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1. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
I object to this streamlining. There should be more controls for audio, not fewer. The ability to manage the volume level of in-game sounds is important to my enjoyment of the game. There are some sounds in the game that are highly annoying - the ...
- by Luccul - at 2017.05.08 15:10:09
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2. EveHQ 2.16.0 | Proteus release - in EVE Technology Lab [original thread]
Is there a problem with the web site? When I go there (http://evehq.co/) I get a page containing only this: It works! This is the default web page for this server. The web server software is running but no content has been added, yet.
- by Luccul - at 2015.02.14 05:40:19
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3. Sticky:Alternative way of patching - in Issues, Workarounds & Localization [original thread]
Clart Osprey wrote: I had the "Update failed - please reboot" issue. Which rebooting didn't fix. Ran the Repair tool - failed right at the end. Disabled AV and Firewall (ESET Security Suite 5) Ran the Repair tool All working fine. Confirm...
- by Luccul - at 2012.04.25 03:39:00
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4. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Originally by: Arctic Monkey one hotkey each for orbit , keep at range , warp to with two options: 1. press and release hotkey to perform action at default distance 2. (new!) press and hold hotkey, then spin mouse wheel to select ...
- by Luccul - at 2010.11.14 01:53:00
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5. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
signed! I agree that CCP ought to either scale back their rate of expansions (new content), or reduce the amount of new content per expansion because they seem to be creating more bugs and broken functionality each time that doesn't get fixed. As...
- by Luccul - at 2010.06.01 21:34:00
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6. [ISSUE] Removal of deep safes - in Assembly Hall [original thread]
I object to CCP's plans for changing and/or eliminating deep safes, especially for destroying things currently at such safes. I am not in favour of using a log-off trick to create deep safes, but I think deep safes should be possible via an in-g...
- by Luccul - at 2010.04.13 15:23:00
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7. node crash in m-o - in Issues, Workarounds & Localization [original thread]
Originally by: Monkey Saturday Originally by: coeathal vega hire some programmers, maybe ? I pity those brave souls hired to fix that quagmire. That would be an interesting challenge to solve. Wish I had an assignment like ...
- by Luccul - at 2008.09.21 17:10:00
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8. "Massive," the M missing in MMORPG in EvE. - in Issues, Workarounds & Localization [original thread]
Originally by: Lianti Edited by: Lianti on 21/09/2008 16:12:12 Originally by: BKnight3 Kaimon can have only 30 ppl but for some reason has the same lag as one that has 100. This absolutely sounds like a problem on your en...
- by Luccul - at 2008.09.21 17:00:00
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9. CCP Nozh: EXTREAMLY IMPORTANT! Please read - in Test Server Feedback [original thread]
I have been thinking along similar lines. But since in space there is no drag (except in Eve's odd world), so when you fire (sublight) engines you accelerate - MWD and AB increase that acceleration rate. When you stop firing the engines, you cont...
- by Luccul - at 2008.07.29 04:00:00
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10. STRIFE MERCENARIES INC. IS LOOKING FOR YOU! - in Alliance and Corporation Recruitment Center [original thread]
My turn to boost this post and boost this corp. Particularly the latter. L. =
- by Luccul - at 2008.04.10 01:12:00
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11. Misison Offer to Join Pirates - in Missions & Complexes [original thread]
Yes, a level 1 mission, the title is something like Cashflow for Capsuleers (10 in the storyline). It is from the agent I met right after the tutorial agent I started with. Thanks for the info.
- by Luccul - at 2008.01.13 01:48:00
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12. Misison Offer to Join Pirates - in Missions & Complexes [original thread]
I completed a mission that had me go out and meet a pirate to hear what he had to say. It was an attempt to recruit me to join the pirates, and I was told I had some months to think about it. When the mission was over, I didn't have any pirate co...
- by Luccul - at 2008.01.13 00:54:00
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13. Finding Named Items - in EVE New Citizens Q&A [original thread]
Yes, that's what I mean - specifically I had an eye on a couple of Republic Fleet items to put on a Slasher. I'll look in contracts for them. Is that the only place to expect to find them, or just an alternate to the market? Are there any web o...
- by Luccul - at 2008.01.10 01:11:00
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14. Finding Named Items - in EVE New Citizens Q&A [original thread]
I have a couple of the offline tools (EVEMon, EFT) and these list the "named" items in their respective item data bases. When I go in game, none of these items show up in the market. I am Minmatar, and in Minmatari space, so I thought I'd be able...
- by Luccul - at 2008.01.10 00:49:00
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15. Forum Avatar Portrait - in EVE New Citizens Q&A [original thread]
I am having this problem also. I searched the forums and it appears that there is some delay between when you create the character and when the portrait is available to the web site. There were some conflicting posts on that, but the idea that th...
- by Luccul - at 2008.01.10 00:16:00
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16. Random Mission FInds- Useful? - in EVE New Citizens Q&A [original thread]
I collected a pirate's log book off a wreckage during an agent mission. The log didn't say much, but did give a name to a place that might have been a base/complex. Would such a log have any use/value?
- by Luccul - at 2008.01.07 04:56:00
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