Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Forge Trader
|
Posted - 2010.08.03 07:15:00 -
[1]
Hard to understand how anyone could have playtested the click-fest maintenance of planetary structures and not have objected. Hope there are some improvements coming, since much of PI is actually interesting game.
Until then, here are some ideas to not go bananas with the clicking:
1. Set a limit of how many structures you will build. My personal limit is five structures, at present. (I.e., no PI for alts). No need to train Interplanetary Consolidation past level IV. Probably could have stopped at level III. Other players will have different tolerances for numbers of clicks.
2. Plant your limited number of structures in losec or nullsec. With careful scouting, the extraction rate is high enough that you may be able to limit the number of extractors to each planet to eight, or at most ten. Even fewer at good null sec sites. This will also increase the amount of isk you get for the time invested.
3. Do not be too anal about meeting some tight schedule to restart the extractors. They will still be there when you get to it.
4. Just forget it. PI is not a fantastic isk machine, anyway.
|

Princess Nimotehp
Red Eye Brigade
|
Posted - 2010.08.03 09:29:00 -
[2]
I had my fifth (5) alt skilled up for PI 2 days ago. So i have 5 chars with 5 planets each and i am running 5h cycle on 20 of them.
It is on average 17 extractors on each planet (2-3p rocessors, 1 launchpad), exept for the 2 manufacture-planets i have (1 for P1 -> P2 and one for P2 -> P4).
At the start of all this madness i set out to test...test..PI Sudddenly i find myself crying in a corner after spend nearly 1billion isk (counting buyorders not filled) and clicky-finger on strike! Well... the money does not bother me, it is more where it came from. But the clicking and the INSANELY BRIGHT LIGHT from gasplanets that has caused me to have headaces EVERY NIGHT!!!
I like PI a lot (what it can become, not as is) but the clicking and all the other anoying gameruining stuff needs some serious tweaking.
To sum up:
25 planets 17 extraactors on each (425 pcs) 4 clicks each extractor 3-4 times a day.
= 6800 clicks each day (On reseting the extractors alone).
Yes.. it is my own choice, but i wish CCP could make a litle more userfriendly 
|

Bernard Schuyler
|
Posted - 2010.08.03 13:53:00 -
[3]
Originally by: Princess Nimotehp I had my fifth (5) alt skilled up for PI 2 days ago. So i have 5 chars with 5 planets each and i am running 5h cycle on 20 of them.
It is on average 17 extractors on each planet (2-3p rocessors, 1 launchpad), exept for the 2 manufacture-planets i have (1 for P1 -> P2 and one for P2 -> P4).
At the start of all this madness i set out to test...test..PI Sudddenly i find myself crying in a corner after spend nearly 1billion isk (counting buyorders not filled) and clicky-finger on strike! Well... the money does not bother me, it is more where it came from. But the clicking and the INSANELY BRIGHT LIGHT from gasplanets that has caused me to have headaces EVERY NIGHT!!!
I like PI a lot (what it can become, not as is) but the clicking and all the other anoying gameruining stuff needs some serious tweaking.
To sum up:
25 planets 17 extraactors on each (425 pcs) 4 clicks each extractor 3-4 times a day.
= 6800 clicks each day (On reseting the extractors alone).
Yes.. it is my own choice, but i wish CCP could make a litle more userfriendly 
Not that I will disagree with the sentiment that the system could be improved... But your own example is kind of not the best to judge it by. You are doing FIVE characters a day. That would not be entirely different than someone complaining that combat should be streamlined so that they could 5 box better :-p
The thing is, honestly... If they made it easy to do 5, wouldn't someone be here complaining that doing 10 characters a day was too time consuming? 
|

Commander Nina
|
Posted - 2010.08.03 14:23:00 -
[4]
Originally by: Bernard Schuyler
Not that I will disagree with the sentiment that the system could be improved... But your own example is kind of not the best to judge it by. You are doing FIVE characters a day. That would not be entirely different than someone complaining that combat should be streamlined so that they could 5 box better :-p
The thing is, honestly... If they made it easy to do 5, wouldn't someone be here complaining that doing 10 characters a day was too time consuming? 
Eh,
this was just an extrem example to show whats wrong with the system. I am dealing with only 3 stupid planets and 10 extractors each, and it already stresses me. It takes much to much time to restart the extractors. Its plain silly.
My 50cent
|

