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Drunken Claptrap
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Posted - 2006.03.11 11:10:00 -
[31]
Errm, The Covert Ops Cloaking Device
Draft Beer Not People |

Steely Dhan
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Posted - 2006.03.11 11:22:00 -
[32]
Originally by: Drunken Claptrap Errm, The Covert Ops Cloaking Device
snicker
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CopyCatz
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Posted - 2006.03.11 11:48:00 -
[33]
Edited by: CopyCatz on 11/03/2006 11:49:18
Originally by: Dajjal conversely u can not activate the cloak in mid warp - u warp uncloaked - u arrive uncloaked
I have no problems warping uncloaked and then cloak midwarp with a covert ops cloak.. That's what I do when on autopilot, I decloak after jump, AP starts warp, I cloak and fly cloaked till I "hit" the next gate. I then decloak but jump almost immediately after that. So the cloaking must have had some improvements in the last patches..
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Christiansen
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Posted - 2006.03.14 13:22:00 -
[34]
Very good FAQ Hygelac, thanks a lot for it. Anyway, I got some questions pls: 1. If I get targeted by somebody, and I use my ECM's on him and he will not have his target on me, can I get cloaked after that? 2. What will happen' if I use that cloaking module that is made for cov ops ship on a regular ship?  3. Exept bumping in something, there is no way that can make me visible? with probes or something else maybe?
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Naib Stilgar
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Posted - 2006.03.14 15:13:00 -
[35]
Edited by: Naib Stilgar on 14/03/2006 15:13:56 I'm not happy .. a stealth bomber is in the covert ops ship category and it is a frigate but it doesn't have the CPU bonus to allow it to use the Covert Ops cloak. Bug or intentional?
Oh yeah, great FAQ 
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Forsch
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Posted - 2006.03.14 15:18:00 -
[36]
Originally by: Naib Stilgar I'm not happy .. a stealth bomber is in the covert ops ship category and it is a frigate but it doesn't have the CPU bonus to allow it to use the Covert Ops cloak. Bug or intentional?
Intentional. If bombers could equip the covert ops coak, there would be no need for the covertops frigates anymore.
________________________________________________________________
- Forsch
Defender of the empire
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Hygelac
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Posted - 2006.03.16 22:23:00 -
[37]
Originally by: Christiansen Very good FAQ Hygelac, thanks a lot for it. Anyway, I got some questions pls: 1. If I get targeted by somebody, and I use my ECM's on him and he will not have his target on me, can I get cloaked after that? 2. What will happen' if I use that cloaking module that is made for cov ops ship on a regular ship?  3. Exept bumping in something, there is no way that can make me visible? with probes or something else maybe?
FAQ is getting quite out of date, I'll try to update it at somepoint Soon! In answer to your questions:
1. ECM the guy then cloak is fine. But its only really effective in a 1v1 situation, if you have 6 people locking you, you're in trouble.
2. You can't. If you look at the fitting requirements for a Covert Ops cloak, the CPU requirement is so high that no other ship in the game is capable of fitting it without the bonus.
3. Correct only getting within 2km of an object will decloak you. But be careful. In one of the patches last year, they made planets 'solid' objects. Previously you could fly right through the surface of a planet and stay cloaked. Now if you bump into a planet, you'll loose cloak. I've accidently done this when I was AFK so be careful.
One other thing to note is that objects which might not apear on your scanner will decloak you. Such as Missiles. I found this out the hard way when sneaking up to a sniping Raven, his Cruise missiles decloaked me on the way to their target!
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EzeThieL
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Posted - 2006.03.17 17:01:00 -
[38]
Edited by: EzeThieL on 17/03/2006 17:04:22 Thanks for answering to my post and I'll take care using cloaking then. But, bumping to a planet? it's that posible ? sorry if I sound like nOOb but a really didn't try that yet (ohhh, I forgot to put Christiansen profile)
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Matrices Reborn
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Posted - 2006.03.17 20:16:00 -
[39]
1. Well this is kind of a dumb question but do you need to have a lock in order to use smartbombs or the ECM burst? If you don't well I have a pretty nasty setup in mind.
2. The guide mentions you can't use an Mwd while cloaked but wtb afterburners?
3. Would it be feasible to use the cloak on a close range setup Bs that does have to move? Btw he way nice guide. Never knew I knew so little about cloaking devices.

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Matrices Reborn
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Posted - 2006.03.18 02:56:00 -
[40]
Answer my Question,somebody, please.
