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Fournone
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Posted - 2010.06.26 00:36:00 -
[1]
Edited by: Fournone on 26/06/2010 00:40:07 I have not traveled to all of eve, but i've seen a fair amount. So far, I have seen no double systems (2 systems in extremely close proximity, within warp distance so no use for stargates] no double star systems, no star AND black hole systems. I'm not asking for an extreme modification of the current eve systems, I just don't understand the lack of them. I also have seen no plutiods, (and just to borrow from THIS solar system, aka earth), asteriod moon, volcanic moons, ice moons, 1/4 size of the planet they are orbiting moons(pluto and its moon). Also no forest moons (ENDOR!!!1!1!) or rogue moons. (all of the above do exist and all have photographic evidence of them, thanks huble)
Another thing I wish to point out is the fact that the sun is too **** bright. From pluto, the sun is just a dot that is slightly brighter than the other dots, in eve its still very bright from that far out. And from mercury, the sun really does take up the whole screen.
There is also no 'galaxy band' like the milky way has, the existence of it depends on whether or not its a spiral galaxy, but seeing how the eve universe is only about 6 systems thick, I beleive it is spiral.
Anything else that I missed? Note that I left out deep space nebula and rogue planets becuase there is no reason that they would have a stargate at them (unless the pirates are looking for a truely safe spot )
EDIT: I have also seen no half forest half desert planets, but I havn't been to very many planets exept to get plasmoids from a plasma world so what do i know .
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Ascendic
Brotherhood of Suicidal Priests R.A.G.E
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Posted - 2010.06.26 00:42:00 -
[2]
Maybe because who would build a F**king stargate in black hole systems and systems with no stars?
Duh.
/thread. GTFO mah forums!
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Babel
Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2010.06.26 00:58:00 -
[3]
Originally by: Fournone Also no forest moons (ENDOR!!!1!1!) or rogue moons. (all of the above do exist and all have photographic evidence of them, thanks huble)
REALITY Quite a wide line actually ... FICTION
. All generalisations are false - Discuss.
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Fournone
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Posted - 2010.06.26 01:05:00 -
[4]
Originally by: Ascendic Maybe because who would build a F**king stargate in black hole systems and systems with no stars?
Duh.
/thread. GTFO mah forums!
Well you don't have to be an a** about it. I said a black hole AND a star. Also I didn't say anything about a system without a star. In fact a star system needs first of all a STAR to be called a star system.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.06.26 01:19:00 -
[5]
Edited by: Abdiel Kavash on 26/06/2010 01:19:44
Originally by: Fournone I have not traveled to all of eve, but i've seen a fair amount. So far, I have seen no double systems (2 systems in extremely close proximity, within warp distance so no use for stargates]
It's called a binary system, and they exist. Maybe you should learn a litttle about new features from... a year ago? Keywords: Apocrypha, wormholes.
Quote: no double star systems,
Check, see above.
Quote: no star AND black hole systems.
Check, see above.
Quote: I also have seen no plutiods, (and just to borrow from THIS solar system, aka earth), asteriod moon, volcanic moons, ice moons,
Not important enough to clutter your overview and/or not massive enough for your warp drive to lock on to.
Quote: 1/4 size of the planet they are orbiting moons(pluto and its moon).
That's not a large moon, that's a small planet. Refer to the above.
Quote: Also no forest moons (ENDOR!!!1!1!)
Oh god... you know how much about astrophysics and evolution?
Quote: or rogue moons.
A moon that is... not orbiting a planet? Would that be a rogue planet, an asteroid or a comet? In any case, refer to three answers above.
Quote: (all of the above do exist and all have photographic evidence of them, thanks huble)
Show me photographic evidence of a forest moon.
Quote: Another thing I wish to point out is the fact that the sun is too **** bright. From pluto, the sun is just a dot that is slightly brighter than the other dots, in eve its still very bright from that far out.
Your neural implants coupled with your pod enhance your visual experience to make it easier to see where the heck are you warping to. (This is canon)
Quote: And from mercury, the sun really does take up the whole screen.
Remind me again, how much do you know about astrophysics?
Quote: There is also no 'galaxy band' like the milky way has,
Ever looked around in some of the systems?
Quote: the existence of it depends on whether or not its a spiral galaxy, but seeing how the eve universe is only about 6 systems thick, I beleive it is spiral.
The systems displayed on your map are obviously only the inhabitated ones, what makes you think that the galaxy has some 5,000 stars in total?
Quote: Anything else that I missed?
About over nine thousand threads on this topic, as well as a significant part of the EVE lore.
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Tae Ren
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Posted - 2010.06.26 01:25:00 -
[6]
OP just got owned I think ^^
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Terminal Insanity
Minmatar Gith Industries
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Posted - 2010.06.26 01:27:00 -
[7]
actually if you go into wormhole systems, there are binary stars, and other phenomenon like quasars and stuff, you can visually see them in the distance as well. Further, they give bonuses or penalties to certain ship functions due to interference or whatever
~ ° ° ° ~ Non-Gameplay Enhancements! |

dexington
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Posted - 2010.06.26 01:31:00 -
[8]
Originally by: Abdiel Kavash
Quote: Also no forest moons (ENDOR!!!1!1!)
Oh god... you know how much about astrophysics and evolution?
Quote: And from mercury, the sun really does take up the whole screen.
Remind me again, how much do you know about astrophysics?
