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Titas Agor
TITANS OF PEACE
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Posted - 2010.05.28 05:54:00 -
[31]
the loot is a joke.. but i never really looted in the first place anyway so dont really bother me that much. Nerfing missions to low-sec even level 4s is totally un-acceptable. Only the lower quality agent lvl 4s wont give you low sec missions coz of their location.
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Rothrin
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Posted - 2010.05.28 06:00:00 -
[32]
Well i have for a long time used the selective loot and salvage method, ie only bs, i tend to do 16 missions at a time and then sell the whole loot and normally get between 150-200 million in loot and salvage, but what this does give me is a way to see how much in wieght 16 missions normally give me, so far in a few missions, i havnt really seen a weight reduction(takeing scraps into account), before it was mainly ammo and drones i would repo anyway, so after the 16 i can tell more.
But the thing i noticed about eve a while back is the strange way missions drop loot anyway, i like to go away for a fwe months and then come back for a few, always when i just come back the first set of mission always have a significant reduction in loot. It like the more missions on a row u do for an agent the more loot you get. So to me anybody trying new agents will have a distorted view of the drops .
As for trying to turn one pve aspect agaisnt another, ie mission runner agaisnt miner that is a very funny thing, maybe cpp got bored of pve v pvp forum rage and decided they want more forum rage variety.
Off topic As a player who comes and goes, the npc corp works well for me, and as a rule i take the 11% tax on the chin, but the 20 min wait for bountys mean even 10k frig kills are being taxed if u kill more then 11 in a 20 min.
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Arctur Vallfar
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Posted - 2010.05.28 07:03:00 -
[33]
I think it's kind of...pointless. When it comes to missions, which are boring enough as is, my only concern is stacking up bounties and getting some salvage. Loot was always a bonus, but now...well, the extra isk was always nice. This just makes things even duller, however it does give a bigger reason for people to manufacture items.
This, in the end, does make sense and is appreciated.
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.05.28 09:26:00 -
[34]
Quote:
As a player who comes and goes, the npc corp works well for me,
Why take 11% on your chin, when you can make an 1 man corp and adsorb the cost in few minutes? - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Faunker
Caldari Sinister-Intentions The Final Stand.
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Posted - 2010.05.28 09:42:00 -
[35]
I myself have noticed this bloody nerf as well over half the salvage missing that usually drops from NPC's , such as Damsel in distress used to drop over3,000cm3 of salvage and loot now barely drops half of that. I guess ganking miners will be my new profession Sev |

Nagal Sombre
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Posted - 2010.05.28 09:54:00 -
[36]
It seam to be a lot more meta 3/4 loot droping, all those are clearly overpriced stuff on the market, so its not like its hurting anyone is it? .
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Vitamin B12
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Posted - 2010.05.28 09:56:00 -
[37]
its not only to the loot. you are not able to make missions in a 0.5 sec system anymore. the agent will send to too often to lowsec.
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J Shaft
Caldari
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Posted - 2010.05.28 09:58:00 -
[38]
Edited by: J Shaft on 28/05/2010 09:59:20 I didn't have time to read the whole thread, but here is my input:
- Ran two dozen of L4s - Didn't notice improvement in tag drops - Noticed a slight decrease in salvage (maybe 10%, maybe a little more) - Loot was about the same for all sub BS ships - BS rats dropped all the regular stuff they were dropping before except all >200k meta 0 items got replaced with scrap, you know those big juicy guns :)
Other than that, it seems pretty much the same, but 2 dozen missions might not be enough to make good comparison...
EDIT: I am working for an agent that is neighbouring low sec and i only got 2 missions send me there so far...
Best regards, J. |

Tippia
Sunshine and Lollipops
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Posted - 2010.05.28 10:13:00 -
[39]
Originally by: Vaerah Vahrokha
Quote: As a player who comes and goes, the npc corp works well for me,
Why take 11% on your chin, when you can make an 1 man corp and adsorb the cost in few minutes?
