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Geia Roja
Gallente University of Caille
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Posted - 2010.06.13 20:27:00 -
[1]
Having googled the subject and read a few blogs/forum recitations on the subject, I realize that i'm not breaking any ground here, but i'm seeking a little advice for several reasons:
1. All the reading i've done has been seriously dated, more than 4 years old in most cases. 2. Most of the self-described "null newbs," have gone out to spend their time roleplaying while my focus is diffirent.
To that end, i'll first describe my premise: I'll be taking my 20ish day old account into the wilderness (not the region, just a figure of speech) of 0.0 space with around 5-6million isk. I have no other accounts to rely on, no in-game contacts from which to draw help, and very little in the way of experience in survival aside from making safespot bookmarks. I intend to remain in null space for at least one full year. My goal is to both provide myself a decent income and explore the various aspects of the game in EVE without the safty-net of CONCORD and the money-tree of high-sec mission running.
My quesitons are: a.How should a newb start establishing herself in 0.0 in terms of isk. I assume that there will be many dead clones and ship-wrecks in my future. What kind of isk-making opportunites should I look for to offset these risks? b.What kind of preperations (skill wise) should I make before venturing into un-secure space full-time? c.What systems (if any) in null can provide me with the basics IÆll need to keep my operations afloat? Ie. Will I need to return to empire space in order to buy skill-books or any other necessities? Any other opinions and advice are appreciated. -Geia
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dankness420
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Posted - 2010.06.13 20:35:00 -
[2]
get a GSC and come to venal and salvage my wrecks
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Nobzy
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Posted - 2010.06.13 20:45:00 -
[3]
Obviously the most important part to know is that all null space is owned and or controlled by someone, even the NPC null space.
Knowing this, you will have to pick a side for your year of null life to be viable to any extent.
As a noobie there are very little isk making opportunities open to you, mainly because of the amount of isk and skill points required to get in to a ship to blow up rats. Planetary Interaction is a logistics hell in null space, exploration sites you can't do without a bulky ship or lots of friends.
Mining you could do obviously, but that again requires access to an outpost, meaning docking rights and having a reprocessing plant.
So your best bet would be salvaging belt rats. Ask people who rat, if you can take the salvage and you can do decent, constant iskies that way. Of course you still need access to an outpost to store and sell your stuff, but that is something that is viable as an isk source for someone of your size.
As for general advice how to survive in null, the most important one is always have your eyes on local, learn to use the directional scanner, have friends close by and never fly what you can't afford to lose.
Even if you can afford to lose your ship, be mindful that getting a replacement in null space is difficult because of lack of market, and very expensive even if you find what you're after.
Also, skillbooks are usually a big no no in player null. I suppose you can get them in NPC null though.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.06.13 20:52:00 -
[4]
Join a corp.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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CCP Zymurgist
Gallente C C P

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Posted - 2010.06.13 20:58:00 -
[5]
Originally by: Malcanis Join a corp.
Join a corp.
EVE Online may be played solo but that doesn't mean you should, especially in 0.0 space. I guess you could sweet talk your way into blue status with the all the surrounding players and I wish you good luck if you try this route.
Make friends, kill rats, mine roids, hunt down enemies. Goonswarm and recently Dreddit have proved the power of new players in a Rifter.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.13 21:03:00 -
[6]
Edited by: Geia Roja on 13/06/2010 21:07:33 Edited by: Geia Roja on 13/06/2010 21:04:48 It sounds to me like 'npc' space would be the ideal place to start, given i'm going to need a ready-made shelter for sure.
It's pretty disheartening to hear that everything has been claimed (though after 7 years, i guess it's no wonder), but are there any areas where smaller groups tend to cluster? I'm not opposed to joining a corp (I really have nothing to loose either way), but being a slave to some conglomorate of high-end players does not appeal to me in the least. I'd much rather do my own thing with a smaller group of players than march to the drum beat of an overlord in a large army.
It seems like there are ample opportunities out there, I'd just like to get pointed in the right direction to begin with. If the answer is really "there's no opportunity to make it in null without billions in ship spending and skills to match, i'll be quite dissapointed.
Oh, and thank you both for the insightful brow-beating that this is an MMO and I should endeavor to join a corp. I get it. If you have any more specific advice i'd love to hear it.
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Taxesarebad
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Posted - 2010.06.13 21:09:00 -
[7]
NPC space has the benefit of no sovereignty so u can dock at npc stations, but other people think the same and NPC space seems to have more people =\ i would say try and join a large alliance that has 0.0 access, you can pvp in 0.0 with noob ships and salvaging makes money if u follow a ratter but goodluck anyways
-------------SIGZONE-------------- Remove Shadow.... ;) |

mechtech
SRS Industries SRS.
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Posted - 2010.06.13 21:10:00 -
[8]
Originally by: Geia Roja It sounds to me like 'npc' space would be the ideal place to start, given i'm going to need a ready-made shelter for sure.
It's pretty disheartening to hear that everything has been claimed (though after 7 years, i guess it's no wonder), but are there any areas where smaller groups tend to cluster? I'm not opposed to joining a corp (I really have nothing to loose either way), but being a slave to some conglomorate of high-end players does not appeal to me in the least. I'd much rather do my own thing with a smaller group of players than march to the drum beat of an overlord in a large army.
There are plenty of small groups that do their own thing, although to be honest wormhole space is better for that sort of thing. I suggest you talk to a recruiter for a wormhole corp and get a sense of what all that is about, wormholes can be a fun alternative to standard 0.0 fare. Many WH corps do more traditional 0.0 stuff as well.
If you're devoted to the solo cause, then NPC space is definitely your best bet. Back in '05 when I as starting out, I saved up enough money for an assault frig and ammo BPOs/minerals. I then took my equipment down in a speed fit hauler on one quiet night and set up in a remote system in Syndicate, and followed down in my assault frig. I spent the next couple weeks ninja ratting and avoiding the local roaming gangs (goonfleet was new to the game at that time and roamed syndicate in giant frig gangs).
I eventually saved up enough for a Thorax BPO, and thus started my career as a trader/industrialist. The time spent in Syndicate was fun for sure. If you have the patience and sense to pull it off, a solo adventure is something every new eve pilot should do. That said, I really think Wormhole space is better for this type of thing because of the delayed local chat. In 0.0 with immediate local, prepare to spend a lot of time sitting at a safe spot waiting for people to pass through.
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Usagi Tsukino
Stimulus Rote Kapelle
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Posted - 2010.06.13 21:15:00 -
[9]
Originally by: Geia Roja It's pretty disheartening to hear that everything has been claimed (though after 7 years, i guess it's no wonder), but are there any areas where smaller groups tend to cluster?
Syndicate.  __________
Multispectacular. |

Geia Roja
Gallente University of Caille
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Posted - 2010.06.13 21:18:00 -
[10]
Edited by: Geia Roja on 13/06/2010 21:19:58
Originally by: Usagi Tsukino
Originally by: Geia Roja It's pretty disheartening to hear that everything has been claimed (though after 7 years, i guess it's no wonder), but are there any areas where smaller groups tend to cluster?
Syndicate. 
Sounds like those small groups might be hostile, eh?
Originally by: mechtech stuff
My probing skills are pretty flimsy at best, but i'll do some research into the worm-hole thing.
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Xianthar
STK Scientific The Initiative.
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Posted - 2010.06.13 21:27:00 -
[11]
as others said, join a corp.
i moved to 0.0 within a week of starting. Granted it was a slightly different time, this was 5 years ago, there weren't even capitals yet and you started with like 900k SP (no double speed thing). 0.0 was a much harsher place than it is now. outposts everywhere, ease of transport of goods, etc. You don't have to buy a BS in empire and ninja is 50 jumps into 0.0 anymore.
I found a corp to join in the recruitment channel, hopped in my kessie, flew through HED down into esoteria where they lived. Snuck up into stain and started running level 1 missions. Eventually got into a ferox and started ninja belt ratting and helping haul for mining ops. Ran around making bookmark sets for areas we were going to be fighting (no warp to 0 at the time). Basically whatever they needed while i learned the game and trained up skills to be an effective fighter. I trained up cepters as soon as i could make some isk from rating as at the time it was about the fastest way to get into an effective ship for fighting. Today you can train into BC's and have a ship that is a decent ratter and is used a lot in small-medium gang fighting.
Its a lot easier today honestly. You can help haul/salvage for people running plexes now and make decent isk. You can haul for mining ops (gross but maybe you like mining, *shrug*). You can help out by making tactical BM's around gates/station/etc. Theres a lot you can actually do to help out a 0.0 corp. Its mostly 'crap work' but it gives you to opportunity to learn a lot about the game along the way. The key is that you are active and show initiative. Talk on voice comms, ask questions, ask what you can do to help.
0.0 is mostly what you make it, if your try to go out there solo as a noob you'll find it a terrible place were everyone and everything is trying to kill you (because they are).
Make some friends.
I moved to 0.0 5 years ago a week into playing and i'm still flying with the same people that i met that first week.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.13 21:35:00 -
[12]
I'm currently corp browsing via the forums. Something general with a lot of things to try would be best. I really havent played long enough to know what I like and dislike (other than mining, which I trained for to begin with, only to discover it's both boring and earns pathetic income at this point in time).
So, anyone familiar with newb friendly corps?
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Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
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Posted - 2010.06.13 21:43:00 -
[13]
Edited by: Ranger 1 on 13/06/2010 21:44:23
Quote: but being a slave to some conglomorate of high-end players does not appeal to me in the least
Perhaps they should have phrased things a bit differently. They should have said "join a GOOD corp", one that does not treat you like a slave. You might contact Agony Empire, or check out Ivy League (although last I checked the latter was Empire based).
Edit: As a side note, if you join Agony I'll likely be shooting at you. As long as you are not risk adverse (and apparently you are not) they are a good choice.
===== If you go to Za'Ha'Dum I will gank you. |

