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Archbishop
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Posted - 2004.12.26 16:40:00 -
[1]
Edited by: Archbishop on 26/12/2004 16:43:27
Greetings all. No this isn't another "ore thieves suxor" thread. I won't complain about the obvious.
I had an idea for dealing with ore theft but I need some input from people in the know to see if it would work. Namely "pirates" who have suffered the wrath of Concord (and anyone else who has).
Questions for you:
1. Once you fired on someone in Empire how long does it take for Concord to arrive (say your at a belt)?
2. How long from your firing until your actually locked by Concord?
I'm asking because my idea is this. Park a tanked Raven at a belt (with full insurance in case it doesn't work). Load it up with six cruise missiles in launchers, burst dampners and a cloaking device.
Now when the ore thief cruises up you decloak, let go a barrage of cruise missiles then cloak again ASAP.
Will Concord find you while cloaked? I've seen people say it takes a few seconds for them to appear. A few seconds is all it takes to fire and recloak.
Archbishop 
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Archbishop
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Posted - 2004.12.26 16:40:00 -
[2]
Edited by: Archbishop on 26/12/2004 16:43:27
Greetings all. No this isn't another "ore thieves suxor" thread. I won't complain about the obvious.
I had an idea for dealing with ore theft but I need some input from people in the know to see if it would work. Namely "pirates" who have suffered the wrath of Concord (and anyone else who has).
Questions for you:
1. Once you fired on someone in Empire how long does it take for Concord to arrive (say your at a belt)?
2. How long from your firing until your actually locked by Concord?
I'm asking because my idea is this. Park a tanked Raven at a belt (with full insurance in case it doesn't work). Load it up with six cruise missiles in launchers, burst dampners and a cloaking device.
Now when the ore thief cruises up you decloak, let go a barrage of cruise missiles then cloak again ASAP.
Will Concord find you while cloaked? I've seen people say it takes a few seconds for them to appear. A few seconds is all it takes to fire and recloak.
Archbishop 
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

SwitchBl4d3
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Posted - 2004.12.26 16:42:00 -
[3]
aint got a danny larou.
maybe test it in test server and bring us the answer "Teh lord of Nonni"
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SwitchBl4d3
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Posted - 2004.12.26 16:42:00 -
[4]
aint got a danny larou.
maybe test it in test server and bring us the answer "Teh lord of Nonni"
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Frost88
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Posted - 2004.12.26 16:51:00 -
[5]
Genius! Now miners won't ever have to worry about orethieves again! As they won't be allowed in 0.5 and higher because of their mutilated sec. Not to mention the time and preparation thi takes that could've been spent mining. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Frost88
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Posted - 2004.12.26 16:51:00 -
[6]
Genius! Now miners won't ever have to worry about orethieves again! As they won't be allowed in 0.5 and higher because of their mutilated sec. Not to mention the time and preparation thi takes that could've been spent mining. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Archbishop
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Posted - 2004.12.26 16:55:00 -
[7]
Quote: "Genius! Now miners won't ever have to worry about orethieves again! As they won't be allowed in 0.5 and higher because of their mutilated sec. Not to mention the time and preparation thi takes that could've been spent mining."
I wasn't thinking of miners for this I was thinking of mercenaries. But thanks for the compliment (genius ).
Archbishop
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Archbishop
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Posted - 2004.12.26 16:55:00 -
[8]
Quote: "Genius! Now miners won't ever have to worry about orethieves again! As they won't be allowed in 0.5 and higher because of their mutilated sec. Not to mention the time and preparation thi takes that could've been spent mining."
I wasn't thinking of miners for this I was thinking of mercenaries. But thanks for the compliment (genius ).
Archbishop
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Joshua Calvert
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Posted - 2004.12.26 17:05:00 -
[9]
Timing will be difficult to judge for 2 reasons:
1. Lag is a factor. If it is laggy, CONCORD's arrival will be delayed.
2. CONCORD's response time is also, I believe, slower in 0.5 than it is in 0.9
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.12.26 17:05:00 -
[10]
Timing will be difficult to judge for 2 reasons:
1. Lag is a factor. If it is laggy, CONCORD's arrival will be delayed.
2. CONCORD's response time is also, I believe, slower in 0.5 than it is in 0.9
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

