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Thread Statistics | Show CCP posts - 0 post(s) |
Bryg Philomena
Don't Taze Me Bro
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Posted - 2010.07.06 22:04:00 -
[1]
I mean adding a couple dozen regions, beyond the scale that current powerblocks could control. Understandably the market would go fubar for a long time, as there would be a lot more moon goo available.
But from a fun aspect, would it lead to more small scale corps taking space instead of renters? Would there be a lot more empty space? Would solo roams be viable again instead of running into powerblock blobs?
Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars???
Your signature |
Blastrodamus
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Posted - 2010.07.06 22:10:00 -
[2]
the big alliances would all get a little bigger, nothing would change.
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Professor Screweyes
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Posted - 2010.07.06 22:14:00 -
[3]
And the space would remain empty except for moon goo pos's. As it stands, there are already tons of null sec systems without any player activity.
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Scifi
Caldari Deep Core Mining Inc.
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Posted - 2010.07.06 22:34:00 -
[4]
Originally by: Professor Screweyes And the space would remain empty except for moon goo pos's. As it stands, there are already tons of null sec systems without any player activity.
Or they are active but so damn far away from high-sec they might as well be on another server. |
Julius Rigel
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Posted - 2010.07.06 22:34:00 -
[5]
What would happen? There would be more nullsec. |
Cors
Trap Standings Inc
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Posted - 2010.07.06 22:43:00 -
[6]
Edited by: Cors on 06/07/2010 22:44:02 An idea I saw 2 years ago.
think of eve space as being in the middle of a galaxies spiral arm. CCP could expand the known space "in/out" of the spiral arm that EVE is in.
This means that we could discover a new Empire, or even a new race. This would allow the addition of new lowsec/highsec regions being added to the maps.
If there was a new area like this, make it so trade between the two was important. Make it so nothing can be made there, and must be made in the existing highsec/lowsec/0.0 space, so they have to be moved there. The idea that hundreds of new mission agents would be available there with new missions and so on, but without the ability to build there would necessitate folks importing goods from known space. This means 0.0 trade routes. Convoys.
I'd LOVE to see what happens the first time a 0.0 entity sets up a jump bridge network from known highsec to the new region. It'd be camped 24/7 by pirates/hostiles.
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Nobzy
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Posted - 2010.07.06 22:48:00 -
[7]
As said, the empty nullsec space would only get bigger. It would still be empty, there would just be more of it.
Big alliances get bigger, nothing else.
But along the same lines, I would support breaking apart all the 4 races from eachother, smack loads of lowsec and nullsec in between them and make the universe really more 3d instead of the flattish one we have now.
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Darke Elune
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Posted - 2010.07.06 23:56:00 -
[8]
To me, that sounds like a great idea. One is that there be more space to explore and discover maybe new empires, races, new dangers and so on. Just how far could it go??
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HeliosGal
Caldari
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Posted - 2010.07.07 00:22:00 -
[9]
good idea
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WhiteSavage
Gallente Ever Flow Atlas Alliance
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Posted - 2010.07.07 01:36:00 -
[10]
Price of t2 would go down :P
i would cry for the logistical complexities of those that chose to live so far out :P
Who knows, might be fun. Under the current sov system, pricewise and all... i think it would kill 0.0 alliances. Nobody would be able to afford sov based on their r64 income :)
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XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
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Posted - 2010.07.07 01:38:00 -
[11]
Originally by: WhiteSavage Price of t2 would go down :P
i would cry for the logistical complexities of those that chose to live so far out :P
Who knows, might be fun. Under the current sov system, pricewise and all... i think it would kill 0.0 alliances. Nobody would be able to afford sov based on their r64 income :)
bah, everybody knows renter income is the new moon goo
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Lylia Lynn
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Posted - 2010.07.07 01:42:00 -
[12]
I could get behind this if, as a result of this new 0.0 being so recently explored, it lacked a local channel...
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Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.07.07 01:47:00 -
[13]
Originally by: Blastrodamus the big alliances would all get a little bigger, nothing would change.
And most would stay in hi sec because the 0.0 game isnt what they are looking for. |
Killljoy
Gallente Gatehoppers
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Posted - 2010.07.07 01:48:00 -
[14]
I've always thought there should be an insect race between Querious and Stain kinda of a dronelands south. And with the complete lack of faction gear support like the drones get.
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Zverofaust
Gallente Locus Industries
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Posted - 2010.07.07 01:51:00 -
[15]
Too much nullsec. Make more lowsec.
___________________________________________ The Hero of Kamela The Terror of Tararan The Executioner of Ezzara |
Lead Six
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Posted - 2010.07.07 05:03:00 -
[16]
Same thing that always happens. Smaller corps would go out initially. Once the value is measured, the larger alliances would use their sheeple, along with various skills such as spying, forum hacking and buying loads of isk, to systematically wipe out their existence. Then they move in and give the tight-knit group at the helm of the alliance control over the best resources. And then it's just a matter of patrolling every once in a while until one of the other sheeple-herders challenges the space.
