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Tobin Shalim
Eclipse Industrials Quantum Forge
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Posted - 2010.08.27 03:56:00 -
[1]
This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it? -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Stick Cult
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Posted - 2010.08.27 03:58:00 -
[2]
You clearly lack an understanding of game mechanics. Making a gate only work for fleet mates will make you immune from PVP in missions, which you shouldn't be. Lowsec dwellers all rage in unison. Ninja's stealing the mission objective is a bit ****ed, but really, just get it before them. 
also lolbasic
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Lance Fighter
Amarr
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Posted - 2010.08.27 04:00:00 -
[3]
if (post NOT utter bs) respond Else troll end.
Fairly simple.
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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Intense Thinker
Minmatar
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Posted - 2010.08.27 04:00:00 -
[4]
They can get into mission now??? When did this start? Fix your game, CCP!!!!  Signature locked for editing a moderator's warning. Zymurgist |

Jypsie
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Posted - 2010.08.27 04:01:00 -
[5]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
Because ninja looting is working as intended by the devs, that's why.
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Stick Cult
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Posted - 2010.08.27 04:02:00 -
[6]
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Mrgwr
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Posted - 2010.08.27 04:14:00 -
[7]
I'll sell you Ship's Crew x1 for the low price of 9mil.
Or how about this lovely Damsel, personally rescued from the dangers of a jetcan floating in space! She too can be your for the low price of 20mil. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.08.27 04:15:00 -
[8]
Originally by: Mrgwr I'll sell you Ship's Crew x1 for the low price of 9mil.
Or how about this lovely Damsel, personally rescued from the dangers of a jetcan floating in space! She too can be your for the low price of 20mil.
Working as intended.
Originally by: CCP Oveur My milkshake brings all the boys to the yard.
Originally by: Ryhss There is no paranoia in Eve, everyone is out to get you....
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Intense Thinker
Minmatar
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Posted - 2010.08.27 05:18:00 -
[9]
Originally by: Stick Cult
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
I'm a little drunk, did I just get trolled after I trolled?  Signature locked for editing a moderator's warning. Zymurgist |

Stick Cult
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Posted - 2010.08.27 05:21:00 -
[10]
Originally by: Intense Thinker
Originally by: Stick Cult
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
I'm a little drunk, did I just get trolled after I trolled? 
Yes.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.08.27 06:30:00 -
[11]
Edited by: Ran Khanon on 27/08/2010 06:33:23
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
ADAPT! World's collide is damn easy to avoid being ninja'd.
1. Bring along a Zbiboki's Hacker Card (cheap on the market and you probably have a stack from your other lvl 4's) and go through the first gate without killing the groups in the first room. Now you have ruled out all ninja's that DON'T have a Zbiboki's hacker card on them or fancy killing one of the first groups (they might kill the wrong one and land in a full room so I guess they don't like that option either).
2. In the last room, save one of the elite cruisers / bc's from group one (the one which attack you on warp in) for last. Only when group 1 is completely cleared, will the container open. Kill the last cruiser from group 1 when you sit on top of the container and you can be sure there won't be cloaky ninja's there either; you can unlock > open > loot in a split second if you time things right.
Voila, ninja proof mission loot in World's Collide.
Other missions are not so easy but in general; know the conditions of containers opening / mission loot dropping and be on top of it when it happens.
Also: don't mission in busy hubs and you almost never see ninja's.
The great thing about this game are the many freedoms, screwing with missioners who don't take precautions or don't learn to adapt is one of them. They should always be able to get to you as there shouldn't be locked off areas in space at all. Next to that it is a profession in EVE just like missioning itself. I agree with everything Barakkus posts. |

Lithalnas
Amarr Privateers Privateer Alliance
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Posted - 2010.08.27 06:43:00 -
[12]
Quote: Tobin Shalim Eclipse Industrials Quantum Forge
empire you say? how many people in your alliance pray-tell? -------------
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Intense Thinker
Minmatar
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Posted - 2010.08.27 06:49:00 -
[13]
Originally by: Stick Cult
Originally by: Intense Thinker
Originally by: Stick Cult
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
I'm a little drunk, did I just get trolled after I trolled? 
Yes.
Hooray! \ / Signature locked for editing a moderator's warning. Zymurgist |

Alara IonStorm
Agent-Orange
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Posted - 2010.08.27 07:40:00 -
[14]
Fixing the Ninja looters will not solve your problem. You see contrary to what society tells us, just because a parent is a criminal does not mean his children will be.
Just because someone comes from a good home does not make them immune to becoming a criminal. So sure Ninja looters can not have children, but they will still loot you, and there will be another group waiting in the wings to take over.
Getting them fixed is not the answer!
-- Tactical Responder who is Organized and a Leading-edge Linguist |