V'hellu
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Posted - 2010.06.13 21:43:00 -
[14]
Originally by: Geia Roja I'm currently corp browsing via the forums. Something general with a lot of things to try would be best. I really havent played long enough to know what I like and dislike (other than mining, which I trained for to begin with, only to discover it's both boring and earns pathetic income at this point in time).
So, anyone familiar with newb friendly corps?
They're incredibly rare in null sec. Most null-sec corps have a sp minimum of around 15 million. It's not a bad idea either, considering that it does require a good bit of sp just to make enough isk and survive in null sec.
And yep, mining is boring.
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Usagi Tsukino
Stimulus Rote Kapelle
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Posted - 2010.06.13 21:59:00 -
[15]
Originally by: Geia Roja Sounds like those small groups might be hostile, eh?
Hostile sounds so mean! 
I prefer to say, we engage in involuntary and unexpected ship to ship intimacy mainly through the aft exhaust portal. __________
Multispectacular. |

Geia Roja
Gallente University of Caille
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Posted - 2010.06.13 22:10:00 -
[16]
Edited by: Geia Roja on 13/06/2010 22:11:43
Originally by: V'hellu
They're incredibly rare in null sec. Most null-sec corps have a sp minimum of around 15 million. It's not a bad idea either, considering that it does require a good bit of sp just to make enough isk and survive in null sec.
Sad to hear. That seems to be the feeling I get talking to the few people in-game that experienced the null space stuff. I don't think i'll wait for another 13million+ sp to venture into null. Im not sure how many months or years that would take me to build up, but empire life is quite boring, so if no corp is willing to take me in juts yet, I suppose i'll have to shuttle around and make some friends first. =)
@Ranger, i'm definitly not risk-averse.
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Lance Fighter
Amarr
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Posted - 2010.06.13 22:16:00 -
[17]
Originally by: Usagi Tsukino
Originally by: Geia Roja Sounds like those small groups might be hostile, eh?
Hostile sounds so mean! 
I prefer to say, we engage in involuntary and unexpected ship to ship intimacy mainly through the aft exhaust portal.
surprise butsecks?
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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Ori Blake
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Posted - 2010.06.13 22:18:00 -
[18]
Go to lowsec, not nullsec. I think it would be easier while still getting the same sense of risk and exploration. This game is sucky in that you really do need a basic amount of sp before you can be useful.
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Hainnz
Imperial Academy
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Posted - 2010.06.13 22:22:00 -
[19]
Go half-way and try your experiment in low-sec. Fit your noob-ship with two salvagers and earn some isk that way, salvaging wrecks left by ratters, FW fleets/missioners, and pies. Build up a collection of T1 blueprints and live off the land. (You might have to do some mining for low-end minerals, and hauling from Empire (or re-process) for the small amounts of high-ends you'll need.)
Try to stick to T1 as much as you can, but you might want to eventually work your way into a T2 CovOps frigate at least. With three T2 ships w/T2 fits (Blockade Runner, CovOps, & Stealth Bomber) and a selection of T1 BPOs (mining cruiser, combat cruiser, a few frigs, and an assortment of modules and ammo), you could be almost completely self-sufficient, highly mobile, and make enough isk to cover your needs. (Just don't let your T2 ships get popped...)
With a Stealth Bomber you can do most Faction Warfare missions as well, if that's of any interest to you. You can make a tidy sum of isk selling tags and loyalty-point store items.
After a (long?) while, with enough skill points and isk, you can take the next step (possibly in a T3 cruiser and a few BPOs), and try the same thing in NPC 0.0?
Would be an interesting way of playing the game, for sure. Just be careful and, as the X-Com 3 poster would advise you: Don't Get Hurt. :) |

Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.06.13 22:24:00 -
[20]
Originally by: V'hellu
Originally by: Geia Roja I'm currently corp browsing via the forums. Something general with a lot of things to try would be best. I really havent played long enough to know what I like and dislike (other than mining, which I trained for to begin with, only to discover it's both boring and earns pathetic income at this point in time).
So, anyone familiar with newb friendly corps?
They're incredibly rare in null sec. Most null-sec corps have a sp minimum of around 15 million. It's not a bad idea either, considering that it does require a good bit of sp just to make enough isk and survive in null sec.
And yep, mining is boring.
There are plenty of corps operating in 0.0 that will accept just about anyone.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Usagi Tsukino
Stimulus Rote Kapelle
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Posted - 2010.06.13 22:29:00 -
[21]
Originally by: Geia Roja Sad to hear. That seems to be the feeling I get talking to the few people in-game that experienced the null space stuff. I don't think i'll wait for another 13million+ sp to venture into null. Im not sure how many months or years that would take me to build up, but empire life is quite boring, so if no corp is willing to take me in juts yet, I suppose i'll have to shuttle around and make some friends first. =)
@Ranger, i'm definitly not risk-averse.
You can survive in null-sec on your own if you are careful, and make a decent amount of money. However, and you'll forgive me here as I haven't actually read most of this thread, if you're going there for PvE content, there is little point. While you CAN score some really awesome and expensive things from belt rats, plexs, etc., you are at constant risk from roaming gangs and solo players - and trust me, solo PvPers are usually quite good at taking down bigger ships and the ones they can't take down, they can hold till their friends show up ( ).
For PvE, Empire is far better. More money, less risk.
That said, if you ARE looking for PvP. Yes, nullsec is WAY better. No sec penalty, no gate guns, any target you want, you can shoot at. You'll likely die a million times, but it's so much fun - I was a total carebear till I tried nullsec for the first time with one of my first corps. Then I was hooked.
The NPC regions are the places you need to be as you can dock at any station. Somewhere else you might consider is Providence, though it's a warzone right now, and is dangerous, but the Star Fraction controlled space and at some point Usrha'Khan (sp) controlled space will be NRDS (not red don't shoot) so you will have some freedom of movement.
TL:DR - All 0.0 space is hostile. :) But it's fun, and isn't that what the game is about? __________
Multispectacular. |

