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Yolanta Geezenstack
GWA Corp Unified Church of the Unobligated
31
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Posted - 2012.07.23 05:38:00 -
[61] - Quote
Simi Kusoni wrote:And those in high sec that aren't alts, given that they average at <5m SP who the hell cares about them anyway? What is a more valued customer, a 6 month or older player or one that joins for a few months and then quits? What player type would you cater to if you were running a business?
Luckily the CEO of my (player) corporation thinks different and has gotten a lot of non-alts, <5m SP newbie players like me under his wings and is now desperately trying to teach them. And maybe that's what will prevent us newbies from quitting after " few months".  |

Tarn Kugisa
Bugaboo and some Pew Pew
92
|
Posted - 2012.07.23 06:59:00 -
[62] - Quote
People don't like Low/Null because you need Covops Ships to get out there, and even when you do: BUBBLES BUBBLES EVERYWHERE I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Arnst Atram
Brutor Tribe Minmatar Republic
1
|
Posted - 2012.07.23 08:29:00 -
[63] - Quote
It's not that people are afraid of leaving High Sec, it's just that there's no incentive at all to move out of High Sec if you aren't involved in a Nullblob corp and do not want to be. The fact is that High Sec is more often than not significantly more dangerous than Low/Null, but people don't leave because that's where the money is for them.
There's no real small scale PvP in Low-sec due to Gate and Station Guns. You're basically banned from fighting in anything below a Battlecruiser because of them. You can't do it in Null because it's DESERTED. You're better off joining RvB if you want that. There's crap all money to be made that you couldn't get anyway. You can run Lowsec Anoms while being based out of High Sec and sacrifice only marginal profit, and Ratting in Low is a joke, and mind numbing grinding for rather low returns in Null anyway.
On the other hand, there's half a dozen Incursion communities operating in High Sec that can earn you several billion a month with minimal risk, money which can then be used to do things you enjoy. You can't really do this in null because the site being contested means putting your entire fleet at risk in hostile Sov-space and eventually getting Capital-blobbed.
In the end, the only reason to leave High Sec aside from Nullblob alliances (Which put the Z in zzzzzzzz) is to go to W-space.
Indeed, some corporations may be able to get it to work, but all the money in Low and Null is monopolized by gigantic Alliances that make it impossible for the vast majority of people who don't like the blob warfare playstyle to justify sticking around - so they don't. |

Roime
Shiva Furnace Dead On Arrival Alliance
968
|
Posted - 2012.07.23 09:47:00 -
[64] - Quote
Arnst Atram wrote: all the money in Low and Null is monopolized by gigantic Alliances that make it impossible for the vast majority of people who don't like the blob warfare playstyle to justify sticking around - so they don't.
You would be more convincing if you had been to lowsec on Tranquility... even just once. Or even near it it. And undocked.
Shiva Furnace - now recruiting solid pilots! |

Fearless M0F0
Incursion PWNAGE Asc
39
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Posted - 2012.07.23 13:02:00 -
[65] - Quote
Suddenly Forums ForumKings wrote:Facts are, hi sec is an echo chamber where people who have never been to, or have had limited experience in, low/null talk about how dangerous low and null is...
Facts?, from where did you get these so called "facts" ? Fox News? 
I lived in 0.0 for a year, we had sov and our corp even mined a couple of tech moons way before Technetium was worth anything. We tried wormholes too. The "facts" in our case is, we didn't have fun. It became a job where we had to join mandatory pvp and mining ops, run logistics to keep towers running, etc.
Here is an actual "fact" for you: we got tired and bored of the 0.0 crap. We unanchored our towers and came back to empire where we can play when we want, how we want and have fun. 
|

Pipa Porto
467
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Posted - 2012.07.23 13:15:00 -
[66] - Quote
Fearless M0F0 wrote:Suddenly Forums ForumKings wrote:Facts are, hi sec is an echo chamber where people who have never been to, or have had limited experience in, low/null talk about how dangerous low and null is... Facts?, from where did you get these so called "facts" ? Fox News?  I lived in 0.0 for a year, we had sov and our corp even mined a couple of tech moons way before Technetium was worth anything. We tried wormholes too. The "facts" in our case is, we didn't have fun. It became a job where we had to join mandatory pvp and mining ops, run logistics to keep towers running, etc. Here is an actual "fact" for you: we got tired and bored of the 0.0 crap. We unanchored our towers and came back to empire where we can play when we want, how we want and have fun. 
I think he's mostly talking about the posters from HS who tend to be most active on the forums, who tend to be woefully misinformed about the nature of Low/Null because they've never been there and take the stories brought back by people who didn't enjoy it* as uncolored gospel.
When I started, I was a HS miner. The Tar pit's a pretty valid analogy for a lot of newer players. I heard "I'll go when I have enough SP/ISK" often (and still hear it from old corpies who have far more SP than I do), and even said it. Finally I got put in touch with someone who helped bring me out to null, but even then the tar pit attitude of "I must have ISK at the ready" is tough to shake off.
*I have no problem with people not liking an activity that I enjoy. People have different tastes. Publicly mis-characterizing and maligning something that you have no experience with and no real understanding of, on the other had, is annoying. EvE: Everyone vs Everyone |

