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Tobin Shalim
Eclipse Industrials Quantum Forge
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Posted - 2010.08.27 03:56:00 -
[1]
This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it? -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Stick Cult
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Posted - 2010.08.27 03:58:00 -
[2]
You clearly lack an understanding of game mechanics. Making a gate only work for fleet mates will make you immune from PVP in missions, which you shouldn't be. Lowsec dwellers all rage in unison. Ninja's stealing the mission objective is a bit ****ed, but really, just get it before them. 
also lolbasic
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Lance Fighter
Amarr
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Posted - 2010.08.27 04:00:00 -
[3]
if (post NOT utter bs) respond Else troll end.
Fairly simple.
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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Intense Thinker
Minmatar
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Posted - 2010.08.27 04:00:00 -
[4]
They can get into mission now??? When did this start? Fix your game, CCP!!!!  Signature locked for editing a moderator's warning. Zymurgist |

Jypsie
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Posted - 2010.08.27 04:01:00 -
[5]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
Because ninja looting is working as intended by the devs, that's why.
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Stick Cult
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Posted - 2010.08.27 04:02:00 -
[6]
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Mrgwr
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Posted - 2010.08.27 04:14:00 -
[7]
I'll sell you Ship's Crew x1 for the low price of 9mil.
Or how about this lovely Damsel, personally rescued from the dangers of a jetcan floating in space! She too can be your for the low price of 20mil. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.08.27 04:15:00 -
[8]
Originally by: Mrgwr I'll sell you Ship's Crew x1 for the low price of 9mil.
Or how about this lovely Damsel, personally rescued from the dangers of a jetcan floating in space! She too can be your for the low price of 20mil.
Working as intended.
Originally by: CCP Oveur My milkshake brings all the boys to the yard.
Originally by: Ryhss There is no paranoia in Eve, everyone is out to get you....
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Intense Thinker
Minmatar
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Posted - 2010.08.27 05:18:00 -
[9]
Originally by: Stick Cult
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
I'm a little drunk, did I just get trolled after I trolled?  Signature locked for editing a moderator's warning. Zymurgist |

Stick Cult
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Posted - 2010.08.27 05:21:00 -
[10]
Originally by: Intense Thinker
Originally by: Stick Cult
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
I'm a little drunk, did I just get trolled after I trolled? 
Yes.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.08.27 06:30:00 -
[11]
Edited by: Ran Khanon on 27/08/2010 06:33:23
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
ADAPT! World's collide is damn easy to avoid being ninja'd.
1. Bring along a Zbiboki's Hacker Card (cheap on the market and you probably have a stack from your other lvl 4's) and go through the first gate without killing the groups in the first room. Now you have ruled out all ninja's that DON'T have a Zbiboki's hacker card on them or fancy killing one of the first groups (they might kill the wrong one and land in a full room so I guess they don't like that option either).
2. In the last room, save one of the elite cruisers / bc's from group one (the one which attack you on warp in) for last. Only when group 1 is completely cleared, will the container open. Kill the last cruiser from group 1 when you sit on top of the container and you can be sure there won't be cloaky ninja's there either; you can unlock > open > loot in a split second if you time things right.
Voila, ninja proof mission loot in World's Collide.
Other missions are not so easy but in general; know the conditions of containers opening / mission loot dropping and be on top of it when it happens.
Also: don't mission in busy hubs and you almost never see ninja's.
The great thing about this game are the many freedoms, screwing with missioners who don't take precautions or don't learn to adapt is one of them. They should always be able to get to you as there shouldn't be locked off areas in space at all. Next to that it is a profession in EVE just like missioning itself. I agree with everything Barakkus posts. |

Lithalnas
Amarr Privateers Privateer Alliance
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Posted - 2010.08.27 06:43:00 -
[12]
Quote: Tobin Shalim Eclipse Industrials Quantum Forge
empire you say? how many people in your alliance pray-tell? -------------
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Intense Thinker
Minmatar
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Posted - 2010.08.27 06:49:00 -
[13]
Originally by: Stick Cult
Originally by: Intense Thinker
Originally by: Stick Cult
Originally by: Intense Thinker They can get into mission now??? When did this start? Fix your game, CCP!!!! 
Ahh, we're taking the whining route now! good!
rabble rabble rabble rabble rabble
I'm a little drunk, did I just get trolled after I trolled? 
Yes.
Hooray! \ / Signature locked for editing a moderator's warning. Zymurgist |

Alara IonStorm
Agent-Orange
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Posted - 2010.08.27 07:40:00 -
[14]
Fixing the Ninja looters will not solve your problem. You see contrary to what society tells us, just because a parent is a criminal does not mean his children will be.
Just because someone comes from a good home does not make them immune to becoming a criminal. So sure Ninja looters can not have children, but they will still loot you, and there will be another group waiting in the wings to take over.
Getting them fixed is not the answer!
-- Tactical Responder who is Organized and a Leading-edge Linguist |