Geia Roja
Gallente University of Caille
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Posted - 2010.06.13 22:31:00 -
[22]
Edited by: Geia Roja on 13/06/2010 22:35:05
Originally by: Ori Blake Go to lowsec, not nullsec. I think it would be easier while still getting the same sense of risk and exploration. This game is sucky in that you really do need a basic amount of sp before you can be useful.
I'm pretty set on going full-monty into null sec. I've been in low-sec quite a bit for missions and exploring, but it seems largely devoid of isk-making opportunities, unless i'm missing something. Not that i'm out to make a fortune or anything. Just seems sparse. At the next post, i'm not a carebear, nor am I out to gun down everything that moves. I enjoy all aspects of the game and I just want to base myself in a place that's got a little bit of everything.
I'm a little fuzzy on what all logistics to pack on my move out, but i'm starting to get an idea from some of the posts that i ought to look into getting some blueprints. Thanks for the advice.
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V'hellu
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Posted - 2010.06.13 22:31:00 -
[23]
Edited by: V''hellu on 13/06/2010 22:31:27
Originally by: Geia Roja Edited by: Geia Roja on 13/06/2010 22:11:43
Sad to hear. That seems to be the feeling I get talking to the few people in-game that experienced the null space stuff. I don't think i'll wait for another 13million+ sp to venture into null. Im not sure how many months or years that would take me to build up, but empire life is quite boring, so if no corp is willing to take me in juts yet, I suppose i'll have to shuttle around and make some friends first. =)
You could try that. Just know that since you don't know anyone out there yet, you won't be able to dock at any of the outposts, most likely. Also, since you're neutral, a lot of people will try to shoot you.
Honestly I think the best way, if you REALLY want to get into a null-sec corp, is to look at the alliance rankings and then look at their member corps for the ones in null sec. Try to find one with a public chatroom, join up, and see if they're willing to let you come out. Otherwise, if you shuttle around you'll most likely get caught up in a gate camp and get shot tbh.
@ malcanis: No, there are not plenty of null sec corps who will take just about anyone. Quit lying.
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Betty Sw'ollocks
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Posted - 2010.06.13 22:38:00 -
[24]
You could make a fortune ninja looting officer gear off dead capital fleets.
Just be very fast about it.
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Obyrith
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Posted - 2010.06.13 22:59:00 -
[25]
Edited by: Obyrith on 13/06/2010 23:02:20
Originally by: Geia Roja Oh, and thank you both for the insightful brow-beating that this is an MMO and I should endeavor to join a corp. I get it. If you have any more specific advice i'd love to hear it.
Thing is, if you JOIN A CORP you can get the rest of the advice you need in much more detail, from people who are motivated to care at least a little bit about you.
It's pretty obvious reading between the lines that you aren't looking to join a corp, and have fantasies about making it (in some vaguely defined way) on your own. I had them myself (for a while I even had a plan to go mine Arkonor in GW in a Scythe, lol). Trust me, everything you can do solo you can do at just as great a risk to yourself in a corp - but you'll also have the option of taking a break and being given help now and then when you want. It's a win-win.
EDIT: I need to read the whole thread for the OP's repsonses before replying.
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Safrel
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Posted - 2010.06.13 23:01:00 -
[26]
When i first went to 0.0, all I could do was fly a hulk, and as good as this is, its totally useless if you cant even solo kill BS's. yea.... Lucky me, my corp managed to help me out. And we accept almost anyone...
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.06.13 23:02:00 -
[27]
Don't be a sheep!
There is no rush to get into a corp.
ATM low sec is the place to be. Mostly that is because your skills would be insufficient at ratting in 0.0. Skill books are available in low sec as well. You can not get them in 0.0 unless the are imported.
The most critical part of operating solo in 0.0 is getting a covert ops ship. It makes getting essentials like skill books and BPC's into 0.0 much much easier. You can do without a covert ops but it makes you life easier.
Buy BPC's and manufacture what you need from reprocessing rat loot drops. Even with poor skills it is more efficient to build at home instead of carting finished ships in.
TBH you might be able to handle 0.0 ratting. I took Ashina into 0.0 at 3 months. She started with 30k SP and I think she had about 1.6 million when she headed out. It could work I suppose. That was back before HIC's though. Smaller crowds too.
I guess I need to make that "Drone tanking for the 0.0 ratting Noob" video. Here is a link to some basic PvP videos.
In closing there are a limited number of places you can do this at. Syndicate, Curse and Stain. The other NPC regions have to few stations to do what your intending. Curse and Stain are not connected to Empire space. Syndicate has multiple entry points from High and Low sec. If you plan on staying in 0.0 then you can run missions for the local agents. That helps with reprocessing and gives up access to underutilized pirate faction LP stores.
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V'hellu
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Posted - 2010.06.13 23:22:00 -
[28]
Originally by: Safrel When i first went to 0.0, all I could do was fly a hulk, and as good as this is, its totally useless if you cant even solo kill BS's. yea.... Lucky me, my corp managed to help me out. And we accept almost anyone...
When I was in a noob corp, there was a guy who swore he could kill the 0.0 bs's with a punisher fitted with autocannons.
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Mar Lee
An Army of None
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Posted - 2010.06.13 23:35:00 -
[29]
Edited by: Mar Lee on 13/06/2010 23:37:20
Originally by: V'hellu
Originally by: Safrel When i first went to 0.0, all I could do was fly a hulk, and as good as this is, its totally useless if you cant even solo kill BS's. yea.... Lucky me, my corp managed to help me out. And we accept almost anyone...
When I was in a noob corp, there was a guy who swore he could kill the 0.0 bs's with a punisher fitted with autocannons.
You can easily (albeit slowly) kill 0.0 belt rats with a t1 frigate. I'd recommend using lasers, though, unless you have a good source of small ammo :)
(Edit: you might not, depending on gunnery skills, be able to break the tank of the high end battleships. But they won't be able to hurt you either :P )
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Gladys Pank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.06.14 00:16:00 -
[30]
Edited by: Gladys Pank on 14/06/2010 00:19:31 This is how I did it...
... you may wish for a more successful op.
Linkage
edit made it a link
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.14 00:36:00 -
[31]
Rickroll links already?
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.14 04:26:00 -
[32]
Sold off the most of my assets including extra ships and junk I had collected via missions and salvaging to get liquid isk for the trip. Still futzing with EVEmon to see what all skillbooks I should hoard at my low-sec gateway connection that's going to serve as my cone station and life-line should something terrible happen to me.
Still searching around for compatable corps as well as some form of income that I can manage without a bank-breaking ship. I've decided i'll probably have the funds to fly a cheap cruiser, though a frigate would be preferable. Have been pondering cross training to amarr to take advantage of lazers and the no-ammo factor (despite it's cap drawbacks), since that would eliminate a very big isk-sink being far from a decent marketplace. Also on the fence about cloaking asap (knowing i won't be able to afford a cloak mod or a ship to use it very soon) or putting it off until I can afford such things.
Hopefully i'll know a little more about where i'm going soon. I'm still roaming about on my alts in various null regions to scout the danger zones and safe passages from empire.
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Khorvek
Amarr Triple Threat Syndicate
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Posted - 2010.06.14 04:51:00 -
[33]
Originally by: Geia Roja Having googled the subject and read a few blogs/forum recitations on the subject, I realize that i'm not breaking any ground here, but i'm seeking a little advice for several reasons:
1. All the reading i've done has been seriously dated, more than 4 years old in most cases. 2. Most of the self-described "null newbs," have gone out to spend their time roleplaying while my focus is diffirent.
To that end, i'll first describe my premise: I'll be taking my 20ish day old account into the wilderness (not the region, just a figure of speech) of 0.0 space with around 5-6million isk. I have no other accounts to rely on, no in-game contacts from which to draw help, and very little in the way of experience in survival aside from making safespot bookmarks. I intend to remain in null space for at least one full year. My goal is to both provide myself a decent income and explore the various aspects of the game in EVE without the safty-net of CONCORD and the money-tree of high-sec mission running.
My quesitons are: a.How should a newb start establishing herself in 0.0 in terms of isk. I assume that there will be many dead clones and ship-wrecks in my future. What kind of isk-making opportunites should I look for to offset these risks? b.What kind of preperations (skill wise) should I make before venturing into un-secure space full-time? c.What systems (if any) in null can provide me with the basics IÆll need to keep my operations afloat? Ie. Will I need to return to empire space in order to buy skill-books or any other necessities? Any other opinions and advice are appreciated. -Geia
because like people said join a corp.
ts an MMO and if you choose to go it alone, you'll be crushed by the MM part of MMO, which will hurt an awful lot.
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Corbeau Lenoir
ZER0. IT Alliance
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Posted - 2010.06.14 05:27:00 -
[34]
I live in 0.0 since the trial, but I doubt that I would have made it, if I hadn't made friends in the first days and joined the corp soon after. As many have told here already, nullsec is very hostile to solo pilot. Everyone is out there to shoot you. If you are serious about going to nullsec(and looks like that you are), then join the corp. There are plenty of them, who will accept even complete newbies. But if you will be aiming for player controlled space - choose your side carefully. ;)
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.14 05:43:00 -
[35]
Edited by: Geia Roja on 14/06/2010 05:44:38 *facepalm ascii here*
Yes, for the love of god, i'm planning to join a corp as soon as possible. I had not intended this to look like some kind of "i'ma gun solo dat o.o and win the eves," thread, but I guess it comes off like that. Sorry.
I'd just like to know, aside from suckling at the teat of my intended corp, what can I do to adequately prepare for the adventure. Skills to consider, logistics that i'm still looking over, tips, opportunities, and experiences are all welcome. Just please, please, STOP telling me "join a corp," because I have got that much figured out and I -will- be joining a corp shortly.
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Corbeau Lenoir
ZER0. IT Alliance
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Posted - 2010.06.14 05:52:00 -
[36]
If you will join corp, which is in space holding alliance, you can earn your money by running lower level anomalies in pretty much any ship. In NPC space you can earn your share of ISK by doing level1 missions or salvaging wrecks, which your corpmates will often leave behind. Anyway, salvaging skill is very useful for a newbie and if you haven't learned it yet - do it now. There is nothing more, what could prepare you for the nullsec. You will just need to learn to constantly monitor the local chat(move it to a dedicated window) and to use direct scanner. Also, never ever warp in a straight line from gate to gate, if neutral/red is present in local. That's all. Life in nullsec is not as difficult for a noob as some highsec dwellers imagine.
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HenkieBoy
Best Path Inc. Atlas Alliance
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Posted - 2010.06.14 05:52:00 -
[37]
I did the thing you want to do, go to 0.0 after a month playing... Best move ever!
I made isk teaming up with others in my corp and go ratting. I even was able to take on some spawns in my Cyclone 
Also lost my first BS at a gate... Never ever did any other game give me such a rush!! Hands shaking when I saw the enemies in my overview.. I was barely able to ask for help in local.. Too bad the alliance sucked and non came to help me while my corp m8's where a few jumps out..
Go for it.. you wil not regret it.. Most important thing is to join a corp that suits you.
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Kendar
Gallente 4S Corporation Morsus Mihi
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Posted - 2010.06.14 06:05:00 -
[38]
Well first you need to figure out what you want to do in 0.0 sec, then you will know what skills to get.
If you want to do anomalies you need skills to fly a decent ship for this i would go with a battlecruiser at start to make a decent income and if you find a good 0.0 corp they will get you one for free. So you will need skills for tanking the rats either shield or armor depends on what class of ships you go for.
Then you want the skills to use the weapons for this ship and engineering skills to help you with capacitor recharge and stuff to be able to hold a steady tank without running out of power.
There is no need for probing skills as you can scan down anomalies without probes :)
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BeanBagKing
Ch3mic4l Warfare STR8NGE BREW
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Posted - 2010.06.14 06:09:00 -
[39]
One recommendation that I don't see touched on, though I've only skimmed the topics. Before you go spending moeney on a well fit cruiser, or even a well fit frigate, learn to fly a Super Shuttle.
Take a T1 frig, throw a T1 MWD and T1 Afterburner on it in the mids, a T1 proto cloaking device on the high (if you can), and fill the lows with warp core stabs. It should cost under half a mil to fit without the cloaking device (which isn't really necessary), and a bit over a mil with it, but it should live for a while. MWD can get you out of bubbles, chose an agile one that can warp before most things lock you, and the WCS's should help if something manages to.
Now go cruise around your new 0.0 home and get used to it. Watch dotlan maps and learn where the pipes are (these will contain most of the traffic, good and bad), learn where your corp/alliance rats and where the reds like to roam and when. Make bookmarks off of EVERYTHING at 200-300km out, especally from highsec to your 0.0 home. Gates, stations, belts if you use them, POS's that you use, etc. This way you can warp to those objects without being trapped by a gate camp or sling bubble. Bookmarks will save your life in nullsec. Make safespots in every system too, especially if you go sans cloaking device, so that you can bounce back and forth and hopefully won't be scanned down by combat probes. If you are going to make a home in nullsec use something cheap to learn where everything is and bookmark everything before you lose something expensive. Remember to use your directional scan to see what may be around the next bend, and learn to warp to planets or something first instead of straight gate-to-gate to avoid sling bubbles.
When you get used to moving around in your super shuttle, avoiding bubbles and camps, and generally not dieing, then bring in your expensive ships, get your corp to help scout for you and use those bookmarks you made to get it out there safely and stay safe once you reach your new home.
to answer your questions (as others already have, but I only skimmed responses, so here's my 2 cents). a) Ratting will be beyond you for a while, mining if you have the patients for it, but I don't. If your combat oriented, perhaps train for salvaging and earn your keep in your new corp by salvaging for them in plexes and such, this is usually what I offer new members who can't do anything for themselves yet. Learn to fly a well fit T2 battle cruiser to rat in, don't forget support skills, not just the basics. You can rat in lower, but it takes a long time.
b) Lot of preparation, hard to name exactly what skills you need. Scanning I find always comes in useful, same with cloaking, Salvaging brings in extra isk. Mostly it depends on what you will be doing.
c) I think others have answered this, but if you are in an alliance/corp most things are either available in null (although at a slightly higher price) or the alliance has the means to bring them to you (jump freighters, carriers doing supply runs). However, it's always nice to be able to get what you can't find, or what may be available but for an outrageous price, yourself. Thus my suggestion above, bookmarks so you can safely warp, and super shuttles so you can run small items back and forth yourself, skillbooks and the like, nothing big or expensive.
Hit me up in game if you want more advice/have more questions.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.14 06:17:00 -
[40]
Edited by: Geia Roja on 14/06/2010 06:23:51 I've pretty much got every avalible avenue of skills covered at a minimal level (though i've got most of my points in core engy/elec and learning) as i'm always wanting to try new things. It felt newbish at one point, but now that i'm going into null with a scarcity of skill-books, it feels a lot like good preperation. Another week or two should complete my main-stream skillbook buying and give me close to a year's worth of training without frequent trips to market. I do have salvaging, basic probing, and i'm working towards cloaking.
I'm still quite torn over which type of ship to settle in on. I've read Drake = forgiving, so i skilled up caldari ships to cruiser for that, but all the mission running along the way in high-sec left me with a bad taste in my mouth. As mentioned earlier, I really like the idea of lazer guns and not worrying for ammo, but i'm also aware that gallente and minmatar too have great strengths to consider. I suppose i'll end up flipping a coin at some point and going down one path, but if anyone has light to shed on the ship decision, i'd love to hear it.
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Corbeau Lenoir
ZER0. IT Alliance
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Posted - 2010.06.14 06:26:00 -
[41]
Originally by: Geia Roja I've pretty much got every avalible avenue of skills covered at a minimal level (though i've got most of my points in core engy/elec and learning) as i'm always wanting to try new things. I'm still quite torn over which type of ship to settle in on. I've read Drake = forgiving, so i skilled up caldari ships to cruiser for that, but all the mission running along the way in high-sec left me with a bad taste in my mouth. As mentioned earlier, I really like the idea of lazer guns and not worrying for ammo, but i'm also aware that gallente and minmatar too have great strengths to consider. I suppose i'll end up flipping a coin at some point and going down one path, but if anyone has light to shed on the ship decision, i'd love to hear it.
Choose your first race depending on rats, where you will live. Ammar ships are superb, if you will live in Blood Raider/Sansha space(South/South-west). Minmatar ships are good for angel rats. Caldari are decent overall, except for Blood Raider/Sansha, because of shield tank's weakness to EM damage. If you can not decide yet, where you will live, train missiles and drones. Both this weapon types allow you to choose, which kind of damage to employ.
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Hori To
T.R.I.A.D
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Posted - 2010.06.14 06:31:00 -
[42]
I've ratted sansha rats in a rifter. Not every spawn is a bs spawn. AFs are even better. Living in null without outpost access will be very hard though. Providence is a player controlled space with open door policy (neutral docking rights), it has sansha rats. NPC controlled space has agents, so that can also be a source of income for you, I'd avoid the missions vs any of the four major factions though. Good luck! |