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Nyphur
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Posted - 2006.03.18 03:04:00 -
[41]
Originally by: Matrices Reborn Edited by: Matrices Reborn on 18/03/2006 02:55:20 1. Well this is kind of a dumb question but do you need to have a lock in order to use smartbombs or the ECM burst? If you don't well I have a pretty nasty setup in mind.
2. The guide mentions you can't use an Mwd while cloaked but wtb afterburners?
3. Would it be feasible to use the cloak on a close range setup Bs that does have to move? Btw nice guide. Never knew I knew so little about cloaking devices.

1. Don't need a lock. But ECM Burst currently doesn't actually do squat. 2. You cannot activate ANY modules while cloaked. 3. It'd be really slow but it's possible to surprise people by cloaking 50km above a belt, going idle until someone appears and starts mining and then sneaking up to them. You'd be within scrambler and weapons range when you decloaked.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Loobzer Smoothpate
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Posted - 2006.03.21 20:26:00 -
[42]
Has anyone with cloaking experience used a covert ops with a covert ops cloaking device II to transport contraband? It would be nice to hear if anyone has done this successfully, or unsuccessfully. In particular I'm wondering if that brief blip after jumping and prior to re-cloaking is enough to get you tagged by customs in empire or not. I can certainly understand why most people may not be eager to test this out though.
If this works, this would certainly add to ythe usefulness of a covert ops ship fitted with a covert ops II cloaking device. We all have stuff in one place or another that we can't exactly transport conveniently without getting tagged with a fine or worse.
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Anatoli Kaminov
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Posted - 2006.04.04 14:03:00 -
[43]
Originally by: Forsch
Originally by: Naib Stilgar I'm not happy .. a stealth bomber is in the covert ops ship category and it is a frigate but it doesn't have the CPU bonus to allow it to use the Covert Ops cloak. Bug or intentional?
Intentional. If bombers could equip the covert ops coak, there would be no need for the covertops frigates anymore.
Caldari has 2 covert ops ships: BUzzard and Manticore, both tech2 frigs. The Manticore is also designed as stealth-bomber, just a thought.
Some sweetners concerning the Manticore Close to 25% reduction in Cruise launcher kit powergrid needs. 5% bonus to Cruise msl kinetic dmg.
and the proverbial cherry..
'Advanced techniques in spatial distortion technology enable them to potentially fly faster when cloaked than when uncloaked..' meaning: 25% (!!!) bonus to cloaked velocity.
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Phish1
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Posted - 2006.04.04 15:23:00 -
[44]
Originally by: Anatoli Kaminov
Originally by: Forsch
Originally by: Naib Stilgar I'm not happy .. a stealth bomber is in the covert ops ship category and it is a frigate but it doesn't have the CPU bonus to allow it to use the Covert Ops cloak. Bug or intentional?
Intentional. If bombers could equip the covert ops coak, there would be no need for the covertops frigates anymore.
Caldari has 2 covert ops ships: BUzzard and Manticore, both tech2 frigs. The Manticore is also designed as stealth-bomber, just a thought.
Some sweetners concerning the Manticore Close to 25% reduction in Cruise launcher kit powergrid needs. 5% bonus to Cruise msl kinetic dmg.
and the proverbial cherry..
'Advanced techniques in spatial distortion technology enable them to potentially fly faster when cloaked than when uncloaked..' meaning: 25% (!!!) bonus to cloaked velocity.
okays... few things you have misread...
1. the manticore (and all stealth bombers) has a 19.96 (i think of the top of my head) reduction in cruise PG needs PER FRIGATE LEVEL!!!!! you NEED frigate lvl 5 to fly the ship, thats about 20 PG per launcher (this is also the kinetic damage as well)
2. its 25% bonus to cloaked velocity per level, so cov ops 4 with the T1 cloak means you go slightly faster cloaked than not cloakd, cov ops 5 means you go 35% faster than your base speed.
----------------- ---My 2 ISK--- ----------------- |

Sumayyah
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Posted - 2006.05.12 15:40:00 -
[45]
Just want it to be known that just because you are in a cover ops ship with the covert ops cloaking device II you aren't safe from gate camps. If the gate campers are podding everyone that comes to thier gate thier will be frozen bodys floating in space and these will cause you to uncloak if you get with in 2.5km or whatever it is from them and you won't see the froven bodies.. at least I didn't so I was pretty dumb founded when I became uncloaked and didn't see anything close to me, excpet the gate campers over 100km out or whatever it is.
