Pages: 1 2 3 4 5 6 7 8 9 [10] 11 .. 11 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Arctic Monkey
Caldari D00M. Northern Coalition.
|
Posted - 2010.10.28 06:21:00 -
[271]
one hotkey each for orbit, keep at range, warp to with two options: 1. press and release hotkey to perform action at default distance 2. (new!) press and hold hotkey, then spin mouse wheel to select distance, then release hotkey to perform action
example 1 (change orbit distance): Press S to orbit a target at your default distance (assume 2km) Press and hold S, then spin mouse wheel four clicks to select 2km > 2.5km > 5km > 7.5km ... then release S and orbit changes.
example 2 (warp in at optimal range): Press W to warp to a gate, you warp there at your default distance (assume 0km) ...or Press and hold W, spin mouse wheel backwards three clicks to select 0km > 100km > 70km then release W. Ship warps at 70km from target.
Intuitive, extremely fast, your fingers are already on the buttons in question, and you will not have to hunt on the keyboard or remember which button corresponds with 7.5km (was it R or T? etc)
launch drones button (button+click on folders for launch or return)
cancel targeting = ctrl+Rclick on portrait or overview
crtl+click on broadcasts to lock targets, and same unlock functionality as overview
save/import/export/change bindings to share with friends or make backups, similar to overview settings
approach/align should be same key
|
Burning Laker
|
Posted - 2010.10.28 10:19:00 -
[272]
Stupid Session... Not gonna retype. Would like to know about anti-game hooks measurements? Are there any? Will there be? Good vs Bad: - Voice Commands - Farmers
|
cyclobs
Minmatar Ta8ula Rasa
|
Posted - 2010.10.29 18:22:00 -
[273]
the ability to disable the target: unlock thing would be nice.
espically for people like me who spam anything on the overview and killing anything i score locks on... but thats in carebear mode <3
|
Tyranis Marcus
|
Posted - 2010.11.03 02:41:00 -
[274]
Oh thank God, finally! Eve is my favorite MMO, but with my least favorite set of controls. This sounds awesome. Even for people who'll still use the mouse most of the time, there'll be a benefit, since when things get laggy keyboard shortcuts generally work a whole lot better than mouse clicks.
I've always missed being able to cycle through targets, and do anything my char can do using only the keyboard, and have always found the mouse oriented controls to be clumsier for pvp than other games I've played.
Some of the accidental highsec suicides this will cause are going to be funny though. You know, when some poor sap starts typing in a chat window at 300 mph but with the focus on giving commands, not chatting, lol.
|
Blaatschaapp
|
Posted - 2010.11.03 09:44:00 -
[275]
Originally by: cpu939 can we get an unlock all targets? this would be handy when doing pve
that or, as ctrl+click is target make shift+ctrl+click unlock target/cancel targetting process
|
Luccul
|
Posted - 2010.11.14 01:53:00 -
[276]
Originally by: Arctic Monkey one hotkey each for orbit, keep at range, warp to with two options: 1. press and release hotkey to perform action at default distance 2. (new!) press and hold hotkey, then spin mouse wheel to select distance, then release hotkey to perform action
example 1 (change orbit distance): Press S to orbit a target at your default distance (assume 2km) Press and hold S, then spin mouse wheel four clicks to select 2km > 2.5km > 5km > 7.5km ... then release S and orbit changes.
example 2 (warp in at optimal range): Press W to warp to a gate, you warp there at your default distance (assume 0km) ...or Press and hold W, spin mouse wheel backwards three clicks to select 0km > 100km > 70km then release W. Ship warps at 70km from target.
Intuitive, extremely fast, your fingers are already on the buttons in question, and you will not have to hunt on the keyboard or remember which button corresponds with 7.5km (was it R or T? etc)
...
This! Very much this!
I've never been a fan of picking orbit/keep at range/warp distances from the right click menu. Too many clicks and too much mouse movement to get a simple command done. Using the scroll wheel is excellent.
On Sisi now you can press and hold the W key and ORBIT displays on screen. So change that to ORBIT 5000 (or whatever the default orbit is set to) and then allow the scroll wheel to ramp that number up or down, until the W key is released, or the user clicks on the object (in space or on overview).
Same for Keep At Range and Warp To. And ship speed too.
One enhancement: a fast spin of the scroll wheel steps the range up/down a bigger increment than a slow spin. This allows for fine tuning the orbit distance once in orbit, or making big changes in a hurry if you need to. Both increments are settable, of course.
As a (very) weak alternate, provide an up/down increment through hot keys like is done for speed with Add/Subtract (+/-).
|
Paukinra
Gallente Hard Rock University
|
Posted - 2010.11.14 16:37:00 -
[277]
Yay - no more will people hear me (over vent) in combat when holding control to use the shortcuts!