ànot to mention that having a corp lets you keep track of your own economy in a far better way and can also help to protect you against some of the more common market and contract scams. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Vitamin B12
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Posted - 2010.05.28 10:50:00 -
[40]
Originally by: Mr Kidd I really feel bad for the newer players that just spent the last 3 - 4 months working hard to reach L4's. They are the MOST dependent on loot and salvage when their L4's take hours to complete. I think CCP made a really bad judgment call here. Not only does it take forever for newer players to earn useful, necessary skills but now it's going to take them forever to make enough isk to actually be able to enjoy what those skills allow them to do.

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Rothrin
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Posted - 2010.05.28 11:06:00 -
[41]
Originally by: Vaerah Vahrokha
Quote:
As a player who comes and goes, the npc corp works well for me,
Why take 11% on your chin, when you can make an 1 man corp and adsorb the cost in few minutes?
i get to meet lots of new people ofc, and pass on some stuff i have learned, ccp seem to forget lots of people get more help from the 4 main starter corps then they ever do from help channel
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August Moondweller
Minmatar
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Posted - 2010.05.28 12:43:00 -
[42]
evading NPC corp tax is quite old and unrelated to the loot nerf.
id much rather have a corp that can eventually help with lowsec PVP and reprocessing loot that stay with a empty channel.
i ran two L4 yesterday, one was a courrier mission. i didnt felt a salvage nerf, only the loot nerf.
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CAiNE999
G-Force Enterprises Wildly Inappropriate.
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Posted - 2010.05.28 13:15:00 -
[43]
Hmm, ive been ratting in 0.0 for the last few weeks to slowly grind up sec status, i havent run any lvl 4s since the patch, looking at the bs wrecks from belt rats...
This is looking at guristas BS 500k bounties to 1.5m in a lvl 4-5 System
I used to get on average 1-3 cap mods, talking rechargers batteries and injectors 100/200 cruise, torps,large hybrid ammo 1-2 unamed/named cruise/torp launcher OR 1 railgun named/unamed
salvage wise, 2-3 types, about 3-5 of each depending
Now i seem to get Same cap mods Same ammo 1 Scrapmetal without fail the odd tag, maybe 5-10% of the time, usually crystal Named cruise/torps (no guns yet since patch deployment, maybe guristas dont like them anymore? ) ....and named bs mwd`s worth between 1-4m ?
Usually 1 type of salvage for 3-5 peices
seriously ive hoarded so many Quad-Lifs and the other ones now im gonna end up flooding the market. shame my 0.0 market area sucks. i cant say what empire bs rats are like since i havent popped any, someone care to list the meta 1+ bs weaps they drop?
Personally this nerf doesnt bother me in the slightlest, im getting free named mwd for bs, and i still repro the low meta launchers. however it looks like rig builders will suffer, im getting puny salvage drops.
I own a almost maxxed torp golem pilot on a alt and tbh ill keep the marauder for the facemeltage, the ammo conservation, and the ability to loot BS wrecks.
And finally, a quick dig at cruise golem pilots...
GET A CLUE SON!
Cruise for CNR Torps for Golem No one says you cant pop the little dudes whilst you AB into range, they gotta die anyway, besides, 1-3 volleys BS/BC/Cr for 4K+ a hit makes me cream 
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Astald Ohtar
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Posted - 2010.05.28 14:28:00 -
[44]
Originally by: CAiNE999
GET A CLUE SON!
who cares about about the ****y gurista loot, they mostly drop launchers which adoesnt give as much as a tachyon or blasters
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Kaian Voskhod
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Posted - 2010.05.28 16:23:00 -
[45]
Edited by: Kaian Voskhod on 28/05/2010 16:23:22
Definitly, I sell my golem before other peps decide to do the same.
Loot isn't as good as it used to be.
LOOT IS DEAD, LONG LIFE TO THE BLITZ!
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PosterBoyOfNothingMuch
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Posted - 2010.05.28 18:17:00 -
[46]
Since everyone blitzes, a loot nerf isn't that big a deal, is it?
