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Deides
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Posted - 2005.01.14 06:24:00 -
[1]
I actually like EVE alot - but when i play i always feel like theres something missing. I thought it was the way fighting was handled, but thats not it. Then yesterday i finally realized what is the main thing missing in eve, in my opinion.
One of the main things i loved in ultima online, which i player for over 3 years, was the ability to own a house, to decorate your house, and to have some little place to call your own in the massive world around you. In eve, everything feels impersonal. Youre either in a ship in space, or floating in the center of a bay in a generic station. I feel as though my character is always moving around... or floating... Im not sure how to describe this, but when i play i do not feel as though anything in the game is mine, nor do i feel like i belong anywhere.
This is mingled with the lack of creation in eve - sure you can craft pos's, ships and items, ammo etc. But nothing original, you cannot say "I have created this" since all you are doing is putting parts together to assemble a predefined item. In ultima online, you could get a house, and decorate it. What you ahd inside was truly your "creation".
Eve has a lack of customization (player portraits arent that important in space), and ships are very generic: put 20 people in the same ship together and you have 20 clones, nothing differenciates the 20 players but their name. I get an overall impression of loss, floating around space without anything to hang on to, no home to go to to relax and unwind from the hectic universe.
I dont know how this could be fixed - my idea would be to be able to claim a small portion of deadspace, or "buy" some deadspace. Whatever you left in this deadspace would be yours and would stay there as long as you left it there, kind of like you own little piece of the universe. (make it so you could only get these titles to deadspace in specific zones, so as to discourage exploiting... ie putting a deadspace-home right next to a ice field).
No one could warp to your deadspace area without your permission, since they wouldnt have the coords - and i would think that being able to anchor some decorative items like asteroids, dust clouds, or any of the junk you find in deadspace normally, would really give players a way to customize their deadspace.
Just an idea - but i know that implementing this would greatly improve my gameplay.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

TheNecromancer
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Posted - 2005.01.14 07:16:00 -
[2]
if you have the isk..you can buy a TITAN when it comes..its huge...like a mothership :) and called that for home :)
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Deides
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Posted - 2005.01.14 07:24:00 -
[3]
Edited by: Deides on 14/01/2005 07:25:27 Its just a ship like any other.... put 10 people in titans and put these 10 people in a straight line and you wont be able to tell them appart. The only thing that makes us different in eve is our name. A good thing, but still not very customized.
In eve atm you can only build blueprinted things, you cant CREATE anything.
Personalized deadspace woudl let us have a "home" to decorate as we see fit, want some cool wreckage in your deadspace? want to place some derelict objects? anchor cans and etc and you have the closest thing to a house thats possible in eve without a major overhaul of the game system.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

Wrangler
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Posted - 2005.01.14 07:24:00 -
[4]
Yes, you can imagine you put up some curtains in your titan to make it feel more like home. 
[Read the Rules!] - [Email the Moderators] |

Elixier
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Posted - 2005.01.14 07:25:00 -
[5]
When i found out about POS i thought "Great! i could set up a little base to call my own!". But obviously 1 person can't run a POS, it would be fun to have a little single structure that you could anchor in deadspace, like a mini station with limited Cargo space etc.
We can dream. 
Elixier's Kills |

Deides
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Posted - 2005.01.14 07:29:00 -
[6]
Edited by: Deides on 14/01/2005 07:32:36 Edited by: Deides on 14/01/2005 07:29:57
Originally by: Elixier When i found out about POS i thought "Great! i could set up a little base to call my own!". But obviously 1 person can't run a POS, it would be fun to have a little single structure that you could anchor in deadspace, like a mini station with limited Cargo space etc.
We can dream. 
Even then, a personalized POS wouldnt do much good - if they would implement that it would most likely be some generic design you wouldnt be able to change.
The current system lets you anchor things in space, so why not take that and make it better, and a little more official? You could create things, modules to anchor in player-deaspaces, say... lab modules, etc etc. Wouldnt be just for decoration.
Curtains? Bah, i can see youve never played ultima online. I remember the day customized housing came out in ultima online, i spent nearly 12 horus straight in designning a house. It was fun because i felt like i was making something i could call my own, customizing my little area of the world.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