I think it's more general astronomy, then astrophysics...
(i'll stop my trolling, and return to my cave.)
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2010.06.26 01:32:00 -
[9]
Dunno looking at the star map it almost looks like a galaaxy, rather small one but none the less.
Also there are ALOT more planets inhabited outside of stargate's reach, normal star drives are used to get there, read the chronicle old man star.
Though I heartingly disagree with forest moons (we stil havent found ANY life outside of our world yet*) however moons as varied as the ones around jupiter would be nice possibly even some oversized asteriods that got caught in the orbit.
Aside from that Planetary wide belts, work in progress so no planetiod plutonians yet.
Old man star is another chronicle explaining why some stargates are 'just built' just becuase they need a transportation routing. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 24FEB10
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Salria Usenheart
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Posted - 2010.06.26 01:46:00 -
[10]
Terraforming is used extensively in the chronicles, we know we didnt evolve in the current eve universe, but "escaped / came through" the eve gate from somewhere else, and ancient and powerful empire with godlike tech even to current eve standards ruled then fell with only a few planets surviving that fall with population, jove race ruled but fell till they locked themselves away in the north and now current standards are far below what the pinnacle of tech was.
So planets and moons are going to have been changed by the millions of years the human race as spent in this area and its rise and falls.
Stargates were seeded by planetary ships going out under sub light engines (think SG:U) and so only systems originally needed or useful for terraforming had gates placed at them after the re-rise of the human race after the fall.
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Terminal Insanity
Minmatar Gith Industries
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Posted - 2010.06.26 01:53:00 -
[11]
Originally by: Nova Fox Dunno looking at the star map it almost looks like a galaaxy, rather small one but none the less.
it is a galaxy! but the stars you see on the map are only the known, traveled stars where the megacorps. I'm sure theres many other stars between the ones we have access to... the wormholes make that clear =P
~ ° ° ° ~ Non-Gameplay Enhancements! |

Fournone
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Posted - 2010.06.26 01:55:00 -
[12]
Edited by: Fournone on 26/06/2010 01:56:42 At fidelas, fixed the forest moon thing, had to go do something midthread so i forgot all about it when i wrote about huble. Also, the current 5000 system in eve are just the system with stargates at them, the empries haven't explored the entire d*** galaxy yet! And the rogue moon thing, they also exist (the earths moon will eventual fly out of orbit) and pluto is smaller than earths moon and plutos moon is even smaller, charon i think its called (can't remember name) just so happens to be another plutiod orbiting pluto so its a MOON by definition and not a planet (heck, pluto isn't a planet anymore)
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.06.26 02:26:00 -
[13]
Originally by: Fournone Also, the current 5000 system in eve are just the system with stargates at them, the empries haven't explored the entire d*** galaxy yet!
This is exactly what I am saying. You are the one who is drawing conclusions about the shape of the galaxy from a couple of solar systems within several light years.
Quote: And the rogue moon thing, they also exist (the earths moon will eventual fly out of orbit)
At which point it obviously stops being a moon.
Quote: and pluto is smaller than earths moon and plutos moon is even smaller, charon i think its called (can't remember name)
Charon, Nix and Hydra.
Quote: just so happens to be another plutiod orbiting pluto so its a MOON by definition and not a planet
Correct. So? It is still not a "rogue moon", whatever you mean by that.
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Fournone
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Posted - 2010.06.26 02:33:00 -
[14]
I know plutos moon isn't rogue moved onto different 'bash the OP' point you made, and i know it wouldn't be a moon anymore if it wasn't in orbit, what i mean by 'rogue moon' is a moon that flew out of orbit and is now a celestial object that is not a moon in orbit but was a moon. Its not a comet, technically it would be an asteriod if in not mistaken (a freakin huge on at that). If i had typed freakin huge asteriod, people would bash me about how we already have freakin huge asteriods.
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Terminal Insanity
Minmatar Gith Industries
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Posted - 2010.06.26 02:35:00 -
[15]
pluto is barely a planet. I'm sure you could find asteroids orbiting eachother, and they orbit the sun in the asteroid belt, but they arnt planets =P
Pluto is far too small to be a real planet, its just a distant rock that someone found =P
People need to let pluto die already!
~ ° ° ° ~ Non-Gameplay Enhancements! |

Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.06.26 04:31:00 -
[16]
Originally by: Fournone what i mean by 'rogue moon' is a moon that flew out of orbit and is now a celestial object that is not a moon in orbit but was a moon. Its not a comet, technically it would be an asteriod if in not mistaken (a freakin huge on at that).
It would most probably be considered either a dwarf planet or a small solar system body, mostly based on its size.
Quote: If i had typed freakin huge asteriod, people would bash me about how we already have freakin huge asteriods. (before you say anything, you would be suprised)
Strictly speaking, there are no asteroids in EVE. An asteroid is a subclass of a small solar system body, and a part of its definition is that it is in an orbit around the Sun (or another star). The asteroids in EVE do not orbit anything at all, or arguably they orbit a fixed point in space. I was actually surprised that you didn't mention this originally, as it is one of the more obvious examples of completely ignoring realism for the sake of gameplay in EVE.
Quote: So far i have seen no moon size asteriods flying around in space
Once again, such bodies would be irrelevant to you (no valuable resources to mine, too small to support a Planetary Command Center) and thus they are not shown on your overview. Alternatively, they are too small for your warp drive to lock on to and you simply can't get to any of them in reasonable time.
