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Bizarre
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Posted - 2005.01.12 11:58:00 -
[1]
I find the Typhoon to be one of the most entertaining battleships due to its versatility. However I'm having some problems with grasping the current special abilities it gets. Currently it's like this:
Special Ability: 5% bonus to Large Projectile Turret firing speed and 10% to Large Projectile Turret optimal range per level.
However, the typhoon has only 4 turretslots and another 4 missile slots. Wouldn't it be nice to give the typhoon a small ROF bonus for missile launchers?
I haven't worked out stats because I'm not very good at stuff like that, but I thought I'd throw in an idea for us to discuss. -------------------------------------------------
Deathwing > U LIKE THOSE NUTS ON YA CHIN?
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Sun Ra
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Posted - 2005.01.12 12:04:00 -
[2]
I think a mining laser yeld bonus would be better
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Activor Faust
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Posted - 2005.01.12 12:10:00 -
[3]
Biz,
Agree. No other ship has a weapons related bonus that only applies to 50% of its slots.
A small missle bonus would be sensible as would something that increased tanking ability. Maybe 5% less duration or extra boost to armour repair modules?
AF
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pardux
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Posted - 2005.01.12 12:36:00 -
[4]
typhoon needs 5% missile launcher & large proj. ROF 
Fluffy carebear (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Moridan
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Posted - 2005.01.12 19:12:00 -
[5]
It needs to swap something like 800 sheild for 800 armor.
It needs a 5th med slot so i can fit a ab, 3 rechargers, and another module.
It needs a bonus to missles ROF. "Speak quietly and carry a big torpedo."
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Magorath
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Posted - 2005.01.12 19:17:00 -
[6]
Agree, a launcher ROF bonus would instead of the optimal range bonus would suit the typhoon quite well.
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Kaylona Tso
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Posted - 2005.01.12 19:25:00 -
[7]
Actually I think they need to take off 1 launcher point and add a 5th Turret point.
5/3 turrets to missiles
4 mid
7 lows
Its would then use its bonus properly and not rely on missiles so much. -----
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ZoRzEr
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Posted - 2005.01.12 19:29:00 -
[8]
Edited by: ZoRzEr on 12/01/2005 19:29:24 I've flown Typhoon for 8 months now and I havent even thought about changing. What bonus I'd personally like to see is: 5% Bonus to Missile Launcher RoF -5% Bonus to Armour Repairer Duration
Or something in that direction, as I dont even use projectiles on it anymore. I gave up on them awhile ago. Those two existing bonuses are outdated and need an update
Edit-: Typos
By teaching you will learn by learning you will teach |

Hoolk
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Posted - 2005.01.12 19:46:00 -
[9]
Agree, something needs to be done with this ship.
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Shadowsword
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Posted - 2005.01.12 19:56:00 -
[10]
The good thing about 4 missiles slots, is that it allow you to pound scorpions. FoF cruises do less damage, but you're tanked, while the EW scorp very probably isn't.
Of course, finding lone scorpions is quite hard these days...
For the Typhoon, I'd like to see those bonuses: -5%/lvl rate of fire for large projs and large missile launchers, and -5%/lvl to sig radius. The combination of small sig radius and speed would make it truly unique, and make really different tactics.
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Chee
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Posted - 2005.01.12 20:39:00 -
[11]
agreed, the bonus needs a change but, its a tier 1 bs, lets not overpower it I would not like to see 5/3 gun/missile slot layout, that nerfs the versatile part about the phoon which I really like
its versatile, so it should not get too overpowered on its many uses, else it would be too powerfull compared the 'less-versatile' bs's
Its not enough to succeed. Others must fail. |

absolute
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Posted - 2005.01.12 21:41:00 -
[12]
I would love to see a 5% rof for missiles bonus. Even if it had to replace the 10% range bonus which is hardily used. The typhoon is such an underdog, so i will root for it.
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DarK
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Posted - 2005.01.12 21:50:00 -
[13]
I wouldn't have too much of a problem if it had a missile bonus ontop of the projectile one.
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Lihnuz
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Posted - 2005.01.12 21:52:00 -
[14]
i would like 5% bonus to noseferatus.. 
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lollerskates
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Posted - 2005.01.12 23:44:00 -
[15]
-10% resemblence to an in-sink erator (garbage disposal) per level.
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Jazz Bo
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Posted - 2005.01.13 01:00:00 -
[16]
The Typhoon is the only BS I haven't flown. I was just going to try one when they nerfed projectiles.
The 10% to Optimal has always seemed silly, considering it's the battleship with the lowest targeting range (well, back when 1400s ruled all).
-5% to large projectile and missile launcher RoF would be nice... but they might actually make it TOO powerful.
(remember that missiles are powerful as they are, and the Scorp has no damage-increasing bonuses, the Raven only has one)
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Bobbeh
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Posted - 2005.01.13 05:14:00 -
[17]
5% bonus, would make it more used. However, i do feel it might be a little over the top (with 4 dual 425's it will have about as much power as a raven).
Either make it 4%, or make it 5% and take off the projectile bonus and put something else in (i actually suggest 5% to nosferatu). Mimiru > It'd be a tie, the monkies nerfed pooflinger wouldnt have enough tracking to hit the parrot orbiting him, but the parrot's beak is so small it couldnt break the monkey's fur tanking. |