OffBeaT
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Posted - 2005.01.14 07:52:00 -
[7]
i realy liked making fighter skins and logos for my planes or subs in photoshop and then being able too use them. i do miss that in the game. its alot of fun being creative about what you use in a game.
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Wrangler
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Posted - 2005.01.14 07:53:00 -
[8]
Yea, I've spent hours and money decorating my house in another game as well. 
[Read the Rules!] - [Email the Moderators] |

sutty
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Posted - 2005.01.14 07:59:00 -
[9]
Originally by: Wrangler Yea, I've spent hours and money decorating my house in another game as well. 
OMG ! SIMS ONLINE 
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Deides
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Posted - 2005.01.14 08:08:00 -
[10]
Originally by: OffBeaT i realy liked making fighter skins and logos for my planes or subs in photoshop and then being able too use them. i do miss that in the game. its alot of fun being creative about what you use in a game.
yes, and thats what i mean, the creative aspect is missing in EVE. you can only do whats predefined - even if the devs would add some small "flag" icon we could display next to our ship, it would do alot to enhance the game. A customizeable "flag" icon next to your ship in space would make me feel less of a "dot" in space.
I dont know, it might just be me, but seeing my ship float in some general station doesnt make me feel like my char is "at home". Instead it makes me feel like hes just docked for a quick trade or quick re-fuel.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

Mira Spellholde
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Posted - 2005.01.14 08:13:00 -
[11]
Its a great idea if you think about it but the only problem with adding something like that to EVE would be lag. Thats why ships dont have custom paint jobs. -----------------
Billboard Evasion Rank(4) SP: 374100/512000
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Pel Mel
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Posted - 2005.01.14 08:18:00 -
[12]
Originally by: Wrangler Yea, I've spent hours and money decorating my house in another game as well. 
Must be FFXI only those players would spend all that time and money to decorate their little cave of a house.
Originally by: Eris Discordia I pwn all.
Eris Discordia wtfpwns this thread using fastlockbeamz0r and wrecks for omgwtflock!! damage
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Deides
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Posted - 2005.01.14 08:21:00 -
[13]
Originally by: Mira Spellholde Its a great idea if you think about it but the only problem with adding something like that to EVE would be lag. Thats why ships dont have custom paint jobs.
I get the lag for the paint jobs, but hwo would adding objects in deadspace create lag? There is a nearly infinite amount of deadspace, and as far as i know (?) it isnt loaded unless you actually jump there.
So why not let us customize our little area of deadspace? would be a great way to sink some isk, and add another dimention to the game.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

jason hill
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Posted - 2005.01.14 08:28:00 -
[14]
wrangler ...can i have some curtains to hang up in my thorax please ?
"THE HUMAN SHIELD" |

