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Sky Orcagna
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Posted - 2010.10.11 20:07:00 -
[1]
Has CCP said anything about future plans for Tech 3?
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Snowmann
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Posted - 2010.10.11 20:09:00 -
[2]
Frigates Soon(tm), and BS were talked about.
They had orginally planed on releasing Frigates, Cruisers, and Battleships all at once, but decided against it.
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Stick Cult
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Posted - 2010.10.11 20:11:00 -
[3]
Frigates are next in line, but we still have no idea when. Battleships I assume eventually, and probably battlecruisers.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Tal'sung
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Posted - 2010.10.11 20:12:00 -
[4]
Ahhhh T3 Battleships... 2000 dps gank with just t2 mods, dibs.
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Nobzy
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Posted - 2010.10.11 20:17:00 -
[5]
Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
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Shazi Mavox
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Posted - 2010.10.11 20:21:00 -
[6]
Meh, i hope they add some more versatility to the existing cruisers first... I wouldn't mind a mining subsystem... or a cargohold one...
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Muad 'dib
Caldari Payable on Death
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Posted - 2010.10.11 20:26:00 -
[7]
if its any better than a tengu in the ways i like then im in!
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Elzon1
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Posted - 2010.10.11 20:30:00 -
[8]
I think we will see new tech 3 ships when CCP release comets that "ejaculate" moon goos, otherwise they will be too expesive for regular use, whatever that might be
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Snowmann
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Posted - 2010.10.11 20:43:00 -
[9]
Originally by: Nobzy ...but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
A new player can completely skip Tech II and go Tech III. Helping the new player was kind of the point.
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Tippia
Sunshine and Lollipops
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Posted - 2010.10.11 20:50:00 -
[10]
I sure hope not. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
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Moroccan Tourist
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Posted - 2010.10.11 20:57:00 -
[11]
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
lets all play with frigs mkay ?
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Idicious Lightbane
Percussive Diplomacy
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Posted - 2010.10.11 21:15:00 -
[12]
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
Or... You can find said T3 BS's and probly blow him up with 5 T1 BC's with not all to high SP.
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CEO 01
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Posted - 2010.10.11 21:20:00 -
[13]
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
Yea, people who say this tend to forget about the numbers game. As said before, 5 newer players in BC's could kill just about any solo ship, as long as they don't act like new players Closest thing I've ever seen to a solopwn was a domi & cane taking out an 8 man BC + HIC gatecamp. But it was only because a) the cane and domi were pro-fit and flown by pros, and b) the 8 man camp was completely noob fail fit and flown by noobs.
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Aranial
Gallente Empyrean Warriors The Obsidian Front
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Posted - 2010.10.11 21:30:00 -
[14]
Originally by: Tal'sung Ahhhh T3 Battleships... 2000 dps gank with just t2 mods, dibs.
Thats just called a plated Megathron with Ogre II's .
Saying that T3 BS' are going to have to be huge!
T3 Cruisers are very big compared to T1/T2 cruisers so will be interesting to see how it pans out .
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Lost Greybeard
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Posted - 2010.10.11 21:34:00 -
[15]
Originally by: Snowmann
Originally by: Nobzy ...but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
A new player can completely skip Tech II and go Tech III. Helping the new player was kind of the point.
If they retain the "**** this moon mining nonsense" part of the t3 cruisers but take out the "screw you, you die in this and we take off two weeks of training time" aspect of it so that they can be flown in PvP without extreme overconfidence, CCP will finally have convinced me to seriously get my crafting skills up. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |
Rashmika Clavain
Gallente
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Posted - 2010.10.11 21:34:00 -
[16]
Well I'd like to see CCP finish off the current T3 content they have implemented before releasing more half finished tat.
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Jennifer Starling
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Posted - 2010.10.11 21:40:00 -
[17]
I don't want new ships.
I want more and more challenging content - like good enemy AI - and balanced fights. More ships aren't going to improve the game in any way, I want more quality, not quantity.
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Riaqu
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Posted - 2010.10.11 21:42:00 -
[18]
Greater versatility (i.e. very role specific ships) would be a good thing, but simply more tank & gank would be bad.
What would be the point of introducing simply better & better ships, thereby reducing the purpose of already existing ones? It would make the differences between hardcore (ISK rich) gamers and more casual gamers even greater.
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Brian Ballsack
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Posted - 2010.10.11 21:58:00 -
[19]
Originally by: Jennifer Starling I don't want new ships.
I want more and more challenging content - like good enemy AI - and balanced fights. More ships aren't going to improve the game in any way, I want more quality, not quantity.
Wasting time programming better AI in a pvp game would be a complete waste, the sleeper ai is fine just move that to other parts of the game.
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Elgaris Dukor
Caldari Femti Runa Eru ParadoXon Alliance
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Posted - 2010.10.11 23:10:00 -
[20]
Originally by: Sky Orcagna Has CCP said anything about future plans for Tech 3?
Not so soon. CCP is currently working on a 3D-Chatroom for us and spends about 80% of the resources for that Task. The rest writes dev blogs about stuff.
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ivar R'dhak
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Posted - 2010.10.12 10:17:00 -
[21]
Edited by: ivar R''dhak on 12/10/2010 10:19:35 Edited by: ivar R''dhak on 12/10/2010 10:19:00
Originally by: Lost Greybeard
Originally by: Snowmann
Originally by: Nobzy ...but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
A new player can completely skip Tech II and go Tech III. Helping the new player was kind of the point.
If they retain the "**** this moon mining nonsense" part of the t3 cruisers but take out the "screw you, you die in this and we take off two weeks of training time" aspect of it so that they can be flown in PvP without extreme overconfidence, CCP will finally have convinced me to seriously get my crafting skills up.
Somewhat beside your point, but this "get-ganked-loose-sillz" was the main reason for my break 1-2 years ago. Getting griefed by players is one thing, griefed by devs is a whole other ballpark, and easily countered. P.S. no you can¦t get my stuff when T3 BS come out and I quit as you loose a week of skill training after a suicide lag-gank(the logs .. they show nuttin¦).
Also t3 is great for noobs? Maybe the Chin isk farmer "noobs". _________________________________________________
Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes sir.` Mal-¦Aint we just.¦ |
Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.10.12 10:23:00 -
[22]
I just want my Tech2 Tier2 BCs!
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Corozan Aspinall
Party Time Inc.
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Posted - 2010.10.12 10:26:00 -
[23]
Oh dear Gawd. Tech 3? Tech 4? Tech 5? Dul. Dull. Dull. All with the same model (wuth some naff ricer appendange bolted on) and just a slightly different skin. Boooooring.
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Aelius
Caldari Mnemonic Enterprises
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Posted - 2010.10.12 10:35:00 -
[24]
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
The above statement is in so many ways wrong. If EVE was about 1 vs 1 PVP... then i would agree with you... In many ways a prefer wingmen with low SP's with a tech1 ship that know what they are doing to high SP's with tech3 that are completely clueless. _________________________ CSM Candidate for 2011 (soon a pretty photoshop sig) Aelius 2011 Candidacy Guide Lines |
Jennifer Starling
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Posted - 2010.10.12 10:37:00 -
[25]
Edited by: Jennifer Starling on 12/10/2010 10:38:27
Originally by: Aelius
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
The above statement is in so many ways wrong. If EVE was about 1 vs 1 PVP... then i would agree with you... In many ways i prefer wingmen with low SP's with a tech1 ship that know what they are doing to high SP's with tech3 that are completely clueless.
Of course usually it's wingmen with high SP's with a tech3 ship that know what they are doing and low SP's with tech1 that are completely clueless.
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Aelius
Caldari Mnemonic Enterprises
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Posted - 2010.10.12 10:50:00 -
[26]
Originally by: Jennifer Starling Edited by: Jennifer Starling on 12/10/2010 10:38:27
Originally by: Aelius
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
The above statement is in so many ways wrong. If EVE was about 1 vs 1 PVP... then i would agree with you... In many ways i prefer wingmen with low SP's with a tech1 ship that know what they are doing to high SP's with tech3 that are completely clueless.
Of course usually it's wingmen with high SP's with a tech3 ship that know what they are doing and low SP's with tech1 that are completely clueless.
Even a T1 ship given to a well trained low SP player can be very effective... To be competent and have fun in EVE you don't need to have T3 and 100M SP's. _________________________ CSM Candidate for 2011 (soon a pretty photoshop sig) Aelius 2011 Candidacy Guide Lines |
Jennifer Starling
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Posted - 2010.10.12 10:52:00 -
[27]
Originally by: Aelius
Originally by: Jennifer Starling Edited by: Jennifer Starling on 12/10/2010 10:38:27
Originally by: Aelius
Originally by: Nobzy Is there any justifiable reason to have even more end game ships that will blow everything below them out of the water?
New content and new toys is all good and sweet of course, but if we think this from the perspective of a new player... finding new roles to fill for more of higher tech ships isn't going to go as planned. It'll just be "the bigger and more skill intensive the better, so long newbies".
The above statement is in so many ways wrong. If EVE was about 1 vs 1 PVP... then i would agree with you... In many ways i prefer wingmen with low SP's with a tech1 ship that know what they are doing to high SP's with tech3 that are completely clueless.
Of course usually it's wingmen with high SP's with a tech3 ship that know what they are doing and low SP's with tech1 that are completely clueless.
Even a T1 ship given to a well trained low SP player can be very effective... To be competent and have fun in EVE you don't need to have T3 and 100M SP's.
But it definitely helps. More options = more freedom = more fun.
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ivar R'dhak
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Posted - 2010.10.12 10:53:00 -
[28]
Originally by: Corozan Aspinall Oh dear Gawd. Tech 3? Tech 4? Tech 5? Dul. Dull. Dull. All with the same model (wuth some naff ricer appendange bolted on) and just a slightly different skin. Boooooring.
True dat. Curse of the MoMoRPuhGuh, though. Can¦t have a gazilion different models zipping about. Keeps the lag and client size down this way.
We could do with a bit more variation in the base models though, not just the slightly different LP store ones. Don¦t see why the current T3 cruiser design shouldn¦t be carried over to the frigs and eventually BS. _________________________________________________
Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes sir.` Mal-¦Aint we just.¦ |
Noun Verber
Gallente
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Posted - 2010.10.12 10:53:00 -
[29]
They did say that they planned T3 cruisers with 5 subsystems. Maybe we'll see those some day.
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HeliosGal
Caldari
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Posted - 2010.10.12 10:59:00 -
[30]
nah weve moved on t3 is dead its now sansha incursions and new pve pvp fw type of interface and melding of gameplay
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