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Thread Statistics | Show CCP posts - 4 post(s) |

Disclosed Desire
Science and Trade Institute Caldari State
0
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Posted - 2016.02.08 23:34:43 -
[121] - Quote
So I have to buy a new skill book to get my skills remapped?
What about capital repair skills? Triage skills? Why can't we get those deallocated as well? |

Nevyn Auscent
Broke Sauce
2962
|
Posted - 2016.02.08 23:53:34 -
[122] - Quote
Malcanis wrote: There was no difficulty in giving 4.5m sp to battlecruiser pilots.
Because otherwise those pilots lost access to existing hulls that they could use.
This change to carriers is more akin to the mining frigates & cruisers losing all their bonuses to mining and the new mining frigate being introduced. Where CCP did not award skill points because the hulls still existed and could still be flown.
And I sure don't remember lots of experienced people screaming that it wasn't fair that they didn't get given the new mining frigate at V. As I said before I am neutral, but historical precedent of this sort of change actually is that people have to train the new hull. |

Ravcharas
Infinite Point Northern Army
434
|
Posted - 2016.02.08 23:53:51 -
[123] - Quote
Rosal Milag wrote:Malcanis wrote: There was no difficulty in giving 4.5m sp to battlecruiser pilots.
Yes because adding 4.5 million sp and adding 12 million sp is an equivalent event. Oh and did they have injectors in game when the 4.5 million sp was added? Man, everyone but you totally missed them. This is the best case scenario for CCP to keep the SP of the most advanced players from inflating more while keeping total value of the game null. Admit to the truth, you want free SP for no other reason than CCP has given SP in one circumstance similar in the past. The rest of us are happy that triage pilots are not screwed up the ass with training times. Stop thinking that you deserve free SP. You don't. You don't deserve a damn thing in this game. Everyone gets the same treatment. Stop screaming about skillpoints. Skillpoints doesn't matter, they're just a measure of time spent. It's what capabilities you have unlocked that matters. If they gave everyone five billion skillpoints locked into advanced shitposting, nothing would happen, nothing would change. |