Aerieva
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Posted - 2005.01.14 08:30:00 -
[15]
just move into a giant secure Container. Get a few corpses and you can have a whole family in there.4
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Jared Kraste
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Posted - 2005.01.14 08:43:00 -
[16]
Originally by: Deides One of the main things i loved in ultima online, which i player for over 3 years, was the ability to own a house, to decorate your house, and to have some little place to call your own in the massive world around you.
I agree. For me, the main draw of Star Wars: Galaxies was your character's ability to own a house (and the fact that there was actually space available to put one down, the lack of which was a constant source of frustration for me in Ultima Online). The lack of player "housing" is my only problem with Eve (and with World of Warcraft, now I think about it).
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Dau Imperius
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Posted - 2005.01.14 08:51:00 -
[17]
I think I know how you feel there Diedes.
Customization and something to call your own? Yeah, something to make you feel less transient and more grounded to your character? Now I don't really want to own a 'home', since we have no avatars to do anything with them. (However if that were to change I'd say bring it on!) However, lag excuse aside, something to make the game slightly personal and less frag fest clone-ish would be darn welcomed.
Wonder if CCP would even consider something as easy and un-buggy as making things personal to players, like paint jobs, ship modifications (just for looks of course) or something to organize your hangers with. But I've seen a few posts relating to these things, and no DEV has ever made a comment about it on a blog. Joy. 
Really the easiest thing they could do is to start some customization. Everything else just smells of bugs/exploits/flames if people start claiming space for 'homes'. Would be a logical step if the game evolves though. I'd lke to settle in Domain somewhere eventually if that were to happen and have something that at least 'looks' different then every other player with the clone mentality so prevailant in our ships/structures.
Well I'm just rambling, but to shorten this...yeah I agree with you Deides. Would like to see the game get something the players can call thier own instead of feeling like we're all the damn same ships, etc.
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V2GBR
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Posted - 2005.01.14 09:40:00 -
[18]
Id like the corp logo to appear on ships that woulr be good. ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

Deides
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Posted - 2005.01.14 09:43:00 -
[19]
Edited by: Deides on 14/01/2005 09:43:30 Aye, Dau, its something lacking - but the problem with ship customization is the lag, and the fact that you loose so many of them when you play. I wouldnt like spending X hours customizing my ship if its gonna get ganked at the next 0.2 sector i visit.
Well, perhaps youre right, the player-owned deadspace would have to be thought throughouly, but its still the best and closest thing i can come up with to add custisation in EVE.
you wouldnt like to have an area of space that you can do what you want with? Collect dozens of frozen corpses and let them float around your deadspace, collect some spacedust and a few ship wrecks to create your own little part of eve? of course in the long run you could add such things as research modules, manufacture modules, ship-docking modules, etc etc. But even as a place to put a few containers, to store your stuff, would still be better in my mind than the little hangar window we have right now.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

Meehan
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Posted - 2005.01.14 09:46:00 -
[20]
Now that I come to think of it, I agree with Deides!
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Deta Kasata
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Posted - 2005.01.14 10:09:00 -
[21]
Whats would the point be of having player owned deadspace "houses"?
Sounds like an aweful lot of eye candy and a even bigger waste of the devs time.
Have you ever thought that maybe only the very rich are able to own space stations in this time period. This would fit in the whole mega-corp dominated background of Eve. While the average joe-pilot may own a home of some sort on thier home planet but owning a space structures is beyond their financial means.
And to re-iterate my first point... What would the purpose be?
If its just eye-candy then no.
If its to have your own easy-to-get personal labs, factorys & hanger that noone else can get too then no. That would go agianst the player interaction part of Eve.
Sorry buts its a bad idea 
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Deides
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Posted - 2005.01.14 10:20:00 -
[22]
Originally by: Deta Kasata Whats would the point be of having player owned deadspace "houses"?
Sounds like an aweful lot of eye candy and a even bigger waste of the devs time.
Have you ever thought that maybe only the very rich are able to own space stations in this time period. This would fit in the whole mega-corp dominated background of Eve. While the average joe-pilot may own a home of some sort on thier home planet but owning a space structures is beyond their financial means.
And to re-iterate my first point... What would the purpose be?
If its just eye-candy then no.
If its to have your own easy-to-get personal labs, factorys & hanger that noone else can get too then no. That would go agianst the player interaction part of Eve.
Sorry buts its a bad idea 
I cant see youve never played UO or anyother game that has player housing - I'm not saying player-deadspace would be some kind of awsome MEGA-POS where a player could have everything he ever needs... And its not about eye candy - the things you'd see in your area of deadspace could be seen anywhere else - but it would be your area to do as you please. Have you ever owned anything that could be customized? A car? a House? A snowboard? your computer's desktop? your icons? your music collection? Have you not customized anything? Well i have, and i can say i love my snowboard much more now than it has its new paintjob. Its not just some snowboard, its MY snowboard.
Right now eve is a game full of presets - it would be like having to choose your car based on a limited choice, without being able to add/change anything in it. I had a car once - i added what i wanted and i felt "at home" in it. Beleive it or not its also quite rewarding to have that same feeling in an mmo.
We're the People's front of Minmatar, Not the Minmatar People's front!
... The minmatar people's front... ****ers! |