BeanBagKing
Ch3mic4l Warfare STR8NGE BREW
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Posted - 2010.06.14 06:35:00 -
[43]
Edited by: BeanBagKing on 14/06/2010 06:35:44
Originally by: Geia Roja stuff...
Drake is indeed forgiving. You'll find a lot of players don't like it, but it's probably the single most versatile ship out there (I find). I can go ratting in 0.0, jump in and do a few rounds with sleepers, go PvP some, and if I live grind a lv4 in high sec, all without changing my fit. It doesn't require a lot of skill points to fly (compared to a lot of things), does good damage, and has a nice tank. Not saying it's the end all OMG THIS RULES! ship some people make it out to be, just that it's versatile, cheapish, low skilled, and, as you said, forgiving.
That being said, you can do well with any ship/race, they really are fairly well balanced, so like you said, flip a coin and go with those, or just pick the one that you think looks cool . The great thing about Eve is that if you decide you don't like them, you can always cross train. A few skills will be wasted, but the core ones like engineering and gunnery are useful just about everywhere.
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Day Prichard
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Posted - 2010.06.14 06:44:00 -
[44]
Listen to no one. Go to nullsec in a versatile ship. Rat to make your isk. You will end up, eventually, in a clone in high sec.
Accept that risk. While you are out there in your versatile ship, make enough isk to replace that ship and then do again. Perhaps do it better (SP and ship/equip wise) with the money youve earned. Earned.
You will meet friends. Stay solo or join them, your choice, you will have friends.
Do what you want. That is eve.
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CrestoftheStars
Caldari Recreation Of The World
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Posted - 2010.06.14 07:57:00 -
[45]
Edited by: CrestoftheStars on 14/06/2010 08:02:04
Originally by: Ori Blake Go to lowsec, not nullsec. I think it would be easier while still getting the same sense of risk and exploration. This game is sucky in that you really do need a basic amount of sp before you can be useful.
define usefull. you can be very usefull after around 1 month off playing ew/support, and 1month is anyway a good estimated to the time it takes to get a good hang off it all. so don't see the problem there ^^
but to be honest this sounds more like a "give me isk for free" scam type post then a actual question looking for the way to do it..
but to answer your question, you will need at least a well fitted cruiser =6mill +- and around 2month off training for decent skills, or decend enough to just survive the rats in 0.0 either that or know some one that wanna support you with the isk and the "name" to get in a 0.0 corp even though you have no idea about anything and no means off being helpfull the first 1-2 month out there.
better question is; you know nothing about 0.0/lowsec but still you are determent to go to 0.0 for what? you even know?. start in lowsec and work your way down i would say ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

Dodgy Past
Amarr Debitum Naturae BricK sQuAD.
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Posted - 2010.06.14 08:22:00 -
[46]
If I was to start off in null sec solo things I would do: 1) Train salvaging, cloaking III ( T2 cloak is much better for mwd / cloak trick ), mwd, scramming and be able to fly an industrial. 2) Get myself into some NPC space. 3) Ninja salvage ( create BMs 200km out from the belt, warp to bm, warp to wrecks and salvage... be ready to warp away ) 4) Could also do missions ( frigate BPC, ammo and mod BPC, knbow what loot the rats will drop will help as well ) 5) Do all this in space where the locals don't act like totally ignorant and annoying morons... move on if they do. Could scan out stuff and sell the BMs to locals if you can't do it. Sell your salvage to them, and any valuable loot, reprocess other stuff and manufacture spare equipment.
If you demonstrate that you're competent and independent while you do this the locals will come to accept you and eventually someone will offer you a place in their corp even if they have high SP requirements. ---------------------------------------------------------------------------- you seem determined to turn it into ******* Hollyoaks for neckbeards. |

Freddy Harddest
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Posted - 2010.06.14 08:31:00 -
[47]
good luck in your plans. Ive been thinking about doing the same but im tied to all my ****. my recomendation is.. bring hull and armor repairers with you, it will save you a lot of money in repairs. Just be carefull when you repair your ship :)
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Batolemaeus
Caldari Vauryndar Dalharil
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Posted - 2010.06.14 09:56:00 -
[48]
Originally by: Freddy Harddest good luck in your plans. Ive been thinking about doing the same but im tied to all my ****. my recomendation is.. bring hull and armor repairers with you, it will save you a lot of money in repairs. Just be carefull when you repair your ship :)
If the alliance your corp is in is even halfway decent, repairing in station won't cost anything.
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Shootmenot dammit
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Posted - 2010.06.14 09:57:00 -
[49]
Originally by: Geia Roja
I'd just like to know, aside from suckling at the teat of my intended corp, what can I do to adequately prepare for the adventure. Skills to consider, logistics that i'm still looking over, tips, opportunities, and experiences are all welcome. Just please, please, STOP telling me "join a corp," because I have got that much figured out and I -will- be joining a corp shortly.
1)Earning ISK to support yourself:
Make sure you have the skills or the skillbooks to fly a ship that allows you to rat (somehow) at your intended destination. At rhe beginning you will find that Salvaging skills can get you through bad times, pay for your clones and cheap T1 ships, and it also takes little to no training time.
2)PvP
Going to 0.0 dramatically increases the chances of seeing yourself into non consensual PvP. Newbies like you and me have their uses, too. All races have T1 frigates that can tackle somehow, so do that. The skills involved are needed for everything else, so whatever you want to train for in the future, T1 gang tackling won't derail you that much. Go for it.
3) Bring ten of each
Unless you are reasonably sure that you can get supplies where you are heading to, bring more than one of everything if at all possible. Bring a BPC of your small ammo of choice, bring drones if you are into it, bring tank modules, tackle modules, skillbooks you'll need, salvaging modules, guns.
4) Try to join a corp BEFORE heading to 0.0.
If you do, they might be able to feed you the particular details on how to set up. They will probably have logistic capabllities (Carries that carry ships into 0.0, Jump Freighers, etc) and you might find yourself with all your stuff at your new home waiting for you, which is awesome.
5) Read guides about 0.0 life.
Bubbles, gate camps, intel chats, checking local, stealth bombers dropping death on you, cloaky hunters, scrambling rats, getting scanned and jumped, sov mechanics, etc etc. All of this affects you in 0.0 if you undock, and you need to get used to it.
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Killer Gandry
Caldari TerraNovae
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Posted - 2010.06.14 11:08:00 -
[50]
For a 20 day old character which is supposedly the main and only account you know way too much intimate stuff.
Yes you can claim to have read up, but as specific as you have read up nobody does. Not even oldbees.
So this makes me wonder which one of the socalled oldbees responding in this thread is actually your main or one of your main alts.
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Baneken
Gallente Aseveljet
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Posted - 2010.06.14 12:17:00 -
[51]
For stuff like these we used to have Providence but alas it didn't last. 
http://desusig.crumplecorn.com/sigs.html |