Princess Nimotehp
Red Eye Brigade
|
Posted - 2010.08.03 15:38:00 -
[5]
well.. yeah, i did bring myself into this mess by using 5 chars 
But i liked PI and wanted to see if it was worth digging in deep. My issue is concerning the level of complexity and unnecessary clicking involved. If one had the option to reset ones extractors with a simple click would not make me engage 10 more chars into it, but i would enjoy it more (a lot more). Also... if the intention for CCP was to make this for use with only 1 char, then there would be a serious shortage of certain items (after the removal of NPC-goods). I know CCP stated PI would not be a major income, but why make it almost impossible to make some profit without killing the players fingers and mouses? Also i wonder about the idea to launch PI as a newbiefriendly system when any newb getting into it soon will get out of it due to the immense clicking? Dont get me wrong, i dont say PI is boring or ridiculous.. it is just to troublesome!
And by all means (i cant speak for anyone but myself) as a first-timer in EVE.. will you play with dots and pins on eye-killing backgrounds? Or would you fly around in a beautiful spaceship looking at planets, gates, fights etc.. in a beautiful environment? In my head you are not mentally sane if paying 15$ a month for a internet spaceshipgame (developed true 7 years for spaceships only) and play with PI is what you do.
I do not say that i should only be spending 1 sec with PI a day and make gazillions, but there has to be a middle-road here somewhere.. 
|

heheheh
PedoHamma
|
Posted - 2010.08.03 15:44:00 -
[6]
I wouldnt say the PI click fest was that bad unless you have alot of chars doing it. double clicking each extractor twice, once a day or once every three days is not that bad at all. Every single activity in eve requires alot of clicking or have i been doing something wrong all these years ?
|

Strazdas Unstoppable
|
Posted - 2010.08.03 16:04:00 -
[7]
what i woudl suggest ccp ADD is "export all" "import all" buttons and being able to select all your extractors and set the extraction time for all of thme at once, thus making it 4 clips per planet.
Quote: 4. Just forget it. PI is not a fantastic isk machine, anyway.
i disagree. with current market prices i make 147-290 millions per week from PI only.
|

Merdaneth
Amarr Galactic Rangers Galactic-Rangers
|
Posted - 2010.08.03 16:40:00 -
[8]
Originally by: heheheh Every single activity in eve requires alot of clicking or have i been doing something wrong all these years ?
It is not about the amount of clicks, it is about the amount of *unneccessary* clicks.
Doing a mission requires hundreds of clicks, but many players are perfectly happy running missions because each click involves some kind of decision. Almost none of the clicks in PI involve a decision, they are completely unneccessary and setup up as a artificial barrier.
Click Theory
Having people click the undock button 5 times before you can actually undock would seriously **** people off and discourage them from undocking. ____
The Illusion of Freedom | The Truth about Slavery |

Ulstan
|
Posted - 2010.08.03 18:41:00 -
[9]
The repeated clicking per processor is certainly annoying, but bearable, with just one character running planets. With multiple characters it becomes awful and I can't imagine doing it with 5 different characters.
That could be a deliberate decision by CCP to limit people abusing alts to rack in tons of passive income, but if so, what an insidious way of doing it!
|

RandomxDot
|
Posted - 2010.08.03 18:44:00 -
[10]
IMHO the whole planetary interaction should be far more passive than it is anyways. Your setting up factories, etc etc , even robotic workers should be bright enough to take away over half the clicks that are required. CCP needs to strip down the running of these things to "setup , make delivery routes, start extractors, come back in xx hours to hit launch. The rest of the crap in between is just busy work for CCP to keep people occupied.
I understand that the profits from PI are supposed to be much larger, but comparing it to Research is not uncommon , and lets face it, research is "mission to get to required level for agent, talk to agent, afk for six months, talk to agent , collect cores, profit".
|
|