Pearre Dash
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Posted - 2010.08.27 07:54:00 -
[15]
There's nothing to fix, this is working as intended.
I am saying this with a straight face, and I am not a "ninja looter". There are ways to protect yourself and your mission objectives. In the end, it's just some time. Go out into the garden, watch a movie, take the missus out to dinner, drive the kids to the carnival, and after next downtime the mission deadspace will have reset.
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.08.27 08:01:00 -
[16]
lol mission runners. ________ Chicago players channel: 'Windy City'
Originally by: CCP Navigator Confirming that I am the best poster.
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Raeza
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Posted - 2010.08.27 08:19:00 -
[17]
no
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RentableMuffin
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Posted - 2010.08.27 09:37:00 -
[18]
fix the god damn whiners and trolls, go on to the forums these days and almost nothing but **** posts.
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Serpents smile
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Posted - 2010.08.27 09:42:00 -
[19]
Originally by: Pearre Dash and after next downtime the mission deadspace will have reset.
Uhm, nope. Shooting the last rat that triggers the Heron's cargo to be accessible marks the mission as completed. Next DT it will be empty space again and without the required mission item you're toast. Well, just a little bit. 
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Hanneshannes
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Posted - 2010.08.27 09:49:00 -
[20]
Make a petition telling them that the mission loot didn't spawn =X
Works for me all the time =D (well, tried it twice, got the item placed in my cargo twice) 
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Atedar Kerane
Silentium Mortalitas
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Posted - 2010.08.27 09:59:00 -
[21]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus
Have you actually tried making an "Agent mission in progress" petition? The ones I've made was answered in 5-20 minutes.
Problem solved, you keep the bonus, and you even get to laugh at the theif when he tries ransoming you for the mission loot...
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Serpents smile
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Posted - 2010.08.27 10:01:00 -
[22]
Originally by: Hanneshannes Make a petition telling them that the mission loot didn't spawn =X
Works for me all the time =D (well, tried it twice, got the item placed in my cargo twice) 
Well that just sux. Not only nullify's that the "hard work" of the ninja ratter and the PvP aspect of open missions, it also shows that once again some CCP GM's have no idea about how to react in certain situations. I mean my damsel was stolen, corp said petition and GM said sorry nothing I can do, but you should fight for her, she is very pretty afterall have a nice day. 
Mind you I write the above because I think if the mission item is stolen it SHOULD NOT BE PUT BACK BY ONE MORON GM. Unless the 'victim' is a starting player. even then...
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Wolfcheck
Pack o' Wolves
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Posted - 2010.08.27 10:05:00 -
[23]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
Sure they can. But they stated that ninjaing is an intended mechanic. The only requirement is that the looter has to offer a reasonable ransom for the item loot. Of course, repeatedly being an ass means griefing and griefing is against the EULA.
Quote: While we're at it, why not code the gates to only respond to those in fleet. -cut pseudocode bull droppings- Simple, eh? So why not do it?
Because the behaviour of the gates is intended.
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Hanneshannes
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Posted - 2010.08.27 10:05:00 -
[24]
Originally by: Serpents smile
Originally by: Hanneshannes Make a petition telling them that the mission loot didn't spawn =X
Works for me all the time =D (well, tried it twice, got the item placed in my cargo twice) 
Well that just sux. Not only nullify's that the "hard work" of the ninja ratter and the PvP aspect of open missions, it also shows that once again some CCP GM's have no idea about how to react in certain situations. I mean my damsel was stolen, corp said petition and GM said sorry nothing I can do, but you should fight for her, she is very pretty afterall have a nice day. 
Mind you I write the above because I think if the mission item is stolen it SHOULD NOT BE PUT BACK BY ONE MORON GM. Unless the 'victim' is a starting player. even then...
Ofc it shouldn't be done but meh... Metagaming ftw =D
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.27 10:23:00 -
[25]
Originally by: Tobin Shalim TNow the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything.
Yes? And? Btw, if a GM resets the mission for this reason, you should escalate the issue and have someone talk to that GM, since it's not really something they should touch ù after all, nothing went wrong with the mission.
Quote: Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
They probably can, but why would they?
Quote: While we're at it, why not code the gates to only respond to those in fleet.
That's a horribly stupid idea since it creates safe zones in an open game environment. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Ghoest
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Posted - 2010.08.27 10:39:00 -
[26]
Mission loot is the only place the care bear whiners have a real point in regards to ninja looting.
Although if stealing the mission loot resulted in a timer I think that would be enough to make it fair.
Wherever you went - Here you are.
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heheheh
Ecliptic Refuge
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Posted - 2010.08.27 10:47:00 -
[27]
Im all for ninja looting but it is quite crap that they can steal the mission loot lol.
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Corozan Aspinall
Party Time Inc.
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Posted - 2010.08.27 10:52:00 -
[28]
Originally by: Tobin Shalim This bull**** has gone too far.
Roooar!
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.08.27 10:57:00 -
[29]
Originally by: Atedar Kerane
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus
Have you actually tried making an "Agent mission in progress" petition? The ones I've made was answered in 5-20 minutes.
Problem solved, you keep the bonus, and you even get to laugh at the theif when he tries ransoming you for the mission loot...
However, if there is a need to involve game masters in this matter, then clearly something is not working right.
I mean this is another burden on the petition system.
I don't have an easy fix ready tho, perhaps I'll think of something later :p
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |

CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.08.27 11:04:00 -
[30]
Edited by: CyberGh0st on 27/08/2010 11:06:19
Originally by: Ghoest Mission loot is the only place the care bear whiners have a real point in regards to ninja looting.
I agree with this, just have to find a proper solution for it ...
Perhaps the can should be locked, only possible to be opened by the owner, and the only thing another player can do is destroy the can, which would alert concord ... Just an idea ...
Meanwhile, you could go do missions in lowsec, haven't seen any ninjas in lowsec yet :p
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |

Dusica
Amarr
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Posted - 2010.08.27 11:10:00 -
[31]
l2p Eternal Will. |

