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AfroHorse
AQUILA INC
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Posted - 2010.08.22 18:38:00 -
[1]
Just wondering what people's opinions on self destructing in pvp is. Basically we have had 2 carriers so far self destructing before we were able to kill them so was just wondering if anyone else felt this should change?
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.08.22 18:46:00 -
[2]
It's ******ed. Self-destructing should generate a killmail that puts yourself on it with the weapon "self-destruct" so the world can see what a giant ***** you are. Loot I don't really care about.
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Robert Caldera
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Posted - 2010.08.22 19:14:00 -
[3]
I think its ok mechanic, if you are unable to kill faster, the other just selfdestruct. Legitime tactic IMO, you have to claim to other peoples KMs/loot.
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AfroHorse
AQUILA INC
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Posted - 2010.08.22 19:20:00 -
[4]
Has never been a problem apart from 2 carrier pilots that have done massively stupid things e.g. thinking they can fend off their c2 wormhole with it so we can't bring in our dread to take it out quickly so we just dumped curses/t3s on it which although possessing ok dps still can't punch through 1mil+ ehp in 2mins. Just seems like something people use so that their stupidity is not recorded.
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Alys Nova
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Posted - 2010.08.23 01:45:00 -
[5]
Edited by: Alys Nova on 23/08/2010 01:50:01 don't see what the problem is. you wanted them dead, they died, faster than you could do it yourself.
if it was loot, and killmail you want, self destruct is the pilot's last way of saying F-U .
which seems a very nice feature in a game like eve. cold, hard, universe, and all that...edit: or cold, harsh, universe. i can never remember. 
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Jones Bones
Final Agony
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Posted - 2010.08.23 02:21:00 -
[6]
Bring more DPS.
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.08.23 03:30:00 -
[7]
Originally by: Alys Nova Edited by: Alys Nova on 23/08/2010 01:50:01 don't see what the problem is. you wanted them dead, they died, faster than you could do it yourself.
if it was loot, and killmail you want, self destruct is the pilot's last way of saying F-U .
which seems a very nice feature in a game like eve. cold, hard, universe, and all that...edit: or cold, harsh, universe. i can never remember. 
It kinda annoys me how people use the "cold harsh universe" argument for every little suggestion for re-balancing some game mechanics. How about every time you undock there's a 50% chance your ships reactor spontaneously fails and it self destructs? That would be cold and harsh. The correct context of that quote is that Eve is coldER and harshER than most games, so it appeals to a different audience. Not that it's designed to be as cold and as harsh as possible, that would just be dumb.
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.08.23 03:49:00 -
[8]
Originally by: AfroHorse Has never been a problem apart from 2 carrier pilots that have done massively stupid things e.g. thinking they can fend off their c2 wormhole with it so we can't bring in our dread to take it out quickly so we just dumped curses/t3s on it which although possessing ok dps still can't punch through 1mil+ ehp in 2mins. Just seems like something people use so that their stupidity is not recorded.
Your fault for not bringing enough DPS.
Your fault for neuting the carrier's to where they have no cap and can't do anything... other then self Destruct.
If your not smart enough to let them think they can survive so you can whittle down that EHP to a level you can take out in under 2 minutes, it's your fault.
It's part of the game, deal with it.
I do wish that they would bring back the ability to trash the contents of your cargo hold. It made flying a hauler through 0.0 so much better. You could fly knowing that no one could get your cargo, even if they could get your ship. Ah, well.
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Merdaneth
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2010.08.23 07:32:00 -
[9]
Edited by: Merdaneth on 23/08/2010 07:34:17
Originally by: AfroHorse Just wondering what people's opinions on self destructing in pvp is. Basically we have had 2 carriers so far self destructing before we were able to kill them so was just wondering if anyone else felt this should change?
If one cannot self-destruct while under fire before one is destroyed, then what is the point of self-destructing?
Also, you did kill them unless you think they would have pushed the self-destruct button without you....
Killmails are just a piece of text. If you really want one, I can send you one if another carrier self-destructs.
Loot... ah well, that's unfortunate, maybe try a ransom next time? ____
The Illusion of Freedom | The Truth about Slavery |

Cartheron Crust
Nemesis Nation
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Posted - 2010.08.23 07:46:00 -
[10]
Remove killmails from the game. |

AfroHorse
AQUILA INC
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Posted - 2010.08.23 09:58:00 -
[11]
I suppose my point is more valid to finding these guys in wormholes due to the mass limits, generally you can get 10 or maybe 15 battleships in (with return journey) or the equivalent mass of less so we took in 2 curse and a few tengus/canes/harbingers n stuff. Couldn't take a whole lot more in and certainly not enough to drop it in 2 minutes.
Just seemed silly that it seems to be ******ed cap pilots get away with it but in general I would assume pretty much no other class of ship can survive the 2 minutes to self destruct (bar possibly uber tanked t3).
