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Thread Statistics | Show CCP posts - 17 post(s) |

R3DRUM
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Posted - 2010.10.29 03:04:00 -
[121]
1)DRONES NOW BROKEN. EVEN WITH FOCUS FIRE THEY SPIT APART AND GO AFTER SEPARATE TARGETS. 2)DRONES IN SPACE WONT STAY EXPANDED NOW THEY MINIMIZE EVERY ONCE IN A WHILE
CAPS BROKEN ARGHHH |

Helios Darksun
Minmatar Pounded screws Stainless.
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Posted - 2010.10.29 04:16:00 -
[122]
New Bug. In Starmap i see brackets and NPC (All that is visible in overview). Bugreport ID is 102654. 
The further in wood, the thicker guerrillas
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Poppy Gallente
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Posted - 2010.10.29 05:32:00 -
[123]
Hi
I chose to install patch 6. I can get to my character selection screen, however out of three characters, only one will let me login to EVE.
When choosing either of the other two characters - the EVE client crashes immediately and I get an error report about the signature of the exe file.
Any help would rock!
Cheers Poppy xxx
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Arlon Magistar
Minmatar Infinity Enterprises
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Posted - 2010.10.29 05:40:00 -
[124]
Originally by: Swidgen
Originally by: CCP Bella Bee And this is what is technically known as useful information 
Oh come on. Stop treating your customers like idiots. I reported the EXACT SAME ****ING ISSUE OVER A WEEK AGO (and I wasn't the only one). But now this is all of a sudden useful information? Are you ****ing kidding me?
My account is paid through November. After that, I'm done. A year and change, nothing more to be seen here except for a ****ed company waiting to die.
A year and change, eh. Such a ripe, old age for a player, to be sure. And such very genteel language, too. Goodbye, and good luck. I do hope you grow up at some point and learn proper netiquette for posting to a public forum. Have a nice life.
For the rest, I will not claim that my five and a half years on EVE have been entirely bug-free, nor that I have never found those bugs annoying. I will, however, state very plainly that out-and-out flames such as those I repeatedly see on these Forums serve no useful function, and they considerably hinder the effectiveness of the Developers and Admins who have to wade through such tripe to get to the rather paltry numbers of posts constructively voicing in-game issues. Keep it real, y'all. You'll get much better results that way.
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SteamViper
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Posted - 2010.10.29 06:11:00 -
[125]
Thankyou CCP I now have my buttons lite whilst doing PI but now with this patch I have extractors which are congested which have never had a problem before.Each of my planets has at least 1 or more route problems.
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Rasz Lin
Caldari Racketeers
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Posted - 2010.10.29 07:24:00 -
[126]
Edited by: Rasz Lin on 29/10/2010 07:26:13 I just found the source of all outr problems : "China / Shanghai ~100Employees" CCP outsourced UI to China :/
ps: its not a complete troll, I work with Chinese companies and asking them to code something ends up EXACTLY like Tyrranis 1.1.
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Vox Noctis
Gallente Legion of Darkness.
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Posted - 2010.10.29 08:45:00 -
[127]
This last patch finally resolved nearly all of the windows position and resizing problems. Station containers and info windows work like a charm now.
I'm still having a problem with wrecks remembering their window size and positions though. They are all still cascading from the middle of the screen no matter what I tried. I thought it was suppose to be fixed with the Oct 5th optional patch.
"Wreck windows will no longer open in the center of the screen, but in the same location as the last moved window, or any stack of wrecks."
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CCP Bella Bee

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Posted - 2010.10.29 09:53:00 -
[128]
Originally by: Swidgen
Originally by: CCP Bella Bee And this is what is technically known as useful information 
Oh come on. Stop treating your customers like idiots. I reported the EXACT SAME ****ING ISSUE OVER A WEEK AGO (and I wasn't the only one). But now this is all of a sudden useful information? Are you ****ing kidding me?
My account is paid through November. After that, I'm done. A year and change, nothing more to be seen here except for a ****ed company waiting to die.
Well I apologize, this was just supposed to be a kind of joking way to point out that this contained relevant information as opposed to "OMG IT'S BROKEN NOTHING WORKS". I haven't been personally working on this issue, so I don't have in my head all the information provided in bug reports but the programmers actually working in the issue do.
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CCP Bella Bee