Spurty
Caldari D00M. Northern Coalition.
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Posted - 2010.08.27 11:18:00 -
[32]
Lol classic, think I just found my new empire visit career
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Brian Ballsack
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Posted - 2010.08.27 11:24:00 -
[33]
Originally by: Dusica l2p
GBTW
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Riedle
Minmatar Wayne's TV and Appliances
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Posted - 2010.08.27 11:42:00 -
[34]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
This is not a single player game HTFU and all that
click here |

ThrudUK
Caldari The Cursed Navy Important Internet Spaceship League
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Posted - 2010.08.27 12:02:00 -
[35]
@ this thread.
Really, guys, the missions in Eve are rubbish...really monotonous and boring.
I for one love ninjas, all dressed in black and cool, if one turned up in my mission I would be soooo excited!
Be good if we could convince Chuck Norris to visit our missions as well!
oh..and giant robots... they're cool too!
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Cipher Jones
Minmatar
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Posted - 2010.08.27 12:22:00 -
[36]
Working as intended, very well documented FFS.
I never turn in worlds collide, I keep the ships crew.
I'm saving it for the next "Does my ship have a crew" thread.
In eve, Ninja is the nword.
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.08.27 14:52:00 -
[37]
Originally by: Cipher Jones In eve, Ninja is the nword.
Sup crazy ninja?
I agree with everything Barakkus posts. |

Tobin Shalim
Eclipse Industrials Quantum Forge
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Posted - 2010.08.27 15:26:00 -
[38]
Edited by: Tobin Shalim on 27/08/2010 15:28:13
Originally by: Atedar Kerane
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus
Have you actually tried making an "Agent mission in progress" petition? The ones I've made was answered in 5-20 minutes.
Problem solved, you keep the bonus, and you even get to laugh at the theif when he tries ransoming you for the mission loot...
Yes, made one and was answered quickly.
/drumroll.....
Sorry, we cannot reimburse you due to this, game mechanics, working as intended. I **** you not, this was (paraphrased) response from the GM that answered it.
Originally by: Lithalnas
Quote: Tobin Shalim Eclipse Industrials Quantum Forge
empire you say? how many people in your alliance pray-tell?
Don't get PA's hopes up, I was missioning for some quick isk to buy a PLEX from Jita so I could move it to Amarr.
/sarcasm (but yes, did need the PLEX)
And to those that say pick a different place to mission out of....that's easy enough to say when you have a choice of other agents to go to. If there's only one high-quality lvl 4 agent to pick missions from for the best payout then you're kinda stuck going there, right? -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.27 15:34:00 -
[39]
Originally by: Tobin Shalim Yes, made one and was answered quickly.
/drumroll.....
Sorry, we cannot reimburse you due to this, game mechanics, working as intended. I **** you not, this was (paraphrased) response from the GM that answered it.
Good. So the GMs aren't entirely clueless after all. 
Quote: And to those that say pick a different place to mission out of....that's easy enough to say when you have a choice of other agents to go to. If there's only one high-quality lvl 4 agent to pick missions from for the best payout then you're kinda stuck going there, right?
àif the "best payout" is constantly being ruined by having people ransoming your mission completion items, it soon becomes "not best", don't you think? And if it's still the best, in spite of that, having the occasional hickup obviously isn't that much of a problemà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Riedle
Minmatar Wayne's TV and Appliances
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Posted - 2010.08.27 15:34:00 -
[40]
Quote: If there's only one high-quality lvl 4 agent to pick missions from for the best payout then you're kinda stuck going there, right?
Nope that's not correct.
You choose to stay there and then come here and pollute the forums with your whining. That's the reality.
HTFU
click here |