Geia Roja
Gallente University of Caille
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Posted - 2010.06.14 19:06:00 -
[52]
Not going to low sec, sorry to anyone who failed to read, but i'm already there and it's boring.
Will definitely prioritize cloak, but BPC's of ships are out of price range. Will have to stock some ships in my low-sec gateway station until i make enough for bpc's, but that will work just fine for where i'm going. Thanks for all the input everyone.
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Ghaylenty
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Posted - 2010.06.14 19:17:00 -
[53]
these people are making 0.0 seem like some lawless frontier town. it isn't. most good alliances are so firmly entrenched in their areas that they have developed 0.0 infrastructure that puts empire space to shame.
if you go to a ****ty region you will probably experience what is known as "wtf, all these carebears in the alliance and they STILL can't get a decent market going?" which is a very common thing among lesser alliances.
i would highly recommend a pet alliance in either NC or SC because their space will be "the best" and you'll also have a much better picture of 0.0 with them, instead of living off the scraps of pvp and trying to survive in a marketless wasteland, like so many terribad corps and alliances are doing these days.
when you do to get 0.0 you'll be pleasantly surprised to find that exploration is often rewarded in the form of bubble camps and pod kills.
if you stick to the areas you're designated to (and you will be given designated areas in ANY 0.0 alliance/corp) you should be fine. you can feel free to explore once you can confidently kill or escape from any pursuers. and you'll know when that is.
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Batolemaeus
Caldari Vauryndar Dalharil
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Posted - 2010.06.14 19:26:00 -
[54]
Originally by: Ghaylenty
i would highly recommend a pet alliance
No.
Pet alliances are literally the s****of New Eden. Nobody respects them, they're full of farmers and it is unlikely that any newbie will get adequate training.
Join either a major alliance or a smaller alliance that will help you learn the ropes in npc space. If the corp/alliance pays rent to anyone, forget about joining. It's not worth your time.
Also, checking corps/alliances on evemaps.dotlan.org and comparing their membership graphs is a very good indicator of stability. The flatter the graphs the better. If there are huge fluctuations, chances are the corp/alliance sucks.
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Alexandra Stormwing
Blood Money Inc.
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Posted - 2010.06.14 19:34:00 -
[55]
When I was about a month old, I too set out to null-sec, alone.
I was surprised to see that I didn't have that big of an issue getting into the Curse region. The jump into null sec was all bubbled up, but at the time nobody was at the gate. I managed to make my way to a fairly quiet area.
I ran L1 missions for the Angel Cartel for a while in a Kestrel. Getting resupplied was a pain sometimes, but usually extra ammunition was no more than 3-4 jumps out. So that was a steady income. It's easy to churn out a few million an hour since the payouts in null sec are juicier. If you want to go belt ratting, a Kestrel can even take out battleship rats if you're dedicated and have enough ammo.
While I did this, I would talk to whoever passed through. There were usually 3 types of people: People who ignored me, people who said hello and wanted to blow me up, and people who said hello and went on their way. I died once in a while; no biggie, clones are cheap at that age and so are the ships.
Eventually I was brought on board by Angels of the Void. This set me blue to a bunch of people and provided access to intel channels which made moving around much easier, and if I was camped into a station sometimes they'd even come help. Pretty cool, people coming to help a young nubbin'. They were also able to provide access to ships, ammo, modules, etc.
Surviving in null sec alone is difficult, especially if you are a newer player, but it can be done. If you want to thrive, you'll want the help of friends. Find a player corp and join up, it'll make life much, much easier. Once you have a corp/alliance, you have protection, access to supplies, and they will make sure that you have an income.
Unfortunately, the AVOID died and I got bored with null-sec blobs and bubbles; I ended up taking up a career in low sec piracy. Never looked back, to be honest.
Also: You call high sec mission running a money tree, but you haven't seen those null-sec complexes, have you?
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dankness420
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Posted - 2010.06.14 19:49:00 -
[56]
Null Sec is just better in every way. If you can manage to cope out in the void, then it is the best aspect of eve. I couldn't imagine ever living in empire (since I too went out to Nullsec ASAP)
Also people dont realize that half of 0.0 is just empty. Some areas go for days without seeing a player.
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Amarante Idama
Gallente Drunken Armed Pilots G String University
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Posted - 2010.06.14 20:48:00 -
[57]
Edited by: Amarante Idama on 14/06/2010 20:50:26
Originally by: Geia Roja Edited by: Geia Roja on 13/06/2010 22:11:43
Originally by: V'hellu
They're incredibly rare in null sec. Most null-sec corps have a sp minimum of around 15 million. It's not a bad idea either, considering that it does require a good bit of sp just to make enough isk and survive in null sec.
Sad to hear. That seems to be the feeling I get talking to the few people in-game that experienced the null space stuff. I don't think i'll wait for another 13million+ sp to venture into null. Im not sure how many months or years that would take me to build up, but empire life is quite boring, so if no corp is willing to take me in juts yet, I suppose i'll have to shuttle around and make some friends first. =)
@Ranger, i'm definitly not risk-averse.
You could join my corp. We're currently recruiting. We have a sov system in 0.0 with a station. There's no SP minimum either. I just came back to the game and I'm starting over. You can hang out with me in empire until you're in a battlecruiser with good enough skills to be able to rat and make money out there.
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Bonny Lee
Caldari The Guardian Agency Initiative Mercenaries
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Posted - 2010.06.14 21:24:00 -
[58]
I also went to nullsec back in 2006 after one month of empire gaming. Back then it was harder cause there was no Jumpfreighter-Logistics or any Jumpbridges i could use.
If you (i know you said you would) join a Corp which has Spaces and Anomalies you can use it is possible to live in Nullsec from your first day in EvE. Try to get some ships to your new home so you dont have to look for stuff if you get blown up. Your Corp should be able to do some JF-Logistics to bring stuff from empire.
In my opinion there are some things to make it more easy: - Create an Alt-Character -> Fly to Jita(or any other tradehub your Corp is using) and use it to buy and sell your stuff (Contracts: its very easy to handle and your Alt doesnt need andy skills) - Get skills for Jumpclones so you can switch if you dont want to risk implants or you need to go to empire - Dont use ur PvE-Ship to PvP: Get some frigs ready to do pvp if you need to - If the logistic of your Corp is not to good perhaps try to be able to get a Covert-Ops in the next months (not as necessary as in the past).
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.06.14 21:43:00 -
[59]
Something basic but that none else said so far:
Before you enter the first gate to 0.0, go to dotlan (or another map) and check stations out for clone facilities.
Consider viable only those with the full clone thing. Sometimes you might end up camped and you don't want to be unable to re-update your clone and risk to lose SP if you get podded somehow. You'll notice these stations (NPC space) are few enough and usually "in the hands" of some corp. Plan accordingly. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.14 21:55:00 -
[60]
Glad to hear some positive voices coming through the gloom and doom. For the record, i'm comfortable with breaking even and loosing ships regularly. I'm not out on a gold-rush to plex my way into billions, i've just seen the basis of what empire play is, and i really dislike it. I don't disdain the carebear no-risk mission and veldspar way of life, but it's not for me. As i've explained before, I went to low-sec initially to avoid this, but found it's really just like empire with crappier resources and a bit of danger. Null sec seem to be the best of both worlds. Player driven economy with plenty of resources at hand and high risk travel.
Anyway, all of my day-dreaming aside, i've finally worked out my skillplan for my dive into null. I'm still trying to get the jump clone thing figured out since that would make the initial move-in a lot easier logistically. I've contacted a few corps, but haven't been able to get in touch with a rep yet. Hopefully things will clear up in a few days.
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Babel
Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2010.06.14 21:55:00 -
[61]
my tuppence :
Don't join an established corp. But do form your own solo-corp, noobcorp peeps are shot at by default, having your own corp will minimise that [very slightly]. If you're thinking of NPC sov 0.0 ... maybe find a nice bolt-hole medical station with a couple of low level pirate faction agents to make easy isk. Then roam around chat to peeps, get killed, chat some more, see what happens :) . All generalisations are false - Discuss.
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InspiringAndFirm CEOMan
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Posted - 2010.06.14 23:02:00 -
[62]
Here's what to look for when joining a corp: DON'T JOIN A RENTER CORP. Either join an alliance at the top of the pile (Atlas, AAA, IT, Razor, ...) or join a "pet" alliance which doesn't pay to live in 0.0, which is the stupidest concept ever no matter what the creeps in some of those aforementioned alliances say ["hey, at least we're honest" -- pfff]. If you join a renter corp, just know that the taxes are going to be higher and there will be undue pressure on you to farm isk. Most good nullsec entities allow their members to do whatever they please (even to the extent of in practice completely ignoring absentees for "call to arms" operations).
I hate to just come down on the side of one nullsec block, but you'd do far worse as a newb than to join any of the NC pet alliances (and actually -- and this is a salient point, it's possible to get into the "lead" alliances of the NC as a newb if you play your cards right). Later on you can join a super leet AWSSUM non-NC PVP alliance of awesome. I'd love to be proven wrong on this point though. Can anyone else point out nullsec entities which both
1. Accept new <5mil sp players 2. Have zero "required" activities and low taxes?
I know what you mean about not wanting to be a cog bossed around in some nullsec megacorp. The truth is, if you choose your corp correctly the first time, you'll find that you can pretty much do whatever you want with moderate to high levels of support from your corpies.
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Amarante Idama
Gallente Drunken Armed Pilots G String University
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Posted - 2010.06.15 01:47:00 -
[63]
Originally by: InspiringAndFirm CEOMan I'd love to be proven wrong on this point though. Can anyone else point out nullsec entities which both
1. Accept new <5mil sp players 2. Have zero "required" activities and low taxes?
Mine? The tax is pretty insignificant. We don't have a minimum SP requirement. My character has about 550k or so last time I checked. No required activities that I know of. I'm not even required to come to 0.0 until I can fly a battlecruiser pretty well. It's a small corp, but so far it seems like a pretty good one for low SP characters looking to get into 0.0 life. The members are reasonably active and willing to answer questions and such. I've had a lot of them too. There's a ton of new stuff since last time I played.
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Batolemaeus
Caldari Vauryndar Dalharil
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Posted - 2010.06.15 02:14:00 -
[64]
Originally by: InspiringAndFirm CEOMan
I hate to just come down on the side of one nullsec block, but you'd do far worse as a newb than to join any of the NC pet alliances (and actually -- and this is a salient point, it's possible to get into the "lead" alliances of the NC as a newb if you play your cards right). Later on you can join a super leet AWSSUM non-NC PVP alliance of awesome. I'd love to be proven wrong on this point though. Can anyone else point out nullsec entities which both
1. Accept new <5mil sp players 2. Have zero "required" activities and low taxes?
If I were to choose again between elitist douchebags in the south and all around pleasant people in the north, I know what I'd take. When I joined Morsus Mihi I barely had a few mil sp and only a bit of experience in fleet warfare. A year and three campaigns later things looked a tiny bit different.
I wrote it earlier and will do it again: If you want to join some irrelevant ****ty pet, prepare to have a thoroughly miserable experience unless farming all day is what you want. Location doesn't matter; the capable people in your corp will be syphoned away by your landlords no matter in which part of the galaxy you're farming.
By the way, I'd stay as far away as possible from any corp or alliance that loudly proclaims to be all about elite spaceship pvp. They are usually littered with extremely annoying people with no cohesion beyond their killboard link.
Originally by: InspiringAndFirm CEOMan (and actually -- and this is a salient point, it's possible to get into the "lead" alliances of the NC as a newb if you play your cards right)
Yes, and often even get a few free ships on top, plus pretty good training considering the much greater pool of active fcs shared between alliances and timezones compared to smaller entities.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.15 02:59:00 -
[65]
I've yet to find contact with any corp that considers itself large or established. I wouldn't know whom I should seek out if I wanted to join such a corp in the first place really. That being said, i've talked to some nice people and i'm still motoring around a few null gateways with my other characters to get a feel for what's going on.
Thanks for the continued advice, I'm definitely learning a lot about the local politics, heh.
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Barrak
Caldari Caldari Provisions
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Posted - 2010.06.15 03:20:00 -
[66]
Originally by: Hainnz With a Stealth Bomber you can do most Faction Warfare missions as well, if that's of any interest to you. You can make a tidy sum of isk selling tags and loyalty-point store items
Can I please ask where I can learn a little more about the above quote?
regards
Barrak In this life (Eve) dying is easy, its living thats hard.
Talent does not count, its what you do with it that does |