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Posted - 2010.10.29 09:55:00 -
[129]
Originally by: Tonto Auri Do you also need a new log for #101531, or logging was added specifically to overview?
I don't think we need more logs for that issue but if we do I'll let you know, it's being looked at.
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Rasz Lin
Caldari Racketeers
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Posted - 2010.10.29 10:11:00 -
[130]
what a surprise, container stacking still doesnt work, game still remembers container position PER CONTAINER instead of PER CONTAINER TYPE
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CCP Bella Bee

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Posted - 2010.10.29 10:28:00 -
[131]
Originally by: Vox Noctis This last patch finally resolved nearly all of the windows position and resizing problems. Station containers and info windows work like a charm now.
Good to hear.
Originally by: Vox Noctis
I'm still having a problem with wrecks remembering their window size and positions though. They are all still cascading from the middle of the screen no matter what I tried. I thought it was suppose to be fixed with the Oct 5th optional patch.
"Wreck windows will no longer open in the center of the screen, but in the same location as the last moved window, or any stack of wrecks."
Yes the behavior of windows when you do 'open cargo' on wrecks was fixed, but apparently salvaging windows still have a mind of their own. I'll see to it that they get tamed as well.
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sYnc Vir
Caldari Inglorious-Basterds
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Posted - 2010.10.29 11:34:00 -
[132]
Am I the only person that seems to lose some friendlies from my friendly tab. I deselect everyone and everything bar Friendlies, fleets members, corp members and Milita members yet some of my corpies fail to show up.
Any one else have this issue? Blow me and the 220s I just nailed you with. |

boernl
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Posted - 2010.10.29 11:41:00 -
[133]
Originally by: Stick Cult Edited by: Stick Cult on 27/10/2010 20:32:41
Originally by: Obsidian Hawk For those keeping score, we will have a ton of these as ccp is giving the UI code a complete overhaul and updating it. So quit your whining as they are trying to update their game to be in line with more modern code.
To be productive here, I'll sum up the dev blog for you all:
1) The old UI backend code was literally more than a decade old. I think it was written in 1998? Yea, well they're redoing it. In case you can't figure it out, this is a VERY good thing. Once they get the bugs out, they can do a lot nicer stuff with the UI.
2) They have actually been testing it, but there are so many people that use the UI so differently. According to the dev blog, they get 60 man months of testing in the first HOUR after the patch has been deployed. SOMEONE, SOMEWHERE is going to find something broken, probably in a very specific set of circumstances that they couldn't have predicted.
Yes, it sucks. It will eventually lead to good, though, and they do, in fact, test it.
well yes it sucks big time but theyr also right
-all use there iu in a dif way -as al ppl noticed there will never be a perfect iu -if the code is over a decade old its prolly made by dos code and that is *im trying to be nice* the same code the dinasaurs like me used om the famous 486 and c64 ( sweet memeories :D )
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BobMboClat
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Posted - 2010.10.29 11:45:00 -
[134]
until now i avoided use this patches but with the 6'th i said "why not" and its just AWFULL , i get so many game crashes every 1-2 hours and my game crashes .
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boernl
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Posted - 2010.10.29 11:47:00 -
[135]
Originally by: BobMboClat until now i avoided use this patches but with the 6'th i said "why not" and its just AWFULL , i get so many game crashes every 1-2 hours and my game crashes .
ever thougt of the idear that you need all the optionel patches to make the 6th work proerply bob ? :)
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CheezeChips
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Posted - 2010.10.29 11:51:00 -
[136]
Originally by: CCP Bella Bee
Originally by: Jason1138 ... the overview doubled every single object in space when you undocked...
it was chronic and re-producable and we had dev's sitting here saying it wasn't happening until literally the day they announced the next patch that was gonna fix the problem that they'd never admitted to having seen ...
We were absolutely not saying it wasn't happening, just that we weren't able to reproduce it. I know it's hard to believe when you're watching it happen consistently, but it's the honest truth. It's just very hard sometimes to replicate the sequence of events that may happen in a live environment. And I'm not talking about the sequence of buttons pushed but rather the sequence of server calls, updates coming in as other clients jump into the system etc., with network latency coming into play and so forth.
overvieuw still having the old quirks like peeple stuck on a fixed distance, or overvieuw sorting the object on distance minutes later. this has been there for years! you guys gona fix this **** aswell? or are you just trying to and making things worse by more quirks and features to make you wonder if you lost your mind or need new glasses?
Not to mention wrecks shooting off in opersite direction when tractord .. peeple on station not showing as blues, while local sugest difrent.
all lil quirks in there solong i can remeber where these patches did nothing to. just saying. good attempt on fixing things, but in the end it creating more problems then they fix. i like to see a patch that does what it promises and not make things more goofy
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Sybil Harman
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Posted - 2010.10.29 12:02:00 -
[137]
Originally by: boernl
Originally by: BobMboClat until now i avoided use this patches but with the 6'th i said "why not" and its just AWFULL , i get so many game crashes every 1-2 hours and my game crashes .
ever thougt of the idear that you need all the optionel patches to make the 6th work proerply bob ? :)
As far as I understand it, the patches are cummulative and the latest patch will include all of the fixes contained in previous patches. When you choose to install the latest patch, you get the complete set of fixes. If you choose not to install the latest patch, all previously installed patches are removed and you revert to the original buggy 1.1 release.
That's the theory anyway. There have been enough reports of fixes in earlier patches becoming broken again in later patches to make me suspect that regression testing is non-existent.
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True Rasta
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Posted - 2010.10.29 12:59:00 -
[138]
worst patch ever!!!
make it simple here we r not all computer giks
n where's optional patch that i can download??
it's the worst patch ever i seen.
every time i log in i have this massive intel windows that not grouping!!
make the patch simple. where can i take my option if this is option patch?? wherer can i download this patch if i can't find in eve homepage?
 