dexington
56
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Posted - 2012.07.23 13:24:00 -
[67] - Quote
Pipa Porto wrote:I think he's mostly talking about the posters from HS who tend to be most active on the forums, who tend to be woefully misinformed about the nature of Low/Null because they've never been there and take the stories brought back by people who didn't enjoy it* as uncolored gospel.
The may very well be half the problem, the other half being the NS players who refuse to accept players doing anything outside null, and constantly are trying to force players into null. GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥-á |

Roime
Shiva Furnace Dead On Arrival Alliance
973
|
Posted - 2012.07.23 13:27:00 -
[68] - Quote
dexington wrote:
The may very well be half the problem, the other half being the NS players who refuse to accept players doing anything outside null, and constantly are trying to force players into null.
Except that other half doesn't exist.
Shiva Furnace - now recruiting solid pilots! |

Simetraz
State War Academy Caldari State
433
|
Posted - 2012.07.23 13:28:00 -
[69] - Quote
Suddenly Forums ForumKings wrote:
I don't want to get rid of hi sec.
I do want to keep my lo/null sec intact.
Okay so what is the problem ? High-sec is not a threat to low sec / null. What do you want ?
EVERYBODY KNOWS |

Victoria Sin
Center for Advanced Studies Gallente Federation
125
|
Posted - 2012.07.23 13:31:00 -
[70] - Quote
I think OP is Butthurt.  |
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Victoria Sin
Center for Advanced Studies Gallente Federation
125
|
Posted - 2012.07.23 13:34:00 -
[71] - Quote
Pipa Porto wrote: When I started, I was a HS miner. The Tar pit's a pretty valid analogy for a lot of newer players. I heard "I'll go when I have enough SP/ISK" often (and still hear it from old corpies who have far more SP than I do), and even said it. Finally I got put in touch with someone who helped bring me out to null, but even then the tar pit attitude of "I must have ISK at the ready" is tough to shake off.
With low skills levels null is hard. Even belt rats can pose an insurmountable challenge. For PvP, if that's all you want to do it's fine (but then how do you get the isk for your ships unless corp provides?). Otherwise training up a little and getting some ISK in the bank is a good idea before heading out. You're going to lose a lot of your crap getting the hang of things in low/null. |

Richard Desturned
GoonWaffe Goonswarm Federation
1380
|
Posted - 2012.07.23 13:38:00 -
[72] - Quote
Victoria Sin wrote:With low skills levels null is hard. Even belt rats can pose an insurmountable challenge. For PvP, if that's all you want to do it's fine (but then how do you get the isk for your ships unless corp provides?). Otherwise training up a little and getting some ISK in the bank is a good idea before heading out. You're going to lose a lot of your crap getting the hang of things in low/null.
yeah newbies can't survive in nullsec, nobody in nullsec has less than 100 million skillpoints a rogue goon |

Pipa Porto
467
|
Posted - 2012.07.23 13:39:00 -
[73] - Quote
Victoria Sin wrote:Pipa Porto wrote: When I started, I was a HS miner. The Tar pit's a pretty valid analogy for a lot of newer players. I heard "I'll go when I have enough SP/ISK" often (and still hear it from old corpies who have far more SP than I do), and even said it. Finally I got put in touch with someone who helped bring me out to null, but even then the tar pit attitude of "I must have ISK at the ready" is tough to shake off.
With low skills levels null is hard. Even belt rats can pose an insurmountable challenge. For PvP, if that's all you want to do it's fine (but then how do you get the isk for your ships unless corp provides?). Otherwise training up a little and getting some ISK in the bank is a good idea before heading out. You're going to lose a lot of your crap getting the hang of things in low/null.
A Cane/Drake strong enough to belt rat is like a month of training (from 0 SP), and you can do fine with less.
I'm not saying that a small nest egg is bad. I'm talking about people spinning their wheels for years, saying "If only I got X, I'd be ready." That's what a tar pit is. EvE: Everyone vs Everyone |