DesuSigs |
Iam Widdershins
Project Nemesis
|
Posted - 2010.11.18 02:03:00 -
[278]
Going back over this with the new changes: I like what you've done. More keys for nice things like changing current selected target, toggle tactical overlay, set max speed. Great. Some things are still missing though:
* IMPORTANT: Open cargo of selected object This is conspicuously missing, as one of the more frequently-used commands available in the selected-object window. As of 11/14, it appears that there is a hotkey value for it, but there is nowhere to set it.
* IMPORTANT: Hotkeys don't work with objects not in the overview. If you have an object selected but it is not in your overview, you can't just click "approach" or "orbit" or "warp to"; you have to hold down the button and click on it. EVERY TIME. Even the look-at key doesn't work at all if the object you're trying to look at is not on the overview.
* Important to me, and all other PVPers: Include some keys for changing the ranges of orbit/keep at range. Changing these mid-fight is something that is often needed, and is the WORST, SLOWEST part of any PVP UI I have heard of.
Have 5 preset (and customizable) value sets for orbit and keep at range (I might set them to 500/1500, 5000/7000, 12000/15000, 20000/22000, 35000/50000). Have 5 shortcuts, such as the number keys 1-5, set orbit and keep-range to these values (so 1W would be orbit 500m; 4E would be keep range 22km). This allows you to fly where you want, how you want, lightning fast, without scrounging around in sub-sub-sub menus or TYPING NUMBERS IN MID-COMBAT. Oh my god if you guys implemented this I would literally cry with joy.
* Allow groups of drones to be assigned to preset groups, and have hotkeys launch these groups. If I set my launch-drone hotkeys to number keys 6-0, it'd be good for the UI to reflect this. I should be able to configure my drone groups to have groups named "Warrior" launch on 6, "Bouncer" on 8, and "Bots" on 0 (for example). When you assign drones to groups, you should be able to see what keys the groups are bound to.
* Consider a Select Next Autopilot Gate command. Being able to warp to the next gate with two keypresses without needing to troll to the bottom of a long overview looking for the gate would be wonderful. It would also make replacing the ingame autopilot with one that warps to 0 using external macros maybe a bit too easy. I still think it's a good idea.
* And, of course, merge Align and Approach hotkeys. They're still the same damn thing, even on the selected item window.
|
Svetdana
|
Posted - 2010.11.22 07:25:00 -
[279]
Apologize if was allready said.. Can please make a shortcut to get drones out? player set through r click menu or something, for each different set. Have them set for returning to drone bay, and for attacking.. just need a key to get em out of the drone bay. While on the drone subject, could it also auto open the tab with drones active, and scroll to the bottom of the list?
|
McEivalley
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2010.11.26 07:55:00 -
[280]
I can see half a fleet ctrl-Qing by mistake while being asked to re-approach the gate... using Q as a part of shortcut is definitely a not so great idea - the rest are p. awesome.
Editing your watchlist |
|
Hachi Ironfist
Gallente Rubbish and Garbage Removal Systematic-Chaos
|
Posted - 2010.11.26 12:36:00 -
[281]
@CPP as I <3 drones and all... please make a command " Launch Drones" !!
|
Keran Set
|
Posted - 2010.12.09 17:25:00 -
[282]
SO? When is it finally going to happen? I can only hope in the january expansion? greets Keran
|
Lord Lewtz
|
Posted - 2010.12.15 08:35:00 -
[283]
REALLY looking forward to this. I recently came back to EVE (haven't played since 2005) and was like.. "Where is my orbit hotkey? I can't make an orbit Hotkey assigned to something? ARRRG"
Small addition, but huge in terms of player usability. Thanks for updating this, and can't wait to see it on live.
|
Niko Lorenzio
United Eve Directorate
|
Posted - 2010.12.15 13:22:00 -
[284]
Ehh.... great idea, but damn I'd hate to have to press a spacebar every time I want to type a new message... EVE is largely a social game, and theres a lot of written communication going on. How about making it a toggle? |
Dasola
Minmatar
|
Posted - 2010.12.15 14:31:00 -
[285]
Edited by: Dasola on 15/12/2010 14:31:47 hmm, this is major change. Are you people in ccp totally nuts? after this change comes were going to see tons os most embarashing ships loses, etc.... (press wrong button...)
Only thing i can think is this is going to make macro miners work even more easy.... Jesus, i tough ccp was against macroing. Evidence seems to indicate opposite.
PS. wondering if i could actyally assign weapons and stuff to numberic keybad now? would make full size keyboard guite usefull.
|
JeanClaude Solange
|
Posted - 2010.12.15 16:03:00 -
[286]
Even after all of this, I feel like the game still lacks the most basic of keyboard shortcuts. There should be a shortcut to easily toggle through targets on the screen (then press enter to lock); there should be a shortcut to have your drones engage a target (seriously, move mouse, right-click, engage = slow); and why, oh why, is there not a shortcut to fire all guns at once?!
|
JCache
Caldari
|
Posted - 2010.12.16 10:34:00 -
[287]
That's all nice, but in space there were at least buttons to press, in market pvp everything has to be done by using this horrible unconfigurable menus. This is even more annoying than in space combat. Is there something planned too? Sig removed. Needs more EVE related content. Zymurgist |
Rusam Lebta
|
Posted - 2010.12.17 15:57:00 -
[288]
When will this implemented? I cannot see it in Incursion 1.0.2. Some information would be nice.
|
Swidgen
|
Posted - 2010.12.17 21:12:00 -
[289]
Originally by: Rusam Lebta When will this implemented? I cannot see it in Incursion 1.0.2. Some information would be nice.
p.sure they said yesterday it will be in the January patch.