Slapchop Gonnalovemynuts
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Posted - 2010.08.27 15:56:00 -
[41]
Edited by: Slapchop Gonnalovemynuts on 27/08/2010 15:58:17 Edited by: Slapchop Gonnalovemynuts on 27/08/2010 15:56:40
Originally by: Tobin Shalim
Yes, made one and was answered quickly.
/drumroll.....
Sorry, we cannot reimburse you due to this, game mechanics, working as intended. I **** you not, this was (paraphrased) response from the GM that answered it.
You act as if there is a surprise here? Especially after the responses in this thread which clearly state that this is intended gameplay?
In case you did not get the memo, EVE is a PvP game, a FULL PvP game, as soon as you log in you are consenting to non-consensual player versus player interaction, which you have now experienced first hand. You have been given your options, if you choose not to take a course of action which will decrease the possibility of such interaction occurring in the future, it is your own fault and you have nobody to blame but yourself.
This is EvE Online, not 'CCP protect me from the bad guys Online'... HTFU, GBTW, L2P, et. al. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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BrundleMeth
Caldari Temporal Mechanics
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Posted - 2010.08.27 16:01:00 -
[42]
Edited by: BrundleMeth on 27/08/2010 16:03:21
Originally by: Slapchop Gonnalovemynuts Edited by: Slapchop Gonnalovemynuts on 27/08/2010 15:58:17 Edited by: Slapchop Gonnalovemynuts on 27/08/2010 15:56:40
Originally by: Tobin Shalim
Yes, made one and was answered quickly.
/drumroll.....
Sorry, we cannot reimburse you due to this, game mechanics, working as intended. I **** you not, this was (paraphrased) response from the GM that answered it.
You act as if there is a surprise here? Especially after the responses in this thread which clearly state that this is intended gameplay?
In case you did not get the memo, EVE is a PvP game, a FULL PvP game, as soon as you log in you are consenting to non-consensual player versus player interaction, which you have now experienced first hand. You have been given your options, if you choose not to take a course of action which will decrease the possibility of such interaction occurring in the future, it is your own fault and you have nobody to blame but yourself.
This is EvE Online, not 'CCP protect me from the bad guys Online'... HTFU, GBTW, L2P, et. al.
And how many people playing this game STILL don't get it? Stupid, stupid whiners...
Mission rewards are a joke anyways...
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Killerjock
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Posted - 2010.08.27 16:18:00 -
[43]
Originally by: BrundleMeth And how many people playing this game STILL don't get it? Stupid, stupid whiners...
Mission rewards are a joke anyways...
But standings aren't and missions are the only way to get standings so far. Understand me from my other posts: i'm not supporting this kind of whine. EVE's like this and either fight or suck it up. I do.
Yet doing away with the FACTION hit when failing a mission would help. Keep corp and agent, multiply those 4 times. But give up on the faction hit unless it's a storyline.
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stankpod
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Posted - 2010.08.27 16:27:00 -
[44]
I think we all agree gate campers, ninjas and OMG play like I do or GTFO people are the turd stains of this game, but you just have to deal.
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Borun Tal
Minmatar Broadsword Combat Systems
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Posted - 2010.08.27 16:36:00 -
[45]
So, you're saying that a single ninja looter outsmarted your FLEET (you mentioned fleet, not me) in a mission?? There's a word for that:
Fail.
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Chopper Rollins
Minmatar
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Posted - 2010.08.27 16:40:00 -
[46]
After Apocrypha i got sent to low-sec in level ONE missions. Missions are lonely boring grind, so being attacked was interesting. Usually a gang, sensor damping as they race at me. Never caught once, just warp off, wait 15 or 20. Got the impression these pew-pew folks had no idea of missions or their details, the mission-item thieves must be frustrated mission runners. Best policy, give em nothing, fail the mission, forget it. Their rewards are 1) possible profit and 2) your irritation. Just split. Also, mission hubs attract pinheads. i love this game.
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Stick Cult
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Posted - 2010.08.27 16:41:00 -
[47]
Originally by: Chopper Rollins After Apocrypha i got sent to low-sec in level ONE missions. Missions are lonely boring grind, so being attacked was interesting. Usually a gang, sensor damping as they race at me. Never caught once, just warp off, wait 15 or 20. Got the impression these pew-pew folks had no idea of missions or their details, the mission-item thieves must be frustrated mission runners. Best policy, give em nothing, fail the mission, forget it. Their rewards are 1) possible profit and 2) your irritation. Just split. Also, mission hubs attract pinheads. i love this game.
Well in lowsec they're not there to ninja your stuff, they're there to **** you... 
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2010.08.27 17:06:00 -
[48]
I just cancel mission and when I get ransomed I told them mission was cancelled already. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 24FEB10
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Urgg Boolean
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Posted - 2010.08.27 17:09:00 -
[49]
I know, I know - ninja looting is a valid profession. But that opinion changes rapidly when a ninja enters your mission.
Personally, "ninja looting" could be made a more legitimate profession if the ninjas have to negotiate with the mission runner for access to the wrecks. Change loot options to allow "abandon salvage" "abandon loot" "abandon all". The mission runner would have the option to abandon whatever the professional salvager has negotiated for. If the professional salvager does not want to pay, the wrecks stay yellow to them and the become red if they salvage or loot. This would create synergy between mission runners and potential professional salvagers, as compared to the current antagonistic relationship. I mean, salvaging is uber boring, and eats up time. If I know I can get some ISK for my wrecks, I may well choose to not spend the time to do the salvaging myself. I'll make less total ISK for the mission, but I palm off the boring job of salvaging to someone willing to do it. Issues of trust between parties are the same as any other transaction in EvE.
Otherwise, the concept of "wrecks are free for all, loot is not" just creates yet another vector for griefing. So my vote is find ways to make salvaging a true profession, like all others, with an associated "cost of doing business". As it is now, ninja looting has no real costs, involves no risk at all, while rewards/profits are potentially huge. This is just wrong in a game like EvE. Talk about Carebear heaven...
|

Stick Cult
|
Posted - 2010.08.27 17:16:00 -
[50]
Originally by: Urgg Boolean I know, I know - ninja looting is a valid profession. But that opinion changes rapidly when a ninja enters your mission.
Personally, "ninja looting" could be made a more legitimate profession if the ninjas have to negotiate with the mission runner for access to the wrecks.
Well it wouldn't be NINJA looting any more, now would it?
Quote: Change loot options to allow "abandon salvage" "abandon loot" "abandon all". The mission runner would have the option to abandon whatever the professional salvager has negotiated for. If the professional salvager does not want to pay, the wrecks stay yellow to them and the become red if they salvage or loot.
Salvage is already abandoned. Abandoning wrecks abandons the loot inside them.
Quote: This would create synergy between mission runners and potential professional salvagers, as compared to the current antagonistic relationship. I mean, salvaging is uber boring, and eats up time. If I know I can get some ISK for my wrecks, I may well choose to not spend the time to do the salvaging myself. I'll make less total ISK for the mission, but I palm off the boring job of salvaging to someone willing to do it. Issues of trust between parties are the same as any other transaction in EvE.
Personally, I already do this. Sometimes I'm lazy, I'll shout out in local (or perhaps the Free Wrecks channel? Never used it myself..) "anyone want to salvage this"? I just ask for a 10% of what they get, which the usually pay, and if not, well, I wasn't going to salvage anyway.
Quote: Otherwise, the concept of "wrecks are free for all, loot is not" just creates yet another vector for griefing.
Welcome to Eve, here's your complementary tissue.
Quote: So my vote is find ways to make salvaging a true profession, like all others, with an associated "cost of doing business". As it is now, ninja looting has no real costs, involves no risk at all, while rewards/profits are potentially huge. This is just wrong in a game like EvE. Talk about Carebear heaven...
No real costs -> Ships to salvage in. Some people use cheap scan frigs, some people use cov ops.
No risk at all -> Salvaging in a mission, you might get shot by rats (ok, not a lot of risk). Ninja looting, you might get shot by the Missioner
Huge profits -> Meh, not really. Go try it. You don't make a whole lot of money. The big money comes from baiting and ganking the expensive deadspace fit CNRs.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
|