Seith Silverstein
Something Rotten
|
Posted - 2010.08.03 18:46:00 -
[11]
I make ~100mil a week with 4 mining planets and a production planet. I run the mining planets on 2-3 5hr extraction cycles every day (2 on weekdays, 3 on weekends), and move it all to my production planet. If I woke up early to get my 3rd cycle in on weekdays (damn you down time!), I'd be making 150mil a week with almost *no* effort. 10 minutes twice a day to restart extractors and 30 minutes twice a week to move things between planets: 20 + 20 + 20 + 20 + 20 + 30 + 30 + 30 = 190 minutes a week. That's 31.5 million ISK per hour of "work". Add that to the fact that you can do other things while it's making you money, and I'd say either keep clicking or shut up.
Originally by: CCP Soundwave I am literally the internet
|

LHA Tarawa
|
Posted - 2010.08.03 19:18:00 -
[12]
I trained 3 toons. Set up colonies in .4, then moved to .1. Made a few hundred million ISK over a month or so...
Then burned out and just quit.
I didn't delete anything. All the colonies are still there, P1s in the spaceports ready to be exported and picked up.... But, I just can't be bothered to do it.
|

Psychotic Maniac
Caldari Head Shrinkers
|
Posted - 2010.08.03 20:52:00 -
[13]
Originally by: Seith Silverstein I make ~100mil a week with 4 mining planets and a production planet. I run the mining planets on 2-3 5hr extraction cycles every day (2 on weekdays, 3 on weekends), and move it all to my production planet. If I woke up early to get my 3rd cycle in on weekdays (damn you down time!), I'd be making 150mil a week with almost *no* effort. 10 minutes twice a day to restart extractors and 30 minutes twice a week to move things between planets: 20 + 20 + 20 + 20 + 20 + 30 + 30 + 30 = 190 minutes a week. That's 31.5 million ISK per hour of "work". Add that to the fact that you can do other things while it's making you money, and I'd say either keep clicking or shut up.
that sounds like alot of clickin for little isk. rather just go run a mission or 2. --
"You can't live a perfect day without doing something for someone who will never be able to repay you." -John Wooden |

Sonkut
Minmatar The Motley Few
|
Posted - 2010.08.04 12:51:00 -
[14]
Yet another moan topic, yes i agree. I've been runing 5 planets from the start and i recently trained an alt to have a further three.
There are means by which to streamline it, there are also means to get a lot more money for overall time spent, if i compared income from overall time spent on PI a week to running say, high sec L4 missions - I get more cash from high sec missions. However it's more for me about playing the systems and understanding how it all works, the payout at the end is just something that makes me happy.
In the first few weeks i earned a stupid amount of ISK from doing PI. now not so much, but it's also fun to delete and rebuild the systems on your planets to see how else you can get good supplies of stuff.
Have fun
|

Forge Trader
|
Posted - 2010.08.04 16:42:00 -
[15]
There are a handful of players who seem to get a kick out of the tedium of clicking over, and over, and over again. Good for them.
Most players of this game, or any game, do not want to click just for the sake of clicking. Thus, the plethora of "moaners" threads on all the forums.
There is sure no thread labeled, "Why I like all the clicking in PI". Or, "I really need all the finger exercise from clicking". Or, "Why I love clicking and do not have a life".
PI will be fixed. Just a matter of time.
|

Milan Nantucket
|
Posted - 2010.08.04 17:19:00 -
[16]
Well if they fix PI I hope they fix everything. I am tired of clicking to warp, clicking to jump, clicking to build stuff, clicking to dock, and most importantly clicking pods to blow up... why can't I just have a smart autopilot that does all my **** for me |