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Jason1138
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Posted - 2010.10.29 13:02:00 -
[139]
"DRONES NOW BROKEN. EVEN WITH FOCUS FIRE THEY SPIT APART AND GO AFTER SEPARATE TARGETS."
been doing that for a year for me
"Not to mention wrecks shooting off in opersite direction when tractord"
been doing that for a year
"Well I apologize, this was just supposed to be a kind of joking way to point out that this contained relevant information as opposed to "OMG IT'S BROKEN NOTHING WORKS". Wink I haven't been personally working on this issue, so I don't have in my head all the information provided in bug reports but the programmers actually working in the issue do."
lol ****ing perfect. When you have nothing relevant to add because you're not even working on the problem, be sure to mock frustrated customers. If your goal was to run CCP out of business i honestly cannot think of a way that you guys, as a group, could be closing in on the goal faster than you're doing right now
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CCP Bella Bee

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Posted - 2010.10.29 14:12:00 -
[140]
Originally by: Jason1138
lol ****ing perfect. When you have nothing relevant to add because you're not even working on the problem, be sure to mock frustrated customers. If your goal was to run CCP out of business i honestly cannot think of a way that you guys, as a group, could be closing in on the goal faster than you're doing right now
Again I'm sorry, I was just trying to lighten up a bit, I won't do it again. But my point is, when people give us information like this, we actually do appreciate it and we do use it in the bug hunting. Things like what other windows do you have open, are you in a fleet, is there something you do to make the problem go away. And screenshots are extremely valuable. So no mocking or disrespect intended, just wanted to encourage people to give us concrete information. And even though I'm not one of the programmers working actively on the problem, I am one of the people gathering information and passing it on. And yes, I am a programmer.
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Jason1138
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Posted - 2010.10.29 14:42:00 -
[141]
i just think you guys, as a group, need to realize that what's funny to you is not funny to people here.
like if i work at a funeral parlor and a dead guy falls on top of a dead woman so it looks like they're having sex, in front of both of their families, that might be hilarious to me but not to them. you don't run over to the dead girl's dad and slap him on the back and laugh about what a **** his daughter is. what to you is another day at the office is something else to us
we're here to have fun and not having any fun is not funny to us. we're paying for something we're not getting, and hearing "well why don't you help us fix it then, idiots" from the people who are getting paid to fix it, while we're paying to not have fun, is not a good thing. that is not what i would call good customer interaction on you guys' end
i appreciate that you're here talking to us but i think sometimes you guys forget what is going on. right now i'm paying money to not be able to play a game, because the installers are all broken. even if i could play it, its buggy as hell.
you guys are getting paid to fix the game. you get a check whether its fixed or not. so what is light hearted and humorous to you is probably not as funny to me, because i'm out money and you're making money, you're not having a bad day and i am. just try to think about it in those terms instead of as "ha ha the game's broke again right guys!" because i can assure you we are not laughing about this patch business
i'm sure you're a very nice person and probably a good programmer and i'm not trying to come off as rude, but seriously this entire atmosphere here on the forums is very weird because of (what is perceived as anyway) snarky comments and a "i don't care cause it doesn't affect me" attitude on the part of CCP employees here
and as long as we're talking about it, petitions and bug reports would be taken alot more seriously by the players here if anything ever actually came from them. I had a huge problem with my client last week, leading to me losing a ship. I submitted a detailed petition and got back "good luck replacing the ship". i say i've got a problem with the installer, someone says "make a bug report", i say "well how will that help me get the game installed" and i get total silence on that thread for 3 days followed by another dev post not addressing my question. so yeah, i'm not in a hurry to make a bug report the next time because we all know its not gonna help me any