Scoundrelus
The Black Fleet
|
Posted - 2010.08.27 17:19:00 -
[51]
Come to low sec and we won't have to come to high sec. There is no where to hide now.  
|

Tippia
Sunshine and Lollipops
|
Posted - 2010.08.27 17:20:00 -
[52]
Originally by: Urgg Boolean Personally, "ninja looting" could be made a more legitimate profession if the ninjas have to negotiate with the mission runner for access to the wrecks.
It's already legitimate (from a mechanics standpoint). As for making it "legitimate" in the sense of "honest"à why? That would kind of ruin the whole pointà
Quote: Change loot options to allow "abandon salvage" "abandon loot" "abandon all".
This already exists, btwà
Quote: So my vote is find ways to make salvaging a true profession, like all others, with an associated "cost of doing business".
How much will the mission-runner pay, and to whom? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Syn Callibri
Blacklight Incorporated Broken Chains Alliance
|
Posted - 2010.08.27 17:22:00 -
[53]
Ninja looters are an old bit of game content...working as intended. 
L2P. 
Syn Callibri Ilharess of the Scorpion Clan
|

SomebodyKickedMyDog
Center for Advanced Studies
|
Posted - 2010.08.27 17:54:00 -
[54]
Originally by: Riedle
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
This is not a single player game HTFU and all that
Hot Tasty Fresh Underwear?
|

Thrasymachus TheSophist
|
Posted - 2010.08.27 18:00:00 -
[55]
Originally by: Alara IonStorm Fixing the Ninja looters will not solve your problem. You see contrary to what society tells us, just because a parent is a criminal does not mean his children will be.
Just because someone comes from a good home does not make them immune to becoming a criminal. So sure Ninja looters can not have children, but they will still loot you, and there will be another group waiting in the wings to take over.
Getting them fixed is not the answer!
Took me a minute, but I lol'd. 
|

Scoundrelus
The Black Fleet
|
Posted - 2010.08.27 18:51:00 -
[56]
Originally by: Tobin Shalim
If (player NOT in fleet) Do not activate gate Else Activate gate End
I just noticed that if you didn't put 'End' at the end then you would have an acronym for IDEA. Just have to put:
Boolean All Dim
In front.
|

Dryfty
Suddenly Ninjas Tear Extraction And Reclamation Service
|
Posted - 2010.08.27 18:56:00 -
[57]
Suddenly Ninjas... Hundreds of them!
Another satisfied vic... customer.
|

Ovar Doce
Amarr Ministry of War
|
Posted - 2010.08.27 19:01:00 -
[58]
Coming from a Corporation that has pilots can baiting in high sec belts, this is just righteous.
|

Chesty McJubblies
Gallente Center for Advanced Studies
|
Posted - 2010.08.27 19:03:00 -
[59]
Originally by: Zeba
Originally by: Mrgwr I'll sell you Ship's Crew x1 for the low price of 9mil.
Or how about this lovely Damsel, personally rescued from the dangers of a jetcan floating in space! She too can be your for the low price of 20mil.
Working as intended.
On the assumption that the thieves offering to sell it to you is "working as intended", otherwise it's just griefing, is it also working as intended if they offer it for 50 billion isk? Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |

Stick Cult
|
Posted - 2010.08.27 19:07:00 -
[60]
Originally by: Chesty McJubblies
Originally by: Zeba
Originally by: Mrgwr I'll sell you Ship's Crew x1 for the low price of 9mil.
Or how about this lovely Damsel, personally rescued from the dangers of a jetcan floating in space! She too can be your for the low price of 20mil.
Working as intended.
On the assumption that the thieves offering to sell it to you is "working as intended", otherwise it's just griefing, is it also working as intended if they offer it for 50 billion isk?
Yes, it is working as intended. They also don't sell it for 50 billion, because they know no one would ever do that. They want to sell it back to you, wtf are you gonna do with a Ship's Crew or some Militants? (tbh I have a few hundred militants, I don't care if you take some..)
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
|

Chesty McJubblies
Gallente Center for Advanced Studies
|
Posted - 2010.08.27 19:31:00 -
[61]
k. I guess they get round the "you are griefing" part, by offering it for a stupid price. Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |

Zavulon Sukkot
Suddenly Ninjas Tear Extraction And Reclamation Service
|
Posted - 2010.08.27 19:47:00 -
[62]
So tell me Chesty, what DO you think is a fair price for your mission objective?
When we repossess an improperly secured mission objective, there is some intrinsic value, greater than 0 ISK which we could expect to be paid in exchange for the priveledge of you continuing your grind.
On the flip side, you can choose not to pay that, and incur the standings.
Thirdly, you could attempt to metagame the system and trick GMs into giving you another copy of the mission item, regardless of the existence of a market (which might not always be liquid, mind you) for these items.
Forthly, you could use measures, some of which have been detailed in this very thread to secure what you believe to be your property.
At no point here do I see 'griefing', at least as I understand the EULA, being engaged against a player. I don't think EVE's ever been setup to keep your mission to yourself, unlike most of the other games out there in recent years.
It seems to me that a common misconception in many high-security players in EVE is that they are entitled to exist without interaction. Sure, some people think that shouldn't be the case.
If not, why? EVE has never been about handing out entitlements, as far as I can see. Please present a case that doesn't reduce to asserting that you have the right to mission uninterrupted.
in ur deadspaces, steelin ur stuffz!  NATI. |