Taedrin
Gallente Xovoni Directorate
|
Posted - 2010.06.15 03:55:00 -
[67]
How about you go do your own thing in 0.0 for awhile, write a humorous blog about it, then revel in all the ISK that players throw at your feet? ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Geia Roja
Gallente University of Caille
|
Posted - 2010.06.15 05:11:00 -
[68]
Originally by: Taedrin How about you go do your own thing in 0.0 for awhile, write a humorous blog about it, then revel in all the ISK that players throw at your feet?
I read the 0.0 Experiment blog (and admit it was inspirational), but as i mentioned in the OP, i'm not much for just roaming about in a shuttle and all that. I may end up posting here (or in a new thread, dependin on how much I have to say) about my experiences once im out there. If you (or anyone else) has some interest in read a newb's point of view on null sec i'd be glad to post some thoughts as they come to me.
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Zofe Stormcaller
Shadow Company Legiunea ROmana
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Posted - 2010.06.15 14:21:00 -
[69]
You could go down to NPC Stain. There are BC spawns that you should be able to take out in frigates if you are careful. You can also do much of the aforementioned ninja salvaging as well as running level 1 sansha missions for isk and LP. Some areas are quite busy but you can have fun out there. There are a good supply of stations out there that can give you access to repairs, manufacturing and cloning. RPS-OK also has a bit of a market thanks to being close to where my alliance lives, just be warned that if we see you we will try to shoot at you, as will the other people that live there.
If you don't want us to shoot at you, then you can always join us. If you go to the recruitment forum they will give you the skinny on that but it comes down to wanting to show up to fights instead of carebearing all the time.
A drake is a good ship for making isk ratting. They are tough enough to take it and do enough damage to actually kill BS, albeit slowly. Caldari, Minmatar and Amarr work against Blood Raiders and Sansha because you can shoot EM/therm on all of those. Gallente are a bit weak but you can sit there pewing at them in a dominix with curators, but it isn't as quick.
Drakes can also be very good for PVP as long as you fit them totally differently to PVE.
Fleet fights for newbies consists of getting points on people in T1 ships and avoiding being eaten by large swarms of warrior IIs long enough for the rest of the fleet to show up. From there you can go T2 frigates and work up. No matter what sort of fleet is being run people always need frigates and 'ceptors as scouts and pointing enemies so even if you can't fly a fully tech 2 BC in an operation you can still be the ship that makes the difference between winning and losing a fight.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.15 16:35:00 -
[70]
Originally by: Zofe Stormcaller You could go down to NPC Stain.
I actually visited Stain the other night on a mission of exploration (for myself ofc) and found it to be rather lacking compared to the other NPC null areas i'd visited (granted, my list is still incomplete, there's lot of ground to cover and i get sent back to the clone bay a lot, even in a shuttle).
Still waiting to hear back from a lot of corps whom i've got in touch with as far as where they are located and what they do on a regular basis.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.15 22:13:00 -
[71]
Edited by: Geia Roja on 15/06/2010 22:13:34 Seems my acquaintices in the north were not taking kindly to my shuttle scouting today. >D Thanks for a good time those of you who chased me 5+ jumps, I was sweating bullets.
In other news, various corps of the south have extended me an olive branch and made offers of pie and cookies upon arrival. Uncetarin wether or not this is also a trap, but it should be a fun adventure to go say hi. =) Unfortunately, I've had to make 100 jumps in the last few days, so i'm going to put off further visitation to the western null bits until I get a jump clone (workin on it) that will cut down on the travel time out.
Closing in on my last week of training before the big move. =) Thanks again to all the contributors here, lot's of good info.
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Jin Nib
Resplendent Knives
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Posted - 2010.06.15 22:18:00 -
[72]
Originally by: Barrak
Originally by: Hainnz With a Stealth Bomber you can do most Faction Warfare missions as well, if that's of any interest to you. You can make a tidy sum of isk selling tags and loyalty-point store items
Can I please ask where I can learn a little more about the above quote?
regards
Barrak
Warfare and Tactic's is where the FW geeks hang out. There are quite a few threads about it so do an eve search first. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.17 00:50:00 -
[73]
Edited by: Geia Roja on 17/06/2010 00:53:30 Still no luck in getting in contact with most of the corps I talked to initially (perhaps they decided against taking on the burden of a newb, *shrug*).
In better news, I made it out to have a look at some southern space yesterday and found that I was literally minutes behind a rather large combat group of sorts. I managed to gather up several wrecks worth of loot before i noticed local become very crowded (at which point I beat a hasty retreat to the nearest NPC station 2 jumps away). When I finally pulled back to empire space today I hocked the goods for a little isk (mostly junk, but there were some t2 drones in the pile). I can definitely see where being a ninja salvager would be lucrative out here. I plan to run a similar rout tomorrow with a scanner probe fit frigate and see what I can find. =)
I now have about half a dozen perspective areas that I'm considering to begin my life in null should the corp thing fall through. Some of the obvious war-zones actually seem to have good (largely empty with some NPC stations) territory if I can pass through a bottleneck or two.
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CAPSLOCKBROKE
Caldari Independent Navy Reserve OWN Alliance
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Posted - 2010.06.17 02:01:00 -
[74]
Go to Providence 0.0 space. It is NOT NPC controlled, but rather PLAYER controlled, and is NOT an automatic death zone to non-alliance mates. It runs under NRDS (Not Red Don't Shoot), which means unless you are hated by the alliance that owns it (which as a new player you are not hated), you are free to come and go. It's in the South - South East of the EVE universe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CAPSLOCK, BECAUSE SOMETIMES REGULAR FONT JUST, ISN'T, GOOD ENOUGH. |