Lugh Crow-Slave
1528
|
Posted - 2016.02.09 00:00:33 -
[124] - Quote
Dianila Artemisa wrote:Sentient Blade wrote:I am curious about the skill book prices in this regard. I would be hoping it would be closer to the dreadnaught skills than the carrier... otherwise that's going to suck up billions more. Imagine the tears! (setting it closer to carrier than to dread would make it a nice ISK sink though) EDIT: After checking my wallet, let's hope it's closer to the dread skillbook price.
sis si its currently a x14 skill for 500mill
Citadel worm hole tax
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Valterra Craven
592
|
Posted - 2016.02.09 00:00:54 -
[125] - Quote
CCP Larrikin wrote:Hi Mates,
Any character with Tactical Logistics Reconfiguration, a Carrier and Force Auxiliary skill (of the same race) injected when the citadels expansion launches, will have the racial carrier skillpoints refunded as unallocated skillpoints.
Cheers, CCP Larrikin
You guys are really really frustrating on when and when you don't refund SP for skills affected. The fact is that you guys either need to A come up with clear and concise rules that you communicate to the community at large on how all future skill changes will be handled or B straight refund SP for any skill that gets changed.
Your old excuse of not refunding SP are no long valid given that you are now implementing Skill based trading.
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Lugh Crow-Slave
1528
|
Posted - 2016.02.09 00:06:36 -
[126] - Quote
Tiberian Deci wrote:Frostys Virpio wrote:It's you can fly what you could fly, not you can do what you could.
You will still be able to fly a carrier unless you decide not to. There are 0 ship that you could fly that you will no longer be able to unless you decide to switch your SP via refund to something else and at that point, YOU made the decision to change so CCP's rule of "If you can fly it before you will after" is not broken. I feel like you haven't yet made the distinction between being able to fly* something and being able to fly something. Sure, anyone with Gallente Battleship I can fly a Megathron, but without a core of engineering, armor, and gunnery skills they can't really fly it. Same thing for carriers. I have spent two years training a toon from scratch who can do almost everything perfectly in a carrier. Now in order to fulfill the same roles I am almost perfect at I need to drop 2b isk on skillbooks and add another 8+ months of training time to my skill queue, oh, and I can't do it whenever I want because of the shitass attribute system? That's a raw deal and anyone can see it, except you I guess.
may be even worse when it comes to fighters both the new fighter skills are looking like x12
Citadel worm hole tax
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Cara Forelli
Meticulously Indifferent
1535
|
Posted - 2016.02.09 00:11:04 -
[127] - Quote
Looks at wallet 
Welp...which FAX do I want to pay for....again?
Oh wait, I don't know because I don't have any details. 
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Snowmann
Arrow Industries
42
|
Posted - 2016.02.09 00:19:32 -
[128] - Quote
Lugh Crow-Slave wrote:Tiberian Deci wrote:Frostys Virpio wrote:It's you can fly what you could fly, not you can do what you could.
You will still be able to fly a carrier unless you decide not to. There are 0 ship that you could fly that you will no longer be able to unless you decide to switch your SP via refund to something else and at that point, YOU made the decision to change so CCP's rule of "If you can fly it before you will after" is not broken. I feel like you haven't yet made the distinction between being able to fly* something and being able to fly something. Sure, anyone with Gallente Battleship I can fly a Megathron, but without a core of engineering, armor, and gunnery skills they can't really fly it. Same thing for carriers. I have spent two years training a toon from scratch who can do almost everything perfectly in a carrier. Now in order to fulfill the same roles I am almost perfect at I need to drop 2b isk on skillbooks and add another 8+ months of training time to my skill queue, oh, and I can't do it whenever I want because of the shitass attribute system? That's a raw deal and anyone can see it, except you I guess. may be even worse when it comes to fighters both the new fighter skills are looking like x12
Maybe they will make the new Fighter Squadrons worth the training.
Oh, and the skill book cost...
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Memphis Baas
1082
|
Posted - 2016.02.09 00:21:04 -
[129] - Quote
Cara Forelli wrote:Looks at wallet  Welp...which FAX do I want to pay for....again? Oh wait, I don't know because I don't have any details. 
I think they only released this thread because Kahn Liam was having a panic attack in the other thread about the ships, and CCP Darwin tried to be nice. Note how they told us to wait for a dev blog, not a hastily written dev post.
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Sub Starasque
Dreddit Test Alliance Please Ignore
5
|
Posted - 2016.02.09 00:29:02 -
[130] - Quote
Rosal Milag wrote:Malcanis wrote: There was no difficulty in giving 4.5m sp to battlecruiser pilots.
Yes because adding 4.5 million sp and adding 12 million sp is an equivalent event. Oh and did they have injectors in game when the 4.5 million sp was added? Man, everyone but you totally missed them. So you're saying that we should have to drop real cash or the billions in equivalent isk to get something back that we already had? Solid logic there Einstein. |
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Ashterothi
Aideron Robotics
350
|
Posted - 2016.02.09 00:41:11 -
[131] - Quote
I fear this is a concerning step away from how such things have been handled in the past.
As of right now carriers server two roles, that of being a carrier, and that of being a triage carrier. After the FAX releases, part of that ability will be split off into this new ship, behind a new skill which must be bought and trained.
Traditionally the rule has always been, "If you can do it before, you can do it now". This is a shift from that to "We will allow you to choose which of these two you want, but we will give you some time to prepare." which is pretty far from the same thing.
I understand that this issue is somewhat mild in the grand scheme of things, and doesn't really directly effect me, but I believe it sends a very dangerous message. Especially as SP now has a tangible monetary value to CCP beyond subscription reward.
Listen to Hydrostatic Podcast for all your Empyrean needs!
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Lelira Cirim
The Graduates Get Off My Lawn
270
|
Posted - 2016.02.09 00:45:23 -
[132] - Quote
Rancid Meatballs wrote:What happens if a pilot logs in his carrier, and there are no SP in his carrier skill? I believe the correct sound effect is *PTOOIE*  
Do not actively tank my patience.
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Nevyn Auscent
Broke Sauce
2962
|
Posted - 2016.02.09 00:46:13 -
[133] - Quote
Ashterothi wrote:I fear this is a concerning step away from how such things have been handled in the past.
As of right now carriers server two roles, that of being a carrier, and that of being a triage carrier. After the FAX releases, part of that ability will be split off into this new ship, behind a new skill which must be bought and trained.
Traditionally the rule has always been, "If you can do it before, you can do it now". This is a shift from that to "We will allow you to choose which of these two you want, but we will give you some time to prepare." which is pretty far from the same thing.
I understand that this issue is somewhat mild in the grand scheme of things, and doesn't really directly effect me, but I believe it sends a very dangerous message. Especially as SP now has a tangible monetary value to CCP beyond subscription reward. No, the rule has not and never has been that. The rule was 'If you could fly it before you can fly it after'
There are a number of historical changes where a ship has had it's role significantly changed, such as the mining ships I mentioned earlier, or for the geddon from a laser boat to a neut boat, and other missile/turret boat changes, none of which received any kind of refund. |