Tobin Shalim
Eclipse Industrials Quantum Forge
|
Posted - 2010.08.28 06:25:00 -
[63]
Originally by: Ovar Doce Coming from a Corporation that has pilots can baiting in high sec belts, this is just righteous.
Honestly, it's not my place to comment on corp affairs, but I will say that the guy in question has been dealt with. I also add that it's just one guy that's been doing it. -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
|

Tobin Shalim
Eclipse Industrials Quantum Forge
|
Posted - 2010.08.28 06:30:00 -
[64]
Originally by: Zavulon Sukkot So tell me Chesty, what DO you think is a fair price for your mission objective?
When we repossess an improperly secured mission objective, there is some intrinsic value, greater than 0 ISK which we could expect to be paid in exchange for the priveledge of you continuing your grind.
On the flip side, you can choose not to pay that, and incur the standings.
Thirdly, you could attempt to metagame the system and trick GMs into giving you another copy of the mission item, regardless of the existence of a market (which might not always be liquid, mind you) for these items.
Forthly, you could use measures, some of which have been detailed in this very thread to secure what you believe to be your property.
At no point here do I see 'griefing', at least as I understand the EULA, being engaged against a player. I don't think EVE's ever been setup to keep your mission to yourself, unlike most of the other games out there in recent years.
It seems to me that a common misconception in many high-security players in EVE is that they are entitled to exist without interaction. Sure, some people think that shouldn't be the case.
If not, why? EVE has never been about handing out entitlements, as far as I can see. Please present a case that doesn't reduce to asserting that you have the right to mission uninterrupted.
in ur deadspaces, steelin ur stuffz! 
If griefing is, by definition, a deliberate and calculated act designed to disrupt gameplay by one character towards another, then stealing mission-critical loot needed to complete said mission IS griefing. It's purposefully going out of your way to ruin the experience of another player, with little to no benefit to yourself. -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
|

Jita Alt666
|
Posted - 2010.08.28 06:35:00 -
[65]
Mission loot stealing is an art form. Rather than attempt to eliminate this art form, I would suggest you embrace the beauty displayed by the mission loot stealers.
|

Dian Rasd
Deep Core Mining Inc.
|
Posted - 2010.08.28 09:35:00 -
[66]
Edited by: Dian Rasd on 28/08/2010 09:36:42
Originally by: Tobin Shalim
If griefing is, by definition, a deliberate and calculated act designed to disrupt gameplay by one character towards another, then stealing mission-critical loot needed to complete said mission IS griefing. It's purposefully going out of your way to ruin the experience of another player, with little to no benefit to yourself.
Griefing is when one guy is only stealing YOUR mission loot whenever YOU are missioning. However, this is not the case, because the Ninja looter doesn't know beforehand which player he has scanned out.
Edit: Seriously with your definition it would be griefing if someone killed a belt ratter in lowsec cause it is disrupting his gameplay... 
|

Dr Sheepbringer
Gallente
|
Posted - 2010.08.28 09:37:00 -
[67]
Originally by: Corozan Aspinall
Originally by: Tobin Shalim This bull**** has gone too far.
Roooar!
lol.
Just salvage while you grind the missions. Simple. If not, then take chance (on meeeeeee!!!) Stop whining. |

Brian Ballsack
|
Posted - 2010.08.28 12:04:00 -
[68]
Originally by: Jita Alt666 Mission loot stealing is an art form. Rather than attempt to eliminate this art form, I would suggest you embrace the beauty displayed by the mission loot stealers.
Whats beautiful about people wasting time to scan down loot that people dont even want anyway, its like people trying too hard.
|

Captain Torgo
|
Posted - 2010.08.28 15:53:00 -
[69]
Edited by: Captain Torgo on 28/08/2010 15:56:14 Well, since nobody posted it yet...
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage. Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
Per CCP Prism X : Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.
Per CCP Incognito : Originally by: CCP Incognito Had a chat with some designers this evening. Ninja salvaging is intended game play. It was always intended that the wrecks are public, the loot is private. They do not see it as a problem if others salvage your wrecks.
(These quotes are kept handy for your convenience at Ironfleet.com.)
As for stealing mission required items, you need to deal with it yourself. If you can't then you're not fit for this universe. So there you go, Tobin. Suck it.
|

Mr Kidd
|
Posted - 2010.08.28 15:54:00 -
[70]
Edited by: Mr Kidd on 28/08/2010 15:54:43
Originally by: Brian Ballsack
Originally by: Jita Alt666 Mission loot stealing is an art form. Rather than attempt to eliminate this art form, I would suggest you embrace the beauty displayed by the mission loot stealers.
Whats beautiful about people wasting time to scan down loot that people dont even want anyway, its like people trying too hard.
25mil isk for 5 minutes of work.....that's beautiful! Seriously!
I have to agree with some in this thread, mission objective looting is not griefing. It would be griefing if the same ninja looter or his buddies made a point to find that particular missioner time and time again. But, the random happenstance? Give me a break.
If it were griefing then so would wardeccing. Obviously, while you're a war target you can expect anyone at any moment to jump into your mission and disrupt your game play.
|

Professor Tarantula
Hedion University
|
Posted - 2010.08.28 16:27:00 -
[71]
Ninja looting and the PvP which often results is why hisec systems usually have more Player on Player action than anywhere else.
If you want to live in peace, join a corp in a large 0.0 NAP.
My Warmest Regards. Prof. Tarantula, Esq. |

