| Pages: 1 2 3 [4] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Orange Lagomorph
|
Posted - 2010.10.21 08:57:00 -
[91]
Of course PvE is by far the main source of raw ISK in this game (with insurance playing a very minor role, as Tippia points out).
Where else should it come from? PvP? What, ships should crap out bonus ISK into the victors' wallets when they blow up ships?
|

Tippia
Sunshine and Lollipops
|
Posted - 2010.10.21 09:11:00 -
[92]
Originally by: Orange Lagomorph Where else should it come from? PvP? What, ships should crap out bonus ISK into the victors' wallets when they blow up ships?
Well hey, revamp the bounty system and it just mightà 
And no, I don't have the slightest clue how that would work without being a haven of exploitation, but it's certainly within the realm of possibility. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.10.21 09:51:00 -
[93]
Originally by: Skex Relbore
Originally by: Lady Spank Perhaps you could stop running boring pve and find a better way to make your isk before crying over something as riduculous as this.
~ OR ~
They should remove tech I ammo so people rely on faction ammo from mission runners. This grievance of greedy but stupid level 4 runners will not stand.
1. PVE is the only source of ISK in the game. If everyone stopped doing PVE content there would be no isk to trade goods with ...
Apart from the hundreds of trillions of ISK already in game of course.
At the moment, hundreds of billions of ISK are being created every day. It's arguable whether it's necessary for it to continue being created at this rate, which is far in excess of the sinks.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Jack Gilligan
Caldari 1st Cavalry Division Circle-Of-Two
|
Posted - 2010.10.21 12:24:00 -
[94]
T2 ammo should be better than T1 faction or at least equal, especially considering the huge number of SP's and time that goes into training for the weapons that FIRE it...
|

Vadania Amastacia
Caldari Blacklight Incorporated Broken Chains Alliance
|
Posted - 2010.10.21 13:34:00 -
[95]
No matter how 'good' they ever make T2 ammo, it still only does certain types of damage for projectile / hybrid / laser weaponry; and T2 missiles are situational. I foresee that the primary use of boosted T2 close-range ammo will be in PVP, with faction/t1 ammo continuing to be used for most mission purposes.
|

Skex Relbore
Gallente Red Federation
|
Posted - 2010.10.21 13:50:00 -
[96]
Originally by: Malcanis
Originally by: Skex Relbore
Originally by: Lady Spank Perhaps you could stop running boring pve and find a better way to make your isk before crying over something as riduculous as this.
~ OR ~
They should remove tech I ammo so people rely on faction ammo from mission runners. This grievance of greedy but stupid level 4 runners will not stand.
1. PVE is the only source of ISK in the game. If everyone stopped doing PVE content there would be no isk to trade goods with ...
Apart from the hundreds of trillions of ISK already in game of course.
At the moment, hundreds of billions of ISK are being created every day. It's arguable whether it's necessary for it to continue being created at this rate, which is far in excess of the sinks.
The material faucets outstrip the hell out of the isk faucets.
That's why prices are constantly dropping and why stuff is so cheap. People trying to claim that there is an excessive influx of isk utterly fail at understanding how money works.
If new money isn't created to match the resource growth then you get deflation and you see prices drop as a market is saturated with goods.
In the real world this job is handled by the central banks.
In EVE mission rewards, bounties and (yes Tippia) to a lesser extend insurance do this job. Anything that reduces the influx from those activities are going to further increase the deflation in the economy (witness the effects of the ill advised insurance nerf).
|

Syn Callibri
Minmatar 21st Eridani Lighthorse
|
Posted - 2010.10.21 15:43:00 -
[97]
Edited by: Syn Callibri on 21/10/2010 15:45:28
Wow, I love all of the Pew-Pew whines in this thread about Care-Bear/Mission Runner whines and vice versa...a never ending fountain of tears...
...the irony is so damn funny. 
Syn Callibri Commander - Fleet Ops [21EL] Keeper of the Blood Pact
|

Tirlin
|
Posted - 2010.10.21 16:21:00 -
[98]
Join a null sec corp and make 20+ mill an hour ratting.
|

Doppleganger
Minmatar Imperium Technologies Sodalitas XX
|
Posted - 2010.10.21 17:52:00 -
[99]
This isnt a mission nerf. They are not nerfing faction ammo just making T2 short range ammo better which has been long overdue like 4 yrs.
Those crying nerf seem more like the glass half empty crowd the the glass half full crowd.
Me I'm just happy they are actually improving something in eve for once. Be nice to have that short range T2 ammo be good for something then just a waste of locker space.
If it is a nerf for mission runners then maybe its just a boost for inventors.
|

Agent Known
|
Posted - 2010.10.21 18:27:00 -
[100]
Faction ammo is mostly used when people don't train T2 or "just because". Ammo like Barrage and Scorch are still extremely popular yet faction ammo sells well. Just because T2 short range ammo gets a boost doesn't mean squat. On another note, I also have an annoying sig. |

Emperor Cheney
Celebrity Sex Tape
|
Posted - 2010.10.21 19:44:00 -
[101]
Originally by: Agent Known Faction ammo is mostly used when people don't train T2 or "just because". Ammo like Barrage and Scorch are still extremely popular yet faction ammo sells well. Just because T2 short range ammo gets a boost doesn't mean squat.
Hybrid t2 short range ammo has tracking penalties that make it considerably worse than faction ammo.
|
| |
|
| Pages: 1 2 3 [4] :: one page |
| First page | Previous page | Next page | Last page |