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Dian'h Might
Minmatar Cash and Cargo Liberators Incorporated
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Posted - 2010.06.26 05:49:00 -
[17]
Originally by: Abdiel Kavash
Quote: (all of the above do exist and all have photographic evidence of them, thanks huble)
Show me photographic evidence of a forest moon.
From hubble, with love
- - - Dian'h Might - C&Ps resident "internet kleptomaniac" |

Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.06.26 05:51:00 -
[18]
Originally by: Dian'h Might
Originally by: Abdiel Kavash
Quote: (all of the above do exist and all have photographic evidence of them, thanks huble)
Show me photographic evidence of a forest moon.
From hubble, with love
That's no moon! That's... a battlestation!
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Riesia
The Triangle Veneratio Venator Alliance
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Posted - 2010.06.26 08:35:00 -
[19]
Originally by: Fournone Edited by: Fournone on 26/06/2010 02:41:01 I know plutos moon isn't rogue moved onto different 'bash the OP' point you made, and i know it wouldn't be a moon anymore if it wasn't in orbit, what i mean by 'rogue moon' is a moon that flew out of orbit and is now a celestial object that is not a moon in orbit but was a moon. Its not a comet, technically it would be an asteriod if in not mistaken (a freakin huge on at that). If i had typed freakin huge asteriod, people would bash me about how we already have freakin huge asteriods. (before you say anything, you would be suprised) So far i have seen no moon size asteriods flying around in space
EDIT: rogue moon would be considered plutiods if i remember the new 'planet rules'
No they would be considered Planemos
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.06.26 09:06:00 -
[20]
Edited by: Dan O''Connor on 26/06/2010 09:07:17
Originally by: Fournone Edited by: Fournone on 26/06/2010 01:48:11 Edited by: Fournone on 26/06/2010 01:11:19 I have not traveled to all of eve, but i've seen a fair amount. So far, I have seen no double systems (2 systems in extremely close proximity, within warp distance so no use for stargates] no double star systems, no star AND black hole systems. I'm not asking for an extreme modification of the current eve systems, I just don't understand the lack of them. I also have seen no plutiods, (and just to borrow from THIS solar system, aka earth), asteriod moon, volcanic moons, ice moons, 1/4 size of the planet they are orbiting moons(pluto and its moon). Also no forest moons (ENDOR!!!1!1!) or rogue moons.(all of the above do exist and all have photographic evidence of them, with the exception of endor, thanks huble)
You'd be the first to have photographic evidence of trees or flora outside of Earth, not to mention that it would be quite the discovery of the century. Also, you do understand the difference between a sci-fi (-> make-believe) universe, and the real universe we live in - right? RIGHT?
Originally by: Fournone Another thing I wish to point out is the fact that the sun is too **** bright. From pluto, the sun is just a dot that is slightly brighter than the other dots, in eve its still very bright from that far out. And from mercury, the sun really does take up the whole screen
Come up with an algorhithm to do just that and CCP will gladly employ you in the visual department.
Originally by: Fournone There is also no 'galaxy band' like the milky way has, the existence of it depends on whether or not its a spiral galaxy, but seeing how the eve universe is only about 6 systems thick, I beleive it is spiral.
You can rotate the camera, you know ... Also in total we have 5,200 systems, and since there is a band visible at times, the galaxy is a bit bigger than our accessible systems. But 5,200 systems is what we have to live with.
Originally by: Fournone Anything else that I missed? Note that I left out deep space nebula and rogue planets becuase there is no reason that they would have a stargate at them (unless the pirates are looking for a truely safe spot )
EDIT: I have also seen no half forest half desert planets, but I havn't been to very many planets exept to get plasmoids from a plasma world so what do i know .
Things I forgot in origonal post: oceanic moons, systems with no planets, just riods (why wouldn't you build a gate to a system with near infinite easy resources) and new systems (only volcanic/gas planets)
Maybe because that first of all, building a stargate takes freaking long. Secondly maybe because of the resources overall in New Eden are abundant enough so that building said stargate is totally unneccessary?
Item DB | Sigs
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Mme Pinkerton
United Engineering Services
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Posted - 2010.06.26 09:56:00 -
[21]
read up on the backstory - not every solar system can have stargates
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Y Berion
Minmatar
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Posted - 2010.06.26 14:13:00 -
[22]
As other people already pointed out, systems connected with jumpgates might take only a fraction of space we're able to visit. On the other hand, perhaps New Eden is not galaxy at all, it's just a small isolated star cluster, possibly very far away from any real galaxy.
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Dorian Wylde
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Posted - 2010.06.26 16:13:00 -
[23]
Every system in the game is a multiple star system, because you can only build jumpgates in systems with more than one star.
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.06.26 16:14:00 -
[24]
Originally by: Dorian Wylde Every system in the game is a multiple star system, because you can only build jumpgates in systems with more than one star.
Incorrect. Stargates are placed delicately between two stars and their gravity wells. I never saw two stars in my overview ;)
Item DB | Sigs
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BrundleMeth
Caldari Temporal Mechanics
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Posted - 2010.06.26 16:33:00 -
[25]
EVERY one knows that the Borg come from Zahadoom and that there are no forests there.
