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Ithaca
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Posted - 2005.01.04 11:53:00 -
[1]
I know there are sticky's for ship set ups, but cant find any for Destroyers. I need a hand with my Cer'cer, having problems getting a good set-up. All suggestions welcome including trying another Des. Thanks for you time

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Ithaca
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Posted - 2005.01.04 11:53:00 -
[2]
I know there are sticky's for ship set ups, but cant find any for Destroyers. I need a hand with my Cer'cer, having problems getting a good set-up. All suggestions welcome including trying another Des. Thanks for you time

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Shadowsword
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Posted - 2005.01.04 12:24:00 -
[3]
8 dual light pulse, warp disruptor, small armor repairer, and as many damage mods that you can fit. Replace any gap in your lows by a cap relay.
use named/T2 only if you can easily afford to lose it, as destroyers are very fragiles.
Don't worry too much about cap recharge, because your battles will be very short. If you find something that isn't bigger than you, it will be dead in no time or fleeing, but if you stumble over something nasty, like an assault frig or a cruiser, all the cap of the world won't save your ship.
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Shadowsword
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Posted - 2005.01.04 12:24:00 -
[4]
8 dual light pulse, warp disruptor, small armor repairer, and as many damage mods that you can fit. Replace any gap in your lows by a cap relay.
use named/T2 only if you can easily afford to lose it, as destroyers are very fragiles.
Don't worry too much about cap recharge, because your battles will be very short. If you find something that isn't bigger than you, it will be dead in no time or fleeing, but if you stumble over something nasty, like an assault frig or a cruiser, all the cap of the world won't save your ship.
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hooj
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Posted - 2005.01.04 13:08:00 -
[5]
my favourite destroyer is the gallente one, I think the important thing about destroyers is they should be cheap and cheerful.
I like:
8x electron mwd, web mapc, small armour rep, 400mm plate
works fine for pvp and npc
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hooj
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Posted - 2005.01.04 13:08:00 -
[6]
my favourite destroyer is the gallente one, I think the important thing about destroyers is they should be cheap and cheerful.
I like:
8x electron mwd, web mapc, small armour rep, 400mm plate
works fine for pvp and npc
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Yeux Gris
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Posted - 2005.01.04 17:08:00 -
[7]
Originally by: hooj my favourite destroyer is the gallente one, I think the important thing about destroyers is they should be cheap and cheerful.
Speak for ya self.. mine is worth unpteen millions :P What do ya eapect fron named everything :P
and that Gistii MWD make her fly :P
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Yeux Gris
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Posted - 2005.01.04 17:08:00 -
[8]
Originally by: hooj my favourite destroyer is the gallente one, I think the important thing about destroyers is they should be cheap and cheerful.
Speak for ya self.. mine is worth unpteen millions :P What do ya eapect fron named everything :P
and that Gistii MWD make her fly :P

Who let the cows out?! mOo. mOo. mOo.. mOo mOo...!
WTB 8x 280mm Scout Howies. Will pay 20% more than Naga's current price |