Meridius
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Posted - 2005.01.13 05:46:00 -
[18]
Personally, i would rather see a bonus that gives it a proper role like the other tier 1 bs.
Geddon is damage, scorp is EW and the dom is drones; i could never figure out what the typhoon was meant for 
________________________________________________________
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Daiken
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Posted - 2005.01.13 06:00:00 -
[19]
Damn yah, would love to have a missile bonus on the Typhoon. But I think that would make her too strong. ---------------------
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Jakal
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Posted - 2005.01.13 09:35:00 -
[20]
id like to see the typhoon replace the 5% projectile rof bonus with a 5% laucher rof bonus. it would be nice if minmatar BSs hybrid nature was reflected in its skill bonuses.
-Adapt and Overcome.
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Arthur Guinness
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Posted - 2005.01.13 10:01:00 -
[21]
It would be nice, but i am not sure if it wasn't to powerfull then? -- The worst thing you can do when suggesting a solution to a problem is to provide alternatives, people end up arguing the alternatives instead of implementing the fix. |

Hakera
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Posted - 2005.01.13 10:05:00 -
[22]
i would say change one bonus into a missile bonus.
perhaps change the optimal range bonus into a 5% Rof bonus to missiles?
Dumbledore - Eve-I.com |

Jakal
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Posted - 2005.01.13 10:10:00 -
[23]
i dont think these changes would make it too powerful. its not like it has so much cpu and PG that it could put on big guns and seige lauchers and still have the cpu and grid for a powerful tank. i think it would make it more like a geddon in that it could either be fitted to deal damage or tank.
-Adapt and Overcome.
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Jakal
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Posted - 2005.01.13 10:12:00 -
[24]
Edited by: Jakal on 13/01/2005 10:13:26
Originally by: Hakera i would say change one bonus into a missile bonus.
perhaps change the optimal range bonus into a 5% Rof bonus to missiles?
i dont think it would be likely that they would give it 2 rof bonuses.
-Adapt and Overcome.
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Bobbeh
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Posted - 2005.01.13 10:25:00 -
[25]
4x Dual 425 Autocannon II 4x Named siege 1x Quad lif 1x web 1x scrambler 1x injector
1x Large Named Armour Repairer 1x Med Tech II Armor Repairer 3x Hardeners 1x Reactor Control II 1x Damage modifier
That will fit on PG, not too sure about CPU, would def fit with named Dual 425 though.
Mimiru > It'd be a tie, the monkies nerfed pooflinger wouldnt have enough tracking to hit the parrot orbiting him, but the parrot's beak is so small it couldnt break the monkey's fur tanking. |

fras
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Posted - 2005.01.13 10:27:00 -
[26]
Anything other than the optimal bonus would help. A launcher rof bonus might be too much (although not compared to the damage an arma can dish out), but something like an armour rep bonus would be nice.
I also think it would be a good idea to combine damage mods into one type for missles and guns like was suggested on the forum a few days ago.
I like the typhoon and i know alot of other people do, but it offers virtually nothing (2 or 3 more launched drones and a few m/s base speed) over the tempest. All other tier 1 BS have some distinct & worthwhile advantages over their tier 2 counterpart.
In my mind you'd pick the Typhoon because it either looks good, you want to be different or you don't have the isk for a Tempest.
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Selim
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Posted - 2005.01.13 10:41:00 -
[27]
Edited by: Selim on 13/01/2005 10:41:22 I'd make it into a more missile oriented ship, personally. Change that optimal range bonus to a missile rate of fire bonus. It wouldn't be overpowering... the Raven has it, too. (and the caldari all know how the raven is NOT OVERPOWERED... )Then give it one extra turret, and one extra missile slots. 5 turrets 5 missiles.
Then give it a slight velocity boost/lower mass or both.
There, a versatile, quick and powerful ship. A truly Minmatar design.
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Jazz Bo
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Posted - 2005.01.13 11:17:00 -
[28]
How about +5% to ship velocity instead? That would emphasize it's role as the fastest BS there is.
The more I think about it, +5% to missile launcher RoF would make it too powerful. It could have the +10% to missile velocity though.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Amrotis
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Posted - 2005.01.13 11:30:00 -
[29]
A +5% launcher ROF would overpower it imo. It would have a higher DoT output than a raven with a better tank (and at half the price).
I do like the idea of a velocity bonus though. |

dabster
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Posted - 2005.01.13 11:37:00 -
[30]
I think most people want missile bonus simply because missiles are so uber, imo it would overpower the Phoon.
Originally by: Kaylona Tso Actually I think they need to take off 1 launcher point and add a 5th Turret point.
5/3 turrets to missiles
4 mid
7 lows
Its would then use its bonus properly and not rely on missiles so much.
This makes a lot more sense. It would not help extremly much with gimped large turrets, but it's far more logic than a missile bonus which no other Minmatar ship have. It has a huge dronebay while no other Minnie has particulary large ones, why make it even more special by giving it missile bonus. ___________________________ Chicks dig Brutor's |
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