MooKids
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Posted - 2004.12.26 17:08:00 -
[11]
I'm starting to think that the only people that post about ore "theft" are nothing more than griefers that intend to start a flame war. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

MooKids
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Posted - 2004.12.26 17:08:00 -
[12]
I'm starting to think that the only people that post about ore "theft" are nothing more than griefers that intend to start a flame war. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Joshua Foiritain
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Posted - 2004.12.26 17:11:00 -
[13]
Assuming you use a Prototype Cloak it would take 30 seconds before you can reactivate it.
Im not sure what Concord Response time is but it think its faster  You could uncloak, wait 20 secs, fire and then try to cloak. Im sure concord cant warp in within 10 seconds.
The only problem would be that concord prolly warps to youe directly and as soon as 1 of their friggies comes within 2 km of you youll lose your cloak. ---------------------------
[Coreli Corporation Mainframe] |

Joshua Foiritain
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Posted - 2004.12.26 17:11:00 -
[14]
Assuming you use a Prototype Cloak it would take 30 seconds before you can reactivate it.
Im not sure what Concord Response time is but it think its faster  You could uncloak, wait 20 secs, fire and then try to cloak. Im sure concord cant warp in within 10 seconds.
The only problem would be that concord prolly warps to youe directly and as soon as 1 of their friggies comes within 2 km of you youll lose your cloak. ---------------------------
[Coreli Corporation Mainframe] |

