whatsoever) when "attack below 0.1 is set".
- POS does not engage when standings are set to hostile while target is in the grid with the POS (outside shields). Target has to warp out and come back for the POS to agress him.
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Bel Rigean
Gallente GoldLeaf Industries
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Posted - 2010.05.31 19:33:00 -
[625]
Originally by: Shawn Archer Anybody else getting server status unknown. It happen to me right after the patch before tyrannis came out. Ive downloaded the game about 6 times thinking it was the client.
I gotten that in the past from when I first started playing three years ago, so I do not think it is anything new with Tyrannis. Sometimes I was still able to log into the game with a server status unknown. The times I can't, I either wait a few minutes and try again or reset my router.
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Bel Rigean
Gallente GoldLeaf Industries
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Posted - 2010.05.31 19:38:00 -
[626]
Originally by: Gorion Wassenar Edited by: Gorion Wassenar on 31/05/2010 00:07:50 When giving the orbit command to maintain a certain orbit to a ship, say a frigate tackling a Battleship for example, what does the eve client use to determine its correct path? Because I've missed several ships in the last few days because the ship I was tackling, which was within a very generous safety margin to maintain range of the warp disruptor, when suddenly the ship I was orbiting became outside of point range and warped off. I'm thinking that the orbit command is using the incorrect distance listed on the overview.
You need to take into account that you are not orbiting a fixed point in space. The ship you are trying to tackle will be moving, so your orbit will be erratic. If it suddenly veers away from you, it might be able get out of range of you long enough to warp away before your ship corrects it's orbit.
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Ahsekuaw
Brother Theo's Monastery The Ancients.
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Posted - 2010.05.31 22:20:00 -
[627]
Originally by: dinj
Originally by: Kherho S1n
Originally by: dinj
Originally by: Dahrgahr Patch would not load. Said files were corrupted and to try repair. Tried repair, but it said need full reinstall. Tried full reinstall, but it said files corrupted, try repair. Repair says its complete, but during verification of files it says corrupted again. Rinse repeat, 5 times so far. Tried uninstalling Eve and then reinstalling, no good. Tried downloading all 2.whatever gigs 3 times, no difference.
Worked fine before update.
OS:Vista 64
Thanks for the help in advance
exactly the same problem for me with windows 7 / 64.
Auto and direct install both throw a corrupt client message, repair tool gives me a python error message and tells me to reinstall.
had the same on my first "try" of install with complete client download.. extract it in another folder and start it from there. maybe you temp drive is full?
Temp drive is fine, hardware/drivers/registry is fine. The game absolutely refuses to run and throws a corrupt error every time.
The repair tool throws a python error and tells me to reinstall. Every time.
Downloaded and installed 6 times now, no joy.
If your PC is a homebuilt system, try knocking the timing down on your RAM a notch.
Ahs
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Zapotecs
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Posted - 2010.05.31 22:54:00 -
[628]
For agent Inikko Samanuni the missions keep on repeating in an infinate loop. I have gone through all the missions and have restarted the exact same missions again twice. It does appear that my standing with the agent does increase 0.1 every time I complete a mission.
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Gorion Wassenar
Caldari Stimulus Rote Kapelle
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Posted - 2010.05.31 23:09:00 -
[629]
Edited by: Gorion Wassenar on 31/05/2010 23:10:14
Originally by: Bel Rigean
You need to take into account that you are not orbiting a fixed point in space. The ship you are trying to tackle will be moving, so your orbit will be erratic. If it suddenly veers away from you, it might be able get out of range of you long enough to warp away before your ship corrects it's orbit.
Was a double webbed Rifter 13km from my 3km+/sec Hyena. I don't think it can go fast enough to do that. ----- *results may vary*
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Dartonias Sirion
KINGS OF EDEN Sev3rance
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Posted - 2010.05.31 23:18:00 -
[630]
Looked on the Issue list and didn't see this one...
When trying to un-set "Allow Alliance Member Useage" on a POS, after hitting apply, the checkbox rechecks itself. Attempting to change the password at the same time / before / after does not make any difference.
"Allow Corporation Member Useage" seems to work normally.
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