I did an L4 and got that named MWD. Made up for the lack of big shiny guns. But I only did a grand total of one L4. So a 100% drop rate on an 8M mod? I'll take it.
Only ones really hurt are mission thieves. Any economic attempt is gonna be a drop in the bucket.
And, low-sec? Go further into high sec. No risk, no reward. They complain that PI is riskless money, but isn't missions just as riskless and far more money? (Hint: want to avoid risk in missions, don't take your 3B Rattlesnake. If I can do it in a Drake, and I'm a scientist, you can do it in your pretty Raven.)
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Kirana Si
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Posted - 2010.05.28 18:35:00 -
[47]
Run some lvl4s today:
Angel Ex.: 1400 to 1500m¦ loot + salvage before patch, 1000m¦ now ( both numbers are without bonus room ) Vengeance: oddly it seems the same as before patch in loot m¦ as I had to drop the cap booster to get the more valuable loot in my cargo )
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sabre906
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Posted - 2010.05.28 18:47:00 -
[48]
Originally by: Kirana Si Run some lvl4s today:
Angel Ex.: 1400 to 1500m¦ loot + salvage before patch, 1000m¦ now ( both numbers are without bonus room ) Vengeance: oddly it seems the same as before patch in loot m¦ as I had to drop the cap booster to get the more valuable loot in my cargo )
Is that including or not including scrap metals 
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Kirana Si
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Posted - 2010.05.28 18:51:00 -
[49]
Originally by: sabre906
Originally by: Kirana Si Run some lvl4s today:
Angel Ex.: 1400 to 1500m¦ loot + salvage before patch, 1000m¦ now ( both numbers are without bonus room ) Vengeance: oddly it seems the same as before patch in loot m¦ as I had to drop the cap booster to get the more valuable loot in my cargo )
Is that including or not including scrap metals 
was with scrap metals but there were only a few in each mission.
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Vitamin B12
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Posted - 2010.05.28 20:05:00 -
[50]
everytime i see one scrap metal in a battleship it sounds like "yoyo this could be a nice loot. but now PATCHED! move away!!". seriously? why one metal scraps just make the ****in wreck empty!! 
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Mechael
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Posted - 2010.05.28 20:06:00 -
[51]
From the point of view of an avid trader, this is a very welcome change. It's gonna do wonders for the economy. I'm not really an avid forums guy, though, but I found this when I was checking to see if the changes had actually gone through or not (as I don't mission,) and so I'm not gonna go into specifics. But I gotta give kudos to CCP for this one! Mucho gusto!
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Kaian Voskhod
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Posted - 2010.05.28 20:31:00 -
[52]
Originally by: Vitamin B12 everytime i see one scrap metal in a battleship it sounds like "yoyo this could be a nice loot. but now PATCHED! move away!!". seriously? why one metal scraps just make the ****in wreck empty!! 
Yeah.
Puting only one scrap is evil. I mean: i only tractor / salvage non-empty large wrecks... Because there was always something juicy. Now with the ****in srap i can't make the difference between a good full wreck and a crap wreck.
F***ck you ccp.
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Lemming Alpha1dash1
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Posted - 2010.05.28 20:44:00 -
[53]
CCP you dont honestly think a 1 on 1 swap between meta zero loot for a piece of scrap metal is fair ?
you promised also more tag drops so plz uphold that part and we can use it for the LP store too regain our lost isk from the meta zero loot nerf and sell shiny faction stuff instead of reprocessed loot.