Ithaca
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Posted - 2005.01.04 18:56:00 -
[9]
thanks for your help guys
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Ithaca
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Posted - 2005.01.04 18:56:00 -
[10]
thanks for your help guys
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Dewar Scrabulous
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Posted - 2005.01.04 20:05:00 -
[11]
Edited by: Dewar Scrabulous on 04/01/2005 20:09:36 I run with a pretty cheap setup that's good for most NPC situations, even/especially big ships.
Highs 2 Small Nospheratu (Preferably Named, they're pretty cheap) 6 Dual Pulse Lasers
Medium 1MN Afterburner (Named is very important here, and still pretty cheap)
Lows 2 Energized Adaptive Nanos 1 Small Armor Repair (Named would be nice here, but I don't have one) 1 200mm Rolled Tungsten Plate (This boy might be expensive, I dunno, I looted it. Any 200mm should suffice)
With the armor repair and the Tungsten, my coercer can tank quite a lot of fire. Though it isn't as fast as a lot of other destroyer setups, it has no problems tanking multiple frigates in the 5+ area. For cruisers, it's able to go fast enough to sweep in close and mess up the cruiser's tracking. Missiles are the only real threat, but I can tank those pretty well.
Of course, for PVP, this setup will be blown out of the water. -Dewar
Edit: Editted to clarify as requested in another thread ---
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Dewar Scrabulous
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Posted - 2005.01.04 20:05:00 -
[12]
Edited by: Dewar Scrabulous on 04/01/2005 20:09:36 I run with a pretty cheap setup that's good for most NPC situations, even/especially big ships.
Highs 2 Small Nospheratu (Preferably Named, they're pretty cheap) 6 Dual Pulse Lasers
Medium 1MN Afterburner (Named is very important here, and still pretty cheap)
Lows 2 Energized Adaptive Nanos 1 Small Armor Repair (Named would be nice here, but I don't have one) 1 200mm Rolled Tungsten Plate (This boy might be expensive, I dunno, I looted it. Any 200mm should suffice)
With the armor repair and the Tungsten, my coercer can tank quite a lot of fire. Though it isn't as fast as a lot of other destroyer setups, it has no problems tanking multiple frigates in the 5+ area. For cruisers, it's able to go fast enough to sweep in close and mess up the cruiser's tracking. Missiles are the only real threat, but I can tank those pretty well.
Of course, for PVP, this setup will be blown out of the water. -Dewar
Edit: Editted to clarify as requested in another thread ---
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Shin Taka
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Posted - 2005.01.12 01:57:00 -
[13]
Currently fitting:
8xT2 Medium Pulse 1mn AB/Small Cap battery 2 Small armour rep 2, Energised Adaptive Nano Membrane 2, DMod/Caprelay and a MAPC
It makes things go Boom. Well. This thing will TRASH most other destroyers in straight out firefights at your optimal (10km with UV). It serves me well for level 2 missions most of the time -----------
Keeper of the Wombat
2004.09.03 00:42:20notifyTraining of the skill Repair Systems lvl 6 has been completed. |

Shin Taka
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Posted - 2005.01.12 01:57:00 -
[14]
Currently fitting:
8xT2 Medium Pulse 1mn AB/Small Cap battery 2 Small armour rep 2, Energised Adaptive Nano Membrane 2, DMod/Caprelay and a MAPC
It makes things go Boom. Well. This thing will TRASH most other destroyers in straight out firefights at your optimal (10km with UV). It serves me well for level 2 missions most of the time -----------
Keeper of the Wombat
2004.09.03 00:42:20notifyTraining of the skill Repair Systems lvl 6 has been completed. |

