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Vyktor Abyss
The Abyss Corporation
162
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Posted - 2012.08.09 00:46:00 -
[1] - Quote
I think this is a bit of a **** up by CCP.
Rigs were originally introduced as a positive modification to your ship at the expense of some negative modification. The only exception being Energy (Capacitor) type rigs.
By making these rigs have no drawbacks but benefitting mining efficiency/speed you're effectively making them the same as modules that will be essential on almost every mining ship (bait ships etc excluded).
Just wondered if CCP would comment on this addition and comment on how they see this fit in with rigs in general in the future. Why have any drawbacks on any rigs anymore then I think is a valid question?
Comment, speculation, abuse all welcome. Cheers.
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Karl Hobb
Stellar Ore Refinery and Crematorium
473
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Posted - 2012.08.09 00:47:00 -
[2] - Quote
Shield capacity. 'Nuff said. Nothing Found |

Suddenly Forums ForumKings
Republic University Minmatar Republic
174
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Posted - 2012.08.09 00:48:00 -
[3] - Quote
Karl Hobb wrote:Shield capacity. 'Nuff said.
Sig radius bloom. |

Richard Desturned
GoonWaffe Goonswarm Federation
1664
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Posted - 2012.08.09 00:48:00 -
[4] - Quote
the drawback is that they preclude the fitting of a shield rig EVE Online: Trammel (or NGE) |
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Chribba
Otherworld Enterprises Otherworld Empire
4401
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Posted - 2012.08.09 00:49:00 -
[5] - Quote
The icon is drawback enough.
/c
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Vyktor Abyss
The Abyss Corporation
162
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Posted - 2012.08.09 00:51:00 -
[6] - Quote
Richard Desturned wrote:the drawback is that they preclude the fitting of a shield rig
Exactly my point. The choice becomes exactly the same as fitting an extra module in a free slot. Which rigs were never meant to be just additional slots. |

baltec1
Bat Country
1856
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Posted - 2012.08.09 00:53:00 -
[7] - Quote
Fit a mining rig, lose out on tank. |

Vyktor Abyss
The Abyss Corporation
162
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Posted - 2012.08.09 00:53:00 -
[8] - Quote
Chribba wrote:The icon is drawback enough.
/c
Heh, but the question is.... have you been able to, or would you put them on the Veldnaught ?  |

Richard Desturned
GoonWaffe Goonswarm Federation
1664
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Posted - 2012.08.09 00:56:00 -
[9] - Quote
Vyktor Abyss wrote:Richard Desturned wrote:the drawback is that they preclude the fitting of a shield rig Exactly my point. The choice becomes exactly the same as fitting an extra module in a free slot. Which rigs were never meant to be just additional slots.
every electronics rig lacks drawbacks, as do PG/capacitor rigs EVE Online: Trammel (or NGE) |
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Chribba
Otherworld Enterprises Otherworld Empire
4402
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Posted - 2012.08.09 00:59:00 -
[10] - Quote
Vyktor Abyss wrote:Chribba wrote:The icon is drawback enough.
/c Heh, but the question is.... have you been able to, or would you put them on the Veldnaught ?  For two - or three reasons I will not.
- Can't fit Ice Harvesters
- No Mercoxit in Amarr
- I need the cargo rigs since Dreads has no Ore bay (yet)
/c
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Vyktor Abyss
The Abyss Corporation
162
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Posted - 2012.08.09 01:09:00 -
[11] - Quote
Richard Desturned wrote:Vyktor Abyss wrote:Richard Desturned wrote:the drawback is that they preclude the fitting of a shield rig Exactly my point. The choice becomes exactly the same as fitting an extra module in a free slot. Which rigs were never meant to be just additional slots. every electronics rig lacks drawbacks, as do PG/capacitor rigs
Energy rigs I already mentioned but yes some of the electronics rigs do have no drawbacks, but then they added the new:
Processor Overclocking Unit I - this adds CPU at the expense of like 5% shield recharge rate.
Another example of inconsistency I'm talking about. why have drawbacks at all on any rigs if CCP are now pushing them out (with consideration to balancing) as if they are just modules to be plugged into 2-3 additional slots?
Rigs were originally intended/introduced as a hard choice of weighing pros and cons. Now they're essential free slots that must be filled, however I recall Oveur saying at time of implementation (parsing from memory) "Rigs will never become madatory [to compete]" - however flying ships without rigs now would be exactly that - more so given more traits of ships are now being modded with rigs WITHOUT any drawbacks.
make sense? |

Vyktor Abyss
The Abyss Corporation
162
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Posted - 2012.08.09 01:12:00 -
[12] - Quote
Chribba wrote:Vyktor Abyss wrote:Chribba wrote:The icon is drawback enough.
/c Heh, but the question is.... have you been able to, or would you put them on the Veldnaught ?  For two - or three reasons I will not.
- Can't fit Ice Harvesters
- No Mercoxit in Amarr
- I need the cargo rigs since Dreads has no Ore bay (yet)
/c
This cannot stand! I demand all 3!  |

stoicfaux
1404
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Posted - 2012.08.09 01:26:00 -
[13] - Quote
The rigs are temporary placeholders until the T3 (actually modular) mining ships are deployed, and they'll be replaced with proper bonus/drawback rigs.
/seriously
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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James 315
Caldari Provisions Caldari State
2259
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Posted - 2012.08.09 01:30:00 -
[14] - Quote
The problem with drawbacks is, the people fitting the mining ships might need to make choices.  MinerBumping.com -- The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

