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Thread Statistics | Show CCP posts - 1 post(s) |

MeBiatch
Republic University Minmatar Republic
470
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Posted - 2012.07.17 17:36:00 -
[31] - Quote
Ccp already confirmed a few months ago they are working on it as part of crimewatch 2.0... PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

Akirei Scytale
Test Alliance Please Ignore
2055
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Posted - 2012.07.17 17:37:00 -
[32] - Quote
stoicfaux wrote:+1, but no private instance. Having the computers shut off the weapons before exploding would be spiffy.
It would open the sandbox up to entrepreneurs (i.e. players) holding tournaments and whatnot instead of relying on CCP to provide such content.
Players already hold tournaments.
Seriously people, leave highsec and you'll start understanding just how limiting all the silly rules in there are. TEST Alliance BEST Alliance |

ArmyOfMe
Omniscient Order
96
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Posted - 2012.07.17 17:38:00 -
[33] - Quote
well i wouldnt mind the idea tbh. Im quite sure Concord would be able to both protect and host a pvp league or something like that  Suleiman Shouaa> And you still think you're taking risks? NightmareX> I do. I take risks every day. But i do whatever i can to make sure i'm not ending up in a loss.
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silens vesica
Corsair Cartel
109
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Posted - 2012.07.17 17:43:00 -
[34] - Quote
Quote:Dueling Button - would you like to see one?
No. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Victoria Sin
Center for Advanced Studies Gallente Federation
112
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Posted - 2012.07.17 17:43:00 -
[35] - Quote
Ginseng Jita wrote:Elvis Fett wrote:Your idea is not going to be received well. It has been suggested before and shot down before. Arena combat has little place in EVE is the general consensus.
Why is dueling so bad?
It isn't. I don't understand the view that it's somehow out of place. It sounds like a great sub-game to me and a lot of people who don't engage in PvP would do so with something like this implemented. This would be an added feature, not a feature somehow replacing traditional scam or gank PvP. |

Gaia Ma'chello
V.I.C.E. Comic Mischief
16
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Posted - 2012.07.17 17:45:00 -
[36] - Quote
MeBiatch wrote:Ccp already confirmed a few months ago they are working on it as part of crimewatch 2.0... Yes they did. But there will be no "stopping before ship destruction and winner declared". It will be just like now when two players drop cans and steal. Ships will explode.
What is not known is the actual game mechanic, or if it will allow 3 way matches, or fleet matches. |

Kuehnelt
Devoid Privateering
137
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Posted - 2012.07.17 17:52:00 -
[37] - Quote
Ginseng Jita wrote:So would anyone be open to the ideal of a "Dueling Button" ? All it would do is flag each participant is an temporary enemy and allow for the players to shoot it out - but only to the point of almost destruction. You can't pod your opponent. Before you can destroy their ship both parties weapons are made inoperable and a winner is declared.
Is this a bad idea
It is a bad idea.
First, why 'almost destruction'? I'd like duels to destruction. Why "can't pod"? I'd like duels in which the defeated are podded out of the arena. Why should a winner be 'declared'? Maybe the victor used an illegal tactic? Maybe the loser was disconnected? I'd like to have a human judge, with all of the "that guy obviously won and the judges are ******* lying" potential drama. Speaking of which, I'd like no-ECM duels. Also, 3v3 duels in which T2 and deadspace mods are prohibited. But you have to fit a point, of course - actually, some duels, if you warp away you're declared the victor. Others, if you warp out you're destroyed. Also, 3v3v3v3v3 arena battles in which the last party standing gets all the loot and wrecks. I'd like logi. I'd like it if a recon could decloak in the middle of the arena and light a cyno, with the game called on account of everyone died. Not every time, though. Maybe a 5% chance of the arena not being cyno jammed?
OK, CCP, implement all of that. Make it the key feature of the next expansion, give it its own unique rules and game mechanics that have almost nothing to do with the rest of EVE. And if the release could have a giant exploit in the form of an ill-considered "award insurance well above platinum to those who lose ships" 'carebear' mode, that would be cool, too. This is a sandbox, after all. |

THE L0CK
Denying You Access
637
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Posted - 2012.07.17 17:56:00 -
[38] - Quote
Thomas Kreshant wrote:THE L0CK wrote:Why fix what isn't broke. The can's have worked just as well as your little button for the past decade without the worry of seeing 20 pop ups from the spazmatic wonder over yonder. The can trick won't work when they introduce the new crime watch changes, if you loot someones can aka commit any type of crime you go flashy to every single person in eve. The duel button would be to allow those people doing competitions like the Eve Radio types to hold their frig/dessie fights without getting blapped by 30 people nearby I guess.
You know........ the universe is a very big place. Lots of places where such events can take place.
This would be a huge boon for gankers, just sit outside of 4-4 and spam and wait for misclicks. No more worries about sec hits or lost ships. Do you smell what the Lock's cooking? |

Gaia Ma'chello
V.I.C.E. Comic Mischief
16
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Posted - 2012.07.17 17:59:00 -
[39] - Quote
THE L0CK wrote:
This would be a huge boon for gankers, just sit outside of 4-4 and spam and wait for misclicks. No more worries about sec hits or lost ships.
My guess is there will be an auto-reject that will be set to active by default. |