Geia Roja
Gallente University of Caille
|
Posted - 2010.06.17 02:57:00 -
[75]
Originally by: CAPSLOCKBROKE Go to Providence 0.0 space. It is NOT NPC controlled, but rather PLAYER controlled, and is NOT an automatic death zone to non-alliance mates. It runs under NRDS (Not Red Don't Shoot), which means unless you are hated by the alliance that owns it (which as a new player you are not hated), you are free to come and go. It's in the South - South East of the EVE universe.
Thanks for the tip, i'll have to give it a look.
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Herzog Wolfhammer
Gallente Aliastra
|
Posted - 2010.06.17 03:25:00 -
[76]
Why do people have to "live" somewhere?
Space is so wonderfully vast and full of opportunities, with changing situations between good and bad to adapt to.
Holing up in some 0.0 cluster to do the same things one does in high sec does not seem that productive. And I have seen that there are a lot of 0.0 carebears. They are more hooked on ISK per hour than a high-sec carebear with the difference being that when you show up, they will be going Jan Brady on you. It's creepy. Low sec pirates and gankers at least are out for some PVP but in 0.0, they really act like they have to kill you or their mother will die or something.
I have found that it's possible to use worm holes to bypass the lowsec gank pipelines and blob fests, and hit radar/grav/mag sites, then return to high sec with the loot. You have to be patient and very careful and have a link to Babelfish to translate all those insults hurled at you by Russians (your presence will make their macros dock/SS up, you see).
Some regions will have these Jan Bradys hunting you down at every step and others are so deserted you can hit the sites or rat for a week without seeing another soul. The patience you will need is finding your way in, and then finding your way back. It can take 20 minutes to get a "wormhole bridge" from high to 0.0, or it could take weeks. If you are not hooked on ISK per hour and just like the play the game in an unpredictable way, you have more time than any hunter. You have to be self-sufficient too, not even use stations in NPC regions (unless you like Russians camping outside some station you docked at for hours on end but they, at least, will be more angry than you are).
Just my worthless .02 fiat note.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.17 04:18:00 -
[77]
Edited by: Geia Roja on 17/06/2010 04:22:22 Edited by: Geia Roja on 17/06/2010 04:21:15 Edited by: Geia Roja on 17/06/2010 04:20:22 I'm not really hooked on isk, nor do I realy have an approach to 0.0. I'm going there just.. to see what's out there (or here, I guess I should say, since i'm presently logged off in null space) and what I can do out here and if I can sustain myself or if i'll be thrown back into empire penniless (either way it'll be exciting). I've heard the wormhole = safe null arguments and I don't think you're wrong, but i'm not experienced with a scanner, and thus far i've met a few of nice people in regular old 0.0 space (npc and player alike). I hear a lot of really opinionated stuff about 0.0 here and elsewhere, I guess i'll find out for myself in the coming weeks just how much of it is true.
I can't say what exactly i'll be doing, other than trying to subsist on minimal income, and replace the inevitable ship/pod losses I take in my journey, but that doesn't bother me much. By most estimates i'm still a year or more of training from being a competetive pilot at anything but suicidally jamming for a bigger fleet, so a few months roaming null sec seems like good practice for when I am ready to join the big boys and girls. I'm perfectly happy to scoot around in a frigate doing this and that with the occasional skirmish battle. =)
PS. Much love to the kind player who've given me advice in my travels so far. <3
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Aristeia Cersei
|
Posted - 2010.06.17 06:27:00 -
[78]
Edited by: Aristeia Cersei on 17/06/2010 06:30:26 Do yourself a favor and join Estel Ardar corp and get your self a few free jump clones. This way you can set a clone or two in various places in null sec and still have a clone or two back in high sec.
This way if you are having problems with station campers or roamers that are too much for you to deal with you can clone jump to another area. You can also clone jump back to high sec to get those skill books you will need from time to time.
edit.. btw you can also run level 1 & 2 missions for the various pirate factions out in null to make some ISK. wouldn't take a lot of skills to be able to do them.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.17 18:29:00 -
[79]
Originally by: Aristeia Cersei Edited by: Aristeia Cersei on 17/06/2010 06:30:26 Do yourself a favor and join Estel Ardar corp and get your self a few free jump clones. This way you can set a clone or two in various places in null sec and still have a clone or two back in high sec.
This way if you are having problems with station campers or roamers that are too much for you to deal with you can clone jump to another area. You can also clone jump back to high sec to get those skill books you will need from time to time.
edit.. btw you can also run level 1 & 2 missions for the various pirate factions out in null to make some ISK. wouldn't take a lot of skills to be able to do them.
I had not been made aware of the service, though it sounds like something I can't afford, and presently i'm skilled enough for only 1 jump clone (though im still working on the rep required to place one, I guess that's where the corp comes in). I don't think i'll need more than 1-2 clones for what i'll be doing anyhow. I haven't got the isk to plant ships all over New Eden.
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Lady Ayeipsia
|
Posted - 2010.06.17 18:50:00 -
[80]
Originally by: Geia Roja
I had not been made aware of the service, though it sounds like something I can't afford, and presently i'm skilled enough for only 1 jump clone (though im still working on the rep required to place one, I guess that's where the corp comes in). I don't think i'll need more than 1-2 clones for what i'll be doing anyhow. I haven't got the isk to plant ships all over New Eden.
You don't need ships all over. Just think about it this way... if you had to start over, what is the bare minimum you would be comfortable with?
For me, I have a jump clone with a probe ship and 2 site running ships set in a spare location. If for some reason I ever lose every other asset, I know I could comfortable start over with just those basic supplies and slowly work my way back up to the wallet level and being able to do the things I want within a decent amount of time.
Still, as a newer player, you may be content with just a jump clone and a rookie ship to start over with.
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Taross
Caldari People with Guns Initiative Mercenaries
|
Posted - 2010.06.17 19:29:00 -
[81]
Edited by: Taross on 17/06/2010 19:30:12
Originally by: Geia Roja
I had not been made aware of the service, though it sounds like something I can't afford, and presently i'm skilled enough for only 1 jump clone (though im still working on the rep required to place one, I guess that's where the corp comes in). I don't think i'll need more than 1-2 clones for what i'll be doing anyhow. I haven't got the isk to plant ships all over New Eden.
It's a FREE service, so I'm pretty sure you can afford it...
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=939710
EDIT: If you're still looking for a corp this weekend, and you decide you like the south, talk to me ingame, I;ll know by then if I could possibly help you out. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie |

Geia Roja
Gallente University of Caille
|
Posted - 2010.06.17 23:25:00 -
[82]
Edited by: Geia Roja on 18/06/2010 00:22:59
Well I suppose i'll eat my words. =p I'll get right on that jump clone thing. I plan to install it at my low-sec base, though it might be a better idea to have it at a hub of some kind, or better yet, an academy that sells skillbooks.. hmm. Will have to think about that tonight.
Also, can anyone help me calculate the average cost of a t1 cruiser with basic fittings? I'm trying to use market data, but with all my characters roaming around null space i'm having trouble getting a new fresh sample. Just trying to figure out at what point I can move up from flying frigates without flying more than I can afford to loose. I've made it my goal to have two fitted ships layed away at my station as well as a shuttle for getting between my stations, but im not sure about cruiser pricing as I've flown mostly frigates and destroyers.
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1Ekrid1
|
Posted - 2010.06.18 05:38:00 -
[83]
Originally by: Geia Roja Rickroll links already?
eve online is one big coding rickroll already. There's 1, repeat 1, frigate in the T1 lineup designed to be a suicide tackler. the rest are for COMBAT. so don't tell me to tackle when I'm in a combat T1 frig. OR tell CCP to fix their mess. |