Ashterothi
Aideron Robotics
350
|
Posted - 2016.02.09 00:51:04 -
[134] - Quote
Nevyn Auscent wrote:Ashterothi wrote:I fear this is a concerning step away from how such things have been handled in the past.
As of right now carriers server two roles, that of being a carrier, and that of being a triage carrier. After the FAX releases, part of that ability will be split off into this new ship, behind a new skill which must be bought and trained.
Traditionally the rule has always been, "If you can do it before, you can do it now". This is a shift from that to "We will allow you to choose which of these two you want, but we will give you some time to prepare." which is pretty far from the same thing.
I understand that this issue is somewhat mild in the grand scheme of things, and doesn't really directly effect me, but I believe it sends a very dangerous message. Especially as SP now has a tangible monetary value to CCP beyond subscription reward. No, the rule has not and never has been that. The rule was 'If you could fly it before you can fly it after' There are a number of historical changes where a ship has had it's role significantly changed, such as the mining ships I mentioned earlier, or for the geddon from a laser boat to a neut boat, and other missile/turret boat changes, none of which received any kind of refund.
You are correct that ships that have been altered have not have refunding, but this is actually splitting off some of the functionality and expecting people to buy it a second time.
This situation doesn't map exactly to anything in the past, and they are free to implement this as is. It isn't terrible, just disappointing.
The troubling bit is that they seem to acknowledge that there is a choice to be made, a choice you didn't have to make before. They opted to side with not allowing magic SP to appear, which is different than past events. All I am saying is I hope that this is not a step towards evaluating SP as a monetizable asset, and thus granting SP as potential loss revenue, as this would impact future decisions as well as this one.
Listen to Hydrostatic Podcast for all your Empyrean needs!
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Lugh Crow-Slave
1528
|
Posted - 2016.02.09 00:52:44 -
[135] - Quote
Anthar Thebess wrote:Celeste Benal wrote:If you aren't going to use those fighter skills anymore, grab some extractors and pull those SP for sale to recoup your FAX skillbook cost. Why? I need to pay for every thing. CCP for very long time uphold rule : If you can fly it now ... You will find multiple posts from CCP employees stating this, you will find this in dev blogs. Now CCP changed this while changing at the same time important, time consuming and expensive line of ships. Problem is that you will be no longer capable of doing the same stuff like before after this changes. In some cases this is very big change.
convenient they changed their stance now that they sell extractors
Citadel worm hole tax
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Tiberian Deci
Unholy Knights of Cthulhu Test Alliance Please Ignore
150
|
Posted - 2016.02.09 00:54:01 -
[136] - Quote
Rosal Milag wrote:ApolloF117 HUN wrote:
and what i heard, pilot like me who has over 100m sp, those extractor/injector junks are mostly usless
So, you can't siphon off 500k SP like the rest of us? Huh, I totally missed that in the patch notes.
Why would he be trying to siphon off SP if it is allocated in a useful way? And if he wanted to inject it, there's a 70% (350,000) SP penalty because of how much SP he already has.
Go back to ratting in your Thanatos, and let those of us who actually use carriers for Triage talk about it you ****** little forum alt |

Nevyn Auscent
Broke Sauce
2962
|
Posted - 2016.02.09 00:54:29 -
[137] - Quote
Ashterothi wrote: You are correct that ships that have been altered have not have refunding, but this is actually splitting off some of the functionality and expecting people to buy it a second time.
This situation doesn't map exactly to anything in the past, and they are free to implement this as is. It isn't terrible, just disappointing.
The troubling bit is that they seem to acknowledge that there is a choice to be made, a choice you didn't have to make before. They opted to side with not allowing magic SP to appear, which is different than past events. All I am saying is I hope that this is not a step towards evaluating SP as a monetizable asset, and thus granting SP as potential loss revenue, as this would impact future decisions as well as this one.
Except it does. The mining ship changes split off mining from all the racial frigates and introduced a new skill for ore frigates. And people were not awarded the ore frigate skill based on their racial frigates. Certainly the SP involved was a much smaller number, but the principle was exactly the same.
That said, I'm not against CCP changing their policy, but they are not being inconsistent with their policy nor is this a totally new and unprecedented situation. |