DuKackBoon
Garoun Investment Bank Gallente Federation
2
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Posted - 2012.07.17 18:00:00 -
[40] - Quote
No. It already exists. It's called "Jettison". |
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Micheal Dietrich
Kings Gambit Black
548
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Posted - 2012.07.17 18:11:00 -
[41] - Quote
Gaia Ma'chello wrote:
Edit: The reason dueling or arenas are disliked by many is the fear it will siphon players away from the forms of PvP combat currently in the game, like low sec roams or FW. Those traditional forms will then die from lack of participation.
Its not clear that will happen. It may siphon off some players, but it may introduce others to PvP, and make them want more.
Steal what people? The people who are already dueling? [looks out of the Dodi windows]. Yep still there. If they are in low or null sec what would be the point of going back to high to accomplish the exact same task that they were already performing. FW didn't exactly cause that big of a dent, nor did WH space, so why would the introduction of a already implemented function change anything? |

Cede Forster
Graffa
7
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Posted - 2012.07.17 18:25:00 -
[42] - Quote
Counter proposal:
How about fist fights against enemy pilots after your ships explodes / you eject. Just add some big boxing gloves on the Capsule and make it a minigame (big red button, each time you press it you hit, first pilot with 100 hits wins).
If it goes well you could add trainable space animals that can fight against each other and possible Panda shaped spaceships.
on another thought:
you know what game needs a duel button? Hello Kitty Online. |

Rudgier Thorrin
CBC Interstellar Fidelas Constans
15
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Posted - 2012.07.17 18:44:00 -
[43] - Quote
Cede Forster wrote:Counter proposal:
How about fist fights against enemy pilots after your ships explodes / you eject. Just add some big boxing gloves on the Capsule and make it a minigame (big red button, each time you press it you hit, first pilot with 100 hits wins).
If it goes well you could add trainable space animals that can fight against each other and possible Panda shaped spaceships.
on another thought:
you know what game needs a duel button? Hello Kitty Online.
I support this idea and would like to subscribe to your newsletter for future hilarity.
OP - if you want duels or fair fights join RvB, I hear they do this kind of thing a lot. A "Duel button" would simply be another way to grief newbies.
Also - this thread made me want a pony-shaped starship. > Implying I need a signature |

Liang Nuren
Parsec Flux
1637
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Posted - 2012.07.17 18:50:00 -
[44] - Quote
Ginseng Jita wrote:but only to the point of almost destruction. You can't pod your opponent. Before you can destroy their ship both parties weapons are made inoperable and a winner is declared. If you hate the ideal - tell me to go biomass. 
No, booming is required. So: go biomass. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Ginseng Jita
PAN-EVE TRADING COMPANY
1534
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Posted - 2012.07.17 18:51:00 -
[45] - Quote
Rudgier Thorrin wrote:
A "Duel button" would simply be another way to grief newbies.
Really...explain? |

Hiyora Akachi
Bling Ring Tax Evaders
14
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Posted - 2012.07.17 18:52:00 -
[46] - Quote
EvE's duel button is the jet can.
Throw one out and then smash whoever takes the item inside. Screw not blowing them up, blowing **** up is one of the many points of EvE. |

Sentamon
Imperial Academy Amarr Empire
33
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Posted - 2012.07.17 18:56:00 -
[47] - Quote
Akirei Scytale wrote:This idea is about as out of place in EVE as a "summon magical love ponies" button.
I would be ok with this button.  |

Wu Jiaqiu
Heretic Army Heretic Nation
32
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Posted - 2012.07.17 18:59:00 -
[48] - Quote
Eve must have risk. If that player was garaunteed safety...say...a situation where a guy is pissed at someone else in a different corp in high sec and he wants to 'duel' his pimped Vargur and stop at structure, only he doesnt want to stop at structure. |

Sentamon
Imperial Academy Amarr Empire
33
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Posted - 2012.07.17 19:01:00 -
[49] - Quote
As an alternative. I think you should have to dial for CONCORD, not have them automatically show up and blast the aggressor. And to make it interesting, throw up a CAPTCHA to complete the call.
I realize that all the bots and afkers will rage ... well .. rage on. |

Vol Arm'OOO
Imperial Academy Amarr Empire
14
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Posted - 2012.07.17 19:02:00 -
[50] - Quote
What I would like to see is something a little more in keeping with eve -- a memorandum of aggression. The idea is to use the contract system already in eve to allow players to define combat engagements i.e. number of combatants, ship types, involved systems, length of engagement, isk betting, etc. . . Basically the way i see it, any two players or groups of players who want to engage in mutual combat could enter into a contract which defines the scope of their engagement. Once the contract is executed, the parties that are apart of it at the time of signing receive aggro to each other according to the terms of the contract. Of course this will all happen in the eve world so outside interference should always be a possibility. |
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Kyle Ward
Caldari Provisions Caldari State
235
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Posted - 2012.07.17 19:04:00 -
[51] - Quote
Its a good idea. With CrimeWatch coming can-duels will probably be going to way of the dinosaur which would be pretty lame. Can-duels were some of my best (and worst, BECAUSE OF FALCON) fights I've ever had. Not to even mention tournaments, which are just the best.
It doesn't need to be anything fancy, just Right-Click>Request Duel/Hit Accept/10 Second Count-Down/Pew-Pew
It shouldn't be any more than a request mutual aggression button though, since as much as I hate neutral RR, thats kinda what makes EVE EVE. The Sandbox, you're playing it wrong! |