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Y Berion
Minmatar
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Posted - 2010.06.26 16:47:00 -
[26]
Originally by: Dan O'Connor
Originally by: Dorian Wylde Every system in the game is a multiple star system, because you can only build jumpgates in systems with more than one star.
Incorrect. Stargates are placed delicately between two stars and their gravity wells. I never saw two stars in my overview ;)
I suppose that's because companion star in binary system is often much less bright comparing to primary one and also quite distant (think about tens of thousands AU). So basically you can take any of those small white dots in the background and imagine it as secondary star.
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Research Monkey1
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Posted - 2010.06.26 16:55:00 -
[27]
Originally by: Abdiel Kavash
Quote: 1/4 size of the planet they are orbiting moons(pluto and its moon).
That's not a large moon, that's a small planet. Refer to the above.
Quote: Also no forest moons (ENDOR!!!1!1!)
Oh god... you know how much about astrophysics and evolution?
Quote: And from mercury, the sun really does take up the whole screen.
Remind me again, how much do you know about astrophysics?
Astrophysicist checking in here. Sun would appear about 6.5x bigger and brighter from Mecury. Pluto isn't a planet. but there are moons that are 1/4 sze of the planet they are orbitting. our moon is really huge in comparison to the size of the earth. Laws of astrophysics state that life is 99.999999999% certain to exist in other parts of our universe.
Astrophysically speaking, eve isn't all that correct but at the end of the day....who cares?
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the plague
Epiphyte Mining and Exploration Majesta Empire
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Posted - 2010.06.26 23:26:00 -
[28]
Edited by: the plague on 26/06/2010 23:26:51
Originally by: Research Monkey1 Astrophysically speaking, eve isn't all that correct but at the end of the day....who cares?
I don't know that many people are truly interested in morphing EVE into a hyper-realistic space simulation. However, what people are interested in is a game world filled with excitement, danger, and mystery. EVE fulfills two of those but fails miserably on the third count.
The infamous Zero Punctuation review of EVE Online got that much right: CCP has managed to make space boring. No easy task.
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Cataca
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Posted - 2010.06.27 01:14:00 -
[29]
Well.. im not even sure if the giant floating things in eve are even considered planets, they don't move around in an orbit do they?
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.06.27 01:38:00 -
[30]
Originally by: the plague The infamous Zero Punctuation review of EVE Online got that much right: CCP has managed to make space boring. No easy task.
And the players are making it more and more interesting every day.
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.06.27 10:13:00 -
[31]
Originally by: Cataca Well.. im not even sure if the giant floating things in eve are even considered planets, they don't move around in an orbit do they?
Planets in EVE don't orbit - but they do spin though.
Item DB | Sigs
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Spurty
Caldari D00M. RED.OverLord
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Posted - 2010.06.27 11:18:00 -
[32]
Originally by: Cataca Well.. im not even sure if the giant floating things in eve are even considered planets, they don't move around in an orbit do they?
Surprisingly This critique is the only one that bothers me in the game. Nothing at all outside of npcs and player ships move.
Sure they spin, but nothing actually leaves its x/y/z
Zymurgist ACCIDENTALLY my thargoid |

Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.06.27 11:23:00 -
[33]
Originally by: Spurty
Originally by: Cataca Well.. im not even sure if the giant floating things in eve are even considered planets, they don't move around in an orbit do they?
Surprisingly This critique is the only one that bothers me in the game. Nothing at all outside of npcs and player ships move.
Sure they spin, but nothing actually leaves its x/y/z
While that is true, implementing an orbit for all planets (over 60,000) and belts might a bit much for the 5,200 systems plus wormhole systems 
Item DB | Sigs
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2010.06.27 11:28:00 -
[34]
lets not forget the million bookmarks associated with locations that need to orbit too. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 24FEB10
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Cataca
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Posted - 2010.06.27 15:07:00 -
[35]
Or orbit speeds, which in many cases several 100 times faster than your average ship.
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TEABO BAGGINS
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Posted - 2010.06.27 15:46:00 -
[36]
Originally by: the plague Edited by: the plague on 26/06/2010 23:26:51
Originally by: Research Monkey1 Astrophysically speaking, eve isn't all that correct but at the end of the day....who cares?
I don't know that many people are truly interested in morphing EVE into a hyper-realistic space simulation. However, what people are interested in is a game world filled with excitement, danger, and mystery. EVE fulfills two of those but fails miserably on the third count.
The infamous Zero Punctuation review of EVE Online got that much right: CCP has managed to make space boring. No easy task.
i like to consider myself part of the solution by exploring other players and providing a mystery to them, naming my ships things like Uninvited Helper
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Tom Peeping
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Posted - 2010.06.27 16:49:00 -
[37]
Edited by: Tom Peeping on 27/06/2010 16:55:54
Originally by: Research Monkey1
Astrophysicist checking in here....
Laws of astrophysics state that life is 99.999999999% certain to exist in other parts of our universe.
Umm... LOL . Not that it matters that much... but this makes me seriously doubt you're actually an astrophysicist in real life.... otherwise you'd know the difference between theoretical astrophysics and the "laws of astrophysics". Hint: the latter BY DEFINITION are able to be proved conclusively. The former are theorized based off of the information we do have available. An astrophysical law would be something like F=G(m1*m2/r2)... something subject to a proof. (guess which one life on other planets falls into?) If you are really an astophysicist... please be careful. Loads of people get very confused by scientists who should know better confusing the line between "Theory" and "Law". A very important distinction!