Synthemesc
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Posted - 2005.01.12 07:43:00 -
[15]
I use mediums on mine as well, dual lights just don't hit hard enough.
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Synthemesc
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Posted - 2005.01.12 07:43:00 -
[16]
I use mediums on mine as well, dual lights just don't hit hard enough.
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Shira'v'Dhraal
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Posted - 2005.01.14 09:09:00 -
[17]
Shin Taka: I'm new to the game so it may look obvious to you but how do you manage to fit 8 T2 medium pulse on a Coercer and all the remaining equipement ? It look like the powergrid and cpu usage is way above the Coercer capacity.
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Shira'v'Dhraal
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Posted - 2005.01.14 09:09:00 -
[18]
Shin Taka: I'm new to the game so it may look obvious to you but how do you manage to fit 8 T2 medium pulse on a Coercer and all the remaining equipement ? It look like the powergrid and cpu usage is way above the Coercer capacity.
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TIO 101
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Posted - 2005.01.14 09:16:00 -
[19]
Originally by: Shira'v'Dhraal Shin Taka: I'm new to the game so it may look obvious to you but how do you manage to fit 8 T2 medium pulse on a Coercer and all the remaining equipement ? It look like the powergrid and cpu usage is way above the Coercer capacity.
He will have lvl 5 Engineering + electronics and also lvl 4-5 in weapon upgrades (5% less cpu on H slot equipment)
he also has a MAPC (Micro Auxilary Power Core +10 or so pg)
TIO 101 - TheInvisibleOne
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TIO 101
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Posted - 2005.01.14 09:16:00 -
[20]
Originally by: Shira'v'Dhraal Shin Taka: I'm new to the game so it may look obvious to you but how do you manage to fit 8 T2 medium pulse on a Coercer and all the remaining equipement ? It look like the powergrid and cpu usage is way above the Coercer capacity.
He will have lvl 5 Engineering + electronics and also lvl 4-5 in weapon upgrades (5% less cpu on H slot equipment)
he also has a MAPC (Micro Auxilary Power Core +10 or so pg)
h4xb4n
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Shadowsword
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Posted - 2005.01.14 10:33:00 -
[21]
Originally by: Shin Taka Currently fitting:
8xT2 Medium Pulse 1mn AB/Small Cap battery 2 Small armour rep 2, Energised Adaptive Nano Membrane 2, DMod/Caprelay and a MAPC
It makes things go Boom. Well. This thing will TRASH most other destroyers in straight out firefights at your optimal (10km with UV). It serves me well for level 2 missions most of the time
10 millions+ worth of modules on a ship that is slow and little more resistant than a frig? I know we FA are supposed to be rich, but at that point it's almost a case of funding whoever is going to stumble upon you with a cruiser. 
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Shadowsword
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Posted - 2005.01.14 10:33:00 -
[22]
Originally by: Shin Taka Currently fitting:
8xT2 Medium Pulse 1mn AB/Small Cap battery 2 Small armour rep 2, Energised Adaptive Nano Membrane 2, DMod/Caprelay and a MAPC
It makes things go Boom. Well. This thing will TRASH most other destroyers in straight out firefights at your optimal (10km with UV). It serves me well for level 2 missions most of the time
10 millions+ worth of modules on a ship that is slow and little more resistant than a frig? I know we FA are supposed to be rich, but at that point it's almost a case of funding whoever is going to stumble upon you with a cruiser. 
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Shira'v'Dhraal
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Posted - 2005.01.14 23:00:00 -
[23]
Edited by: Shira'v'Dhraal on 14/01/2005 23:02:38 Ok I see, thank you.
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Shira'v'Dhraal
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Posted - 2005.01.14 23:00:00 -
[24]
Edited by: Shira'v'Dhraal on 14/01/2005 23:02:38 Ok I see, thank you.
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Kunming
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Posted - 2005.01.14 23:21:00 -
[25]
4x Medium Pulse + 4x Lht. Dual Pulse MWD s. Armor rep + 3 named dmg mod (they are cheap)
Intercepting since BETA |

Kunming
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Posted - 2005.01.14 23:21:00 -
[26]
4x Medium Pulse + 4x Lht. Dual Pulse MWD s. Armor rep + 3 named dmg mod (they are cheap)
Intercepting since BETA |

Shin Taka
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Posted - 2005.01.20 22:46:00 -
[27]
As TiO Knows, Full fitting skillz here 
And while it is a 10mill Setup on a 1mill ship, Its not like I Take that fit anywhere dangerous, and when your corp makes T2 stuff, it gets quite a bit cheaper.
I tend to keep it for level 2 missions. -----------
Keeper of the Wombat
2004.09.03 00:42:20notifyTraining of the skill Repair Systems lvl 6 has been completed. |

Shin Taka
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Posted - 2005.01.20 22:46:00 -
[28]
As TiO Knows, Full fitting skillz here 
And while it is a 10mill Setup on a 1mill ship, Its not like I Take that fit anywhere dangerous, and when your corp makes T2 stuff, it gets quite a bit cheaper.
I tend to keep it for level 2 missions. -----------
Keeper of the Wombat
2004.09.03 00:42:20notifyTraining of the skill Repair Systems lvl 6 has been completed. |

Lefia
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Posted - 2005.01.26 23:42:00 -
[29]
I use mine for light-medium frigate and all manner of drone encounters. Additionally it's a budget model, so if you do run into an interceptor you won't bust your bank getting it back.
Hi: 8x Medium Pulse (I usually use named, but tech 1 are good if you wanna go budget) Med: Webbie (again I use a patterned stasis, but tech 1 is cheaper) Low: MAPC, 2xHeatsink, and a small armor rep
This tears through the majority of the low end drones (I've done both 2nd and 3rd level complexs in it) and most non-missle frigates. Again you can make them more powerful, but this is a decent and cheap setup if you don't want to put a lot of money on the line.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |

Lefia
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Posted - 2005.01.26 23:42:00 -
[30]
I use mine for light-medium frigate and all manner of drone encounters. Additionally it's a budget model, so if you do run into an interceptor you won't bust your bank getting it back.
Hi: 8x Medium Pulse (I usually use named, but tech 1 are good if you wanna go budget) Med: Webbie (again I use a patterned stasis, but tech 1 is cheaper) Low: MAPC, 2xHeatsink, and a small armor rep
This tears through the majority of the low end drones (I've done both 2nd and 3rd level complexs in it) and most non-missle frigates. Again you can make them more powerful, but this is a decent and cheap setup if you don't want to put a lot of money on the line.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |

couger malthas
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Posted - 2005.02.22 21:59:00 -
[31]
i may be amarr but i found one of the best set ups for a corecor are 8 280 howies with a MWD and a small named armor rep with power core reactor 1's i had a staber with a set up like that but the only way i found out about that was i was going to war and i was in pator and they had nothing good at all to work with so i had to slap on some 280's so ya nice strong setup but just stay with the minnie ship in the end if you want to keep with that setup
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couger malthas
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Posted - 2005.02.22 21:59:00 -
[32]
i may be amarr but i found one of the best set ups for a corecor are 8 280 howies with a MWD and a small named armor rep with power core reactor 1's i had a staber with a set up like that but the only way i found out about that was i was going to war and i was in pator and they had nothing good at all to work with so i had to slap on some 280's so ya nice strong setup but just stay with the minnie ship in the end if you want to keep with that setup
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Nareh
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Posted - 2005.03.09 10:27:00 -
[33]
Edited by: Nareh on 09/03/2005 10:30:40 8x dual light beam laser. 1xNamed AB 3xHeatSinkII
the best defense is a good offense
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Nareh
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Posted - 2005.03.09 10:27:00 -
[34]
Edited by: Nareh on 09/03/2005 10:30:40 8x dual light beam laser. 1xNamed AB 3xHeatSinkII
the best defense is a good offense
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Berneh
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Posted - 2005.06.13 06:10:00 -
[35]
8 dual light pulse laser 2's warp disrupter all damage mods in lows :) pitty i dont undock in mine anymore lol
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Litus Arowar
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Posted - 2005.07.20 07:41:00 -
[36]
Originally by: Nareh Edited by: Nareh on 09/03/2005 10:30:40 8x dual light beam laser. 1xNamed AB 3xHeatSinkII
the best defense is a good offense
while I agree with the final statement, DLBs have the lowest DPS of all the notable T2 guns... fitting 8xMPL2s on it is tough, but with full skills you can do it... even without advanced weapon upgrades you can fit 8 MPL2s with just one MAPC, and if you add a PDU you can fit 2 HS2s with room to spare... at that point you're really doing damage, though you're lacking the range of the DLBs...
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Acustus
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Posted - 2005.08.31 18:24:00 -
[37]
can someone give me a good setup for weaponty and mining also
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Da Death
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Posted - 2005.09.24 08:40:00 -
[38]
I need a setup for cosmos mission -a deadspace mission where only frigs or destroyers can enter. I read your post thoroughly but still not sure what setup to use -I am confused by it  á - á-á á Don't be a fool, be Relentless! á For Live Ingame Price Checks. Visit the ingame channel price_check. |

