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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
![Zed Jackelope Zed Jackelope](https://images.evetech.net/characters/416977821/portrait?size=64)
Zed Jackelope
The Generic Pirate Corporation Fusion.
11
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Posted - 2012.07.31 01:22:00 -
[91] - Quote
Lady Spank wrote:There is no freedom, they can be shot by anyone and failing player effort in shooting them, the npc's will do the job in short time anyway.
Freedom my ass.
this
HTFU or GTFO |
![Zed Jackelope Zed Jackelope](https://images.evetech.net/characters/416977821/portrait?size=64)
Zed Jackelope
The Generic Pirate Corporation Fusion.
11
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Posted - 2012.07.31 01:24:00 -
[92] - Quote
Jorma Morkkis wrote:Blastcaps Madullier wrote:See neg 10 sec status, pod neg 10 sec status, specially with 100m+ bounty on head :) And get your ship destroyed by Concord.
this is why carebears are laughed at.
learn how aggression mechanics work.
if its RED, its shootable in hisec. |
![Alavaria Fera Alavaria Fera](https://images.evetech.net/characters/91492021/portrait?size=64)
Alavaria Fera
GoonWaffe Goonswarm Federation
1234
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Posted - 2012.07.31 02:01:00 -
[93] - Quote
Zed Jackelope wrote:Jorma Morkkis wrote:Blastcaps Madullier wrote:See neg 10 sec status, pod neg 10 sec status, specially with 100m+ bounty on head :) And get your ship destroyed by Concord. this is why carebears are laughed at. learn how aggression mechanics work. if its RED, its shootable in hisec. Blinky red, you mean. Simply having people -10 standing won't let you kill them. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
![Tippia Tippia](https://images.evetech.net/characters/1938874952/portrait?size=64)
Tippia
Sunshine and Lollipops
8834
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Posted - 2012.07.31 02:08:00 -
[94] - Quote
Alavaria Fera wrote:Blinky red, you mean. No, just standard red, unless you've reassigned the colours to have the standings flags colour the entire line rather than just show the tag (which is a bad idea for the most part).
Red = free to shoot. Blinky red = shooting you. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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![Alavaria Fera Alavaria Fera](https://images.evetech.net/characters/91492021/portrait?size=64)
Alavaria Fera
GoonWaffe Goonswarm Federation
1234
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Posted - 2012.07.31 02:25:00 -
[95] - Quote
Tippia wrote:Alavaria Fera wrote:Blinky red, you mean. No, just standard red, unless you've reassigned the colours to have the standings flags colour the entire line rather than just show the tag (which is a bad idea for the most part). Red = free to shoot. Blinky red = shooting you. Blinky is the rule we used when in Jita.
I don't think anything special was changed in our overviews either. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
![Tippia Tippia](https://images.evetech.net/characters/1938874952/portrait?size=64)
Tippia
Sunshine and Lollipops
8834
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Posted - 2012.07.31 02:37:00 -
[96] - Quote
Alavaria Fera wrote:Blinky is the rule we used when in Jita.
I don't think anything special was changed in our overviews either. If you've been around for a long time and used common overview setups, then maybe GÇö it used to be that blink covered both states by default and those settings survive in some setups that are being passed around.*
These days, though, the default is red = shootable target (no matter why); blinky = war target (corp or FW depending on the colour). Of course, we could argue whether the language has (or should be) updated to reflect this.
* edit: also, if you have shared a setup that is meant to reflect situations where CONCORD isn't a factor, in which case you can obviously free up that colour and assign it to a different meaning. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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