Alyssa Yotosala
School of Applied Knowledge Caldari State
107
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Posted - 2012.08.09 02:11:00 -
[15] - Quote
Vyktor Abyss wrote: Rigs were originally introduced as a positive modification to your ship at the expense of some negative modification.
And this is exactly what CCP has done, your point is moot.
The new rigs have a positive modification to the ship at the expense of the negative modification, just like you said. The expense to the negative modification is so great, that it is completely gone. We now have no negative modification with these new rigs.
Yes? Suddenly realised that what you said is not what you meant due to a poor choice of words?
Next time type what you mean.
Dont like being called out on it?
Tough, you are posting in the EVE Forums, you know what we are like in here, and you knew what you were getting yourself into when you hit the 'Post' button.
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Urgg Boolean
Center for Advanced Studies Gallente Federation
202
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Posted - 2012.08.09 02:17:00 -
[16] - Quote
It's because anything related to ice or mercoxit have mystical properties with no drawbacks.
Actually, I think there are no drawbacks because these rigs are replacements for the old ship bonuses, which had no drawbacks...
The negative drawback is that you must displace a tanking rig if you use one of the specialization rigs. |

Ohanka
Aggressive Narcissists SpaceMonkey's Alliance
172
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Posted - 2012.08.09 02:19:00 -
[17] - Quote
I hate this thread. |

Mushu V
Templar Corps Rogue Trader Alliance
6
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Posted - 2012.08.09 02:26:00 -
[18] - Quote
they have no drawbacks because they are meant to replace the old role bonus's at the expense of those rig slots |

Tippia
Sunshine and Lollipops
8960
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Posted - 2012.08.09 06:10:00 -
[19] - Quote
It's not that strange seeing as how they're meant to bring back the ship specialisations that were previously inherent in the hulls, and those bonuses came without any particular drawbacks. I suppose that, if they wanted to be mean, they could make it so that adding a [special space-rock]-bonus rig would create a penalty on other forms of mining, just to hammer that specialisation angle home: fit your Hulk with an ice rig and it becomes horrid for rock miningGǪ
GǪbut it's all really just a duplication of previous mechanics using a different system that makes every mining ship (somewhat) equally useful by default. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Alara IonStorm
2917
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Posted - 2012.08.09 06:17:00 -
[20] - Quote
I hope they scrap all rig penalties altogether. They shoe horn Astro Rigs and Elec Rigs, and the penalties to tank rigs screw up armor pretty bad and the shield penalties disproportionately effect small ships. No one cares what size a Drake is. |
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Tippia
Sunshine and Lollipops
8960
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Posted - 2012.08.09 06:24:00 -
[21] - Quote
Alara IonStorm wrote:No one cares what size a Drake is. Hey! I do. 
That's why I always preferred active-tanked Drakes to PST ones in missions.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Dave stark
Black Nova Corp.
412
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Posted - 2012.08.09 07:13:00 -
[22] - Quote
considering the rigs are in the game to allow you to retain pre patch levels of mining yield, there damn well shouldn't be a drawback on the rigs, losing the rig slot just to keep current levels of yield is already a drawback. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Mr Bimble
Lost Ark Enterprises
6
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Posted - 2012.08.09 08:23:00 -
[23] - Quote
Almost all exhumers and barges were fitted with now useless cargo expanding rigs.They get replaced with new shiny rigs with mining uprades.Perhaps this patch has some use after all. |

pussnheels
511
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Posted - 2012.08.09 09:22:00 -
[24] - Quote
the drawback is that a miner has to choose between yield or defence I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1744
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Posted - 2012.08.09 09:41:00 -
[25] - Quote
The new rigs have a calibration cost of 250 for the T1 version. Isn't that enough of a drawback?
Day 0 advice for new players: Day 0 Advice for New Players |

Skippermonkey
Tactical Knightmare
1253
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Posted - 2012.08.09 10:38:00 -
[26] - Quote
the drawback is you are in a mining barge My homeboys tried to warn me But that butt you got makes me so horny |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1745
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Posted - 2012.08.09 10:40:00 -
[27] - Quote
Skippermonkey wrote:the drawback is you are in a mining barge
So true! Day 0 advice for new players: Day 0 Advice for New Players |

Octoven
Four Pillar Production Dragehund
8
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Posted - 2012.08.09 12:24:00 -
[28] - Quote
I agree the biggest drawback of all is that the purpose of the ore bay was to free up the rig lots for extra defense; however, if you choose to throw a rig on to mine more efficiently, then you are choosing to negate those shield rigs as well and that is a pretty big drawback of itself. |

Simetraz
State War Academy Caldari State
440
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Posted - 2012.08.09 12:37:00 -
[29] - Quote
OP go Ice mining for a week and see how you feel about the rig and needing a down side.
or should I say Ice mining is the very bottom you can't get any lower so anything CCP does to the rig as an offset will just be laughed at, so rightly so they just left it alone.
and the Mercoxit rig, well as others have said you will be sacrificing some tank so its use will be questionable all things considered.
EVERYBODY KNOWS |

Xearal
Black Thorne Corporation Black Thorne Alliance
346
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Posted - 2012.08.09 12:49:00 -
[30] - Quote
Mara Rinn wrote:The new rigs have a calibration cost of 250 for the T1 version. Isn't that enough of a drawback?
This..
250 calibration is a lot, it means you can't fit much else in the other rig slots, certainly no decent tech 2 rigs, not another mining rig. And they are only used for specific kinds of mining ( ice and mercoxit ), meaning that if you want to mine those things, you will have to sacrifice something to be able to.
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