Ashterothi
Aideron Robotics
350
|
Posted - 2016.02.09 00:54:46 -
[138] - Quote
The issue is of course compounded as has been explained here by the fact that we now must make a lasting choice without much to go by. I suspect in the long run it would be far better to allow pioneers of the new system to go forward boldly, and not be afraid that such a significant investment will be a waste of time and resources.
The situation is still very salvageable, it is just not the optimal path in my opinion.
Listen to Hydrostatic Podcast for all your Empyrean needs!
|

Ashterothi
Aideron Robotics
350
|
Posted - 2016.02.09 00:57:25 -
[139] - Quote
Nevyn Auscent wrote:Ashterothi wrote: You are correct that ships that have been altered have not have refunding, but this is actually splitting off some of the functionality and expecting people to buy it a second time.
This situation doesn't map exactly to anything in the past, and they are free to implement this as is. It isn't terrible, just disappointing.
The troubling bit is that they seem to acknowledge that there is a choice to be made, a choice you didn't have to make before. They opted to side with not allowing magic SP to appear, which is different than past events. All I am saying is I hope that this is not a step towards evaluating SP as a monetizable asset, and thus granting SP as potential loss revenue, as this would impact future decisions as well as this one.
Except it does. The mining ship changes split off mining from all the racial frigates and introduced a new skill for ore frigates. And people were not awarded the ore frigate skill based on their racial frigates. Certainly the SP involved was a much smaller number, but the principle was exactly the same. That said, I'm not against CCP changing their policy, but they are not being inconsistent with their policy nor is this a totally new and unprecedented situation.
I really like that argument, but I am afraid I don't think it quite applies either. The mining frigates were new ships designed to fill a roll that was not being filled by the T1s, and freed up those hulls to be used for something else entirely. The difference is there is no specific skill to fly the racial T1s, and so the number of people who would feel "cheated" by this, as opposed to being happy to train the new skill, would be very very low.
I still see this as being far closer to the destroyer and BC split.
Listen to Hydrostatic Podcast for all your Empyrean needs!
|

Ashterothi
Aideron Robotics
350
|
Posted - 2016.02.09 00:58:11 -
[140] - Quote
Lugh Crow-Slave wrote:Anthar Thebess wrote:Celeste Benal wrote:If you aren't going to use those fighter skills anymore, grab some extractors and pull those SP for sale to recoup your FAX skillbook cost. Why? I need to pay for every thing. CCP for very long time uphold rule : If you can fly it now ... You will find multiple posts from CCP employees stating this, you will find this in dev blogs. Now CCP changed this while changing at the same time important, time consuming and expensive line of ships. Problem is that you will be no longer capable of doing the same stuff like before after this changes. In some cases this is very big change. convenient they changed their stance now that they sell extractors Even if this ISN'T the primary motivation, the timing it abismal.
Listen to Hydrostatic Podcast for all your Empyrean needs!
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Tiberian Deci
Unholy Knights of Cthulhu Test Alliance Please Ignore
150
|
Posted - 2016.02.09 01:03:38 -
[141] - Quote
Nevyn Auscent wrote:Malcanis wrote: There was no difficulty in giving 4.5m sp to battlecruiser pilots.
Because otherwise those pilots lost access to existing hulls that they could use. This change to carriers is more akin to the mining frigates & cruisers losing all their bonuses to mining and the new mining frigate being introduced. Where CCP did not award skill points because the hulls still existed and could still be flown. And I sure don't remember lots of experienced people screaming that it wasn't fair that they didn't get given the new mining frigate at V. As I said before I am neutral, but historical precedent of this sort of change actually is that people have to train the new hull.
I wasn't around then, but I'd like to hypothesize that there was less screaming because it wasn't a x14 skill for the hull with x10 and x12 skills you could train for 1/2 of the utility of the hull, plus another 15-ish million SP for the drone skills for the other 1/2 of the utility of the hull. |

