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Kaian Voskhod
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Posted - 2010.05.27 14:44:00 -
[1]
Please post your feedback about post tyranis mission loot nerf.
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sabre906
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Posted - 2010.05.27 14:58:00 -
[2]
Originally by: Kaian Voskhod Please post your feedback about post tyranis mission loot nerf.
That loot nerf is overrated. You earn more in the same amount of time by blitzing anyway.
But I like how highsec lvl4 agents always send you to neighboring lowsec because they're empty, and highsec lvl5s don't exist anymore. Since everyone and their mother afk in highsec, and lowsec is empty as always, all missions end up going there and none in highsec. Lovely.
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Noran Ferah
Red Sky Morning
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Posted - 2010.05.27 15:10:00 -
[3]
Originally by: sabre906
Originally by: Kaian Voskhod Please post your feedback about post tyranis mission loot nerf.
That loot nerf is overrated. You earn more in the same amount of time by blitzing anyway.
But I like how highsec lvl4 agents always send you to neighboring lowsec because they're empty, and highsec lvl5s don't exist anymore. Since everyone and their mother afk in highsec, and lowsec is empty as always, all missions end up going there and none in highsec. Lovely.
It just means lowsec will be even more empty, as mission runners flock to mission hubs that are more than 4-5 jumps from lowsec boundaries. No dedicated mission runner is going to risk a multi-billion isk ship to piracy. Far better to fight the crowds.
Just more crowds in the crowded high sec, and more crickets in the already empty lowsec.
As to the loot nerf, I never reprocessed and sold, I reprocessed and built, and sold the good stuff.
Loot nerf is fail. I will never be a miner. But I will gank them now, for what they have brought upon us all...
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Epicbeardman
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Posted - 2010.05.27 15:23:00 -
[4]
Originally by: Kaian Voskhod Please post your feedback about post tyranis mission loot nerf.
The only thing I dislike is that now CNR > Golem. Which it shouldn't.
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Widemouth Deepthroat
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Posted - 2010.05.27 15:32:00 -
[5]
cruise CNR was already better than cruise golem
cruise/torp CNR was not and still isn't better than torp golem against targets within torp golems ~60km range.
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Backho
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Posted - 2010.05.27 15:35:00 -
[6]
Except out of the 20 usual ammarian missions 7-9 has stuff 80-100km out ?
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Epicbeardman
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Posted - 2010.05.27 16:09:00 -
[7]
Originally by: Widemouth Deepthroat
cruise/torp CNR was not and still isn't better than torp golem against targets within torp golems ~60km range.
Thanks for repeating my point.
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Marcellis Wallis
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Posted - 2010.05.27 16:18:00 -
[8]
I'm noticing a distinct change in the npc drops from my missions. I've been doing level 2 encounters for a few days now and I've never seen MWD's or naval variant ammos drop until after the patch.
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Noran Ferah
Red Sky Morning
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Posted - 2010.05.27 16:33:00 -
[9]
I ran 4 level 5 missions, got less than 4000m3 loot and salvage. I am including cap boosters in that figure btw. I guess the whole loot/salvage thing is 'why bother' now. Ill just zip around in a loki picking up tags and leave the rest...
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Widemouth Deepthroat
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Posted - 2010.05.27 16:41:00 -
[10]
yeah very strange, my corpmate found a non-faction npc in Delve drop some Caldari rockets lmao
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Kaian Voskhod
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Posted - 2010.05.27 16:58:00 -
[11]
I noticed a drop in loot volume.
I noticed too that serpentis BS now drop... Scrapmetal. Argh: i obly tractor non empty large wrecks cauz' their tasty... Now... well...
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Kuso Tabeteshine
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Posted - 2010.05.27 16:59:00 -
[12]
I did notice a significant drop in the amount of loot, but the resulting isk was about the same for me.
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.05.27 18:15:00 -
[13]
Since this is a constructive thread so far...