Toldain
Gallente Skyforger Tactical Narcotics Team
|
Posted - 2010.08.04 17:36:00 -
[17]
Originally by: Forge Trader There are a handful of players who seem to get a kick out of the tedium of clicking over, and over, and over again. Good for them.
Most players of this game, or any game, do not want to click just for the sake of clicking. Thus, the plethora of "moaners" threads on all the forums.
There is sure no thread labeled, "Why I like all the clicking in PI". Or, "I really need all the finger exercise from clicking". Or, "Why I love clicking and do not have a life".
PI will be fixed. Just a matter of time.
I haven't seen too many forum posts of the nature of "I love using my T2 BPO's" or "I love afk cloaking" either. It's kind of contrary to the spirit of EVE to post a thread saying, "I love this aspect of the game and I'm making tons of ISK, and you can too!" Unless you add, "for a small fee..." that is. In fact, one could argue that forums are for moaning. Which is fine.
I have only one character. I run 5 planets, I spend about 15 minutes per day running my planets and I get a pretty decent return for that 15 minutes. That 15 minutes includes picking up goods, mind you.
You can count me as someone who doesn't think PI is particularly broken. If people find it tiresome to do 5 planets on each of 5 characters, my gut reaction is "Great!" Everyone is talking their book, including me.
Sometimes I spend more time on it, thinking about how to rearrange things to be more efficient, but that's fun stuff, yes?
One of the things I like about PI is that it doesn't give an advantage to players with 50 million skill points, or to players with multiple accounts. If you want to do more, you can put in more work. Furthermore, the returns are scaled such that someone with a highly developed character might not find the returns worth the effort. But someone with a lower income earning potential, like me, does.
So, I think it's pretty much working as intended. Clickiness is a distraction. Really, the complaint is about how long it takes to cycle extractors. That time spent is an intended feature of the design. A careful reading of the recent summit minutes shows that.
Honestly, I wonder how many of the complaints are from people trying to make fuel for their technetium moon POSes. For crying out loud, just buy it from the market and spend your time on other stuff that has more income potential. Because if you are that wealthy, those opportunities are surely available to you. ---- http://toldaintalks.blogspot.com - Because reading me sure beats working!
|

Ulstan
|
Posted - 2010.08.04 17:39:00 -
[18]
Edited by: Ulstan on 04/08/2010 17:42:38
Originally by: Princess Nimotehp well.. yeah, i did bring myself into this mess by using 5 chars 
But i liked PI and wanted to see if it was worth digging in deep.
There are many things that are fun and worth doing, but that aren't fun or worth doing with 5 separate characters. I think CCP probably wants to discourage people from having 15 alts on 5 accounts each running 5 planets passively in the background and just easily generating money.
I'm not saying the click fest is a particularly good solution, mind you, just that I would be surprised if CCP meant for it to be painless to run dozens of planetary installations. That probably *should* be almost impossible for a single person to handle. Otherwise I don't see the PI market being really worth it for new players to get into.
The system works quite well as long as you have one character only running 5-6 planets and aren't doing cycles of less time than 5 hours.
|

Cind Moltarr
Glowing Goat The Volition Cult
|
Posted - 2010.08.04 18:47:00 -
[19]
I read somewhere, that you can double-click the extractors to start scanning and selecting the amount in the table. It also works on setting up the routing and probably on more actions.
Well, that info alone didn't reduce the ˝click-finger-ache+. So I moved the double-click to one of the side mouse buttons. Result: only half the clicks, on the thumb -> very relaxing PI.
|

clixoras
|
Posted - 2010.08.04 19:21:00 -
[20]
What i don't understand. After setting up 1 planet or whatever you start to realize how much time and effort is involved right? Asking CCP to do something about it is useless as i'm pretty sure this is by design. Especially if you look at the other 'tasks' in Eve. Be it invention, manufacturing etc. It all involves a lot of clicking.
|
|

Jypsie
|
Posted - 2010.08.04 20:14:00 -
[21]
I had two accounts in use when PI launched for the many reasons in Eve that dual boxing assists with. When I delved into PI I began training up the various alts and I agree that there is a point where trying to maximise PI with every available character becomes a huge headache. Its just finding the equilibrium where it becomes easy enough to maintain. For myself, that's several set ups that run on 23hr cycles, a few on 5hrs twice daily and one that I run on 5hr cycles with 30min cycles during my actual playtime on the occasions that allow me to do so.
Trying to run every character on multiple accounts at a maximised rate is not the ideal way to participate in PI unless that is your only goal in the game, which I can't imagine a person enjoying it that much. But who knows, someone might. I think CCP doesn't imagine people doing it either and therefore doesn't intend for it to be done that way.
|