Pheusia
Gallente The Initiative.
|
Posted - 2010.08.28 16:48:00 -
[72]
Originally by: Professor Tarantula Ninja looting and the PvP which often results is why hisec systems usually have more Player on Player action than anywhere else.
If you want to live in peace, join a corp in a large 0.0 NAP.
This is true. The activities that usually get labeled "griefing" are extremely rare in 0.0 Signed, Pheusia |

Isaac Apylon
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
|
Posted - 2010.08.28 17:41:00 -
[73]
Why do these threads keep coming up? You'd think after years of threads that mission bears would finally get the point that ninjas are not going away, nor will they be any time soon.
The whole point of Eve is PvP and interaction with other players. No place is safe, including your mission deadspace. If you don't like it, use the pile of things CCP has given you to get around it (ignore salvage, don't shoot the ninja, buy a freaking marauder). It's not that difficult.
|

Naomi Halloran
Gallente Disciples of Night
|
Posted - 2010.08.28 18:44:00 -
[74]
Had it happen to me a couple times. Could care less about most of the loot, or the salvage. Just burns me when my mission objective gets swiped. But oh well, nothing a simple petition can't solve. ---
"Ye Gods, Mardonius, what men have you brought us to fight against? Men that fight not for gold, but for glory." |

Tippia
Sunshine and Lollipops
|
Posted - 2010.08.28 19:11:00 -
[75]
Originally by: Naomi Halloran Just burns me when my mission objective gets swiped. But oh well, nothing a simple petition can't solve.
It shouldn't solve it, though. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Cipher Jones
Minmatar
|
Posted - 2010.08.28 19:19:00 -
[76]
Originally by: Captain Torgo Edited by: Captain Torgo on 28/08/2010 15:56:56 Well, since nobody posted it yet...
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage. Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
Per CCP Prism X : Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.
Per CCP Incognito : Originally by: CCP Incognito Had a chat with some designers this evening. Ninja salvaging is intended game play. It was always intended that the wrecks are public, the loot is private. They do not see it as a problem if others salvage your wrecks.
(These quotes are kept handy for your convenience at Ironfleet.com.)
As for stealing mission required items, you need to deal with it yourself. If you can't then you're not fit for this universe. Just as natural selection weeds out the weak, so too shall you be weeded out. There you go, Tobin. Suck it.
I am glad you posted this. I pointed this out before, concord does in fact place value on the wreckage. The value it enough to blow up ANY ship in the game over it. The wrecks are indeed "private."
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Tippia
Sunshine and Lollipops
|
Posted - 2010.08.28 19:21:00 -
[77]
Originally by: Cipher Jones I am glad you posted this. I pointed this out before, concord does in fact place value on the wreckage loot cans. The value it enough to blow up ANY ship in the game over it. The wrecks cans are indeed "private."
Fix'd. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Professor Tarantula
Hedion University
|
Posted - 2010.08.28 19:23:00 -
[78]
Originally by: Tippia
Originally by: Naomi Halloran Just burns me when my mission objective gets swiped. But oh well, nothing a simple petition can't solve.
It shouldn't solve it, though.
It does. CCP frowns on taking mission items just to keep people from finishing the mission.
And in before someone tries to prove this wrong with CCP quotes about ninja salvaging.
My Warmest Regards. Prof. Tarantula, Esq. |

Tippia
Sunshine and Lollipops
|
Posted - 2010.08.28 19:24:00 -
[79]
Originally by: Professor Tarantula
Originally by: Tippia
Originally by: Naomi Halloran Just burns me when my mission objective gets swiped. But oh well, nothing a simple petition can't solve.
It shouldn't solve it, though.
It does. CCP frowns on taking mission items just to keep people from finishing the mission.
Do you have a source for this? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Professor Tarantula
Hedion University
|
Posted - 2010.08.28 19:32:00 -
[80]
Edited by: Professor Tarantula on 28/08/2010 19:34:33
Originally by: Tippia
Originally by: Professor Tarantula
Originally by: Tippia
Originally by: Naomi Halloran Just burns me when my mission objective gets swiped. But oh well, nothing a simple petition can't solve.
It shouldn't solve it, though.
It does. CCP frowns on taking mission items just to keep people from finishing the mission.
Do you have a source for this?
Nah, just making things up as i go along.
Seriously, it is reportable. Just don't have any links ready to go, and can't be bothered to hunt them down.
CCP have to draw the line somewhere with certain things. You can rob a guy of everything in the mission, kill him, mock him, but god help you if you steal his mission item.
My Warmest Regards. Prof. Tarantula, Esq. |

Cipher Jones
Minmatar
|
Posted - 2010.08.28 19:40:00 -
[81]
Edited by: Cipher Jones on 28/08/2010 19:41:40
Originally by: Tippia
Originally by: Cipher Jones I am glad you posted this. I pointed this out before, concord does in fact place value on the wreckage loot cans. The value it enough to blow up ANY ship in the game over it. The wrecks cans are indeed "private."
Fix'd.
Linkage
itÆs just shooting wrecks û I can extend the timer by fifteen minutes, and I can do that over and over.
I'm sorry, corrected it for both of us. It flags you for aggression.
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |

Tippia
Sunshine and Lollipops
|
Posted - 2010.08.28 19:41:00 -
[82]
Originally by: Professor Tarantula
Originally by: Tippia
Originally by: Professor Tarantula CCP frowns on taking mission items just to keep people from finishing the mission.
Do you have a source for this?
Nah, just making things up as i go along.
Thought as much, especially since there are GM quotes saying that it's A-OK to steal mission objectives (first one I found with a simple search): Originally by: GM Faolchu If they happen to also steal the mission specific loot again this is within the rules of the game, it is a harsh circumstance but it is allowed.
It's petitionable if he was using some kind of exploit (e.g. accessing the objective container before it should be unlocked), but that's about it. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Professor Tarantula
Hedion University
|
Posted - 2010.08.28 19:56:00 -
[83]
Well, i been telling that to people who did it to me for years, and they always give it back to me hurriedly. Except for the first time when i did nothing, and took a rather large standing hit for not completing an L4 storyline mission.
Forget where i heard it was something CCP doesn't like, and since they'll just let me twist in the wind here with no blue comment, i'll have to go ahead and say that it's an awfully easy way to really ruin those mission runners you all hate so much, so go ahead.
My Warmest Regards. Prof. Tarantula, Esq. |

CyberGh0st
Minmatar Ara Veritas
|
Posted - 2010.08.28 20:06:00 -
[84]
Originally by: Cipher Jones
Originally by: Captain Torgo Edited by: Captain Torgo on 28/08/2010 15:56:56 Well, since nobody posted it yet...
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage. Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
Per CCP Prism X : Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.
Per CCP Incognito : Originally by: CCP Incognito Had a chat with some designers this evening. Ninja salvaging is intended game play. It was always intended that the wrecks are public, the loot is private. They do not see it as a problem if others salvage your wrecks.
(These quotes are kept handy for your convenience at Ironfleet.com.)
As for stealing mission required items, you need to deal with it yourself. If you can't then you're not fit for this universe. Just as natural selection weeds out the weak, so too shall you be weeded out. There you go, Tobin. Suck it.
I am glad you posted this. I pointed this out before, concord does in fact place value on the wreckage. The value it enough to blow up ANY ship in the game over it. The wrecks are indeed "private."
Lol, nice for you to post all these links and quotes, too bad this has nothing to do with the discussion at hand.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |

Infested Stukov
Infested U.E.D.
|
Posted - 2010.08.29 05:04:00 -
[85]
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
Which system do you mission in?  Originally by: Milky Wimpshake -------------------------------------------------------------------------------- I want to be unstoppable pvp god thanks. -------------------------------------------
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Zorn Baderdash
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Posted - 2010.08.29 10:42:00 -
[86]
Edited by: Zorn Baderdash on 29/08/2010 10:42:05
Originally by: Cipher Jones Edited by: Cipher Jones on 28/08/2010 19:41:40
Originally by: Tippia
Originally by: Cipher Jones I am glad you posted this. I pointed this out before, concord does in fact place value on the wreckage loot cans. The value it enough to blow up ANY ship in the game over it. The wrecks cans are indeed "private."
Fix'd.
Linkage
itÆs just shooting wrecks û I can extend the timer by fifteen minutes, and I can do that over and over.
I'm sorry, corrected it for both of us. It flags you for aggression.
Thats why since I got a Navy Mega all these Ninja's appear! I do not engage, do not talk, just pop my large wrecks... They go away fast usually. Never had them beat me to an objective.
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Jaqel Broadside
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Posted - 2010.08.29 12:17:00 -
[87]
To the OP.
Well yeah CCP has decided to treat players who have paid years of subsciptions to get to play the level 4 content as trash and allowed people who pay no subscriptions access to that content.
If you are really disgusted then I suggest you file petitions and bug reports about it continuously. CCP want you to waste your real life money - why not waste some of theirs ?
The best suggestion I can come up with is to treat the game content with the respect you've been shown.
Take the standing hit for this mission and dont pay 0.01 ISK - you can get this back fairly quickly. Don't choose a mission which has a specific item which can be stolen - thereby making all that programming effort worthless. Destroy all wrecks whenever a ninja looter comes in to a mission - then leave the mission - thereby making this "career path" programming worthless. Find an area where there are less looters, there are various ways to do this - thereby making the server hardware for that system worthless.
Alternatively combine with a bunch of other player corporations in high sec and war dec the corporation, best if you have lots of players involved so some can camp and others can continue playing missions. I suggest you dont do this because it involves wasting your subscription time again 
Fun options also include making smart bomb cruisers so suicide the ninjas - an alt would be best for this career path - best done when the frig involved has a cargo hold full of stolen loot ,,, reap any dropped loot With a bit of creative thinking I'm sure you could take this a step further  
Or organise a protest. All players not doing any missions and finding something much better to do with their time might just get CCP to wise up, who knows ?
Also I suggest looking into nullsec missions instead, all problems solved then as you will be able to shoot these peeps anyway.
Good luck and fly safe 
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Alara IonStorm
Agent-Orange
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Posted - 2010.08.29 12:22:00 -
[88]
Originally by: Jaqel Broadside
Alternatively combine with a bunch of other player corporations in high sec and war dec the corporation, best if you have lots of players involved so some can camp and others can continue playing missions. I suggest you dont do this because it involves wasting your subscription time again 
Yes Op wardec Suddenly Ninja's, everyone knows their fail PVP and will fold and collapse as soon as the dec hits.
Also make tons of safe spots to go AFK in if you need to retreat, they suck at scaning.
-- Tactical Responder who is Organized and a Leading-edge Linguist |

CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.08.29 14:59:00 -
[89]
Originally by: Jaqel Broadside Take the standing hit for this mission and dont pay 0.01 ISK - you can get this back fairly quickly.
That really depends on what mission you are doing.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |
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