Geia Roja
Gallente University of Caille
|
Posted - 2010.06.18 14:45:00 -
[84]
Currently moving south again. Sorry to my friends and potential corp mates in the north, but there is absolutely no way in for me at present. I may come pay you a visit when I have a cloak ship that can make it, but I checked 4 passages in last night and they were all a complete mess of bubbles and very NBSI-minded ships .
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Tsukiko Ishida
Interstellar Waffle Conglomerate
|
Posted - 2010.06.18 14:51:00 -
[85]
It is good to speak with you again, my friend. Quote: Also, can anyone help me calculate the average cost of a t1 cruiser with basic fittings?
A typical cost of a t1 cruiser with basic fittings and insurance will run anywhere from 3-7 million ISK, depending upon the tier of cruiser.
For a good idea of prices, always refer to this site: http://www.eve-metrics.com
It's a collection of price/market data uploaded, submitted and maintained by thousands of players, like myself, to provide market data for people who may be similar situations to your own. I encourage you to use it, even if it isn't always up to the minute accurate, for painless rough price estimates on anything you may have in the future.
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Prein Irsh
Caldari New Eclipse Quarantine Zone
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Posted - 2010.06.18 16:17:00 -
[86]
>a. How should a newb start establishing herself in 0.0 in terms of isk. >establishing herself >herself >her implying you're a girl
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Lokta'vian
|
Posted - 2010.06.18 16:40:00 -
[87]
Originally by: Prein Irsh >a. How should a newb start establishing herself in 0.0 in terms of isk. >establishing herself >herself >her implying you're a girl
/b/ is that way ---> > to give green text doesn't work here. Move along.
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ROXGenghis
|
Posted - 2010.06.18 17:14:00 -
[88]
Lots of good and bad advice in this thread. I've seen people do exactly what you're planning with plenty of success and I think it's a good idea. Here's my 2 cents:
Definitely do NPC 0.0 because you'll be less chased by hostils, able to dock up, the rats are better, you'll get more officer spawns, and you'll have access to pirate corp agents (Sansha blueprints, anyone?). What did you find lacking in Stain? That's actually primo space.
Don't feel you have to join a corp ASAP. This is of course predicated on you being in NPC 0.0. There's something to be said for learning the ropes yourself, the hard way, without relying on crutches such as intel channels. In NPC space you can make friends of other independents or small corps, and you should. Talk to everyone, trust nobody more than necessary.
Don't make your initial trip out there in a cruiser. A frigate is much easier to travel in without getting popped. I'd hate to see all your skill books lost before you even get started. Buy your cruiser once you're out there. But remember that your ability to travel safely should be your first priority, and this means frigate, mwd, and cloak.
Keep your med clone nearby. Some NPC 0.0 stations have medical facilities so this is possible. That way you won't get podded back to empire. By the way, forget about implants for a while since you'll probably lose them.
You may not need a "home," but setting up "camps" for a few days or weeks is a good idea from which to base your operations. A fully nomadic lifestyle is very difficult because you'll eventually need a stable of ships: travel/salvage frig, ratting cruiser/BC, miner(?), hauler. You can make money by ninja salvaging, ratting vs. frigs (while the BS rats can't hit you due to traversal), mining, and running pirate missions.
Get basic probing skills and learn to use your directional scanner efficiently (use all three aspects: direction, scan angle, range). Probing will find you wormholes to highsec so you can restock on items that are scarce in 0.0. The directional scanner will just plain save your life.
Learn avoidance techniques. Avoid bubbles by bouncing off of celestials that aren't aligned with a gate. Make tactical bookmarks 200+ km off of nearby gates so you can check them for hostiles and bubbles before landing on them. Make safespots in every system: you can just create a midsafe every time you warp between 2 gates. Learn how to "cap out" (drain your capacitor) so you can warp within range of a gate to scan it without warping all the way to it and getting caught in a bubble.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.18 18:45:00 -
[89]
Edited by: Geia Roja on 18/06/2010 18:48:44 I haven't had many issues moving into bubbles (aside from those around a gate which I jumped to), but i've been given the impression cloaking will help me with that problem. That being said, cloaking isn't cheap relative to my present income, so i'm looking for a few systems that aren't swamped in that style of bubble camp until I can afford to run back to empire and stock up on some cloaking devices and/or a covert ship.
Thus far the south-western regions have been the least camped, so my preliminary conclusion is that's my best bet. My best attempts to reach other "NRDS" zones have met with failure as they all seem to border more dagerous turf (either that or i've just yet to find a good way in). I've spoken with a few people directly about my troubles, but census opinion has been "get a cov' ops ship" or something to that effect. Not that it isn't a goal of mine, and not too far off, but i'm not going to shelf my operation another 3-4 days for a ship that I probably can't afford to loose.
While my scouting efforts are still relatively incomplete, i've made hundreds (if not a thousand) of jumps in the last week or so, and i'm a little weary of the process. I will maintain schedule and leave for Syndicate sometime this weekend. I have decided to remain without a corp for the forseeable future, be that a good or bad idea aswell. I've spoken with very nice people in a lot of places, but I do not want to taint the experience of moving into lawless space by adding a cushy buffer from a corp. So happy hunting to all of you pilots in my area. I'll be seeing your soon. =)
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omgfreemoniez
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Posted - 2010.06.18 19:02:00 -
[90]
Originally by: Geia Roja Thus far the south-western regions have been the least camped, so my preliminary conclusion is that's my best bet.
......
I will maintain schedule and leave for Syndicate sometime this weekend.
WAT
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PeHD0M
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Posted - 2010.06.18 19:05:00 -
[91]
1. get a jumpclone 2. set a route to 0.0 npc space 3. when approaching 0.0 entry system, move your clone to the nearest station with cloning facility. 4. fly in a pod. (almost instant warping, much harder to catch you near the gate.) 5. use time near DT to get there safely 6. watch local chat 7. it is best to not warp to gate directly, warp to random distance 50-100km to see the camp 8. use direct scanner (14au) 9. after arrival, place a clone in the new place in 0.0 10. buy frig, try to salvage or do lvl 1 missions 11. if you need any skills - jump back to hi-sec using jumpclone
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Brother Benthor
FinFleet IT Alliance
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Posted - 2010.06.18 19:24:00 -
[92]
Edited by: Brother Benthor on 18/06/2010 19:24:16
EVE University
Join this guys, and learn everything you can from them.
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.19 00:27:00 -
[93]
Originally by: Brother Benthor Edited by: Brother Benthor on 18/06/2010 19:24:16
EVE University
Join this guys, and learn everything you can from them.
Do they teach grammar?
Sorry, couldn't resist..
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Geia Roja
Gallente University of Caille
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Posted - 2010.06.19 03:34:00 -
[94]
Despite loosing a frigate and a handful of mods in the process, i'm now set and cloned in my new homestead. Thanks again to everyone who's advice helped me get here. I'll give a more detailed account of my harrowing move-in when the weekend is over and I've been properly settled in.
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Tsukiko Ishida
Interstellar Waffle Conglomerate
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Posted - 2010.06.19 12:29:00 -
[95]
Originally by: Geia Roja Do they teach grammar?
Sorry, couldn't resist..
While humorous, remember that a good portion of EVE does not speak English as their native language. Everything from German to Russian, Polish to Viking can be found (with some Alliances focusing on their homelands).
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Gekkoh
Caldari Trade Winds Ventures
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Posted - 2010.06.22 01:03:00 -
[96]
Got an update? I'm curious as to how you fared over the weekend.
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Svarty II
Minmatar
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Posted - 2010.06.22 01:28:00 -
[97]
Edited by: Svarty II on 22/06/2010 01:28:54
Originally by: CCP Zymurgist
Originally by: Malcanis Join a corp.
Join a corp.
EVE Online may be lots of single player minigames that you have to do to earn the money to participate in PvP (while you also play the waiting game for the necessary skill points to PvP) but there are exceptions to this if you can find a corp that will take people with no skill points. Good luck, especially in 0.0 space. I guess you could sweet talk your way into blue status with the all the surrounding players and I wish you good luck if you try this route.
Make friends, kill rats, mine roids, hunt down enemies. Goonswarm and recently Dreddit have proved the power of new players in a Rifter.
Fixed it for you.
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Apollo Sci
Gallente Citadel Logistics Group
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Posted - 2010.06.22 11:17:00 -
[98]
Originally by: CCP Zymurgist
Originally by: Malcanis Join a corp.
Goonswarm and recently Dreddit have proved the power of new players in a Rifter.
As someone who is new to pvp myself, I dislike when people tell me to crosstrain to be effective in EVE. I want to be Gallente only and it's like the nail in the coffin to hear a dev say the same. CEO, Citadel Logistics Group |

Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.06.22 13:15:00 -
[99]
Originally by: Apollo Sci
Originally by: CCP Zymurgist
Originally by: Malcanis Join a corp.
Goonswarm and recently Dreddit have proved the power of new players in a Rifter.
As someone who is new to pvp myself, I dislike when people tell me to crosstrain to be effective in EVE. I want to be Gallente only and it's like the nail in the coffin to hear a dev say the same.
He's not saying that you have to use a Rifter, he's saying that Goons/Dreddits used Rifters.
PS Cross training is the way forward. I can never understand why people are so obsessed with "pure" character sheets. Being able to fly the optimal ship type for the job is far better than that marginal 1.8% improvement from Gallente Drone Specialisation 5 or whatever.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Aerem Takkar
Gallente Dreddit Test Alliance Please Ignore
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Posted - 2010.07.19 12:53:00 -
[100]
Pop by the Dreddit channel in game and have a chat with us. We don't bite you know ;)
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.07.19 13:32:00 -
[101]
Originally by: Malcanis PS Cross training is the way forward. I can never understand why people are so obsessed with "pure" character sheets. Being able to fly the optimal ship type for the job is far better than that marginal 1.8% improvement from Gallente Drone Specialisation 5 or whatever.
Because I can already use Caldari battleships well, and I can take the next two months to be either absolutely awesome in them, or to pick up TII Caldari ships, or even TIII; or I can use those two months to be able to so-so fly Gallente, or whatever the next FotM is. Some people might enjoy flying a different cruiser every day, I'd much rather fly one or a couple of highly specialized ships well.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.19 14:00:00 -
[102]
Originally by: Abdiel Kavash
Originally by: Malcanis PS Cross training is the way forward. I can never understand why people are so obsessed with "pure" character sheets. Being able to fly the optimal ship type for the job is far better than that marginal 1.8% improvement from Gallente Drone Specialisation 5 or whatever.
Because I can already use Caldari battleships well, and I can take the next two months to be either absolutely awesome in them, or to pick up TII Caldari ships, or even TIII; or I can use those two months to be able to so-so fly Gallente, or whatever the next FotM is. Some people might enjoy flying a different cruiser every day, I'd much rather fly one or a couple of highly specialized ships well.
Diff'rent strokes for diff'rent folks, I suppose.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

TheBlueMonkey
Gallente Priory Of The Lemon Atlas Alliance
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Posted - 2010.07.19 14:29:00 -
[103]
Originally by: CCP Zymurgist
Originally by: Malcanis Join a corp.
Join a corp.
EVE Online may be played solo but that doesn't mean you should, especially in 0.0 space. I guess you could sweet talk your way into blue status with the all the surrounding players and I wish you good luck if you try this route.
Make friends, kill rats, mine roids, hunt down enemies. Goonswarm and recently Dreddit have proved the power of new players in a Rifter.
Please put this in the tutorial along with "Empire is a training ground you spineless bastards" --
Nothing is worthless, you may have gotten it for free but it still has an inherent value
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ImCoolerThanYou
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Posted - 2010.07.19 15:50:00 -
[104]
"Join a corp" they say...
First of all, eve university will mislead you more than they will teach you.
I moved to DSS-ES in my first week. I talked to some members of -A- but they don't want week old noobs they don't know in their alliance... weird I know. However Stain was where I wanted to be so I had to solo operate.
I spent about my first year in null sec. Getting around is not that bad. Not knowing how sling bubbles work is what got me for the first time. However if you have a micro warp drive, it will get you out of 95% of the problems you will encounter.
Now with T3 ships, there is pretty much nothing even a power block like -A- can do to stop you from operating in the NPC space they control. So if I were you, I'd get out to NPC null sec, and learn a few things the hard way, and work your way into a T3.
To make money: find a good NPC corp that you will eventually have a level 4 agent with (or even level 5) and start running level 1 missions. You probably will not be able to kill the rats in belts so that will not be an option. Keep all the loot you can, even mining modules, because at some point you will probably have to do a storyline where you need minerals, and the easiest way to get 8k trit in null sec that cant fly a blockade runner... is from a belt.
Skills: you need to have a micro warp drive. Everything else beyond that helps. I would recommend plugging in every skill book you can before you go because they are not going to be easily accessible from null sec.
Have fun.
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