This is also why Eve is 89% sitting around spinning your ship in the station and 10% is either getting overkilled or wading nuts-deep in lag when blob v blob happens. The other 1% is the mining you get done in between system cloaker appearances.
-LS
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Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.07 05:25:00 -
[17]
The Major 0.0 issue is logistics, as it stands if your out in BFE you need to have logistical routes back to empire for supplies.
This means holding all of the space from highsec to your 0.0 home, either holding it yourself or with naps. As long as this is the case it doesn't matter how many systems are in 0.0, or how large 0.0 is.
You will always have naps, blobs, and huge alliances that own very large areas of space they don't use, simply to ensure logistics runs smoothly.
PI is going the correct way to solve this problem by making 0.0 more self sufficient, even if its not what everyone wants, the best way to remove the need for holding all that space is to insure that logistics isn't an issue. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Hyveres
Caldari Black Nova Corp IT Alliance
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Posted - 2010.07.07 05:28:00 -
[18]
Edited by: Hyveres on 07/07/2010 05:28:56 It would still be **** due to the current state of the servers. Engagement size where lag becomes horrid is currently random. I've seen systems lag to uselessness with 200ish fighting , heard of it happening with 40 and back in the day it was playable on a nonreinforced node with 800ish(fountain campaign, pre dominion).
Oh and about who ends up utilizing the space, the ones who posted before me is correct.
"Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
HalogenWraith
Caldari Veteran Defense Initiative
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Posted - 2010.07.07 05:30:00 -
[19]
If you were to just expand 0.0 by a small amount (for example, adding 50% more systems) the alliances would spread out and nullsec would stay exactly the same as it is. There would still be lag obviously.
However, if 0.0 was expanded so that you could pan your map view 10 times before reaching the edge of the known galaxy, an increase of something like 1000%, then the alliances wouldn't be able to cover that much territory and patrol it. 0.0 would become much better: areas near hisec would be home to fleets/blobs, and areas near the edge would be almost empty. It would make small gangs way more fun, since you wouldn't get stepped on by a CTA from the alliance you're operating near. Exploration and anomalies would also benefit from a big expansion.
This is the part where I consider that wormholes perform a similar function.
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sue denim
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Posted - 2010.07.07 05:36:00 -
[20]
Edited by: sue denim on 07/07/2010 05:38:11 look at all the people who have never been to .0 say it'll be empty... large portions of .0 are empty cause they are useless, the good systems, the moderately ok systems, the decent systems, they're not empty. Open more space? Big alliances won't get bigger, what are you smoking :| They can only get so big.
Blue lists? oh yes they'll get bigger ;p but nothing lasts and ultimately with more entity's in .0 space the more war between them there will be.
edit: though engagements could potentially become much larger in some instances due to more people being in .0 and larger blocks, hence even more node crashing \o/, while it would be nice to have many more null sec regions added it's a terrible idea with the current state of lag.
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Xiaodown
Guiding Hand Social Club
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Posted - 2010.07.07 05:50:00 -
[21]
I dunno, I keep hearing "the space would still be empty", but I think you guys are living in 2008.
Now, whenever I'm in 0.0, there's not a lot of systems without people in them. Granted there's usually not a huge presence in pipeline systems other than people traveling or gate camping.
But, anywhere off of the beaten path usually has a corp or two trying to scratch out a living.
I used to have a couple of honey-holes I would go to rat to fix sec or just out of boredom. But, now they're all occupied. I think a lot of it has to do with the sovereignty space-upgrade stuff - pirate snares etc.
Nullsec is still sparsely populated in large part, but that's beginning to change, and it's already less sparse than it ever has been.
~X --
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Pesky LaRue
Minmatar Brotherhood Of Fallen Angels
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Posted - 2010.07.07 06:25:00 -
[22]
Edited by: Pesky LaRue on 07/07/2010 06:26:22
Originally by: Lead Six This is also why Eve is 89% sitting around spinning your ship in the station and 10% is either getting overkilled or wading nuts-deep in lag when blob v blob happens. The other 1% is the mining you get done in between system cloaker appearances.
wow, i am SOOO glad i don't play the same EvE you do.
Originally by: Xiaodown
I dunno, I keep hearing "the space would still be empty", but I think you guys are living in 2008.
Now, whenever I'm in 0.0, there's not a lot of systems without people in them. Granted there's usually not a huge presence in pipeline systems other than people traveling or gate camping.
But, anywhere off of the beaten path usually has a corp or two trying to scratch out a living.