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Sir Asterix
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Posted - 2010.08.23 12:02:00 -
[12]
You set out to cause the destruction of a carrier, this you did. So no problem here that I can see so far. What you are complaining about I think is not being able to land the killing blow. You must of known that with the vessels at hand it was not going to be a quick kill, did you really expect the carrier pilot to sit their twiddling his/her thumbs? or go make a cup of tea? whilst you slowly carry out the inevitable destruction of their ship. I don't think there is a player out their once the realisation has hit home that they are f***ed who won't hit the self destruct button. Time for you to grow up I think. Be happy that you achived what you set out to do, there's more to life than waving a killmail under other players noises in an effort to prove to them how uber you are. |

fivetide humidyear
Gallente Fool Mental Junket
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Posted - 2010.08.23 12:06:00 -
[13]
If you are so irritated at missing out on some lines of text to add to your 261 kills for 24 battleclinic losses why not fake up a mail and post it, I'll do it for you for a modest fee.
But seriously, you have completed your objective of killing the carriers, it is a pity that loot doesn't drop but that's the way it is. Same as why does all the expensive mods not drop when a ship dies.
I do tend to think adding killmails was a mistake tho.
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Robert Caldera
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Posted - 2010.08.23 12:27:00 -
[14]
Originally by: AfroHorse
Just seemed silly that it seems to be ******ed cap pilots get away with it
they dont get away, they loose their ships when selfdestructed.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2010.08.23 13:21:00 -
[15]
Edited by: The Djego on 23/08/2010 13:23:31 Edited by: The Djego on 23/08/2010 13:22:28 It is a ******ed mechanic, that should not possible during combat or at least should deny the insurance and shut off any module the second you activate it. That's all.
Edit: Losing a ship you will lose anyway is not a penalty at all.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Goose99
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Posted - 2010.08.23 13:30:00 -
[16]
Originally by: fivetide humidyear If you are so irritated at missing out on some lines of text to add to your 261 kills for 24 battleclinic losses why not fake up a mail and post it, I'll do it for you for a modest fee.
But seriously, you have completed your objective of killing the carriers, it is a pity that loot doesn't drop but that's the way it is. Same as why does all the expensive mods not drop when a ship dies.
I do tend to think adding killmails was a mistake tho.
Yeah, lol@killboard humper tears
cry moar
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Robert Caldera
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Posted - 2010.08.23 14:30:00 -
[17]
Originally by: The Djego
Edit: Losing a ship you will lose anyway is not a penalty at all.
what do you mean with anyway? He is loosing his ship because of his carelessness (regardless how), thats the penalty.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2010.08.23 15:52:00 -
[18]
Originally by: Robert Caldera
Originally by: The Djego
Edit: Losing a ship you will lose anyway is not a penalty at all.
what do you mean with anyway? He is loosing his ship because of his carelessness (regardless how), thats the penalty.
There is no penalty in losing a ship you already lost, like there is no reward in looting a empty wreck. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Robert Caldera
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Posted - 2010.08.23 16:20:00 -
[19]
Originally by: The Djego
There is no penalty in losing a ship you already lost, like there is no reward in looting a empty wreck.
but its not already lost as long as you dont take actions. Its only lost upon your actions.
Regarding the loot, well, its the whole purpose of SD do deny you the loot, its not your stuff so its its owners decision what do to with it and your fail not being able to kill it quickly. You have no claim for the loot.
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Amon I
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Posted - 2010.08.23 16:25:00 -
[20]
Is it my fault that i see every post is troll?
anyway i ll bite.
consider the following: Some dude caught you, he will slice each piece of your skin off while you are alive, and you can kill your self for a fater death, and now people saying 'fu! give the killer the satisfaction!! you are not allowed to kill yourself!'
Less extreme example: In a game of Starcraft 2, 1v1, you rarely gets to finish your opponents last structure off, he sees no hope, he ggs.
people crying for no km to brag about is pethetic.
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omgfreemoniez
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Posted - 2010.08.23 16:45:00 -
[21]
Originally by: Amon I
In a game of Starcraft 2, 1v1, you rarely gets to finish your opponents last structure off, he sees no hope, he ggs.
Well EVE isn't a fail game like SC2. People shouldnt be allowed to "gg"
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Santiago Fahahrri
Galactic Geographic
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Posted - 2010.08.23 16:48:00 -
[22]
Originally by: Cartheron Crust Remove killmails from the game.
Supported
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Bacchus Dionysus
Selective Pressure Rote Kapelle
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Posted - 2010.08.23 16:58:00 -
[23]
killmails provide a picture of pilot/corp/alliance efficiency - kill more isk value than you lose - which is the true measure of pvp quality in eve. self-destruct deprives the eve community of the only useful pvp metric that we have because it (1) allows certain players to hide losses, camouflaging their true ability (also reducing lawls), and, (2) it distorts killboard efficiency, especially in cases where ships were lost before the carrier, etc., self-destructed.
i agree that self-destruct should generate a km for the player with the final blow before self destruct. don't really care about the loot.