Victoria Sin
Center for Advanced Studies Gallente Federation
125
|
Posted - 2012.07.23 13:53:00 -
[74] - Quote
Richard Desturned wrote:Victoria Sin wrote:With low skills levels null is hard. Even belt rats can pose an insurmountable challenge. For PvP, if that's all you want to do it's fine (but then how do you get the isk for your ships unless corp provides?). Otherwise training up a little and getting some ISK in the bank is a good idea before heading out. You're going to lose a lot of your crap getting the hang of things in low/null. yeah newbies can't survive in nullsec, nobody in nullsec has less than 100 million skillpoints
Don't be a dumbass. Nobody said 100,000,000 sp. Most corps have a minimum SP requirement. Anyone under that usually needs babysitting 23/7. |

Jimmy Gunsmythe
Republic Military School Minmatar Republic
73
|
Posted - 2012.07.23 14:37:00 -
[75] - Quote
MotherMoon wrote:go to high sec to grind since it's got the fastest personal income.
No, it doesn't. I laugh everytime I see that. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |

Doctor Praetorius
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.07.23 16:48:00 -
[76] - Quote
Victoria Sin wrote:Don't be a dumbass. Nobody said 100,000,000 sp. Most corps have a minimum SP requirement. Anyone under that usually needs babysitting 23/7. The problem there is I've watched the minimum SP requirements climb over the past few years. At 8M SP on my current active account and experience in WH space I should be good to go for 0.0. The responses are either that I don't have enough SP, I'm a noob because I lost a Hulk to a suicide gank, I'm not committed enough because I won't commit to a schedule of when I'll be playing EVE (sing I have a life and a family),or that I'm a spy because I won't submit a recent colonoscopy with my application. |

Nuela
Beacon Light Corporation Beacon Light Alliance
88
|
Posted - 2012.07.23 18:54:00 -
[77] - Quote
I have a combat alt that has tried many different types of PvP.
The problem with PvP in Eve is that the PvP in Eve isn't what you think.
As the OP talks about, the 'PvP' part of Eve is not the fights, it is the socialization/charisma that one puts in to get good friends to fight alongside you. Almost every fight is one sided and won before the ships even meet.
This IS PvP...but it is a type of PvP that is not very interesting to me. I *like* even fights!
There are games like Battleground Europe where one can fight together or, when one is outnumbered, still have fun doing ambush tactics and such. There are also games like Blood Bowl where one can get pretty much even fights.
Eve doesn't have this. The PvP is won primarily in making friends, not in the actual fighting.
So, I tend to get my PvP fix elsewhere. |

Tarryn Nightstorm
Hellstar Towing and Recovery
537
|
Posted - 2012.07.23 18:56:00 -
[78] - Quote
pussnheels wrote: [...]
Exploration , yes only thing worth doing in low sec , it is what takes me out to low sec, but sometimes unfair for those people living on the wrong side of the timezone
FW what i ve heared of people it got very interesting and exciting , according to th people i spoke with , maybe thi is the way forward for lowsec
my opinion about null sec , npc nullsec is fine rest is for the jerks who think they own the game
Hi sec working as intended
^^That.^^
[/thread]
E:
Important part emphasised.
Hey, OP, I got news for you, and all your drooling, mouth-breathing ilk:
The whole sandbox, it's for everyone to make of it what they can/want, within the rules and mechanics.
You don't get to control what others do or how they do it, unless you start paying their subs for them directly.
EVE being, EVE, naturally, if you do this for me for saaaaay...oh, I dunno...a year, then I promise I'll pay you back double the cost of your/my PLEX' at the end of that time.  In irae, veritas. |

Boudicca Arbosa
Aegis Requiem. Byzantine Empire
13
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Posted - 2012.07.23 18:57:00 -
[79] - Quote
ITT: Nullsec turds have the audacity to tell someone they're playing a sandbox game wrong.
|

Tarryn Nightstorm
Hellstar Towing and Recovery
537
|
Posted - 2012.07.23 19:03:00 -
[80] - Quote
Boudicca Arbosa wrote:ITT: Nullsec turds have the audacity to tell someone they're playing a sandbox game wrong.
And ^^that,^^ too.
In irae, veritas. |
|