How has the tags played out? So far my limited time in Eve I have not seen any tags. I only ran one exploration site yesterday though. I did encounter the abundance of scrap metal, any amount is too abundant for me. I was just wondering if the amount of tags was going to have any impact or if it will make up such a small portion of the change it will be moot.
The adjustment to the courier missions hit me right off. My High sec mission running alt does not have sufficient cargo capacity to do the new mission volumes. Have to train her up to Gallente Industrial II... Damn you CCP, I want my 2 hours of skill training back!!!  My CSM Election Announcement
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JordanParey
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.05.27 18:21:00 -
[14]
Well after getting five MWDs last night that were worth 30m altogether, I suppose I couldn't complain that much. What did irritate me was getting metal scraps- just get rid of those.. I still looted/salvaged everything and I also didn't notice any particular increase in the amount of tags, just an increase in the amount of time it took to loot everything when it wasn't really worthwhile. I suppose I could trade in my Vargur for a Machariel  [i]2000 B.C. - "Here, eat this root." 1000 B.C. - "That root is heathen, say this prayer." 1850 A.D. - "That prayer is superstition, drink this potion." 1940 A.D. - "That potion is snake oil, sw |

Deej Montana
Caldari Outbound Flight
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Posted - 2010.05.27 18:42:00 -
[15]
I ran a couple Guristas L4 missions this morning. It was pretty ugly. The first 3 battleships I opened yielded 1 metal scraps and 1 Guristas diamond tag. The next rooms weren't any better and strangely most of the BS were completely empty. It was really bad, even for a Guristas mission.
I know that a lot of the hardcore guys just blitz, but for me looting/salvaging was never just about the isk/hour efficiency. I did it for the infrequent surprises (like Arbalest launchers). If my limited experience from today turns out to be the new norm I'll just forget looting and blitz from now on.
Ah well, looks like CCP saved me the trouble of training for a Golem! |

Mr Kidd
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Posted - 2010.05.27 19:01:00 -
[16]
Edited by: Mr Kidd on 27/05/2010 19:01:57 I'm a ninja looter/salvager. The nerf has hit hard. I've ninja'd a half dozen mission sites and then decided I want to work on my caldari standings so I can do l4's closer to home.
The loot was pretty bad. I focus on large wrecks only. Usually I can make several million isk/site. I'm probably making 1.5mil isk now max. There's definitely a difference. I agree with one of the other posters here: why bother looting/salvaging.
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Backho
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Posted - 2010.05.27 19:04:00 -
[17]
Yeap. Thats 90 days worth of marauders V, TP skills, Grid upgrades, Advance weapon upgrades V, salvage V....god.
I will still get Caldari BS and Torp skills though. cant live without em
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Goose99
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Posted - 2010.05.27 19:51:00 -
[18]
Man, you guys are behind the times. Mining/industry got nerfed by worthless insurance. Mission running and ratting got nerfed by crappy loot and missions going to lowsec.
Highsec pirating is the way of Tyrannis. Jita got a 1000 hard limit. So many ppl waiting on gates getting into Jita, so many juicy loads to choose from. Missions and mining is out, high sec pirating is in, get with the times, ppl, and happy shopping. 
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Morris Kane
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Posted - 2010.05.27 20:14:00 -
[19]
Just want to add my voice here. i do not like that agents now send you to low sec 4/5 times.. also the loot nerf is a big hit..
CCP!! please undo those 2 changes!!
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.27 20:17:00 -
[20]
Originally by: Goose99 Highsec pirating is the way of Tyrannis. Jita got a 1000 hard limit. So many ppl waiting on gates getting into Jita, so many juicy loads to choose from.
I think people with a well-researched Orca BP might do a killing as well, at least until that cap is removedą  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Vultaras
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Posted - 2010.05.27 20:35:00 -
[21]
Yes , today for the first time i saw Metal Scraps instead of some expensive modules in mission Recon 1 of 3 .
So everything works as said by CCP.