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ReaperOfSly
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Posted - 2006.05.12 17:11:00 -
[46]
Originally by: Dajjal 2) yes - u can de-activate the cloak mid warp - u warp cloaked u can arrive either cloaked or uncloaked. conversely u can not activate the cloak in mid warp - u warp uncloaked - u arrive uncloaked
You've obviously never flown a covert ops have you? You can cloak midwarp.  --------------------------------------------------------------------
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Asia Trique
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Posted - 2006.05.15 07:06:00 -
[47]
hello, if i insta-warp from a gate A to a Gate B where a Bubble is anchored :
1. Am I catch by the bubble ? 2. if Yes, do i de-cloack (if i supposed that nothing else 'solid' is at less than 2.5km)?
Same questions with an interdictor bubble.
ty
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Hygelac
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Posted - 2006.05.15 09:36:00 -
[48]
Originally by: Asia Trique hello, if i insta-warp from a gate A to a Gate B where a Bubble is anchored :
1. Am I catch by the bubble ? 2. if Yes, do i de-cloack (if i supposed that nothing else 'solid' is at less than 2.5km)?
Same questions with an interdictor bubble.
ty
1. Yes, you are caught in the bubble whether you are cloaked or not
2. No, being caught in a bubble doesn't mean you decloak, it's not like a forcefield. However if you get within 2km of an object you'll decloak as normal.
As a side note, you'll often find that experienced bubble users will jettison a can at the point where most people will be dragged out of warp. This has the added advantage of decloaking anyone who lands in the bubble as the can will be within 2km.
I'm always very careful of travelling through choke systems even when cloaked, if you get caught in a bubble you wont just lose your ship but most likely lose your implants too.
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Karo Kezo
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Posted - 2006.05.24 05:25:00 -
[49]
ok, when noone wants to answer the smuggling Q I can only deduct a bit out of it. a. can't be that noone tried it. It's very tempting. b. obviously, the profit is good enough that the one who knows won't share his experience in a small niche of bussiness like this.
Therefore, quite probably, you can smuggle in Empire.
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Phish1
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Posted - 2006.05.24 12:22:00 -
[50]
Originally by: Karo Kezo ok, when noone wants to answer the smuggling Q I can only deduct a bit out of it. a. can't be that noone tried it. It's very tempting. b. obviously, the profit is good enough that the one who knows won't share his experience in a small niche of bussiness like this.
Therefore, quite probably, you can smuggle in Empire.
well, untill you actually try, i dont reccomend that you tell people they can, if someoen is willing to send me 60 mil isk ill give it a go, but i am not rich enough to try. cov-ops cloaks are too expensive to try things like this.
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Kalaan Oratay
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Posted - 2006.05.24 13:03:00 -
[51]
A few things I've heard/read regarding covert ops and smuggling:
a) Whether or not a customs offical scans you or not is chance based. b) The customs scan is near instantanious (possibly get scanned during the brief recloak that has to be done during warpgate cloak and module cloak?)
This unfortunately creates too many variables to easily get a straight answer. If a customs offical doesn't catch you, it could be because he just didn't do a scan (chance based system), of that you sucessfully recloaked quickly enough to avoid a scan (instantanious scanning). If he does catch you, it could be because they have uber targetting and scanning, you hit a lag spike during the recloak, of that they can see through your cloak (also heard this).
Unless someone can say that they've done a considerable number of sucessful contraband runs in a cloaked ship, I dont think theres gonna be an answer to this.
Added to the problem is the bug whereby your ship has the cloaked effect, but the module isnt activated, so you're not actually cloaked...
Bleh... you can see theres issues 
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Plancek
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Posted - 2006.05.24 17:12:00 -
[52]
Wrong, wrong, wrong, wrong and....wrong.
Using a Buzzard, <covert ops frig> it is possible to fly directly up to a jumpgate and then decloak for the slightest second before warping through. On the other side, a good covert ops pilot will only be on the scanners for a blink.
Therefore, if smuggling is your intent, then this is indeed the ship to use due to these factors. What is NOT so pretty about this arrangement is that while you can in fact do this and risk VERY little due to concord, what you CANT do is increase your cargo space suffciently to make the trip profitable.
So if you wish to risk 60+ million on the chance you can make possibly 2-4 million on one run that may take an insane number of jumps, feel free. Otherwise, it simply isnt worth it.