I used to have a couple of honey-holes I would go to rat to fix sec or just out of boredom. But, now they're all occupied. I think a lot of it has to do with the sovereignty space-upgrade stuff - pirate snares etc.
Nullsec is still sparsely populated in large part, but that's beginning to change, and it's already less sparse than it ever has been.
Agreed. .
[Brotherhood Of Fallen Angels] |
Fikreta
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Posted - 2010.07.07 06:50:00 -
[23]
Naturally, all alliances have their limits so there's no way they could cover new regions if 0.0 is vastly enhanced. We would get huge, hard to control and mostly uninhabited space perfect for small corps to freely venture into, with long term consequences to 0.0 as we know it.
And if you ask me, that would be a good thing. CCP wants more people in 0.0 but they didn't have much success with methods they've been using so far. Perhaps it's time to think about whole new approach and this might be the one.
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.07.07 07:35:00 -
[24]
Any new Sov 0.0 would be filled by existing alliances. If the space is good it will be taken. What we need is the expansion of NPC 0.0.
Linkage
This was a major component of my intent for CSM. NPC 0.0 has less resources then Sov space. Alliances do not have control over docking rights at stations. The people that "own" the space are the people sitting in the systems. NPC 0.0 is good for small corps/alliances. These smaller groups allow for more PvP and less blob fests.
A guy and a cruiser can take hold of an NPC 0.0 system. A fleet of Dreads can take a Sov 0.0 system.
More space for the little guy means more NPC space. |
Ghaylenty
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Posted - 2010.07.07 07:46:00 -
[25]
0.0 is ridiculously empty as it is, what is needed is tons of empty 0.0 that cannot be taken. that section of 0.0 needs to be placed between NPC space. so it should go empire -> low sec -> npc space -> deep space -> current sov space
but we'd need some kind of jump gate that allows us to skip at least 12-15 stargates at a time, or at least seed the npc markets with ammo or something so we don't have to return to empire as often. |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.07 08:15:00 -
[26]
Originally by: Blastrodamus the big alliances would all get a little bigger, nothing would change.
None of the large alliances really wants more space then they have. A few of us wouldn't mind slightly better space, but once your infrastructure and rentals are set up... eh :effort:
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Vultaras
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Posted - 2010.07.07 08:21:00 -
[27]
It's good idea to add some new space.... but question if more 0.0 is needed. EVE lacks feeling of very deep space....why not to introduce some new and very far distance lands where we could warp for 1-4 hours ..., in order to get there few new ships could be introduced which use special engines and fuel for long distance warping. Those lands could have something like sleepers, but they could be more active and atack anytime and anywhere. Those mysterious lands could have some reward, risk is high but reward is great too.
Dreaming of a dream... Battlestar Galaktika ....deepness like in that great movie... |
sasabor
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Posted - 2010.07.07 08:29:00 -
[28]
Eve universe looks likea disc with the 4 largefactions in its center and most of low sec space and 0.0space in a around it, but what if you add new space on top and under the centre of this disc.So it is accesible from the centre
just a idea |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.07 08:32:00 -
[29]
Originally by: Ashina Sito Any new Sov 0.0 would be filled by existing alliances. If the space is good it will be taken. What we need is the expansion of NPC 0.0.
Linkage
This was a major component of my intent for CSM. NPC 0.0 has less resources then Sov space. Alliances do not have control over docking rights at stations. The people that "own" the space are the people sitting in the systems. NPC 0.0 is good for small corps/alliances. These smaller groups allow for more PvP and less blob fests.
A guy and a cruiser can take hold of an NPC 0.0 system. A fleet of Dreads can take a Sov 0.0 system.
More space for the little guy means more NPC space.
This. This. A hundred times: this. |
HalfArse
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Posted - 2010.07.07 09:17:00 -
[30]
Edited by: HalfArse on 07/07/2010 10:23:28 More NPC 0.0 would be a good idea, while there are alot of unclaimed 0.0 systems sov wise those systems are still claimed by some allaince or another - just try taking a random unclaimed and see how long it takes for a big allaince to come along and stamp all over you.
Id love deep space too, increasing 0.0 by many, many times. Also i like that chaps idea of huge systems, maybe not HOURS to warp lol, but like 5-10mins from one side of the system to another, it would open up the need for new exploration ships with better engines like that guy said, deep space would also call for improved logistic ships like a super freighter which would have 700k hold, a ship hanger the size of a carrier, clone vat bay and an extended jump range, cost 30bil or so (basically an industrial mother ship)
seeding stuff in any new deep 0.0 npc space would be bad tho, it would bugger economy alot - goign into deep space SHOULD have massive logistic issues, that would balance the reward of decent empty-ish 0.0 space
EDIT
might even be worth not having any R64 moons in new space just so there isnt much to interest big alliances, make it more of a place for people who arnt interested in massive empires with node destroying blobs
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