If you truely get rid of all the ninja salvagers because of the this, since all the missioners are blitzing than you have my thanks
Guessing the lower end meta stuff will be made on the planets, mining planets that way is still mining 
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Becka Periakias
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Posted - 2010.05.29 00:37:00 -
[54]
My first mission after the Tyrannis changes was Massive Attack, Serpentis. Three pockets, 10 battleships, eight battlecruisers. Frigates and cruisers had the typical meta 0 drops. Plus a couple of meta 1 and maybe 2 items, like ECM. All the battle cruisers were empty hulls. Most of the BS also empty. Had five solids, those were (you guessed it) scrapmetal, one per wreck. Quality 18 agent: bounties, mission reward and bonus came to about 12 million. Rig parts (included five armor plates) came to about 2.3 million. I used to compulsively loot and salvage. It's why I trained scrap metal processing up to lvl 3. No more. Now I'll do like buddies have been advising me for months, and blitz. Disappointing, but I can live with the loot nerf. What I'm most worried about is the agents sending me to low security. I haven't tried my high sec bordering low sec system agents yet. We'll see how that goes. Worked for months to set up my prime missioning hub in an out-of-the-way, less busy system. If my two Minmatar agents persist on sending me to low security, that means I'll end up abandoning what I worked so long to set up. And that might mean the end of Eve as far as I'm concerned. 
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Gilbarun
THE-FEDERATION
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Posted - 2010.05.29 04:31:00 -
[55]
i dont like the fact that i looted 5 Y-T8 MWDs in the last 2 days :(
they are worthless now :(
-Gil
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Dacryphile
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Posted - 2010.05.29 04:43:00 -
[56]
Is there a use for scrap metal? Personally I'd rather have a simple reduction of loot than replacing with that ****.
Originally by: CCP Shadow There is no maximum quota placed on the amount a player can scam from others, provided he/she is using legitimate, in-game methods.
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Von Kapiche
Minmatar
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Posted - 2010.05.29 05:13:00 -
[57]
Originally by: Dacryphile Is there a use for scrap metal? Personally I'd rather have a simple reduction of loot than replacing with that ****.
Reprocess it, turns into trit. So... no, not really.
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Venkul Mul
Gallente
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Posted - 2010.05.29 06:50:00 -
[58]
Edited by: Venkul Mul on 29/05/2010 06:53:13
Originally by: Kaian Voskhod
Originally by: Vitamin B12 everytime i see one scrap metal in a battleship it sounds like "yoyo this could be a nice loot. but now PATCHED! move away!!". seriously? why one metal scraps just make the ****in wreck empty!! 
Yeah.
Puting only one scrap is evil. I mean: i only tractor / salvage non-empty large wrecks... Because there was always something juicy. Now with the ****in srap i can't make the difference between a good full wreck and a crap wreck.
F***ck you ccp.
Because CCP loot table need something in the slot where the previous item was removed.
From my limited test it appear that Serpentis have been hit hard as most of the loot rewards for Serp NPC were the different blasters.
Missions runners at least can avoid Serp missions, but I pity ratters in the regions with Serp NPC. They will be hit hard.
Originally by: Von Kapiche
Originally by: Dacryphile Is there a use for scrap metal? Personally I'd rather have a simple reduction of loot than replacing with that ****.
Reprocess it, turns into trit. So... no, not really.
At least reinforced scrapmetal is a passable compression item 5:1.
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Wet Ferret
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Posted - 2010.05.29 07:11:00 -
[59]
Single units of metal scraps. Worthless junk in the few BS wrecks I found with loot in them. One large armor rep was the highlight of my day.
Rather annoyed that they removed an aspect of missioning (as in, made non-viable). There's really no reason to attempt to loot at this point, like it wasn't even very good before... blitzing was already better, now it's just no contest.
Do not bother looting. Praise CCP for making missions even more uninteresting.
But for the record, I only changed my sig because I was annoying myself with the last one.
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Wet Ferret
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Posted - 2010.05.29 07:20:00 -
[60]
Originally by: Venkul Mul
Because CCP loot table need something in the slot where the previous item was removed.
From my limited test it appear that Serpentis have been hit hard as most of the loot rewards for Serp NPC were the different blasters.
Missions runners at least can avoid Serp missions, but I pity ratters in the regions with Serp NPC. They will be hit hard.
I fight mostly Serps, perhaps that is why I'm only seeing worthless wrecks. Still, what a joke making loot just worthless for a faction. I'm sure blood / sansha are in the same boat though since they dropped a lot of large lasers. Those were pretty much the reason to loot. Now what do we have? No reason to loot 
Irritating...
But for the record, I only changed my sig because I was annoying myself with the last one.
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