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Von Kapiche
Minmatar
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Posted - 2010.05.27 20:50:00 -
[22]
Saved me bothering to train energy grid upgrades on two characters, so I'm not upset :)
Ran a couple of missions to check them out ( all ended up vs sansha ), seemed to be business as usual apart from the random BS wrecks I tractored in containing the odd scrap. While that is marginally annoying, it's not the end of the world, just even less incentive to bother cleaning up.
The agents sending you 5-6 hops away is considerably more annoying.
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Kaian Voskhod
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Posted - 2010.05.27 21:13:00 -
[23]
Well, i'm sad.
I don't know what to do. Maybe blitzing.
I tought ccp would exchange 500 000 isks large T1 modules by 500 000 isks tags. But no, we got scrap metal instead.
It's like taking a dik in the A
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.05.27 21:13:00 -
[24]
Judging by the fact I am seeing:
- 0.0 ratters (and missioneers in a lesser degree) - 0.0 drone region denizens (goo changes) - hi sec L4 missioneers - miners (the insurance change has its effects) - courier missioneers - others I surely missed
all more or less complaining, suggests CCP are trying to nerf more than a category. It'd seem like they are nerfing what:
- can be botted / macroed - generates wealth / items "out of thin air"
Basically they want to push ISK value up to counter the (common among MMOs but deadly for an economy based game) trend where passing the years, everything loses value and everyone can farm everything and money becomes worthless.
In that sense, it'd not be a missioneer pinpointed prosecution but an epocal change / restore to the overall game economy balance.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Mr Kidd
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Posted - 2010.05.27 21:28:00 -
[25]
Edited by: Mr Kidd on 27/05/2010 21:29:59
Originally by: Vaerah Vahrokha Judging by the fact I am seeing:
- 0.0 ratters (and missioneers in a lesser degree) - 0.0 drone region denizens (goo changes) - hi sec L4 missioneers - miners (the insurance change has its effects) - courier missioneers - others I surely missed
all more or less complaining, suggests CCP are trying to nerf more than a category. It'd seem like they are nerfing what:
- can be botted / macroed - generates wealth / items "out of thin air"
Basically they want to push ISK value up to counter the (common among MMOs but deadly for an economy based game) trend where passing the years, everything loses value and everyone can farm everything and money becomes worthless.
In that sense, it'd not be a missioneer pinpointed prosecution but an epocal change / restore to the overall game economy balance.
If that's true CCP had better hope isk increases in value, i.e. everything becomes cheaper. If not, in a game that requires grinding, making the grinding longer necessitates a short period of real "fun". Less "fun" means less people. OMG Eve is dying. But seriously, at least for the short term mineral prices are going to rise because missioners, without that large wreck loots, just aren't going to do it like they used to. Ninja salvager/looters at the top of that game like myself aren't going to do it either as there isn't enough incentive to continue doing it. The miners may offset the mineral shortage but who is going to offset the salvage shortage. It's going to be a bit before that picks up again. From my own observation ninja looting I've gone from making several million isk per site to maybe 1.5 million. So unless salvage prices double there's no incentive for me to continue to do it. And I don't see a doubling of salvage prices in the future. Most missioners I've talked to are going for the blitz now and foregoing making a second trip to the mission site to salvage and loot it. The only ninja's that will continue to salvage are noobs because that's all they know. They're too scared to loot. So, they aren't aware of how much loot adds to one's earnings. Neither are they effective scanners. I can scan out 5 sites in as many minutes plus a little more. Takes noobs 15 or more minutes.
So, if the missioners aren't salvaging and the ninja's aren't salvaging you know what's going to happen to salvage. And that effectively devalues isk, in part.
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Kaya Divine
Gallente Kittens Factory
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Posted - 2010.05.27 22:01:00 -
[26]
Forced economy.
Shoot your shot... |

Lunewrath
Amarr Exiled Eden REPUBLIC OF PANORAD
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Posted - 2010.05.28 00:47:00 -
[27]
Edited by: Lunewrath on 28/05/2010 00:50:29 Edited by: Lunewrath on 28/05/2010 00:49:34 Well I have only been doing level 3's so my feedback probably won't count, just decided to salvage some Thukker wrecks and I got between 1 - 3 meta 0s per wreck...
is it only for level 4's?