i've been trying to get someone to tell me how to DL the client for a week, for instance, and i've had 3 different devs tell me that the installers are fine, nothing wrong with them at all, on my thread and then on another thread they've pulled the bit torrent client and admitted that the installer is broken. so at this point if someone were to make a light hearted joke about how i should be helping them fix the installer problem i wouldn't laugh because i'm ****ing ****ed that i haven't been able to get a straight answer in a week, and i feel like CCP is jerking me around on the installer thing by pretending its not broken when we all know it is, and OH YEAH i haven't been able to play the game all week and we all know i'm not gonna get a refund for that, and even if i do all the leg work and do screen shots and my system report and everything else, they're just gonna go "thanks for nothing jerk" and ignore me, like they always do
just think about it from our end once in awhile. please.
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Rasz Lin
Caldari Racketeers
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Posted - 2010.10.29 15:45:00 -
[142]
Originally by: CCP Bella Bee
Yes the behavior of windows when you do 'open cargo' on wrecks was fixed, but apparently salvaging windows still have a mind of their own. I'll see to it that they get tamed as well.
Wait what? Do you even play this game? What is a "salvaging window" ???? Windows position and stacking on things that are opened for the first time is NOT FIXED.
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Tathyn
Minmatar ADS Corp
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Posted - 2010.10.29 15:47:00 -
[143]
Well, someone finally looked at the bug report I filed ... and said they didn't understand it, could I explain further. How hard is it to understand that using the filter button on the wallet transactions tab fails? I amended the bug report using the language I would with a person suffering brain trauma (which apparently the dev team is) and a screenshot showing the wallet transactions tab (in case they don't know what that is) ... and now will patiently wait another three weeks for someone to look at it again.
I'm sorry, CCP, but for this customer, polished gameplay DOES count. It is apparent that no one, at any time, has ever commented or documented the code of this game. That would receive a failing grade in a first term programming class, and you all are supposed to be professionals.
Someone used the analogy of a house. This house apparently needs to be condemned, torn down, and rebuilt from basement to weathervane. I would rather have no game for a week and log on to something that WORKS than this pathetic half-arsed work being released now.
I have four accounts. Two end next month and won't be renewed. The other two are good until January or so. If there aren't major improvements, they won't be renewed either. As much as I like the theory of the game, I'm not going to spend my money being a beta tester. No, you can't haz my stuff. If I leave, it will be in hopes that somewhere down the line CCP gets their act together and produces a game I am willing to pay for. This isn't emoragequit, it's simple economics ... I can pay for headaches and hassles or I can use that money for something enjoyable that works when I use it.
So far CCP, you have convinced me only that you are staffed by bi-lingual monkeys who speak neither English nor Python.
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Jason1138
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Posted - 2010.10.29 15:53:00 -
[144]
back to the "as long as we're talking about it, petitions and bug reports would be taken alot more seriously by the players here if anything ever actually came from them" topic, i broke down a filed a bug report on the installer being broken and i get an email back saying to use the repair tool
i use it and guess what, its broken. i even ran it on an empty folder to make sure it wasn't my DL of the game that was messing things up. running it on an empty folder should just force a DL of the game. still broken
"I would rather have no game for a week and log on to something that WORKS than this pathetic half-arsed work being released now."
i would imagine 99% of the players here agree with you. i know i do. i'm out a week already so it wouldn't be any loss to me
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CCP Bella Bee