Lord Terror Founder - Fade to Black
For the Cattle...Nothing. |

Lacero Callrisian
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Posted - 2006.05.24 19:03:00 -
[53]
Originally by: Hygelac As a side note, you'll often find that experienced bubble users will jettison a can at the point where most people will be dragged out of warp. This has the added advantage of decloaking anyone who lands in the bubble as the can will be within 2km.
I've always been told this is an exploit. It doesn't seem like one to me so I don't want to start an argument, just be aware you can always try the petition lucky dip if you lose your ship to this.
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Wiccy84
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Posted - 2006.06.03 12:52:00 -
[54]
question.
if someone starts targeting you but has yet locked on can you still cloak and will not get locked ?
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Zyxion
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Posted - 2006.06.14 03:26:00 -
[55]
Originally by: Wiccy84 question.
if someone starts targeting you but has yet locked on can you still cloak and will not get locked ?
yes.
And remote sensor damps are your friend! Although it was mentioned that you can't cloak when you just venture out of lock range while locked, a sensor damp will FORCE the lock off, and allow for cloak.
Figured that out once when i was targeted by a couple of Moa's.
Was almost bird food.
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Fistandilus
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Posted - 2006.06.26 07:47:00 -
[56]
Edited by: Fistandilus on 26/06/2006 07:47:20 Ok. A question then.
If someone is running a Sensor Booster or a Passive Targeter, can they target you (or decloak you) when you are cloaked?
I have been wondering this for a while.
Cohors Praetoria [COPRA] -Latin for "Praetorian Guard" |

noonien shakra
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Posted - 2006.07.01 11:10:00 -
[57]
i would like to add...
I've found that i can move to a gate @ 250 m before cloak turns off (unless a ship comes in 2k range) also if i warp to a station that gets me to 0km of it, im still cloaked (unless another ship is is in 2km range)
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noonien shakra
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Posted - 2006.07.01 11:27:00 -
[58]
Just to add...
I use covert op cloak 2 device ..... im not sure if this makes it possible to do this, or if weaker cloak models dont allow this to occur....
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Word
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Posted - 2006.07.01 18:20:00 -
[59]
With the cost of a Cov Ops Cloak II these days, I just said forget it.
Although the improvements since RMR have been awesome, probably part of the reason why they cost so much now.
I sold mine for 50mil and bought mins to build a Tempest.
All it takes is to get caught at a gate camp with warp bubbles and PPPFFFFT. There goes 50mil with zip for insurance.
Even with a Gist Type A mwd, you're chances of escaping a bubble camp are low.
Now for scouting, i just use my dirt cheap Claw, with T1 mods and cruize around at 5kms, and I can fight back, much more fun.
Really, they know you're there on local, and all you have to do is a 1000km scan to know if the cloaker is near your location, so I don't really see such a great advantage to justify the ridiculous prices of cloak mods.
I have Covert Ops, and cloaking 5, and all I'm going to do with it now is to buy the prototype cloak and hide my hauler or Tempest with it.
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Mo Steel
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Posted - 2006.07.01 19:16:00 -
[60]
Originally by: Word Edited by: Word on 01/07/2006 18:34:11 With the cost of a Cov Ops Cloak II these days, I just said forget it.
Although the improvements since RMR have been awesome, probably part of the reason why they cost so much now.
I sold mine for 50mil and bought mins to build a Tempest.
All it takes is to get caught at a gate camp with warp bubbles and PPPFFFFT. There goes 50mil with zip for insurance.
Even with a Gist Type A mwd, you're chances of escaping a bubble camp are low.
Now for scouting, i just use my dirt cheap Claw, with T1 mods and cruize around at 5kms, and I can fight back, much more fun.
Really, they know you're there on local, and all you have to do is a 1000km scan to know if the cloaker is near your location, so I don't really see such a great advantage to justify the ridiculous prices of cloak mods.
I have Covert Ops, and cloaking 5, and all I'm going to do with it now is to buy the prototype cloak and hide my hauler or Tempest with it.
So all I have to say to you Cov Ops Cloak II gougers is EAT MY SHORTS Boycot Cov Ops Cloak II !!
The cost isn't because bombers or covert ops ships got super-awesome better; it's that there are now four more ships capable of using them effectively.
Also, I'm pretty sure you don't show on scanners if you are cloaked.
Fraknly, I wish they'd release the tech 1 cloaking device BPO from NPCs though. Ten million isk for that one module? Ridiculous.
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