Edit: bah I keep spelling it meto
Edit 2: And no metal scraps
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Mr Kidd
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Posted - 2010.05.28 02:04:00 -
[28]
Edited by: Mr Kidd on 28/05/2010 02:04:37
Originally by: Lunewrath Edited by: Lunewrath on 28/05/2010 00:50:29 Edited by: Lunewrath on 28/05/2010 00:49:34 Well I have only been doing level 3's so my feedback probably won't count, just decided to salvage some Thukker wrecks and I got between 1 - 3 meta 0s per wreck...
is it only for level 4's?
Edit: bah I keep spelling it meto
Edit 2: And no metal scraps
It appears that large wrecks were nerfed, mostly. Large wrecks account for about 80% of the value in loot and salvage in a mission minus the occasional arbalest heavy launcher only found on medium wrecks worth about 13mil isk. If you're missioning several missions ever day you may find this mod once a week. Twice if you're really really lucky.
To look at it another way: If you're paying 11% in npc taxes and you've just lost 30% of the overall value of missions through loot nerfs you've lost a grand total of 41% of your income that you just spent the last year building to comfortable proportions. Welcome back to making what a noob can make.
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R Ramjet
Virgin Galactica
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Posted - 2010.05.28 02:33:00 -
[29]
I ran my last hi-sec level 5 last night (a mission offer from before the patch was deployed). The mission was Honor (Guristas), containing 24 battleship sized wrecks. Loot from the mission wasnt a pinch on what it used to be, being mostly replaced with metal scraps, filling around 1/4 of my looter-golems cargo bay. After cycling my 4 L5 mission offers afterward, now all low sec offers, I sighed and logged out.
I am primarily a PvE player, I'm not interested in 0.0, WH's, mining or low-sec space. I intend to stick around to have a look at PI, after which I believe I will allow my accounts to expire for a while.
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Mr Kidd
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Posted - 2010.05.28 03:20:00 -
[30]
Edited by: Mr Kidd on 28/05/2010 03:23:08
Originally by: R Ramjet I ran my last hi-sec level 5 last night (a mission offer from before the patch was deployed). The mission was Honor (Guristas), containing 24 battleship sized wrecks. Loot from the mission wasnt a pinch on what it used to be, being mostly replaced with metal scraps, filling around 1/4 of my looter-golems cargo bay. After cycling my 4 L5 mission offers afterward, now all low sec offers, I sighed and logged out.
I am primarily a PvE player, I'm not interested in 0.0, WH's, mining or low-sec space. I intend to stick around to have a look at PI, after which I believe I will allow my accounts to expire for a while.
The problem with this nerf for l5 mission runners is that they will only be available in lowsec except for the rare happenstance. The only way someone is going to do l5's in lowsec is with a blob on standby to shoot down any pirates. 1) if you can get that many people together, great. Some will, especially corps. 2) Divide Lp by the number of people. Say 10 people. At about 70,000lp that's 7000lp per player. The time required to assemble all those people make it just as profitable as doing l4's on your own. L5's are dead to the vast majority of players now.
I'm with you on the expiring subscription. I'm going to see how this shakes out. But one thing is for certain, I'm not going back to mining and I'm not going to do PI which is mining imo. Nor do I have any interests in being an industrialist or trader. I'm hoping salvage prices are going to increase significantly due to the numbers of people not salvaging their missions any longer. But I seriously doubt they'll rise to the a point of offset my lost income from loot/salvage.
I really feel bad for the newer players that just spent the last 3 - 4 months working hard to reach L4's. They are the MOST dependent on loot and salvage when their L4's take hours to complete. I think CCP made a really bad judgment call here. Not only does it take forever for newer players to earn useful, necessary skills but now it's going to take them forever to make enough isk to actually be able to enjoy what those skills allow them to do.
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