Simi Kusoni
HelloKittyFanclub
1533
|
Posted - 2012.07.23 19:07:00 -
[81] - Quote
Boudicca Arbosa wrote:ITT: Nullsec turds have the audacity to tell someone they're playing a sandbox game wrong.
ITT: Some idiot doesn't know what a sandbox is, and think it doesn't allow for discussion of game mechanics or balance.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Boudicca Arbosa
Aegis Requiem. Byzantine Empire
14
|
Posted - 2012.07.23 19:13:00 -
[82] - Quote
Simi Kusoni wrote:Boudicca Arbosa wrote:ITT: Nullsec turds have the audacity to tell someone they're playing a sandbox game wrong.
ITT: Some idiot doesn't know what a sandbox is, and think it doesn't allow for discussion of game mechanics or balance.
You call what you've been spewing in this topic having a discussion? Please kid. Go away. |

Simi Kusoni
HelloKittyFanclub
1534
|
Posted - 2012.07.23 19:18:00 -
[83] - Quote
I'm sorry, what's your point exactly? You think high sec, low sec and null sec are segregated systems with no impact upon one another?
How would you feel about us undoing the sanctum nerf, then? Hell, lets double low and null sec mission lp and isk rewards while we're at it.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Boudicca Arbosa
Aegis Requiem. Byzantine Empire
14
|
Posted - 2012.07.23 19:50:00 -
[84] - Quote
Simi Kusoni wrote:I'm sorry, what's your point exactly? You think high sec, low sec and null sec are segregated systems with no impact upon one another?
How would you feel about us undoing the sanctum nerf, then? Hell, lets double low and null sec mission lp and isk rewards while we're at it.
I don't think much about it. I haven't given any indication what my opinion on the matter is. You're just looking for a fight. I merely said that it's incredible to me that any one person can have the balls to tell any other person, or group of people, that they aren't playing the game right.
Edit: Typo |

Jim Era
The Syndicate Inc En Garde
7
|
Posted - 2012.07.23 19:53:00 -
[85] - Quote
post |

Simi Kusoni
HelloKittyFanclub
1535
|
Posted - 2012.07.23 20:14:00 -
[86] - Quote
Boudicca Arbosa wrote:Simi Kusoni wrote:I'm sorry, what's your point exactly? You think high sec, low sec and null sec are segregated systems with no impact upon one another?
How would you feel about us undoing the sanctum nerf, then? Hell, lets double low and null sec mission lp and isk rewards while we're at it. I don't think much about it. I haven't given any indication what my opinion on the matter is. You're just looking for a fight. I merely said that it's incredible to me that any one person can have the balls to tell any other person, or group of people, that they aren't playing the game right. Edit: Typo Then what was your point? You claim changing game mechanics is "anti-sandbox" or somesuch nonsense, yet you have no opinion on the matter? Are all changes to game mechanics anathema to you?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Tarryn Nightstorm
Hellstar Towing and Recovery
537
|
Posted - 2012.07.23 20:24:00 -
[87] - Quote
Simetraz wrote:Suddenly Forums ForumKings wrote:
I don't want to get rid of hi sec.
I do want to keep my lo/null sec intact.
Okay so what is the problem ? High-sec is not a threat to low sec / null. What do you want ?
They want their stunted little-kid egos validated.
They lack emotional development/maturity enough to know that there are ways to do this other than crassly bullying/dominating/controlling others into doing it their way, it's all "I-I-I-I-ME-ME-ME-MINE-MINE-MINE NOW-NOW-NOW-NOW!" all the time, or it's GTFO.
And this exacerbated by them refusing to acknowledge the true, full depth of meaning of the term "sandbox," even whilst often shouting it the loudest. (Such monumental hypocrisy, it's not even pitiful. What a bunch of deluded twats )
They want what they want...That's fine.
They just refuse to understand that not everyone wants the same things, nor yet uses the same means of getting them, and that they do not have the right to force what they want, how they want it on others, and that the sandbox allows others to avoid/combat this.
That's fine too:
Player-ships urp-splode more pretty than NPC ships, and if you do exploration in quiet-but-not-so-safe space, then "disappearing" completely is all too easy.
They really freaking hate that, by the way--So, as a true believer in "the most sandbox, for the greatest number" on general principle, I must say:
CCP BUFF CLAOKY NAOW!!!!111oneone! In irae, veritas. |