Derron Bel
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Posted - 2005.09.24 11:15:00 -
[39]
I used 6x Medium Pulse + AB.
The rest of my config varied on whether or not I wanted to fit 0, 1, or 2 nosferatus in the remaining high slots. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Eaglehorn
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Posted - 2005.09.26 19:36:00 -
[40]
I use the coercer to have some fun with npc while training learnings :) I came up with this setup: Hi: 8 x Autocannons (mix of 125mm and 150mm 'scouts' depending on engineering skill level)
Med: 1 x AB (named)
Low: 1 x Small armor repairer (named) 1 x gyrostabillizer (named) 2 x 400mm armor plate (tungsten and/or nanofiber)
:) About projectile on amarr: the bonuses that the coercer gets for lasers - less cap and better tracking - are not very important because autocannons dont eat cap and have a good tracking. About 2x400mm armor plates: with current skills and not the best plates (1 nanofiber and 1 whatever, forgot the name) i have over 2k armor, wich tanks quite good even missile cruisers and a swarm of rogue drones in close combat, not speaking about less damagedealing npc's, the speed is quite ok, arround 400-500 depending on equipment and skills. Just plug in your AB, orbit at 1km and let them die :) You can drop AB when you're versus close combat opponents to save cap for the repairer. About highs: you can try to put a smartbomb vs missiles or a nosferatu and another repairer instead the gyrostab or the plate, that might need some extra skill tho.
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Retar Jore
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Posted - 2005.10.19 07:32:00 -
[41]
Originally by: Acustus can someone give me a good setup for weaponty and mining also
I've been mining into containers with mine. Pretty cheap setup and you can just get four gaussian lasers on it - but only in 1.0 or be prepared to run 'cos its defenseless like that. Fill up the low slots with cpu upgrades.
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Grimwalius d'Antan
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Posted - 2005.10.19 08:02:00 -
[42]
For PVP, just fit for gank. Fly in, kill as much as possible, get killed (inevitable), go back to base, get a new one, repeat.
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mamut
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Posted - 2005.11.23 11:14:00 -
[43]
Having only one medium slot sucks! Dump your Coercer and get yourself a real ship.
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MuffinsRevenger
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Posted - 2005.11.23 11:39:00 -
[44]
heh, heatsinks goes in lowslots, thats all you need
lots of heatsinks, and a ab/mwd to get the hell out of there
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boxhead123
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Posted - 2005.12.09 15:09:00 -
[45]
Thanks to u guys my ship is worth lots of money thank you ppl  O.R.C Outrage compliant rulz eve |

Ioudas Iskariotes
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Posted - 2005.12.27 11:20:00 -
[46]
Edited by: Ioudas Iskariotes on 27/12/2005 11:20:32 I noticed most of you used either MPL(which I can't fit at the moment) or DPL, and you match that up with an AB in the middle slot. The problem I have with pulse lasers and this ship, even with an AB is that the damn this is so slow. I wreck stuff when I get in close but it takes me forever to get there.
I have been thinking about going beam something or another but I was just wondering whether or not there was perhaps something I was missing which was why it wasn't working for me.
8x dual anode pulse particle stream I(x-ray crystals) 1x cold-gas I arcjet thrusters 2x 100mm reinforced rolled tungsten plates I 1x small armor repairer I 1x c4s coiled circuit thermal radiator
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FraXy
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Posted - 2005.12.28 15:45:00 -
[47]
8x 200mm I/II AC Mwd small t2 repper, adaptive nano and 2x 400mm plates
That was my setup before RMR.
Spanked an Enyo around with it.
Anyways, with the 50% optimal i`d advice change to dual light beams with webber/painter/20k and 2 heat sinks in low along with tracking enhancer and a plate.
8x dual light beams loaded with 15km crystal webber/painter/20k/tracking computer 2x heat sinks, tracking enhancer and 200mm plate.
U could switch out the tracking enhancer for a Micro Auxiliary Power Core and switch the plate to a 400mm one.
And u got a nasty anti-frig ship with decent range possibility. ---------------------------------------- Honor and Serve, 'till u Betray and Die! I betrayed, I died and i joined RKK.
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Rychek
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Posted - 2005.12.28 17:09:00 -
[48]
Originally by: Ioudas Iskariotes Edited by: Ioudas Iskariotes on 27/12/2005 11:20:32 I noticed most of you used either MPL(which I can't fit at the moment) or DPL, and you match that up with an AB in the middle slot. The problem I have with pulse lasers and this ship, even with an AB is that the damn this is so slow. I wreck stuff when I get in close but it takes me forever to get there.
I have been thinking about going beam something or another but I was just wondering whether or not there was perhaps something I was missing which was why it wasn't working for me.
8x dual anode pulse particle stream I(x-ray crystals) 1x cold-gas I arcjet thrusters 2x 100mm reinforced rolled tungsten plates I 1x small armor repairer I 1x c4s coiled circuit thermal radiator
it should get over 530m/s with an ab. hardly slow.
Drop the plate and fit a cpr so you can run your rep more.
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Berrik Radhok
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Posted - 2005.12.28 19:26:00 -
[49]
Don't use small pulses unless you like getting owned in the face by smartbombs.
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