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viuva
the muppets Muppets Alliance
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Posted - 2010.07.07 09:23:00 -
[31]
/signed |

Sandy fr
Caldari Chevaliers de la Croix Du Sud Tau Ceti Federation
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Posted - 2010.07.07 09:51:00 -
[32]
Edited by: Sandy fr on 07/07/2010 09:51:08
as far as i know a new sov systems will be done http://www.youtube.com/watch?v=HL2p2ANFlQ4
and a lag button can be assigned to the keyboard now, to deploy a blob faster |

RaTTuS
BIG Majesta Empire
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Posted - 2010.07.07 10:11:00 -
[33]
look what happen when the drone regions appeared look what happens in WHS |

HalfArse
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Posted - 2010.07.07 10:15:00 -
[34]
Edited by: HalfArse on 07/07/2010 10:15:01
Originally by: RaTTuS look what happen when the drone regions appeared look what happens in WHS
drones suck, drone regions are no where near the scale people are talking about here, drones regions arnt npc space |

Batolemaeus
Caldari Vauryndar Dalharil
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Posted - 2010.07.07 10:44:00 -
[35]
Originally by: HalfArse
drones regions arnt space
Fixed. The "people" living there aren't exactly "people" either. More like automatons. |

Musical Fist
Gallente NAP Coalition
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Posted - 2010.07.07 11:00:00 -
[36]
They should shrink 0.0 tbh, that way more wars will be created and ego will control 0.0 again can you imagine how much drama there would be if 0.0 was shrunk in half, lets see how valuable pets and alliaes will be then ;) we will still have the major NAP / Blob issues but with less 0.0 and more wars I guess ;) |

Dodgy Past
Amarr Trans-Solar Works Rooks and Kings
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Posted - 2010.07.07 11:09:00 -
[37]
Be nice to get some EoM NPC space since they're yet to be done properly. |

Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2010.07.07 11:11:00 -
[38]
I would guess that any large scale expansion would be phased in, and would contain any number of different things, but I doubt they would add vast amounts of conquerable 0.0.
My guess would be that eventually they'll be some kind of Jove space, which would obviously be nasty as hell to live in, but potentially very profitable. Alternatively, maybe we'll find the systems that the WHs lead to, or at least some of the other races we've not heard of who are even more aggressive than sleepers.
I look forward to it either way. More things to fight for, more profits to be won and lost, and basically just a **** ton more pewpew. |

David Grogan
Gallente
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Posted - 2010.07.07 11:19:00 -
[39]
Edited by: David Grogan on 07/07/2010 11:32:59 or just give us the 3 jove regions.... problem solved :)
also allow for a number of solar systems that players MUST probe out using a special probes... then the players themselves must build stargates to connect them all allowing players actually change the new eden map to suit.
imagine being able to design your own region.... (i'd go with a wagon wheel shaped region with a single high sec (0.5) central hub system for regional trade (and contains 6 stargates to linking out like a spoke of a wheel) and surrounded by claimable 0.0. the inner & outer ring routes would allow for a sort of off the beaten track area for miners/ratters while the spokes would allow for some nice camps to catch convoys or roaming gangs.
add an insectiod race as the local npc rats (sleeper difficulty) that fly t4 ships (bioships)
backstory to get jove in as a playable race would be to suggest the insectoids have invaded jove space and are the source of the jovian disease (queue intro of bio warfare technology) as jovian numbers begin to dwindle they call on their human brothers and sisters (the 4 existing playable races) for help, in exchange for their help the jove share their technology with new eden capsuleers. |

La Faraona
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Posted - 2010.07.07 11:49:00 -
[40]
what ya think...
Pic
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Shasz
Detox. Black Legion.
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Posted - 2010.07.07 12:14:00 -
[41]
We don't need an expansion.
If you want space to feel bigger, remove local. The instant intel on who is in system disappears and the wonder of "who is out there?" floods back in.
One simple change, already known to work in WHs, would be one of the best and easiest features CCP could add to the game in the next patch. ___________________________________
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Jovialmadness
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Posted - 2010.07.07 13:21:00 -
[42]
How populated 0.0 is doesn't mean jack when sphere of influence is taken into account. Keep on thinking just because systems are not controlled they are not controlled. |

Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2010.07.07 14:22:00 -
[43]
I think CCP need to scale the game world in generl, according to how many genuinely new subscribers they are getting.
They've been doing a lot of balancing in many other areas, and even added some wormhole space, but regarding the number of solar systems it might be time to have a look at how many people were playing in 2005 vs 2010.
Poreuomai is planet bound |