Simi Kusoni
HelloKittyFanclub
1536
|
Posted - 2012.07.23 20:27:00 -
[88] - Quote
Tarryn Nightstorm wrote:Simetraz wrote:Suddenly Forums ForumKings wrote:
I don't want to get rid of hi sec.
I do want to keep my lo/null sec intact.
Okay so what is the problem ? High-sec is not a threat to low sec / null. What do you want ? They want their stunted little-kid egos validated. They lack emotional development/maturity enough to know that there are ways to do this other than crassly bullying/dominating/controlling others into doing it their way, it's all "I-I-I-I-ME-ME-ME-MINE-MINE-MINE NOW-NOW-NOW-NOW!" all the time, or it's GTFO. And this exacerbated by them refusing to acknowledge the true, full depth of meaning of the term "sandbox," even whilst often shouting it the loudest. (Such monumental hypocrisy, it's not even pitiful. What a bunch of deluded twats  ) They want what they want...That's fine. They just refuse to understand that not everyone wants the same things, nor yet uses the same means of getting them, and that they do not have the right to force what they want, how they want it on others, and that the sandbox allows others to avoid/combat this. That's fine too: Player-ships urp-splode more pretty than NPC ships, and if you do exploration in quiet-but-not-so-safe space, then "disappearing" completely is all too easy. They really freaking hate that, by the way--So, as a true believer in "the most sandbox, for the greatest number" on general principle, I must say: CCP BUFF CLAOKY NAOW!!!!111oneone!  In a sandbox game designed around the concept of fighting for limited resources, the ability to avoid interaction with other players and harvest infinite resources without interruption simply does not belong.
It really is that simple. No need to write half a page of tears about it mate.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Jax Bederen
Republic Military School Minmatar Republic
113
|
Posted - 2012.07.23 20:36:00 -
[89] - Quote
Simi Kusoni wrote:Tarryn Nightstorm wrote:Simetraz wrote:Suddenly Forums ForumKings wrote:
I don't want to get rid of hi sec.
I do want to keep my lo/null sec intact.
Okay so what is the problem ? High-sec is not a threat to low sec / null. What do you want ? They want their stunted little-kid egos validated. They lack emotional development/maturity enough to know that there are ways to do this other than crassly bullying/dominating/controlling others into doing it their way, it's all "I-I-I-I-ME-ME-ME-MINE-MINE-MINE NOW-NOW-NOW-NOW!" all the time, or it's GTFO. And this exacerbated by them refusing to acknowledge the true, full depth of meaning of the term "sandbox," even whilst often shouting it the loudest. (Such monumental hypocrisy, it's not even pitiful. What a bunch of deluded twats  ) They want what they want...That's fine. They just refuse to understand that not everyone wants the same things, nor yet uses the same means of getting them, and that they do not have the right to force what they want, how they want it on others, and that the sandbox allows others to avoid/combat this. That's fine too: Player-ships urp-splode more pretty than NPC ships, and if you do exploration in quiet-but-not-so-safe space, then "disappearing" completely is all too easy. They really freaking hate that, by the way--So, as a true believer in "the most sandbox, for the greatest number" on general principle, I must say: CCP BUFF CLAOKY NAOW!!!!111oneone!  In a sandbox game designed around the concept of fighting for limited resources, the ability to avoid interaction with other players and harvest infinite resources without interruption simply does not belong. It really is that simple. No need to write half a page of tears about it mate.
I don't even see what your post has to do with what he posted and is that in the manifesto somewhere? I thought there were trading skills, exploration skills and builder skills, your just making crap up to keep arguing in circles for the sake of arguing. |

Simi Kusoni
HelloKittyFanclub
1537
|
Posted - 2012.07.23 20:46:00 -
[90] - Quote
Jax Bederen wrote:Simi Kusoni wrote: In a sandbox game designed around the concept of fighting for limited resources, the ability to avoid interaction with other players and harvest infinite resources without interruption simply does not belong.
It really is that simple. No need to write half a page of tears about it mate.
I don't even see what your post has to do with what he posted and is that in the manifesto somewhere? I thought there were trading skills, exploration skills and builder skills, your just making crap up to keep arguing in circles for the sake of arguing. Industry is driven by ship destruction, in a sandbox game ships are destroyed while fighting over resources. Fighting for the sake of it, and farming resources in complete safety as a segregated aspect of the game, is called themepark MMO game design.
They are two very different game design philosophies. And yes, its in the manifesto. Next time read the product description before buying a game.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
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