CAPSLOCKBROKE
Caldari Independent Navy Reserve OWN Alliance
|
Posted - 2010.08.04 20:19:00 -
[22]
Originally by: Milan Nantucket Well if they fix PI I hope they fix everything. I am tired of clicking to warp, clicking to jump, clicking to build stuff, clicking to dock, and most importantly clicking pods to blow up... why can't I just have a smart autopilot that does all my **** for me
Lets just go watch the new Startrek movie. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CAPSLOCK, BECAUSE SOMETIMES REGULAR FONT JUST, ISN'T, GOOD ENOUGH. |

Krum Ygrovick
|
Posted - 2010.08.04 23:44:00 -
[23]
thx for the tips.
|

Princess Nimotehp
Red Eye Brigade
|
Posted - 2010.08.05 07:17:00 -
[24]
I would recomend all PI-users to invest in a mouse that can be programmed to "dobbel-click" when only clicking one time. I have a Logitech G5 and it doubleclicks when i turn the mousewheel to the left or right. So that is a 50% reduction in clicking right there.
Still... to much clicking.
And there REALY should be an option to upgrade CC, and also a 12h cycle.
|

Davros Fanvor
Caldari
|
Posted - 2010.08.05 08:25:00 -
[25]
I think its fine, takes about a minute really to set off 12 extractors on a planet - routed to a couple of storages - these routed to basic processors that then route those products to the launch pad - the whole process runs itself once you've done your extractors.
Only have to visit the planets twice a week to pick up the processed products. None of this flying products to another planet - which basically costs more by charging you a fee to remove from extraction planet, fee to send to processing plant and fee to bring back up again.
If you end up doing tonnes of visits to the planets to move products around and such then of course you're going to get bored of it, but a few clicks every 5 hours and you don't even have to visit the system - that's something i can live with.
It's the compromise you get, you have to click each extractor but you can do it from far away. If CCP change it to being able to activate everything on a whole planet, they'll make you fly there to do it.
You can't have everything easy, so just go with what you're given
|

Tigobitty
Caldari Australian Mining and industry Corp Intergalactic Exports Group
|
Posted - 2010.08.05 15:00:00 -
[26]
fwiw...
I tossed down a colony collecting bacteria a few weeks back, and had no idea what I was doing.
Anyhow, last night I did a little more research about what can be built, and decided to give it another go in the form of some POS fuel components.
I found that by holding CTRL and clicking a PIN, it initiates a new link... this saved a lot of time constructing my fourth colony.. I wish I had come across it when building the first.
*shrugs*
Are there any other shortcut key combos that have been figured out (or listed somewhere I haven't looked?)
Oh... Shameless plug... Continuity Holdings is recruiting! |

Rhavas
Minmatar Lupus Vires
|
Posted - 2010.08.05 19:15:00 -
[27]
To me the fix here is a really simple one. Per planet (or even better globally) just create a "repeat last order" button that restarts all the extractors on the same time cycle that they last did. If you want to change cycles do it manually. But otherwise it's a lot for no reason.
|

Necrosmith
Gallente Chunder Corp
|
Posted - 2010.08.06 02:37:00 -
[28]
I configured my middle mouse button to do a double click. It at least cuts the clicking in half. __________________ Follow me on Twitter
|

GondriA
|
Posted - 2010.08.06 10:36:00 -
[29]
relax guys is hard to make some clicks?
|

Princess Nimotehp
Red Eye Brigade
|
Posted - 2010.08.06 10:57:00 -
[30]
Originally by: GondriA relax guys is hard to make some clicks?
And by "some", you are refering to how many clicks pr day to reset extractors? 10? 50? 100? 1000? 6800?
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |