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1. Incompatible (Build) - in EVE General Discussion [original thread]
Works good now. Didn't do anything but wait on launcher to start downloading new files. In game now
- by Snowmann - at 2016.02.10 11:52:02
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2. Incompatible (Build) - in EVE General Discussion [original thread]
I get this as well, after multiple restarts of Launcher.
- by Snowmann - at 2016.02.10 11:33:07
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3. My Response to Force Auxiliary and Fighter Skillbooks - in Player Features and Ideas Discussion [original thread]
Loroseco Kross wrote: Snowmann wrote: I chose to say, screw triage and carriers and just cleared out all the SP needed for those roles. Made about 18bil doing it and will just stick to Dreads from now on. The carrier skills are getting...
- by Snowmann - at 2016.02.10 02:08:10
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4. My Response to Force Auxiliary and Fighter Skillbooks - in Player Features and Ideas Discussion [original thread]
I chose to say, screw triage and carriers and just cleared out all the SP needed for those roles. Made about 18bil doing it and will just stick to Dreads from now on.
- by Snowmann - at 2016.02.10 01:52:57
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5. What 3 things would you change about eve? - in EVE General Discussion [original thread]
I got one for you... 1- Remove all Supercapitals and then rebalance each of them ; then only allow 1 of each to be in existence at anytime 2- Rebalance all ships and skills to lower influence of all skills. ( 1-2% per level instead of 5% etc ) 3-...
- by Snowmann - at 2016.02.09 19:41:01
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6. POS Visible from Station - in EVE General Discussion [original thread]
Bishop Aidartier wrote: I do not have a POS currently, but was looking around and noticed that some of the moons available were ones that can be seen from stations, which is something that would put me at a disadvantage over other people in the...
- by Snowmann - at 2016.02.09 00:45:36
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7. Bumping Freighters in highsec - A legitimate counter - in Player Features and Ideas Discussion [original thread]
They just need to change the bumping mechanic again like the did for Titans many years ago.
- by Snowmann - at 2016.02.09 00:26:47
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8. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: Tiberian Deci wrote: Frostys Virpio wrote: It's you can fly what you could fly, not you can do what you could. You will still be able to fly a carrier unless you decide not to. There are 0 ship that you could fly t...
- by Snowmann - at 2016.02.09 00:19:32
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9. What kind of scam is the new FAX skill book? - in EVE General Discussion [original thread]
Common CCP, just let us remap 15% of our total SP a year. Kind of like a neural remap. You know you want to...
- by Snowmann - at 2016.02.08 23:58:10
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10. All V test server - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Snowmann wrote: Buy all the SP and a ton of ISK and several accounts and you have a disproportionate advantage right? Wrong. Dumping a bunch of RL cash into buying characters/hulls/blingy mods doesn't give you the abili...
- by Snowmann - at 2016.02.08 15:25:56
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11. All V test server - in Player Features and Ideas Discussion [original thread]
I think the OP inadvertently stumbled an interesting point. How would Pvp look if the only thing to determine which ship we flew and setup we had was the ships themselves and the mods themselves? So is it that this game really only truly balance...
- by Snowmann - at 2016.02.08 14:40:23
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12. Stack All - in Player Features and Ideas Discussion [original thread]
I would prefer a programmable misc button that I can apply a keyboard shortcut sequence to like select all, in all my hangers , repackage, stack, ignoring all warning prompts, so I get about my business more efficiently.
- by Snowmann - at 2016.02.08 14:24:00
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13. Local chat appearance - in Player Features and Ideas Discussion [original thread]
You should also not show up in local when you are cloaked, in a cloaky ship. Then, the Locos won't be so uppity when you are there and they can't find you, because you are AFK getting a cheese burger, or maybe not....
- by Snowmann - at 2016.02.08 14:19:07
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14. Super Testing - there must be an easier way!! - in Test Server Feedback [original thread]
May Ke wrote: Thanks everyone. I wasn't aware that there is a mirror due sometime soon, in which case you are right and I would be better to wait. I am looking to build an Aeon. MMmmmm...... :) I have one I'm not using atm on Sisi.
- by Snowmann - at 2016.02.08 13:55:58
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15. WAR (in HISEC) WHAT is it GOOD FOR? - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Bella Jennie wrote: Infinity Ziona wrote: there could be several reasons for it but first a brief history: When EvE released ganking was controlled but as weapons and ships were upgraded it hecame possible to oneshot t...
- by Snowmann - at 2016.02.07 21:13:26
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16. Null sec Conflict creation changes - in Player Features and Ideas Discussion [original thread]
How would you prevent an Alliance from destroying their own TCU to get the isk payout at some point?
- by Snowmann - at 2016.02.07 20:56:04
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17. WAR (in HISEC) WHAT is it GOOD FOR? - in Player Features and Ideas Discussion [original thread]
Absolutely Nothing!!
- by Snowmann - at 2016.02.07 19:39:08
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18. Day of Carnage - in EVE General Discussion [original thread]
Marceline Ravenstar wrote: Once upon a time CONCORD could be tanked. However this meant back in the day increasing server load ( there were hundreds if not thousands fo concord ships present) so bad it crashed nodes. Basicly intentionally disru...
- by Snowmann - at 2016.02.07 14:12:23
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19. Injecting (Cosmetic) Class Privilege into Skill Transfer System - in Player Features and Ideas Discussion [original thread]
Pleasure Hub Node-514 wrote: Looking for feedback on the idea of connecting Project Discovery and Citadels to skill transfer. Seems more like an over-the-top punishment for players daring to use a new feature you seem to dislike. I really d...
- by Snowmann - at 2016.02.07 04:13:09
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20. Non removal of planetary bombardment - in Player Features and Ideas Discussion [original thread]
The OP is right, nothing should be risk free. Therefore all PI should be able to deploy relatively cheap surface weapons that can destroy any attacking space craft. As well, PI installations should have re-enforcement windows similar to sov struc...
- by Snowmann - at 2016.02.07 04:08:05
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