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Posted - 2010.10.29 16:12:00 -
[145]
Originally by: Rasz Lin
Originally by: CCP Bella Bee
Yes the behavior of windows when you do 'open cargo' on wrecks was fixed, but apparently salvaging windows still have a mind of their own. I'll see to it that they get tamed as well.
Wait what? Do you even play this game? What is a "salvaging window" ???? Windows position and stacking on things that are opened for the first time is NOT FIXED.
The window that you get when you open the cargo container after salvaging the wreck. If you open cargo on the wreck itself, the windows behave properly but the salvaged containers do not.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.10.29 17:01:00 -
[146]
Originally by: Chribba first \o/ seems the mail bug is fixed at least...
Not 100% since it happened again... 
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Rasz Lin
Caldari Racketeers
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Posted - 2010.10.29 17:58:00 -
[147]
Originally by: CCP Bella Bee
Originally by: Rasz Lin
Originally by: CCP Bella Bee
Yes the behavior of windows when you do 'open cargo' on wrecks was fixed, but apparently salvaging windows still have a mind of their own. I'll see to it that they get tamed as well.
Wait what? Do you even play this game? What is a "salvaging window" ???? Windows position and stacking on things that are opened for the first time is NOT FIXED.
The window that you get when you open the cargo container after salvaging the wreck. If you open cargo on the wreck itself, the windows behave properly but the salvaged containers do not.
That has nothing to do with salvaging, its just ordinary container in space. Just checked and it looks like in fact opening wreck works and window remembers position (heh, it even remembered position I set before tyrranis 1.1).
CCP once again fixed ONE SPECIFIC instance of a bug instead of fixing whole bug. Same happened with double overview - instead of fixing cause of the bug they patched one instance (jumping) leaving undocking broken. Again here someone at CCP decided to fix one instance of the window position bug, and patched only opening wrecks, but left opening ALL containers and priv convo windows :(
Im guessing patch #7 will fix opening Giant secure containers (and only those), patch #8 small secure containers and so on.
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Sybil Harman
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Posted - 2010.10.29 18:43:00 -
[148]
Originally by: Rasz Lin
Im guessing patch #7 will fix opening Giant secure containers (and only those), patch #8 small secure containers and so on.
He-he... check the new CCP post on the information portal forum.
There won't be a patch 7... instead new shiny release 1.2 will be deployed next Tuesday. This will be a new release for the 64-bit thing. It has absolutely nothing to do with fixing the continuing UI problems, though CCP are taking the opportunity to drop in a few minor UI fixes... but those UI fixes are completely coincidental and only a completely cynical person would imagine this is really patch 7 with the 64-bit stuff added to give it credibility. So... don't anyone even think that.
Remember people - it's the new 1.2 build with the 64-bit stuff, and not patch 7. That was build 1.1, which is sooo yesterday.
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Jane Griffin
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Posted - 2010.10.29 19:13:00 -
[149]
Originally by: CCP Bella Bee
Originally by: Rasz Lin
Originally by: CCP Bella Bee
Yes the behavior of windows when you do 'open cargo' on wrecks was fixed, but apparently salvaging windows still have a mind of their own. I'll see to it that they get tamed as well.
Wait what? Do you even play this game? What is a "salvaging window" ???? Windows position and stacking on things that are opened for the first time is NOT FIXED.
The window that you get when you open the cargo container after salvaging the wreck. If you open cargo on the wreck itself, the windows behave properly but the salvaged containers do not.
Thanks for this, i was worried that the container window behaviour was a 'new feature'.
Also the private chat windows do the same as the container windows. Please Please Please take a look at both.
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CCP Bella Bee

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Posted - 2010.10.29 19:53:00 -
[150]
Originally by: Jane Griffin
Thanks for this, i was worried that the container window behaviour was a 'new feature'.
Also the private chat windows do the same as the container windows. Please Please Please take a look at both.
Yes I will make sure to follow up on both.
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