Pearre Dash
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Posted - 2010.08.27 07:54:00 -
[15]
There's nothing to fix, this is working as intended.
I am saying this with a straight face, and I am not a "ninja looter". There are ways to protect yourself and your mission objectives. In the end, it's just some time. Go out into the garden, watch a movie, take the missus out to dinner, drive the kids to the carnival, and after next downtime the mission deadspace will have reset.
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.08.27 08:01:00 -
[16]
lol mission runners. ________ Chicago players channel: 'Windy City'
Originally by: CCP Navigator Confirming that I am the best poster.
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Raeza
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Posted - 2010.08.27 08:19:00 -
[17]
no
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RentableMuffin
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Posted - 2010.08.27 09:37:00 -
[18]
fix the god damn whiners and trolls, go on to the forums these days and almost nothing but **** posts.
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Serpents smile
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Posted - 2010.08.27 09:42:00 -
[19]
Originally by: Pearre Dash and after next downtime the mission deadspace will have reset.
Uhm, nope. Shooting the last rat that triggers the Heron's cargo to be accessible marks the mission as completed. Next DT it will be empty space again and without the required mission item you're toast. Well, just a little bit. 
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Hanneshannes
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Posted - 2010.08.27 09:49:00 -
[20]
Make a petition telling them that the mission loot didn't spawn =X
Works for me all the time =D (well, tried it twice, got the item placed in my cargo twice) 
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Atedar Kerane
Silentium Mortalitas
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Posted - 2010.08.27 09:59:00 -
[21]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus
Have you actually tried making an "Agent mission in progress" petition? The ones I've made was answered in 5-20 minutes.
Problem solved, you keep the bonus, and you even get to laugh at the theif when he tries ransoming you for the mission loot...
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Serpents smile
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Posted - 2010.08.27 10:01:00 -
[22]
Originally by: Hanneshannes Make a petition telling them that the mission loot didn't spawn =X
Works for me all the time =D (well, tried it twice, got the item placed in my cargo twice) 
Well that just sux. Not only nullify's that the "hard work" of the ninja ratter and the PvP aspect of open missions, it also shows that once again some CCP GM's have no idea about how to react in certain situations. I mean my damsel was stolen, corp said petition and GM said sorry nothing I can do, but you should fight for her, she is very pretty afterall have a nice day. 
Mind you I write the above because I think if the mission item is stolen it SHOULD NOT BE PUT BACK BY ONE MORON GM. Unless the 'victim' is a starting player. even then...
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Wolfcheck
Pack o' Wolves
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Posted - 2010.08.27 10:05:00 -
[23]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
Sure they can. But they stated that ninjaing is an intended mechanic. The only requirement is that the looter has to offer a reasonable ransom for the item loot. Of course, repeatedly being an ass means griefing and griefing is against the EULA.
Quote: While we're at it, why not code the gates to only respond to those in fleet. -cut pseudocode bull droppings- Simple, eh? So why not do it?
Because the behaviour of the gates is intended.
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Hanneshannes
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Posted - 2010.08.27 10:05:00 -
[24]
Originally by: Serpents smile
Originally by: Hanneshannes Make a petition telling them that the mission loot didn't spawn =X
Works for me all the time =D (well, tried it twice, got the item placed in my cargo twice) 
Well that just sux. Not only nullify's that the "hard work" of the ninja ratter and the PvP aspect of open missions, it also shows that once again some CCP GM's have no idea about how to react in certain situations. I mean my damsel was stolen, corp said petition and GM said sorry nothing I can do, but you should fight for her, she is very pretty afterall have a nice day. 
Mind you I write the above because I think if the mission item is stolen it SHOULD NOT BE PUT BACK BY ONE MORON GM. Unless the 'victim' is a starting player. even then...
Ofc it shouldn't be done but meh... Metagaming ftw =D
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.27 10:23:00 -
[25]
Originally by: Tobin Shalim TNow the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything.
Yes? And? Btw, if a GM resets the mission for this reason, you should escalate the issue and have someone talk to that GM, since it's not really something they should touch ù after all, nothing went wrong with the mission.
Quote: Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
They probably can, but why would they?
Quote: While we're at it, why not code the gates to only respond to those in fleet.
That's a horribly stupid idea since it creates safe zones in an open game environment. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Ghoest
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Posted - 2010.08.27 10:39:00 -
[26]
Mission loot is the only place the care bear whiners have a real point in regards to ninja looting.
Although if stealing the mission loot resulted in a timer I think that would be enough to make it fair.
Wherever you went - Here you are.
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heheheh
Ecliptic Refuge
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Posted - 2010.08.27 10:47:00 -
[27]
Im all for ninja looting but it is quite crap that they can steal the mission loot lol.
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Corozan Aspinall
Party Time Inc.
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Posted - 2010.08.27 10:52:00 -
[28]
Originally by: Tobin Shalim This bull**** has gone too far.
Roooar!
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.08.27 10:57:00 -
[29]
Originally by: Atedar Kerane
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus
Have you actually tried making an "Agent mission in progress" petition? The ones I've made was answered in 5-20 minutes.
Problem solved, you keep the bonus, and you even get to laugh at the theif when he tries ransoming you for the mission loot...
However, if there is a need to involve game masters in this matter, then clearly something is not working right.
I mean this is another burden on the petition system.
I don't have an easy fix ready tho, perhaps I'll think of something later :p
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |

CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.08.27 11:04:00 -
[30]
Edited by: CyberGh0st on 27/08/2010 11:06:19
Originally by: Ghoest Mission loot is the only place the care bear whiners have a real point in regards to ninja looting.
I agree with this, just have to find a proper solution for it ...
Perhaps the can should be locked, only possible to be opened by the owner, and the only thing another player can do is destroy the can, which would alert concord ... Just an idea ...
Meanwhile, you could go do missions in lowsec, haven't seen any ninjas in lowsec yet :p
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |
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