Nevyn Auscent
Broke Sauce
2962
|
Posted - 2016.02.09 01:05:36 -
[142] - Quote
Ashterothi wrote: I really like that argument, but I am afraid I don't think it quite applies either. The mining frigates were new ships designed to fill a roll that was not being filled by the T1s, and freed up those hulls to be used for something else entirely. The difference is there is no specific skill to fly the racial T1s, and so the number of people who would feel "cheated" by this, as opposed to being happy to train the new skill, would be very very low.
I still see this as being far closer to the destroyer and BC split.
I really can't agree with that. There was a T1 frigate bonused with mining. And people did use them There were T1 cruisers bonused with mining. The skill split removed all that ability from that 'skill' and put it into a totally new skill with a totally new ship.
This is exactly the situation that is happening with the Carriers. The two differences are the Sp involved is a lot more, and the split is 50/50 while the T1 racial skills kept most of their 'attributes' as there was more than one hull the skill gave access to to begin with. But the actual situation is the same, just a difference in details.
So going by historical example CCP is actually being more generous than in the past already by allowing people to respec to the new skill (or to something else entirely even). Sure the SP involved is more, but a larger SP number does not change the principle, it just changes it from newbies being affected to vets being affected. And suddenly we see lots of screaming this time. |

Zealot Ghasha
Royal Amarr Institute Amarr Empire
2
|
Posted - 2016.02.09 01:17:41 -
[143] - Quote
Nevyn Auscent wrote: So going by historical example CCP is actually being more generous than in the past already by allowing people to respec to the new skill (or to something else entirely even). Sure the SP involved is more, but a larger SP number does not change the principle, it just changes it from newbies being affected to vets being affected. And suddenly we see lots of screaming this time.
So generous that they will allow me to spend god knows how much money to move drone and fighter skills out of a triage pilot, or rep and triage skills out of a dps pilot. In other words, I'm expected to either spend minimum 5-6 months just training skills to do what I can already do, or I'm expected to just "get over" having millions of SP sitting there useless because the carrier can't use capital RR, triage and such. yeah, that's very generous to their back pockets, I see what you mean. |

Lugh Crow-Slave
1531
|
Posted - 2016.02.09 01:55:44 -
[144] - Quote
Nevyn Auscent wrote:Ashterothi wrote: I really like that argument, but I am afraid I don't think it quite applies either. The mining frigates were new ships designed to fill a roll that was not being filled by the T1s, and freed up those hulls to be used for something else entirely. The difference is there is no specific skill to fly the racial T1s, and so the number of people who would feel "cheated" by this, as opposed to being happy to train the new skill, would be very very low.
I still see this as being far closer to the destroyer and BC split.
I really can't agree with that. There was a T1 frigate bonused with mining. And people did use them There were T1 cruisers bonused with mining. The skill split removed all that ability from that 'skill' and put it into a totally new skill with a totally new ship. This is exactly the situation that is happening with the Carriers. The two differences are the Sp involved is a lot more, and the split is 50/50 while the T1 racial skills kept most of their 'attributes' as there was more than one hull the skill gave access to to begin with. But the actual situation is the same, just a difference in details. So going by historical example CCP is actually being more generous than in the past already by allowing people to respec to the new skill (or to something else entirely even). Sure the SP involved is more, but a larger SP number does not change the principle, it just changes it from newbies being affected to vets being affected. And suddenly we see lots of screaming this time.
except that was just one new skill if i only had to train FAX i would not be upset but i have to train four more skills one for each race so rather than taking a month to get back where i was i now need to train about 8 months
Citadel worm hole tax
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Narku Bourgeoisie Tonisilitis
Pandemic Horde Inc. Pandemic Horde
24
|
Posted - 2016.02.09 02:01:35 -
[145] - Quote
So uh, am I understanding correctly that, after spending the past ~8 months training this character for an Archon (paid with 2 $60 payments), I'm about to have my largest SP sink split? I planned on having Archon Mastery IV (the recommended minimum skills iirc) by Pandemic Horde's 1-year, but for the equivalent capabilities it looks like I'd have to spend.. how many more months on training?
Quote:you can reallocate your refunded skillpoints right back into your racial carrier skill so you can fly both ships
Seems to conflict with what's being said on reddit. |

Seven Koskanaiken
FinFleet Northern Coalition.
1698
|
Posted - 2016.02.09 02:45:58 -
[146] - Quote
I tried to make sense of it, this is the best I came up with
http://i.imgur.com/h4Oqqzo.png
c/d? |