Buraken
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Posted - 2004.12.26 17:13:00 -
[15]
try your idea in SISI before you do it in TQ tho
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Buraken
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Posted - 2004.12.26 17:13:00 -
[16]
try your idea in SISI before you do it in TQ tho
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Jebidus Skari
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Posted - 2004.12.26 17:23:00 -
[17]
I thought it was considered an exploit (by the GM's not the forum warriors) to gank in Concord contolled space and not lose your ship, hence the uber webbing/scrambling their ships possess 
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Jebidus Skari
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Posted - 2004.12.26 17:23:00 -
[18]
I thought it was considered an exploit (by the GM's not the forum warriors) to gank in Concord contolled space and not lose your ship, hence the uber webbing/scrambling their ships possess 
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Archbishop
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Posted - 2004.12.26 18:03:00 -
[19]
Quote: "Assuming you use a Prototype Cloak it would take 30 seconds before you can reactivate it."
Well even if you uncloak you have to wait anyway to fire because there is a penalty 50% to sensor lock time with a cloak installed. So theoretically you should be able to reactivate again.
Quote: "I'm starting to think that the only people that post about ore "theft" are nothing more than griefers that intend to start a flame war."
If you've ever read my posts do you honestly think I'm a griefer?
Quote: "1. Lag is a factor. If it is laggy, CONCORD's arrival will be delayed."
Good point Joshua. Might work better in a busy busy system.
Quote: "I thought it was considered an exploit (by the GM's not the forum warriors) to gank in Concord contolled space and not lose your ship, hence the uber webbing/scrambling their ships possess"
There have been instances of pirate/gankers camping gates in empire with super-tanked battleships and podding people. This is a little different though. Ore theft is a "problem" CCP refuses to deal with (I thought they were going to put in a way to kill these guys??). Anyway this is just a little "turnabout". As CCP always says they want people to live with the consequences of their actions. Well ore theft in empire space in an alt corp has no consequences. This just levels the playing field a little.
Archbishop
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Archbishop
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Posted - 2004.12.26 18:03:00 -
[20]
Quote: "Assuming you use a Prototype Cloak it would take 30 seconds before you can reactivate it."
Well even if you uncloak you have to wait anyway to fire because there is a penalty 50% to sensor lock time with a cloak installed. So theoretically you should be able to reactivate again.
Quote: "I'm starting to think that the only people that post about ore "theft" are nothing more than griefers that intend to start a flame war."
If you've ever read my posts do you honestly think I'm a griefer?
Quote: "1. Lag is a factor. If it is laggy, CONCORD's arrival will be delayed."
Good point Joshua. Might work better in a busy busy system.
Quote: "I thought it was considered an exploit (by the GM's not the forum warriors) to gank in Concord contolled space and not lose your ship, hence the uber webbing/scrambling their ships possess"
There have been instances of pirate/gankers camping gates in empire with super-tanked battleships and podding people. This is a little different though. Ore theft is a "problem" CCP refuses to deal with (I thought they were going to put in a way to kill these guys??). Anyway this is just a little "turnabout". As CCP always says they want people to live with the consequences of their actions. Well ore theft in empire space in an alt corp has no consequences. This just levels the playing field a little.
Archbishop
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Irwin
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Posted - 2004.12.26 18:18:00 -
[21]
Problem is if this works... it willbe used for other reasons than killing a few ore thieves... and therefor ccp will have to punish all users of this method and fix it.
would be much better if anyone who opens someone elses can is flagged for a few min and becomes open prey to the corp owning the can. though that idea only took 20 seconds to think of and is proberbly full of holes.
Irwin EY
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Irwin
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Posted - 2004.12.26 18:18:00 -
[22]
Problem is if this works... it willbe used for other reasons than killing a few ore thieves... and therefor ccp will have to punish all users of this method and fix it.
would be much better if anyone who opens someone elses can is flagged for a few min and becomes open prey to the corp owning the can. though that idea only took 20 seconds to think of and is proberbly full of holes.
Irwin EY
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Twaddle
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Posted - 2004.12.26 18:31:00 -
[23]
The main problem with this and any other ideas along these lines is that if you trigger a Concord response you have to die. Otherwise you have exploited the system.
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Twaddle
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Posted - 2004.12.26 18:31:00 -
[24]
The main problem with this and any other ideas along these lines is that if you trigger a Concord response you have to die. Otherwise you have exploited the system.
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NGRU Rix
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Posted - 2004.12.26 19:21:00 -
[25]
Edited by: NGRU Rix on 26/12/2004 19:23:29 Thats the lamest thing ive ever heard in a MMORPG - if you escape the guards you're exploiting. More like theres loads of non exploitive ways of escaping, that arnt that hard to pull off, CCP just cant be bothered to get a better working system.
Uhoh we've got the guards after us, better stand here and let them kill us so we dont get banned. Thats the rules around here, if you run you'll be banned.
Thats the kind of rule some retarded little kiddie madeup game would have, NANA ONCE THE POLICE (pete and fred) ARE AFTER YOU, YOU ARNT ALLOWED TO RUN ITS BREAKING OUR RULES AND THEN WE WONT LET YOU PLAY ANY MORE!
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NGRU Rix
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Posted - 2004.12.26 19:21:00 -
[26]
Edited by: NGRU Rix on 26/12/2004 19:23:29 Thats the lamest thing ive ever heard in a MMORPG - if you escape the guards you're exploiting. More like theres loads of non exploitive ways of escaping, that arnt that hard to pull off, CCP just cant be bothered to get a better working system.
Uhoh we've got the guards after us, better stand here and let them kill us so we dont get banned. Thats the rules around here, if you run you'll be banned.
Thats the kind of rule some retarded little kiddie madeup game would have, NANA ONCE THE POLICE (pete and fred) ARE AFTER YOU, YOU ARNT ALLOWED TO RUN ITS BREAKING OUR RULES AND THEN WE WONT LET YOU PLAY ANY MORE!
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Aldric Talvalin
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Posted - 2004.12.26 19:24:00 -
[27]
Edited by: Aldric Talvalin on 26/12/2004 19:24:28 I fired on an orethief a while back, CONCORD was within 2 kms of my ship before my 150mm railgun could fire it's second round ... this was in a 0,5 system.
[ 2005.02.21 01:17:03 ] (combat) Your Tachyon Modulated Energy Beam I perfectly strikes Caldari Navy Scorpion, wrecking for 765.0 damage.
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Aldric Talvalin
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Posted - 2004.12.26 19:24:00 -
[28]
Edited by: Aldric Talvalin on 26/12/2004 19:24:28 I fired on an orethief a while back, CONCORD was within 2 kms of my ship before my 150mm railgun could fire it's second round ... this was in a 0,5 system.
[ 2005.02.21 01:17:03 ] (combat) Your Tachyon Modulated Energy Beam I perfectly strikes Caldari Navy Scorpion, wrecking for 765.0 damage.
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fghr
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Posted - 2004.12.26 21:24:00 -
[29]
why not just jump in to the pod right away !! will concord fire at a ship without a pilot ???? 
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fghr
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Posted - 2004.12.26 21:24:00 -
[30]
why not just jump in to the pod right away !! will concord fire at a ship without a pilot ???? 
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