Deta Kasata
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Posted - 2005.01.14 11:16:00 -
[23]
Originally by: Deides
Originally by: Deta Kasata Whats would the point be of having player owned deadspace "houses"?
Sounds like an aweful lot of eye candy and a even bigger waste of the devs time.
Have you ever thought that maybe only the very rich are able to own space stations in this time period. This would fit in the whole mega-corp dominated background of Eve. While the average joe-pilot may own a home of some sort on thier home planet but owning a space structures is beyond their financial means.
And to re-iterate my first point... What would the purpose be?
If its just eye-candy then no.
If its to have your own easy-to-get personal labs, factorys & hanger that noone else can get too then no. That would go agianst the player interaction part of Eve.
Sorry buts its a bad idea 
I cant see youve never played UO or anyother game that has player housing - I'm not saying player-deadspace would be some kind of awsome MEGA-POS where a player could have everything he ever needs... And its not about eye candy - the things you'd see in your area of deadspace could be seen anywhere else - but it would be your area to do as you please. Have you ever owned anything that could be customized? A car? a House? A snowboard? your computer's desktop? your icons? your music collection? Have you not customized anything? Well i have, and i can say i love my snowboard much more now than it has its new paintjob. Its not just some snowboard, its MY snowboard.
Right now eve is a game full of presets - it would be like having to choose your car based on a limited choice, without being able to add/change anything in it. I had a car once - i added what i wanted and i felt "at home" in it. Beleive it or not its also quite rewarding to have that same feeling in an mmo.
Customization is different to player housing, i agree it may be nice to be able to customize in some way. But if it means lagging everytime i meet someone new in space then i'd rather not have it. Its not that important. There are other forms of customization that are not as superfical, no two characters have the same skill spread and your now able to quite specifically customize your characters abilites using the new hardwiring implants.
Regardless you have not answered by original question, what would the point be of player housing?
All you've described still suggests that they should be just eye candy without a purpose. If its some kind of satisfaction you want from a unique items then then Eve already offers rare faction ships, modules, special trade good etc. for the collectors out there.
Sounds like an alot of nothing..
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Aynen
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Posted - 2005.01.14 11:34:00 -
[24]
If you have a home on a planet, and then Someone would attack that planet (in the story line that is, since players can't do that) it'll also feel more personal to you. The story line as it is feels very inpersonal to me because I don't feel part of anything. If I had a home on a planet in Galantian space that I could actually go to in a way, I'd feel far more connected to what would happen around that planet. And I'm all for more costumisation. Let's get some self-expression in this game.
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Avon
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Posted - 2005.01.14 11:40:00 -
[25]
Edited by: Avon on 14/01/2005 12:12:35 2005.07.22 01:25:00
Victim: Deides Corporation: Redneck Inc Destroyed Type: Caldari Trailer Solar System: Nonni System Security Level: 0.5
Involved parties:
Name: Avon Security Status: -1.8 Corporation: Huff Technologies Ship Type: Armageddon Weapon Type: Unknown
Name: Widjet (laid the final blow) Security Status: -0.8 Corporation: Huff Technologies Ship Type: Scorpion Weapon Type: Cataclysm Cruise Missile I
Name: Cro Ramel Security Status: -0.9 Corporation: Huff Technologies Ship Type: Thorax Weapon Type: Unknown
Name: Acrebus Security Status: -0.3 Corporation: Huff Technologies Ship Type: Catalyst Weapon Type: Unknown
Destroyed items:
Type: Flowery Curtains (Fitted - Rear Window slot)
Type: Pot Plant I (Fitted - Window Box slot)
Type: Lava Lamp I (Fitted - Table slot)
Type: Hound Dog II (Fitted - Porch slot)
Type: Security Light I (Fitted - Door slot)
Type: Cork Tile I (Fitted - Wall slot)
Type: Beer Can L (Fitted - Table slot) Quantity: 1
Type: Beer Can L (Fitted - Table slot) Quantity: 1
Type: Diet Coke Can L (Fitted - Trash slot) Quantity: 1
Type: Pizza Box XL (Fitted - Floor slot) Quantity: 1
Type: Sculpture I (Fitted - Floor slot)
Type: Inset Spot Lights II (Fitted - Ceiling slot)
______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Gepard
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Posted - 2005.01.14 12:05:00 -
[26]
SKINS! give me skins. Even if it's client side and only I can see em. I want chrome skins!
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Grimster
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Posted - 2005.01.14 12:06:00 -
[27]
Originally by: Avon Edited by: Avon on 14/01/2005 11:40:31 2005.07.22 01:25:00 Destroyed items:
Type: Flowery Curtains (Fitted - Rear Window slot)
Type: Pot Plant I (Fitted - Window Box slot)
Type: Lava Lamp I (Fitted - Table slot)
Type: Hound Dog II (Fitted - Porch slot)
Type: Security Light I (Fitted - Door slot)
Type: Cork Tile I (Fitted - Wall slot)
Type: Beer Can L (Fitted - Table slot) Quantity: 1
Type: Beer Can L (Fitted - Table slot) Quantity: 1
Type: Diet Coke Can L (Fitted - Trash slot) Quantity: 1
Type: Pizza Box XL (Fitted - Floor slot) Quantity: 1
Type: Sculpture I (Fitted - Floot slot)
Type: Inset Spot Lights II (Fitted - Ceiling slot)