Ashterothi
Aideron Robotics
350
|
Posted - 2016.02.09 03:26:22 -
[147] - Quote
Nevyn Auscent wrote:Ashterothi wrote: I really like that argument, but I am afraid I don't think it quite applies either. The mining frigates were new ships designed to fill a roll that was not being filled by the T1s, and freed up those hulls to be used for something else entirely. The difference is there is no specific skill to fly the racial T1s, and so the number of people who would feel "cheated" by this, as opposed to being happy to train the new skill, would be very very low.
I still see this as being far closer to the destroyer and BC split.
I really can't agree with that. There was a T1 frigate bonused with mining. And people did use them There were T1 cruisers bonused with mining. The skill split removed all that ability from that 'skill' and put it into a totally new skill with a totally new ship. This is exactly the situation that is happening with the Carriers. The two differences are the Sp involved is a lot more, and the split is 50/50 while the T1 racial skills kept most of their 'attributes' as there was more than one hull the skill gave access to to begin with. But the actual situation is the same, just a difference in details. So going by historical example CCP is actually being more generous than in the past already by allowing people to respec to the new skill (or to something else entirely even). Sure the SP involved is more, but a larger SP number does not change the principle, it just changes it from newbies being affected to vets being affected. And suddenly we see lots of screaming this time.
I will agree that your argument is very apt at proving that CCP has precedent to go this route, but this isn't about what they are allowed to do, it is about what it means for how they make decisions. I personally believe the wiser move would have been to give out the SP to the players who really want to play with the new toys and swing for the fences with the expansion. This move seems to diminish the momentum in a really disappointing way (though by no means does is negate the excitement for what is coming).
I didn't say they couldn't do it, or that they shouldn't do it, only that I am troubled as to the potential underlying _why_ of the decision.
Listen to Hydrostatic Podcast for all your Empyrean needs!
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Asher Amazingness
State War Academy Caldari State
0
|
Posted - 2016.02.09 04:05:24 -
[148] - Quote
I'm really excited at the prospect of either paying tons of real money to extract all my now-useless drone skills and reinject them at a huge loss (if I go triage) or paying tons of real money to extract my now-useless Tactical Logistics Reconfiguration 5 and subcapital/Capital Remote Armor/Shield/Capacitor 5 skills and reinject them at a huge loss (if I go carrier) or having to train 7 months to be able to fly all 4 racial triage + carriers again (which I can do today but not tomorrow), or having simply wasted ~8 million skillpoints on one or the other of the above set of skills if I don't extract them at all.
And since I have 2 perfect triage pilots I get to make this choice and potentially pay for extractors twice, what emergent gameplay.
I never understood the vitriol directed toward CCP before but wow, I'm feeling the hate on this change. So much for "if you can fly it now, you'll always be able to fly it" or whatever that BS was. This change is an insultingly transparent money grab and it looks like a lot of it is intended to come from capital pilots. |

beakerax
Pator Tech School Minmatar Republic
226
|
Posted - 2016.02.09 04:18:49 -
[149] - Quote
Malcanis wrote:There was no difficulty in giving 4.5m sp to battlecruiser pilots. yeah that was pretty dumb, glad they're doing it differently this time |

scorpion orpio
Essence Industries Any Hoal Is A Goal
0
|
Posted - 2016.02.09 04:45:25 -
[150] - Quote
Crosi Wesdo wrote:Sakido Cain wrote:OK, we will be refunded the racial carrier skill points, so if we decide we hate the new carrier changes we aren't stuck in it... cool. What about the Triage skill? If we decide we don't wanna go back into either of these ships because we don't like them, should we not also be able to reallocate the skill points that can only be used with this ship? Skills that need refunding. Racial Carriers Fighters Fighter Bombers Capital Energy Transfers Capital Remove Armor Repair Capital Remote Shield Repair Capital Remote Energy Transfer Tactical Logistics Reconfiguration TBH, with such a shake up of capitals, id also suggest that; Advances Spaceship Command Capital Ships Racial Dreadnoughts Capital Armor Repair Capital Shield Repair Capital Weapon Systems (multiple) Tactical Weapon Reconfiguration ...should be refunded too. Allow people to make the choice where they want to land in the new meta. Its lame enough that you are taking a role that many of us can currently perform and making us train another 40 days at the cost of 500m. Without also binding us on decisions we made on an out of date meta.
If not this then a full refund of skills.
Also, Crosi for CSM!
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