Johnny Gurkha
SERENDIPITY INC R-I-P
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Posted - 2010.07.07 15:26:00 -
[44]
1. Convert Drone regions to Jove space with an invasion 2. Watch ISK farmers moan 3. ???? 4. Profit!
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Wendat Huron
Stellar Solutions
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Posted - 2010.07.07 16:04:00 -
[45]
What happened when the drone regions were added? Not much.
Delenda est achura. |

Xzar Fyrarr
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.07.07 17:42:00 -
[46]
I can't speak for the non-npc space. However, from time to time I go to rat in Venal . [Emergency cases only.] Going to start running missions there in hopes of getting some nice LP.
As said before, once you get past the 8 or 10 jump radius within a high-sec gate and the 5 jump radius of chokepoint systems, 0.0 becomes very... very... quiet. From what people I know , and people in the thread have mentioned, lots of it has to do with Logistics.
As said before also... adding more 0.0 would... simply make the big powerhouses just get bigger.
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Skywalker
Minmatar MAFIA INFINITY.
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Posted - 2010.07.07 18:50:00 -
[47]
Edited by: Skywalker on 07/07/2010 18:50:36 If we get more 0.0 we need another piece of empire space, like 2 high sec islands on map connected with new 0.0 space.
-Pirates to the bone, since 2003.
"What we have here is a total lack of respect of the law"
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.07 19:18:00 -
[48]
Originally by: Xzar Fyrarr I can't speak for the non-npc space. However, from time to time I go to rat in Venal . [Emergency cases only.] Going to start running missions there in hopes of getting some nice LP.
As said before, once you get past the 8 or 10 jump radius within a high-sec gate and the 5 jump radius of chokepoint systems, 0.0 becomes very... very... quiet. From what people I know , and people in the thread have mentioned, lots of it has to do with Logistics.
As said before also... adding more 0.0 would... simply make the big powerhouses just get bigger.
No, really it wouldn't. The "big powerhouses" literally have more space than they know what to do with. Why do you think that the biggest powerhouse of them all has made no attempt to reclaim Geminate?
Hub upgrades have made a BIG difference to the potential population density of 0.0, and the less space you actively utilise the easier it is to manage and defend.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

MSC Darklord
Minmatar Shadow Company
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Posted - 2010.07.07 20:59:00 -
[49]
How about this, another high sec hub is added, maybe only a quarter of the size the current high sec area is, surrounded by new 0.0, certain resources can only be harvested there while other resources that are collected can only be found in currently existing systems? Maybe have the shortest route something like this: high sec - low sec - low sec - 0.0 - 0.0 - low sec - low sec - high sec. Ofc there would be other longer routes for added safety but more time spent traveling.
Oh, and just for the fun of it, only supercaps have the range to jump between the two new areas  __________________________
Originally by: CCP Tuxford my bad.
Rest assured I'm being ridiculed by my co-workers.
Said after a 60 second shut down notice that was then canceled. |

Nicolo da'Vicenza
Amarr Dissonance Corp The Spire Collective
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Posted - 2010.07.07 21:12:00 -
[50]
It'd be more effective to just turn a lot of highsec systems into lowsec and some lowsec into nullsec. |

Taladool
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Posted - 2010.07.07 22:23:00 -
[51]
Originally by: MSC Darklord
Oh, and just for the fun of it, only supercaps have the range to jump between the two new areas 
So basically any capital ship? Supercaps have the lowest jump range, not the longest. Hosting websites, pay in isk, cheap prices, fast service. check us out |

Caldari Citizen20090217
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Posted - 2010.07.07 22:55:00 -
[52]
PI allows them to massively expand 0.0 and not have the distance from empire be too much of an issue, at least for small corps. Alliances would not want to live there, 'cos of the logistics involved, but a small corp living out of a pos could be self-sufficient through PI, ice mining and conventional mining, with a few BPOs and the right pos modules.
TBH tho, the best thing they could do is add over9000 more wormhole systems, no local, moving "gates" and limited ship numbers (wh mass limits) = win.
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RedLion
Caldari State Constructions
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Posted - 2010.07.07 23:55:00 -
[53]
As i requested in the summer BBQ of 2002 with BoD,
Get more 0.0 entrances.
true stori.
Seriously: 0.0 space is way to safe for the big alliances because of very few links between regions.
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |

RatKnight1
Gallente Mahdi Followers
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Posted - 2010.07.08 00:07:00 -
[54]
Originally by: RedLion As i requested in the summer BBQ of 2002 with BoD,
Get more 0.0 entrances.
true stori.
Seriously: 0.0 space is way to safe for the big alliances because of very few links between regions.
Honestly, I don't understand why there are not more entrances. The reason the massive alliances have gotten so big is that they have very little outside threat, except from other massive alliances, coming in from say low or hi sec.
Maybe add in another sector of 0.0 that was only connected to the other 0.0 through Hi Sec? Also, put this area outside the jump range of current caps/s caps. This would help to keep the new 0.0 from becoming the domain of large alliances, afterall, who wants to defend 2 separated pieces of real estate when you can't even get your big guns there?
Just saying :) [url=http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=RatKnight1][/u |

Sub Prime
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Posted - 2010.07.08 00:20:00 -
[55]
Originally by: Ashina Sito Any new Sov 0.0 would be filled by existing alliances. If the space is good it will be taken. What we need is the expansion of NPC 0.0.
Linkage
This was a major component of my intent for CSM. NPC 0.0 has less resources then Sov space. Alliances do not have control over docking rights at stations. The people that "own" the space are the people sitting in the systems. NPC 0.0 is good for small corps/alliances. These smaller groups allow for more PvP and less blob fests.
A guy and a cruiser can take hold of an NPC 0.0 system. A fleet of Dreads can take a Sov 0.0 system.
More space for the little guy means more NPC space.
/agree - if there is an extension of nullsec, it should be this.
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Bryg Philomena
Don't Taze Me Bro
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Posted - 2010.07.08 20:49:00 -
[56]
Originally by: Sub Prime
Originally by: Ashina Sito Any new Sov 0.0 would be filled by existing alliances. If the space is good it will be taken. What we need is the expansion of NPC 0.0.
Linkage
This was a major component of my intent for CSM. NPC 0.0 has less resources then Sov space. Alliances do not have control over docking rights at stations. The people that "own" the space are the people sitting in the systems. NPC 0.0 is good for small corps/alliances. These smaller groups allow for more PvP and less blob fests.
A guy and a cruiser can take hold of an NPC 0.0 system. A fleet of Dreads can take a Sov 0.0 system.
More space for the little guy means more NPC space.
/agree - if there is an extension of nullsec, it should be this.
There's no reason to say that the powerblocks could control that much space. It may open up the chance for more power blocks to move in though. Even then though it would add some variety. NPC sounds like a good plan, that it will allow smaller corps/alliances some fun.
Its hard to see eve, which was a dark and dangerous place, have its population expand so much that you can't really be alone for long.
What of space that didn't have stations, and couldn't have sov taken, so there is no way of launching an outpost?
Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars???
Your signature |

Barakkus
Caelestis Iudicium
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Posted - 2010.07.08 21:00:00 -
[57]
Originally by: HalfArse Id love deep space too, increasing 0.0 by many, many times. Also i like that chaps idea of huge systems, maybe not HOURS to warp lol, but like 5-10mins from one side of the system to another, it would open up the need for new exploration ships with better engines like that guy said, deep space would also call for improved logistic ships like a super freighter which would have 700k hold, a ship hanger the size of a carrier, clone vat bay and an extended jump range, cost 30bil or so (basically an industrial mother ship)
If you want long warp times just hop in a freighter 
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.07.09 00:52:00 -
[58]
When the Drone Regions opened up, I was in a small corp that had been dreaming of owning space for some time. We hit all the normal barriers that prevents small groups from doing so prior to that. But for the opening, we were prepared.
We did have to negoatioate NAPS with alliances on the route. Before JF's and WTZ there was no other choice. But a small group was able to take half of Cobalt Edge and keep it for over 2 years.
The biggest problem was the Logistics. We had to jump 6-8 Carriers/week to empire for fuel (old mechanics w/haulers full of fuel in Ship Maint; module compression, etc.)
Overall I think it was a great thing. It is indeed very hard to grab a piece of the Pie nowadays, at least if you're gonna be independent. I'd love to see it again. WTZ, Jump Clones, JF's and Titan bridges have made Eve way too small. More 'New' space would be nice, if the economic effects could be controlled. Otherwise, your only viable choice is Wormholes until you're big enough to be part of an alliance.
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Kesta Sovek
Minmatar Republic Military School
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Posted - 2010.07.09 01:39:00 -
[59]
Originally by: Nobzy make the universe really more 3d instead of the flattish one we have now.
Galaxies are flat.
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Jeneroux
Gallente
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Posted - 2010.07.09 02:24:00 -
[60]
I like the idea of another Empire way out there beyond more null sec.
The possibilities for trade, shipping, caravans, ambushes, scouts. I hear people say.. "nothing in 0.0 why go?" Well.. if the destination is the other side of 0.0.
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