There had better be a way to export and import these chortcut settings. Corps, alliances and fleets will want to make sure everyone is on the same page. Not to mention it will take forever to explain it to newbies in the future.
Please make import/export a feature of this, like the overview settings are today. Minus the overview bugs (that have been around for years) of course. |
RedClaws
Amarr Black Serpent Technologies R.A.G.E
|
Posted - 2010.12.20 11:01:00 -
[290]
If there will be multiple "orbit" and "launch drone" commands I guess I'll need to redo all my shortcut settings before I undock for every ship I have.
Up Next: "CCP please let me save shortcuts on my ship fittings!"
|
|
Klauz Lycan
Gallente The Scope
|
Posted - 2010.12.20 11:55:00 -
[291]
this is great. i ve waited a long time for changes like this. finally i can hammering orbit while looking around in space! cant wait for the changes!
|
Niko Lorenzio
United Eve Directorate
|
Posted - 2010.12.26 15:29:00 -
[292]
Originally by: JeanClaude Solange Even after all of this, I feel like the game still lacks the most basic of keyboard shortcuts. There should be a shortcut to easily toggle through targets on the screen (then press enter to lock); there should be a shortcut to have your drones engage a target (seriously, move mouse, right-click, engage = slow); and why, oh why, is there not a shortcut to fire all guns at once?!
People complaining about missing features is fine, but clueless people complaining who'd rather post and rage then press escape and check their shortcut menu **** me off!!!
THERE IS a shortcut to launch all your drones and order them to engage, and THERE IS a shortcut to fire all your guns at once. It's called GROUPING MODE.
|
Nader Bombsalot
|
Posted - 2010.12.28 15:18:00 -
[293]
Excellent. Thumbs up!
|
Lestadt
|
Posted - 2011.01.06 02:16:00 -
[294]
nice :)
one thing that would be useful to speed up getting to places is for gates have the 'jump' command the same as the 'dock' command is for stations, so if you at a belt or something and want to go to the next system you warp and then auto jump when exiting warp with 1 click rather than have to wait till your out of warp then having to manually command your ship to jump for every gate on your route, also having ctrl + click to unlock targets as well as locking them would be brilliant :)
keep up the good work, i cant wait for the next update :D
Lestadt
|
Cruise Withaker
|
Posted - 2011.01.13 23:53:00 -
[295]
Oh yeah! Finally my Logitec G13 can be used better for PvP and Mining... Whooot
|
Tornicks
Caldari Caldari Provisions
|
Posted - 2011.01.14 12:33:00 -
[296]
The new shortcut system is what EVE has really been in need of. Thanks for the feature. -- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
|
sue denim
|
Posted - 2011.01.14 22:21:00 -
[297]
is this coming in the upcoming patch?
|
Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
|
Posted - 2011.01.15 00:00:00 -
[298]
AS AN AMARRIAN I DEMAND THE ABILITY TO BIND DIFFERENT CRYSTALS TO BE LOADED ON KEYPRESS!
|
Broken Vegetable
|
Posted - 2011.01.24 20:38:00 -
[299]
Edited by: Broken Vegetable on 24/01/2011 20:39:56
Originally by: Iam Widdershins
*snip*
* IMPORTANT: Open cargo of selected object This is conspicuously missing, as one of the more frequently-used commands available in the selected-object window. As of 11/14, it appears that there is a hotkey value for it, but there is nowhere to set it.
* IMPORTANT: Hotkeys don't work with objects not in the overview. If you have an object selected but it is not in your overview, you can't just click "approach" or "orbit" or "warp to"; you have to hold down the button and click on it. EVERY TIME. Even the look-at key doesn't work at all if the object you're trying to look at is not on the overview. *snip*
I wanted to echo Iam Widdershins sentiments above. Poor keybind support would be my foremost problem with Eve, and although the recent improvements are highly appreciated the issues above really irk me.
What the hell is the dungeon editor? ctrl+shift+d is bound to this by default.
It's also possible to have two actions bound to one keybind, and can be a frustrating issue to sort out if you didn't know this ahead of time.
|
DEFIER ORILIS
|
Posted - 2011.01.24 21:43:00 -
[300]
Where is the TEXT file or such to manually edit the Key shortcuts?
Thx, DEFIER.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 11 .. 11 :: one page |
First page | Previous page | Next page | Last page |