MeBiatch
Republic University Minmatar Republic
471
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Posted - 2012.07.17 19:28:00 -
[52] - Quote
Gaia Ma'chello wrote:MeBiatch wrote:Ccp already confirmed a few months ago they are working on it as part of crimewatch 2.0... Yes they did. But there will be no "stopping before ship destruction and winner declared". It will be just like now when two players drop cans and steal. Ships will explode. What is not known is the actual game mechanic, or if it will allow 3 way matches, or fleet matches. Edit: The reason dueling or arenas are disliked by many is the fear it will siphon players away from the forms of PvP combat currently in the game, like low sec roams or FW. Those traditional forms will then die from lack of participation. Its not clear that will happen. It may siphon off some players, but it may introduce others to PvP, and make them want more.
well thats the thing though right? its taking something that players are having to work around to do... (like poses back on 05) and making them a feature in game...
thats all they are doing is taking the can flip mechanic and making it a formal feature in eve... oh with purdy stats and stuffz
PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

Gaia Ma'chello
V.I.C.E. Comic Mischief
17
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Posted - 2012.07.17 20:26:00 -
[53] - Quote
If they do implement a "challenge to duel" right click option, I assume neutral RR will get a "suspect" flag. So having a few escort ships around monitoring the duel will tend to limit such activity. |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
192
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Posted - 2012.07.17 20:29:00 -
[54] - Quote
It would be interesting but other players would still have the ability to interfere, and loser must either run or have ship destroyed. Reeally it would mean that someone doesn't want concord intervention when engaged with a certain player. It would be a way to get rid of the stupid cans for dueling. |

None ofthe Above
300
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Posted - 2012.07.17 20:33:00 -
[55] - Quote
DuKackBoon wrote:No. It already exists. It's called "Jettison".
I think OP has a point.
In addition, the proposed changes in Crimewatch will break Jettison as a dueling mechanism. If the changes go out as currently discussed, the "thief" will have the "suspect" flag and therefore open season for everyone for a short period (similar to the aggression countdown). This will kill jet-can dueling in high sec.
So no; that will no longer do the job.
Also anyone repping anyone who is in a war or has the "suspect" flag is also suspect, taking care of that.
I think there is value in setting up 1v1 dueling. Maybe on right click, propose duel? With an except dialog? Mini wardecs (repping someone in a duel setting suspect flag for the repper, open question how fleets and boosters would work).
CCP devs have mentioned the dueling as a possibility before, most recently Greyscale during ATX commentary. I think it does a fine job of replacing the loss of jetcan dueling.
I am not sure about arenas (as a possible addition, they certainly shouldn't be the default case) and against instances (although one might think combat simulators would be possible with this technology), but the OP preserves something that is already part of EVE but is in danger of being lost.
Supported +1 A little moderation of the moderation? CCP & CCL please reply to: https://forums.eveonline.com/default.aspx?g=posts&m=1552432#post1552432
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Ginger Barbarella
State War Academy Caldari State
15
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Posted - 2012.07.17 20:35:00 -
[56] - Quote
A horrible "ideal". You want duels? Check out Aion... Played that game last year for one week free, felt glad to uninstall it. |

Akirei Scytale
Test Alliance Please Ignore
2071
|
Posted - 2012.07.17 20:37:00 -
[57] - Quote
Ginger Barbarella wrote:A horrible "ideal". You want duels? Check out Aion... Played that game last year for one week free, felt glad to uninstall it.
Oh man, Aion.
I knew the devs for that game were mentally deficient the moment I noticed they had snareless melee classes, multi-escape ranged classes, and attacks rooting you in place. TEST Alliance BEST Alliance |

YuuKnow
362
|
Posted - 2012.07.17 20:38:00 -
[58] - Quote
Memories of Star Wars Galaxies arise...
*shudders*
yk |

Shameless Avenger
266
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Posted - 2012.07.17 20:39:00 -
[59] - Quote
Ginseng Jita wrote:Emperor Salazar wrote:Drop a can. Really....really... 
at Jita, Rens or Dodixie undock. We are not kidding, do it do it do it.
Don't forget to label it 1vs1. "This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" ~ The Story of the Ninja |

Forum Foreplay
Gallente Federation
35
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Posted - 2012.07.17 21:20:00 -
[60] - Quote
No, terrible idea, then the next thing is people would want 1v1 balanced and that would basically trash the concept of ships for roles in fleets.
1v1 would ruin EvE, if people want that kind of PvP they should be playing a FPS.
Even a sandbox has borders to keep the sand inside...
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