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Merdaneth
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2010.08.23 17:28:00 -
[24]
Originally by: Bacchus Dionysus killmails provide a picture of pilot/corp/alliance efficiency - kill more isk value than you lose - which is the true measure of pvp quality in eve.
The true measure of PvP? Your kill ratio in isk? Are you serious? Some guy who gets in on a titan killmail with his noob ship is a god of PvP in EVE? I see a large positive kill ratio more as an indication of a pilot who is too scared to take risks.
Originally by: Bacchus Dionysus self-destruct deprives the eve community of the only useful pvp metric that we have because it (1) allows certain players to hide losses, camouflaging their true ability (also reducing lawls), and, (2) it distorts killboard efficiency, especially in cases where ships were lost before the carrier, etc., self-destructed.
A. it is not a good PvP metric B. the information is not lost, it can still be reported. I guess people don't trust their members to report kills correctly? C. Killboard efficiency is nonsense anyway. I never see anyone complain about distortions due to sharing of kills with other parties. And surely that distortion is several magnitudes larger than a few self-destructs here and there.
Just come out and say you want a CCP authorized and approved epeen measurement: 'look ma, I'm at no. 1 on this weeks list!' and don't get all serious about PvP metrics. ____
The Illusion of Freedom | The Truth about Slavery |

knentil
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Posted - 2010.08.23 22:02:00 -
[25]
Sc2 > eve
Just sayin.. :p
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Jane Vherokior
Minmatar Tribal Liberation Force
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Posted - 2010.08.23 22:27:00 -
[26]
Originally by: Aerilis It's ******ed. Self-destructing should generate a killmail that puts yourself on it with the weapon "self-destruct" so the world can see what a giant ***** you are. Loot I don't really care about.
This. Any self-destruct should automatically upload the "suicide mail" to the top 25 killboards.
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Ping Fa
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Posted - 2010.08.23 23:57:00 -
[27]
Edited by: Ping Fa on 23/08/2010 23:58:10
Originally by: knentil Sc2 > eve
Just sayin.. :p
Satan > Blizzard (or should I say Bobby Kotick)
Just sayin.. :p
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Allant Doran
Amarr Fraternitas Renatas
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Posted - 2010.08.24 00:57:00 -
[28]
Originally by: Ping Fa Edited by: Ping Fa on 23/08/2010 23:58:10
Originally by: knentil Sc2 > eve
Just sayin.. :p
Satan > Blizzard (or should I say Bobby Kotick)
Just sayin.. :p
hey look, another person who thinks Activion has any say over what Blizzard do.
Blizzard and Activision are owned by the same company, Vivendi. The ycannot tell each other what to do but they are linked. Kinda like when you make yourself dinner, your brother doesn't tell you what you want then eat it for you.
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Goose99
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Posted - 2010.08.24 01:23:00 -
[29]
Originally by: Merdaneth
Originally by: Bacchus Dionysus killmails provide a picture of pilot/corp/alliance efficiency - kill more isk value than you lose - which is the true measure of pvp quality in eve.
The true measure of PvP? Your kill ratio in isk? Are you serious? Some guy who gets in on a titan killmail with his noob ship is a god of PvP in EVE? I see a large positive kill ratio more as an indication of a pilot who is too scared to take risks.
Originally by: Bacchus Dionysus self-destruct deprives the eve community of the only useful pvp metric that we have because it (1) allows certain players to hide losses, camouflaging their true ability (also reducing lawls), and, (2) it distorts killboard efficiency, especially in cases where ships were lost before the carrier, etc., self-destructed.
A. it is not a good PvP metric B. the information is not lost, it can still be reported. I guess people don't trust their members to report kills correctly? C. Killboard efficiency is nonsense anyway. I never see anyone complain about distortions due to sharing of kills with other parties. And surely that distortion is several magnitudes larger than a few self-destructs here and there.
Just come out and say you want a CCP authorized and approved epeen measurement: 'look ma, I'm at no. 1 on this weeks list!' and don't get all serious about PvP metrics.
^this
Basically, this guy is representative of every other guy that sees your kb stats except you. And that applies to everyone, with roles appropriately switched.
Since no one is impress by your kb stats except yourself anyway, it's all just pathetic kb hummping and epeen stroking. It's a game, playing and winning is reward onto itself. Having opponent kill himself and admit defeat is just as good, if not better. KB should be abolished.
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Socio Stan
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Posted - 2010.08.24 02:06:00 -
[30]
Originally by: Santiago Fahahrri
Originally by: Cartheron Crust Remove killmails from the game.
Supported
This is good idea. |
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