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the plague
Epiphyte Mining and Exploration Majesta Empire
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Posted - 2010.06.28 03:10:00 -
[38]
Originally by: Abdiel Kavash
Originally by: the plague The infamous Zero Punctuation review of EVE Online got that much right: CCP has managed to make space boring. No easy task.
And the players are making it more and more interesting every day.
True. But wouldn't it be awesome if CCP would actually work with players to make space more interesting instead of relentlessly striving to ensure it stays as bland and predictable as possible. One can only wonder what they might come up with.
At this point, you can be reasonably confident that even if they do come up with some new ways to make space more exciting and mysterious, all of it will be pre-nerfed into oblivion to ensure the excitement and mystery doesn't get too, ah, "exciting." Heaven forbid.
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1Ekrid1
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Posted - 2010.07.03 03:51:00 -
[39]
Edited by: 1Ekrid1 on 03/07/2010 03:54:16
Originally by: Dan O'Connor Edited by: Dan O''Connor on 26/06/2010 09:07:17
Originally by: Fournone Edited by: Fournone on 26/06/2010 01:48:11 Edited by: Fournone on 26/06/2010 01:11:19 I have not traveled to all of eve, but i've seen a fair amount. So far, I have seen no double systems (2 systems in extremely close proximity, within warp distance so no use for stargates] no double star systems, no star AND black hole systems. I'm not asking for an extreme modification of the current eve systems, I just don't understand the lack of them. I also have seen no plutiods, (and just to borrow from THIS solar system, aka earth), asteriod moon, volcanic moons, ice moons, 1/4 size of the planet they are orbiting moons(pluto and its moon). Also no forest moons (ENDOR!!!1!1!) or rogue moons.(all of the above do exist and all have photographic evidence of them, with the exception of endor, thanks huble)
You'd be the first to have photographic evidence of trees or flora outside of Earth, not to mention that it would be quite the discovery of the century. Also, you do understand the difference between a sci-fi (-> make-believe) universe, and the real universe we live in - right? RIGHT?
Originally by: Fournone Another thing I wish to point out is the fact that the sun is too **** bright. From pluto, the sun is just a dot that is slightly brighter than the other dots, in eve its still very bright from that far out. And from mercury, the sun really does take up the whole screen
Come up with an algorhithm to do just that and CCP will gladly employ you in the visual department.
Originally by: Fournone There is also no 'galaxy band' like the milky way has, the existence of it depends on whether or not its a spiral galaxy, but seeing how the eve universe is only about 6 systems thick, I beleive it is spiral.
You can rotate the camera, you know ... Also in total we have 5,200 systems, and since there is a band visible at times, the galaxy is a bit bigger than our accessible systems. But 5,200 systems is what we have to live with.
Originally by: Fournone Anything else that I missed? Note that I left out deep space nebula and rogue planets becuase there is no reason that they would have a stargate at them (unless the pirates are looking for a truely safe spot )
EDIT: I have also seen no half forest half desert planets, but I havn't been to very many planets exept to get plasmoids from a plasma world so what do i know .
Things I forgot in origonal post: oceanic moons, systems with no planets, just riods (why wouldn't you build a gate to a system with near infinite easy resources) and new systems (only volcanic/gas planets)
Maybe because that first of all, building a stargate takes freaking long. Secondly maybe because of the resources overall in New Eden are abundant enough so that building said stargate is totally unneccessary?
they can tell there's organic life on other planets by their wobble and the way they change colors and other such business. there's been a number of them discovered already. Or do you not live in the 21st century?
Originally by: Nova Fox lets not forget the million bookmarks associated with locations that need to orbit too.
if the bookmark is located 10km from variable X, in this instance X being a planet that moves around the sun in orbit, then presumably you could easily code for the bookmarks to have that informaion in them (i.e. 10km from planet X), and then no matter where that planet is, if you use the bookmark to warp, it gathers that information out of the bookmark, thats plant X, and 10km off, and warps you to that point as calculated. simple. There's 1, repeat 1, frigate in the T1 lineup designed to be a suicide tackler. the rest are for COMBAT. so don't tell me to tackle when I'm in a combat T1 frig. OR tell CCP to fix their mess. |

Mari Seles
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Posted - 2010.07.03 05:18:00 -
[40]
Originally by: 1Ekrid1
they can tell there's organic life on other planets by their wobble and the way they change colors and other such business. there's been a number of them discovered already. Or do you not live in the 21st century?
Name one?
Originally by: 1Ekrid1
if the bookmark is located 10km from variable X, in this instance X being a planet that moves around the sun in orbit, then presumably you could easily code for the bookmarks to have that informaion in them (i.e. 10km from planet X), and then no matter where that planet is, if you use the bookmark to warp, it gathers that information out of the bookmark, thats plant X, and 10km off, and warps you to that point as calculated. simple.
Yes, simple... except no!
If you did just that, you would have an infinite amount of places where the bookmark could end up. You would also need to add the other coordinates to that equation, to give the bookmark any accuracy.
And then you still have the ****ton of planets that need to be constantly calculated. And whenever somebody jumps to a bookmark, that bookmark will have to be calculated. Jump to somebody else? Oh hey they also need to be calculated based on the last position they were in. Add to that the need to account for gravitational pull of the planets and it's just not worth it.
Far too much resources wasted for something that wouldn't add anything to the game, since in the end... the planets and everything would still seem to be static anyway!
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Xzar Fyrarr
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.07.03 05:43:00 -
[41]
Some of the Outer Rim Star Systems are dangerous. Take Hoth for example. The Ice World. It is not very inhabitable and rather chilly. However, the Core Worlds, such as Corellia and Coruscant and Byss, they offer a sense of Life there.
And then we have uncharted space. You know, the place where the Sith Empire was being rebuilt?
And in EvE, we have Stuff.
 Cool Stuff. Fun Stuff. Interesting Stuff. The Stuff.
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Arbiter Reborn
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Posted - 2010.07.03 06:00:00 -
[42]
Edited by: Arbiter Reborn on 03/07/2010 06:02:16
I too have photos of Endor
ahem^
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Research Monkey1
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Posted - 2010.07.03 06:42:00 -
[43]
Originally by: Tom Peeping Edited by: Tom Peeping on 27/06/2010 16:55:54
Originally by: Research Monkey1
Astrophysicist checking in here....
Laws of astrophysics state that life is 99.999999999% certain to exist in other parts of our universe.
Umm... LOL . Not that it matters that much... but this makes me seriously doubt you're actually an astrophysicist in real life.... otherwise you'd know the difference between theoretical astrophysics and the "laws of astrophysics". Hint: the latter BY DEFINITION are able to be proved conclusively. The former are theorized based off of the information we do have available. An astrophysical law would be something like F=G(m1*m2/r2)... something subject to a proof. (guess which one life on other planets falls into?) If you are really an astophysicist... please be careful. Loads of people get very confused by scientists who should know better confusing the line between "Theory" and "Law". A very important distinction!
Your argument is kinda of moot seeing as nothing can really be proven in astrophysics, just theorized. Your right that it isn't a law tho it is an accepted theory with acceptable assumptions. i studied it as part of a planetary science module can't for the life of me remember what it is called. time to google....
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Fikreta
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Posted - 2010.07.03 07:57:00 -
[44]
Edited by: Fikreta on 03/07/2010 08:06:10
Originally by: the plague The infamous Zero Punctuation review of EVE Online got that much right: CCP has managed to make space boring. No easy task.
But space itself IS bland and boring, at least for us human beings. It's incredibly huge, matter we're built of is scarce and almost everything is happening so freakin slow comparing to our extremely short human lifes that it cannot look different to us. Space becomes interesting only when we use time compression and speed up the happenings in simulations.
For example, our Sun will die (and burn inner planets including the Earth) in 4-5 billion of years, in a process which will last for millions of years. Our whole written history takes no more than 6 thousands of years. See what I mean?
So as far as we mere little humans are concerned, space is static and -usually- nothing ever happens.
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Hecatonis
Amarr
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Posted - 2010.07.03 08:14:00 -
[45]
Originally by: 1Ekrid1
they can tell there's organic life on other planets by their wobble and the way they change colors and other such business. there's been a number of them discovered already. Or do you not live in the 21st century?
what? your kidding right? do you really think that any kind of life could lop side a planet enough to make a wobble? please be quite. the astronomical test you are bastardising is the detection of a wobble in a sun denoting the presence of a planet. and the visible light spectrum of a planet will not "change" because of organic life. and what kinda change are you talking about? over the coarse of days, weeks, months, years? please stop, or at least hit up wikipedia before making such silly claims.
Originally by: 1Ekrid1
if the bookmark is located 10km from variable X, in this instance X being a planet that moves around the sun in orbit, then presumably you could easily code for the bookmarks to have that informaion in them (i.e. 10km from planet X), and then no matter where that planet is, if you use the bookmark to warp, it gathers that information out of the bookmark, thats plant X, and 10km off, and warps you to that point as calculated. simple.
um also no. 10km from location X results in an infinite different locations. to locate a point in three dimensional space you require the following to be known
the point of observation, in your case lets say it is your point X two points of reference, these need to be static in respect to your point of observation, lets call them Y and Z
this creates a plane to create orientation.
then you need the angle of deflection perpendicular to this plane, lets call this elevation, and the angle of deflection from ether point Y or Z. using this directions you can use your distance.
only after this can you get a point that occupies only one location in space. so in fact you require not just 2 points of reference, like your original statement, but a minimum of 6 points. and this only works if you know the true location of your point of observation, if not this will still result in an infinite numbers of location in space.
the way eve works is that its a static universe, nothing moves, and builds a Cartesian grid. they start with an origin, the system's star, they create a 2nd point a fixed distance away from that origin, a 3rd perpendicular to the first 2 at the same fixed distance, this creates an X-Y plane. then they create a 4th point perpendicular at the same fixed distance to that plane, this creates the Z axis. after all this is done they create a co-ordnance system to store the location of any point on that grid.
so for them to find any point on their system you need 9 reference points.
yes i know its TL;DR, but please do not try to dumb down something your clearly do not understand. if you understood the amount of time, energy, and brain power to get this all to work you wouldnt whine and b*tch as much as you do.
now please go away. but first post that kill mail, i still want to laugh at your fail fit
__________________________________________________ stop acting like tw*ts and use your brain |

Fikreta
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Posted - 2010.07.03 08:35:00 -
[46]
Originally by: Hecatonis the visible light spectrum of a planet will not "change" because of organic life.
Wait, weren't the plants producing oxygen changed Earth's atmosphere composition and so its spectrum?
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Adunh Slavy
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Posted - 2010.07.03 09:11:00 -
[47]
Originally by: Fikreta
Originally by: Hecatonis the visible light spectrum of a planet will not "change" because of organic life.
Wait, weren't the plants producing oxygen changed Earth's atmosphere composition and so its spectrum?
The stromatolites are a lie. As for Eve space ... it's fishbowls full of bubblegum pictures and hoses.
The Real Space Initiative - V6 (Forum Link)
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Marchocias
Silent Ninja's
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Posted - 2010.07.03 09:44:00 -
[48]
Originally by: Hecatonis
Originally by: 1Ekrid1
if the bookmark is located 10km from variable X, in this instance X being a planet that moves around the sun in orbit, then presumably you could easily code for the bookmarks to have that informaion in them (i.e. 10km from planet X), and then no matter where that planet is, if you use the bookmark to warp, it gathers that information out of the bookmark, thats plant X, and 10km off, and warps you to that point as calculated. simple.
um also no. 10km from location X results in an infinite different locations. to locate a point in three dimensional space you require the following to be known
the point of observation, in your case lets say it is your point X two points of reference, these need to be static in respect to your point of observation, lets call them Y and Z
this creates a plane to create orientation.
then you need the angle of deflection perpendicular to this plane, lets call this elevation, and the angle of deflection from ether point Y or Z. using this directions you can use your distance.
only after this can you get a point that occupies only one location in space. so in fact you require not just 2 points of reference, like your original statement, but a minimum of 6 points. and this only works if you know the true location of your point of observation, if not this will still result in an infinite numbers of location in space.
the way eve works is that its a static universe, nothing moves, and builds a Cartesian grid. they start with an origin, the system's star, they create a 2nd point a fixed distance away from that origin, a 3rd perpendicular to the first 2 at the same fixed distance, this creates an X-Y plane. then they create a 4th point perpendicular at the same fixed distance to that plane, this creates the Z axis. after all this is done they create a co-ordnance system to store the location of any point on that grid.
so for them to find any point on their system you need 9 reference points.
Not really... you dont need to do any extra trigonometry, as both client and server would have already calculated the positions of all orbiting objects in the system (in fact, it should be able to calculate the exact positions based upon some data and the current server timestamp, assuming all orbits would be defined by some modulo arithmetic).
Then you just make it so that the default warp in point is a set x,y,z translation from the orbital body (exactly like we have now).
You just need to make it so if you're warping to an orbital grid, both the server and client solve a quick bit of calculus in order to figure out the correct trajectory to hit a moving grid.
None of this would be particularly tricky, assuming that the Eve codebase isn't some monumental coding error (which I suppose is actually quite likely).
---- I belong to Silent Ninja (Hopefully that should cover it). |

Xindi Kraid
White Knight's Production inc.
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Posted - 2010.07.03 10:02:00 -
[49]
Originally by: Y Berion As other people already pointed out, systems connected with jumpgates might take only a fraction of space we're able to visit.
This is my personal opinion.
It takes a while to go to a system to actually plant a gate, so in a larger galaxy it would take a long time even for the shape of the galaxy [ie. where the arms [if any] are, where the bar [if any] is, and where the edge is) to become apparent based just on a map of inhabited systems. Given the size of an average galaxy, it's likely the galaxy New Eden is a part of is still mostly uninhabited (at least by the 5 major empires we know of).
Quote: On the other hand, perhaps New Eden is not galaxy at all, it's just a small isolated star cluster, possibly very far away from any real galaxy.
Or a dwarf galaxy
Originally by: Dan O'Connor
Originally by: Dorian Wylde Every system in the game is a multiple star system, because you can only build jumpgates in systems with more than one star.
Incorrect. Stargates are placed delicately between two stars and their gravity wells. I never saw two stars in my overview ;)
Actually he was correct; read the backstory. It would have been nice, though, if CCP had actually put 2 stars in many of the systems (not necessarily all though, since I imagine some systems could involve a dwarf star tens of AU away, at which point it would pretty much blend in with the rest of the stars. The thing that bugs me here, isn;t the issue of not seeing the other star, the issue for me is that the stargates aren;t all in a line on the same side of the main star. I think they should have chucked the technobable for something that actually fit the systems they designed. -Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Angry B0B
Caldari Zigurrat VertigO
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Posted - 2010.07.03 10:08:00 -
[50]
Plenty of posts like this one were already discussed years ago dudes.
- EvE Online isn't a space simulator ! ( shame ! I know, I would like to see orbiting celestials, timescale is a problem, server's lag is the counterpart problem )
- I asked for binary stars too; Answers : Binary stars wich are the most numerous in the universe are so unstable so they can't support jumpgates. It seems logic tho! and IG they are represented by w-systems, no jumpgates but wormholes access. - We are not part of the Star Wars Univers too, The emperor has not raised yet lol. Facts is we get no proof of ET lifes yet. We start finding exoplanets, and by now only one is supposed to have water on it (vapor). http://planetquest.jpl.nasa.gov/ http://www.space.com/scienceastronomy/070410_water_exoplanet.html
EvE is not a perfect game but is still a good game
o/ Now for the Good News !!!! There are nooooo ****ing good news !!!! * * Iggy Pop aka Angry BoB - Hardware
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.07.03 10:41:00 -
[51]
Originally by: 1Ekrid1 they can tell there's organic life on other planets by their wobble and the way they change colors and other such business. there's been a number of them discovered already. Or do you not live in the 21st century?
Uhm.... what? 
Item DB | Sigs
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Rohnda
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Posted - 2010.07.03 11:54:00 -
[52]
Originally by: Dan O'Connor
Originally by: Cataca Well.. im not even sure if the giant floating things in eve are even considered planets, they don't move around in an orbit do they?
Planets in EVE don't orbit - but they do spin though.
They dont orbit so players can see it , But for lore reasons i guess, you can show info a planet and see how long it takes to orbit the sun and some other fun info.
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Benco97
Gallente Carpe Diem inc.
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Posted - 2010.07.03 12:15:00 -
[53]
When you start to look at the deeper lore and inconsistencies of EVE you find a few rather strange things. I was lucky to be here from the very beginning and have seen and heard things that are no longer spoken of or likely even remembered by many.
Look into the bubble space, find the edge. There's something very wrong with our space. ______________________________________________
Originally by: P'uck
You're a DUMBASS - bold italic underline at the VERY LEAST.

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Ran Khanon
Amarr Vengeance Innovations
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Posted - 2010.07.03 12:32:00 -
[54]
Op does have a point. We could use some more diversity in normal space. Just take a look at jupiter's 4 largest moons for instance: http://www.europa.astrowww.pl/obrazki/1.jpg Quite a varied bunch. One (Europa) has an ice sheet with liquids underneath, Callisto is pocked like a black plague victim and there's Io, the most geologically active body in our solar system with around 400 active volcanoes. Help us to make parrots game related today! |

cBOLTSON
Caldari Shadow Legion. Talos Coalition
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Posted - 2010.07.03 12:44:00 -
[55]
Haha. I think you will find the diversity ccp talks about, is the diversity of the people/ corps / alliances around the universe of eve. They are not on about the 'shiney backgrounds...' LOL
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Cozmik R5
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
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Posted - 2010.07.03 13:05:00 -
[56]
I've said it before and I'll say it again:
If you want space realism go play Orbiter. ____________________
Try not. Do. Or do not. There is no try. |

Very Sneaky
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Posted - 2010.07.03 17:06:00 -
[57]
Originally by: Dian'h Might
Originally by: Abdiel Kavash
Quote: (all of the above do exist and all have photographic evidence of them, thanks huble)
Show me photographic evidence of a forest moon.
From hubble, with love
oh, im afraid the deflector shield will be quite operational when your friends arrive! _____________________________________________
Eve Online Hold'Em |

Doddy
The Executives IT Alliance
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Posted - 2010.07.03 17:16:00 -
[58]
Originally by: Hecatonis
Originally by: 1Ekrid1
and the visible light spectrum of a planet will not "change" because of organic life.
This is incorrect, life on earth accounts for a good deal of what its atmosphere contains, the problem lies in showing it is organic life that produces this change and not some other factor including factors we don't even know exist yet. There are many perfectly valid reasons for a planet to have oxygen, co2 and complex hydrocarbons in its atmosphere. Until we actually get there its all best guesses and possibilities.
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Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.07.03 18:50:00 -
[59]
The eve galaxy is small. Who cares. There are millions of dwarf and small irregular galaxies in our universe. Pehaps the only planets and stars that appear on the map are those which have planets orbiting neither too close or too far to prevent colonization or use. Perhaps stargates are carefully located where intense gravity, such as that of an extremely dense star or pulsar, or changing gravitational fields, such as that which would result from two or more stars in a system, cannot interfere with their operation. Also, bodies of this type could need to be located a certain distance away from the line from gate A to gate B, further reducing the viable positions of stargates.
A planet could indeed have its atmosphere analyzed by spectro; if every extrasolar planet were not so close to its star (from our point of view here on earth) to make this impossible. Even so, it would NOT be possible to tell if a atmosphere similar to earths meant life or not; we dont even know for sure what life needs. Just because we need a certain chemical makeup and temperature, does not mean all life everywhere does.
As far as bodies orbiting (and actually moving) no, this would not be terribly difficult to code; however, it takes a violent shove into "who cares" territory. The server lags enough without needing to calculate several million extra derivatives per second, just so a moon (and all our safespots) will orbit. And of course, even if CCP did that, some of you would ***** that the orbits werent elliptical.
If you do not understand all of this, just remember, this is a VIDEO GAME. If you want real, go to college, become an astrophysicist, and explore the physical universe. Space is fun! |

Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.07.04 07:38:00 -
[60]
Orbiting planets could be done once per downtime, therefore inducing little to zero in-game lag. Nobody would really notice Oris moving in several minutes, these should be much slower, gradual changes (literally months and years of OOG time for a planet to complete its orbit). Every celestial object (most notably the sun, planets, moons, asteroid belts, stargates and landmarks) could have a grid attached to it with a local coordinate reference system. (go google it up if you have no clue what that is) The coordinates of nearby objects could be always stored in the local coordinates.
There are two major issues with this:
- Mid-space bookmarks. How do you move them around? What to do with ships or other objects there? Should they orbit the sun as well? At what speed? If so, how to handle their potential collisions with other solar bodies?
- Why bother. Do you think orbiting planets would draw enough new customers to EVE so that CCP could afford the developer time to create this?
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