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Jin Entres
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Posted - 2005.01.14 13:50:00 -
[28]
First of all, I think it's a good idea to add some advanced customization to eve. However, I don't think farming some deadspace plantage would be the best solution.
I'm not a programmer but I don't see why corporation logos on ships would cause too much lag, and it should be very easy to do, too.
Another idea would be to actually incarnate all characters and create lobbies and rooms inside of space stations. This would contribute a lot to role playing, and even just chatting in a corporation lounge would be enjoyable relievance of the usual boredom.
The downside is, it would require a decent amount of work from the dev team. Not helluva, mut some. This is also why it will not be designed, unless the players' demand for it would be unbearable.
However, one can always dream and I'd be very positively surprised should anything like this be added for the wishes of the few.
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Gunner Stahl
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Posted - 2005.01.14 14:12:00 -
[29]
Originally by: Jin Entres First of all, I think it's a good idea to add some advanced customization to eve. However, I don't think farming some deadspace plantage would be the best solution.
I'm not a programmer but I don't see why corporation logos on ships would cause too much lag, and it should be very easy to do, too.
Another idea would be to actually incarnate all characters and create lobbies and rooms inside of space stations. This would contribute a lot to role playing, and even just chatting in a corporation lounge would be enjoyable relievance of the usual boredom.
The downside is, it would require a decent amount of work from the dev team. Not helluva, mut some. This is also why it will not be designed, unless the players' demand for it would be unbearable.
However, one can always dream and I'd be very positively surprised should anything like this be added for the wishes of the few.
Wasn't that how it was done in E&B or Freelancer? If do, I don't think that would be too good because that was the worst part of E&B... nice sleek fast ships, piloted by a guy that looks like a bad puppet and walks like one too... _________________________________________ Ask not what your country can do for you. Don't ask what you can do for your country, either. Start asking what your country is doing TO you. |

Geofferic Sidharttha
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Posted - 2005.01.14 14:15:00 -
[30]
Player owned housing is a disaster in any game it's implemented in.
POS works because it's not likely a single player will often be owning one, hence there won't be a plethora of POS's in every system. - -
No pleasure, no rapture, no exquisite sin greater than central air. - Azrael, Dogma |
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